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|---|---|---|---|
| 1 | #include "base/handles.h" | ||
| 2 | #include "base/scc.h" | ||
| 3 | #include "base/zdefs.h" | ||
| 4 | #include <cstring> | ||
| 5 | #include <optional> | ||
| 6 | #include <stdio.h> | ||
| 7 | #include "base/combo.h" | ||
| 8 | #include "base/general.h" | ||
| 9 | #include "base/zc_alleg.h" | ||
| 10 | #include "zc/guys.h" | ||
| 11 | #include "zc/replay.h" | ||
| 12 | #include "zc/zc_ffc.h" | ||
| 13 | #include "zc/zc_subscr.h" | ||
| 14 | #include "zc/zelda.h" | ||
| 15 | #include "base/zsys.h" | ||
| 16 | #include "base/msgstr.h" | ||
| 17 | #include "zc/maps.h" | ||
| 18 | #include "zc/hero.h" | ||
| 19 | #include "subscr.h" | ||
| 20 | #include "zc/ffscript.h" | ||
| 21 | #include "gamedata.h" | ||
| 22 | #include "defdata.h" | ||
| 23 | #include "zscriptversion.h" | ||
| 24 | #include "particles.h" | ||
| 25 | #include "base/zc_math.h" | ||
| 26 | #include "slopes.h" | ||
| 27 | #include "base/qrs.h" | ||
| 28 | #include "base/dmap.h" | ||
| 29 | #include "base/mapscr.h" | ||
| 30 | #include "base/misctypes.h" | ||
| 31 | #include "base/initdata.h" | ||
| 32 | #include "zc/combos.h" | ||
| 33 | #include "iter.h" | ||
| 34 | |||
| 35 | extern sprite_list guys, items, Ewpns, Lwpns, chainlinks, decorations; | ||
| 36 | |||
| 37 | int32_t repaircharge=0; | ||
| 38 | bool adjustmagic=false; | ||
| 39 | bool learnslash=false; | ||
| 40 | int32_t wallm_load_clk=0; | ||
| 41 | int32_t sle_x,sle_y,sle_cnt,sle_clk=0; | ||
| 42 | int32_t vhead=0; | ||
| 43 | |||
| 44 | char *guy_string[eMAXGUYS]; | ||
| 45 | |||
| 46 | void playLevelMusic(); | ||
| 47 | |||
| 48 | #define IGNORE_SIDEVIEW_PLATFORMS (editorflags & ENEMY_FLAG14) | ||
| 49 | #define OFFGRID_ENEMY (editorflags & ENEMY_FLAG15) | ||
| 50 | |||
| 51 | 1161175 | void do_fix(zfix& coord, int32_t val, bool nearest_half = false) | |
| 52 | { | ||
| 53 | 1161175 | int32_t c = coord.getInt(); | |
| 54 |
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1161175 | if(nearest_half) |
| 55 | { | ||
| 56 |
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1160898 | if (c < 0) |
| 57 | ✗ | c -= val / 2; | |
| 58 | 1160898 | else c += (val/2); | |
| 59 | 1160898 | } | |
| 60 | 1161175 | c -= c % val; | |
| 61 | 1161175 | coord = c; | |
| 62 | 1161175 | } | |
| 63 | |||
| 64 | 39573070 | static bool OUTOFBOUNDS(int32_t id, int32_t x, int32_t y) | |
| 65 | { | ||
| 66 |
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39573070 | if (y > world_h + (isSideViewGravity() && canfall(id) ? 16 : 176)) return true; |
| 67 |
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39571855 | if (y < -176) return true; |
| 68 |
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39541535 | if (x < -256) return true; |
| 69 |
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39541535 | if (x > world_w+256) return true; |
| 70 | 39541454 | return false; | |
| 71 | 39573070 | } | |
| 72 | |||
| 73 | ✗ | bool NEWOUTOFBOUNDS(int32_t x, int32_t y, int32_t z) | |
| 74 | { | ||
| 75 | ✗ | return | |
| 76 | ( | ||
| 77 | ✗ | (y > FFCore.enemy_removal_point[spriteremovalY2]) | |
| 78 | ✗ | || (y < FFCore.enemy_removal_point[spriteremovalY1]) | |
| 79 | ✗ | || (x < FFCore.enemy_removal_point[spriteremovalX1]) | |
| 80 | ✗ | || (x > FFCore.enemy_removal_point[spriteremovalX2]) | |
| 81 | ✗ | || (z < FFCore.enemy_removal_point[spriteremovalZ1]) | |
| 82 | ✗ | || (z > FFCore.enemy_removal_point[spriteremovalZ2]) | |
| 83 | ); | ||
| 84 | } | ||
| 85 | |||
| 86 | 6674 | static void position_relative_to_screen(zfix& x, zfix& y, int32_t rx, int32_t ry) | |
| 87 | { | ||
| 88 | 6674 | x = rx + (x.getInt()/256)*256; | |
| 89 | 6674 | y = ry + (y.getInt()/176)*176; | |
| 90 | 6674 | } | |
| 91 | |||
| 92 | namespace | ||
| 93 | { | ||
| 94 | int32_t trapConstantHorizontalID; | ||
| 95 | int32_t trapConstantVerticalID; | ||
| 96 | int32_t trapLOSHorizontalID; | ||
| 97 | int32_t trapLOSVerticalID; | ||
| 98 | int32_t trapLOS4WayID; | ||
| 99 | |||
| 100 | int32_t cornerTrapID; | ||
| 101 | int32_t centerTrapID; | ||
| 102 | |||
| 103 | int32_t rockID; | ||
| 104 | int32_t zoraID; | ||
| 105 | int32_t statueID; | ||
| 106 | } | ||
| 107 | |||
| 108 | 440 | void identifyCFEnemies() | |
| 109 | { | ||
| 110 | 440 | trapConstantHorizontalID=-1; | |
| 111 | 440 | trapConstantVerticalID=-1; | |
| 112 | 440 | trapLOSHorizontalID=-1; | |
| 113 | 440 | trapLOSVerticalID=-1; | |
| 114 | 440 | trapLOS4WayID=-1; | |
| 115 | 440 | cornerTrapID=-1; | |
| 116 | 440 | centerTrapID=-1; | |
| 117 | 440 | rockID=-1; | |
| 118 | 440 | zoraID=-1; | |
| 119 | 440 | statueID=-1; | |
| 120 | |||
| 121 |
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225720 | for(int32_t i=0; i<eMAXGUYS; i++) |
| 122 | { | ||
| 123 |
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225280 | if((guysbuf[i].flags&guy_trph) && trapLOSHorizontalID==-1) |
| 124 | 435 | trapLOSHorizontalID=i; | |
| 125 |
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225280 | if((guysbuf[i].flags&guy_trpv) && trapLOSVerticalID==-1) |
| 126 | 440 | trapLOSVerticalID=i; | |
| 127 |
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225280 | if((guysbuf[i].flags&guy_trp4) && trapLOS4WayID==-1) |
| 128 | 440 | trapLOS4WayID=i; | |
| 129 |
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225280 | if((guysbuf[i].flags&guy_trplr) && trapConstantHorizontalID==-1) |
| 130 | 440 | trapConstantHorizontalID=i; | |
| 131 |
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225280 | if((guysbuf[i].flags&guy_trpud) && trapConstantVerticalID==-1) |
| 132 | 440 | trapConstantVerticalID=i; | |
| 133 | |||
| 134 |
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225280 | if((guysbuf[i].flags&guy_trap) && cornerTrapID==-1) |
| 135 | 440 | cornerTrapID=i; | |
| 136 |
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225280 | if((guysbuf[i].flags&guy_trp2) && centerTrapID==-1) |
| 137 | 440 | centerTrapID=i; | |
| 138 | |||
| 139 |
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225280 | if((guysbuf[i].flags&guy_rock) && rockID==-1) |
| 140 | 440 | rockID=i; | |
| 141 |
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225280 | if((guysbuf[i].flags&guy_zora) && zoraID==-1) |
| 142 | 437 | zoraID=i; | |
| 143 | |||
| 144 |
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225280 | if((guysbuf[i].flags & guy_fire) && statueID==-1) |
| 145 | 440 | statueID=i; | |
| 146 | 225280 | } | |
| 147 | 440 | } | |
| 148 | |||
| 149 | 32 | int32_t random_layer_enemy(int screen) | |
| 150 | { | ||
| 151 | 32 | int32_t cnt=count_layer_enemies(screen); | |
| 152 | 32 | mapscr* base_scr = get_scr(screen); | |
| 153 | |||
| 154 |
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32 | if(cnt==0) |
| 155 | { | ||
| 156 | ✗ | return eNONE; | |
| 157 | } | ||
| 158 | |||
| 159 | 32 | int32_t ret=zc_oldrand()%cnt; | |
| 160 | 32 | cnt=0; | |
| 161 | |||
| 162 |
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32 | for(int32_t i=0; i<6; ++i) |
| 163 | { | ||
| 164 |
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32 | if(base_scr->layermap[i]!=0) |
| 165 | { | ||
| 166 | 32 | const mapscr* layerscreen = get_canonical_scr(base_scr->layermap[i]-1, base_scr->layerscreen[i]); | |
| 167 | |||
| 168 |
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140 | for(int32_t j=0; j<10; ++j) |
| 169 | { | ||
| 170 |
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140 | if(layerscreen->enemy[j]>0&&layerscreen->enemy[j]<MAXGUYS) |
| 171 | { | ||
| 172 |
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140 | if(cnt==ret) |
| 173 | { | ||
| 174 | 32 | return layerscreen->enemy[j]; | |
| 175 | } | ||
| 176 | |||
| 177 | 108 | ++cnt; | |
| 178 | 108 | } | |
| 179 | 108 | } | |
| 180 | ✗ | } | |
| 181 | ✗ | } | |
| 182 | |||
| 183 | ✗ | return eNONE; | |
| 184 | 32 | } | |
| 185 | |||
| 186 | 49 | int32_t count_layer_enemies(int screen) | |
| 187 | { | ||
| 188 | 49 | int32_t cnt=0; | |
| 189 | |||
| 190 | 49 | mapscr* base_scr = get_scr(screen); | |
| 191 | |||
| 192 |
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343 | for(int32_t i=0; i<6; ++i) |
| 193 | { | ||
| 194 |
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294 | if (base_scr->layermap[i]) |
| 195 | { | ||
| 196 | 79 | const mapscr* layerscreen = get_canonical_scr(base_scr->layermap[i]-1, base_scr->layerscreen[i]); | |
| 197 | |||
| 198 |
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869 | for(int32_t j=0; j<10; ++j) |
| 199 | { | ||
| 200 |
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790 | if(layerscreen->enemy[j]!=0) |
| 201 | { | ||
| 202 | 420 | ++cnt; | |
| 203 | 420 | } | |
| 204 | 790 | } | |
| 205 | 79 | } | |
| 206 | 294 | } | |
| 207 | |||
| 208 | 49 | return cnt; | |
| 209 | } | ||
| 210 | |||
| 211 | 211789 | int32_t hero_on_wall() | |
| 212 | { | ||
| 213 | 211789 | zfix lx = Hero.getX(); | |
| 214 | 211789 | zfix ly = Hero.getY(); | |
| 215 | |||
| 216 |
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211789 | if(lx>=48 && lx<=world_w-64) |
| 217 | { | ||
| 218 |
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180987 | if(ly==32) return up+1; |
| 219 | |||
| 220 |
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180756 | if(ly==world_h-48) return down+1; |
| 221 | 180473 | } | |
| 222 | |||
| 223 |
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211275 | if(ly>=48 && ly<=world_h-64) |
| 224 | { | ||
| 225 |
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172630 | if(lx==32) return left+1; |
| 226 | |||
| 227 |
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172407 | if(lx==world_w-48) return right+1; |
| 228 | 172303 | } | |
| 229 | |||
| 230 | 210948 | return 0; | |
| 231 | 211789 | } | |
| 232 | |||
| 233 | 823532 | bool tooclose(int32_t x,int32_t y,int32_t d) | |
| 234 | { | ||
| 235 |
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823532 | return (abs(int32_t(HeroX())-x)<d && abs(int32_t(HeroY())-y)<d); |
| 236 | } | ||
| 237 | |||
| 238 | 4170490 | bool enemy::overpit() const | |
| 239 | { | ||
| 240 | // This function (and shadow_overpit) has been broken since it was written, and only | ||
| 241 | // checked the same diagonal of the hitbox, over and over again. The bug is because both | ||
| 242 | // loops used the same variable name. | ||
| 243 | // Checking literally every pixel seems like overkill, so for now let's continue to | ||
| 244 | // do the single diagonal but just once. That's why the outer loop is commented out. | ||
| 245 | |||
| 246 | // for ( int32_t q = 0; q < hxsz; ++q ) | ||
| 247 | { | ||
| 248 |
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42499998 | for ( int32_t q = 0; q < hit_height; ++q ) |
| 249 | { | ||
| 250 | //check every pixel of the hitbox | ||
| 251 |
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38357256 | if ( ispitfall(x+q+hxofs, y+q+hyofs) ) |
| 252 | { | ||
| 253 | //if the hitbox is over a pit, we can't land | ||
| 254 | 27748 | return true; | |
| 255 | } | ||
| 256 | 38329508 | } | |
| 257 | } | ||
| 258 | 4142742 | return false; | |
| 259 | 4170490 | } | |
| 260 | |||
| 261 | 2738193 | bool enemy::shadow_overpit() const | |
| 262 | { | ||
| 263 | // for ( int32_t q = 0; q < hxsz; ++q ) | ||
| 264 | { | ||
| 265 |
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36205681 | for ( int32_t q = 0; q < hit_height; ++q ) |
| 266 | { | ||
| 267 | //check every pixel of the hitbox | ||
| 268 |
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33489092 | if ( ispitfall(x+q+hxofs, y+q+hyofs+hit_height-2) ) |
| 269 | { | ||
| 270 | //if the hitbox is over a pit, we can't land | ||
| 271 | 21604 | return true; | |
| 272 | } | ||
| 273 | 33467488 | } | |
| 274 | } | ||
| 275 | 2716589 | return false; | |
| 276 | 2738193 | } | |
| 277 | |||
| 278 | // Returns true iff a combo type or flag precludes enemy movement. | ||
| 279 | 9645414 | bool enemy::groundblocked(int32_t dx, int32_t dy, bool isKB) | |
| 280 | { | ||
| 281 |
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9645414 | if(moveflags & move_ignore_blockflags) return false; |
| 282 | 9645414 | int32_t c = COMBOTYPE(dx,dy); | |
| 283 |
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12933477 | bool pit_blocks = (!(moveflags & (move_can_pitwalk|move_only_pitwalk)) && (!(moveflags & move_can_pitfall) || !isKB)); |
| 284 |
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9645414 | bool water_blocks = (!(moveflags & (move_can_waterwalk|move_only_waterwalk|move_only_shallow_waterwalk)) && (!(moveflags & move_can_waterdrown) || !isKB) && get_qr(qr_DROWN)); |
| 285 |
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19291592 | return c==cPIT || c==cPITB || c==cPITC || |
| 286 |
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3377564 | c==cPITD || c==cPITR || (pit_blocks && ispitfall(dx,dy)) || |
| 287 | // Block enemies type and block enemies flags | ||
| 288 |
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237981 | combo_class_buf[c].block_enemies&1 || |
| 289 |
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3372288 | MAPFLAG(dx,dy)==mfNOENEMY || MAPCOMBOFLAG(dx,dy)==mfNOENEMY || |
| 290 |
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3360013 | MAPFLAG(dx,dy)==mfNOGROUNDENEMY || MAPCOMBOFLAG(dx,dy)==mfNOGROUNDENEMY || |
| 291 | // Check for ladder-only combos which aren't dried water | ||
| 292 |
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6714205 | (combo_class_buf[c].ladder_pass&1 && !iswater_type(c)) || |
| 293 | // Check for drownable water | ||
| 294 |
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3356955 | (water_blocks && !(isSideViewGravity()) && (iswaterex_z3(MAPCOMBO(dx,dy), -1, dx, dy, false, false, true, false, false))); |
| 295 | 3382082 | } | |
| 296 | |||
| 297 | // Returns true iff enemy is floating and blocked by a combo type or flag. | ||
| 298 | 9073786 | bool enemy::flyerblocked(int32_t dx, int32_t dy, int32_t special, bool isKB) | |
| 299 | { | ||
| 300 |
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9073786 | if(moveflags & move_ignore_blockflags) return false; |
| 301 |
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11212767 | bool pit_blocks = (!(moveflags & move_can_pitwalk) && (!(moveflags & move_can_pitfall) || !isKB)); |
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11198220 | bool water_blocks = (!(moveflags & move_can_waterwalk) && (!(moveflags & move_can_waterdrown) || !isKB)); |
| 303 |
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16882172 | return ((special==spw_floater)&& |
| 304 |
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7808386 | ((COMBOTYPE(dx,dy)==cNOFLYZONE)|| |
| 305 |
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7797980 | (combo_class_buf[COMBOTYPE(dx,dy)].block_enemies&4)|| |
| 306 |
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7797861 | (MAPFLAG(dx,dy)==mfNOENEMY)|| |
| 307 |
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7790050 | (MAPCOMBOFLAG(dx,dy)==mfNOENEMY)|| |
| 308 |
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15575586 | (water_blocks && iswaterex_z3(MAPCOMBO(dx, dy), -1, dx,dy, false, false, true)) || |
| 309 |
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7785791 | (pit_blocks && ispitfall(dx,dy)))); |
| 310 | 9073786 | } | |
| 311 | // Returns true iff a combo type or flag precludes enemy movement. | ||
| 312 | 287854 | bool groundblocked(int32_t dx, int32_t dy, guydata const& gd) | |
| 313 | { | ||
| 314 | 287854 | int32_t c = COMBOTYPE(dx,dy); | |
| 315 | 287854 | bool pit_blocks = !(gd.moveflags & move_can_pitwalk); | |
| 316 |
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287854 | bool water_blocks = !(gd.moveflags & move_can_waterwalk) && get_qr(qr_DROWN); |
| 317 |
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1085745 | return c==cPIT || c==cPITB || c==cPITC || |
| 318 |
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287717 | c==cPITD || c==cPITR || (pit_blocks && ispitfall(dx,dy)) || |
| 319 | // Block enemies type and block enemies flags | ||
| 320 |
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31960 | combo_class_buf[c].block_enemies&1 || |
| 321 |
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287047 | MAPFLAG(dx,dy)==mfNOENEMY || MAPCOMBOFLAG(dx,dy)==mfNOENEMY || |
| 322 |
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285757 | MAPFLAG(dx,dy)==mfNOGROUNDENEMY || MAPCOMBOFLAG(dx,dy)==mfNOGROUNDENEMY || |
| 323 | // Check for ladder-only combos which aren't dried water | ||
| 324 |
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562593 | (combo_class_buf[c].ladder_pass&1 && !iswater_type(c)) || |
| 325 | // Check for drownable water | ||
| 326 |
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281277 | (water_blocks && !(isSideViewGravity()) && (iswaterex_z3(MAPCOMBO(dx,dy), -1, dx, dy, false, false, true))); |
| 327 | } | ||
| 328 | |||
| 329 | // Returns true iff enemy is floating and blocked by a combo type or flag. | ||
| 330 | 144461 | bool flyerblocked(int32_t dx, int32_t dy, int32_t special, guydata const& gd) | |
| 331 | { | ||
| 332 |
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144461 | bool pit_blocks = (!(gd.moveflags & move_can_pitwalk) && !(gd.moveflags & move_can_pitfall)); |
| 333 | 144461 | bool water_blocks = !(gd.moveflags & move_can_waterwalk); | |
| 334 |
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288922 | return ((special==spw_floater)&& |
| 335 |
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144461 | ((COMBOTYPE(dx,dy)==cNOFLYZONE)|| |
| 336 |
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144299 | (combo_class_buf[COMBOTYPE(dx,dy)].block_enemies&4)|| |
| 337 |
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143664 | (MAPFLAG(dx,dy)==mfNOENEMY)|| |
| 338 |
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140745 | (MAPCOMBOFLAG(dx,dy)==mfNOENEMY)|| |
| 339 |
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281182 | (water_blocks && iswaterex_z3(MAPCOMBO(dx,dy), -1, dx, dy, false, false, true)) || |
| 340 |
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140466 | (pit_blocks && ispitfall(dx,dy)))); |
| 341 | } | ||
| 342 | |||
| 343 |
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238384 | enemy::enemy(zfix X,zfix Y,int32_t Id,int32_t Clk) : sprite() |
| 344 | 119192 | { | |
| 345 |
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119192 | x=X; |
| 346 |
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119192 | y=Y; |
| 347 |
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119192 | screen_spawned=get_screen_for_world_xy(x.getInt(), y.getInt()); |
| 348 | 119192 | id=Id; | |
| 349 | 119192 | clk=Clk; | |
| 350 |
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119192 | floor_y=y; |
| 351 | 119192 | ceiling=false; | |
| 352 | 119192 | fading = misc = clk2 = clk3 = stunclk = hclk = sclk = superman = 0; | |
| 353 | 119192 | grumble = movestatus = posframe = timer = ox = oy = 0; | |
| 354 |
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119192 | yofs = (get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset) - ((isSideViewGravity()) ? 0 : 2); |
| 355 | 119192 | did_armos=true; | |
| 356 | 119192 | script_spawned=false; | |
| 357 | |||
| 358 | 119192 | d = guysbuf + (id & 0xFFF); | |
| 359 | 119192 | hp = d->hp; | |
| 360 | 119192 | starting_hp = hp; | |
| 361 | // cs = d->cset; | ||
| 362 | //d variables | ||
| 363 | |||
| 364 | 119192 | flags=d->flags; | |
| 365 | 119192 | flags=d->flags; | |
| 366 | 119192 | s_tile=d->s_tile; //secondary (additional) tile(s) | |
| 367 | 119192 | type=d->type; | |
| 368 | 119192 | dcset=d->cset; | |
| 369 | 119192 | cs=dcset; | |
| 370 |
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119192 | anim=get_qr(qr_NEWENEMYTILES)?d->e_anim:d->anim; |
| 371 | 119192 | dp=d->dp; | |
| 372 | 119192 | wdp=d->wdp; | |
| 373 | 119192 | wpn=d->weapon; | |
| 374 | 119192 | wpnsprite = d-> wpnsprite; //2.6 -Z | |
| 375 | 119192 | rate=d->rate; | |
| 376 | 119192 | hrate=d->hrate; | |
| 377 |
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119192 | dstep=d->step; |
| 378 | 119192 | homing=d->homing; | |
| 379 | 119192 | dmisc1=d->attributes[0]; | |
| 380 | 119192 | dmisc2=d->attributes[1]; | |
| 381 | 119192 | dmisc3=d->attributes[2]; | |
| 382 | 119192 | dmisc4=d->attributes[3]; | |
| 383 | 119192 | dmisc5=d->attributes[4]; | |
| 384 | 119192 | dmisc6=d->attributes[5]; | |
| 385 | 119192 | dmisc7=d->attributes[6]; | |
| 386 | 119192 | dmisc8=d->attributes[7]; | |
| 387 | 119192 | dmisc9=d->attributes[8]; | |
| 388 | 119192 | dmisc10=d->attributes[9]; | |
| 389 | 119192 | dmisc11=d->attributes[10]; | |
| 390 | 119192 | dmisc12=d->attributes[11]; | |
| 391 | 119192 | dmisc13=d->attributes[12]; | |
| 392 | 119192 | dmisc14=d->attributes[13]; | |
| 393 | 119192 | dmisc15=d->attributes[14]; | |
| 394 | 119192 | dmisc16=d->attributes[15]; | |
| 395 | 119192 | dmisc17=d->attributes[16]; | |
| 396 | 119192 | dmisc18=d->attributes[17]; | |
| 397 | 119192 | dmisc19=d->attributes[18]; | |
| 398 | 119192 | dmisc20=d->attributes[19]; | |
| 399 | 119192 | dmisc21=d->attributes[20]; | |
| 400 | 119192 | dmisc22=d->attributes[21]; | |
| 401 | 119192 | dmisc23=d->attributes[22]; | |
| 402 | 119192 | dmisc24=d->attributes[23]; | |
| 403 | 119192 | dmisc25=d->attributes[24]; | |
| 404 | 119192 | dmisc26=d->attributes[25]; | |
| 405 | 119192 | dmisc27=d->attributes[26]; | |
| 406 | 119192 | dmisc28=d->attributes[27]; | |
| 407 | 119192 | dmisc29=d->attributes[28]; | |
| 408 | 119192 | dmisc30=d->attributes[29]; | |
| 409 | 119192 | dmisc31=d->attributes[30]; | |
| 410 | 119192 | dmisc32=d->attributes[31]; | |
| 411 |
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119192 | if (get_qr(qr_BROKEN_ATTRIBUTE_31_32)) |
| 412 | { | ||
| 413 | 110965 | dmisc31 = dmisc32; | |
| 414 | 110965 | dmisc32 = 0; | |
| 415 | 110965 | } | |
| 416 | 119192 | spr_shadow=d->spr_shadow; | |
| 417 | 119192 | spr_death=d->spr_death; | |
| 418 | 119192 | spr_spawn=d->spr_spawn; | |
| 419 | |||
| 420 |
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5006064 | for(int32_t i=0; i<edefLAST255; i++) |
| 421 | 4886872 | defense[i]=d->defense[i]; | |
| 422 | |||
| 423 | 119192 | bgsfx=d->bgsfx; | |
| 424 | 119192 | hitsfx=d->hitsfx; | |
| 425 | 119192 | deadsfx=d->deadsfx; | |
| 426 | 119192 | bosspal=d->bosspal; | |
| 427 | |||
| 428 | 119192 | frozentile = d->frozentile; | |
| 429 | |||
| 430 | 119192 | frozencset = d->frozencset; | |
| 431 | 119192 | frozenclock = 0; | |
| 432 |
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1311112 | for ( int32_t q = 0; q < 10; q++ ) frozenmisc[q] = d->frozenmisc[q]; |
| 433 | |||
| 434 |
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2145456 | for ( int32_t q = 0; q < NUM_HIT_TYPES_USED; q++ ) hitby[q] = 0; |
| 435 | //firesfx = 0; //t.b.a -Z | ||
| 436 | 119192 | isCore = true; //t.b.a | |
| 437 | 119192 | parentCore = 0; //t.b.a | |
| 438 | |||
| 439 | 119192 | firesfx = d->firesfx; | |
| 440 |
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3933336 | for ( int32_t q = 0; q < 32; q++ ) movement[q] = d->movement[q]; |
| 441 |
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3933336 | for ( int32_t q = 0; q < 32; q++ ) new_weapon[q] = d->new_weapon[q]; |
| 442 | |||
| 443 | 119192 | script = d->script; | |
| 444 | |||
| 445 |
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1072728 | for ( int32_t q = 0; q < 8; q++ ) |
| 446 | { | ||
| 447 | 953536 | initD[q] = d->initD[q]; | |
| 448 | 953536 | } | |
| 449 | |||
| 450 | 119192 | stickclk = 0; | |
| 451 | 119192 | submerged = false; | |
| 452 | 119192 | didScriptThisFrame = false; | |
| 453 | 119192 | activated_handle = std::nullopt; | |
| 454 | 119192 | hitdir = -1; | |
| 455 | 119192 | editorflags = d->editorflags; //set by Enemy Editor | |
| 456 | //Set the drawing flag for this sprite. | ||
| 457 |
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119192 | if ( (editorflags&ENEMY_FLAG12) ) { drawflags |= sprdrawflagALWAYSOLDDRAWS; } |
| 458 | |||
| 459 | |||
| 460 |
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119192 | if(bosspal>-1) |
| 461 | { | ||
| 462 |
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8927 | loadpalset(csBOSS,pSprite(bosspal)); |
| 463 | 8927 | } | |
| 464 | |||
| 465 |
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119192 | if(bgsfx>-1) |
| 466 | { | ||
| 467 |
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54279 | cont_sfx(bgsfx); |
| 468 | 54279 | } | |
| 469 | |||
| 470 |
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119192 | if(get_qr(qr_NEWENEMYTILES)) |
| 471 | { | ||
| 472 | 93048 | o_tile=d->e_tile; | |
| 473 | 93048 | frate = d->e_frate; | |
| 474 | 93048 | } | |
| 475 | else | ||
| 476 | { | ||
| 477 | 26144 | o_tile=d->tile; | |
| 478 | 26144 | frate = d->frate; | |
| 479 | } | ||
| 480 | |||
| 481 | 119192 | tile=0; //init to 0 here, but set it later. | |
| 482 | |||
| 483 | 119192 | scripttile = -1; | |
| 484 | 119192 | scriptflip = -1; | |
| 485 | 119192 | do_animation = true; | |
| 486 | 119192 | immortal = false; | |
| 487 | 119192 | noSlide = false; | |
| 488 | 119192 | deathexstate = -1; | |
| 489 | |||
| 490 | 119192 | hashero=false; | |
| 491 | |||
| 492 | // If they forgot the invisibility flag, here's another failsafe: | ||
| 493 |
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119192 | if(o_tile==0 && type!=eeSPINTILE) |
| 494 |
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5704 | flags |= guy_invisible; |
| 495 | |||
| 496 | // step = d->step/100.0; | ||
| 497 | // To preserve the odd step values for Keese & Gleeok heads. -L | ||
| 498 |
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119192 | if(dstep==62.0) dstep+=0.5; |
| 499 |
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106244 | else if(dstep==89) dstep-=1/9; |
| 500 | |||
| 501 |
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119192 | step = zslongToFix(dstep*100); |
| 502 | |||
| 503 | |||
| 504 | 119192 | item_set = d->item_set; | |
| 505 | 119192 | grumble = d->grumble; | |
| 506 | |||
| 507 |
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119192 | if(frate == 0) |
| 508 | 25639 | frate = 256; | |
| 509 | |||
| 510 | 119192 | leader = itemguy = dying = scored = false; | |
| 511 | 119192 | canfreeze = count_enemy = true; | |
| 512 |
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119192 | mainguy = !(flags & guy_doesnt_count); |
| 513 |
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119192 | dir = zc_oldrand()&3; |
| 514 | |||
| 515 | //2.6 Enemy Editor Hit and TIle Sizes | ||
| 516 |
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119192 | if ( ((d->SIZEflags&OVERRIDE_TILE_WIDTH) != 0) && d->txsz > 0 ) { txsz = d->txsz; if ( txsz > 1 ) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 517 | // al_trace("Enemy txsz:%i\n", txsz); | ||
| 518 |
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119192 | if ( ((d->SIZEflags&OVERRIDE_TILE_HEIGHT) != 0) && d->tysz > 0 ) { tysz = d->tysz; if ( tysz > 1 ) extend = 3; } |
| 519 |
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119192 | if ( ((d->SIZEflags&OVERRIDE_HIT_WIDTH) != 0) && d->hxsz >= 0 ) hit_width = d->hxsz; |
| 520 |
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119192 | if ( ((d->SIZEflags&OVERRIDE_HIT_HEIGHT) != 0) && d->hysz >= 0 ) hit_height = d->hysz; |
| 521 |
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119192 | if ( ((d->SIZEflags&OVERRIDE_HIT_Z_HEIGHT) != 0) && d->hzsz >= 0 ) hzsz = d->hzsz; |
| 522 |
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119192 | if ( (d->SIZEflags&OVERRIDE_HIT_X_OFFSET) != 0 ) hxofs = d->hxofs; |
| 523 |
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119192 | if ( (d->SIZEflags&OVERRIDE_HIT_Y_OFFSET) != 0 ) hyofs = d->hyofs; |
| 524 | // if ( (d->SIZEflags&guyflagOVERRIDEHITZOFFSET) != 0 ) hzofs = d->hzofs; | ||
| 525 |
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119192 | if ( (d->SIZEflags&OVERRIDE_DRAW_X_OFFSET) != 0 ) xofs = (int32_t)d->xofs; |
| 526 |
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119192 | if ( (d->SIZEflags&OVERRIDE_DRAW_Y_OFFSET) != 0 ) |
| 527 | { | ||
| 528 |
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2 | yofs = (int32_t)d->yofs; //This seems to be setting to +48 or something with any value set?! -Z |
| 529 |
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2 | yofs += (get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset) ; //this offset fixes yofs not plaing properly. -Z |
| 530 | 2 | } | |
| 531 | |||
| 532 |
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119192 | if ( (d->SIZEflags&OVERRIDE_DRAW_Z_OFFSET) != 0 ) zofs = (int32_t)d->zofs; |
| 533 | |||
| 534 | 119192 | SIZEflags = d->SIZEflags; | |
| 535 | |||
| 536 |
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119192 | if((wpn==ewBomb || wpn==ewSBomb) && type!=eeOTHER && type!=eeFIRE && (type!=eeWALK || dmisc2 != e2tBOMBCHU)) |
| 537 | 1 | wpn = 0; | |
| 538 | |||
| 539 | //tile should never be 0 after init --Z (failsafe) | ||
| 540 |
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119192 | if (tile <= 0 && FFCore.getQuestHeaderInfo(vZelda) >= 0x255) {tile = o_tile;} |
| 541 | |||
| 542 | //Moveflags; for gravity and pit interaction | ||
| 543 | 119192 | moveflags = d->moveflags; | |
| 544 |
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119192 | if(!can_pitfall(false)) |
| 545 | { | ||
| 546 | //Some enemies must not interact with pits. Force their flags, for sanity's sake. | ||
| 547 |
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17800 | moveflags &= ~move_can_pitfall; |
| 548 |
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17800 | moveflags &= ~move_can_waterdrown; |
| 549 | 17800 | } | |
| 550 | |||
| 551 | 119192 | shieldCanBlock = get_qr(qr_GOHMA_UNDAMAGED_BUG)?true:false; | |
| 552 | |||
| 553 | 119192 | specialsfx = d->specialsfx; | |
| 554 |
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119192 | weap_data = d->weap_data; |
| 555 | 119192 | } | |
| 556 | |||
| 557 | 118930 | enemy::~enemy() | |
| 558 | 118930 | { | |
| 559 |
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118930 | FFCore.destroySprite(this); |
| 560 |
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118930 | if(hashero) |
| 561 | { | ||
| 562 |
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14 | Hero.setEaten(0); |
| 563 | 14 | hashero=false; | |
| 564 | 14 | } | |
| 565 | 118930 | } | |
| 566 | |||
| 567 | ✗ | bool enemy::is_move_paused() | |
| 568 | { | ||
| 569 | ✗ | return (clk<0 || dying || stunclk || watch || ceiling || frozenclock || fallclk || drownclk); | |
| 570 | } | ||
| 571 | |||
| 572 | 396782 | bool enemy::scr_walkflag(int32_t dx,int32_t dy,int32_t special, int32_t dir, int32_t input_x, int32_t input_y, bool kb) | |
| 573 | { | ||
| 574 | 396782 | int32_t yg = (special==spw_floater)?8:0; | |
| 575 | 396782 | int32_t nb = get_qr(qr_NOBORDER) ? 16 : 0; | |
| 576 | |||
| 577 |
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396782 | if(input_x == -1000) |
| 578 | ✗ | input_x = dx; | |
| 579 |
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396782 | if(input_y == -1000) |
| 580 | ✗ | input_y = dy; | |
| 581 | |||
| 582 |
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793287 | if(!(moveflags & move_ignore_screenedge) |
| 583 |
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396782 | && ((input_x<(16-nb)) || (input_y<zc_max(16-yg-nb,0)) |
| 584 |
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396706 | || ((input_x+hit_width-1) >= (world_w-16+nb)) || ((input_y+hit_height-1) >= (world_h-16+nb)))) |
| 585 | 328 | return true; | |
| 586 | |||
| 587 |
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396454 | if(!(moveflags & move_can_pitwalk) && (!(moveflags & move_can_pitfall) || !kb)) //Don't walk into pits, unless being knocked back |
| 588 | { | ||
| 589 |
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276195 | if(ispitfall(dx,dy)) |
| 590 | ✗ | return true; | |
| 591 | 276195 | } | |
| 592 | |||
| 593 | 396454 | bool flying = false; | |
| 594 | 396454 | bool cansolid = false; | |
| 595 |
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396454 | if(moveflags & move_ignore_solidity) |
| 596 | ✗ | cansolid = true; | |
| 597 |
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396454 | switch(special) |
| 598 | { | ||
| 599 | case spw_clipbottomright: | ||
| 600 | ✗ | if(dy>=128 || dx>=208) return true; | |
| 601 | ✗ | break; | |
| 602 | case spw_clipright: | ||
| 603 | ✗ | break; //if(input_x>=208) return true; break; | |
| 604 | |||
| 605 | case spw_wizzrobe: // fall through | ||
| 606 | case spw_floater: // Special case for fliers and wizzrobes - hack! | ||
| 607 | { | ||
| 608 |
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61519 | if(isdungeon(screen_spawned) && !(moveflags & move_ignore_screenedge)) |
| 609 | { | ||
| 610 | ✗ | if(dy < 32-yg || dy >= 144) return true; | |
| 611 | ✗ | if(dx < 32 || dx >= 224) return true; | |
| 612 | ✗ | } | |
| 613 |
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61519 | if(!(moveflags & move_ignore_blockflags) && flyerblocked(dx, dy, special, kb)) |
| 614 | 3716 | return true; | |
| 615 | 57803 | cansolid = true; | |
| 616 | 57803 | flying = true; | |
| 617 | } | ||
| 618 | 57803 | } | |
| 619 | |||
| 620 | 392738 | dx = TRUNCATE_HALF_TILE(dx); | |
| 621 | 392738 | dy = TRUNCATE_HALF_TILE(dy); | |
| 622 | |||
| 623 |
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392738 | if(!flying && !(moveflags & move_ignore_blockflags) && groundblocked(dx,dy,kb)) return true; |
| 624 | |||
| 625 |
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356385 | if (dx < 0 || dx >= world_w || dy < 0 || dy >= world_h) |
| 626 | ✗ | return !(moveflags & move_ignore_screenedge); | |
| 627 | |||
| 628 | // TODO: could this reuse _walkflag? | ||
| 629 | |||
| 630 | //_walkflag code | ||
| 631 | 356385 | mapscr* s0 = get_scr_for_world_xy_layer(dx, dy, 0); | |
| 632 |
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356385 | mapscr* s1 = s0->layermap[0]-1 >= 0 ? get_scr_for_world_xy_layer(dx, dy, 1) : nullptr; |
| 633 |
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356385 | mapscr* s2 = s0->layermap[1]-1 >= 0 ? get_scr_for_world_xy_layer(dx, dy, 2) : nullptr; |
| 634 |
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356385 | if (!s1 || !s1->valid) s1 = s0; |
| 635 |
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356385 | if (!s2 || !s2->valid) s2 = s0; |
| 636 | |||
| 637 | 356385 | int32_t cpos = COMBOPOS(dx%256, dy%176); | |
| 638 |
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356385 | int32_t ci = s0->data[cpos], ci1 = (s1?s1:s0)->data[cpos], ci2 = (s2?s2:s0)->data[cpos]; |
| 639 | 356385 | newcombo c = combobuf[ci]; | |
| 640 |
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356385 | newcombo c1 = combobuf[ci1]; |
| 641 |
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356385 | newcombo c2 = combobuf[ci2]; |
| 642 | |||
| 643 | 356385 | int32_t b=1; | |
| 644 |
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356385 | if(dx&8) b<<=2; |
| 645 |
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356385 | if(dy&8) b<<=1; |
| 646 | |||
| 647 | #define iwtr(cmb, x, y, shallow) \ | ||
| 648 | (shallow \ | ||
| 649 | ? iswaterex_z3(cmb, -1, dx, dy, false, false, false, true, false) \ | ||
| 650 | && !iswaterex_z3(cmb, -1, dx, dy, false, false, false, false, false) \ | ||
| 651 | : iswaterex_z3(cmb, -1, dx, dy, false, false, false, false, false)) | ||
| 652 |
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356385 | bool wtr = iwtr(ci, dx, dy, false); |
| 653 |
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356385 | bool shwtr = iwtr(ci, dx, dy, true); |
| 654 |
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356385 | bool pit = ispitfall(dx,dy); |
| 655 | |||
| 656 |
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356385 | bool canwtr = (moveflags & move_can_waterwalk) || ((moveflags & move_can_waterdrown) && kb); |
| 657 |
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356385 | bool canpit = (moveflags & move_can_pitwalk) || ((moveflags & move_can_pitfall) && kb); |
| 658 |
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356385 | bool needwtr = (moveflags & move_only_waterwalk); |
| 659 |
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356385 | bool needshwtr = (moveflags & move_only_shallow_waterwalk); |
| 660 |
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356385 | bool needpit = (moveflags & move_only_pitwalk); |
| 661 | |||
| 662 |
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356385 | if(!cansolid) |
| 663 | { | ||
| 664 | 298582 | int32_t cwalkflag = c.walk & 0xF; | |
| 665 |
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298582 | if (c.type == cBRIDGE && get_qr(qr_OLD_BRIDGE_COMBOS)) cwalkflag = 0; |
| 666 |
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298582 | if (s1) |
| 667 | { | ||
| 668 |
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298582 | if (c1.type == cBRIDGE) |
| 669 | { | ||
| 670 | ✗ | if (!get_qr(qr_OLD_BRIDGE_COMBOS)) | |
| 671 | { | ||
| 672 | ✗ | int efflag = (c1.walk & 0xF0)>>4; | |
| 673 | ✗ | int newsolid = (c1.walk & 0xF); | |
| 674 | ✗ | cwalkflag = ((newsolid | cwalkflag) & (~efflag)) | (newsolid & efflag); | |
| 675 | ✗ | } | |
| 676 | ✗ | else cwalkflag &= c1.walk; | |
| 677 | ✗ | } | |
| 678 | 298582 | else cwalkflag |= c1.walk & 0xF; | |
| 679 | 298582 | } | |
| 680 |
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298582 | if (s2) |
| 681 | { | ||
| 682 |
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298582 | if (c2.type == cBRIDGE) |
| 683 | { | ||
| 684 |
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1261 | if (!get_qr(qr_OLD_BRIDGE_COMBOS)) |
| 685 | { | ||
| 686 | 1261 | int efflag = (c2.walk & 0xF0)>>4; | |
| 687 | 1261 | int newsolid = (c2.walk & 0xF); | |
| 688 | 1261 | cwalkflag = ((newsolid | cwalkflag) & (~efflag)) | (newsolid & efflag); | |
| 689 | 1261 | } | |
| 690 | ✗ | else cwalkflag &= c2.walk; | |
| 691 | 1261 | } | |
| 692 | 297321 | else cwalkflag |= c2.walk & 0xF; | |
| 693 | 298582 | } | |
| 694 |
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298582 | if(cwalkflag & b) |
| 695 | 50862 | return true; | |
| 696 | 247720 | } | |
| 697 |
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305523 | if(needwtr || needshwtr || needpit) |
| 698 | { | ||
| 699 | ✗ | bool ret = true; | |
| 700 | ✗ | if (needwtr && wtr) ret = false; | |
| 701 | ✗ | else if (needshwtr && shwtr) ret = false; | |
| 702 | ✗ | else if (needpit && pit) ret = false; | |
| 703 | ✗ | return ret; | |
| 704 | } | ||
| 705 |
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305523 | else if(wtr && !canwtr) |
| 706 | ✗ | return true; | |
| 707 |
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305523 | else if(pit && !canpit) |
| 708 | ✗ | return true; | |
| 709 | |||
| 710 | 305523 | return false; | |
| 711 | 396782 | } | |
| 712 | |||
| 713 | 181035 | bool enemy::scr_canmove(zfix dx, zfix dy, int32_t special, bool kb, bool ign_sv) | |
| 714 | { | ||
| 715 |
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181035 | if(!(dx || dy)) return true; |
| 716 | 181035 | zfix bx = x+hxofs, by = y+hyofs; //left/top | |
| 717 | 181035 | zfix rx = bx+hit_width-1, ry = by+hit_height-1; //right/bottom | |
| 718 |
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181035 | if(!ign_sv && dy < 0) //check gravity |
| 719 | { | ||
| 720 |
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47113 | if((moveflags & move_obeys_grav) && isSideViewGravity()) |
| 721 | ✗ | return false; | |
| 722 | 47113 | } | |
| 723 | |||
| 724 |
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181035 | bool nosolid = !((moveflags & move_ignore_solidity) || (special==spw_wizzrobe) || (special==spw_floater)); |
| 725 | |||
| 726 |
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181035 | if(dx && !dy) |
| 727 | { | ||
| 728 |
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87918 | if(dx < 0) |
| 729 | { | ||
| 730 |
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41442 | special = (special==spw_clipbottomright||special==spw_clipright)?spw_none:special; |
| 731 | 41442 | int mx = (bx+dx).getFloor(); | |
| 732 |
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103232 | for(zfix ty = 0; by+ty < ry; ty += 8) |
| 733 | { | ||
| 734 |
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80133 | if(scr_walkflag(mx, by+ty, special, left, mx, by, kb)) |
| 735 | 18343 | return false; | |
| 736 | 61790 | } | |
| 737 |
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23099 | if(scr_walkflag(mx, ry, special, left, mx, by, kb)) |
| 738 | 624 | return false; | |
| 739 |
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22475 | if(nosolid && collide_object(bx+dx,by,-dx,hit_height,this)) |
| 740 | 1 | return false; | |
| 741 | 22474 | } | |
| 742 | else | ||
| 743 | { | ||
| 744 | 46476 | int mx = (rx+dx).getCeil(); | |
| 745 | 46476 | int lx = mx-hit_width+1; | |
| 746 |
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103588 | for(zfix ty = 0; by+ty < ry; ty += 8) |
| 747 | { | ||
| 748 |
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79733 | if(scr_walkflag(mx, by+ty, special, right, lx, by, kb)) |
| 749 | 22621 | return false; | |
| 750 | 57112 | } | |
| 751 |
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23855 | if(scr_walkflag(mx, ry, special, right, lx, by, kb)) |
| 752 | 209 | return false; | |
| 753 |
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23646 | if(nosolid && collide_object(bx+hit_width,by,dx,hit_height,this)) |
| 754 | ✗ | return false; | |
| 755 | } | ||
| 756 | 46120 | } | |
| 757 |
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93117 | else if(dy && !dx) |
| 758 | { | ||
| 759 |
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93117 | if(dy < 0) |
| 760 | { | ||
| 761 |
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48384 | special = (special==spw_clipbottomright)?spw_none:special; |
| 762 | 48384 | int my = (by+dy).getFloor(); | |
| 763 |
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99175 | for(zfix tx = 0; bx+tx < rx; tx += 8) |
| 764 | { | ||
| 765 |
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76133 | if(scr_walkflag(bx+tx, my, special, up, bx, my, kb)) |
| 766 | 25342 | return false; | |
| 767 | 50791 | } | |
| 768 |
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23042 | if(scr_walkflag(rx, my, special, up, bx, my, kb)) |
| 769 | 283 | return false; | |
| 770 |
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22759 | if(nosolid && collide_object(bx,by+dy,hit_width,-dy,this)) |
| 771 | ✗ | return false; | |
| 772 | 22759 | } | |
| 773 | else | ||
| 774 | { | ||
| 775 | 44733 | int my = (ry+dy).getCeil(); | |
| 776 | 44733 | int ly = my-hit_height+1; | |
| 777 |
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90787 | for(zfix tx = 0; bx+tx < rx; tx += 8) |
| 778 | { | ||
| 779 |
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69864 | if(scr_walkflag(bx+tx, my, special, down, bx, ly, kb)) |
| 780 | 23810 | return false; | |
| 781 | 46054 | } | |
| 782 |
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20923 | if(scr_walkflag(rx, my, special, down, bx, ly, kb)) |
| 783 | 27 | return false; | |
| 784 |
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20896 | if(nosolid && collide_object(bx,by+hit_height,hit_width,dy,this)) |
| 785 | ✗ | return false; | |
| 786 | } | ||
| 787 | 43655 | } | |
| 788 | else //! Untested, and currently unused. | ||
| 789 | { | ||
| 790 | ✗ | return scr_canmove(dx, 0, special, kb, ign_sv) && scr_canmove(dy, 0, special, kb, ign_sv); | |
| 791 | } | ||
| 792 | 89775 | return true; | |
| 793 | 181035 | } | |
| 794 | |||
| 795 | ✗ | bool enemy::scr_canplace(zfix dx, zfix dy, int32_t special, bool kb) | |
| 796 | { | ||
| 797 | ✗ | zfix bx = dx+hxofs, by = dy+hyofs; //left/top | |
| 798 | ✗ | zfix rx = bx+hit_width-1, ry = by+hit_height-1; //right/bottom | |
| 799 | |||
| 800 | ✗ | bool nosolid = !((moveflags & move_ignore_solidity) || (special==spw_wizzrobe) || (special==spw_floater)); | |
| 801 | |||
| 802 | ✗ | if(nosolid && collide_object(bx,by,hit_width,hit_height,this)) | |
| 803 | ✗ | return false; | |
| 804 | ✗ | for(zfix ty = 0; by+ty < ry; ty += 8) | |
| 805 | { | ||
| 806 | ✗ | for(zfix tx = 0; bx+tx < rx; tx += 8) | |
| 807 | { | ||
| 808 | ✗ | if(scr_walkflag(bx+tx, by+ty, special, -1, -1000, -1000, kb)) | |
| 809 | ✗ | return false; | |
| 810 | ✗ | } | |
| 811 | ✗ | if(scr_walkflag(rx, by+ty, special, -1, -1000, -1000, kb)) | |
| 812 | ✗ | return false; | |
| 813 | ✗ | } | |
| 814 | ✗ | for(zfix tx = 0; bx+tx < rx; tx += 8) | |
| 815 | { | ||
| 816 | ✗ | if(scr_walkflag(bx+tx, ry, special, -1, -1000, -1000, kb)) | |
| 817 | ✗ | return false; | |
| 818 | ✗ | } | |
| 819 | ✗ | if(scr_walkflag(rx, ry, special, -1, -1000, -1000, kb)) | |
| 820 | ✗ | return false; | |
| 821 | ✗ | return true; | |
| 822 | ✗ | } | |
| 823 | |||
| 824 | ✗ | bool enemy::scr_canplace(zfix dx, zfix dy, int32_t special, bool kb, int32_t nwid, int32_t nhei) | |
| 825 | { | ||
| 826 | ✗ | auto oxsz = hit_width, oysz = hit_height; | |
| 827 | ✗ | if(nwid > -1) hit_width = nwid; | |
| 828 | ✗ | if(nhei > -1) hit_height = nhei; | |
| 829 | ✗ | bool ret = scr_canplace(dx,dy,special,kb); | |
| 830 | ✗ | hit_width = oxsz; hit_height = oysz; | |
| 831 | ✗ | return ret; | |
| 832 | } | ||
| 833 | |||
| 834 | 113155 | bool enemy::movexy(zfix dx, zfix dy, int32_t special, bool kb, bool ign_sv, bool earlyret) | |
| 835 | { | ||
| 836 | 113155 | bool ret = true; | |
| 837 |
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113155 | if(!ign_sv && dy < 0 && (moveflags & move_obeys_grav) && isSideViewGravity()) |
| 838 | ✗ | dy = 0; | |
| 839 | 113155 | const int scl = 2; | |
| 840 |
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|
141202 | while(abs(dx) > scl || abs(dy) > scl) |
| 841 | { | ||
| 842 |
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|
28765 | if(abs(dx) > abs(dy)) |
| 843 | { | ||
| 844 | 14871 | int32_t tdx = dx.sign() * scl; | |
| 845 |
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|
14871 | if(movexy(tdx, 0, special, kb, ign_sv, earlyret)) |
| 846 | 14099 | dx -= tdx; | |
| 847 | else | ||
| 848 | { | ||
| 849 |
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|
772 | if(earlyret) return false; |
| 850 | 385 | dx = tdx; | |
| 851 | 385 | ret = false; | |
| 852 | } | ||
| 853 | 14484 | } | |
| 854 | else | ||
| 855 | { | ||
| 856 | 13894 | int32_t tdy = dy.sign() * scl; | |
| 857 |
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|
13894 | if(movexy(0, tdy, special, kb, ign_sv, earlyret)) |
| 858 | 13168 | dy -= tdy; | |
| 859 | else | ||
| 860 | { | ||
| 861 |
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|
726 | if(earlyret) return false; |
| 862 | 395 | dy = tdy; | |
| 863 | 395 | ret = false; | |
| 864 | } | ||
| 865 | } | ||
| 866 | } | ||
| 867 | |||
| 868 |
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112437 | if(dx) |
| 869 | { | ||
| 870 |
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63624 | if(scr_canmove(dx, 0, special, kb, ign_sv)) |
| 871 | 45302 | x += dx; | |
| 872 | else | ||
| 873 | { | ||
| 874 |
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|
18322 | if(earlyret) return false; |
| 875 | 1563 | ret = false; | |
| 876 | 1563 | int xsign = dx.sign(); | |
| 877 |
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1587 | while(scr_canmove(xsign, 0, special, kb, ign_sv)) |
| 878 | { | ||
| 879 | 24 | x += xsign; | |
| 880 | 24 | dx -= xsign; | |
| 881 | } | ||
| 882 |
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1563 | if(dx) |
| 883 | { | ||
| 884 | 1563 | dx.doDecBound(0,-9999, 0,9999); | |
| 885 |
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24270 | dx = binary_search_zfix(dx.decsign(), dx, [&](zfix val, zfix& retval){ |
| 886 |
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22707 | if(scr_canmove(val, 0, special, kb, ign_sv)) |
| 887 | { | ||
| 888 | 794 | retval = val; | |
| 889 | 794 | return BSEARCH_CONTINUE_AWAY0; | |
| 890 | } | ||
| 891 | 21913 | else return BSEARCH_CONTINUE_TOWARD0; | |
| 892 | 22707 | }); | |
| 893 | 1563 | x += dx; | |
| 894 | 1563 | } | |
| 895 | } | ||
| 896 | 46865 | } | |
| 897 |
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95678 | if(dy) |
| 898 | { | ||
| 899 |
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|
61795 | if(scr_canmove(0, dy, special, kb, ign_sv)) |
| 900 | 42811 | y += dy; | |
| 901 | else | ||
| 902 | { | ||
| 903 |
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|
18984 | if(earlyret) return false; |
| 904 | 2030 | ret = false; | |
| 905 | 2030 | int ysign = dy.sign(); | |
| 906 |
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|
2058 | while(scr_canmove(0, ysign, special, kb, ign_sv)) |
| 907 | { | ||
| 908 | 28 | y += ysign; | |
| 909 | 28 | dy -= ysign; | |
| 910 | } | ||
| 911 |
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|
2030 | if(dy) |
| 912 | { | ||
| 913 | 2030 | dy.doDecBound(0,-9999, 0,9999); | |
| 914 |
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31294 | dy = binary_search_zfix(dy.decsign(), dy, [&](zfix val, zfix& retval){ |
| 915 |
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|
29264 | if(scr_canmove(0, val, special, kb, ign_sv)) |
| 916 | { | ||
| 917 | 816 | retval = val; | |
| 918 | 816 | return BSEARCH_CONTINUE_AWAY0; | |
| 919 | } | ||
| 920 | 28448 | else return BSEARCH_CONTINUE_TOWARD0; | |
| 921 | 29264 | }); | |
| 922 | 2030 | y += dy; | |
| 923 | 2030 | } | |
| 924 | } | ||
| 925 | 44841 | } | |
| 926 | 78724 | return ret; | |
| 927 | 113155 | } | |
| 928 | |||
| 929 | 51123 | bool enemy::moveDir(int32_t dir, zfix px, int32_t special, bool kb, bool earlyret) | |
| 930 | { | ||
| 931 |
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|
51123 | static const zfix diagrate = zslongToFix(7071); |
| 932 |
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|
51123 | switch(NORMAL_DIR(dir)) |
| 933 | { | ||
| 934 | case up: | ||
| 935 | 13029 | return movexy(0, -px, special, kb, false, earlyret); | |
| 936 | case down: | ||
| 937 | 11932 | return movexy(0, px, special, kb, false, earlyret); | |
| 938 | case left: | ||
| 939 | 13226 | return movexy(-px, 0, special, kb, false, earlyret); | |
| 940 | case right: | ||
| 941 | 12792 | return movexy(px, 0, special, kb, false, earlyret); | |
| 942 | case r_up: | ||
| 943 | 144 | return movexy(px*diagrate, -px*diagrate, special, kb, false, earlyret); | |
| 944 | case r_down: | ||
| 945 | ✗ | return movexy(px*diagrate, px*diagrate, special, kb, false, earlyret); | |
| 946 | case l_up: | ||
| 947 | ✗ | return movexy(-px*diagrate, -px*diagrate, special, kb, false, earlyret); | |
| 948 | case l_down: | ||
| 949 | ✗ | return movexy(-px*diagrate, px*diagrate, special, kb, false, earlyret); | |
| 950 | } | ||
| 951 | ✗ | return false; | |
| 952 | 51123 | } | |
| 953 | |||
| 954 | 9517 | bool enemy::moveAtAngle(zfix degrees, zfix px, int32_t special, bool kb, bool earlyret) | |
| 955 | { | ||
| 956 | 9517 | double v = degrees.getFloat() * PI / 180.0; | |
| 957 | 9517 | zfix dx = zc::math::Cos(v)*px, dy = zc::math::Sin(v)*px; | |
| 958 | 9517 | return movexy(dx, dy, special, kb, false, earlyret); | |
| 959 | } | ||
| 960 | |||
| 961 | ✗ | bool enemy::can_movexy(zfix dx, zfix dy, int32_t special, bool kb) | |
| 962 | { | ||
| 963 | ✗ | zfix tx = x, ty = y; | |
| 964 | ✗ | bool ret = movexy(dx, dy, special, kb, false, true); | |
| 965 | ✗ | x = tx; | |
| 966 | ✗ | y = ty; | |
| 967 | ✗ | return ret; | |
| 968 | } | ||
| 969 | 39290 | bool enemy::can_moveDir(int32_t dir, zfix px, int32_t special, bool kb) | |
| 970 | { | ||
| 971 | 39290 | zfix tx = x, ty = y; | |
| 972 | 39290 | bool ret = moveDir(dir, px, special, kb, true); | |
| 973 | 39290 | x = tx; | |
| 974 | 39290 | y = ty; | |
| 975 | 39290 | return ret; | |
| 976 | } | ||
| 977 | ✗ | bool enemy::can_moveAtAngle(zfix degrees, zfix px, int32_t special, bool kb) | |
| 978 | { | ||
| 979 | ✗ | zfix tx = x, ty = y; | |
| 980 | ✗ | bool ret = moveAtAngle(degrees, px, special, kb, true); | |
| 981 | ✗ | x = tx; | |
| 982 | ✗ | y = ty; | |
| 983 | ✗ | return ret; | |
| 984 | } | ||
| 985 | |||
| 986 | // Handle pitfalls | ||
| 987 | 39027235 | bool enemy::do_falling(int32_t index) | |
| 988 | { | ||
| 989 |
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39027235 | if(fallclk > 0) |
| 990 | { | ||
| 991 |
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|
3219 | if(fallclk == PITFALL_FALL_FRAMES && fallCombo) sfx(combobuf[fallCombo].attribytes[0], pan(x)); |
| 992 |
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3219 | if(!--fallclk) |
| 993 | { | ||
| 994 |
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46 | if(immortal) //Keep alive forever |
| 995 | ✗ | ++fallclk; //force another frame of falling.... forever. | |
| 996 |
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46 | else if(dying) //Give 1 frame for script revival |
| 997 | { | ||
| 998 |
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23 | if(flags&guy_never_return) |
| 999 | ✗ | never_return(screen_spawned, index); | |
| 1000 | |||
| 1001 |
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23 | if(leader) |
| 1002 | ✗ | kill_em_all(); | |
| 1003 | |||
| 1004 | //leave_item(); //Don't drop items in pits! | ||
| 1005 | 23 | stop_bgsfx(index); | |
| 1006 | 23 | return true; | |
| 1007 | } | ||
| 1008 | else | ||
| 1009 | { | ||
| 1010 | 23 | try_death(true); //Force death | |
| 1011 | 23 | ++fallclk; //force another frame of falling | |
| 1012 | } | ||
| 1013 | 23 | } | |
| 1014 | |||
| 1015 | 3196 | wpndata& spr = wpnsbuf[QMisc.sprites[sprFALL]]; | |
| 1016 | 3196 | cs = spr.csets & 0xF; | |
| 1017 |
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3196 | int32_t fr = spr.frames ? spr.frames : 1; |
| 1018 |
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3196 | int32_t spd = spr.speed ? spr.speed : 1; |
| 1019 | 3196 | int32_t animclk = (PITFALL_FALL_FRAMES-fallclk); | |
| 1020 |
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3196 | tile = spr.tile + zc_min(animclk / spd, fr-1); |
| 1021 | 3196 | } | |
| 1022 | 39027212 | return false; | |
| 1023 | 39027235 | } | |
| 1024 | |||
| 1025 | // Handle drowning in water | ||
| 1026 | 39024016 | bool enemy::do_drowning(int32_t index) | |
| 1027 | { | ||
| 1028 |
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39024016 | if(drownclk > 0) |
| 1029 | { | ||
| 1030 | //if(drownclk == WATER_DROWN_FRAMES && drownCombo) sfx(combobuf[drownCombo].attribytes[0], pan(x)); | ||
| 1031 | //!TODO: Drown SFX | ||
| 1032 |
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1409 | if(!--drownclk) |
| 1033 | { | ||
| 1034 |
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42 | if(immortal) //Keep alive forever |
| 1035 | ✗ | ++drownclk; //force another frame of falling.... forever. | |
| 1036 |
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42 | else if(dying) //Give 1 frame for script revival |
| 1037 | { | ||
| 1038 |
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21 | if(flags&guy_never_return) |
| 1039 | ✗ | never_return(screen_spawned, index); | |
| 1040 | |||
| 1041 |
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21 | if(leader) |
| 1042 | ✗ | kill_em_all(); | |
| 1043 | |||
| 1044 | //leave_item(); //Don't drop items in pits! | ||
| 1045 | 21 | stop_bgsfx(index); | |
| 1046 | 21 | return true; | |
| 1047 | } | ||
| 1048 | else | ||
| 1049 | { | ||
| 1050 | 21 | try_death(true); //Force death | |
| 1051 | 21 | ++drownclk; //force another frame of falling | |
| 1052 | } | ||
| 1053 | 21 | } | |
| 1054 | |||
| 1055 |
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1388 | bool lava = (drownCombo && combobuf[drownCombo].usrflags&cflag1); |
| 1056 | 1388 | wpndata &spr = wpnsbuf[QMisc.sprites[lava ? sprLAVADROWN : sprDROWN]]; | |
| 1057 | 1388 | cs = spr.csets & 0xF; | |
| 1058 |
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1388 | int32_t fr = spr.frames ? spr.frames : 1; |
| 1059 |
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1388 | int32_t spd = spr.speed ? spr.speed : 1; |
| 1060 | 1388 | int32_t animclk = (WATER_DROWN_FRAMES-drownclk); | |
| 1061 |
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1388 | tile = spr.tile + zc_min((animclk % (spd*fr))/spd, fr-1); |
| 1062 | 1388 | } | |
| 1063 | 39023995 | return false; | |
| 1064 | 39024016 | } | |
| 1065 | |||
| 1066 | // Supplemental animation code that all derived classes should call | ||
| 1067 | // as a return value for animate(). | ||
| 1068 | // Handles the death animation and returns true when enemy is finished. | ||
| 1069 | 39714025 | bool enemy::Dead(int32_t index) | |
| 1070 | { | ||
| 1071 |
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39714025 | if(immortal) |
| 1072 | { | ||
| 1073 | 29981 | dying = false; | |
| 1074 | 29981 | return false; | |
| 1075 | } | ||
| 1076 |
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39684044 | if(dying) |
| 1077 | { | ||
| 1078 |
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794520 | if(deathexstate > -1 && deathexstate < 32) |
| 1079 | { | ||
| 1080 | 1 | setxmapflag(screen_spawned, 1<<deathexstate); | |
| 1081 | 1 | deathexstate = -1; | |
| 1082 | 1 | } | |
| 1083 | 794520 | --clk2; | |
| 1084 | |||
| 1085 |
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|
794520 | if((get_qr(qr_HARDCODED_ENEMY_ANIMS) && clk2==12) |
| 1086 |
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|
725657 | && hp>-1000) // not killed by ringleader |
| 1087 | 38736 | death_sfx(); | |
| 1088 | |||
| 1089 |
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794520 | if(clk2==0) |
| 1090 | { | ||
| 1091 |
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|
44900 | if(flags&guy_never_return) |
| 1092 | 704 | never_return(screen_spawned, index); | |
| 1093 | |||
| 1094 |
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44900 | if(leader) |
| 1095 | 78 | kill_em_all(); | |
| 1096 | |||
| 1097 | 44900 | leave_item(); | |
| 1098 | 44900 | } | |
| 1099 | |||
| 1100 | 794520 | stop_bgsfx(index); | |
| 1101 | 794520 | return (clk2==0); | |
| 1102 | } | ||
| 1103 | |||
| 1104 | 38889524 | return false; | |
| 1105 | 39714025 | } | |
| 1106 | |||
| 1107 | // Basic animation code that all derived classes should call. | ||
| 1108 | // The one with an index is the one that is called by | ||
| 1109 | // the guys sprite list; index is the enemy's index in the list. | ||
| 1110 | 39027491 | bool enemy::animate(int32_t index) | |
| 1111 | { | ||
| 1112 | 39027491 | update_current_screen(); | |
| 1113 |
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39027491 | if(sclk <= 0) hitdir = -1; |
| 1114 |
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39027491 | if(switch_hooked) |
| 1115 | { | ||
| 1116 |
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256 | if(get_qr(qr_SWITCHOBJ_RUN_SCRIPT)) |
| 1117 | { | ||
| 1118 | //Run its script | ||
| 1119 | ✗ | if (!didScriptThisFrame) | |
| 1120 | { | ||
| 1121 | ✗ | if (runscript_do_earlyret(run_script(MODE_NORMAL))) | |
| 1122 | { | ||
| 1123 | ✗ | return 0; //Avoid NULLPO if this object deleted itself | |
| 1124 | } | ||
| 1125 | ✗ | } | |
| 1126 | ✗ | } | |
| 1127 | 256 | return false; | |
| 1128 | } | ||
| 1129 |
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39027235 | if(do_falling(index)) return true; |
| 1130 |
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39027212 | else if(fallclk) |
| 1131 | { | ||
| 1132 | //clks | ||
| 1133 |
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3196 | if(hclk>0) |
| 1134 | 921 | --hclk; | |
| 1135 |
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3196 | if(stunclk>0) |
| 1136 | ✗ | --stunclk; | |
| 1137 |
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3196 | if ( frozenclock > 0 ) |
| 1138 | ✗ | --frozenclock; | |
| 1139 |
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3196 | if(hashero) |
| 1140 | { | ||
| 1141 | ✗ | Hero.setX(x); | |
| 1142 | ✗ | Hero.setY(y); | |
| 1143 | ✗ | Hero.fallCombo = fallCombo; | |
| 1144 | ✗ | Hero.fallclk = fallclk; | |
| 1145 | |||
| 1146 | ✗ | if(hashero) | |
| 1147 | { | ||
| 1148 | ✗ | hashero = false; //Let Hero go if falling | |
| 1149 | ✗ | Hero.setEaten(0); | |
| 1150 | ✗ | } | |
| 1151 | ✗ | } | |
| 1152 |
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3196 | if (!didScriptThisFrame) |
| 1153 | { | ||
| 1154 | 3196 | run_script(MODE_NORMAL); | |
| 1155 | 3196 | } | |
| 1156 | 3196 | return false; | |
| 1157 | } | ||
| 1158 |
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39024016 | if(do_drowning(index)) return true; |
| 1159 |
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39023995 | else if(drownclk) |
| 1160 | { | ||
| 1161 | //clks | ||
| 1162 |
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|
1388 | if(hclk>0) |
| 1163 | 535 | --hclk; | |
| 1164 |
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1388 | if(stunclk>0) |
| 1165 | ✗ | --stunclk; | |
| 1166 |
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1388 | if ( frozenclock > 0 ) |
| 1167 | ✗ | --frozenclock; | |
| 1168 |
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1388 | if(hashero) |
| 1169 | { | ||
| 1170 | ✗ | Hero.setX(x); | |
| 1171 | ✗ | Hero.setY(y); | |
| 1172 | ✗ | Hero.drownclk = drownclk; | |
| 1173 | |||
| 1174 | ✗ | if(hashero) | |
| 1175 | { | ||
| 1176 | ✗ | hashero = false; //Let Hero go if falling | |
| 1177 | ✗ | Hero.setEaten(0); | |
| 1178 | ✗ | } | |
| 1179 | ✗ | } | |
| 1180 |
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1388 | if (!didScriptThisFrame) |
| 1181 | { | ||
| 1182 | 1388 | run_script(MODE_NORMAL); | |
| 1183 | 1388 | } | |
| 1184 | 1388 | return false; | |
| 1185 | } | ||
| 1186 | 39022607 | int32_t nx = real_x(x); | |
| 1187 | 39022607 | int32_t ny = real_y(y); | |
| 1188 | |||
| 1189 |
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39022607 | if(ox!=nx || oy!=ny) |
| 1190 | { | ||
| 1191 | 16686005 | posframe=(posframe+1)%(get_qr(qr_NEWENEMYTILES)?4:2); | |
| 1192 | 16686005 | } | |
| 1193 | |||
| 1194 | 39022607 | ox = nx; | |
| 1195 | 39022607 | oy = ny; | |
| 1196 | |||
| 1197 | // Maybe they fell off the bottom in sideview, or were moved by a script. | ||
| 1198 | |||
| 1199 | //Check offscreen settings. I wrote it this way for clarity and to simplify testing. -Z | ||
| 1200 |
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39022607 | if ( immortal ) |
| 1201 | { | ||
| 1202 | //skip, as it can go out of bounds, from immortality | ||
| 1203 | 29986 | } | |
| 1204 |
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38992621 | else if ( (moveflags & move_ignore_screenedge) || (( (get_qr(qr_OUTOFBOUNDSENEMIES)) != bool(editorflags&ENEMY_FLAG11) ) && !NEWOUTOFBOUNDS(x,y,z+fakez)) ) |
| 1205 | { | ||
| 1206 | //skip, it can go out of bounds, from a quest rule, or from the enemy editor (but not both!) | ||
| 1207 | ✗ | } | |
| 1208 |
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38992621 | else if (OUTOFBOUNDS(id, x, y)) |
| 1209 | { | ||
| 1210 | 31616 | hp=-1000; //kill it, as it is not immortal, and no quest bit or rule is enabled | |
| 1211 | 31616 | } | |
| 1212 | //fall down | ||
| 1213 | 39022607 | handle_termv(); | |
| 1214 |
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39022607 | if((enemycanfall(id) || (moveflags & move_obeys_grav) )&& fading != fade_flicker && clk>=0) |
| 1215 | { | ||
| 1216 |
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10662789 | if(isSideViewGravity()) |
| 1217 | { | ||
| 1218 |
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387698 | if(get_qr(qr_OLD_SIDEVIEW_LANDING_CODE)) |
| 1219 | { | ||
| 1220 |
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387698 | if(!isOnSideviewPlatform()) |
| 1221 | { | ||
| 1222 | 157378 | bool willHitSVPlatform = false; | |
| 1223 |
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157378 | int32_t usewid = (SIZEflags&OVERRIDE_HIT_WIDTH)?hit_width:16; |
| 1224 |
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157378 | int32_t usehei = (SIZEflags&OVERRIDE_HIT_HEIGHT)?hit_height:16; |
| 1225 |
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314756 | for(int32_t nx = x+4; nx < x+usewid; nx+=16) |
| 1226 | { | ||
| 1227 |
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157378 | if(fall > 0 && !IGNORE_SIDEVIEW_PLATFORMS && checkSVLadderPlatform(x+4,y+(fall/100)+usehei-1) && (((int32_t(y)+(int32_t(fall)/100)+usehei-1)&0xF0)!=((int32_t(y)+usehei-1)&0xF0))) |
| 1228 | { | ||
| 1229 | ✗ | willHitSVPlatform = true; | |
| 1230 | ✗ | break; | |
| 1231 | } | ||
| 1232 | 157378 | } | |
| 1233 |
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157378 | if(willHitSVPlatform) |
| 1234 | { | ||
| 1235 | ✗ | y+=fall/100; | |
| 1236 | //y-=int32_t(y)%16; //Fix to top of SV Ladder | ||
| 1237 | ✗ | do_fix(y, 16); //Fix to top of SV Ladder | |
| 1238 | ✗ | fall = 0; | |
| 1239 | ✗ | } | |
| 1240 | else | ||
| 1241 | { | ||
| 1242 | 157378 | y+=fall/100; | |
| 1243 |
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157378 | if(fall <= get_terminalv_fall()) |
| 1244 | 139566 | fall += get_grav_fall(); | |
| 1245 | } | ||
| 1246 | 157378 | } | |
| 1247 | else | ||
| 1248 | { | ||
| 1249 |
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230320 | if(fall!=0) // Only fix pos once |
| 1250 | { | ||
| 1251 | //y-=(int32_t)y%8; // Fix position | ||
| 1252 | 277 | do_fix(y, 8); //Fix position | |
| 1253 | 277 | } | |
| 1254 | |||
| 1255 | 230320 | fall = 0; | |
| 1256 | } | ||
| 1257 | 387698 | } | |
| 1258 | else | ||
| 1259 | { | ||
| 1260 | ✗ | if(isOnSideviewPlatform()) | |
| 1261 | ✗ | fall = 0; | |
| 1262 | else | ||
| 1263 | { | ||
| 1264 | ✗ | zfix fall_amnt = fall/100; | |
| 1265 | ✗ | bool hit = false; | |
| 1266 | ✗ | while(fall_amnt >= 1) | |
| 1267 | { | ||
| 1268 | ✗ | --fall_amnt; | |
| 1269 | ✗ | ++y; | |
| 1270 | ✗ | if(isOnSideviewPlatform()) | |
| 1271 | { | ||
| 1272 | ✗ | y = y.getInt(); | |
| 1273 | ✗ | fall_amnt = 0; | |
| 1274 | ✗ | hit = true; | |
| 1275 | ✗ | break; | |
| 1276 | } | ||
| 1277 | } | ||
| 1278 | ✗ | if(fall_amnt > 0) | |
| 1279 | ✗ | y += fall_amnt; | |
| 1280 | ✗ | if(fall_amnt < 0) | |
| 1281 | { | ||
| 1282 | ✗ | if(!movexy(0,fall_amnt,spw_none,false,!get_qr(qr_BROKEN_SIDEVIEW_SPRITE_JUMP))) | |
| 1283 | ✗ | hit = true; | |
| 1284 | ✗ | } | |
| 1285 | ✗ | if(hit) | |
| 1286 | ✗ | fall = 0; | |
| 1287 | ✗ | else if(fall <= get_terminalv_fall()) | |
| 1288 | ✗ | fall += get_grav_fall(); | |
| 1289 | } | ||
| 1290 | } | ||
| 1291 | 387698 | } | |
| 1292 | else | ||
| 1293 | { | ||
| 1294 |
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10275091 | if (!(moveflags & move_no_fake_z)) |
| 1295 | { | ||
| 1296 |
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10275091 | if(fakefall!=0) |
| 1297 | 4568063 | fakez-=(fakefall/100); | |
| 1298 | |||
| 1299 |
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10275091 | if(fakez<0) |
| 1300 | 4568063 | fakez = fakefall = 0; | |
| 1301 |
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5707028 | else if(fakefall <= get_terminalv_fall()) |
| 1302 | 5707028 | fakefall += get_grav_fall(); | |
| 1303 | |||
| 1304 |
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10275091 | if (fakez<=0 && fakefall > 0 && !get_qr(qr_FLUCTUATING_ENEMY_JUMP)) fakefall = 0; |
| 1305 | 10275091 | } | |
| 1306 |
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10275091 | if (!(moveflags & move_no_real_z)) |
| 1307 | { | ||
| 1308 |
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10275091 | if(fall!=0) |
| 1309 | 4145674 | z-=(fall/100); | |
| 1310 | |||
| 1311 |
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10275091 | if(z<0) |
| 1312 | 4120761 | z = fall = 0; | |
| 1313 |
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6154330 | else if(fall <= get_terminalv_fall()) |
| 1314 | 6138255 | fall += get_grav_fall(); | |
| 1315 | |||
| 1316 |
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10275091 | if (z<=0 && fall > 0 && !get_qr(qr_FLUCTUATING_ENEMY_JUMP)) fall = 0; |
| 1317 | 10275091 | } | |
| 1318 | |||
| 1319 | } | ||
| 1320 | 10662789 | } | |
| 1321 | 39022607 | handle_termv(); | |
| 1322 |
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39022607 | if (can_pitfall() && ((z <= 0 && fakez <= 0 && !isflier(id)) || (isflier(id) && (stunclk))) && !superman) |
| 1323 | { | ||
| 1324 |
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23432300 | if (!isSideViewGravity() && (moveflags & move_can_pitfall)) |
| 1325 | 9863311 | fallCombo = check_pits(); | |
| 1326 |
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23432300 | if (!(isSideViewGravity() && get_qr(qr_OLD_SPRITE_FALL_DROWN)) && (moveflags & move_can_waterdrown)) |
| 1327 | 659954 | drownCombo = check_water(); | |
| 1328 | 23432300 | } | |
| 1329 | |||
| 1330 | 77229119 | runKnockback(); //scripted knockback handling | |
| 1331 | |||
| 1332 | // clk is incremented here | ||
| 1333 |
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77229119 | if(++clk >= frate) |
| 1334 | 2359658 | clk=0; | |
| 1335 | |||
| 1336 | // hit and death handling | ||
| 1337 |
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77229119 | if(hclk>0) |
| 1338 | 1324357 | --hclk; | |
| 1339 | |||
| 1340 |
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77229119 | if(stunclk>0) |
| 1341 | 684748 | --stunclk; | |
| 1342 |
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77229119 | if ( frozenclock > 0 ) |
| 1343 | ✗ | --frozenclock; | |
| 1344 | |||
| 1345 |
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77229119 | if(ceiling && z <= 0 && fakez <= 0) |
| 1346 | 189 | ceiling = false; | |
| 1347 | |||
| 1348 | 77229119 | try_death(); | |
| 1349 | |||
| 1350 | 77229119 | scored=false; | |
| 1351 | |||
| 1352 | 77229119 | ++c_clk; | |
| 1353 | |||
| 1354 | //Run its script | ||
| 1355 |
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77229119 | if (!didScriptThisFrame) |
| 1356 | { | ||
| 1357 |
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38976182 | if (runscript_do_earlyret(run_script(MODE_NORMAL))) |
| 1358 | { | ||
| 1359 | 6 | return 0; //Avoid NULLPO if this object deleted itself | |
| 1360 | } | ||
| 1361 | 38976176 | } | |
| 1362 | |||
| 1363 | // returns true when enemy is defeated | ||
| 1364 | 77229113 | return Dead(index); | |
| 1365 | 77234003 | } | |
| 1366 | |||
| 1367 | 39799703 | bool enemy::setSolid(bool set) | |
| 1368 | { | ||
| 1369 |
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39799703 | bool actual = set && !isSubmerged(); |
| 1370 | 39799703 | bool ret = solid_object::setSolid(actual); | |
| 1371 | 39799703 | solid = set; | |
| 1372 | 39799703 | return ret; | |
| 1373 | } | ||
| 1374 | ✗ | void enemy::doContactDamage(int32_t hdir) | |
| 1375 | { | ||
| 1376 | ✗ | Hero.hithero(guys.find(this), hdir); | |
| 1377 | ✗ | } | |
| 1378 | |||
| 1379 | 29704 | void enemy::solid_push(solid_object *obj) | |
| 1380 | { | ||
| 1381 |
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29704 | if(obj == this) return; //can't push self |
| 1382 |
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29704 | if(moveflags&move_not_pushable) return; //not pushable |
| 1383 | 29704 | zfix dx, dy; | |
| 1384 | 29704 | int32_t hdir = -1; | |
| 1385 | 29704 | solid_push_int(obj,dx,dy,hdir,true); | |
| 1386 | |||
| 1387 |
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29704 | if(!dx && !dy) return; |
| 1388 | |||
| 1389 | 449 | bool t = obj->getTempNonsolid(); | |
| 1390 | 449 | obj->setTempNonsolid(true); | |
| 1391 | |||
| 1392 | 449 | int32_t ydir = dy > 0 ? down : up; | |
| 1393 | 449 | int32_t xdir = dx > 0 ? right : left; | |
| 1394 | |||
| 1395 | 449 | auto special = isflier(id) ? spw_floater : spw_none; | |
| 1396 |
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449 | if(!movexy(dx,dy,special,true,true)) |
| 1397 | { | ||
| 1398 | //Crushed? | ||
| 1399 | 52 | } | |
| 1400 | |||
| 1401 | 449 | obj->setTempNonsolid(t); | |
| 1402 | 29704 | } | |
| 1403 | 29704 | bool enemy::is_unpushable() const | |
| 1404 | { | ||
| 1405 | 29704 | return isSubmerged(); | |
| 1406 | } | ||
| 1407 | 29163 | bool enemy::sideview_mode() const | |
| 1408 | { | ||
| 1409 |
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29163 | return isSideViewGravity() && (moveflags&move_obeys_grav) && !(moveflags&move_not_pushable); |
| 1410 | } | ||
| 1411 | |||
| 1412 | 3236 | bool enemy::m_walkflag_old(int32_t dx,int32_t dy,int32_t special, int32_t x, int32_t y) | |
| 1413 | { | ||
| 1414 | 3236 | int32_t yg = (special==spw_floater)?8:0; | |
| 1415 | 3236 | int32_t nb = get_qr(qr_NOBORDER) ? 16 : 0; | |
| 1416 | |||
| 1417 |
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3236 | if(dx<16-nb || dy<zc_max(16-yg-nb,0) || dx>=world_w-16+nb || dy>=world_h-16+nb) |
| 1418 | 4736 | return true; | |
| 1419 | |||
| 1420 | 3240 | bool isInDungeon = isdungeon(screen_spawned); | |
| 1421 |
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3240 | if(isInDungeon || special==spw_wizzrobe) |
| 1422 | { | ||
| 1423 |
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2978 | if((x>=32 && dy<32-yg) || (y>-1000 && y<=144 && dy>=144)) |
| 1424 | 1199 | return true; | |
| 1425 | |||
| 1426 |
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1779 | if((x>=32 && dx<32) || (x>-1000 && x<224 && dx>=224)) |
| 1427 |
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1190 | if(special!=spw_door) // walk in door way |
| 1428 | ✗ | return true; | |
| 1429 | 595 | } | |
| 1430 | |||
| 1431 |
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857 | if(!(moveflags & move_can_pitwalk) && !(moveflags & move_can_pitfall)) //Don't walk into pits (knockback doesn't call this func) |
| 1432 | { | ||
| 1433 |
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124 | if(ispitfall(dx,dy) || ispitfall(dx+8,dy) |
| 1434 |
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62 | || ispitfall(dx,dy+8) || ispitfall(dx+8,dy+8)) |
| 1435 | ✗ | return true; | |
| 1436 | 62 | } | |
| 1437 | |||
| 1438 |
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857 | switch(special) |
| 1439 | { | ||
| 1440 | case spw_clipbottomright: | ||
| 1441 | ✗ | if(dy>=128 || dx>=208) return true; | |
| 1442 | ✗ | break; | |
| 1443 | case spw_clipright: | ||
| 1444 | ✗ | break; //if(x>=208) return true; break; | |
| 1445 | |||
| 1446 | case spw_wizzrobe: // fall through | ||
| 1447 | case spw_floater: // Special case for fliers and wizzrobes - hack! | ||
| 1448 | { | ||
| 1449 |
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857 | if(isInDungeon) |
| 1450 | { | ||
| 1451 |
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595 | if(dy < 32-yg || dy >= 144) return true; |
| 1452 |
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595 | if(dx < 32 || dx >= 224) return true; |
| 1453 | 595 | } | |
| 1454 | 857 | return false; | |
| 1455 | } | ||
| 1456 | } | ||
| 1457 | |||
| 1458 | ✗ | dx = CLEAR_LOW_BITS(dx, special == spw_halfstep ? 3 : 4); | |
| 1459 | ✗ | dy = CLEAR_LOW_BITS(dy, special == spw_halfstep || isSideViewGravity() ? 3 : 4); | |
| 1460 | |||
| 1461 | ✗ | if(special==spw_water) | |
| 1462 | ✗ | return (water_walkflag(dx,dy+8,1) || water_walkflag(dx+8,dy+8,1)); | |
| 1463 | |||
| 1464 | ✗ | return _walkflag(dx,dy+8,1) || _walkflag(dx+8,dy+8,1) || | |
| 1465 | ✗ | groundblocked(dx,dy+8) || groundblocked(dx+8,dy+8); | |
| 1466 | 870 | } | |
| 1467 | |||
| 1468 | 6575 | bool enemy::m_walkflag_simple(int32_t dx,int32_t dy) | |
| 1469 | { | ||
| 1470 | 6575 | bool kb = false; | |
| 1471 | 6575 | int32_t nb = get_qr(qr_NOBORDER) ? 16 : 0; | |
| 1472 | |||
| 1473 |
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6575 | if(dx<16-nb || dy<zc_max(16-nb,0) || dx>=world_w-16+nb || dy>=world_h-16+nb) |
| 1474 | ✗ | return true; | |
| 1475 | |||
| 1476 |
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6575 | if(isdungeon(screen_spawned)) |
| 1477 | { | ||
| 1478 |
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1513 | if((dy<32) || (dy>=world_h-32)) |
| 1479 | ✗ | return true; | |
| 1480 | |||
| 1481 |
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1513 | if((dx<32) || (dx>=world_w-32)) |
| 1482 | ✗ | return true; | |
| 1483 | 1513 | } | |
| 1484 | |||
| 1485 |
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6575 | if(!(moveflags & move_can_pitwalk) && (!(moveflags & move_can_pitfall))) //Don't walk into pits, unless being knocked back |
| 1486 | { | ||
| 1487 |
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13150 | if(ispitfall(dx,dy) || ispitfall(dx+8,dy) |
| 1488 |
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6575 | || ispitfall(dx,dy+8) || ispitfall(dx+8,dy+8)) |
| 1489 | ✗ | return true; | |
| 1490 | 6575 | } | |
| 1491 | |||
| 1492 |
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6575 | if(get_qr(qr_ENEMY_BROKEN_TOP_HALF_SOLIDITY)) |
| 1493 | { | ||
| 1494 |
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9202 | return _walkflag(dx,dy+8,1) || _walkflag(dx+8,dy+8,1) || |
| 1495 |
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|
2657 | groundblocked(dx,dy+8,kb) || groundblocked(dx+8,dy+8,kb); |
| 1496 | } | ||
| 1497 | else | ||
| 1498 | { | ||
| 1499 |
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60 | return _walkflag(dx,dy,1) || _walkflag(dx+8,dy,1) || |
| 1500 |
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30 | _walkflag(dx,dy+8,1) || _walkflag(dx+8,dy+8,1) || |
| 1501 |
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30 | groundblocked(dx,dy,kb) || groundblocked(dx+8,dy,kb) || |
| 1502 |
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30 | groundblocked(dx,dy+8,kb) || groundblocked(dx+8,dy+8,kb); |
| 1503 | } | ||
| 1504 | 6575 | } | |
| 1505 | |||
| 1506 | // returns true if cannot walk | ||
| 1507 | 32942792 | bool enemy::m_walkflag(int32_t dx,int32_t dy,int32_t special, int32_t dir, int32_t input_x, int32_t input_y, bool kb) | |
| 1508 | { | ||
| 1509 |
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32942792 | if(moveflags & move_new_movement) |
| 1510 | ✗ | return scr_walkflag(dx,dy,special,dir,input_x,input_y,kb); | |
| 1511 | 32942792 | int32_t yg = (special==spw_floater)?8:0; | |
| 1512 | 32942792 | int32_t nb = get_qr(qr_NOBORDER) ? 16 : 0; | |
| 1513 |
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32942792 | switch(dir) |
| 1514 | { | ||
| 1515 | case l_down: | ||
| 1516 | case r_down: | ||
| 1517 | case down: | ||
| 1518 | case 11: //r_down | ||
| 1519 | case 12: //down | ||
| 1520 | case 13: //l_down | ||
| 1521 | { | ||
| 1522 |
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3888710 | if ( ((unsigned)(id&0xFFF)) < MAXGUYS ) |
| 1523 | { | ||
| 1524 |
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|
3888710 | if ( SIZEflags&OVERRIDE_HIT_HEIGHT && !isflier(id) ) |
| 1525 | { | ||
| 1526 | //Small enemies are treated as 16x16, for the purposes of m_walkflag! | ||
| 1527 |
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8 | dy += zc_max(hit_height-16,0); |
| 1528 | 8 | } | |
| 1529 | 3888710 | } | |
| 1530 | 3888710 | break; | |
| 1531 | } | ||
| 1532 | } | ||
| 1533 |
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32942792 | switch(dir) |
| 1534 | { | ||
| 1535 | case r_up: | ||
| 1536 | case r_down: | ||
| 1537 | case right: | ||
| 1538 | case 9: //r_up | ||
| 1539 | case 10: //right | ||
| 1540 | case 11: //r_down | ||
| 1541 | { | ||
| 1542 |
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3876995 | if ( ((unsigned)(id&0xFFF)) < MAXGUYS ) |
| 1543 | { | ||
| 1544 |
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|
3876995 | if ( SIZEflags&OVERRIDE_HIT_WIDTH && !isflier(id) ) |
| 1545 | { | ||
| 1546 | //Small enemies are treated as 16x16, for the purposes of m_walkflag! | ||
| 1547 |
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45 | dx += zc_max(hit_width-16,0); |
| 1548 | 45 | } | |
| 1549 | 3876995 | } | |
| 1550 | 3876995 | break; | |
| 1551 | } | ||
| 1552 | } | ||
| 1553 | |||
| 1554 |
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|
32942792 | if(dx<16-nb || dy<zc_max(16-yg-nb,0) || dx>=world_w-16+nb || dy>=world_h-16+nb) |
| 1555 | 44914841 | return true; | |
| 1556 | |||
| 1557 | 32935155 | bool isInDungeon = isdungeon(screen_spawned); | |
| 1558 |
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32935155 | if(isInDungeon || special==spw_wizzrobe) |
| 1559 | { | ||
| 1560 |
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|
28533515 | if((input_x>=32 && dy<32-yg) || (input_y>-1000 && input_y<=world_h-32 && dy>=world_h-32)) |
| 1561 | 11487907 | return true; | |
| 1562 | |||
| 1563 |
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|
17045608 | if((input_x>=32 && dx<32) || (input_x>-1000 && input_x<world_w-32 && dx>=world_w-32)) |
| 1564 |
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|
11260663 | if(special!=spw_door) // walk in door way |
| 1565 | 113905 | return true; | |
| 1566 | 5785039 | } | |
| 1567 | |||
| 1568 |
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|
10186679 | if(!(moveflags & move_can_pitwalk) && (!(moveflags & move_can_pitfall) || !kb)) //Don't walk into pits, unless being knocked back |
| 1569 | { | ||
| 1570 |
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|
6389416 | if(ispitfall(dx,dy) || ispitfall(dx+8,dy) |
| 1571 |
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|
3191204 | || ispitfall(dx,dy+8) || ispitfall(dx+8,dy+8)) |
| 1572 | 8929 | return true; | |
| 1573 | 3190205 | } | |
| 1574 | |||
| 1575 |
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|
10177750 | switch(special) |
| 1576 | { | ||
| 1577 | case spw_clipbottomright: | ||
| 1578 |
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|
973 | if(dy>=world_h-48 || dx>=world_w-48) return true; |
| 1579 | 707 | break; | |
| 1580 | case spw_clipright: | ||
| 1581 | 5732 | break; //if(input_x>=208) return true; break; | |
| 1582 | |||
| 1583 | case spw_wizzrobe: // fall through | ||
| 1584 | case spw_floater: // Special case for fliers and wizzrobes - hack! | ||
| 1585 | { | ||
| 1586 |
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7810305 | if(isInDungeon) |
| 1587 | { | ||
| 1588 |
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4641679 | if(dy < 32-yg || dy >= world_h-32) return true; |
| 1589 |
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|
4641667 | if(dx < 32 || dx >= world_w-32) return true; |
| 1590 | 4639539 | } | |
| 1591 | 7808165 | return false; | |
| 1592 | } | ||
| 1593 | } | ||
| 1594 | |||
| 1595 | 2367179 | dx = CLEAR_LOW_BITS(dx, special == spw_halfstep ? 3 : 4); | |
| 1596 |
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2367179 | dy = CLEAR_LOW_BITS(dy, special == spw_halfstep || isSideViewGravity() ? 3 : 4); |
| 1597 | |||
| 1598 |
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2367179 | if(special==spw_water) |
| 1599 |
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439102 | return (water_walkflag(dx,dy+8,1) || water_walkflag(dx+8,dy+8,1)); |
| 1600 | |||
| 1601 |
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1928077 | if(get_qr(qr_ENEMY_BROKEN_TOP_HALF_SOLIDITY)) |
| 1602 | { | ||
| 1603 |
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2930088 | return _walkflag(dx,dy+8,1) || _walkflag(dx+8,dy+8,1) || |
| 1604 |
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|
1218180 | groundblocked(dx,dy+8,kb) || groundblocked(dx+8,dy+8,kb); |
| 1605 | } | ||
| 1606 | else | ||
| 1607 | { | ||
| 1608 |
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379946 | return _walkflag(dx,dy,1) || _walkflag(dx+8,dy,1) || |
| 1609 |
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163777 | _walkflag(dx,dy+8,1) || _walkflag(dx+8,dy+8,1) || |
| 1610 |
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162838 | groundblocked(dx,dy,kb) || groundblocked(dx+8,dy,kb) || |
| 1611 |
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152461 | groundblocked(dx,dy+8,kb) || groundblocked(dx+8,dy+8,kb); |
| 1612 | } | ||
| 1613 | 10571176 | } | |
| 1614 | |||
| 1615 | 496901 | bool enemy::isOnSideviewPlatform() | |
| 1616 | { | ||
| 1617 |
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496901 | int32_t usewid = (SIZEflags&OVERRIDE_HIT_WIDTH) ? hit_width : 16; |
| 1618 |
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496901 | int32_t usehei = (SIZEflags&OVERRIDE_HIT_HEIGHT) ? hit_height : 16; |
| 1619 |
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496901 | if(!get_qr(qr_BROKEN_SIDEVIEW_SPRITE_JUMP)&&fall<0) |
| 1620 | ✗ | return false; | |
| 1621 |
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496901 | if(y + usehei >= world_h && cur_screen>=0x70 && !(get_scr_for_world_xy(x, y)->flags2&wfDOWN)) return true; //Bottom of the map |
| 1622 |
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496479 | if(check_slope(x, y+1, usewid, usehei)) return true; |
| 1623 |
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712120 | for(int32_t nx = x + 4; nx <= x + usewid - 4; nx+=16) |
| 1624 | { | ||
| 1625 |
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496479 | if(_walkflag(nx,y+usehei,1)) return true; |
| 1626 |
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215641 | if(IGNORE_SIDEVIEW_PLATFORMS || ((int32_t(y)+usehei)%16)!=0) continue; |
| 1627 |
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64328 | if(checkSVLadderPlatform(nx,y+usehei)) return true; |
| 1628 | 64328 | } | |
| 1629 | 215641 | return false; | |
| 1630 | 496901 | } | |
| 1631 | |||
| 1632 | // Stops playing the given sound only if there are no enemies left to play it | ||
| 1633 | 797515 | void enemy::stop_bgsfx(int32_t index) | |
| 1634 | { | ||
| 1635 |
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797515 | if(bgsfx<=0) |
| 1636 | 781312 | return; | |
| 1637 | |||
| 1638 | // Look for other enemies with the same bgsfx | ||
| 1639 |
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64516 | for(int32_t i=0; i<guys.Count(); i++) |
| 1640 | { | ||
| 1641 |
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|
55203 | if(i!=index && ((enemy*)guys.spr(i))->bgsfx==bgsfx) |
| 1642 | 6890 | return; | |
| 1643 | 48313 | } | |
| 1644 | |||
| 1645 | 9313 | stop_sfx(bgsfx); | |
| 1646 | 797515 | } | |
| 1647 | |||
| 1648 | |||
| 1649 | // to allow for different sfx on defeating enemy | ||
| 1650 | 41726 | void enemy::death_sfx() | |
| 1651 | { | ||
| 1652 |
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41726 | if(deadsfx > 0) sfx(deadsfx,pan(x)); |
| 1653 | 41726 | } | |
| 1654 | |||
| 1655 | ✗ | void enemy::move(zfix dx,zfix dy) | |
| 1656 | { | ||
| 1657 | ✗ | if(!watch && (!(isSideViewGravity()) || isOnSideviewPlatform() || !(moveflags & move_obeys_grav) || !enemycanfall(id))) | |
| 1658 | { | ||
| 1659 | ✗ | x+=dx; | |
| 1660 | ✗ | y+=dy; | |
| 1661 | ✗ | } | |
| 1662 | ✗ | } | |
| 1663 | |||
| 1664 | 19033497 | void enemy::move(zfix s) | |
| 1665 | { | ||
| 1666 |
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|
19033497 | if(!watch && (!(isSideViewGravity()) || isOnSideviewPlatform() || !enemycanfall(id) || !(moveflags & move_obeys_grav))) |
| 1667 | { | ||
| 1668 | 19032453 | sprite::move(s); | |
| 1669 | 19032453 | } | |
| 1670 | 19033497 | } | |
| 1671 | |||
| 1672 | 45202 | void enemy::leave_item() | |
| 1673 | { | ||
| 1674 | 45202 | int32_t drop_item = select_dropitem(item_set, x, y); | |
| 1675 | 45202 | int32_t thedropset = item_set; | |
| 1676 | |||
| 1677 | 45202 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 1678 | 45202 | ev.clear(); | |
| 1679 | 45202 | ev.push_back(getUID()); | |
| 1680 | 45202 | ev.push_back(drop_item*10000); | |
| 1681 | 45202 | ev.push_back(thedropset*10000); | |
| 1682 | |||
| 1683 | 45202 | throwGenScriptEvent(GENSCR_EVENT_ENEMY_DROP_ITEM_1); | |
| 1684 | 45202 | drop_item = vbound(ev[1] / 10000,-2,255); | |
| 1685 | 45202 | thedropset = ev[2] / 10000; | |
| 1686 | 45202 | ev.clear(); | |
| 1687 |
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45202 | if(drop_item == -2) |
| 1688 | { | ||
| 1689 | ✗ | drop_item = select_dropitem(thedropset,x,y); | |
| 1690 | ✗ | } | |
| 1691 | |||
| 1692 |
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45202 | if(drop_item>=0&&((itemsbuf[drop_item].type!=itype_fairy)||!m_walkflag(x,y,0,dir))) |
| 1693 | { | ||
| 1694 | item* itm; | ||
| 1695 |
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16925 | if (get_qr(qr_ENEMY_DROPS_USE_HITOFFSETS)) |
| 1696 | { | ||
| 1697 |
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549 | itm = (new item(x+hxofs+(hit_width/2)-8,y+hyofs+(hit_height/2)-8,(zfix)0,drop_item,ipBIGRANGE+ipTIMER,0)); |
| 1698 | 549 | } | |
| 1699 | else | ||
| 1700 | { | ||
| 1701 |
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16376 | if(extend >= 3) itm = (new item(x+(txsz-1)*8,y+(tysz-1)*8,(zfix)0,drop_item,ipBIGRANGE+ipTIMER,0)); |
| 1702 |
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14656 | else itm = (new item(x,y,(zfix)0,drop_item,ipBIGRANGE+ipTIMER,0)); |
| 1703 | } | ||
| 1704 | 16925 | itm->from_dropset = thedropset; | |
| 1705 | 16925 | add_item_for_screen(screen_spawned, itm); | |
| 1706 | |||
| 1707 | 16925 | ev.push_back(getUID()); | |
| 1708 | 16925 | ev.push_back(itm->getUID()); | |
| 1709 | |||
| 1710 | 16925 | throwGenScriptEvent(GENSCR_EVENT_ENEMY_DROP_ITEM_2); | |
| 1711 | 16925 | ev.clear(); | |
| 1712 | 16925 | } | |
| 1713 | 45202 | } | |
| 1714 | |||
| 1715 | // auomatically kill off enemy (for rooms with ringleaders) | ||
| 1716 | 419 | void enemy::kickbucket() | |
| 1717 | { | ||
| 1718 |
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419 | if(!superman && !(flags&guy_ignore_kill_all)) |
| 1719 | 387 | hp=-1000; // don't call death_sfx() | |
| 1720 | 419 | } | |
| 1721 | |||
| 1722 | 27212 | bool enemy::isSubmerged() const | |
| 1723 | { | ||
| 1724 | 27212 | return submerged; | |
| 1725 | //!TODO SOLIDPUSH more things like teleporting wizzrobes | ||
| 1726 | } | ||
| 1727 | |||
| 1728 | 20952 | void enemy::FireBreath(bool seekhero) | |
| 1729 | { | ||
| 1730 |
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20952 | if(wpn==wNone) |
| 1731 | ✗ | return; | |
| 1732 | |||
| 1733 |
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20952 | if(wpn==ewFireTrail) |
| 1734 | { | ||
| 1735 | ✗ | dmisc1 = e1tEACHTILE; | |
| 1736 | ✗ | FireWeapon(); | |
| 1737 | ✗ | return; | |
| 1738 | } | ||
| 1739 | |||
| 1740 | 20952 | float fire_angle=0.0; | |
| 1741 | 20952 | int32_t wx=0, wy=0, wdir=dir, xoff=0, yoff=0; | |
| 1742 | |||
| 1743 |
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20952 | if (SIZEflags & OVERRIDE_HIT_WIDTH) |
| 1744 | { | ||
| 1745 | ✗ | xoff += hxofs; | |
| 1746 | ✗ | if (weap_data.override_flags & OVERRIDE_HIT_WIDTH) | |
| 1747 | ✗ | xoff += (hit_width / 2) - (weap_data.tilew * 8); | |
| 1748 | else | ||
| 1749 | ✗ | xoff += (hit_width / 2) - 8; | |
| 1750 | ✗ | } | |
| 1751 |
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20952 | if (SIZEflags & OVERRIDE_HIT_HEIGHT) |
| 1752 | { | ||
| 1753 | ✗ | yoff += hyofs; | |
| 1754 | ✗ | if (weap_data.override_flags & OVERRIDE_HIT_HEIGHT) | |
| 1755 | ✗ | yoff += (hit_height / 2) - (weap_data.tileh * 8); | |
| 1756 | else | ||
| 1757 | ✗ | yoff += (hit_height / 2) - 8; | |
| 1758 | ✗ | } | |
| 1759 | |||
| 1760 |
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20952 | if(!seekhero) |
| 1761 | { | ||
| 1762 |
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|
15871 | switch(dir) |
| 1763 | { | ||
| 1764 | case down: | ||
| 1765 | 3079 | fire_angle=PI*(int64_t(zc_oldrand()%20)+10)/40; | |
| 1766 | 3079 | wx=x; | |
| 1767 | 3079 | wy=y+8; | |
| 1768 | 3079 | break; | |
| 1769 | |||
| 1770 | case -1: | ||
| 1771 | case up: | ||
| 1772 | 3297 | fire_angle=PI*(int64_t(zc_oldrand()%20)+50)/40; | |
| 1773 | 3297 | wx=x; | |
| 1774 | 3297 | wy=y-8; | |
| 1775 | 3297 | break; | |
| 1776 | |||
| 1777 | case left: | ||
| 1778 | 5287 | fire_angle=PI*(int64_t(zc_oldrand()%20)+30)/40; | |
| 1779 | 5287 | wx=x-8; | |
| 1780 | 5287 | wy=y; | |
| 1781 | 5287 | break; | |
| 1782 | |||
| 1783 | case right: | ||
| 1784 | 4208 | fire_angle=PI*(int64_t(zc_oldrand()%20)+70)/40; | |
| 1785 | 4208 | wx=x+8; | |
| 1786 | 4208 | wy=y; | |
| 1787 | 4208 | break; | |
| 1788 | } | ||
| 1789 | |||
| 1790 |
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15871 | if(wpn==ewFlame || wpn==ewFlame2) |
| 1791 | { | ||
| 1792 |
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15735 | if(fire_angle==-PI || fire_angle==PI) wdir=left; |
| 1793 |
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15735 | else if(fire_angle==-PI/2) wdir=up; |
| 1794 |
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15735 | else if(fire_angle==PI/2) wdir=down; |
| 1795 |
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15735 | else if(fire_angle==0) wdir=right; |
| 1796 |
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15735 | else if(fire_angle<-PI/2) wdir=l_up; |
| 1797 |
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15735 | else if(fire_angle<0) wdir=r_up; |
| 1798 |
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15735 | else if(fire_angle<(PI/2)) wdir=r_down; |
| 1799 |
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14237 | else if(fire_angle<PI) wdir=l_down; |
| 1800 | 15735 | } | |
| 1801 | 15871 | } | |
| 1802 | else | ||
| 1803 | { | ||
| 1804 | 5081 | wx = x; | |
| 1805 | 5081 | wy = y; | |
| 1806 | } | ||
| 1807 | |||
| 1808 |
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|
20952 | addEwpn(wx+xoff,wy+yoff,z,wpn,2,wdp,seekhero ? 0xFF : wdir, getUID(), 0, fakez); |
| 1809 | 20952 | sfx(wpnsfx(wpn),pan(x)); | |
| 1810 | |||
| 1811 | 20952 | int32_t i=Ewpns.Count()-1; | |
| 1812 | 20952 | weapon *ew = (weapon*)(Ewpns.spr(i)); | |
| 1813 | 20952 | ew->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1814 | |||
| 1815 |
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|
20952 | if(!seekhero && (zc_oldrand()&4)) |
| 1816 | { | ||
| 1817 | 7957 | ew->angular=true; | |
| 1818 | 7957 | ew->angle=fire_angle; | |
| 1819 | 7957 | } | |
| 1820 | |||
| 1821 |
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|
20952 | if(wpn==ewFlame && wpnsbuf[ewFLAME].frames>1) |
| 1822 | { | ||
| 1823 | 20359 | ew->aframe=zc_oldrand()%wpnsbuf[ewFLAME].frames; | |
| 1824 |
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20359 | if ( ew->do_animation ) ew->tile+=ew->aframe; |
| 1825 | 20359 | } | |
| 1826 | |||
| 1827 |
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787151 | for(int32_t j=Ewpns.Count()-1; j>0; j--) |
| 1828 | { | ||
| 1829 | 766199 | Ewpns.swap(j,j-1); | |
| 1830 | 766199 | } | |
| 1831 | 20952 | } | |
| 1832 | |||
| 1833 | 45994 | void enemy::FireWeapon() | |
| 1834 | { | ||
| 1835 | /* | ||
| 1836 | * Type: | ||
| 1837 | * 0x01: Boss fireball | ||
| 1838 | * 0x02: Seeks Hero | ||
| 1839 | * 0x04: Fast projectile | ||
| 1840 | * 0x00-0x30: If 0x02, slants toward (type>>3)-1 | ||
| 1841 | */ | ||
| 1842 | |||
| 1843 |
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45994 | if (wpn < 1) return; |
| 1844 |
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45863 | if(wpn<wEnemyWeapons && dmisc1!=9 && dmisc1!=10 && (wpn < wScript1 && wpn > wScript10) ) // Summoning doesn't require weapons |
| 1845 | ✗ | return; | |
| 1846 | |||
| 1847 |
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45863 | if(wpn==ewFireTrail && dmisc1>=e1t3SHOTS && dmisc1<=e1t8SHOTS) |
| 1848 | ✗ | dmisc1 = e1tEACHTILE; | |
| 1849 | |||
| 1850 | 45863 | int32_t xoff = 0; | |
| 1851 | 45863 | int32_t yoff = 0; | |
| 1852 |
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45863 | if (SIZEflags & OVERRIDE_HIT_WIDTH) |
| 1853 | { | ||
| 1854 | ✗ | xoff += hxofs; | |
| 1855 | ✗ | if (weap_data.override_flags & OVERRIDE_HIT_WIDTH) | |
| 1856 | ✗ | xoff += (hit_width / 2) - (weap_data.tilew * 8); | |
| 1857 | else | ||
| 1858 | ✗ | xoff += (hit_width / 2) - 8; | |
| 1859 | ✗ | } | |
| 1860 |
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45863 | if (SIZEflags & OVERRIDE_HIT_HEIGHT) |
| 1861 | { | ||
| 1862 | ✗ | yoff += hyofs; | |
| 1863 | ✗ | if (weap_data.override_flags & OVERRIDE_HIT_HEIGHT) | |
| 1864 | ✗ | yoff += (hit_height / 2) - (weap_data.tileh * 8); | |
| 1865 | else | ||
| 1866 | ✗ | yoff += (hit_height / 2) - 8; | |
| 1867 | ✗ | } | |
| 1868 | |||
| 1869 | // TODO(crash): check that .add succeeds. | ||
| 1870 | |||
| 1871 |
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45863 | switch(dmisc1) |
| 1872 | { | ||
| 1873 | case e1t5SHOTS: //BS-Aquamentus | ||
| 1874 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,2+(((dir^left)+5)<<3),wdp,dir,-1, getUID(),false)); | |
| 1875 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1876 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,2+(((dir^right)+5)<<3),wdp,dir,-1, getUID(),false)); | |
| 1877 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1878 | |||
| 1879 | [[fallthrough]]; | ||
| 1880 | case e1t3SHOTSFAST: | ||
| 1881 | case e1t3SHOTS: //Aquamentus | ||
| 1882 |
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646 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,2+(((dir^left)+1)<<3)+(dmisc1==e1t3SHOTSFAST ? 4:0),wdp,dir,-1, getUID(),false)); |
| 1883 | 646 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1884 |
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646 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,2+(((dir^right)+1)<<3)+(dmisc1==e1t3SHOTSFAST ? 4:0),wdp,dir,-1, getUID(),false)); |
| 1885 | 646 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1886 | |||
| 1887 | [[fallthrough]]; | ||
| 1888 | default: | ||
| 1889 |
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43502 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,2+(dmisc1==e1t3SHOTSFAST || dmisc1==e1tFAST ? 4:0),wdp,wpn==ewFireball2 || wpn==ewFireball ? 0:dir,-1, getUID(),false)); |
| 1890 | 43502 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1891 | 43502 | sfx(wpnsfx(wpn),pan(x)); | |
| 1892 | 43502 | break; | |
| 1893 | |||
| 1894 | case e1tSLANT: | ||
| 1895 | { | ||
| 1896 | 424 | int32_t slant = 0; | |
| 1897 | |||
| 1898 |
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424 | if(((Hero.x-x) < -8 && dir==up) || ((Hero.x-x) > 8 && dir==down) || ((Hero.y-y) < -8 && dir==left) || ((Hero.y-y) > 8 && dir==right)) |
| 1899 | 246 | slant = left; | |
| 1900 |
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178 | else if(((Hero.x-x) > 8 && dir==up) || ((Hero.x-x) < -8 && dir==down) || ((Hero.y-y) > 8 && dir==left) || ((Hero.y-y) < -8 && dir==right)) |
| 1901 | 117 | slant = right; | |
| 1902 | |||
| 1903 |
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330 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,2+(((dir^slant)+1)<<3),wdp,wpn==ewFireball2 || wpn==ewFireball ? 0:dir,-1, getUID(),false)); |
| 1904 | 330 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1905 | 330 | sfx(wpnsfx(wpn),pan(x)); | |
| 1906 | 330 | break; | |
| 1907 | } | ||
| 1908 | |||
| 1909 | case e1t8SHOTS: //Fire Wizzrobe | ||
| 1910 |
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98 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,l_up,-1, getUID(),false)); |
| 1911 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1912 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1913 |
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98 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,l_down,-1, getUID(),false)); |
| 1914 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1915 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1916 |
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98 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,r_up,-1, getUID(),false)); |
| 1917 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1918 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1919 |
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98 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,r_down,-1, getUID(),false)); |
| 1920 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1921 | 98 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1922 | |||
| 1923 | [[fallthrough]]; | ||
| 1924 | case e1t4SHOTS: //Stalfos 3 | ||
| 1925 |
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1937 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,up,-1, getUID(),false)); |
| 1926 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1927 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1928 |
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1937 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,down,-1, getUID(),false)); |
| 1929 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1930 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1931 |
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1937 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,left,-1, getUID(),false)); |
| 1932 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1933 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1934 |
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1937 | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,0,wdp,right,-1, getUID(),false)); |
| 1935 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 1936 | 1937 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 1937 | 1937 | sfx(wpnsfx(wpn),pan(x)); | |
| 1938 | 1937 | break; | |
| 1939 | |||
| 1940 | case e1tSUMMON: // Bat Wizzrobe | ||
| 1941 | { | ||
| 1942 | ✗ | if(dmisc4==0) break; // Summon 0 | |
| 1943 | |||
| 1944 | ✗ | int32_t bc=0; | |
| 1945 | |||
| 1946 | ✗ | for(int32_t gc=0; gc<guys.Count(); gc++) | |
| 1947 | { | ||
| 1948 | ✗ | if((((enemy*)guys.spr(gc))->id) == dmisc3) | |
| 1949 | { | ||
| 1950 | ✗ | ++bc; | |
| 1951 | ✗ | } | |
| 1952 | ✗ | } | |
| 1953 | |||
| 1954 | ✗ | if(bc<=40) // Not too many enemies | |
| 1955 | { | ||
| 1956 | ✗ | int32_t kids = guys.Count(); | |
| 1957 | ✗ | int32_t bats=(zc_oldrand()%zc_max(1,dmisc4))+1; | |
| 1958 | |||
| 1959 | ✗ | for(int32_t i=0; i<bats; i++) | |
| 1960 | { | ||
| 1961 | ✗ | if(addchild(screen_spawned,x,y,dmisc3,-10, this)) | |
| 1962 | { | ||
| 1963 | ✗ | ((enemy*)guys.spr(kids+i))->count_enemy = false; | |
| 1964 | ✗ | } | |
| 1965 | ✗ | } | |
| 1966 | |||
| 1967 | ✗ | sfx(firesfx, pan(x)); | |
| 1968 | ✗ | } | |
| 1969 | |||
| 1970 | ✗ | break; | |
| 1971 | } | ||
| 1972 | |||
| 1973 | case e1tSUMMONLAYER: // Summoner | ||
| 1974 | { | ||
| 1975 | ✗ | if(count_layer_enemies(screen_spawned)==0) | |
| 1976 | { | ||
| 1977 | ✗ | break; | |
| 1978 | } | ||
| 1979 | |||
| 1980 | ✗ | int32_t kids = guys.Count(); | |
| 1981 | |||
| 1982 | ✗ | if(kids<40) | |
| 1983 | { | ||
| 1984 | ✗ | int32_t newguys=(zc_oldrand()%3)+1; | |
| 1985 | ✗ | bool summoned=false; | |
| 1986 | |||
| 1987 | ✗ | for(int32_t i=0; i<newguys; i++) | |
| 1988 | { | ||
| 1989 | ✗ | int32_t id2=vbound(random_layer_enemy(screen_spawned),eSTART,eMAXGUYS-1); | |
| 1990 | ✗ | int32_t x2=0; | |
| 1991 | ✗ | int32_t y2=0; | |
| 1992 | |||
| 1993 | ✗ | for(int32_t k=0; k<20; ++k) | |
| 1994 | { | ||
| 1995 | ✗ | x2=16*((zc_oldrand()%12)+2); | |
| 1996 | ✗ | y2=16*((zc_oldrand()%7)+2); | |
| 1997 | |||
| 1998 | ✗ | if((!m_walkflag(x2,y2,0,dir))&&((abs(x2-Hero.getX())>=32)||(abs(y2-Hero.getY())>=32))) | |
| 1999 | { | ||
| 2000 | ✗ | if(addchild_z(screen_spawned,x2,y2,get_qr(qr_ENEMIESZAXIS) ? 64 : 0,id2,-10, this)) | |
| 2001 | { | ||
| 2002 | ✗ | ((enemy*)guys.spr(kids+i))->count_enemy = false; | |
| 2003 | ✗ | if (get_qr(qr_ENEMIESZAXIS) && (((enemy*)guys.spr(kids+i))->moveflags & move_use_fake_z)) | |
| 2004 | { | ||
| 2005 | ✗ | ((enemy*)guys.spr(kids+i))->fakez = 64; | |
| 2006 | ✗ | ((enemy*)guys.spr(kids+i))->z = 0; | |
| 2007 | ✗ | } | |
| 2008 | ✗ | } | |
| 2009 | |||
| 2010 | ✗ | summoned=true; | |
| 2011 | ✗ | break; | |
| 2012 | } | ||
| 2013 | ✗ | } | |
| 2014 | ✗ | } | |
| 2015 | |||
| 2016 | ✗ | if(summoned) | |
| 2017 | { | ||
| 2018 | ✗ | sfx(firesfx, pan(x)); | |
| 2019 | ✗ | } | |
| 2020 | ✗ | } | |
| 2021 | |||
| 2022 | ✗ | break; | |
| 2023 | } | ||
| 2024 | } | ||
| 2025 | 45900 | } | |
| 2026 | |||
| 2027 | |||
| 2028 | // Hit the shield(s)? | ||
| 2029 | // Apparently, this function is only used for hookshots... | ||
| 2030 | 2767 | bool enemy::hitshield(int32_t wpnx, int32_t wpny, int32_t xdir) | |
| 2031 | { | ||
| 2032 |
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|
2767 | if(!(type==eeWALK || type==eeFIRE || type==eeOTHER)) |
| 2033 | 834 | return false; | |
| 2034 | |||
| 2035 | 1933 | bool ret = false; | |
| 2036 | |||
| 2037 | // TODO: There must be some bitwise operations that can simplify this... | ||
| 2038 |
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1933 | if(wpny > y) ret = ((flags&guy_shield_front && xdir==down) || (flags&guy_shield_back && xdir==up) || (flags&guy_shield_left && xdir==left) || (flags&guy_shield_right && xdir==right)); |
| 2039 |
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1207 | else if(wpny < y) ret = ((flags&guy_shield_front && xdir==up) || (flags&guy_shield_back && xdir==down) || (flags&guy_shield_left && xdir==right) || (flags&guy_shield_right && xdir==left)); |
| 2040 | |||
| 2041 |
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|
1933 | if(wpnx < x) ret = ret || ((flags&guy_shield_front && xdir==left) || (flags&guy_shield_back && xdir==right) || (flags&guy_shield_left && xdir==down) || (flags&guy_shield_right && xdir==up)); |
| 2042 |
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|
1065 | else if(wpnx > x) ret = ret || ((flags&guy_shield_front && xdir==right) || (flags&guy_shield_back && xdir==left) || (flags&guy_shield_left && xdir==up) || (flags&guy_shield_right && xdir==down)); |
| 2043 | |||
| 2044 | 1933 | return ret; | |
| 2045 | 2767 | } | |
| 2046 | |||
| 2047 | |||
| 2048 | //! Weapon Editor for 2.6 | ||
| 2049 | //To hell with this. I'm writing new functions to resolve weapon type and defence. -Z | ||
| 2050 | |||
| 2051 | |||
| 2052 | //converts a wqeapon ID to its defence index. | ||
| 2053 | 136228 | int32_t weaponToDefence(int32_t wid) | |
| 2054 | { | ||
| 2055 |
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|
136228 | switch(wid) |
| 2056 | { | ||
| 2057 | ✗ | case wNone: return -1; | |
| 2058 | 67251 | case wSword: return edefSWORD; | |
| 2059 | 9439 | case wBeam: return edefBEAM; | |
| 2060 | 25184 | case wBrang: return edefBRANG; | |
| 2061 | 4409 | case wBomb: return edefBOMB; | |
| 2062 | 37 | case wSBomb: return edefSBOMB; | |
| 2063 | 48 | case wLitBomb: return edefBOMB; | |
| 2064 | ✗ | case wLitSBomb: return edefSBOMB; | |
| 2065 | 3334 | case wArrow: return edefARROW; | |
| 2066 | 10907 | case wFire: return edefFIRE; | |
| 2067 | case wWhistle: | ||
| 2068 | { | ||
| 2069 | ✗ | return edefWhistle; | |
| 2070 | } | ||
| 2071 | ✗ | case wBait: return edefBAIT; | |
| 2072 | 269 | case wWand: return edefWAND; | |
| 2073 | 1438 | case wMagic: return edefMAGIC; | |
| 2074 | ✗ | case wCatching: return -1; | |
| 2075 | ✗ | case wWind: return edefWIND; | |
| 2076 | 512 | case wRefMagic: return edefREFMAGIC; | |
| 2077 | 1459 | case wRefFireball: return edefREFBALL; | |
| 2078 | ✗ | case wRefRock: return edefREFROCK; | |
| 2079 | 2153 | case wHammer: return edefHAMMER; | |
| 2080 | 2767 | case wHookshot: return edefHOOKSHOT; | |
| 2081 | 610 | case wHSHandle: return edefHOOKSHOT; | |
| 2082 | ✗ | case wHSChain: return edefHOOKSHOT; | |
| 2083 | 240 | case wSSparkle: return edefSPARKLE; | |
| 2084 | 486 | case wFSparkle: return edefSPARKLE; | |
| 2085 | ✗ | case wSmack: return -1; // is this the candle object? | |
| 2086 | ✗ | case wPhantom: return -1; //engine created visual effects. | |
| 2087 | ✗ | case wCByrna: return edefBYRNA; | |
| 2088 | 19 | case wRefBeam: return edefREFBEAM; | |
| 2089 | ✗ | case wStomp: return edefSTOMP; | |
| 2090 | 4583 | case wScript1: return edefSCRIPT01; | |
| 2091 | ✗ | case wScript2: return edefSCRIPT02; | |
| 2092 | 12 | case wScript3: return edefSCRIPT03; | |
| 2093 | 77 | case wScript4: return edefSCRIPT04; | |
| 2094 | ✗ | case wScript5: return edefSCRIPT05; | |
| 2095 | ✗ | case wScript6: return edefSCRIPT06; | |
| 2096 | ✗ | case wScript7: return edefSCRIPT07; | |
| 2097 | ✗ | case wScript8: return edefSCRIPT08; | |
| 2098 | ✗ | case wScript9: return edefSCRIPT09; | |
| 2099 | 993 | case wScript10: return edefSCRIPT10; | |
| 2100 | ✗ | case wIce: return edefICE; | |
| 2101 | ✗ | case wSound: return edefSONIC; | |
| 2102 | 1 | case wThrown: return edefTHROWN; | |
| 2103 | ✗ | case wRefArrow: return edefREFARROW; | |
| 2104 | ✗ | case wRefFire: return edefREFFIRE; | |
| 2105 | ✗ | case wRefFire2: return edefREFFIRE2; | |
| 2106 | //case wPot: return edefPOT; | ||
| 2107 | // case wLitZap: return edefELECTRIC; | ||
| 2108 | // case wZ3Sword: return edefZ3SWORD; | ||
| 2109 | // case wLASWord: return edefLASWORD; | ||
| 2110 | // case wSpinAttk: return edefSPINATTK; | ||
| 2111 | // case wShield: return edefSHIELD; | ||
| 2112 | // case wTrowel: return edefTROWEL; | ||
| 2113 | |||
| 2114 | ✗ | default: return -1; | |
| 2115 | } | ||
| 2116 | 136228 | } | |
| 2117 | |||
| 2118 | 136228 | int32_t getDefType(weapon *w) | |
| 2119 | { | ||
| 2120 | 136228 | int32_t id = getWeaponID(w); | |
| 2121 | 136228 | int32_t edef = weaponToDefence(id); | |
| 2122 |
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|
136228 | if(edef == edefHOOKSHOT) |
| 2123 | { | ||
| 2124 |
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3377 | if(w->family_class == itype_switchhook) |
| 2125 | ✗ | return edefSwitchHook; | |
| 2126 | 3377 | } | |
| 2127 | 136228 | return edef; | |
| 2128 | 136228 | } | |
| 2129 | |||
| 2130 | 244505 | int32_t getWeaponID(weapon *w) | |
| 2131 | { | ||
| 2132 | 244505 | int32_t usewpn = w->useweapon; | |
| 2133 |
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|
244505 | return (usewpn > 0) ? usewpn : w->id; |
| 2134 | } | ||
| 2135 | |||
| 2136 | 136228 | int32_t enemy::resolveEnemyDefence(weapon *w) | |
| 2137 | { | ||
| 2138 | //sword edef is 9, but we're reading it at 0 | ||
| 2139 | //, | ||
| 2140 | 136228 | int32_t weapondef = 0; | |
| 2141 | 136228 | int32_t wdeftype = getDefType(w); | |
| 2142 | 136228 | int32_t usedef = w->usedefense; | |
| 2143 | |||
| 2144 |
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|
136228 | if ( usedef > 0 && (wdeftype < 0 || wdeftype >= edefLAST255 || defense[wdeftype] == 0)) |
| 2145 | { | ||
| 2146 | ✗ | weapondef = usedef*-1; | |
| 2147 | ✗ | } | |
| 2148 |
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|
136228 | else if(unsigned(wdeftype) < edefLAST255) |
| 2149 | { | ||
| 2150 | 136228 | weapondef = wdeftype; | |
| 2151 | 136228 | } | |
| 2152 | 136228 | return weapondef; | |
| 2153 | } | ||
| 2154 | |||
| 2155 | 147104 | byte get_def_ignrflag(int32_t edef) | |
| 2156 | { | ||
| 2157 |
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|
147104 | switch(edef) |
| 2158 | { | ||
| 2159 | case edIGNORE: | ||
| 2160 | case edIGNOREL1: | ||
| 2161 | case edSTUNORIGNORE: | ||
| 2162 | 24287 | return WPNUNB_IGNR; | |
| 2163 | case edSTUNORCHINK: | ||
| 2164 | case edCHINK: | ||
| 2165 | case edCHINKL1: | ||
| 2166 | case edCHINKL2: | ||
| 2167 | case edCHINKL4: | ||
| 2168 | case edCHINKL6: | ||
| 2169 | case edCHINKL8: | ||
| 2170 | case edCHINKL10: | ||
| 2171 | case edLEVELCHINK2: | ||
| 2172 | case edLEVELCHINK3: | ||
| 2173 | case edLEVELCHINK4: | ||
| 2174 | case edLEVELCHINK5: | ||
| 2175 | 3702 | return WPNUNB_BLOCK; | |
| 2176 | } | ||
| 2177 | 119115 | return 0; | |
| 2178 | 147104 | } | |
| 2179 | |||
| 2180 | 147104 | int32_t conv_edef_unblockable(int32_t edef, byte unblockable) | |
| 2181 | { | ||
| 2182 |
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|
147104 | if(!(unblockable&get_def_ignrflag(edef))) return edef; |
| 2183 | ✗ | switch(edef) | |
| 2184 | { | ||
| 2185 | case edIGNORE: | ||
| 2186 | case edIGNOREL1: | ||
| 2187 | case edCHINK: | ||
| 2188 | case edCHINKL1: | ||
| 2189 | case edCHINKL2: | ||
| 2190 | case edCHINKL4: | ||
| 2191 | case edCHINKL6: | ||
| 2192 | case edCHINKL8: | ||
| 2193 | case edCHINKL10: | ||
| 2194 | case edLEVELCHINK2: | ||
| 2195 | case edLEVELCHINK3: | ||
| 2196 | case edLEVELCHINK4: | ||
| 2197 | case edLEVELCHINK5: | ||
| 2198 | ✗ | return edNORMAL; | |
| 2199 | case edSTUNORIGNORE: | ||
| 2200 | case edSTUNORCHINK: | ||
| 2201 | ✗ | return edSTUNONLY; | |
| 2202 | } | ||
| 2203 | ✗ | return edef; | |
| 2204 | 147104 | } | |
| 2205 | |||
| 2206 | // Do we do damage? | ||
| 2207 | // 0: takehit returns 0 | ||
| 2208 | // 1: takehit returns 1 | ||
| 2209 | // -1: do damage | ||
| 2210 | //The input from resolveEnemyDefence() for the param 'edef' is negative if a specific defence RESULT is being used. | ||
| 2211 | 135235 | int32_t enemy::defendNew(int32_t wpnId, int32_t *power, int32_t edef, byte unblockable) //May need *wpn to set return on brangs and hookshots | |
| 2212 | { | ||
| 2213 |
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|
135235 | if(switch_hooked) return 0; |
| 2214 | 135235 | int32_t tempx = x; | |
| 2215 | 135235 | int32_t tempy = y; | |
| 2216 | 135235 | int32_t the_defence = 0; | |
| 2217 |
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|
135235 | if ( edef < 0 ) //we are using a specific base default defence for a weapon |
| 2218 | { | ||
| 2219 | ✗ | the_defence = edef*-1; //A specific defence type. | |
| 2220 | ✗ | } | |
| 2221 | 135235 | else the_defence = defense[edef]; | |
| 2222 | |||
| 2223 | 135235 | the_defence = conv_edef_unblockable(the_defence, unblockable); | |
| 2224 | |||
| 2225 |
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135235 | if(shieldCanBlock && !(unblockable&WPNUNB_SHLD)) |
| 2226 | { | ||
| 2227 |
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|
6811 | switch(the_defence) |
| 2228 | { | ||
| 2229 | case edIGNORE: | ||
| 2230 | 7 | return 0; | |
| 2231 | case edIGNOREL1: | ||
| 2232 | case edSTUNORIGNORE: | ||
| 2233 | ✗ | if(*power <= 0) | |
| 2234 | ✗ | return 0; | |
| 2235 | ✗ | } | |
| 2236 | 6804 | sfx(WAV_CHINK,pan(x)); | |
| 2237 | 6804 | return 1; | |
| 2238 | } | ||
| 2239 | |||
| 2240 | 128424 | int32_t new_id = id; | |
| 2241 | 128424 | int32_t effect_type = dmisc15; | |
| 2242 | 128424 | int32_t delay_timer = 90; | |
| 2243 | 128424 | enemy *gleeok = NULL; | |
| 2244 | 128424 | enemy *ptra = NULL; | |
| 2245 | 128424 | int32_t c = 0; | |
| 2246 | |||
| 2247 |
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|
128424 | switch(the_defence) |
| 2248 | { | ||
| 2249 | case edREPLACE: | ||
| 2250 | { | ||
| 2251 | ✗ | sclk = 0; | |
| 2252 | ✗ | if ( dmisc16 > 0 ) new_id = dmisc16; | |
| 2253 | ✗ | else new_id = id+1; | |
| 2254 | ✗ | if ( new_id > 511 ) new_id = id; //Sanity bound to legal enemy IDs. | |
| 2255 | ✗ | if ( dmisc17 > 0 ) delay_timer = dmisc17; | |
| 2256 | //if ( dmisc18 > 0 ) dummy_wpn_id = dmisc18; | ||
| 2257 | |||
| 2258 | //Z_scripterrlog("new id is %d\n", new_id); | ||
| 2259 | ✗ | switch(guysbuf[new_id&0xFFF].type) | |
| 2260 | { | ||
| 2261 | //Fixme: possible enemy memory leak. (minor) | ||
| 2262 | case eeWALK: | ||
| 2263 | { | ||
| 2264 | ✗ | enemy *e = new eStalfos(x,y,new_id,clk); | |
| 2265 | ✗ | guys.add(e); | |
| 2266 | } | ||
| 2267 | ✗ | break; | |
| 2268 | |||
| 2269 | case eeLEV: | ||
| 2270 | { | ||
| 2271 | ✗ | enemy *e = new eLeever(x,y,new_id,clk); | |
| 2272 | ✗ | guys.add(e); | |
| 2273 | } | ||
| 2274 | ✗ | break; | |
| 2275 | |||
| 2276 | case eeTEK: | ||
| 2277 | { | ||
| 2278 | ✗ | enemy *e = new eTektite(x,y,new_id,clk); | |
| 2279 | ✗ | guys.add(e); | |
| 2280 | } | ||
| 2281 | ✗ | break; | |
| 2282 | |||
| 2283 | case eePEAHAT: | ||
| 2284 | { | ||
| 2285 | ✗ | enemy *e = new ePeahat(x,y,new_id,clk); | |
| 2286 | ✗ | guys.add(e); | |
| 2287 | } | ||
| 2288 | ✗ | break; | |
| 2289 | |||
| 2290 | case eeZORA: | ||
| 2291 | { | ||
| 2292 | ✗ | enemy *e = new eZora(x,y,new_id,clk); | |
| 2293 | ✗ | guys.add(e); | |
| 2294 | } | ||
| 2295 | ✗ | break; | |
| 2296 | |||
| 2297 | case eeGHINI: | ||
| 2298 | { | ||
| 2299 | ✗ | enemy *e = new eGhini(x,y,new_id,clk); | |
| 2300 | ✗ | guys.add(e); | |
| 2301 | } | ||
| 2302 | ✗ | break; | |
| 2303 | |||
| 2304 | case eeKEESE: | ||
| 2305 | { | ||
| 2306 | ✗ | enemy *e = new eKeese(x,y,new_id,clk); | |
| 2307 | ✗ | guys.add(e); | |
| 2308 | } | ||
| 2309 | ✗ | break; | |
| 2310 | |||
| 2311 | case eeWIZZ: | ||
| 2312 | { | ||
| 2313 | ✗ | enemy *e = new eWizzrobe(x,y,new_id,clk); | |
| 2314 | ✗ | guys.add(e); | |
| 2315 | } | ||
| 2316 | ✗ | break; | |
| 2317 | |||
| 2318 | case eePROJECTILE: | ||
| 2319 | { | ||
| 2320 | ✗ | enemy *e = new eProjectile(x,y,new_id,clk); | |
| 2321 | ✗ | guys.add(e); | |
| 2322 | } | ||
| 2323 | ✗ | break; | |
| 2324 | |||
| 2325 | case eeWALLM: | ||
| 2326 | { | ||
| 2327 | ✗ | enemy *e = new eWallM(x,y,new_id,clk); | |
| 2328 | ✗ | guys.add(e); | |
| 2329 | } | ||
| 2330 | ✗ | break; | |
| 2331 | |||
| 2332 | case eeAQUA: | ||
| 2333 | { | ||
| 2334 | ✗ | enemy *e = new eAquamentus(x,y,new_id,clk); | |
| 2335 | ✗ | guys.add(e); | |
| 2336 | ✗ | e->x = x; | |
| 2337 | ✗ | e->y = y; | |
| 2338 | } | ||
| 2339 | ✗ | break; | |
| 2340 | |||
| 2341 | case eeMOLD: | ||
| 2342 | { | ||
| 2343 | ✗ | enemy *e = new eMoldorm(x,y,new_id,zc_max(1,zc_min(254,guysbuf[new_id&0xFFF].attributes[0]))); | |
| 2344 | ✗ | guys.add(e); | |
| 2345 | ✗ | e->x = x; | |
| 2346 | ✗ | e->y = y; | |
| 2347 | } | ||
| 2348 | ✗ | break; | |
| 2349 | |||
| 2350 | case eeMANHAN: | ||
| 2351 | { | ||
| 2352 | ✗ | enemy *e = new eManhandla(x,y,new_id,clk); | |
| 2353 | ✗ | guys.add(e); | |
| 2354 | ✗ | e->x = x; | |
| 2355 | ✗ | e->y = y; | |
| 2356 | } | ||
| 2357 | ✗ | break; | |
| 2358 | |||
| 2359 | case eeGLEEOK: | ||
| 2360 | { | ||
| 2361 | ✗ | *power = 0; | |
| 2362 | ✗ | gleeok = new eGleeok(x,y,new_id,guysbuf[new_id&0xFFF].attributes[0]); | |
| 2363 | ✗ | guys.add(gleeok); | |
| 2364 | // TODO(crash): check that .add succeeds. | ||
| 2365 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->hclk = delay_timer; | |
| 2366 | ✗ | new_id &= 0xFFF; | |
| 2367 | ✗ | int32_t head_cnt = zc_max(1,zc_min(254,guysbuf[new_id&0xFFF].attributes[0])); | |
| 2368 | ✗ | Z_scripterrlog("Gleeok head count is %d\n",head_cnt); | |
| 2369 | ✗ | for(int32_t i=0; i<head_cnt; i++) | |
| 2370 | { | ||
| 2371 | //enemy *e = new esGleeok(x,y,new_id+0x1000,clk,gleeok); | ||
| 2372 | ✗ | if(!guys.add(new esGleeok((zfix)x,(zfix)y,new_id+0x1000,c, gleeok))) | |
| 2373 | { | ||
| 2374 | ✗ | al_trace("Gleeok head %d could not be created!\n",i+1); | |
| 2375 | |||
| 2376 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 2377 | { | ||
| 2378 | ✗ | guys.del(guys.Count()-1); | |
| 2379 | ✗ | } | |
| 2380 | |||
| 2381 | ✗ | break; | |
| 2382 | } | ||
| 2383 | else | ||
| 2384 | { | ||
| 2385 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->hclk = delay_timer; | |
| 2386 | } | ||
| 2387 | |||
| 2388 | ✗ | c-=guysbuf[new_id].attributes[3]; | |
| 2389 | ✗ | } | |
| 2390 | ✗ | return 1; | |
| 2391 | } | ||
| 2392 | |||
| 2393 | case eeGHOMA: | ||
| 2394 | { | ||
| 2395 | ✗ | enemy *e = new eGohma(x,y,new_id,clk); | |
| 2396 | ✗ | guys.add(e); | |
| 2397 | ✗ | e->x = x; | |
| 2398 | ✗ | e->y = y; | |
| 2399 | } | ||
| 2400 | ✗ | break; | |
| 2401 | |||
| 2402 | case eeLANM: | ||
| 2403 | { | ||
| 2404 | ✗ | enemy *e = new eLanmola(x,y,new_id,zc_max(1,zc_min(253,guysbuf[new_id&0xFFF].attributes[0]))); | |
| 2405 | ✗ | guys.add(e); | |
| 2406 | ✗ | e->x = x; | |
| 2407 | ✗ | e->y = y; | |
| 2408 | } | ||
| 2409 | ✗ | break; | |
| 2410 | |||
| 2411 | case eeGANON: | ||
| 2412 | { | ||
| 2413 | ✗ | enemy *e = new eGanon(x,y,new_id,clk); | |
| 2414 | ✗ | guys.add(e); | |
| 2415 | ✗ | e->x = x; | |
| 2416 | ✗ | e->y = y; | |
| 2417 | } | ||
| 2418 | ✗ | break; | |
| 2419 | |||
| 2420 | case eeFAIRY: | ||
| 2421 | { | ||
| 2422 | ✗ | enemy *e = new eItemFairy(x,y,new_id+0x1000*clk,clk); | |
| 2423 | ✗ | guys.add(e); | |
| 2424 | ✗ | e->x = x; | |
| 2425 | ✗ | e->y = y; | |
| 2426 | } | ||
| 2427 | ✗ | break; | |
| 2428 | |||
| 2429 | case eeFIRE: | ||
| 2430 | { | ||
| 2431 | ✗ | enemy *e = new eFire(x,y,new_id,clk); | |
| 2432 | ✗ | guys.add(e); | |
| 2433 | ✗ | e->x = x; | |
| 2434 | ✗ | e->y = y; | |
| 2435 | } | ||
| 2436 | ✗ | break; | |
| 2437 | |||
| 2438 | case eeOTHER: | ||
| 2439 | { | ||
| 2440 | ✗ | enemy *e = new eOther(x,y,new_id,clk); | |
| 2441 | ✗ | guys.add(e); | |
| 2442 | ✗ | e->x = x; | |
| 2443 | ✗ | e->y = y; | |
| 2444 | } | ||
| 2445 | ✗ | break; | |
| 2446 | |||
| 2447 | case eeSPINTILE: | ||
| 2448 | { | ||
| 2449 | ✗ | enemy *e = new eSpinTile(x,y,new_id,clk); | |
| 2450 | ✗ | guys.add(e); | |
| 2451 | ✗ | e->x = x; | |
| 2452 | ✗ | e->y = y; | |
| 2453 | } | ||
| 2454 | ✗ | break; | |
| 2455 | |||
| 2456 | // and these enemies use the misc10/misc2 value | ||
| 2457 | case eeROCK: | ||
| 2458 | { | ||
| 2459 | ✗ | switch(guysbuf[new_id&0xFFF].attributes[9]) | |
| 2460 | { | ||
| 2461 | case 1: | ||
| 2462 | { | ||
| 2463 | ✗ | enemy *e = new eBoulder(x,y,new_id,clk); | |
| 2464 | ✗ | guys.add(e); | |
| 2465 | ✗ | e->x = x; | |
| 2466 | ✗ | e->y = y; | |
| 2467 | } | ||
| 2468 | ✗ | break; | |
| 2469 | |||
| 2470 | ✗ | case 0: | |
| 2471 | default: | ||
| 2472 | { | ||
| 2473 | ✗ | enemy *e = new eRock(x,y,new_id,clk); | |
| 2474 | ✗ | guys.add(e); | |
| 2475 | ✗ | e->x = x; | |
| 2476 | ✗ | e->y = y; | |
| 2477 | } | ||
| 2478 | ✗ | break; | |
| 2479 | } | ||
| 2480 | |||
| 2481 | ✗ | break; | |
| 2482 | } | ||
| 2483 | |||
| 2484 | case eeTRAP: | ||
| 2485 | { | ||
| 2486 | ✗ | switch(guysbuf[new_id&0xFFF].attributes[1]) | |
| 2487 | { | ||
| 2488 | case 1: | ||
| 2489 | { | ||
| 2490 | ✗ | enemy *e = new eTrap2(x,y,new_id,clk); | |
| 2491 | ✗ | guys.add(e); | |
| 2492 | ✗ | e->x = x; | |
| 2493 | ✗ | e->y = y; | |
| 2494 | } | ||
| 2495 | ✗ | break; | |
| 2496 | |||
| 2497 | ✗ | case 0: | |
| 2498 | default: | ||
| 2499 | { | ||
| 2500 | ✗ | enemy *e = new eTrap(x,y,new_id,clk); | |
| 2501 | ✗ | guys.add(e); | |
| 2502 | ✗ | e->x = x; | |
| 2503 | ✗ | e->y = y; | |
| 2504 | } | ||
| 2505 | ✗ | break; | |
| 2506 | } | ||
| 2507 | |||
| 2508 | ✗ | break; | |
| 2509 | } | ||
| 2510 | |||
| 2511 | case eeDONGO: | ||
| 2512 | { | ||
| 2513 | ✗ | switch(guysbuf[new_id&0xFFF].attributes[9]) | |
| 2514 | { | ||
| 2515 | case 1: | ||
| 2516 | { | ||
| 2517 | ✗ | enemy *e = new eDodongo2(x,y,new_id,clk); | |
| 2518 | ✗ | guys.add(e); | |
| 2519 | ✗ | e->x = x; | |
| 2520 | ✗ | e->y = y; | |
| 2521 | } | ||
| 2522 | ✗ | break; | |
| 2523 | |||
| 2524 | ✗ | case 0: | |
| 2525 | default: | ||
| 2526 | { | ||
| 2527 | ✗ | enemy *e = new eDodongo(x,y,new_id,clk); | |
| 2528 | ✗ | guys.add(e); | |
| 2529 | ✗ | e->x = x; | |
| 2530 | ✗ | e->y = y; | |
| 2531 | } | ||
| 2532 | ✗ | break; | |
| 2533 | } | ||
| 2534 | |||
| 2535 | ✗ | break; | |
| 2536 | } | ||
| 2537 | |||
| 2538 | case eeDIG: | ||
| 2539 | { | ||
| 2540 | ✗ | switch(guysbuf[new_id&0xFFF].attributes[9]) | |
| 2541 | { | ||
| 2542 | case 1: | ||
| 2543 | { | ||
| 2544 | ✗ | enemy *e = new eLilDig(x,y,new_id,clk); | |
| 2545 | ✗ | guys.add(e); | |
| 2546 | ✗ | e->x = x; | |
| 2547 | ✗ | e->y = y; | |
| 2548 | } | ||
| 2549 | ✗ | break; | |
| 2550 | |||
| 2551 | ✗ | case 0: | |
| 2552 | default: | ||
| 2553 | { | ||
| 2554 | ✗ | enemy *e = new eBigDig(x,y,new_id,clk); | |
| 2555 | ✗ | guys.add(e); | |
| 2556 | ✗ | e->x = x; | |
| 2557 | ✗ | e->y = y; | |
| 2558 | } | ||
| 2559 | ✗ | break; | |
| 2560 | } | ||
| 2561 | |||
| 2562 | ✗ | break; | |
| 2563 | } | ||
| 2564 | |||
| 2565 | case eePATRA: | ||
| 2566 | { | ||
| 2567 | ✗ | switch(guysbuf[new_id&0xFFF].attributes[9]) | |
| 2568 | { | ||
| 2569 | case 1: | ||
| 2570 | { | ||
| 2571 | ✗ | if (get_qr(qr_HARDCODED_BS_PATRA)) | |
| 2572 | { | ||
| 2573 | ✗ | enemy *e = new ePatraBS(x,y,new_id,clk); | |
| 2574 | ✗ | guys.add(e); | |
| 2575 | ✗ | e->x = x; | |
| 2576 | ✗ | e->y = y; | |
| 2577 | ✗ | break; | |
| 2578 | } | ||
| 2579 | ✗ | } | |
| 2580 | [[fallthrough]]; | ||
| 2581 | ✗ | case 0: | |
| 2582 | default: | ||
| 2583 | { | ||
| 2584 | ✗ | enemy *e = new ePatra(x,y,new_id,clk); | |
| 2585 | ✗ | guys.add(e); | |
| 2586 | ✗ | e->x = x; | |
| 2587 | ✗ | e->y = y; | |
| 2588 | } | ||
| 2589 | ✗ | break; | |
| 2590 | } | ||
| 2591 | |||
| 2592 | ✗ | break; | |
| 2593 | } | ||
| 2594 | |||
| 2595 | case eeGUY: | ||
| 2596 | { | ||
| 2597 | ✗ | switch(guysbuf[new_id&0xFFF].attributes[9]) | |
| 2598 | { | ||
| 2599 | case 1: | ||
| 2600 | { | ||
| 2601 | ✗ | enemy *e = new eTrigger(x,y,new_id,clk); | |
| 2602 | ✗ | guys.add(e); | |
| 2603 | } | ||
| 2604 | ✗ | break; | |
| 2605 | |||
| 2606 | ✗ | case 0: | |
| 2607 | default: | ||
| 2608 | { | ||
| 2609 | ✗ | enemy *e = new eNPC(x,y,new_id,clk); | |
| 2610 | ✗ | guys.add(e); | |
| 2611 | } | ||
| 2612 | ✗ | break; | |
| 2613 | } | ||
| 2614 | |||
| 2615 | ✗ | break; | |
| 2616 | } | ||
| 2617 | |||
| 2618 | case eeSCRIPT01: | ||
| 2619 | case eeSCRIPT02: | ||
| 2620 | case eeSCRIPT03: | ||
| 2621 | case eeSCRIPT04: | ||
| 2622 | case eeSCRIPT05: | ||
| 2623 | case eeSCRIPT06: | ||
| 2624 | case eeSCRIPT07: | ||
| 2625 | case eeSCRIPT08: | ||
| 2626 | case eeSCRIPT09: | ||
| 2627 | case eeSCRIPT10: | ||
| 2628 | case eeSCRIPT11: | ||
| 2629 | case eeSCRIPT12: | ||
| 2630 | case eeSCRIPT13: | ||
| 2631 | case eeSCRIPT14: | ||
| 2632 | case eeSCRIPT15: | ||
| 2633 | case eeSCRIPT16: | ||
| 2634 | case eeSCRIPT17: | ||
| 2635 | case eeSCRIPT18: | ||
| 2636 | case eeSCRIPT19: | ||
| 2637 | case eeSCRIPT20: | ||
| 2638 | { | ||
| 2639 | ✗ | enemy *e = new eScript(x,y,new_id,clk); | |
| 2640 | ✗ | guys.add(e); | |
| 2641 | ✗ | e->x = x; | |
| 2642 | ✗ | e->y = y; | |
| 2643 | ✗ | break; | |
| 2644 | } | ||
| 2645 | |||
| 2646 | |||
| 2647 | case eeFFRIENDLY01: | ||
| 2648 | case eeFFRIENDLY02: | ||
| 2649 | case eeFFRIENDLY03: | ||
| 2650 | case eeFFRIENDLY04: | ||
| 2651 | case eeFFRIENDLY05: | ||
| 2652 | case eeFFRIENDLY06: | ||
| 2653 | case eeFFRIENDLY07: | ||
| 2654 | case eeFFRIENDLY08: | ||
| 2655 | case eeFFRIENDLY09: | ||
| 2656 | case eeFFRIENDLY10: | ||
| 2657 | { | ||
| 2658 | ✗ | enemy *e = new eFriendly(x,y,new_id,clk); | |
| 2659 | ✗ | guys.add(e); | |
| 2660 | ✗ | e->x = x; | |
| 2661 | ✗ | e->y = y; | |
| 2662 | ✗ | break; | |
| 2663 | } | ||
| 2664 | |||
| 2665 | |||
| 2666 | ✗ | default: break; | |
| 2667 | } | ||
| 2668 | |||
| 2669 | // add segments of segmented enemies | ||
| 2670 | ✗ | int32_t c=0; | |
| 2671 | |||
| 2672 | ✗ | switch(guysbuf[new_id&0xFFF].type) | |
| 2673 | { | ||
| 2674 | case eeMOLD: | ||
| 2675 | { | ||
| 2676 | ✗ | byte is=((enemy*)guys.spr(guys.Count()-1))->item_set; | |
| 2677 | ✗ | new_id &= 0xFFF; | |
| 2678 | |||
| 2679 | ✗ | for(int32_t i=0; i<zc_max(1,zc_min(254,guysbuf[new_id].attributes[0])); i++) | |
| 2680 | { | ||
| 2681 | //christ this is messy -DD | ||
| 2682 | ✗ | int32_t segclk = -i*((int32_t)(8.0/(zslongToFix(guysbuf[new_id&0xFFF].step*100)))); | |
| 2683 | |||
| 2684 | ✗ | if(!guys.add(new esMoldorm((zfix)x,(zfix)y,new_id+0x1000,segclk))) | |
| 2685 | { | ||
| 2686 | ✗ | al_trace("Moldorm segment %d could not be created!\n",i+1); | |
| 2687 | |||
| 2688 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 2689 | ✗ | guys.del(guys.Count()-1); | |
| 2690 | |||
| 2691 | ✗ | return 0; | |
| 2692 | } | ||
| 2693 | |||
| 2694 | ✗ | if(i>0) | |
| 2695 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->item_set=is; | |
| 2696 | |||
| 2697 | |||
| 2698 | ✗ | } | |
| 2699 | |||
| 2700 | ✗ | break; | |
| 2701 | } | ||
| 2702 | |||
| 2703 | case eeLANM: | ||
| 2704 | { | ||
| 2705 | ✗ | new_id &= 0xFFF; | |
| 2706 | ✗ | int32_t shft = guysbuf[new_id].attributes[1]; | |
| 2707 | ✗ | byte is=((enemy*)guys.spr(guys.Count()-1))->item_set; | |
| 2708 | ✗ | enemy *e = new esLanmola((zfix)x,(zfix)y,new_id+0x1000,0); | |
| 2709 | |||
| 2710 | ✗ | if(!guys.add(e)) | |
| 2711 | { | ||
| 2712 | ✗ | al_trace("Lanmola segment 1 could not be created!\n"); | |
| 2713 | ✗ | guys.del(guys.Count()-1); | |
| 2714 | ✗ | return 0; | |
| 2715 | } | ||
| 2716 | ✗ | e->x = x; | |
| 2717 | ✗ | e->y = y; | |
| 2718 | |||
| 2719 | |||
| 2720 | |||
| 2721 | ✗ | for(int32_t i=1; i<zc_max(1,zc_min(253,guysbuf[new_id&0xFFF].attributes[0])); i++) | |
| 2722 | { | ||
| 2723 | ✗ | enemy *e2 = new esLanmola((zfix)x,(zfix)y,new_id+0x2000,-(i<<shft)); | |
| 2724 | ✗ | if(!guys.add(e2)) | |
| 2725 | { | ||
| 2726 | ✗ | al_trace("Lanmola segment %d could not be created!\n",i+1); | |
| 2727 | |||
| 2728 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 2729 | ✗ | guys.del(guys.Count()-1); | |
| 2730 | |||
| 2731 | ✗ | return 0; | |
| 2732 | } | ||
| 2733 | ✗ | e2->x = x; | |
| 2734 | ✗ | e2->y = y; | |
| 2735 | |||
| 2736 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->item_set=is; | |
| 2737 | |||
| 2738 | ✗ | } | |
| 2739 | } | ||
| 2740 | ✗ | break; | |
| 2741 | |||
| 2742 | case eeMANHAN: | ||
| 2743 | ✗ | new_id &= 0xFFF; | |
| 2744 | |||
| 2745 | ✗ | for(int32_t i=0; i<((!(guysbuf[new_id].attributes[1]))?4:8); i++) | |
| 2746 | { | ||
| 2747 | ✗ | if(!guys.add(new esManhandla((zfix)x,(zfix)y,new_id+0x1000,i))) | |
| 2748 | { | ||
| 2749 | ✗ | al_trace("Manhandla head %d could not be created!\n",i+1); | |
| 2750 | |||
| 2751 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 2752 | { | ||
| 2753 | ✗ | guys.del(guys.Count()-1); | |
| 2754 | ✗ | } | |
| 2755 | |||
| 2756 | ✗ | return 0; | |
| 2757 | } | ||
| 2758 | |||
| 2759 | |||
| 2760 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->frate=guysbuf[new_id].attributes[0]; | |
| 2761 | ✗ | } | |
| 2762 | |||
| 2763 | ✗ | break; | |
| 2764 | |||
| 2765 | case eeGLEEOK: | ||
| 2766 | { | ||
| 2767 | /* | ||
| 2768 | new_id &= 0xFFF; | ||
| 2769 | int32_t head_cnt = zc_max(1,zc_min(254,guysbuf[new_id&0xFFF].attributes[0])); | ||
| 2770 | Z_scripterrlog("Gleeok head count is %d\n",head_cnt); | ||
| 2771 | for(int32_t i=0; i<head_cnt; i++) | ||
| 2772 | { | ||
| 2773 | //enemy *e = new esGleeok(x,y,new_id+0x1000,clk,gleeok); | ||
| 2774 | if(!guys.add(new esGleeok((zfix)x,(zfix)y,new_id+0x1000,c, gleeok))) | ||
| 2775 | { | ||
| 2776 | al_trace("Gleeok head %d could not be created!\n",i+1); | ||
| 2777 | |||
| 2778 | for(int32_t j=0; j<i+1; j++) | ||
| 2779 | { | ||
| 2780 | guys.del(guys.Count()-1); | ||
| 2781 | } | ||
| 2782 | |||
| 2783 | break; | ||
| 2784 | } | ||
| 2785 | |||
| 2786 | c-=guysbuf[new_id].misc4; | ||
| 2787 | */ | ||
| 2788 | |||
| 2789 | // } | ||
| 2790 | } | ||
| 2791 | ✗ | break; | |
| 2792 | |||
| 2793 | |||
| 2794 | case eePATRA: | ||
| 2795 | { | ||
| 2796 | ✗ | new_id &= 0xFFF; | |
| 2797 | ✗ | int32_t outeyes = 0; | |
| 2798 | ✗ | ptra = new ePatraBS((zfix)x,(zfix)y,id,clk); | |
| 2799 | |||
| 2800 | ✗ | for(int32_t i=0; i<zc_min(254,guysbuf[new_id&0xFFF].attributes[0]); i++) | |
| 2801 | { | ||
| 2802 | ✗ | if(!((guysbuf[new_id].attributes[9] &&get_qr(qr_HARDCODED_BS_PATRA))?guys.add(new esPatraBS((zfix)x,(zfix)y,new_id+0x1000,i,ptra)):guys.add(new esPatra((zfix)x,(zfix)y,new_id+0x1000,i,ptra)))) | |
| 2803 | { | ||
| 2804 | ✗ | al_trace("Patra outer eye %d could not be created!\n",i+1); | |
| 2805 | |||
| 2806 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 2807 | ✗ | guys.del(guys.Count()-1); | |
| 2808 | |||
| 2809 | ✗ | return 0; | |
| 2810 | } | ||
| 2811 | else | ||
| 2812 | ✗ | outeyes++; | |
| 2813 | |||
| 2814 | |||
| 2815 | ✗ | } | |
| 2816 | |||
| 2817 | ✗ | for(int32_t i=0; i<zc_min(254,guysbuf[new_id&0xFFF].attributes[1]); i++) | |
| 2818 | { | ||
| 2819 | ✗ | if(!guys.add(new esPatra((zfix)x,(zfix)y,new_id+0x1000,i,ptra))) | |
| 2820 | { | ||
| 2821 | ✗ | al_trace("Patra inner eye %d could not be created!\n",i+1); | |
| 2822 | |||
| 2823 | ✗ | for(int32_t j=0; j<i+1+zc_min(254,outeyes); j++) | |
| 2824 | ✗ | guys.del(guys.Count()-1); | |
| 2825 | |||
| 2826 | ✗ | return 0; | |
| 2827 | } | ||
| 2828 | |||
| 2829 | |||
| 2830 | ✗ | } | |
| 2831 | ✗ | delete ptra; | |
| 2832 | ✗ | break; | |
| 2833 | } | ||
| 2834 | } | ||
| 2835 | |||
| 2836 | |||
| 2837 | // TODO(crash): check that the above .add succeeded. | ||
| 2838 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->count_enemy = true; | |
| 2839 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->stunclk = delay_timer; | |
| 2840 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->dir = this->dir; | |
| 2841 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->scale = this->scale; | |
| 2842 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->angular = this->angular; | |
| 2843 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->angle = this->angle; | |
| 2844 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->rotation = this->rotation; | |
| 2845 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->itemguy = this->itemguy; | |
| 2846 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->leader = this->leader; | |
| 2847 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->hclk = delay_timer; | |
| 2848 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->script_spawned = this->script_spawned; | |
| 2849 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->sclk = 0; | |
| 2850 | |||
| 2851 | |||
| 2852 | ✗ | item_set = 0; //Do not make a drop. | |
| 2853 | |||
| 2854 | ✗ | switch(effect_type) | |
| 2855 | { | ||
| 2856 | case -7: | ||
| 2857 | { | ||
| 2858 | ✗ | weapon *w = new weapon(x,y-fakez,z,wBomb,0,wdp,0,-1,getUID(),false, 0); | |
| 2859 | ✗ | Lwpns.add(w); | |
| 2860 | ✗ | break; | |
| 2861 | } | ||
| 2862 | case -6: | ||
| 2863 | { | ||
| 2864 | ✗ | weapon *w = new weapon(x,y-fakez,z,wSBomb,0,wdp,0,-1,getUID(),false, 0); | |
| 2865 | ✗ | Lwpns.add(w); | |
| 2866 | ✗ | break; | |
| 2867 | } | ||
| 2868 | case -5: | ||
| 2869 | { | ||
| 2870 | ✗ | weapon *w = new weapon(x,y-fakez,z,wBomb,effect_type,0,0,Hero.getUID(), txsz, tysz); | |
| 2871 | ✗ | Lwpns.add(w); | |
| 2872 | ✗ | break; | |
| 2873 | } | ||
| 2874 | case -4: | ||
| 2875 | { | ||
| 2876 | ✗ | weapon *w = new weapon(x,y-fakez,z,wSBomb,effect_type,0,0,Hero.getUID(), txsz, tysz); | |
| 2877 | ✗ | Lwpns.add(w); | |
| 2878 | ✗ | break; | |
| 2879 | } | ||
| 2880 | ✗ | case -3: explode(1); break; | |
| 2881 | ✗ | case -2: explode(2); break; | |
| 2882 | ✗ | case -1: explode(0); break; | |
| 2883 | ✗ | case 0: break; | |
| 2884 | |||
| 2885 | default: | ||
| 2886 | { | ||
| 2887 | //Dummy weapon function | ||
| 2888 | ✗ | if ( effect_type > 255 ) effect_type = 0; //Sanity bound the sprite ID. | |
| 2889 | ✗ | weapon *w = new weapon(x,y-fakez,z,wSSparkle,effect_type,0,0,Hero.getUID(), txsz, tysz,0,0,0,0,0,0,0); | |
| 2890 | ✗ | Lwpns.add(w); | |
| 2891 | ✗ | break; | |
| 2892 | } | ||
| 2893 | } | ||
| 2894 | |||
| 2895 | |||
| 2896 | ✗ | yofs = -32768; | |
| 2897 | ✗ | switch(guysbuf[new_id&0xFFF].type) | |
| 2898 | { | ||
| 2899 | case eeGLEEOK: | ||
| 2900 | { | ||
| 2901 | ✗ | Z_scripterrlog("Replacing a gleeok.\n"); | |
| 2902 | ✗ | enemy *tempenemy = (enemy *) guys.getByUID(parentCore); | |
| 2903 | ✗ | hp = -999; | |
| 2904 | ✗ | if (tempenemy) tempenemy->hp = -999; | |
| 2905 | ✗ | break; | |
| 2906 | |||
| 2907 | } | ||
| 2908 | default: | ||
| 2909 | ✗ | hp = -1000; break; | |
| 2910 | } | ||
| 2911 | ✗ | int mi = mapind(cur_map, screen_spawned); | |
| 2912 | ✗ | ++game->guys[mi]; | |
| 2913 | ✗ | return 1; | |
| 2914 | |||
| 2915 | } | ||
| 2916 | case edSPLIT: | ||
| 2917 | { | ||
| 2918 | ✗ | for ( int32_t q = 0; q < dmisc4; q++ ) | |
| 2919 | { | ||
| 2920 | ✗ | addenemy(screen_spawned,x,y, | |
| 2921 | ✗ | dmisc3+0x1000,-15); | |
| 2922 | |||
| 2923 | ✗ | } | |
| 2924 | ✗ | item_set = 0; //Do not make a drop. | |
| 2925 | ✗ | hp = -1000; | |
| 2926 | ✗ | return -1; | |
| 2927 | |||
| 2928 | } | ||
| 2929 | case edSUMMON: | ||
| 2930 | { | ||
| 2931 | ✗ | int32_t summon_count = zc::math::SafeMod(zc_oldrand(), dmisc4) + 1; | |
| 2932 | ✗ | for ( int32_t q = 0; q < summon_count; q++ ) | |
| 2933 | { | ||
| 2934 | ✗ | int32_t x2=16*((zc_oldrand()%12)+2); | |
| 2935 | ✗ | int32_t y2=16*((zc_oldrand()%7)+2); | |
| 2936 | ✗ | addenemy(screen_spawned, | |
| 2937 | //(x+(txsz*16)/2),(y+(tysz*16)/2) | ||
| 2938 | ✗ | x2,y2, | |
| 2939 | ✗ | dmisc3+0x1000,-15); | |
| 2940 | |||
| 2941 | ✗ | } | |
| 2942 | ✗ | sfx(get_qr(qr_MORESOUNDS) ? WAV_ZN1SUMMON : WAV_FIRE,pan(x)); | |
| 2943 | ✗ | return -1; | |
| 2944 | |||
| 2945 | } | ||
| 2946 | |||
| 2947 | case edEXPLODESMALL: | ||
| 2948 | { | ||
| 2949 | ✗ | weapon *ew=new weapon(x,y-fakez,z, ewBomb, 0, dmisc4, dir,-1,getUID(),false); | |
| 2950 | ✗ | Ewpns.add(ew); | |
| 2951 | ✗ | item_set = 0; //Should we make a drop? | |
| 2952 | ✗ | hp = -1000; | |
| 2953 | ✗ | return -1; | |
| 2954 | } | ||
| 2955 | |||
| 2956 | |||
| 2957 | case edEXPLODEHARMLESS: | ||
| 2958 | { | ||
| 2959 | ✗ | weapon *ew=new weapon(x,y-fakez,z, ewSBomb, 0, dmisc4, dir,-1,getUID(),false); | |
| 2960 | ✗ | Ewpns.add(ew); | |
| 2961 | ✗ | ew->hyofs = -32768; | |
| 2962 | ✗ | item_set = 0; //Should we make a drop? | |
| 2963 | ✗ | hp = -1000; | |
| 2964 | ✗ | return -1; | |
| 2965 | } | ||
| 2966 | |||
| 2967 | |||
| 2968 | case edEXPLODELARGE: | ||
| 2969 | { | ||
| 2970 | ✗ | weapon *ew=new weapon(x,y-fakez,z, ewSBomb, 0, dmisc4, dir,-1,getUID(),false); | |
| 2971 | ✗ | Ewpns.add(ew); | |
| 2972 | |||
| 2973 | ✗ | hp = -1000; | |
| 2974 | ✗ | return -1; | |
| 2975 | } | ||
| 2976 | |||
| 2977 | |||
| 2978 | case edTRIGGERSECRETS: | ||
| 2979 | { | ||
| 2980 | ✗ | trigger_secrets_for_screen(TriggerSource::Unspecified, screen_spawned, false); | |
| 2981 | ✗ | return -1; | |
| 2982 | } | ||
| 2983 | |||
| 2984 | case edSTUNORCHINK: | ||
| 2985 |
2/2✓ Branch 0 taken 649 times.
✓ Branch 1 taken 1526 times.
|
2175 | if(*power <= 0) |
| 2986 | { | ||
| 2987 | 649 | sfx(WAV_CHINK,pan(x)); | |
| 2988 | 649 | return 1; | |
| 2989 | } | ||
| 2990 |
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|
2645 | if (stunclk) |
| 2991 | { | ||
| 2992 |
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|
1119 | if(get_qr(qr_NO_STUNLOCK_IGNORE)) |
| 2993 | ✗ | return 0; | |
| 2994 |
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✓ Branch 1 taken 1119 times.
|
1119 | if(get_qr(qr_NO_STUNLOCK_BLOCK)) |
| 2995 | { | ||
| 2996 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 2997 | ✗ | return 1; | |
| 2998 | } | ||
| 2999 | 1119 | } | |
| 3000 | [[fallthrough]]; | ||
| 3001 | |||
| 3002 | case edSTUNORIGNORE: | ||
| 3003 |
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✓ Branch 1 taken 2502 times.
|
3461 | if(*power <= 0) |
| 3004 | 959 | return 0; | |
| 3005 |
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✓ Branch 1 taken 1952 times.
|
4454 | if (stunclk) |
| 3006 | { | ||
| 3007 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 1952 times.
|
1952 | if(get_qr(qr_NO_STUNLOCK_IGNORE)) |
| 3008 | ✗ | return 0; | |
| 3009 |
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✓ Branch 1 taken 1952 times.
|
1952 | if(get_qr(qr_NO_STUNLOCK_BLOCK)) |
| 3010 | { | ||
| 3011 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 3012 | ✗ | return 1; | |
| 3013 | } | ||
| 3014 | 1952 | } | |
| 3015 | [[fallthrough]]; | ||
| 3016 | |||
| 3017 | case edSTUNONLY: | ||
| 3018 |
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|
4460 | if((wpnId==wFire || wpnId==wBomb || wpnId==wSBomb || wpnId==wHookshot || wpnId==wSword) && stunclk>=159) |
| 3019 | { | ||
| 3020 | // Z_message("enemy::defend(), edSTUNONLY found a weapon of type FIRE, BOMB, SBOMB, HOOKSHOT, or SWORD:, with wpnId: \n", wpnId); | ||
| 3021 | 321 | return 1; | |
| 3022 | } | ||
| 3023 |
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✓ Branch 1 taken 3198 times.
|
4139 | if (stunclk) |
| 3024 | { | ||
| 3025 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 3198 times.
|
3198 | if(get_qr(qr_NO_STUNLOCK_IGNORE)) |
| 3026 | ✗ | return 0; | |
| 3027 |
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✓ Branch 1 taken 3198 times.
|
3198 | if(get_qr(qr_NO_STUNLOCK_BLOCK)) |
| 3028 | { | ||
| 3029 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 3030 | ✗ | return 1; | |
| 3031 | } | ||
| 3032 | 3198 | } | |
| 3033 | 4139 | stunclk=160; | |
| 3034 | 4139 | sfx(WAV_EHIT,pan(x)); | |
| 3035 | 4139 | return 1; | |
| 3036 | |||
| 3037 | case edCHINKL1: | ||
| 3038 | ✗ | if(*power >= 1*game->get_hero_dmgmult()) break; | |
| 3039 | [[fallthrough]]; | ||
| 3040 | case edCHINKL2: | ||
| 3041 |
2/2✓ Branch 0 taken 52 times.
✓ Branch 1 taken 61 times.
|
113 | if(*power >= 2*game->get_hero_dmgmult()) break; |
| 3042 | [[fallthrough]]; | ||
| 3043 | case edCHINKL4: | ||
| 3044 |
2/2✓ Branch 0 taken 80 times.
✓ Branch 1 taken 110 times.
|
190 | if(*power >= 4*game->get_hero_dmgmult()) break; |
| 3045 | [[fallthrough]]; | ||
| 3046 | case edCHINKL6: | ||
| 3047 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 111 times.
|
111 | if(*power >= 6*game->get_hero_dmgmult()) break; |
| 3048 | [[fallthrough]]; | ||
| 3049 | case edCHINKL8: | ||
| 3050 |
2/2✓ Branch 0 taken 43 times.
✓ Branch 1 taken 111 times.
|
154 | if(*power >= 8*game->get_hero_dmgmult()) break; |
| 3051 | [[fallthrough]]; | ||
| 3052 | case edCHINKL10: | ||
| 3053 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 111 times.
|
111 | if(*power >= 10*game->get_hero_dmgmult()) break; |
| 3054 | [[fallthrough]]; | ||
| 3055 | case edCHINK: | ||
| 3056 | 1074 | sfx(WAV_CHINK,pan(x)); | |
| 3057 | 1074 | return 1; | |
| 3058 | |||
| 3059 | case edIGNOREL1: | ||
| 3060 | ✗ | if(*power > 0) break; | |
| 3061 | [[fallthrough]]; | ||
| 3062 | |||
| 3063 | case edIGNORE: | ||
| 3064 | 22345 | return 0; | |
| 3065 | |||
| 3066 | case ed1HKO: | ||
| 3067 | 525 | *power = hp; | |
| 3068 | 525 | return -3; | |
| 3069 | |||
| 3070 | case ed2x: | ||
| 3071 | { | ||
| 3072 |
1/2✓ Branch 0 taken 497 times.
✗ Branch 1 not taken.
|
497 | *power = zc_max(1,*power*2); |
| 3073 | //int32_t pow = *power; | ||
| 3074 | //*power = vbound((pow*2),0,214747); | ||
| 3075 | 497 | return -1; | |
| 3076 | } | ||
| 3077 | case ed3x: | ||
| 3078 | { | ||
| 3079 |
1/2✓ Branch 0 taken 8 times.
✗ Branch 1 not taken.
|
8 | *power = zc_max(1,*power*3); |
| 3080 | //int32_t pow = *power; | ||
| 3081 | //*power = vbound((pow*3),0,214747); | ||
| 3082 | 8 | return -1; | |
| 3083 | } | ||
| 3084 | |||
| 3085 | case ed4x: | ||
| 3086 | { | ||
| 3087 | ✗ | *power = zc_max(1,*power*4); | |
| 3088 | //int32_t pow = *power; | ||
| 3089 | //*power = vbound((pow*4),0,214747); | ||
| 3090 | ✗ | return -1; | |
| 3091 | } | ||
| 3092 | |||
| 3093 | |||
| 3094 | case edHEAL: | ||
| 3095 | { //Probably needs its own function, or routine in the damage functuon to heal if power is negative. | ||
| 3096 | //int32_t pow = *power; | ||
| 3097 | //*power = vbound((pow*-1),0,214747); | ||
| 3098 | //break; | ||
| 3099 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 158 times.
|
158 | *power = zc_min(0,*power*-1); |
| 3100 | 158 | return -1; | |
| 3101 | } | ||
| 3102 | /* | ||
| 3103 | case edLEVELDAMAGE: | ||
| 3104 | { | ||
| 3105 | int32_t pow = *power; | ||
| 3106 | int32_t lvl = *level; | ||
| 3107 | *power = vbound((pow*lvl),0,214747); | ||
| 3108 | break; | ||
| 3109 | } | ||
| 3110 | case edLEVELREDUCTION: | ||
| 3111 | { | ||
| 3112 | int32_t pow = *power; | ||
| 3113 | int32_t lvl = *level; | ||
| 3114 | *power = vbound((pow/lvl),0,214747); | ||
| 3115 | break; | ||
| 3116 | } | ||
| 3117 | */ | ||
| 3118 | |||
| 3119 | case edQUARTDAMAGE: | ||
| 3120 |
2/2✓ Branch 0 taken 178 times.
✓ Branch 1 taken 3 times.
|
181 | *power = zc_max(1,*power/2); |
| 3121 | |||
| 3122 | [[fallthrough]]; | ||
| 3123 | case edHALFDAMAGE: | ||
| 3124 |
2/2✓ Branch 0 taken 997 times.
✓ Branch 1 taken 191 times.
|
1188 | *power = zc_max(1,*power/2); |
| 3125 | 1188 | break; | |
| 3126 | |||
| 3127 | case edSWITCH: | ||
| 3128 | { | ||
| 3129 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 4 times.
|
4 | if(Hero.switchhookclk) return 0; //Already switching! |
| 3130 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 4 times.
|
4 | switch(type) |
| 3131 | { | ||
| 3132 | case eeAQUA: case eeMOLD: case eeDONGO: case eeMANHAN: case eeGLEEOK: | ||
| 3133 | case eeDIG: case eeGHOMA: case eeLANM: case eePATRA: case eeGANON: | ||
| 3134 | ✗ | return 0; | |
| 3135 | } | ||
| 3136 | 4 | hooked_comborpos = rpos_t::None; | |
| 3137 | 4 | hooked_layerbits = 0; | |
| 3138 | 4 | switching_object = this; | |
| 3139 | 4 | switch_hooked = true; | |
| 3140 | 4 | Hero.doSwitchHook(game->get_switchhookstyle()); | |
| 3141 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 4 times.
|
4 | if(QMisc.miscsfx[sfxSWITCHED]) |
| 3142 | ✗ | sfx(QMisc.miscsfx[sfxSWITCHED],pan(x)); | |
| 3143 | 4 | return 1; | |
| 3144 | } | ||
| 3145 | |||
| 3146 | case 0: | ||
| 3147 | { | ||
| 3148 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 96382 times.
|
96382 | if(edef == edefSwitchHook) |
| 3149 | ✗ | return -1; | |
| 3150 |
4/4✓ Branch 0 taken 19592 times.
✓ Branch 1 taken 76790 times.
✓ Branch 2 taken 7811 times.
✓ Branch 3 taken 11781 times.
|
96382 | if (stunclk && *power == 0) |
| 3151 | { | ||
| 3152 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 11781 times.
|
11781 | if(get_qr(qr_NO_STUNLOCK_IGNORE)) |
| 3153 | ✗ | return 0; | |
| 3154 |
2/2✓ Branch 0 taken 26 times.
✓ Branch 1 taken 11755 times.
|
11781 | if(get_qr(qr_NO_STUNLOCK_BLOCK)) |
| 3155 | { | ||
| 3156 | 26 | sfx(WAV_CHINK,pan(x)); | |
| 3157 | 26 | return 1; | |
| 3158 | } | ||
| 3159 | 11755 | } | |
| 3160 | 96356 | break; | |
| 3161 | } | ||
| 3162 | } | ||
| 3163 | |||
| 3164 | 97719 | return -1; | |
| 3165 | 135235 | } | |
| 3166 | |||
| 3167 | 135235 | int32_t enemy::defendNewInt(int32_t wpnId, int32_t *power, int32_t edef, byte unblockable, weapon* w) | |
| 3168 | { | ||
| 3169 |
1/2✓ Branch 0 taken 135235 times.
✗ Branch 1 not taken.
|
135235 | int wuid = w?w->getUID():0; |
| 3170 |
1/2✓ Branch 0 taken 135235 times.
✗ Branch 1 not taken.
|
135235 | bool fakeweap = (w && !Lwpns.getByUID(wuid)); |
| 3171 | |||
| 3172 |
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✗ Branch 1 not taken.
|
135235 | if(fakeweap) |
| 3173 | ✗ | Lwpns.add(w); | |
| 3174 | 135235 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 3175 | 135235 | ev.clear(); | |
| 3176 | 135235 | ev.push_back(*power*10000); | |
| 3177 | 135235 | ev.push_back(edef*10000); | |
| 3178 | 135235 | ev.push_back(unblockable*10000); | |
| 3179 | 135235 | ev.push_back(wpnId*10000); | |
| 3180 | 135235 | ev.push_back(0); | |
| 3181 | 135235 | ev.push_back(getUID()); | |
| 3182 | 135235 | ev.push_back(wuid); | |
| 3183 | |||
| 3184 | 135235 | throwGenScriptEvent(GENSCR_EVENT_ENEMY_HIT1); | |
| 3185 | 135235 | *power = ev[0]/10000; | |
| 3186 | 135235 | edef = ev[1]/10000; | |
| 3187 | 135235 | unblockable = byte(ev[2]/10000); | |
| 3188 | 135235 | wpnId = ev[3] / 10000; | |
| 3189 | 135235 | bool nullify = ev[4]!=0; | |
| 3190 | 135235 | ev.clear(); | |
| 3191 | 135235 | int ret = 0; | |
| 3192 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 135235 times.
|
135235 | if(!nullify) |
| 3193 | { | ||
| 3194 | 135235 | ret = defendNew(wpnId, power, edef, unblockable); | |
| 3195 |
2/2✓ Branch 0 taken 37690 times.
✓ Branch 1 taken 97545 times.
|
135235 | if(ret < 0) |
| 3196 | { | ||
| 3197 | 97545 | ev.push_back(*power*10000); | |
| 3198 | 97545 | ev.push_back(edef*10000); | |
| 3199 | 97545 | ev.push_back(unblockable*10000); | |
| 3200 | 97545 | ev.push_back(wpnId*10000); | |
| 3201 | 97545 | ev.push_back(0); | |
| 3202 | 97545 | ev.push_back(getUID()); | |
| 3203 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 97545 times.
|
97545 | ev.push_back(w?w->getUID():0); |
| 3204 | |||
| 3205 | 97545 | throwGenScriptEvent(GENSCR_EVENT_ENEMY_HIT2); | |
| 3206 | 97545 | *power = ev[0]/10000; | |
| 3207 | 97545 | nullify = ev[4]!=0; | |
| 3208 | 97545 | ev.clear(); | |
| 3209 | 97545 | } | |
| 3210 | 135235 | } | |
| 3211 |
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|
135235 | if(fakeweap) |
| 3212 | ✗ | Lwpns.remove(w); | |
| 3213 | |||
| 3214 |
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|
135235 | return nullify ? 0 : ret; |
| 3215 | } | ||
| 3216 | |||
| 3217 | 108277 | int32_t enemy::defenditemclassNew(int32_t wpnId, int32_t *power, weapon *w, weapon* realweap) | |
| 3218 | { | ||
| 3219 |
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|
108277 | if(!realweap) realweap = w; |
| 3220 | 108277 | int32_t wid = getWeaponID(w); | |
| 3221 | |||
| 3222 | 108277 | int32_t edef = resolveEnemyDefence(w); | |
| 3223 |
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|
108277 | if(QHeader.zelda_version > 0x250) |
| 3224 | 14862 | return defendNewInt(wid, power, edef, w->unblockable, realweap); | |
| 3225 |
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|
93415 | switch(wid) |
| 3226 | { | ||
| 3227 | case wScript1: case wScript2: case wScript3: case wScript4: case wScript5: | ||
| 3228 | case wScript6: case wScript7: case wScript8: case wScript9: case wScript10: | ||
| 3229 | 993 | return defend(wpnId, power, edefSCRIPT); | |
| 3230 | |||
| 3231 | case wWhistle: | ||
| 3232 | ✗ | return -1; | |
| 3233 | |||
| 3234 | default: | ||
| 3235 | 92422 | return defendNewInt(wid, power, edef, w->unblockable, realweap); | |
| 3236 | } | ||
| 3237 | 108277 | } | |
| 3238 | |||
| 3239 | |||
| 3240 | // Check defenses without actually acting on them. | ||
| 3241 | 27402 | bool enemy::candamage(int32_t power, int32_t edef, byte unblockable) | |
| 3242 | { | ||
| 3243 |
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|
27402 | switch(defense[edef]) |
| 3244 | { | ||
| 3245 | case edSTUNONLY: | ||
| 3246 | 474 | return false; | |
| 3247 | case edSTUNORCHINK: | ||
| 3248 | case edCHINK: | ||
| 3249 | 15409 | return unblockable&WPNUNB_BLOCK; | |
| 3250 | case edSTUNORIGNORE: | ||
| 3251 | case edIGNORE: | ||
| 3252 | 11050 | return unblockable&WPNUNB_IGNR; | |
| 3253 | |||
| 3254 | case edIGNOREL1: | ||
| 3255 | ✗ | return (unblockable&WPNUNB_IGNR) || power >= 1*game->get_hero_dmgmult(); | |
| 3256 | case edCHINKL1: | ||
| 3257 | ✗ | return (unblockable&WPNUNB_BLOCK) || power >= 1*game->get_hero_dmgmult(); | |
| 3258 | |||
| 3259 | case edCHINKL2: | ||
| 3260 | ✗ | return (unblockable&WPNUNB_BLOCK) || power >= 2*game->get_hero_dmgmult(); | |
| 3261 | |||
| 3262 | case edCHINKL4: | ||
| 3263 | ✗ | return (unblockable&WPNUNB_BLOCK) || power >= 4*game->get_hero_dmgmult(); | |
| 3264 | |||
| 3265 | case edCHINKL6: | ||
| 3266 | ✗ | return (unblockable&WPNUNB_BLOCK) || power >= 6*game->get_hero_dmgmult(); | |
| 3267 | |||
| 3268 | case edCHINKL8: | ||
| 3269 | ✗ | return (unblockable&WPNUNB_BLOCK) || power >= 8*game->get_hero_dmgmult(); | |
| 3270 | } | ||
| 3271 | |||
| 3272 | 469 | return true; | |
| 3273 | 27402 | } | |
| 3274 | |||
| 3275 | // Do we do damage? | ||
| 3276 | // 0: takehit returns 0 | ||
| 3277 | // 1: takehit returns 1 | ||
| 3278 | // -1: do damage | ||
| 3279 | 993 | int32_t enemy::defend(int32_t wpnId, int32_t *power, int32_t edef) | |
| 3280 | { | ||
| 3281 |
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|
993 | if(shieldCanBlock) |
| 3282 | { | ||
| 3283 | ✗ | switch(defense[edef]) | |
| 3284 | { | ||
| 3285 | case edIGNORE: | ||
| 3286 | ✗ | return 0; | |
| 3287 | case edIGNOREL1: | ||
| 3288 | case edSTUNORIGNORE: | ||
| 3289 | ✗ | if(*power <= 0) | |
| 3290 | ✗ | return 0; | |
| 3291 | ✗ | } | |
| 3292 | |||
| 3293 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 3294 | ✗ | return 1; | |
| 3295 | } | ||
| 3296 | |||
| 3297 |
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|
993 | switch(defense[edef]) |
| 3298 | { | ||
| 3299 | case edSTUNORCHINK: | ||
| 3300 | ✗ | if(*power <= 0) | |
| 3301 | { | ||
| 3302 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 3303 | ✗ | return 1; | |
| 3304 | } | ||
| 3305 | |||
| 3306 | [[fallthrough]]; | ||
| 3307 | case edSTUNORIGNORE: | ||
| 3308 | ✗ | if(*power <= 0) | |
| 3309 | ✗ | return 0; | |
| 3310 | |||
| 3311 | [[fallthrough]]; | ||
| 3312 | case edSTUNONLY: | ||
| 3313 | ✗ | if((wpnId==wFire || wpnId==wBomb || wpnId==wSBomb || wpnId==wHookshot || wpnId==wSword) && stunclk>=159) | |
| 3314 | ✗ | return 1; | |
| 3315 | |||
| 3316 | ✗ | stunclk=160; | |
| 3317 | ✗ | sfx(WAV_EHIT,pan(x)); | |
| 3318 | ✗ | return 1; | |
| 3319 | |||
| 3320 | case edFREEZE: | ||
| 3321 | ✗ | frozenclock=-1; | |
| 3322 | //sfx(WAV_FREEZE,pan(x)); | ||
| 3323 | ✗ | return 1; | |
| 3324 | |||
| 3325 | case edCHINKL1: | ||
| 3326 | ✗ | if(*power >= 1*game->get_hero_dmgmult()) break; | |
| 3327 | [[fallthrough]]; | ||
| 3328 | case edCHINKL2: | ||
| 3329 | ✗ | if(*power >= 2*game->get_hero_dmgmult()) break; | |
| 3330 | [[fallthrough]]; | ||
| 3331 | case edCHINKL4: | ||
| 3332 | ✗ | if(*power >= 4*game->get_hero_dmgmult()) break; | |
| 3333 | [[fallthrough]]; | ||
| 3334 | case edCHINKL6: | ||
| 3335 | ✗ | if(*power >= 6*game->get_hero_dmgmult()) break; | |
| 3336 | [[fallthrough]]; | ||
| 3337 | case edCHINKL8: | ||
| 3338 | ✗ | if(*power >= 8*game->get_hero_dmgmult()) break; | |
| 3339 | [[fallthrough]]; | ||
| 3340 | case edCHINKL10: | ||
| 3341 | ✗ | if(*power >= 10*game->get_hero_dmgmult()) break; | |
| 3342 | [[fallthrough]]; | ||
| 3343 | case edCHINK: | ||
| 3344 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 3345 | ✗ | return 1; | |
| 3346 | case edTRIGGERSECRETS: | ||
| 3347 | ✗ | trigger_secrets_for_screen(TriggerSource::Unspecified, screen_spawned, false); | |
| 3348 | ✗ | break; | |
| 3349 | |||
| 3350 | case edIGNOREL1: | ||
| 3351 | ✗ | if(*power > 0) break; | |
| 3352 | [[fallthrough]]; | ||
| 3353 | case edIGNORE: | ||
| 3354 | 800 | return 0; | |
| 3355 | |||
| 3356 | case ed1HKO: | ||
| 3357 | ✗ | *power = hp; | |
| 3358 | ✗ | return -3; | |
| 3359 | |||
| 3360 | case ed2x: | ||
| 3361 | { | ||
| 3362 | ✗ | *power = zc_max(1,*power*2); | |
| 3363 | //int32_t pow = *power; | ||
| 3364 | //*power = vbound((pow*2),0,214747); | ||
| 3365 | ✗ | return -1; | |
| 3366 | } | ||
| 3367 | case ed3x: | ||
| 3368 | { | ||
| 3369 | ✗ | *power = zc_max(1,*power*3); | |
| 3370 | //int32_t pow = *power; | ||
| 3371 | //*power = vbound((pow*3),0,214747); | ||
| 3372 | ✗ | return -1; | |
| 3373 | } | ||
| 3374 | |||
| 3375 | case ed4x: | ||
| 3376 | { | ||
| 3377 | ✗ | *power = zc_max(1,*power*4); | |
| 3378 | //int32_t pow = *power; | ||
| 3379 | //*power = vbound((pow*4),0,214747); | ||
| 3380 | ✗ | return -1; | |
| 3381 | } | ||
| 3382 | |||
| 3383 | |||
| 3384 | case edHEAL: | ||
| 3385 | { //Probably needs its own function, or routine in the damage functuon to heal if power is negative. | ||
| 3386 | //int32_t pow = *power; | ||
| 3387 | //*power = vbound((pow*-1),0,214747); | ||
| 3388 | //break; | ||
| 3389 | ✗ | *power = zc_min(0,*power*-1); | |
| 3390 | ✗ | return -1; | |
| 3391 | } | ||
| 3392 | /* | ||
| 3393 | case edLEVELDAMAGE: | ||
| 3394 | { | ||
| 3395 | int32_t pow = *power; | ||
| 3396 | int32_t lvl = *level; | ||
| 3397 | *power = vbound((pow*lvl),0,214747); | ||
| 3398 | break; | ||
| 3399 | } | ||
| 3400 | case edLEVELREDUCTION: | ||
| 3401 | { | ||
| 3402 | int32_t pow = *power; | ||
| 3403 | int32_t lvl = *level; | ||
| 3404 | *power = vbound((pow/lvl),0,214747); | ||
| 3405 | break; | ||
| 3406 | } | ||
| 3407 | */ | ||
| 3408 | |||
| 3409 | |||
| 3410 | case edQUARTDAMAGE: | ||
| 3411 |
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|
7 | *power = zc_max(1,*power/2); |
| 3412 | |||
| 3413 | [[fallthrough]]; | ||
| 3414 | case edHALFDAMAGE: | ||
| 3415 |
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|
7 | *power = zc_max(1,*power/2); |
| 3416 | 7 | break; | |
| 3417 | } | ||
| 3418 | |||
| 3419 | 193 | return -1; | |
| 3420 | 993 | } | |
| 3421 | |||
| 3422 | // Defend against a particular item class. | ||
| 3423 | ✗ | int32_t enemy::defenditemclass(int32_t wpnId, int32_t *power) | |
| 3424 | { | ||
| 3425 | ✗ | int32_t def=-1; | |
| 3426 | |||
| 3427 | ✗ | switch(wpnId) | |
| 3428 | { | ||
| 3429 | // These first 2 are only used by Gohma... enemy::takehit() has complicated stun-calculation code for these. | ||
| 3430 | case wBrang: | ||
| 3431 | ✗ | def = defend(wpnId, power, edefBRANG); | |
| 3432 | ✗ | break; | |
| 3433 | |||
| 3434 | case wHookshot: | ||
| 3435 | ✗ | def = defend(wpnId, power, edefHOOKSHOT); | |
| 3436 | ✗ | break; | |
| 3437 | |||
| 3438 | // Anyway... | ||
| 3439 | case wBomb: | ||
| 3440 | ✗ | def = defend(wpnId, power, edefBOMB); | |
| 3441 | ✗ | break; | |
| 3442 | |||
| 3443 | case wSBomb: | ||
| 3444 | ✗ | def = defend(wpnId, power, edefSBOMB); | |
| 3445 | ✗ | break; | |
| 3446 | |||
| 3447 | case wArrow: | ||
| 3448 | ✗ | def = defend(wpnId, power, edefARROW); | |
| 3449 | ✗ | break; | |
| 3450 | |||
| 3451 | case wFire: | ||
| 3452 | ✗ | def = defend(wpnId, power, edefFIRE); | |
| 3453 | ✗ | break; | |
| 3454 | |||
| 3455 | case wWand: | ||
| 3456 | ✗ | def = defend(wpnId, power, edefWAND); | |
| 3457 | ✗ | break; | |
| 3458 | |||
| 3459 | case wMagic: | ||
| 3460 | ✗ | def = defend(wpnId, power, edefMAGIC); | |
| 3461 | ✗ | break; | |
| 3462 | |||
| 3463 | case wHammer: | ||
| 3464 | ✗ | def = defend(wpnId, power, edefHAMMER); | |
| 3465 | ✗ | break; | |
| 3466 | |||
| 3467 | case wSword: | ||
| 3468 | ✗ | def = defend(wpnId, power, edefSWORD); | |
| 3469 | ✗ | break; | |
| 3470 | |||
| 3471 | case wBeam: | ||
| 3472 | ✗ | def = defend(wpnId, power, edefBEAM); | |
| 3473 | ✗ | break; | |
| 3474 | |||
| 3475 | case wRefBeam: | ||
| 3476 | ✗ | def = defend(wpnId, power, edefREFBEAM); | |
| 3477 | ✗ | break; | |
| 3478 | |||
| 3479 | case wRefMagic: | ||
| 3480 | ✗ | def = defend(wpnId, power, edefREFMAGIC); | |
| 3481 | ✗ | break; | |
| 3482 | |||
| 3483 | case wRefFireball: | ||
| 3484 | ✗ | def = defend(wpnId, power, edefREFBALL); | |
| 3485 | ✗ | break; | |
| 3486 | |||
| 3487 | case wRefRock: | ||
| 3488 | ✗ | def = defend(wpnId, power, edefREFROCK); | |
| 3489 | ✗ | break; | |
| 3490 | |||
| 3491 | case wStomp: | ||
| 3492 | ✗ | def = defend(wpnId, power, edefSTOMP); | |
| 3493 | ✗ | break; | |
| 3494 | |||
| 3495 | case wCByrna: | ||
| 3496 | ✗ | def = defend(wpnId, power, edefBYRNA); | |
| 3497 | ✗ | break; | |
| 3498 | |||
| 3499 | case wScript1: | ||
| 3500 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT01); | |
| 3501 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3502 | ✗ | break; | |
| 3503 | |||
| 3504 | case wScript2: | ||
| 3505 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT02); | |
| 3506 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3507 | ✗ | break; | |
| 3508 | |||
| 3509 | case wScript3: | ||
| 3510 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT03); | |
| 3511 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3512 | ✗ | break; | |
| 3513 | |||
| 3514 | case wScript4: | ||
| 3515 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT04); | |
| 3516 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3517 | ✗ | break; | |
| 3518 | |||
| 3519 | case wScript5: | ||
| 3520 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT05); | |
| 3521 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3522 | ✗ | break; | |
| 3523 | |||
| 3524 | case wScript6: | ||
| 3525 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT06); | |
| 3526 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3527 | ✗ | break; | |
| 3528 | |||
| 3529 | case wScript7: | ||
| 3530 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT07); | |
| 3531 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3532 | ✗ | break; | |
| 3533 | |||
| 3534 | case wScript8: | ||
| 3535 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT08); | |
| 3536 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3537 | ✗ | break; | |
| 3538 | |||
| 3539 | case wScript9: | ||
| 3540 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT09); | |
| 3541 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3542 | ✗ | break; | |
| 3543 | |||
| 3544 | case wScript10: | ||
| 3545 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefSCRIPT10); | |
| 3546 | ✗ | else def = defend(wpnId, power, edefSCRIPT); | |
| 3547 | ✗ | break; | |
| 3548 | |||
| 3549 | case wWhistle: | ||
| 3550 | ✗ | if(QHeader.zelda_version > 0x250) def = defend(wpnId, power, edefWhistle); | |
| 3551 | ✗ | else break; | |
| 3552 | ✗ | break; | |
| 3553 | |||
| 3554 | case wRefArrow: | ||
| 3555 | ✗ | def = defend(wpnId, power, edefREFARROW); | |
| 3556 | ✗ | break; | |
| 3557 | case wRefFire: | ||
| 3558 | ✗ | def = defend(wpnId, power, edefREFFIRE); | |
| 3559 | ✗ | break; | |
| 3560 | case wRefFire2: | ||
| 3561 | ✗ | def = defend(wpnId, power, edefREFFIRE2); | |
| 3562 | ✗ | break; | |
| 3563 | |||
| 3564 | //!ZoriaRPG : We need some special cases here, to ensure that old script defs don;t break. | ||
| 3565 | //Probably best to do this from the qest file, loading the values of Script(generic) into each | ||
| 3566 | //of the ten if the quest version is lower than N. | ||
| 3567 | //Either that, or we need a boolean flag to set int32_t he enemy editor, or by ZScript that changes this behaviour. | ||
| 3568 | //such as bool UseSeparatedScriptDefences. hah. | ||
| 3569 | default: | ||
| 3570 | //if(wpnId>=wScript1 && wpnId<=wScript10) | ||
| 3571 | // { | ||
| 3572 | // def = defend(wpnId, power, edefSCRIPT); | ||
| 3573 | // } | ||
| 3574 | // } | ||
| 3575 | |||
| 3576 | ✗ | break; | |
| 3577 | } | ||
| 3578 | |||
| 3579 | ✗ | return def; | |
| 3580 | } | ||
| 3581 | |||
| 3582 | // take damage or ignore it | ||
| 3583 | // 2 or -2: force wait a frame | ||
| 3584 | // < 0: damage (if any) dealt | ||
| 3585 | // > 0: blocked | ||
| 3586 | // 0: weapon passes through unhindered | ||
| 3587 | 274677 | int32_t enemy::takehit(weapon *w, weapon* realweap) | |
| 3588 | { | ||
| 3589 |
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274677 | if(fallclk||drownclk) return 0; |
| 3590 |
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|
274677 | if(!realweap) realweap = w; |
| 3591 | 274677 | int32_t wpnId = w->id; | |
| 3592 | 274677 | int32_t power = w->power; | |
| 3593 | 274677 | int32_t wpnx = w->x; | |
| 3594 | 274677 | int32_t wpny = w->y; | |
| 3595 | 274677 | int32_t enemyHitWeapon = w->parentitem; | |
| 3596 | int32_t wpnDir; | ||
| 3597 | 274677 | int32_t parent_item = w->parentitem; | |
| 3598 | |||
| 3599 |
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|
274677 | if ( w->useweapon > 0 /*&& wpnId != wWhistle*/ ) |
| 3600 | { | ||
| 3601 | 115 | wpnId = w->useweapon; | |
| 3602 | 115 | } | |
| 3603 | |||
| 3604 | // If it's a boomerang that just bounced, use the opposite direction; | ||
| 3605 | // otherwise, it might bypass a shield. This probably won't handle | ||
| 3606 | // every case correctly, but it's better than having shields simply | ||
| 3607 | // not work against boomerangs. | ||
| 3608 |
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|
274677 | if(w->id==wBrang && w->misc==1 && w->clk2>=256 && w->clk2<264) |
| 3609 | 11111 | wpnDir = oppositeDir[w->dir]; | |
| 3610 | else | ||
| 3611 | 263566 | wpnDir = w->dir; | |
| 3612 | |||
| 3613 |
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|
274677 | if(dying || clk<0 || hclk>0 || superman) |
| 3614 | 7320 | return 0; | |
| 3615 | |||
| 3616 | //Prevent boomerang from writing to hitby[] for more than one frame. | ||
| 3617 | //This also prevents stunlock. | ||
| 3618 | //if ( stunclk > 0 ) return 0; | ||
| 3619 | //this needs a rule for boomerangs that cannot stunlock! | ||
| 3620 | //further, bouncing weapons should probably SFX_CHINK and bounce here. | ||
| 3621 | //sigh. | ||
| 3622 | |||
| 3623 | 281997 | int32_t ret = -1; | |
| 3624 | |||
| 3625 | // This obscure quest rule... | ||
| 3626 |
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|
281997 | if(get_qr(qr_BOMBDARKNUTFIX) && (wpnId==wBomb || wpnId==wSBomb)) |
| 3627 | { | ||
| 3628 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 3629 | 3702 | double ddir=atan2_MSVC2022_FIX(double(wpny-y),double(x-wpnx)); | |
| 3630 | 3702 | wpnDir=zc_oldrand()&3; | |
| 3631 | |||
| 3632 |
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|
3702 | if((ddir<=(((-1)*PI)/4))&&(ddir>(((-3)*PI)/4))) |
| 3633 | { | ||
| 3634 | 200 | wpnDir=down; | |
| 3635 | 200 | } | |
| 3636 |
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|
3502 | else if((ddir<=(((1)*PI)/4))&&(ddir>(((-1)*PI)/4))) |
| 3637 | { | ||
| 3638 | 305 | wpnDir=right; | |
| 3639 | 305 | } | |
| 3640 |
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|
3197 | else if((ddir<=(((3)*PI)/4))&&(ddir>(((1)*PI)/4))) |
| 3641 | { | ||
| 3642 | 2194 | wpnDir=up; | |
| 3643 | 2194 | } | |
| 3644 | else | ||
| 3645 | { | ||
| 3646 | 1003 | wpnDir=left; | |
| 3647 | } | ||
| 3648 | 3702 | } | |
| 3649 | |||
| 3650 | 281997 | int32_t xdir = dir; | |
| 3651 | 281997 | shieldCanBlock=false; | |
| 3652 | |||
| 3653 |
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|
282759 | if(!(w->unblockable&WPNUNB_BLOCK)&&((wpnId==wHookshot && hitshield(wpnx, wpny, xdir)) |
| 3654 |
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|
270717 | || ((flags&guy_shield_front && wpnDir==(xdir^down)) || (flags&guy_shield_back && wpnDir==(xdir^up)) || |
| 3655 |
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|
256922 | (flags&guy_shield_left && wpnDir==(xdir^(xdir&2?right:left))) || (flags&guy_shield_right && wpnDir==(xdir^(dir&2?left:right))))) |
| 3656 | ) | ||
| 3657 | // The hammer should already be dealt with by subclasses (Walker etc.) | ||
| 3658 | { | ||
| 3659 |
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|
47512 | switch(wpnId) |
| 3660 | { | ||
| 3661 | // Weapons which shields protect against | ||
| 3662 | case wSword: | ||
| 3663 | case wWand: | ||
| 3664 |
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|
5963 | if(Hero.getCharging()>0) |
| 3665 | 2 | Hero.setAttackClk(Hero.getAttackClk()+1); //Cancel charging | |
| 3666 | |||
| 3667 | [[fallthrough]]; | ||
| 3668 | case wHookshot: | ||
| 3669 | case wHSHandle: | ||
| 3670 | case wBrang: | ||
| 3671 | 6341 | shieldCanBlock=true; | |
| 3672 | 6679 | break; | |
| 3673 | |||
| 3674 | case wBeam: | ||
| 3675 | case wRefBeam: | ||
| 3676 | // Mirror shielded enemies! | ||
| 3677 | #if 0 | ||
| 3678 | if(false /*flags&guy_mirror*/ && !get_qr(qr_SWORDMIRROR)) | ||
| 3679 | { | ||
| 3680 | if(wpnId>wEnemyWeapons) | ||
| 3681 | return 0; | ||
| 3682 | |||
| 3683 | sfx(WAV_CHINK,pan(x)); | ||
| 3684 | return 1; | ||
| 3685 | } | ||
| 3686 | |||
| 3687 | #endif | ||
| 3688 | |||
| 3689 | [[fallthrough]]; | ||
| 3690 | case wRefRock: | ||
| 3691 | case wRefFireball: | ||
| 3692 | case wMagic: | ||
| 3693 | #if 0 | ||
| 3694 | if(false /*flags&guy_mirror*/ && (wpnId!=wRefRock || get_qr(qr_REFLECTROCKS))) | ||
| 3695 | { | ||
| 3696 | sfx(WAV_CHINK,pan(x)); | ||
| 3697 | return 3; | ||
| 3698 | } | ||
| 3699 | |||
| 3700 | #endif | ||
| 3701 | |||
| 3702 |
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|
368 | if(wpnId>wEnemyWeapons) |
| 3703 | ✗ | return 0; | |
| 3704 | |||
| 3705 | [[fallthrough]]; | ||
| 3706 | case wArrow: | ||
| 3707 | 411 | case wRefArrow: | |
| 3708 | default: | ||
| 3709 | 1901 | shieldCanBlock=true; | |
| 3710 | 1901 | break; | |
| 3711 | |||
| 3712 | // Bombs | ||
| 3713 | case wSBomb: | ||
| 3714 | case wBomb: | ||
| 3715 |
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|
11 | if (!get_qr(qr_TRUEFIXEDBOMBSHIELD)) goto hitclock; |
| 3716 | ✗ | else if (!get_qr(qr_BOMBSPIERCESHIELD)) | |
| 3717 | { | ||
| 3718 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 3719 | ✗ | return 0; | |
| 3720 | } | ||
| 3721 | ✗ | else break; | |
| 3722 | |||
| 3723 | // Weapons which ignore shields | ||
| 3724 | case wWhistle: | ||
| 3725 | case wHammer: | ||
| 3726 | 168 | break; | |
| 3727 | |||
| 3728 | // Weapons which shouldn't be removed by shields | ||
| 3729 | case wLitBomb: | ||
| 3730 | case wLitSBomb: | ||
| 3731 | case wWind: | ||
| 3732 | case wPhantom: | ||
| 3733 | case wSSparkle: | ||
| 3734 | case wBait: | ||
| 3735 | 864 | return 0; | |
| 3736 | |||
| 3737 | case wFire: | ||
| 3738 | case wRefFire: | ||
| 3739 | case wRefFire2: | ||
| 3740 | ; | ||
| 3741 | 757 | } | |
| 3742 | 9167 | } | |
| 3743 | |||
| 3744 |
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|
275588 | switch(wpnId) |
| 3745 | { | ||
| 3746 | case wWhistle: //No longer completely ignore whistle weapons! -Z | ||
| 3747 | { | ||
| 3748 | |||
| 3749 |
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|
432 | if ( ((itemsbuf[parent_item].flags & item_flag2) == 0) || ( parent_item == -1 ) ) //if the flag is set, or the weapon is scripted |
| 3750 | { | ||
| 3751 | 432 | return 0; break; | |
| 3752 | } | ||
| 3753 | else | ||
| 3754 | { | ||
| 3755 | ✗ | w->power = power = itemsbuf[parent_item].misc5; | |
| 3756 | ✗ | goto takehit_default; | |
| 3757 | } | ||
| 3758 | break; | ||
| 3759 | } | ||
| 3760 | |||
| 3761 | case wPhantom: | ||
| 3762 | 270 | return 0; | |
| 3763 | |||
| 3764 | case wLitBomb: | ||
| 3765 | case wLitSBomb: | ||
| 3766 | case wBait: | ||
| 3767 | case wWind: | ||
| 3768 | case wSSparkle: | ||
| 3769 | 103856 | return 0; | |
| 3770 | |||
| 3771 | case wFSparkle: | ||
| 3772 | |||
| 3773 | // Only take sparkle damage if the sparkle's parent item is not | ||
| 3774 | // defended against. | ||
| 3775 |
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|
27419 | if(enemyHitWeapon > -1) |
| 3776 | { | ||
| 3777 | 27402 | int32_t p = 0; | |
| 3778 | 27402 | int32_t f = itemsbuf[enemyHitWeapon].type; | |
| 3779 | |||
| 3780 |
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|
27402 | switch(f) |
| 3781 | { | ||
| 3782 | case itype_arrow: | ||
| 3783 | ✗ | if(!candamage(p, edefARROW, w->unblockable)) return 0; | |
| 3784 | |||
| 3785 | ✗ | break; | |
| 3786 | |||
| 3787 | case itype_cbyrna: | ||
| 3788 | ✗ | if(!candamage(p, edefBYRNA, w->unblockable)) return 0; | |
| 3789 | |||
| 3790 | ✗ | break; | |
| 3791 | |||
| 3792 | case itype_brang: | ||
| 3793 |
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|
27402 | if(!candamage(p, edefBRANG, w->unblockable)) return 0; |
| 3794 | |||
| 3795 | 469 | break; | |
| 3796 | |||
| 3797 | default: | ||
| 3798 | ✗ | return 0; | |
| 3799 | } | ||
| 3800 | 469 | } | |
| 3801 | |||
| 3802 | 486 | wpnId = wSword; | |
| 3803 | 486 | power = game->get_hero_dmgmult()>>1; | |
| 3804 | 486 | goto takehit_default; | |
| 3805 | |||
| 3806 | case wBrang: | ||
| 3807 | { | ||
| 3808 | //int32_t def = defendNew(wpnId, &power, edefBRANG, w); | ||
| 3809 | 25184 | int32_t def = defendNewInt(wpnId, &power, resolveEnemyDefence(w), w->unblockable, realweap); | |
| 3810 | //preventing stunlock might be best, here. -Z | ||
| 3811 |
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|
25184 | if(def >= 0) return def; |
| 3812 | 19599 | ret = def; | |
| 3813 | |||
| 3814 | // Not hurt by 0-damage weapons | ||
| 3815 |
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|
19599 | if(!(flags & guy_bhit)) |
| 3816 | { | ||
| 3817 | 16382 | stunclk=160; | |
| 3818 | |||
| 3819 |
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|
16382 | if(enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].power : current_item_power(itype_brang)) |
| 3820 | { | ||
| 3821 |
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|
1311 | hp -= (enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].power : current_item_power(itype_brang))*game->get_hero_dmgmult(); |
| 3822 | 1311 | goto hitclock; | |
| 3823 | } | ||
| 3824 | |||
| 3825 | 15071 | break; | |
| 3826 | } | ||
| 3827 | |||
| 3828 |
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|
3217 | if(!power) |
| 3829 |
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|
2793 | hp-=(enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].level : current_item(itype_brang))*game->get_hero_dmgmult(); |
| 3830 | else | ||
| 3831 | 424 | hp-=power; | |
| 3832 | |||
| 3833 | 3217 | goto hitclock; | |
| 3834 | } | ||
| 3835 | |||
| 3836 | case wHookshot: | ||
| 3837 | { | ||
| 3838 | //int32_t def = defendNew(wpnId, &power, edefHOOKSHOT,w); | ||
| 3839 | 2767 | int32_t def = defendNewInt(wpnId, &power, resolveEnemyDefence(w), w->unblockable, realweap); | |
| 3840 | |||
| 3841 |
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|
2767 | if(def >= 0) return def; |
| 3842 | 1773 | ret = def; | |
| 3843 | |||
| 3844 |
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|
1773 | bool swgrab = switch_hooked || w->family_class == itype_switchhook; |
| 3845 |
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|
1773 | if(swgrab || !(flags & guy_bhit)) |
| 3846 | { | ||
| 3847 |
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|
1625 | if(!swgrab) |
| 3848 | 1625 | stunclk=160; | |
| 3849 | |||
| 3850 |
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|
1625 | if(enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].power : current_item_power(itype_hookshot)) |
| 3851 | { | ||
| 3852 |
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|
549 | hp -= (enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].power : current_item_power(itype_hookshot))*game->get_hero_dmgmult(); |
| 3853 | 549 | goto hitclock; | |
| 3854 | } | ||
| 3855 | |||
| 3856 | 1076 | break; | |
| 3857 | } | ||
| 3858 | |||
| 3859 |
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|
148 | if(!power) hp-=(enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].level : current_item(itype_hookshot))*game->get_hero_dmgmult(); |
| 3860 | else | ||
| 3861 | 45 | hp-=power; | |
| 3862 | |||
| 3863 | 148 | goto hitclock; | |
| 3864 | } | ||
| 3865 | break; | ||
| 3866 | |||
| 3867 | case wHSHandle: | ||
| 3868 | { | ||
| 3869 |
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|
9057 | if(itemsbuf[enemyHitWeapon>-1 ? enemyHitWeapon : current_item_id(itype_hookshot)].flags & item_flag1) |
| 3870 | 523 | return 0; | |
| 3871 | |||
| 3872 |
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|
8534 | bool ignorehookshot = ((defense[edefHOOKSHOT] == edIGNORE) || ((defense[edefHOOKSHOT] == edIGNOREL1 || defense[edefHOOKSHOT] == edSTUNORIGNORE) |
| 3873 |
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|
2440 | && (enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].power : current_item_power(itype_hookshot)) <= 0)); |
| 3874 | |||
| 3875 | // Peahats, Darknuts, Aquamentuses, Pols Voices, Wizzrobes, Manhandlas | ||
| 3876 |
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|
10246 | if(!(type==eePEAHAT || type==eeAQUA || type==eeMANHAN || (type==eeWIZZ && !ignorehookshot) |
| 3877 |
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|
2788 | || (type==eeWALK && dmisc9==e9tPOLSVOICE) || (type==eeWALK && flags&(guy_shield_back|guy_shield_front|guy_shield_left|guy_shield_right)))) |
| 3878 | 2178 | return 0; | |
| 3879 | |||
| 3880 | 12102 | power = game->get_hero_dmgmult(); | |
| 3881 | 12588 | } | |
| 3882 | |||
| 3883 | takehit_default: | ||
| 3884 | |||
| 3885 | [[fallthrough]]; | ||
| 3886 | default: | ||
| 3887 | // Work out the defenses! | ||
| 3888 | { | ||
| 3889 | 107699 | int32_t def = defenditemclassNew(wpnId, &power, w, realweap); | |
| 3890 | |||
| 3891 |
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|
107699 | if(def >= 0) |
| 3892 | 31754 | return def; | |
| 3893 |
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✓ Branch 1 taken 460 times.
|
75945 | else if(def == -3) // OHKO... doesn't 'hit' the weapon? |
| 3894 | 460 | ret = 0; | |
| 3895 | } | ||
| 3896 | |||
| 3897 |
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|
151875 | if(!power) |
| 3898 | { | ||
| 3899 |
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|
17 | if(flags & guy_bhit) |
| 3900 | 2 | hp-=1; | |
| 3901 | else | ||
| 3902 | { | ||
| 3903 | // Don't make a long chain of 'stun' hits | ||
| 3904 |
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|
15 | if((wpnId==wFire || wpnId==wBomb || wpnId==wSBomb || wpnId==wSword) && stunclk>0) |
| 3905 | 4 | return 1; | |
| 3906 | |||
| 3907 | |||
| 3908 |
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|
11 | if(!switch_hooked) |
| 3909 | 11 | stunclk=160; | |
| 3910 | 11 | break; | |
| 3911 | } | ||
| 3912 | 2 | } | |
| 3913 | 75928 | else hp-=power; | |
| 3914 | |||
| 3915 | hitclock: | ||
| 3916 | 81166 | hclk=33; | |
| 3917 | |||
| 3918 | // Use w->dir instead of wpnDir to make sure boomerangs don't push enemies the wrong way | ||
| 3919 |
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|
81166 | if((dir&2)==(w->dir&2)) |
| 3920 | { | ||
| 3921 | 45060 | sclk=(w->dir<<8)+16; | |
| 3922 | 45060 | } | |
| 3923 | 81166 | } | |
| 3924 | |||
| 3925 |
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|
97324 | if(((wpnId==wBrang) || (get_qr(qr_NOFLASHDEATH))) && (hp<=0 && !immortal)) |
| 3926 | { | ||
| 3927 | 22015 | fading=fade_blue_poof; | |
| 3928 | 22015 | } | |
| 3929 | |||
| 3930 |
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|
97324 | if ( FFCore.getQuestHeaderInfo(vZelda) > 0x250 || ( FFCore.getQuestHeaderInfo(vZelda) == 0x250 && FFCore.getQuestHeaderInfo(vBuild) > 31 )) //2.53 Gamma 2 and later |
| 3931 | { | ||
| 3932 |
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|
11069 | if( hitsfx > 0 ) //user-set hit sound. |
| 3933 | { | ||
| 3934 |
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|
11069 | if (!dying) //don't play the hit sound on death! -Z |
| 3935 | 11069 | sfx(hitsfx, pan(x)); | |
| 3936 | 11069 | } | |
| 3937 | ✗ | else sfx(WAV_EHIT, pan(x)); //Don't play the hardcoded sound if the user sets a custom one. | |
| 3938 | 11069 | } | |
| 3939 | else //2.50.2 or earlier | ||
| 3940 | { | ||
| 3941 | 86255 | sfx(WAV_EHIT, pan(x)); | |
| 3942 | 86255 | sfx(hitsfx, pan(x)); | |
| 3943 | } | ||
| 3944 |
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|
97324 | if(type==eeGUY) |
| 3945 | 29 | sfx(WAV_EDEAD, pan(x)); | |
| 3946 | |||
| 3947 | // Penetrating weapons | ||
| 3948 |
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|
97324 | if((wpnId==wArrow || wpnId==wBeam) && !cannotpenetrate()) |
| 3949 | { | ||
| 3950 | 8920 | int32_t item=enemyHitWeapon; | |
| 3951 | |||
| 3952 |
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|
8920 | if(wpnId==wArrow) |
| 3953 | { | ||
| 3954 | //If we use an arrow type for the item's Weapon type, the flags differ, so we need to rely on the flags from an arrow class. | ||
| 3955 |
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|
1752 | if(item>=0 && (itemsbuf[item].flags&item_flag1) && (itemsbuf[parent_item].type == itype_arrow)) |
| 3956 | 379 | return 0; | |
| 3957 |
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|
1373 | else if(get_qr(qr_ARROWS_ALWAYS_PENETRATE)) return 0; |
| 3958 | //if(item<0) | ||
| 3959 | else | ||
| 3960 | 1373 | item=current_item_id(itype_arrow); | |
| 3961 | 1373 | } | |
| 3962 | |||
| 3963 | else | ||
| 3964 | { | ||
| 3965 | |||
| 3966 | //If we use an swordbeam type for the item's Weapon type, the flags differ, so we need to rely on the flags from an arrow class. | ||
| 3967 |
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|
7168 | if(item>=0 && (itemsbuf[item].flags&item_flag3) && (itemsbuf[parent_item].type == itype_sword)) |
| 3968 | ✗ | return 0; | |
| 3969 | |||
| 3970 |
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|
7168 | else if(get_qr(qr_SWORDBEAMS_ALWAYS_PENETRATE)) return 0; |
| 3971 | else | ||
| 3972 | //if(item<0) | ||
| 3973 | 7168 | item=current_item_id(itype_sword); | |
| 3974 | } | ||
| 3975 | 8541 | } | |
| 3976 | |||
| 3977 | 96945 | return ret; | |
| 3978 | 278037 | } | |
| 3979 | |||
| 3980 | 63955693 | bool enemy::dont_draw() const | |
| 3981 | { | ||
| 3982 |
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|
63955693 | if(fading==fade_invisible || (((flags&guy_blinking)||(fading==fade_flicker)) && (clk&1))) |
| 3983 | 639581 | return true; | |
| 3984 | |||
| 3985 |
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|
63316112 | if(flags&guy_invisible) |
| 3986 | 1375509 | return true; | |
| 3987 | |||
| 3988 |
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|
61940603 | if(flags&guy_lens_only && !lensclk) |
| 3989 | ✗ | return true; | |
| 3990 | |||
| 3991 | 61940603 | return false; | |
| 3992 | 63955693 | } | |
| 3993 | |||
| 3994 | #define DRAW_NORMAL 2 | ||
| 3995 | #define DRAW_CLOAKED 1 | ||
| 3996 | #define DRAW_INVIS 0 | ||
| 3997 | // base drawing function to be used by all derived classes instead of | ||
| 3998 | // sprite::draw() | ||
| 3999 | 46383919 | void enemy::draw(BITMAP *dest) | |
| 4000 | { | ||
| 4001 | 46383919 | didScriptThisFrame = false; //Since there's no better place to put it | |
| 4002 |
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|
46383919 | if(fading==fade_invisible || (((flags&guy_blinking)||(fading==fade_flicker)) && (clk&1))) |
| 4003 | 1082723 | return; | |
| 4004 |
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|
45301196 | if(flags&guy_invisible) |
| 4005 | 2770966 | return; | |
| 4006 | |||
| 4007 | //We did the normal don't_draw stuff here so we can make exceptions; specifically the lens check (which should make enemies | ||
| 4008 | // be cloaked if they have "invisible displays as cloaked" checked. | ||
| 4009 | |||
| 4010 | 42530230 | byte canSee = DRAW_NORMAL; | |
| 4011 | //Enemy specific stuff | ||
| 4012 |
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|
42530230 | if ( editorflags & ENEMY_FLAG1 ) |
| 4013 | { | ||
| 4014 | 1164 | canSee = DRAW_INVIS; | |
| 4015 |
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|
1164 | if (editorflags & ENEMY_FLAG4) canSee = DRAW_CLOAKED; |
| 4016 |
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|
1164 | if (dmisc13 >= 0 && (editorflags & ENEMY_FLAG2)) |
| 4017 | { | ||
| 4018 | ✗ | if (game->item[dmisc13]) | |
| 4019 | { | ||
| 4020 | ✗ | canSee = DRAW_NORMAL; | |
| 4021 | ✗ | } | |
| 4022 | //else if ( lensclk && getlensid.flags SHOWINVIS ) | ||
| 4023 | //{ | ||
| 4024 | // | ||
| 4025 | //} | ||
| 4026 | //else | ||
| 4027 | //{ | ||
| 4028 | // if ( (editorflags & ENEMY_FLAG4) ) canSee = DRAW_CLOAKED; | ||
| 4029 | // //otherwisem invisible | ||
| 4030 | //} | ||
| 4031 | ✗ | } | |
| 4032 | 1164 | } | |
| 4033 | //Room specific | ||
| 4034 | 42530230 | mapscr* scr = get_scr(screen_spawned); | |
| 4035 |
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|
42530230 | if (scr->flags3&fINVISROOM) |
| 4036 | { | ||
| 4037 |
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|
2397203 | if (canSee == DRAW_NORMAL && !(current_item(itype_amulet)) && |
| 4038 |
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|
226004 | !((itemsbuf[Hero.getLastLensID()].flags & item_flag5) && lensclk) && type!=eeGANON) canSee = DRAW_CLOAKED; |
| 4039 | 2171199 | } | |
| 4040 | //Lens check | ||
| 4041 |
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|
42530230 | if (lensclk) |
| 4042 | { | ||
| 4043 |
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|
27537 | if(flags&guy_lens_only) |
| 4044 | { | ||
| 4045 |
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|
432 | if (canSee == DRAW_INVIS) canSee = DRAW_NORMAL; |
| 4046 | 432 | } | |
| 4047 | 27537 | } | |
| 4048 | else | ||
| 4049 | { | ||
| 4050 |
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|
42502693 | if(flags&guy_lens_only) |
| 4051 | 73416 | canSee = DRAW_INVIS; | |
| 4052 | } | ||
| 4053 |
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|
42530230 | if (canSee == DRAW_INVIS && (editorflags & ENEMY_FLAG4)) canSee = DRAW_CLOAKED; |
| 4054 |
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|
42530230 | if (canSee == DRAW_NORMAL && (editorflags & ENEMY_FLAG16)) canSee = DRAW_CLOAKED; |
| 4055 | |||
| 4056 |
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|
42530230 | if (canSee == DRAW_INVIS) |
| 4057 | 74580 | return; | |
| 4058 | |||
| 4059 |
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|
42455650 | if(fallclk||drownclk) |
| 4060 | { | ||
| 4061 |
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|
4643 | if (canSee == DRAW_CLOAKED) |
| 4062 | { | ||
| 4063 | ✗ | sprite::drawcloaked(dest); | |
| 4064 | ✗ | } | |
| 4065 |
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|
4643 | else if (canSee == DRAW_NORMAL) |
| 4066 | { | ||
| 4067 | 4643 | sprite::draw(dest); | |
| 4068 | 4643 | } | |
| 4069 | 4643 | return; | |
| 4070 | } | ||
| 4071 | 42451007 | int32_t cshold=cs; | |
| 4072 | |||
| 4073 |
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|
42451007 | if(dying) |
| 4074 | { | ||
| 4075 |
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|
945772 | if(clk2>=19) |
| 4076 | { | ||
| 4077 | ✗ | if(!(clk2&2)) | |
| 4078 | { | ||
| 4079 | //if the enemy isn't totally invisible, or if it is, but Hero has the item needed to reveal it, draw it. | ||
| 4080 | ✗ | if (canSee == DRAW_CLOAKED) | |
| 4081 | { | ||
| 4082 | ✗ | sprite::drawcloaked(dest); | |
| 4083 | ✗ | } | |
| 4084 | ✗ | else if (canSee == DRAW_NORMAL) | |
| 4085 | { | ||
| 4086 | ✗ | sprite::draw(dest); | |
| 4087 | ✗ | } | |
| 4088 | ✗ | } | |
| 4089 | ✗ | return; | |
| 4090 | } | ||
| 4091 | |||
| 4092 | 945772 | flip = 0; | |
| 4093 | 945772 | tile = wpnsbuf[spr_death].tile; | |
| 4094 |
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|
945772 | if ( do_animation ) |
| 4095 | { | ||
| 4096 | 945772 | int32_t offs = 0; | |
| 4097 |
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|
945772 | if(!get_qr(qr_HARDCODED_ENEMY_ANIMS)) |
| 4098 | { | ||
| 4099 |
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|
92660 | if(clk2 > 2) |
| 4100 | { | ||
| 4101 | 2995 | spr_death_anim_clk=0; | |
| 4102 | 2995 | clk2=1; | |
| 4103 |
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|
2995 | if(hp > -1000) |
| 4104 | 2978 | death_sfx(); | |
| 4105 | 2995 | } | |
| 4106 |
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|
92660 | if(clk2==1 && spr_death_anim_clk>-1) |
| 4107 | { | ||
| 4108 | 65339 | ++clk2; | |
| 4109 |
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|
65339 | spr_death_anim_frm=(spr_death_anim_clk/zc_max(wpnsbuf[spr_death].speed,1)); |
| 4110 |
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|
65339 | spr_death_anim_frm *= zc_max(1,txsz); |
| 4111 | 65339 | int32_t rows = TILEROW(tile+spr_death_anim_frm)-TILEROW(tile); | |
| 4112 |
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|
65339 | spr_death_anim_frm += TILES_PER_ROW*(zc_min(0,tysz-1)*rows); |
| 4113 |
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|
65339 | if(++spr_death_anim_clk >= (zc_max(wpnsbuf[spr_death].speed,1) * zc_max(wpnsbuf[spr_death].frames,1))) |
| 4114 | { | ||
| 4115 | 2969 | spr_death_anim_clk=-1; | |
| 4116 | 2969 | clk2=1; | |
| 4117 | 2969 | } | |
| 4118 | 65339 | } | |
| 4119 | 92660 | tile += spr_death_anim_frm; | |
| 4120 | 92660 | } | |
| 4121 |
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|
853112 | else if(BSZ) |
| 4122 | { | ||
| 4123 |
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|
315607 | offs = zc_min((15-clk2)/3,4); |
| 4124 | 315607 | } | |
| 4125 |
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|
537505 | else if(clk2>6 && clk2<=12) |
| 4126 | { | ||
| 4127 | 179336 | offs = 1; | |
| 4128 | 179336 | } | |
| 4129 | |||
| 4130 |
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|
945772 | if(offs) |
| 4131 | { | ||
| 4132 |
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|
448493 | offs *= zc_max(1,txsz); |
| 4133 | 448493 | int32_t rows = TILEROW(tile+offs)-TILEROW(tile); | |
| 4134 |
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|
448493 | offs += TILES_PER_ROW*(zc_min(0,tysz-1)*rows); |
| 4135 | 448493 | } | |
| 4136 | 945772 | tile += offs; | |
| 4137 | 945772 | } | |
| 4138 | |||
| 4139 |
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|
945772 | if(!get_qr(qr_HARDCODED_ENEMY_ANIMS) || BSZ || fading==fade_blue_poof) |
| 4140 | 597449 | cs = wpnsbuf[spr_death].csets&15; | |
| 4141 | else | ||
| 4142 | 348323 | cs = (((clk2+5)>>1)&3)+6; | |
| 4143 | 945772 | } | |
| 4144 |
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|
41505235 | else if(hclk>0 && getCanFlicker()) |
| 4145 | { | ||
| 4146 | 1275681 | cs = getFlashingCSet(); | |
| 4147 | 1275681 | } | |
| 4148 | //draw every other frame for flickering enemies | ||
| 4149 |
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|
42451007 | if (is_hitflickerframe(false)) |
| 4150 | { | ||
| 4151 |
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|
304540 | int32_t temp_flicker_color = (hp > 0 || immortal) ? (flickercolor < 0 ? game->get_spriteflickercolor() : flickercolor) : 0; |
| 4152 |
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|
304540 | if (game->get_spriteflickercolor() || temp_flicker_color) |
| 4153 | { | ||
| 4154 |
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|
56509 | sprite_flicker_transp_passes = (flickertransp < 0 ? game->get_spriteflickertransp() : flickertransp); |
| 4155 | 56509 | sprite_flicker_color = temp_flicker_color; | |
| 4156 | 56509 | sprite::draw(dest); | |
| 4157 | 56509 | } | |
| 4158 | 304540 | } | |
| 4159 | else | ||
| 4160 | { | ||
| 4161 |
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|
42146467 | if (canSee == DRAW_CLOAKED) |
| 4162 | { | ||
| 4163 | 225162 | sprite::drawcloaked(dest); | |
| 4164 | 225162 | } | |
| 4165 |
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|
41921305 | else if (canSee == DRAW_NORMAL) |
| 4166 | { | ||
| 4167 |
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|
41921305 | if ( frozenclock < 0 ) |
| 4168 | { | ||
| 4169 | ✗ | if ( frozentile > 0 ) tile = frozentile; | |
| 4170 | ✗ | loadpalset(csBOSS,frozencset); | |
| 4171 | ✗ | } | |
| 4172 | 41921305 | sprite::draw(dest); | |
| 4173 | 41921305 | } | |
| 4174 | } | ||
| 4175 | 42451007 | cs=cshold; | |
| 4176 | 46383919 | } | |
| 4177 | |||
| 4178 | //old zc bosses | ||
| 4179 | 40956281 | void enemy::drawzcboss(BITMAP *dest) | |
| 4180 | { | ||
| 4181 | 40956281 | didScriptThisFrame = false; //Since there's no better place to put it | |
| 4182 |
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|
40956281 | if(dont_draw()) |
| 4183 | ✗ | return; | |
| 4184 | |||
| 4185 | 40956281 | int32_t cshold=cs; | |
| 4186 | |||
| 4187 |
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|
40956281 | if(dying) |
| 4188 | { | ||
| 4189 |
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|
784546 | if(clk2>=19) |
| 4190 | { | ||
| 4191 |
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|
4248 | if(!(clk2&2)) |
| 4192 | 2124 | sprite::drawzcboss(dest); | |
| 4193 | |||
| 4194 | 4248 | return; | |
| 4195 | } | ||
| 4196 | |||
| 4197 | 780298 | flip = 0; | |
| 4198 | 780298 | tile = wpnsbuf[spr_death].tile; | |
| 4199 | |||
| 4200 |
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|
780298 | if ( do_animation ) |
| 4201 | { | ||
| 4202 |
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|
780298 | if(!get_qr(qr_HARDCODED_ENEMY_ANIMS)) |
| 4203 | { | ||
| 4204 |
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|
4736 | if(clk2 > 2) |
| 4205 | { | ||
| 4206 | 12 | spr_death_anim_clk=0; | |
| 4207 | 12 | clk2=1; | |
| 4208 |
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|
12 | if(hp > -1000) |
| 4209 | 12 | death_sfx(); | |
| 4210 | 12 | } | |
| 4211 |
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|
4736 | if(clk2==1 && spr_death_anim_clk>-1) |
| 4212 | { | ||
| 4213 | 196 | ++clk2; | |
| 4214 |
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|
196 | spr_death_anim_frm=(spr_death_anim_clk/zc_max(wpnsbuf[spr_death].speed,1)); |
| 4215 |
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|
196 | spr_death_anim_frm *= zc_max(1,txsz); |
| 4216 | 196 | int32_t rows = TILEROW(tile+spr_death_anim_frm)-TILEROW(tile); | |
| 4217 |
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|
196 | spr_death_anim_frm += TILES_PER_ROW*(zc_min(0,tysz-1)*rows); |
| 4218 |
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|
196 | if(++spr_death_anim_clk >= (zc_max(wpnsbuf[spr_death].speed,1) * zc_max(wpnsbuf[spr_death].frames,1))) |
| 4219 | { | ||
| 4220 | 8 | spr_death_anim_clk=-1; | |
| 4221 | 8 | clk2=1; | |
| 4222 | 8 | } | |
| 4223 | 196 | } | |
| 4224 | 4736 | tile += spr_death_anim_frm; | |
| 4225 | 4736 | } | |
| 4226 |
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|
775562 | else if(BSZ) |
| 4227 |
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|
278586 | tile += zc_min((15-clk2)/3,4); |
| 4228 |
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|
496976 | else if(clk2>6 && clk2<=12) |
| 4229 | 165743 | ++tile; | |
| 4230 | 780298 | } | |
| 4231 | |||
| 4232 |
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|
780298 | if(!get_qr(qr_HARDCODED_ENEMY_ANIMS) || BSZ || fading==fade_blue_poof) |
| 4233 | 467194 | cs = wpnsbuf[spr_death].csets&15; | |
| 4234 | else | ||
| 4235 | 313104 | cs = (((clk2+5)>>1)&3)+6; | |
| 4236 | 780298 | } | |
| 4237 |
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|
40171735 | else if(hclk>0) |
| 4238 | { | ||
| 4239 | 1214690 | cs = getFlashingCSet(); | |
| 4240 | 1214690 | } | |
| 4241 | |||
| 4242 | 40952033 | mapscr* scr = get_scr(screen_spawned); | |
| 4243 | |||
| 4244 |
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|
40959576 | if((scr->flags3&fINVISROOM) && |
| 4245 |
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|
2045619 | !(current_item(itype_amulet)) && |
| 4246 |
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|
7543 | !(get_qr(qr_LENSSEESENEMIES) && |
| 4247 | 7543 | lensclk) && type!=eeGANON) | |
| 4248 | { | ||
| 4249 | 7543 | sprite::drawcloaked(dest); | |
| 4250 | 7543 | } | |
| 4251 | else | ||
| 4252 | { | ||
| 4253 |
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|
40944490 | if (is_hitflickerframe(true)) |
| 4254 | { | ||
| 4255 |
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|
23473 | int32_t temp_flicker_color = (hp > 0 || immortal) ? (flickercolor < 0 ? game->get_spriteflickercolor() : flickercolor) : 0; |
| 4256 |
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|
23473 | if (game->get_spriteflickercolor()) |
| 4257 | { | ||
| 4258 | ✗ | sprite_flicker_transp_passes = (flickertransp < 0 ? game->get_spriteflickertransp() : flickertransp); | |
| 4259 | ✗ | sprite_flicker_color = temp_flicker_color; | |
| 4260 | ✗ | sprite::drawzcboss(dest); | |
| 4261 | ✗ | } | |
| 4262 | 23473 | } | |
| 4263 | else | ||
| 4264 | 40921017 | sprite::drawzcboss(dest); | |
| 4265 | } | ||
| 4266 | |||
| 4267 | 40952033 | cs=cshold; | |
| 4268 | 40956281 | } | |
| 4269 | |||
| 4270 | |||
| 4271 | // similar to the overblock function--can do up to a 32x32 sprite | ||
| 4272 | //will this play nicely with scripttile, solely using the modifications in sprite::draw()? | ||
| 4273 | 323235 | void enemy::drawblock(BITMAP *dest,int32_t mask) | |
| 4274 | { | ||
| 4275 | 323235 | int32_t thold=tile; | |
| 4276 | 323235 | int32_t t1=tile; | |
| 4277 | 323235 | int32_t t2=tile+20; | |
| 4278 | 323235 | int32_t t3=tile+1; | |
| 4279 | 323235 | int32_t t4=tile+21; | |
| 4280 | |||
| 4281 |
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|
323235 | switch(mask) |
| 4282 | { | ||
| 4283 | case 1: | ||
| 4284 | ✗ | enemy::drawzcboss(dest); | |
| 4285 | ✗ | break; | |
| 4286 | |||
| 4287 | case 3: | ||
| 4288 | ✗ | if(flip&2) | |
| 4289 | ✗ | zc_swap(t1,t2); | |
| 4290 | |||
| 4291 | ✗ | tile=t1; | |
| 4292 | ✗ | enemy::drawzcboss(dest); | |
| 4293 | ✗ | tile=t2; | |
| 4294 | ✗ | yofs+=16; | |
| 4295 | ✗ | enemy::drawzcboss(dest); | |
| 4296 | ✗ | yofs-=16; | |
| 4297 | ✗ | break; | |
| 4298 | |||
| 4299 | case 5: | ||
| 4300 | ✗ | t2=tile+1; | |
| 4301 | |||
| 4302 | ✗ | if(flip&1) | |
| 4303 | ✗ | zc_swap(t1,t2); | |
| 4304 | |||
| 4305 | ✗ | tile=t1; | |
| 4306 | ✗ | enemy::drawzcboss(dest); | |
| 4307 | ✗ | tile=t2; | |
| 4308 | ✗ | xofs+=16; | |
| 4309 | ✗ | enemy::drawzcboss(dest); | |
| 4310 | ✗ | xofs-=16; | |
| 4311 | ✗ | break; | |
| 4312 | |||
| 4313 | case 15: | ||
| 4314 |
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|
323235 | if(flip&1) |
| 4315 | { | ||
| 4316 | 6756 | zc_swap(t1,t3); | |
| 4317 | 6756 | zc_swap(t2,t4); | |
| 4318 | 6756 | } | |
| 4319 | |||
| 4320 |
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|
323235 | if(flip&2) |
| 4321 | { | ||
| 4322 | ✗ | zc_swap(t1,t2); | |
| 4323 | ✗ | zc_swap(t3,t4); | |
| 4324 | ✗ | } | |
| 4325 | |||
| 4326 | 323235 | tile=t1; | |
| 4327 | 323235 | enemy::drawzcboss(dest); | |
| 4328 | 323235 | tile=t2; | |
| 4329 | 323235 | yofs+=16; | |
| 4330 | 323235 | enemy::drawzcboss(dest); | |
| 4331 | 323235 | yofs-=16; | |
| 4332 | 323235 | tile=t3; | |
| 4333 | 323235 | xofs+=16; | |
| 4334 | 323235 | enemy::drawzcboss(dest); | |
| 4335 | 323235 | tile=t4; | |
| 4336 | 323235 | yofs+=16; | |
| 4337 | 323235 | enemy::drawzcboss(dest); | |
| 4338 | 323235 | xofs-=16; | |
| 4339 | 323235 | yofs-=16; | |
| 4340 | 323235 | break; | |
| 4341 | } | ||
| 4342 | |||
| 4343 | 323235 | tile=thold; | |
| 4344 | 323235 | } | |
| 4345 | |||
| 4346 | 22435587 | bool enemy::can_drawshadow() const | |
| 4347 | { | ||
| 4348 |
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|
22435587 | if(dont_draw() || isSideViewGravity()) |
| 4349 | 2542008 | return false; | |
| 4350 | |||
| 4351 |
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|
19893579 | if(dying) |
| 4352 | 356303 | return false; | |
| 4353 | |||
| 4354 | 19537276 | mapscr* scr = get_scr(screen_spawned); | |
| 4355 |
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|
19537276 | if(((scr->flags3&fINVISROOM)&& !(current_item(itype_amulet)))|| |
| 4356 | 19537276 | (darkroom)) | |
| 4357 | 347010 | return false; | |
| 4358 | |||
| 4359 |
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|
19190266 | if(z <= 0 && fakez <= 0 && enemycanfall(id, false)) |
| 4360 | 16507954 | return false; | |
| 4361 | |||
| 4362 |
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|
2682312 | if(shadow_overpit()) |
| 4363 | 21604 | return false; | |
| 4364 | |||
| 4365 | 2660708 | return true; | |
| 4366 | 22435587 | } | |
| 4367 | 19059923 | void enemy::drawshadow(BITMAP *dest, bool translucent) | |
| 4368 | { | ||
| 4369 |
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|
19059923 | if(!can_drawshadow()) |
| 4370 | 17351358 | return; | |
| 4371 |
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|
1708565 | if(enemycanfall(id, false) && shadowtile == 0) |
| 4372 | 847 | shadowtile = wpnsbuf[spr_shadow].tile; | |
| 4373 | |||
| 4374 | 1708565 | sprite::drawshadow(dest,translucent); | |
| 4375 | 19059923 | } | |
| 4376 | |||
| 4377 | 129181 | void enemy::masked_draw(BITMAP *dest,int32_t mx,int32_t my,int32_t mw,int32_t mh) | |
| 4378 | { | ||
| 4379 | 129181 | BITMAP *sub=create_sub_bitmap(dest,mx,my,mw,mh); | |
| 4380 | |||
| 4381 |
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129181 | if(sub!=NULL) |
| 4382 | { | ||
| 4383 | 129181 | xofs-=mx; | |
| 4384 | 129181 | yofs-=my; | |
| 4385 | 129181 | enemy::draw(sub); | |
| 4386 | 129181 | xofs+=mx; | |
| 4387 | 129181 | yofs+=my; | |
| 4388 | 129181 | destroy_bitmap(sub); | |
| 4389 | 129181 | } | |
| 4390 | else | ||
| 4391 | ✗ | enemy::draw(dest); | |
| 4392 | 129181 | } | |
| 4393 | |||
| 4394 | 39 | void enemy::init_size_flags() | |
| 4395 | { | ||
| 4396 |
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|
39 | if (((SIZEflags & OVERRIDE_TILE_WIDTH) != 0) && d->txsz > 0) { txsz = d->txsz; if (txsz > 1) extend = 3; } |
| 4397 |
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|
39 | if (((SIZEflags & OVERRIDE_TILE_HEIGHT) != 0) && d->tysz > 0) { tysz = d->tysz; if (tysz > 1) extend = 3; } |
| 4398 |
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39 | if (((SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && d->hxsz >= 0) hit_width = d->hxsz; |
| 4399 |
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39 | if (((SIZEflags & OVERRIDE_HIT_HEIGHT) != 0) && d->hysz >= 0) hit_height = d->hysz; |
| 4400 |
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39 | if (((SIZEflags & OVERRIDE_HIT_Z_HEIGHT) != 0) && d->hzsz >= 0) hzsz = d->hzsz; |
| 4401 |
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39 | if ((SIZEflags & OVERRIDE_HIT_X_OFFSET) != 0) hxofs = d->hxofs; |
| 4402 |
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|
39 | if ((SIZEflags & OVERRIDE_HIT_Y_OFFSET) != 0) hyofs = d->hyofs; |
| 4403 |
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|
39 | if ((SIZEflags & OVERRIDE_DRAW_X_OFFSET) != 0) xofs = (int32_t)d->xofs; |
| 4404 |
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|
39 | if ((SIZEflags & OVERRIDE_DRAW_Y_OFFSET) != 0) |
| 4405 | { | ||
| 4406 | 2 | yofs = (int32_t)d->yofs; | |
| 4407 |
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|
2 | yofs += (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset); |
| 4408 | 2 | } | |
| 4409 |
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|
39 | if ((SIZEflags & OVERRIDE_DRAW_Z_OFFSET) != 0) zofs = (int32_t)d->zofs; |
| 4410 | 39 | } | |
| 4411 | |||
| 4412 | // override hit detection to check for invicibility, stunned, etc | ||
| 4413 | 118316701 | bool enemy::hit() | |
| 4414 | { | ||
| 4415 |
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|
118316701 | if(dying || hclk>0) return false; |
| 4416 | 114653834 | return sprite::hit(); | |
| 4417 | 118316701 | } | |
| 4418 | 730351 | bool enemy::hit(sprite *s) | |
| 4419 | { | ||
| 4420 |
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|
730351 | if(!hit() || !s->hit()) return false; |
| 4421 | 713374 | return sprite::hit(s); | |
| 4422 | 730351 | } | |
| 4423 | |||
| 4424 | 45790630 | bool enemy::hit(int32_t tx,int32_t ty,int32_t tz,int32_t txsz2,int32_t tysz2,int32_t tzsz2) | |
| 4425 | { | ||
| 4426 |
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|
45790630 | if(!hit()) return false; |
| 4427 | 41674094 | return sprite::hit(tx,ty,tz,txsz2,tysz2,tzsz2); | |
| 4428 | 45790630 | } | |
| 4429 | 78011 | bool enemy::hit(int32_t tx,int32_t ty,int32_t txsz2,int32_t tysz2) | |
| 4430 | { | ||
| 4431 |
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|
78011 | if(!hit()) return false; |
| 4432 | 78011 | return sprite::hit(tx,ty,txsz2,tysz2); | |
| 4433 | 78011 | } | |
| 4434 | |||
| 4435 | 14262185 | bool enemy::hit(weapon *w) | |
| 4436 | { | ||
| 4437 |
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|
14262185 | if(!hit()) return false; |
| 4438 | |||
| 4439 |
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|
12527774 | if (replay_version_check(0, 14)) |
| 4440 | { | ||
| 4441 |
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|
6647382 | if(!w->scriptcoldet || w->fallclk || w->drownclk) |
| 4442 | 225051 | return false; | |
| 4443 | 6422331 | return sprite::hit(w); | |
| 4444 | } | ||
| 4445 | 5880392 | return w->hit(this); | |
| 4446 | 14262185 | } | |
| 4447 | |||
| 4448 | 39141799 | bool enemy::can_pitfall(bool checkspawning) | |
| 4449 | { | ||
| 4450 |
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|
39141799 | if((fading||isspawning)&&checkspawning) return false; //Don't fall during spawn. |
| 4451 |
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|
37541720 | switch(guysbuf[id&0xFFF].type) |
| 4452 | { | ||
| 4453 | case eeAQUA: | ||
| 4454 | case eeDIG: | ||
| 4455 | case eeDONGO: | ||
| 4456 | case eeFAIRY: | ||
| 4457 | case eeGANON: | ||
| 4458 | case eeGHOMA: | ||
| 4459 | case eeGLEEOK: | ||
| 4460 | case eeGUY: | ||
| 4461 | case eeLANM: | ||
| 4462 | case eeMANHAN: | ||
| 4463 | case eeMOLD: | ||
| 4464 | case eeNONE: | ||
| 4465 | case eePATRA: | ||
| 4466 | case eeZORA: | ||
| 4467 | 6679764 | return false; //Disallowed types | |
| 4468 | default: | ||
| 4469 | 30861956 | return true; | |
| 4470 | } | ||
| 4471 | 39141799 | } | |
| 4472 | //Handle death | ||
| 4473 | 45071 | bool enemy::death_event() | |
| 4474 | { | ||
| 4475 | 45071 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 4476 | 45071 | ev.clear(); | |
| 4477 | 45071 | ev.push_back(10000); | |
| 4478 | 45071 | ev.push_back(getUID()); | |
| 4479 | |||
| 4480 | 45071 | throwGenScriptEvent(GENSCR_EVENT_ENEMY_DEATH); | |
| 4481 | 45071 | bool is_still_dying = ev[0]; | |
| 4482 | 45071 | ev.clear(); | |
| 4483 | 45071 | return is_still_dying; | |
| 4484 | } | ||
| 4485 | 39022651 | void enemy::try_death(bool force_kill) | |
| 4486 | { | ||
| 4487 |
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|
39022651 | if(!dying && (force_kill || (hp<=0 && !immortal))) |
| 4488 | { | ||
| 4489 |
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|
45071 | if (!death_event()) |
| 4490 | ✗ | return; | |
| 4491 | |||
| 4492 |
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|
45071 | if (itemguy && get_screen_state(screen_spawned).item_state == ScreenItemState::CarriedByEnemy) |
| 4493 | { | ||
| 4494 |
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|
109 | for(int32_t i=0; i<items.Count(); i++) |
| 4495 | { | ||
| 4496 |
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|
58 | if(((item*)items.spr(i))->pickup&ipENEMY && screen_spawned == ((item*)items.spr(i))->screen_spawned) |
| 4497 | { | ||
| 4498 |
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|
51 | if (!get_qr(qr_BROKEN_ITEM_CARRYING)) |
| 4499 | { | ||
| 4500 |
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|
10 | if (get_qr(qr_ENEMY_DROPS_USE_HITOFFSETS)) |
| 4501 | { | ||
| 4502 | 7 | items.spr(i)->x = x+hxofs+(hit_width/2)-8; | |
| 4503 | 7 | items.spr(i)->y = y+hyofs+(hit_height/2)-10-fakez; | |
| 4504 | 7 | } | |
| 4505 | else | ||
| 4506 | { | ||
| 4507 |
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|
3 | if(extend >= 3) |
| 4508 | { | ||
| 4509 | ✗ | items.spr(i)->x = x+(txsz-1)*8; | |
| 4510 | ✗ | items.spr(i)->y = y-2+(tysz-1)*8; | |
| 4511 | ✗ | } | |
| 4512 | else | ||
| 4513 | { | ||
| 4514 | 3 | items.spr(i)->x = x; | |
| 4515 | 3 | items.spr(i)->y = y - 2; | |
| 4516 | } | ||
| 4517 | } | ||
| 4518 | 10 | items.spr(i)->z = z; | |
| 4519 | 10 | items.spr(i)->fakez = fakez; | |
| 4520 | 10 | } | |
| 4521 | else | ||
| 4522 | { | ||
| 4523 | 41 | items.spr(i)->x = x; | |
| 4524 | 41 | items.spr(i)->y = y - 2; | |
| 4525 | } | ||
| 4526 | 51 | } | |
| 4527 | 58 | } | |
| 4528 | 51 | } | |
| 4529 | |||
| 4530 | 45071 | dying=true; | |
| 4531 | |||
| 4532 |
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|
45071 | if(fading==fade_flash_die) |
| 4533 | 34 | clk2=19+18*4; | |
| 4534 | else | ||
| 4535 | { | ||
| 4536 | 45037 | clk2 = BSZ ? 15 : 19; | |
| 4537 | |||
| 4538 |
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|
45037 | if(fading!=fade_blue_poof) |
| 4539 | 23942 | fading=0; | |
| 4540 | } | ||
| 4541 | |||
| 4542 |
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|
45071 | if(itemguy) |
| 4543 | { | ||
| 4544 | 57 | screen_item_set_state(screen_spawned, ScreenItemState::None); | |
| 4545 | 57 | item_set=0; | |
| 4546 | 57 | } | |
| 4547 |
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|
45071 | if (screen_spawned < 128 && count_enemy && !script_spawned) |
| 4548 | 33759 | game->guys[mapind(cur_map, screen_spawned)] -= 1; | |
| 4549 | 45071 | } | |
| 4550 | 39022651 | } | |
| 4551 | |||
| 4552 | // --==**==-- | ||
| 4553 | |||
| 4554 | // Movement routines that can be used by derived classes as needed | ||
| 4555 | |||
| 4556 | // --==**==-- | ||
| 4557 | |||
| 4558 | 580449 | void enemy::fix_coords(bool bound) | |
| 4559 | { | ||
| 4560 |
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|
580449 | if ((get_qr(qr_OUTOFBOUNDSENEMIES) ? 1 : 0) ^ ((editorflags&ENEMY_FLAG11)?1:0)) return; |
| 4561 |
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|
580449 | if(moveflags & move_ignore_screenedge) bound = false; |
| 4562 | |||
| 4563 |
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|
580449 | if(bound) |
| 4564 | { | ||
| 4565 | 495417 | int w = world_w; | |
| 4566 | 495417 | int h = world_h; | |
| 4567 | |||
| 4568 |
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|
495417 | if ( ((unsigned)(id&0xFFF)) < MAXGUYS ) |
| 4569 | { | ||
| 4570 |
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|
495417 | x=vbound(x, 0, (( guysbuf[id].SIZEflags&OVERRIDE_TILE_WIDTH && !isflier(id) ) ? (w-((txsz-1)*16)) : w-16)); |
| 4571 |
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|
495417 | y=vbound(y, 0,(( guysbuf[id].SIZEflags&OVERRIDE_TILE_HEIGHT && !isflier(id) ) ? (h-((txsz-1)*16)) : h-16)); |
| 4572 | 495417 | } | |
| 4573 | else | ||
| 4574 | { | ||
| 4575 | ✗ | x=vbound(x, 0, w-16); | |
| 4576 | ✗ | y=vbound(y, 0, h-16); | |
| 4577 | } | ||
| 4578 | 495417 | } | |
| 4579 | |||
| 4580 |
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|
580449 | if(!OUTOFBOUNDS(id, x, y)) |
| 4581 | { | ||
| 4582 | 580449 | do_fix(x, 16, true); | |
| 4583 |
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|
580449 | if(isSideViewGravity()) |
| 4584 | 1139 | do_fix(y,8,true); | |
| 4585 | 579310 | else do_fix(y,16,true); | |
| 4586 | 580449 | } | |
| 4587 | 580449 | } | |
| 4588 | 9316 | bool enemy::cannotpenetrate() | |
| 4589 | { | ||
| 4590 |
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|
9316 | return (type == eeAQUA || type == eeMANHAN || type == eeGHOMA); |
| 4591 | } | ||
| 4592 | |||
| 4593 | 562 | bool enemy::canmove_old(int32_t ndir,zfix s,int32_t special,int32_t dx1,int32_t dy1,int32_t dx2,int32_t dy2) | |
| 4594 | { | ||
| 4595 | bool ok; | ||
| 4596 | 562 | int32_t dx = 0, dy = 0; | |
| 4597 | 562 | int32_t sv = 8; | |
| 4598 | |||
| 4599 | //Why is this here??? Why is it needed??? | ||
| 4600 | 562 | s += 0.5; // Make the ints round; doesn't seem to cause any problems. | |
| 4601 | |||
| 4602 |
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|
562 | switch(ndir) |
| 4603 | { | ||
| 4604 | case 8: | ||
| 4605 | case up: | ||
| 4606 |
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|
69 | if(canfall(id) && isSideViewGravity()) |
| 4607 | ✗ | return false; | |
| 4608 | |||
| 4609 | 69 | dy = dy1-s; | |
| 4610 |
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|
69 | special = (special==spw_clipbottomright)?spw_none:special; |
| 4611 |
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|
69 | ok = !m_walkflag_old(x,y+dy,special, x, y) && !flyerblocked(x,y+dy, special); |
| 4612 | 69 | break; | |
| 4613 | |||
| 4614 | case 12: | ||
| 4615 | case down: | ||
| 4616 |
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|
51 | if(canfall(id) && isSideViewGravity()) |
| 4617 | ✗ | return false; | |
| 4618 | |||
| 4619 | 51 | dy = dy2+s; | |
| 4620 |
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|
51 | ok = !m_walkflag_old(x,y+dy,special, x, y) && !flyerblocked(x,y+dy, special); |
| 4621 | 51 | break; | |
| 4622 | |||
| 4623 | case 14: | ||
| 4624 | case left: | ||
| 4625 | 47 | dx = dx1-s; | |
| 4626 | 47 | sv = ((isSideViewGravity())?7:8); | |
| 4627 |
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|
47 | special = (special==spw_clipbottomright||special==spw_clipright)?spw_none:special; |
| 4628 |
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|
47 | ok = !m_walkflag_old(x+dx,y+sv,special, x, y) && !flyerblocked(x+dx,y+8, special); |
| 4629 | 47 | break; | |
| 4630 | |||
| 4631 | case 10: | ||
| 4632 | case right: | ||
| 4633 | 85 | dx = dx2+s; | |
| 4634 | 85 | sv = ((isSideViewGravity())?7:8); | |
| 4635 |
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|
85 | ok = !m_walkflag_old(x+dx,y+sv,special, x, y) && !flyerblocked(x+dx,y+8, special); |
| 4636 | 85 | break; | |
| 4637 | |||
| 4638 | case 9: | ||
| 4639 | case r_up: | ||
| 4640 | 94 | dx = dx2+s; | |
| 4641 | 94 | dy = dy1-s; | |
| 4642 |
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|
187 | ok = !m_walkflag_old(x,y+dy,special, x, y) && !m_walkflag_old(x+dx,y+sv,special, x, y) && |
| 4643 |
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|
93 | !flyerblocked(x,y+dy, special) && !flyerblocked(x+dx,y+8, special); |
| 4644 | 94 | break; | |
| 4645 | |||
| 4646 | case 11: | ||
| 4647 | case r_down: | ||
| 4648 | 78 | dx = dx2+s; | |
| 4649 | 78 | dx = dy2+s; | |
| 4650 |
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|
155 | ok = !m_walkflag_old(x,y+dy,special, x, y) && !m_walkflag_old(x+dx,y+sv,special, x, y) && |
| 4651 |
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|
77 | !flyerblocked(x,y+dy, special) && !flyerblocked(x+dx,y+8, special); |
| 4652 | 78 | break; | |
| 4653 | |||
| 4654 | case 13: | ||
| 4655 | case l_down: | ||
| 4656 | 57 | dx = dx1-s; | |
| 4657 | 57 | dy = dy2+s; | |
| 4658 |
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|
112 | ok = !m_walkflag_old(x,y+dy,special, x, y) && !m_walkflag_old(x+dx,y+sv,special, x, y) && |
| 4659 |
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|
55 | !flyerblocked(x,y+dy, special) && !flyerblocked(x+dx,y+8, special); |
| 4660 | 57 | break; | |
| 4661 | |||
| 4662 | case 15: | ||
| 4663 | case l_up: | ||
| 4664 | 81 | dx = dx1-s; | |
| 4665 | 81 | dy = dy1-s; | |
| 4666 |
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|
161 | ok = !m_walkflag_old(x,y+dy,special, x, y) && !m_walkflag_old(x+dx,y+sv,special, x, y) && |
| 4667 |
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|
80 | !flyerblocked(x,y+dy, special) && !flyerblocked(x+dx,y+8, special); |
| 4668 | 81 | break; | |
| 4669 | |||
| 4670 | default: | ||
| 4671 | ✗ | db=99; | |
| 4672 | ✗ | return true; | |
| 4673 | } | ||
| 4674 | |||
| 4675 | 562 | return ok; | |
| 4676 | 562 | } | |
| 4677 | |||
| 4678 | |||
| 4679 | |||
| 4680 | |||
| 4681 | // returns true if next step is ok, false if there is something there | ||
| 4682 | 7645239 | bool enemy::canmove(int32_t ndir,zfix s,int32_t special,int32_t dx1,int32_t dy1,int32_t dx2,int32_t dy2, bool kb) | |
| 4683 | { | ||
| 4684 | 7645239 | bool ok = false; //initialise the var, son't just declare it | |
| 4685 | 7645239 | int32_t dx = 0, dy = 0; | |
| 4686 | 7645239 | int32_t sv = 8; | |
| 4687 | 7645239 | int32_t tries = 2; int32_t try_x = 0; int32_t try_y = 0; | |
| 4688 | //Why is this here??? Why is it needed??? | ||
| 4689 | 7645239 | s += 0.5; // Make the ints round; doesn't seem to cause any problems. | |
| 4690 |
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|
7645239 | int32_t usexoffs = (SIZEflags&OVERRIDE_HIT_X_OFFSET) ? hxofs : 0; |
| 4691 |
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|
7645239 | int32_t useyoffs = (SIZEflags&OVERRIDE_HIT_Y_OFFSET) ? hyofs : 0; |
| 4692 |
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|
7645239 | int32_t usewid = (SIZEflags&OVERRIDE_HIT_WIDTH) ? hit_width : 16; |
| 4693 |
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|
7645239 | int32_t usehei = (SIZEflags&OVERRIDE_HIT_HEIGHT) ? hit_height : 16; |
| 4694 | 7645239 | bool offgrid = OFFGRID_ENEMY; | |
| 4695 |
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|
7645239 | if(!offgrid) |
| 4696 | { | ||
| 4697 | //Enemies smaller than 1-tile must act as 1-tile large, if off-grid movement is disabled. | ||
| 4698 |
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|
7637948 | if(usehei<16)usehei=16; |
| 4699 |
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|
7637948 | if(usewid<16)usewid=16; |
| 4700 | 7637948 | } | |
| 4701 |
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|
7645239 | switch(ndir) //need to check every 8 pixels between two points |
| 4702 | { | ||
| 4703 | case 8: | ||
| 4704 | case up: | ||
| 4705 | { | ||
| 4706 |
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|
1384486 | if(enemycanfall(id) && isSideViewGravity()) |
| 4707 | 660 | return false; | |
| 4708 | |||
| 4709 | 1383826 | dy = dy1-s; | |
| 4710 |
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|
1383826 | special = (special==spw_clipbottomright)?spw_none:special; |
| 4711 | 1383826 | tries = usewid/(offgrid ? 8 : 16); | |
| 4712 | |||
| 4713 |
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|
2553319 | for ( ; tries > 0; --tries ) |
| 4714 | { | ||
| 4715 |
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|
1384476 | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy,special, ndir, x+usexoffs+try_x, y+useyoffs, kb) && !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy, special,kb); |
| 4716 | 1384476 | try_x += (offgrid ? 8 : 16); | |
| 4717 |
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|
1384476 | if (!ok) break; |
| 4718 | 1169493 | } | |
| 4719 |
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|
1383826 | if(!ok) break; |
| 4720 |
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|
1168843 | if((usewid%16)>0) //Uneven width |
| 4721 | { | ||
| 4722 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy,special, ndir, x+usexoffs+usewid-1, y+useyoffs, kb) && !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy, special,kb); | |
| 4723 | ✗ | } | |
| 4724 | 1168843 | break; | |
| 4725 | } | ||
| 4726 | case 12: | ||
| 4727 | case down: | ||
| 4728 | { | ||
| 4729 |
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|
1156763 | if(enemycanfall(id) && isSideViewGravity()) |
| 4730 | 726 | return false; | |
| 4731 | |||
| 4732 | 1156037 | dy = dy2+s; | |
| 4733 | 1156037 | tries = usewid/(offgrid ? 8 : 16); | |
| 4734 |
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|
2092731 | for ( ; tries > 0; --tries ) |
| 4735 | { | ||
| 4736 |
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|
1156821 | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy,special, ndir, x+usexoffs+try_x, y+useyoffs, kb) && !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+zc_max(usehei-16,0), special,kb); |
| 4737 | 1156821 | try_x += (offgrid ? 8 : 16); | |
| 4738 |
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|
1156821 | if (!ok) break; |
| 4739 | 936694 | } | |
| 4740 |
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|
1156037 | if(!ok) break; |
| 4741 |
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|
935910 | if((usewid%16)>0) //Uneven width |
| 4742 | { | ||
| 4743 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy,special, ndir, x+usexoffs+usewid-1, y+useyoffs, kb) && !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+zc_max(usehei-16,0), special,kb); | |
| 4744 | ✗ | } | |
| 4745 | 935910 | break; | |
| 4746 | } | ||
| 4747 | case 14: | ||
| 4748 | case left: | ||
| 4749 | { | ||
| 4750 | 1279152 | dx = dx1-s; | |
| 4751 | 1279152 | sv = ((isSideViewGravity())?7:0); | |
| 4752 |
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|
1279152 | special = (special==spw_clipbottomright||special==spw_clipright)?spw_none:special; |
| 4753 | 1279152 | tries = usehei/(offgrid ? 8 : 16); | |
| 4754 |
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|
2350016 | for ( ; tries > 0; --tries ) |
| 4755 | { | ||
| 4756 |
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|
1280069 | ok = !m_walkflag(x+usexoffs+dx,y+useyoffs+try_y+sv,special, ndir, x+usexoffs, y+useyoffs+try_y, kb) && !flyerblocked(x+usexoffs+dx,y+8+useyoffs+try_y, special,kb); |
| 4757 | 1280069 | try_y += (offgrid ? 8 : 16); | |
| 4758 |
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|
1280069 | if (!ok) break; |
| 4759 | 1070864 | } | |
| 4760 |
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|
1279152 | if(!ok) break; |
| 4761 |
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|
1069947 | if((usehei%16)>0) //Uneven height |
| 4762 | { | ||
| 4763 | ✗ | ok = !m_walkflag(x+usexoffs+dx,y+useyoffs+usehei-1+sv,special, ndir, x+usexoffs, y+useyoffs+usehei-1, kb) && !flyerblocked(x+usexoffs+dx,y+8+useyoffs+usehei-1, special,kb); | |
| 4764 | ✗ | } | |
| 4765 | 1069947 | break; | |
| 4766 | } | ||
| 4767 | case 10: | ||
| 4768 | case right: | ||
| 4769 | { | ||
| 4770 | 1269730 | dx = dx2+s; | |
| 4771 | 1269730 | sv = ((isSideViewGravity())?7:0); | |
| 4772 | 1269730 | tries = usehei/(offgrid ? 8 : 16); | |
| 4773 |
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|
2343971 | for ( ; tries > 0; --tries ) |
| 4774 | { | ||
| 4775 |
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|
1270624 | ok = !m_walkflag(x+usexoffs+dx,y+useyoffs+try_y+sv,special, ndir, x+usexoffs, y+useyoffs+try_y, kb) && !flyerblocked(x+usexoffs+dx+zc_max(usewid-16,0),y+8+useyoffs+try_y, special,kb); |
| 4776 | 1270624 | try_y += (offgrid ? 8 : 16); | |
| 4777 |
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|
1270624 | if (!ok) break; |
| 4778 | 1074241 | } | |
| 4779 |
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|
1269730 | if(!ok) break; |
| 4780 |
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|
1073347 | if((usehei%16)>0) //Uneven height |
| 4781 | { | ||
| 4782 |
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|
20 | ok = !m_walkflag(x+usexoffs+dx,y+useyoffs+usehei-1+sv,special, ndir, x+usexoffs, y+useyoffs+usehei-1, kb) && !flyerblocked(x+usexoffs+dx+zc_max(usewid-16,0),y+8+useyoffs+usehei-1, special,kb); |
| 4783 | 20 | } | |
| 4784 | 1073347 | break; | |
| 4785 | } | ||
| 4786 | case 9: | ||
| 4787 | case r_up: | ||
| 4788 | { | ||
| 4789 | 558497 | dx = dx2+s; | |
| 4790 | 558497 | dy = dy1-s; | |
| 4791 | 558497 | int32_t tries_x = usewid/(offgrid ? 8 : 16); | |
| 4792 | 558497 | sv = ((isSideViewGravity())?7:0); | |
| 4793 |
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1099152 | for ( ; tries_x > 0; --tries_x ) |
| 4794 | { | ||
| 4795 | 558497 | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4796 | 558497 | try_y = 0; | |
| 4797 |
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1099152 | for ( ; tries_y > 0; --tries_y ) |
| 4798 | { | ||
| 4799 |
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|
1103199 | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && |
| 4800 |
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|
544702 | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+try_y, special,kb); |
| 4801 | 558497 | try_y += (offgrid ? 8 : 16); | |
| 4802 |
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|
558497 | if (!ok) break; |
| 4803 | 540655 | } | |
| 4804 |
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|
558497 | if (!ok) break; |
| 4805 |
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|
540655 | if((usehei%16)>0) //Uneven height |
| 4806 | { | ||
| 4807 | ✗ | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && | |
| 4808 | ✗ | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+usehei-1, special,kb); | |
| 4809 | ✗ | } | |
| 4810 | 540655 | try_x += (offgrid ? 8 : 16); | |
| 4811 | 540655 | } | |
| 4812 |
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|
558497 | if(!ok) break; |
| 4813 |
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|
540655 | if((usewid%16)>0) //Uneven width |
| 4814 | { | ||
| 4815 | ✗ | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4816 | ✗ | try_y = 0; | |
| 4817 | ✗ | for ( ; tries_y > 0; --tries_y ) | |
| 4818 | { | ||
| 4819 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && | |
| 4820 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+try_y, special,kb); | |
| 4821 | ✗ | try_y += (offgrid ? 8 : 16); | |
| 4822 | ✗ | if (!ok) break; | |
| 4823 | ✗ | } | |
| 4824 | ✗ | if (!ok) break; | |
| 4825 | ✗ | if((usehei%16)>0) //Uneven height | |
| 4826 | { | ||
| 4827 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && | |
| 4828 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+usehei-1, special,kb); | |
| 4829 | ✗ | } | |
| 4830 | ✗ | } | |
| 4831 | 540655 | break; | |
| 4832 | } | ||
| 4833 | case 11: | ||
| 4834 | case r_down: | ||
| 4835 | { | ||
| 4836 | 666174 | dx = dx2+s; | |
| 4837 | 666174 | dx = dy2+s; | |
| 4838 | 666174 | int32_t tries_x = usewid/(offgrid ? 8 : 16); | |
| 4839 | //sv = ((isSideViewGravity())?7:0); | ||
| 4840 |
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1316276 | for ( ; tries_x > 0; --tries_x ) |
| 4841 | { | ||
| 4842 | 666174 | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4843 | 666174 | try_y = 0; | |
| 4844 |
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1316276 | for ( ; tries_y > 0; --tries_y ) |
| 4845 | { | ||
| 4846 |
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|
1317936 | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && |
| 4847 |
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|
651762 | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+try_y, special,kb); |
| 4848 | 666174 | try_y += (offgrid ? 8 : 16); | |
| 4849 |
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|
666174 | if (!ok) break; |
| 4850 | 650102 | } | |
| 4851 |
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|
666174 | if (!ok) break; |
| 4852 |
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|
650102 | if((usehei%16)>0) //Uneven height |
| 4853 | { | ||
| 4854 | ✗ | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && | |
| 4855 | ✗ | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+usehei-1, special,kb); | |
| 4856 | ✗ | } | |
| 4857 | 650102 | try_x += (offgrid ? 8 : 16); | |
| 4858 | 650102 | } | |
| 4859 |
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|
666174 | if(!ok) break; |
| 4860 |
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|
650102 | if((usewid%16)>0) //Uneven width |
| 4861 | { | ||
| 4862 | ✗ | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4863 | ✗ | try_y = 0; | |
| 4864 | ✗ | for ( ; tries_y > 0; --tries_y ) | |
| 4865 | { | ||
| 4866 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && | |
| 4867 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+try_y, special,kb); | |
| 4868 | ✗ | try_y += (offgrid ? 8 : 16); | |
| 4869 | ✗ | if (!ok) break; | |
| 4870 | ✗ | } | |
| 4871 | ✗ | if (!ok) break; | |
| 4872 | ✗ | if((usehei%16)>0) //Uneven height | |
| 4873 | { | ||
| 4874 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && | |
| 4875 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+usehei-1, special,kb); | |
| 4876 | ✗ | } | |
| 4877 | ✗ | } | |
| 4878 | 650102 | break; | |
| 4879 | } | ||
| 4880 | case 13: | ||
| 4881 | case l_down: | ||
| 4882 | { | ||
| 4883 | 625432 | dx = dx1-s; | |
| 4884 | 625432 | dy = dy2+s; | |
| 4885 | 625432 | int32_t tries_x = usewid/(offgrid ? 8 : 16); | |
| 4886 | //sv = ((isSideViewGravity())?7:0); | ||
| 4887 |
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|
1233037 | for ( ; tries_x > 0; --tries_x ) |
| 4888 | { | ||
| 4889 | 625432 | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4890 | 625432 | try_y = 0; | |
| 4891 |
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|
1233037 | for ( ; tries_y > 0; --tries_y ) |
| 4892 | { | ||
| 4893 |
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|
1234573 | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && |
| 4894 |
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|
609141 | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+try_y, special,kb); |
| 4895 | 625432 | try_y += (offgrid ? 8 : 16); | |
| 4896 |
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|
625432 | if (!ok) break; |
| 4897 | 607605 | } | |
| 4898 |
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|
625432 | if (!ok) break; |
| 4899 |
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|
607605 | if((usehei%16)>0) //Uneven height |
| 4900 | { | ||
| 4901 | ✗ | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && | |
| 4902 | ✗ | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+usehei-1, special,kb); | |
| 4903 | ✗ | } | |
| 4904 | 607605 | try_x += (offgrid ? 8 : 16); | |
| 4905 | 607605 | } | |
| 4906 |
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|
625432 | if(!ok) break; |
| 4907 |
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|
607605 | if((usewid%16)>0) //Uneven width |
| 4908 | { | ||
| 4909 | ✗ | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4910 | ✗ | try_y = 0; | |
| 4911 | ✗ | for ( ; tries_y > 0; --tries_y ) | |
| 4912 | { | ||
| 4913 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && | |
| 4914 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+try_y, special,kb); | |
| 4915 | ✗ | try_y += (offgrid ? 8 : 16); | |
| 4916 | ✗ | if (!ok) break; | |
| 4917 | ✗ | } | |
| 4918 | ✗ | if (!ok) break; | |
| 4919 | ✗ | if((usehei%16)>0) //Uneven height | |
| 4920 | { | ||
| 4921 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && | |
| 4922 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+usehei-1, special,kb); | |
| 4923 | ✗ | } | |
| 4924 | ✗ | } | |
| 4925 | 607605 | break; | |
| 4926 | } | ||
| 4927 | case 15: | ||
| 4928 | case l_up: | ||
| 4929 | { | ||
| 4930 | 584251 | dx = dx1-s; | |
| 4931 | 584251 | dy = dy1-s; | |
| 4932 | 584251 | int32_t tries_x = usewid/(offgrid ? 8 : 16); | |
| 4933 | 584251 | sv = ((isSideViewGravity())?7:0); | |
| 4934 |
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|
1151922 | for ( ; tries_x > 0; --tries_x ) |
| 4935 | { | ||
| 4936 | 584251 | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4937 | 584251 | try_y = 0; | |
| 4938 |
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1151922 | for ( ; tries_y > 0; --tries_y ) |
| 4939 | { | ||
| 4940 |
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|
1155804 | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+try_x, y+useyoffs+try_y, kb) && |
| 4941 |
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|
571553 | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+try_y, special,kb); |
| 4942 | 584251 | try_y += (offgrid ? 8 : 16); | |
| 4943 |
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|
584251 | if (!ok) break; |
| 4944 | 567671 | } | |
| 4945 |
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|
584251 | if (!ok) break; |
| 4946 |
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|
567671 | if((usehei%16)>0) //Uneven height |
| 4947 | { | ||
| 4948 | ✗ | ok = !m_walkflag(x+usexoffs+try_x,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+try_x,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+try_x, y+useyoffs+usehei-1, kb) && | |
| 4949 | ✗ | !flyerblocked(x+usexoffs+try_x,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+try_x,y+useyoffs+8+usehei-1, special,kb); | |
| 4950 | ✗ | } | |
| 4951 | 567671 | try_x += (offgrid ? 8 : 16); | |
| 4952 | 567671 | } | |
| 4953 |
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|
584251 | if(!ok) break; |
| 4954 |
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|
567671 | if((usewid%16)>0) //Uneven width |
| 4955 | { | ||
| 4956 | ✗ | int32_t tries_y = usehei/(offgrid ? 8 : 16); | |
| 4957 | ✗ | try_y = 0; | |
| 4958 | ✗ | for ( ; tries_y > 0; --tries_y ) | |
| 4959 | { | ||
| 4960 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+try_y,special,ndir, x+usexoffs+usewid-1, y+useyoffs+try_y, kb) && | |
| 4961 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+try_y, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+try_y, special,kb); | |
| 4962 | ✗ | try_y += (offgrid ? 8 : 16); | |
| 4963 | ✗ | if (!ok) break; | |
| 4964 | ✗ | } | |
| 4965 | ✗ | if (!ok) break; | |
| 4966 | ✗ | if((usehei%16)>0) //Uneven height | |
| 4967 | { | ||
| 4968 | ✗ | ok = !m_walkflag(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && !m_walkflag(x+usexoffs+dx+usewid-1,y+useyoffs+sv+usehei-1,special,ndir, x+usexoffs+usewid-1, y+useyoffs+usehei-1, kb) && | |
| 4969 | ✗ | !flyerblocked(x+usexoffs+usewid-1,y+useyoffs+dy+usehei-1, special,kb) && !flyerblocked(x+usexoffs+dx+usewid-1,y+useyoffs+8+usehei-1, special,kb); | |
| 4970 | ✗ | } | |
| 4971 | ✗ | } | |
| 4972 | 567671 | break; | |
| 4973 | } | ||
| 4974 | default: | ||
| 4975 | 120754 | db=99; | |
| 4976 | 120754 | return true; | |
| 4977 | } | ||
| 4978 | |||
| 4979 | 7523099 | return ok; | |
| 4980 | 7645239 | } | |
| 4981 | |||
| 4982 | |||
| 4983 | 4811826 | bool enemy::canmove(int32_t ndir,zfix s,int32_t special, bool kb) | |
| 4984 | { | ||
| 4985 |
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4811826 | int32_t usewid = (SIZEflags&OVERRIDE_HIT_WIDTH) ? hit_width : 16; |
| 4986 |
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4811826 | int32_t usehei = (SIZEflags&OVERRIDE_HIT_HEIGHT) ? hit_height : 16; |
| 4987 |
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|
4811826 | if (usewid % 16 != 0) usewid += (16 - (usewid%16)); |
| 4988 |
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|
4811826 | if (usehei % 16 != 0) usehei += (16 - (usehei%16)); |
| 4989 | 4811826 | --usewid; | |
| 4990 | 4811826 | --usehei; | |
| 4991 | 4811826 | return canmove(ndir,s,special,0,-8,usewid,usehei,kb); | |
| 4992 | } | ||
| 4993 | |||
| 4994 | 1310489 | bool enemy::canmove(int32_t ndir,int32_t special, bool kb) | |
| 4995 | { | ||
| 4996 | 1310489 | bool dodongo_move=true; //yes, it's an ugly hack, but we're going to rewrite everything later anyway - DN | |
| 4997 | |||
| 4998 |
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|
1310489 | if(special==spw_clipright&&ndir==right) |
| 4999 | { | ||
| 5000 | 1899 | dodongo_move=canmove(ndir,(zfix)1,special,0,-8,31,15,kb); | |
| 5001 | 1899 | } | |
| 5002 |
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1310489 | int32_t usewid = (SIZEflags&OVERRIDE_HIT_WIDTH) ? hit_width : 16; |
| 5003 |
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1310489 | int32_t usehei = (SIZEflags&OVERRIDE_HIT_HEIGHT) ? hit_height : 16; |
| 5004 |
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1310489 | if (usewid % 16 != 0) usewid += (16 - (usewid%16)); |
| 5005 |
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|
1310489 | if (usehei % 16 != 0) usehei += (16 - (usehei%16)); |
| 5006 | 1310489 | --usewid; | |
| 5007 | 1310489 | --usehei; | |
| 5008 |
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|
1310489 | return canmove(ndir,(zfix)1,special,0,-8,usewid,usehei,kb)&&dodongo_move; |
| 5009 | } | ||
| 5010 | |||
| 5011 | 144373 | bool enemy::canmove(int32_t ndir, bool kb) | |
| 5012 | { | ||
| 5013 | 144373 | return canmove(ndir,(zfix)1,spw_none,0,-8,15,15,kb); | |
| 5014 | } | ||
| 5015 | |||
| 5016 | // 8-directional | ||
| 5017 | 562 | void enemy::newdir_8_old(int32_t newrate,int32_t newhoming,int32_t special,int32_t dx1,int32_t dy1,int32_t dx2,int32_t dy2) | |
| 5018 | { | ||
| 5019 | 562 | int32_t ndir=0; | |
| 5020 | |||
| 5021 | // can move straight, check if it wants to turn | ||
| 5022 |
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|
562 | if(canmove_old(dir,step,special,dx1,dy1,dx2,dy2)) |
| 5023 | { | ||
| 5024 |
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|
549 | if(grumble && (zc_oldrand()&4)<grumble) //Homing |
| 5025 | { | ||
| 5026 | ✗ | int32_t w = Lwpns.idFirst(wBait); | |
| 5027 | |||
| 5028 | ✗ | if(w>=0) | |
| 5029 | { | ||
| 5030 | ✗ | int32_t bx = Lwpns.spr(w)->x; | |
| 5031 | ✗ | int32_t by = Lwpns.spr(w)->y; | |
| 5032 | |||
| 5033 | ✗ | ndir = (bx<x) ? left : (bx!=x) ? right : 0; | |
| 5034 | |||
| 5035 | ✗ | if(abs(int32_t(y)-by)>14) | |
| 5036 | { | ||
| 5037 | ✗ | if(ndir>0) // Already left or right | |
| 5038 | { | ||
| 5039 | // Making the diagonal directions | ||
| 5040 | ✗ | ndir += (by<y) ? 2 : 4; | |
| 5041 | ✗ | } | |
| 5042 | else | ||
| 5043 | { | ||
| 5044 | ✗ | ndir = (by<y) ? up : down; | |
| 5045 | } | ||
| 5046 | ✗ | } | |
| 5047 | |||
| 5048 | ✗ | if(canmove(ndir,special,false)) | |
| 5049 | { | ||
| 5050 | ✗ | dir=ndir; | |
| 5051 | ✗ | return; | |
| 5052 | } | ||
| 5053 | ✗ | } | |
| 5054 | ✗ | } | |
| 5055 | |||
| 5056 | // Homing added. | ||
| 5057 |
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|
549 | if(newhoming && (zc_oldrand()&255)<newhoming) |
| 5058 | { | ||
| 5059 | ✗ | ndir = lined_up(8,true); | |
| 5060 | |||
| 5061 | ✗ | if(ndir>=0 && canmove(ndir,special,false)) | |
| 5062 | { | ||
| 5063 | ✗ | dir=ndir; | |
| 5064 | ✗ | } | |
| 5065 | |||
| 5066 | ✗ | return; | |
| 5067 | } | ||
| 5068 | |||
| 5069 | 549 | int32_t r=zc_oldrand(); | |
| 5070 | |||
| 5071 |
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|
549 | if(newrate>0 && !(r%newrate)) |
| 5072 | { | ||
| 5073 | 549 | ndir = ((dir+((r&64)?-1:1))&7)+8; | |
| 5074 | 549 | int32_t ndir2=((dir+((r&64)?1:-1))&7)+8; | |
| 5075 | |||
| 5076 |
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|
549 | if(canmove(ndir,step,special,dx1,dy1,dx2,dy2,false)) |
| 5077 | 525 | dir=ndir; | |
| 5078 |
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|
24 | else if(canmove(ndir2,step,special,dx1,dy1,dx2,dy2,false)) |
| 5079 | 19 | dir=ndir2; | |
| 5080 | |||
| 5081 |
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549 | if(dir==ndir && (newrate>=4)) // newrate>=4, otherwise movement is biased toward upper-left |
| 5082 | // due to numerous lost fractional components. -L | ||
| 5083 | { | ||
| 5084 | ✗ | x.doFloor(); | |
| 5085 | ✗ | y.doFloor(); | |
| 5086 | ✗ | } | |
| 5087 | 549 | } | |
| 5088 | |||
| 5089 | 549 | return; | |
| 5090 | } | ||
| 5091 | |||
| 5092 | // can't move straight, must turn | ||
| 5093 | 13 | int32_t i=0; | |
| 5094 | |||
| 5095 |
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|
20 | for(; i<32; i++) // Try random dir |
| 5096 | { | ||
| 5097 | 20 | ndir=(zc_oldrand()&7)+8; | |
| 5098 | |||
| 5099 |
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|
20 | if(canmove(ndir,step,special,dx1,dy1,dx2,dy2,false)) |
| 5100 | 13 | break; | |
| 5101 | 7 | } | |
| 5102 | |||
| 5103 |
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|
13 | if(i==32) |
| 5104 | { | ||
| 5105 | ✗ | for(ndir=8; ndir<16; ndir++) | |
| 5106 | { | ||
| 5107 | ✗ | if(canmove(ndir,step,special,dx1,dy1,dx2,dy2,false)) | |
| 5108 | ✗ | goto ok; | |
| 5109 | ✗ | } | |
| 5110 | |||
| 5111 | ✗ | ndir = (isSideViewGravity()) ? (zc_oldrand()&1 ? left : right) : -1; // Sideview enemies get trapped if their dir becomes -1 | |
| 5112 | ✗ | } | |
| 5113 | |||
| 5114 | ok: | ||
| 5115 | 13 | dir=ndir; | |
| 5116 | 13 | x.doFloor(); | |
| 5117 | 13 | y.doFloor(); | |
| 5118 | 562 | } | |
| 5119 | |||
| 5120 | 600279 | void enemy::newdir_8(int32_t newrate,int32_t newhoming,int32_t special,int32_t dx1,int32_t dy1,int32_t dx2,int32_t dy2) | |
| 5121 | { | ||
| 5122 | 600279 | int32_t ndir=0; | |
| 5123 | |||
| 5124 | // can move straight, check if it wants to turn | ||
| 5125 |
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|
600279 | if(canmove(dir,step,special,dx1,dy1,dx2,dy2,false)) |
| 5126 | { | ||
| 5127 |
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|
566220 | if(grumble && (zc_oldrand()&4)<abs(grumble)) //Homing |
| 5128 | { | ||
| 5129 | 101 | int32_t i = Lwpns.idFirst(wBait); | |
| 5130 |
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|
101 | if(i >= 0) //idfirst returns -1 if it can't find any |
| 5131 | { | ||
| 5132 | ✗ | weapon *w = (weapon*)Lwpns.spr(i); | |
| 5133 | ✗ | if (get_qr(qr_FIND_CLOSEST_BAIT)) | |
| 5134 | { | ||
| 5135 | int32_t currentrange; | ||
| 5136 | ✗ | if (distance(x, y, w->x, w->y) < w->misc2 || w->misc2 == 0) currentrange = distance(x, y, w->x, w->y); | |
| 5137 | ✗ | else currentrange = -1; | |
| 5138 | ✗ | int curid = i; | |
| 5139 | ✗ | ++i; //increment beforehand cause we just checked the first bait weapon and all others must be after it. ...otherwise it wouldn't be the first. -Deedee | |
| 5140 | ✗ | for(; i<Lwpns.Count(); ++i) | |
| 5141 | { | ||
| 5142 | ✗ | weapon *lw = (weapon*)Lwpns.spr(i); | |
| 5143 | ✗ | if (lw->id == wBait && distance(x, y, lw->x, lw->y) < currentrange && (distance(x, y, lw->x, lw->y) < lw->misc2 || lw->misc2 == 0)) | |
| 5144 | { | ||
| 5145 | ✗ | currentrange = distance(x, y, lw->x, lw->y); | |
| 5146 | ✗ | curid = i; | |
| 5147 | ✗ | } | |
| 5148 | ✗ | } | |
| 5149 | ✗ | i = curid; | |
| 5150 | ✗ | if (currentrange == -1) i = -1; | |
| 5151 | ✗ | } | |
| 5152 | else | ||
| 5153 | { | ||
| 5154 | ✗ | if (!(distance(x, y, w->x, w->y) < w->misc2 || w->misc2 == 0)) i = -1; | |
| 5155 | } | ||
| 5156 | ✗ | if(i>=0) | |
| 5157 | { | ||
| 5158 | ✗ | int32_t bx = Lwpns.spr(i)->x; | |
| 5159 | ✗ | int32_t by = Lwpns.spr(i)->y; | |
| 5160 | |||
| 5161 | ✗ | ndir = (bx<x) ? left : (bx!=x) ? right : 0; | |
| 5162 | |||
| 5163 | ✗ | if(abs(int32_t(y)-by)>14) | |
| 5164 | { | ||
| 5165 | ✗ | if(ndir>0) // Already left or right | |
| 5166 | { | ||
| 5167 | // Making the diagonal directions | ||
| 5168 | ✗ | ndir += (by<y) ? 2 : 4; | |
| 5169 | ✗ | } | |
| 5170 | else | ||
| 5171 | { | ||
| 5172 | ✗ | ndir = (by<y) ? up : down; | |
| 5173 | } | ||
| 5174 | ✗ | } | |
| 5175 | ✗ | if (grumble < 0 || (itemsbuf[((weapon*)Lwpns.spr(i))->parentitem].flags & item_flag1)) ndir = oppositeDir[ndir]; | |
| 5176 | ✗ | if(canmove(ndir,special,false)) | |
| 5177 | { | ||
| 5178 | ✗ | dir=ndir; | |
| 5179 | ✗ | return; | |
| 5180 | } | ||
| 5181 | ✗ | } | |
| 5182 | ✗ | } | |
| 5183 | 101 | } | |
| 5184 | |||
| 5185 | // Homing added. | ||
| 5186 |
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|
566220 | if(newhoming && (zc_oldrand()&255)<abs(newhoming)) |
| 5187 | { | ||
| 5188 | 14269 | ndir = lined_up(8,true); | |
| 5189 |
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|
14269 | if (newhoming < 0 && ndir >= 0) ndir = oppositeDir[ndir]; |
| 5190 |
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|
14269 | if(ndir>=0 && canmove(ndir,special,false)) |
| 5191 | { | ||
| 5192 | 5887 | dir=ndir; | |
| 5193 | 5887 | } | |
| 5194 | |||
| 5195 | 14269 | return; | |
| 5196 | } | ||
| 5197 | |||
| 5198 | 551951 | int32_t r=zc_oldrand(); | |
| 5199 | |||
| 5200 |
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|
551951 | if(newrate>0 && !(r%newrate)) |
| 5201 | { | ||
| 5202 | 164154 | ndir = ((dir+((r&64)?-1:1))&7)+8; | |
| 5203 | 164154 | int32_t ndir2=((dir+((r&64)?1:-1))&7)+8; | |
| 5204 | |||
| 5205 |
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|
164154 | if(canmove(ndir,step,special,dx1,dy1,dx2,dy2,false)) |
| 5206 | 158137 | dir=ndir; | |
| 5207 |
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|
6017 | else if(canmove(ndir2,step,special,dx1,dy1,dx2,dy2,false)) |
| 5208 | 5102 | dir=ndir2; | |
| 5209 | |||
| 5210 |
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|
164154 | if(dir==ndir && (newrate>=4)) // newrate>=4, otherwise movement is biased toward upper-left |
| 5211 | // due to numerous lost fractional components. -L | ||
| 5212 | { | ||
| 5213 | 7342 | x.doFloor(); | |
| 5214 | 7342 | y.doFloor(); | |
| 5215 | 7342 | } | |
| 5216 | 164154 | } | |
| 5217 | |||
| 5218 | 551951 | return; | |
| 5219 | } | ||
| 5220 | |||
| 5221 | // can't move straight, must turn | ||
| 5222 | 34059 | int32_t i=0; | |
| 5223 | |||
| 5224 | // TODO: speed this up! | ||
| 5225 |
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|
64218 | for(; i<32; i++) // Try random dir |
| 5226 | { | ||
| 5227 | 64145 | ndir=(zc_oldrand()&7)+8; | |
| 5228 | |||
| 5229 |
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✓ Branch 1 taken 33986 times.
|
64145 | if(canmove(ndir,step,special,dx1,dy1,dx2,dy2,false)) |
| 5230 | 33986 | break; | |
| 5231 | 30159 | } | |
| 5232 | |||
| 5233 |
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|
34115 | if(i==32) |
| 5234 | { | ||
| 5235 |
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|
541 | for(ndir=8; ndir<16; ndir++) |
| 5236 | { | ||
| 5237 |
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✓ Branch 1 taken 17 times.
|
485 | if(canmove(ndir,step,special,dx1,dy1,dx2,dy2,false)) |
| 5238 | 17 | goto ok; | |
| 5239 | 468 | } | |
| 5240 | |||
| 5241 |
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✓ Branch 1 taken 56 times.
|
56 | ndir = (isSideViewGravity()) ? (zc_oldrand()&1 ? left : right) : -1; // Sideview enemies get trapped if their dir becomes -1 |
| 5242 | 56 | } | |
| 5243 | |||
| 5244 | ok: | ||
| 5245 | 34059 | dir=ndir; | |
| 5246 | 34059 | x.doFloor(); | |
| 5247 | 34059 | y.doFloor(); | |
| 5248 | 600279 | } | |
| 5249 | |||
| 5250 | 593804 | void enemy::newdir_8(int32_t newrate,int32_t newhoming,int32_t special) | |
| 5251 | { | ||
| 5252 | 593804 | newdir_8(newrate,newhoming,special,0,-8,15,15); | |
| 5253 | 593804 | } | |
| 5254 | |||
| 5255 | 562 | void enemy::newdir_8_old(int32_t newrate,int32_t newhoming,int32_t special) | |
| 5256 | { | ||
| 5257 | 562 | newdir_8_old(newrate,newhoming,special,0,-8,15,15); | |
| 5258 | 562 | } | |
| 5259 | |||
| 5260 | // makes the enemy slide backwards when hit | ||
| 5261 | // sclk: first byte is clk, second byte is dir | ||
| 5262 | // makes the enemy slide backwards when hit | ||
| 5263 | // sclk: first byte is clk, second byte is dir | ||
| 5264 | 16426906 | int32_t enemy::slide() | |
| 5265 | { | ||
| 5266 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 16426906 times.
|
16426906 | if(script_knockback_clk!=0) //scripted knockback |
| 5267 | { | ||
| 5268 | ✗ | sclk = 0; | |
| 5269 | ✗ | return 1; //scripted knockback ran | |
| 5270 | } | ||
| 5271 |
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|
16426906 | if(sclk==0 || (hp<=0 && !immortal)) |
| 5272 | 16323206 | return 0; | |
| 5273 | |||
| 5274 |
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✓ Branch 1 taken 103700 times.
|
103700 | if(knockbackflags & FLAG_NOSLIDE) |
| 5275 | { | ||
| 5276 | ✗ | sclk = 0; | |
| 5277 | ✗ | if(!OFFGRID_ENEMY) | |
| 5278 | { | ||
| 5279 | //Fix to grid | ||
| 5280 | ✗ | do_fix(x, 16, true); | |
| 5281 | ✗ | do_fix(y, 16, true); | |
| 5282 | ✗ | } | |
| 5283 | ✗ | return 0; | |
| 5284 | } | ||
| 5285 |
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|
103700 | if((sclk&255)==16 && (get_qr(qr_OLD_ENEMY_KNOCKBACK_COLLISION) || knockbackSpeed!=4 ? !canmove(sclk>>8,(zfix) (dmisc2==e2tSPLITHIT ? 1 : 12),0,true) : !canmove(sclk>>8,(zfix) (dmisc2==e2tSPLITHIT ? 1 : knockbackSpeed),0,0,0,15,15,true))) |
| 5286 | { | ||
| 5287 | 2209 | sclk=0; | |
| 5288 | 2209 | return 0; | |
| 5289 | } | ||
| 5290 | |||
| 5291 | 101491 | --sclk; | |
| 5292 | |||
| 5293 |
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|
101491 | switch(sclk>>8) |
| 5294 | { | ||
| 5295 | case up: | ||
| 5296 | { | ||
| 5297 |
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✓ Branch 2 taken 7 times.
✓ Branch 3 taken 11697 times.
|
11704 | if(y<=(dmisc2==e2tSPLITHIT ? 0 : (get_qr(qr_OLD_ENEMY_KNOCKBACK_COLLISION)?16:0))) //vires |
| 5298 | { | ||
| 5299 | 7 | sclk=0; | |
| 5300 | 7 | return 0; | |
| 5301 | } | ||
| 5302 |
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|
11697 | if ( dmisc2==e2tSPLITHIT && !canmove(sclk>>8,(zfix)(4),0,true) ) { sclk=0; return 0; } //vires |
| 5303 | |||
| 5304 | 11522 | break; | |
| 5305 | } | ||
| 5306 | case down: | ||
| 5307 | { | ||
| 5308 |
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✓ Branch 1 taken 13480 times.
|
13482 | if(y>=(dmisc2==e2tSPLITHIT ? 150 : 160)) //was 160 --changed for vires bug. |
| 5309 | { | ||
| 5310 | 2 | sclk=0; | |
| 5311 | 2 | return 0; | |
| 5312 | } | ||
| 5313 |
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|
13480 | if ( dmisc2==e2tSPLITHIT && !canmove(sclk>>8,(zfix)(4),0,true) ) { sclk=0; return 0; } //vires |
| 5314 | |||
| 5315 | 13334 | break; | |
| 5316 | } | ||
| 5317 | case left: | ||
| 5318 | { | ||
| 5319 |
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✓ Branch 2 taken 13 times.
✓ Branch 3 taken 35786 times.
|
35799 | if(x<=(dmisc2==e2tSPLITHIT ? 0 : (get_qr(qr_OLD_ENEMY_KNOCKBACK_COLLISION)?16:0))) |
| 5320 | { | ||
| 5321 | 13 | sclk=0; | |
| 5322 | 13 | return 0; | |
| 5323 | } | ||
| 5324 |
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✓ Branch 2 taken 2116 times.
✓ Branch 3 taken 238 times.
|
35786 | if ( dmisc2==e2tSPLITHIT && !canmove(sclk>>8,(zfix)(4),0,true) ) { sclk=0; return 0; } |
| 5325 | |||
| 5326 | 35548 | break; | |
| 5327 | } | ||
| 5328 | case right: | ||
| 5329 | { | ||
| 5330 |
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✓ Branch 1 taken 38291 times.
|
38291 | if(x>=(dmisc2==e2tSPLITHIT ? 255 : 240)) //vires |
| 5331 | { | ||
| 5332 | ✗ | sclk=0; | |
| 5333 | ✗ | return 0; | |
| 5334 | } | ||
| 5335 |
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✓ Branch 2 taken 3018 times.
✓ Branch 3 taken 270 times.
|
38291 | if ( dmisc2==e2tSPLITHIT && !canmove(sclk>>8,(zfix)(4),0,true) ) { sclk=0; return 0; } //vires |
| 5336 | 38021 | break; | |
| 5337 | } | ||
| 5338 | } | ||
| 5339 | |||
| 5340 | 100640 | int32_t move = knockbackSpeed; | |
| 5341 |
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✓ Branch 1 taken 100640 times.
|
195841 | while(move>0) |
| 5342 | { | ||
| 5343 |
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|
100640 | int32_t thismove = zc_min(8, move); |
| 5344 | 100640 | move -= thismove; | |
| 5345 | 100640 | hitdir = (sclk>>8); | |
| 5346 |
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✓ Branch 3 taken 35548 times.
✓ Branch 4 taken 38021 times.
|
100640 | switch(sclk>>8) |
| 5347 | { | ||
| 5348 | case up: | ||
| 5349 | 11522 | y-=thismove; | |
| 5350 | 11522 | break; | |
| 5351 | |||
| 5352 | case down: | ||
| 5353 | 13334 | y+=thismove; | |
| 5354 | 13334 | break; | |
| 5355 | |||
| 5356 | case left: | ||
| 5357 | 35548 | x-=thismove; | |
| 5358 | 35548 | break; | |
| 5359 | |||
| 5360 | case right: | ||
| 5361 | 38021 | x+=thismove; | |
| 5362 | 38021 | break; | |
| 5363 | } | ||
| 5364 |
2/2✓ Branch 0 taken 95201 times.
✓ Branch 1 taken 5439 times.
|
100640 | if(!canmove(sclk>>8,(zfix)0,0,true)) |
| 5365 | { | ||
| 5366 |
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✓ Branch 1 taken 3208 times.
✓ Branch 2 taken 4 times.
|
5439 | switch(sclk>>8) |
| 5367 | { | ||
| 5368 | case up: | ||
| 5369 | case down: | ||
| 5370 |
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|
2227 | if(y < 0) |
| 5371 | ✗ | y = 0; | |
| 5372 |
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✓ Branch 1 taken 1849 times.
|
2227 | else if((int32_t(y)&15) > 7) |
| 5373 | 378 | y = TRUNCATE_TILE(int32_t(y)) + 16; | |
| 5374 | else | ||
| 5375 | 1849 | y = TRUNCATE_TILE(int32_t(y)); | |
| 5376 | |||
| 5377 | 2227 | break; | |
| 5378 | |||
| 5379 | case left: | ||
| 5380 | case right: | ||
| 5381 |
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✓ Branch 1 taken 3167 times.
|
3208 | if(x < 0) |
| 5382 | 41 | x = 0; | |
| 5383 |
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✓ Branch 1 taken 2258 times.
|
3167 | else if((int32_t(x)&15) > 7) |
| 5384 | 909 | x = TRUNCATE_TILE(int32_t(x)) + 16; | |
| 5385 | else | ||
| 5386 | 2258 | x = TRUNCATE_TILE(int32_t(x)); | |
| 5387 | |||
| 5388 | 3208 | break; | |
| 5389 | } | ||
| 5390 | |||
| 5391 | 5439 | sclk=0; | |
| 5392 | 5439 | clk3=0; | |
| 5393 | 5439 | break; | |
| 5394 | } | ||
| 5395 | } | ||
| 5396 | |||
| 5397 |
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✓ Branch 1 taken 8217 times.
|
100640 | if((sclk&255)==0) |
| 5398 | { | ||
| 5399 | //hitdir = -1; | ||
| 5400 | 8217 | sclk=0; | |
| 5401 | 8217 | } | |
| 5402 | 100640 | return 2; | |
| 5403 | 16426906 | } | |
| 5404 | |||
| 5405 | ✗ | bool enemy::can_slide() | |
| 5406 | { | ||
| 5407 | ✗ | if(sclk==0 || (hp<=0 && !immortal)) | |
| 5408 | ✗ | return false; | |
| 5409 | |||
| 5410 | ✗ | if((sclk&255)==16 && (get_qr(qr_OLD_ENEMY_KNOCKBACK_COLLISION) || knockbackSpeed!=4 ? !canmove(sclk>>8,(zfix) (dmisc2==e2tSPLITHIT ? 1 : 12),0,true) : !canmove(sclk>>8,(zfix) (dmisc2==e2tSPLITHIT ? 1 : knockbackSpeed),0,true))) | |
| 5411 | { | ||
| 5412 | ✗ | return false; | |
| 5413 | } | ||
| 5414 | |||
| 5415 | ✗ | return true; | |
| 5416 | ✗ | } | |
| 5417 | |||
| 5418 | ✗ | bool enemy::fslide() | |
| 5419 | { | ||
| 5420 | ✗ | if(sclk==0 || (hp<=0 && !immortal)) | |
| 5421 | ✗ | return false; | |
| 5422 | |||
| 5423 | ✗ | if((sclk&255)==16 && !canmove(sclk>>8,(zfix)12,spw_floater,true)) | |
| 5424 | { | ||
| 5425 | ✗ | sclk=0; | |
| 5426 | ✗ | return false; | |
| 5427 | } | ||
| 5428 | |||
| 5429 | ✗ | --sclk; | |
| 5430 | |||
| 5431 | ✗ | switch(sclk>>8) | |
| 5432 | { | ||
| 5433 | case up: | ||
| 5434 | ✗ | if(y<=16) | |
| 5435 | { | ||
| 5436 | ✗ | sclk=0; | |
| 5437 | ✗ | return false; | |
| 5438 | } | ||
| 5439 | |||
| 5440 | ✗ | break; | |
| 5441 | |||
| 5442 | case down: | ||
| 5443 | ✗ | if(y>=world_h-16) | |
| 5444 | { | ||
| 5445 | ✗ | sclk=0; | |
| 5446 | ✗ | return false; | |
| 5447 | } | ||
| 5448 | |||
| 5449 | ✗ | break; | |
| 5450 | |||
| 5451 | case left: | ||
| 5452 | ✗ | if(x<=16) | |
| 5453 | { | ||
| 5454 | ✗ | sclk=0; | |
| 5455 | ✗ | return false; | |
| 5456 | } | ||
| 5457 | |||
| 5458 | ✗ | break; | |
| 5459 | |||
| 5460 | case right: | ||
| 5461 | ✗ | if(x>=world_w-16) | |
| 5462 | { | ||
| 5463 | ✗ | sclk=0; | |
| 5464 | ✗ | return false; | |
| 5465 | } | ||
| 5466 | |||
| 5467 | ✗ | break; | |
| 5468 | } | ||
| 5469 | ✗ | hitdir = (sclk>>8); | |
| 5470 | ✗ | switch(sclk>>8) | |
| 5471 | { | ||
| 5472 | case up: | ||
| 5473 | ✗ | y-=4; | |
| 5474 | ✗ | break; | |
| 5475 | |||
| 5476 | case down: | ||
| 5477 | ✗ | y+=4; | |
| 5478 | ✗ | break; | |
| 5479 | |||
| 5480 | case left: | ||
| 5481 | ✗ | x-=4; | |
| 5482 | ✗ | break; | |
| 5483 | |||
| 5484 | case right: | ||
| 5485 | ✗ | x+=4; | |
| 5486 | ✗ | break; | |
| 5487 | } | ||
| 5488 | |||
| 5489 | ✗ | if(!canmove(sclk>>8,(zfix)0,spw_floater,true)) | |
| 5490 | { | ||
| 5491 | ✗ | switch(sclk>>8) | |
| 5492 | { | ||
| 5493 | case up: | ||
| 5494 | case down: | ||
| 5495 | ✗ | if((int32_t(y)&15) > 7) | |
| 5496 | ✗ | y = TRUNCATE_TILE(int32_t(y)) + 16; | |
| 5497 | else | ||
| 5498 | ✗ | y = TRUNCATE_TILE(int32_t(y)); | |
| 5499 | |||
| 5500 | ✗ | break; | |
| 5501 | |||
| 5502 | case left: | ||
| 5503 | case right: | ||
| 5504 | ✗ | if((int32_t(x)&15) > 7) | |
| 5505 | ✗ | x = TRUNCATE_TILE(int32_t(x)) + 16; | |
| 5506 | else | ||
| 5507 | ✗ | x = TRUNCATE_TILE(int32_t(x)); | |
| 5508 | |||
| 5509 | ✗ | break; | |
| 5510 | } | ||
| 5511 | |||
| 5512 | ✗ | sclk=0; | |
| 5513 | ✗ | clk3=0; | |
| 5514 | ✗ | } | |
| 5515 | |||
| 5516 | ✗ | if((sclk&255)==0) | |
| 5517 | ✗ | sclk=0; | |
| 5518 | |||
| 5519 | ✗ | return true; | |
| 5520 | ✗ | } | |
| 5521 | |||
| 5522 | ✗ | bool enemy::knockback(int32_t time, int32_t dir, int32_t speed) | |
| 5523 | { | ||
| 5524 | ✗ | if((hp<=0 && !immortal)) return false; //No knocking back dead/mid-knockback enemies | |
| 5525 | ✗ | if(!canmove(dir,(zfix)speed,0,0,0,15,15,true)) return false; //from slide(); collision check | |
| 5526 | ✗ | bool ret = sprite::knockback(time, dir, speed); | |
| 5527 | ✗ | if(ret) sclk = 0; //kill engine knockback if interrupted | |
| 5528 | //! Perhaps also set hitdir here, if needed for timing? -Z | ||
| 5529 | ✗ | return ret; | |
| 5530 | ✗ | } | |
| 5531 | |||
| 5532 | 39022607 | bool enemy::runKnockback() | |
| 5533 | { | ||
| 5534 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 39022607 times.
|
39022607 | if((script_knockback_clk&0xFF)==0) |
| 5535 | { | ||
| 5536 | 39022607 | script_knockback_clk = 0; | |
| 5537 | 39022607 | return false; | |
| 5538 | } | ||
| 5539 | ✗ | if(knockbackflags & FLAG_NOSCRIPTKNOCKBACK) | |
| 5540 | { | ||
| 5541 | ✗ | return false; | |
| 5542 | } | ||
| 5543 | ✗ | int32_t move = script_knockback_speed; | |
| 5544 | ✗ | int32_t kb_dir = script_knockback_clk>>8; | |
| 5545 | ✗ | --script_knockback_clk; | |
| 5546 | |||
| 5547 | ✗ | while(move>0) | |
| 5548 | { | ||
| 5549 | ✗ | int32_t thismove = zc_min(get_qr(qr_OLD_SCRIPTED_KNOCKBACK)?8:4, move); | |
| 5550 | ✗ | move -= thismove; | |
| 5551 | ✗ | hitdir = kb_dir; | |
| 5552 | ✗ | switch(kb_dir) | |
| 5553 | { | ||
| 5554 | case r_up: | ||
| 5555 | case l_up: | ||
| 5556 | case up: | ||
| 5557 | ✗ | y-=thismove; | |
| 5558 | ✗ | break; | |
| 5559 | |||
| 5560 | case r_down: | ||
| 5561 | case l_down: | ||
| 5562 | case down: | ||
| 5563 | ✗ | y+=thismove; | |
| 5564 | ✗ | break; | |
| 5565 | } | ||
| 5566 | ✗ | switch(kb_dir) | |
| 5567 | { | ||
| 5568 | case l_up: | ||
| 5569 | case l_down: | ||
| 5570 | case left: | ||
| 5571 | ✗ | x-=thismove; | |
| 5572 | ✗ | break; | |
| 5573 | |||
| 5574 | case r_up: | ||
| 5575 | case r_down: | ||
| 5576 | case right: | ||
| 5577 | ✗ | x+=thismove; | |
| 5578 | ✗ | break; | |
| 5579 | } | ||
| 5580 | ✗ | if (get_qr(qr_OLD_SCRIPTED_KNOCKBACK)) | |
| 5581 | { | ||
| 5582 | ✗ | if(!canmove(kb_dir,(zfix)0,0,true)) | |
| 5583 | { | ||
| 5584 | ✗ | script_knockback_clk=0; | |
| 5585 | ✗ | clk3=0; | |
| 5586 | //Fix to grid | ||
| 5587 | ✗ | switch(kb_dir) | |
| 5588 | { | ||
| 5589 | case up: | ||
| 5590 | case down: | ||
| 5591 | ✗ | break; | |
| 5592 | default: | ||
| 5593 | ✗ | if(x < 0) | |
| 5594 | ✗ | x = 0; | |
| 5595 | ✗ | else if((int32_t(x)&15) > 7) | |
| 5596 | ✗ | x = TRUNCATE_TILE(int32_t(x)) + 16; | |
| 5597 | else | ||
| 5598 | ✗ | x = TRUNCATE_TILE(int32_t(x)); | |
| 5599 | ✗ | break; | |
| 5600 | } | ||
| 5601 | ✗ | switch(kb_dir) | |
| 5602 | { | ||
| 5603 | case left: | ||
| 5604 | case right: | ||
| 5605 | ✗ | break; | |
| 5606 | default: | ||
| 5607 | ✗ | if(y < 0) | |
| 5608 | ✗ | y = 0; | |
| 5609 | ✗ | else if((int32_t(y)&15) > 7) | |
| 5610 | ✗ | y = TRUNCATE_TILE(int32_t(y)) + 16; | |
| 5611 | else | ||
| 5612 | ✗ | y = TRUNCATE_TILE(int32_t(y)); | |
| 5613 | ✗ | break; | |
| 5614 | } | ||
| 5615 | ✗ | break; | |
| 5616 | } | ||
| 5617 | ✗ | } | |
| 5618 | else | ||
| 5619 | { | ||
| 5620 | ✗ | if(!scr_canplace(x,y,0,true)) | |
| 5621 | { | ||
| 5622 | ✗ | script_knockback_clk=0; | |
| 5623 | ✗ | clk3=0; | |
| 5624 | //Fix to grid | ||
| 5625 | ✗ | if (OFFGRID_ENEMY) | |
| 5626 | { | ||
| 5627 | ✗ | switch(kb_dir) | |
| 5628 | { | ||
| 5629 | case up: | ||
| 5630 | case down: | ||
| 5631 | ✗ | break; | |
| 5632 | default: | ||
| 5633 | ✗ | if(x < 0) | |
| 5634 | ✗ | x = 0; | |
| 5635 | ✗ | else if((int32_t(x)&7) > 3) | |
| 5636 | ✗ | x = TRUNCATE_HALF_TILE(int32_t(x)) + 8; | |
| 5637 | else | ||
| 5638 | ✗ | x = TRUNCATE_HALF_TILE(int32_t(x)); | |
| 5639 | ✗ | break; | |
| 5640 | } | ||
| 5641 | ✗ | switch(kb_dir) | |
| 5642 | { | ||
| 5643 | case left: | ||
| 5644 | case right: | ||
| 5645 | ✗ | break; | |
| 5646 | default: | ||
| 5647 | ✗ | if(y < 0) | |
| 5648 | ✗ | y = 0; | |
| 5649 | ✗ | else if((int32_t(y)&7) > 3) | |
| 5650 | ✗ | y = TRUNCATE_HALF_TILE(int32_t(y)) + 8; | |
| 5651 | else | ||
| 5652 | ✗ | y = TRUNCATE_HALF_TILE(int32_t(y)); | |
| 5653 | ✗ | break; | |
| 5654 | } | ||
| 5655 | ✗ | } | |
| 5656 | else | ||
| 5657 | { | ||
| 5658 | ✗ | switch(kb_dir) | |
| 5659 | { | ||
| 5660 | case up: | ||
| 5661 | case down: | ||
| 5662 | ✗ | break; | |
| 5663 | default: | ||
| 5664 | ✗ | if(x < 0) | |
| 5665 | ✗ | x = 0; | |
| 5666 | ✗ | else if((int32_t(x)&15) > 7) | |
| 5667 | ✗ | x = TRUNCATE_TILE(int32_t(x)) + 16; | |
| 5668 | else | ||
| 5669 | ✗ | x = TRUNCATE_TILE(int32_t(x)); | |
| 5670 | ✗ | break; | |
| 5671 | } | ||
| 5672 | ✗ | switch(kb_dir) | |
| 5673 | { | ||
| 5674 | case left: | ||
| 5675 | case right: | ||
| 5676 | ✗ | break; | |
| 5677 | default: | ||
| 5678 | ✗ | if(y < 0) | |
| 5679 | ✗ | y = 0; | |
| 5680 | ✗ | else if((int32_t(y)&15) > 7) | |
| 5681 | ✗ | y = TRUNCATE_TILE(int32_t(y)) + 16; | |
| 5682 | else | ||
| 5683 | ✗ | y = TRUNCATE_TILE(int32_t(y)); | |
| 5684 | ✗ | break; | |
| 5685 | } | ||
| 5686 | } | ||
| 5687 | ✗ | break; | |
| 5688 | } | ||
| 5689 | |||
| 5690 | } | ||
| 5691 | } | ||
| 5692 | ✗ | return true; | |
| 5693 | 39022607 | } | |
| 5694 | // changes enemy's direction, checking restrictions | ||
| 5695 | // rate: 0 = no random changes, 16 = always random change | ||
| 5696 | // homing: 0 = none, 256 = always | ||
| 5697 | // grumble 0 = none, 4 = strongest appetite | ||
| 5698 | 543806 | void enemy::newdir(int32_t newrate,int32_t newhoming,int32_t special) | |
| 5699 | { | ||
| 5700 | 543806 | int32_t ndir=-1; | |
| 5701 | |||
| 5702 |
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|
543806 | if(grumble != 0 && (zc_oldrand()&3)<abs(grumble)) |
| 5703 | { | ||
| 5704 | 74700 | int32_t i = Lwpns.idFirst(wBait); | |
| 5705 |
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✗ Branch 1 not taken.
|
74700 | if(i >= 0) //idfirst returns -1 if it can't find any |
| 5706 | { | ||
| 5707 | ✗ | weapon *w = (weapon*)Lwpns.spr(i); | |
| 5708 | ✗ | if (get_qr(qr_FIND_CLOSEST_BAIT)) | |
| 5709 | { | ||
| 5710 | int32_t currentrange; | ||
| 5711 | ✗ | if (distance(x, y, w->x, w->y) < w->misc2 || w->misc2 == 0) currentrange = distance(x, y, w->x, w->y); | |
| 5712 | ✗ | else currentrange = -1; | |
| 5713 | ✗ | int curid = i; | |
| 5714 | ✗ | ++i; //increment beforehand cause we just checked the first bait weapon and all others must be after it. ...otherwise it wouldn't be the first. -Deedee | |
| 5715 | ✗ | for(; i<Lwpns.Count(); ++i) | |
| 5716 | { | ||
| 5717 | ✗ | weapon *lw = (weapon*)Lwpns.spr(i); | |
| 5718 | ✗ | if (lw->id == wBait && distance(x, y, lw->x, lw->y) < currentrange && (distance(x, y, lw->x, lw->y) < lw->misc2 || lw->misc2 == 0)) | |
| 5719 | { | ||
| 5720 | ✗ | currentrange = distance(x, y, lw->x, lw->y); | |
| 5721 | ✗ | curid = i; | |
| 5722 | ✗ | } | |
| 5723 | ✗ | } | |
| 5724 | ✗ | i = curid; | |
| 5725 | ✗ | if (currentrange == -1) i = -1; | |
| 5726 | ✗ | } | |
| 5727 | else | ||
| 5728 | { | ||
| 5729 | ✗ | if (!(distance(x, y, w->x, w->y) < w->misc2 || w->misc2 == 0)) i = -1; | |
| 5730 | } | ||
| 5731 | ✗ | if (i >= 0) | |
| 5732 | { | ||
| 5733 | ✗ | int32_t bx = Lwpns.spr(i)->x; | |
| 5734 | ✗ | int32_t by = Lwpns.spr(i)->y; | |
| 5735 | |||
| 5736 | ✗ | if(abs(int32_t(y)-by)>14) | |
| 5737 | { | ||
| 5738 | ✗ | ndir = (by<y) ? up : down; | |
| 5739 | ✗ | if (grumble < 0 || (itemsbuf[((weapon*)Lwpns.spr(i))->parentitem].flags & item_flag1)) ndir = oppositeDir[ndir]; | |
| 5740 | ✗ | if(canmove(ndir,special,false)) | |
| 5741 | { | ||
| 5742 | ✗ | dir=ndir; | |
| 5743 | ✗ | return; | |
| 5744 | } | ||
| 5745 | ✗ | } | |
| 5746 | |||
| 5747 | ✗ | ndir = (bx<x) ? left : right; | |
| 5748 | ✗ | if (grumble < 0 || (itemsbuf[((weapon*)Lwpns.spr(i))->parentitem].flags & item_flag1)) ndir = oppositeDir[ndir]; | |
| 5749 | ✗ | if(canmove(ndir,special,false)) | |
| 5750 | { | ||
| 5751 | ✗ | dir=ndir; | |
| 5752 | ✗ | return; | |
| 5753 | } | ||
| 5754 | ✗ | } | |
| 5755 | ✗ | } | |
| 5756 | 74700 | } | |
| 5757 | |||
| 5758 |
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|
543806 | if((zc_oldrand()&255)<abs(newhoming)) |
| 5759 | { | ||
| 5760 | 177695 | ndir = lined_up(8,false); | |
| 5761 |
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|
177695 | if (newhoming < 0 && ndir >= 0) ndir = oppositeDir[ndir]; |
| 5762 |
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|
177695 | if(ndir>=0 && canmove(ndir,special,false)) |
| 5763 | { | ||
| 5764 | 41672 | dir=ndir; | |
| 5765 | 41672 | return; | |
| 5766 | } | ||
| 5767 | 136023 | } | |
| 5768 | |||
| 5769 | 502134 | int32_t i=0; | |
| 5770 | |||
| 5771 |
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✓ Branch 1 taken 1243488 times.
|
1247439 | for(; i<32; i++) |
| 5772 | { | ||
| 5773 | 1243488 | int32_t r=zc_oldrand(); | |
| 5774 | |||
| 5775 |
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✓ Branch 1 taken 886763 times.
|
1243488 | if((r&15)<newrate) |
| 5776 | 356725 | ndir=(r>>4)&3; | |
| 5777 | else | ||
| 5778 | 886763 | ndir=dir; | |
| 5779 | |||
| 5780 |
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✓ Branch 1 taken 498183 times.
|
1243488 | if(canmove(ndir,special,false)) |
| 5781 | 498183 | break; | |
| 5782 | 745305 | } | |
| 5783 | |||
| 5784 |
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|
502896 | if(i==32) |
| 5785 | { | ||
| 5786 |
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|
10696 | for(ndir=0; ndir<4; ndir++) |
| 5787 | { | ||
| 5788 |
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✓ Branch 1 taken 3189 times.
|
9934 | if(canmove(ndir,special,false)) |
| 5789 | 3189 | goto ok; | |
| 5790 | 6745 | } | |
| 5791 | |||
| 5792 |
2/2✓ Branch 0 taken 60 times.
✓ Branch 1 taken 702 times.
|
762 | ndir = (isSideViewGravity()) ? (zc_oldrand()&1 ? left : right) : -1; // Sideview enemies get trapped if their dir becomes -1 |
| 5793 | //...Isn't that the point? I'm not sure I understand. Certainly beats phasing through walls... -Dimi | ||
| 5794 | 762 | } | |
| 5795 | |||
| 5796 | ok: | ||
| 5797 | 502134 | dir = ndir; | |
| 5798 | 543806 | } | |
| 5799 | |||
| 5800 | 2822 | void enemy::newdir() | |
| 5801 | { | ||
| 5802 | 2822 | newdir(4,0,spw_none); | |
| 5803 | 2822 | } | |
| 5804 | |||
| 5805 | ✗ | zfix enemy::distance_left() | |
| 5806 | { | ||
| 5807 | ✗ | int32_t a2=x.getInt(); | |
| 5808 | ✗ | int32_t b2=y.getInt(); | |
| 5809 | |||
| 5810 | ✗ | switch(dir) | |
| 5811 | { | ||
| 5812 | case up: | ||
| 5813 | ✗ | return (zfix)(b2&0xF); | |
| 5814 | |||
| 5815 | case down: | ||
| 5816 | ✗ | return (zfix)(16-(b2&0xF)); | |
| 5817 | |||
| 5818 | case left: | ||
| 5819 | ✗ | return (zfix)(a2&0xF); | |
| 5820 | |||
| 5821 | case right: | ||
| 5822 | ✗ | return (zfix)(16-(a2&0xF)); | |
| 5823 | } | ||
| 5824 | |||
| 5825 | ✗ | return (zfix)0; | |
| 5826 | ✗ | } | |
| 5827 | |||
| 5828 | // keeps walking around | ||
| 5829 | 397833 | void enemy::constant_walk(int32_t newrate,int32_t newhoming,int32_t special) | |
| 5830 | { | ||
| 5831 |
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|
397833 | if(slide()) |
| 5832 | ✗ | return; | |
| 5833 | |||
| 5834 |
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|
397833 | if(clk<0 || dying || stunclk || watch || ceiling || frozenclock ) |
| 5835 | 8406 | return; | |
| 5836 | |||
| 5837 |
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✓ Branch 1 taken 363078 times.
|
389427 | if(clk3<=0) |
| 5838 | { | ||
| 5839 | 26349 | fix_coords(true); | |
| 5840 | 26349 | newdir(newrate,newhoming,special); | |
| 5841 | |||
| 5842 |
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|
26349 | if(step==0) |
| 5843 | ✗ | clk3=0; | |
| 5844 | else | ||
| 5845 | 26349 | clk3=int32_t(16.0/step); | |
| 5846 | 26349 | } | |
| 5847 |
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✓ Branch 1 taken 49 times.
|
363078 | else if(scored) |
| 5848 | { | ||
| 5849 | 49 | dir^=1; | |
| 5850 |
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✓ Branch 1 taken 49 times.
|
49 | if (step != 0) clk3=int32_t(16.0/step)-clk3; |
| 5851 | ✗ | else clk3=32767; | |
| 5852 | 49 | } | |
| 5853 | |||
| 5854 |
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✓ Branch 1 taken 389427 times.
|
389427 | if (step != 0) --clk3; |
| 5855 | 389427 | move(step); | |
| 5856 | 397833 | } | |
| 5857 | |||
| 5858 | ✗ | void enemy::constant_walk() | |
| 5859 | { | ||
| 5860 | ✗ | constant_walk(4,0,spw_none); | |
| 5861 | ✗ | } | |
| 5862 | |||
| 5863 | 43048 | int32_t enemy::pos(int32_t newx,int32_t newy) | |
| 5864 | { | ||
| 5865 | 43048 | return (newy<<8)+newx; | |
| 5866 | } | ||
| 5867 | |||
| 5868 | // for variable step rates | ||
| 5869 | 570827 | void enemy::variable_walk(int32_t newrate,int32_t newhoming,int32_t special) | |
| 5870 | { | ||
| 5871 |
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|
570827 | if(slide()) |
| 5872 | ✗ | return; | |
| 5873 | |||
| 5874 |
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|
570827 | if(clk<0 || dying || stunclk || watch || step == 0 || ceiling || frozenclock ) |
| 5875 | 74781 | return; | |
| 5876 | |||
| 5877 | 496046 | zfix dx = (zfix)0; | |
| 5878 | 496046 | zfix dy = (zfix)0; | |
| 5879 | |||
| 5880 |
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|
496046 | switch(dir) |
| 5881 | { | ||
| 5882 | case 8: | ||
| 5883 | case up: | ||
| 5884 | 118413 | dy-=step; | |
| 5885 | 118413 | break; | |
| 5886 | |||
| 5887 | case 12: | ||
| 5888 | case down: | ||
| 5889 | 122486 | dy+=step; | |
| 5890 | 122486 | break; | |
| 5891 | |||
| 5892 | case 14: | ||
| 5893 | case left: | ||
| 5894 | 123941 | dx-=step; | |
| 5895 | 123941 | break; | |
| 5896 | |||
| 5897 | case 10: | ||
| 5898 | case right: | ||
| 5899 | 128998 | dx+=step; | |
| 5900 | 128998 | break; | |
| 5901 | |||
| 5902 | case 15: | ||
| 5903 | case l_up: | ||
| 5904 | ✗ | dx-=step; | |
| 5905 | ✗ | dy-=step; | |
| 5906 | ✗ | break; | |
| 5907 | |||
| 5908 | case 9: | ||
| 5909 | case r_up: | ||
| 5910 | ✗ | dx+=step; | |
| 5911 | ✗ | dy-=step; | |
| 5912 | ✗ | break; | |
| 5913 | |||
| 5914 | case 13: | ||
| 5915 | case l_down: | ||
| 5916 | ✗ | dx-=step; | |
| 5917 | ✗ | dy+=step; | |
| 5918 | ✗ | break; | |
| 5919 | |||
| 5920 | case 11: | ||
| 5921 | case r_down: | ||
| 5922 | ✗ | dx+=step; | |
| 5923 | ✗ | dy+=step; | |
| 5924 | ✗ | break; | |
| 5925 | } | ||
| 5926 | |||
| 5927 |
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|
496046 | if(((int32_t(x)&15)==0 && (int32_t(y)&15)==0 && clk3!=pos(x,y)) || |
| 5928 | 482072 | m_walkflag(int32_t(x+dx),int32_t(y+dy), spw_halfstep, dir)) | |
| 5929 | { | ||
| 5930 | 15795 | fix_coords(); | |
| 5931 | 15795 | newdir(newrate,newhoming,special); | |
| 5932 | 15795 | clk3=pos(x,y); | |
| 5933 | 15795 | } | |
| 5934 | |||
| 5935 | 496046 | move(step); | |
| 5936 | 570827 | } | |
| 5937 | |||
| 5938 | // pauses for a while after it makes a complete move (to a new square) | ||
| 5939 | 12789274 | void enemy::halting_walk(int32_t newrate,int32_t newhoming,int32_t special,int32_t newhrate, int32_t haltcnt) | |
| 5940 | { | ||
| 5941 |
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|
12789274 | if(sclk && clk2) |
| 5942 | { | ||
| 5943 | 13942 | clk3=0; | |
| 5944 | 13942 | } | |
| 5945 | |||
| 5946 |
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|
12789274 | if(slide() || clk<0 || dying || stunclk || watch || ceiling || frozenclock) |
| 5947 | { | ||
| 5948 | 694993 | return; | |
| 5949 | } | ||
| 5950 | |||
| 5951 |
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|
12094281 | if(clk2>0) |
| 5952 | { | ||
| 5953 | 2228493 | --clk2; | |
| 5954 | 2228493 | return; | |
| 5955 | } | ||
| 5956 | |||
| 5957 |
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|
9865788 | if(clk3<=0) |
| 5958 | { | ||
| 5959 | 428146 | fix_coords(true); | |
| 5960 | 428146 | newdir(newrate,newhoming,special); | |
| 5961 | 428146 | clk3=int32_t(16.0/step); | |
| 5962 |
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|
428146 | if (step == 0) clk3 = 32767; //It used to return this in 2.53 and I'm unsure why; I'm guessing dividing by 0 gave max int? Either way, can't be 0 here or scripts break. |
| 5963 |
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|
428146 | if(clk2<0) |
| 5964 | { | ||
| 5965 | ✗ | clk2=0; | |
| 5966 | ✗ | } | |
| 5967 |
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|
428146 | else if((zc_oldrand()&15)<newhrate) |
| 5968 | { | ||
| 5969 | 57028 | clk2=haltcnt; | |
| 5970 | 57028 | return; | |
| 5971 | } | ||
| 5972 | 371118 | } | |
| 5973 |
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|
9437642 | else if(scored) |
| 5974 | { | ||
| 5975 | 3293 | dir^=1; | |
| 5976 | |||
| 5977 |
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|
3293 | if (step != 0) clk3=int32_t(16.0/step)-clk3; |
| 5978 | 5 | else clk3=32767; | |
| 5979 | 3293 | } | |
| 5980 | |||
| 5981 |
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|
9808760 | if (step != 0) --clk3; |
| 5982 | 9808760 | move(step); | |
| 5983 | 12789274 | } | |
| 5984 | |||
| 5985 | // 8-directional movement, aligns to 8 pixels | ||
| 5986 | ✗ | void enemy::constant_walk_8(int32_t newrate,int32_t newhoming,int32_t special) | |
| 5987 | { | ||
| 5988 | ✗ | if(clk<0 || dying || stunclk || watch || ceiling || frozenclock) | |
| 5989 | ✗ | return; | |
| 5990 | |||
| 5991 | ✗ | if(clk3<=0) | |
| 5992 | { | ||
| 5993 | ✗ | newdir_8(newrate,newhoming,special); | |
| 5994 | ✗ | clk3=int32_t(8.0/step); | |
| 5995 | ✗ | if (step == 0) clk3 = 32767; | |
| 5996 | ✗ | } | |
| 5997 | |||
| 5998 | ✗ | if (step != 0) --clk3; | |
| 5999 | ✗ | move(step); | |
| 6000 | ✗ | } | |
| 6001 | // 8-directional movement, aligns to 8 pixels | ||
| 6002 | 242393 | void enemy::constant_walk_8_old(int32_t newrate,int32_t newhoming,int32_t special) | |
| 6003 | { | ||
| 6004 |
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|
242393 | if(clk<0 || dying || stunclk || watch || ceiling || frozenclock) |
| 6005 | ✗ | return; | |
| 6006 | |||
| 6007 |
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|
242393 | if(clk3<=0) |
| 6008 | { | ||
| 6009 | 16235 | newdir_8(newrate,newhoming,special); | |
| 6010 | 16235 | clk3=int32_t(8.0/step); | |
| 6011 |
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|
16235 | if (step == 0) clk3 = 32767; |
| 6012 | 16235 | } | |
| 6013 | |||
| 6014 |
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|
242393 | if (step != 0) --clk3; |
| 6015 | 242393 | move(step); | |
| 6016 | 242393 | } | |
| 6017 | |||
| 6018 | ✗ | void enemy::halting_walk_8(int32_t newrate,int32_t newhoming, int32_t newclk,int32_t special,int32_t newhrate, int32_t haltcnt) | |
| 6019 | { | ||
| 6020 | ✗ | if(clk<0 || dying || stunclk || watch || frozenclock) | |
| 6021 | ✗ | return; | |
| 6022 | |||
| 6023 | ✗ | if(!canmove(dir,step,special,false)) | |
| 6024 | ✗ | clk3=0; | |
| 6025 | |||
| 6026 | ✗ | if(clk2>0) | |
| 6027 | { | ||
| 6028 | ✗ | --clk2; | |
| 6029 | ✗ | return; | |
| 6030 | } | ||
| 6031 | |||
| 6032 | ✗ | if(clk3<=0) | |
| 6033 | { | ||
| 6034 | ✗ | newdir_8(newrate,newhoming,special); | |
| 6035 | ✗ | clk3=newclk; | |
| 6036 | |||
| 6037 | ✗ | if(clk2<0) | |
| 6038 | { | ||
| 6039 | ✗ | clk2=0; | |
| 6040 | ✗ | } | |
| 6041 | ✗ | else if((zc_oldrand()&15)<newhrate) | |
| 6042 | { | ||
| 6043 | ✗ | newdir_8(newrate,newhoming,special); | |
| 6044 | ✗ | clk2=haltcnt; | |
| 6045 | ✗ | return; | |
| 6046 | } | ||
| 6047 | ✗ | } | |
| 6048 | |||
| 6049 | ✗ | --clk3; | |
| 6050 | ✗ | move(step); | |
| 6051 | ✗ | } | |
| 6052 | |||
| 6053 | // 8-directional movement, no alignment | ||
| 6054 | 4872408 | void enemy::variable_walk_8(int32_t newrate,int32_t newhoming, int32_t newclk,int32_t special) | |
| 6055 | { | ||
| 6056 |
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|
4872408 | if(clk<0 || dying || stunclk || watch || ceiling || frozenclock) |
| 6057 | 248333 | return; | |
| 6058 | |||
| 6059 |
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|
4624075 | if(!canmove(dir,step,special,false)) |
| 6060 | 31884 | clk3=0; | |
| 6061 | |||
| 6062 |
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|
4624075 | if(clk3<=0) |
| 6063 | { | ||
| 6064 | 577569 | newdir_8(newrate,newhoming,special); | |
| 6065 | 577569 | clk3=newclk; | |
| 6066 | 577569 | } | |
| 6067 | |||
| 6068 | 4624075 | --clk3; | |
| 6069 | 4624075 | move(step); | |
| 6070 | 4872408 | } | |
| 6071 | |||
| 6072 | // same as above but with variable enemy size | ||
| 6073 | 94563 | void enemy::variable_walk_8(int32_t newrate,int32_t newhoming, int32_t newclk,int32_t special,int32_t dx1,int32_t dy1,int32_t dx2,int32_t dy2) | |
| 6074 | { | ||
| 6075 |
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|
94563 | if(clk<0 || dying || stunclk || watch || ceiling || frozenclock) |
| 6076 | 1247 | return; | |
| 6077 | |||
| 6078 |
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|
93316 | if(!canmove(dir,step,special,dx1,dy1,dx2,dy2,false)) |
| 6079 | 1334 | clk3=0; | |
| 6080 | |||
| 6081 |
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|
93316 | if(clk3<=0) |
| 6082 | { | ||
| 6083 | 6475 | newdir_8(newrate,newhoming,special,dx1,dy1,dx2,dy2); | |
| 6084 | 6475 | clk3=newclk; | |
| 6085 | 6475 | } | |
| 6086 | |||
| 6087 | 93316 | --clk3; | |
| 6088 | 93316 | move(step); | |
| 6089 | 94563 | } | |
| 6090 | |||
| 6091 | // the variable speed floater movement | ||
| 6092 | // ms is max speed | ||
| 6093 | // ss is step speed | ||
| 6094 | // s is step count | ||
| 6095 | // p is pause count | ||
| 6096 | // g is graduality :) | ||
| 6097 | //floater_walk(rate,hrate,dstep/100,(zfix)0,10,dmisc16,dmisc17); | ||
| 6098 | 4170490 | void enemy::floater_walk(int32_t newrate,int32_t newclk,zfix ms,zfix ss,int32_t s,int32_t p, int32_t g) | |
| 6099 | { | ||
| 6100 | 4170490 | ++clk2; | |
| 6101 | 4170490 | bool over_pit = overpit(); | |
| 6102 | |||
| 6103 |
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|
4170490 | if(dmisc1 && over_pit) p = 0; |
| 6104 |
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|
4170490 | switch(movestatus) |
| 6105 | { | ||
| 6106 | //! This needs a case 4 (landing)....if we want to halt, we move to case 4, and | ||
| 6107 | //! if the conditions prevent it, we jump back to case 2. | ||
| 6108 | case 0: // paused | ||
| 6109 |
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|
58167 | if(clk2>=p) |
| 6110 | { | ||
| 6111 | 1472 | movestatus=1; | |
| 6112 | 1472 | clk2=0; | |
| 6113 | 1472 | } | |
| 6114 | |||
| 6115 | 58167 | break; | |
| 6116 | |||
| 6117 | case 1: // speeding up | ||
| 6118 |
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|
1664287 | if (s >= 0) |
| 6119 | { | ||
| 6120 |
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|
1664287 | if(clk2<g*s) |
| 6121 | { | ||
| 6122 |
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|
1652642 | if(!((clk2-1)%g)) |
| 6123 | 106628 | step+=ss; | |
| 6124 | 1652642 | } | |
| 6125 | else | ||
| 6126 | { | ||
| 6127 | 11645 | movestatus=2; | |
| 6128 | 11645 | clk2=0; | |
| 6129 | } | ||
| 6130 | 1664287 | } | |
| 6131 | else | ||
| 6132 | { | ||
| 6133 | ✗ | if(step < ms) | |
| 6134 | { | ||
| 6135 | ✗ | if(!((clk2-1)%g)) | |
| 6136 | { | ||
| 6137 | ✗ | step+=ss; | |
| 6138 | ✗ | if (step >= ms) step = ms; | |
| 6139 | ✗ | } | |
| 6140 | ✗ | } | |
| 6141 | else | ||
| 6142 | { | ||
| 6143 | ✗ | step = ms; | |
| 6144 | ✗ | movestatus=2; | |
| 6145 | ✗ | clk2=0; | |
| 6146 | } | ||
| 6147 | } | ||
| 6148 | |||
| 6149 | 1664287 | break; | |
| 6150 | |||
| 6151 | case 2: // normal | ||
| 6152 | 2309513 | step=ms; | |
| 6153 | |||
| 6154 |
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|
2309513 | if(clk2>(dmisc15>0?dmisc15:48) && !(zc_oldrand()%(dmisc14>0?dmisc14:768))) |
| 6155 | { | ||
| 6156 |
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|
2317 | if (s >= 0) step=ss*s; |
| 6157 | ✗ | else step=ms; | |
| 6158 | 2317 | movestatus=3; | |
| 6159 | 2317 | clk2=0; | |
| 6160 | 2317 | } | |
| 6161 | |||
| 6162 | 2309513 | break; | |
| 6163 | |||
| 6164 | case 3: // slowing down | ||
| 6165 |
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|
138523 | if (s >= 0) |
| 6166 | { | ||
| 6167 |
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|
138523 | if(clk2<=g*s) |
| 6168 | { | ||
| 6169 | { //don't slow down over pits | ||
| 6170 | |||
| 6171 |
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|
136812 | if(over_pit) |
| 6172 | { | ||
| 6173 |
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|
439 | if(dmisc1) |
| 6174 | { | ||
| 6175 | ✗ | step=ms; | |
| 6176 | ✗ | } | |
| 6177 | 439 | } | |
| 6178 | else //can slow down | ||
| 6179 | { | ||
| 6180 |
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|
136373 | if(!(clk2%g) && !dmisc1) |
| 6181 | 8031 | step-=ss; | |
| 6182 | } | ||
| 6183 | } | ||
| 6184 | |||
| 6185 | |||
| 6186 | 136812 | } | |
| 6187 | else | ||
| 6188 | { | ||
| 6189 | //if((moveflags&move_can_pitfall)) //don't check pits if the enemy ignores them | ||
| 6190 | //this doesn't help keese, as they have a z of 0. | ||
| 6191 | //they always nee to run this check. | ||
| 6192 | { | ||
| 6193 |
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|
1711 | if(over_pit &&!dmisc1) |
| 6194 | { | ||
| 6195 | ✗ | --clk2; //if over a pit, don't land, and revert clock change | |
| 6196 | ✗ | } | |
| 6197 | else //can land safely | ||
| 6198 | { | ||
| 6199 | 1711 | movestatus=0; | |
| 6200 |
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|
1711 | if(dmisc1&&!over_pit) |
| 6201 | 1128 | step=0; | |
| 6202 | 1711 | clk2=0; | |
| 6203 | } | ||
| 6204 | } | ||
| 6205 | |||
| 6206 | } | ||
| 6207 | 138523 | } | |
| 6208 | else | ||
| 6209 | { | ||
| 6210 | ✗ | if(step > 0) | |
| 6211 | { | ||
| 6212 | ✗ | if(over_pit) | |
| 6213 | { | ||
| 6214 | ✗ | if(dmisc1) | |
| 6215 | { | ||
| 6216 | ✗ | step=ms; | |
| 6217 | ✗ | } | |
| 6218 | ✗ | } | |
| 6219 | else //can slow down | ||
| 6220 | { | ||
| 6221 | ✗ | if(!(clk2%g)) | |
| 6222 | ✗ | step-=ss; | |
| 6223 | } | ||
| 6224 | ✗ | } | |
| 6225 | else | ||
| 6226 | { | ||
| 6227 | //if((moveflags&move_can_pitfall)) //don't check pits if the enemy ignores them | ||
| 6228 | //this doesn't help keese, as they have a z of 0. | ||
| 6229 | //they always nee to run this check. | ||
| 6230 | ✗ | if(over_pit) | |
| 6231 | { | ||
| 6232 | ✗ | step+=ss; //if over a pit, don't land, and revert clock change | |
| 6233 | ✗ | } | |
| 6234 | else //can land safely | ||
| 6235 | { | ||
| 6236 | ✗ | movestatus=0; | |
| 6237 | ✗ | step=0; | |
| 6238 | ✗ | clk2=0; | |
| 6239 | } | ||
| 6240 | } | ||
| 6241 | } | ||
| 6242 | |||
| 6243 | 138523 | break; | |
| 6244 | } | ||
| 6245 | |||
| 6246 |
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|
4170490 | variable_walk_8(movestatus==2?newrate:0,homing,newclk,spw_floater); |
| 6247 | 4170490 | } | |
| 6248 | |||
| 6249 | ✗ | void enemy::floater_walk(int32_t newrate,int32_t newclk,zfix s) | |
| 6250 | { | ||
| 6251 | ✗ | floater_walk(newrate,newclk,s,(zfix)0.125,3,80,32); | |
| 6252 | ✗ | } | |
| 6253 | |||
| 6254 | // Checks if enemy is lined up with Hero. If so, returns direction Hero is | ||
| 6255 | // at as compared to enemy. Returns -1 if not lined up. Range is inclusive. | ||
| 6256 | 949410 | int32_t enemy::lined_up(int32_t range, bool dir8) | |
| 6257 | { | ||
| 6258 | 949410 | int32_t lx = Hero.getX(); | |
| 6259 | 949410 | int32_t ly = Hero.getY(); | |
| 6260 | |||
| 6261 |
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|
949410 | if(abs(lx-int32_t(x))<=range) |
| 6262 | { | ||
| 6263 |
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|
40417 | if(ly<y) |
| 6264 | { | ||
| 6265 | 16864 | return up; | |
| 6266 | } | ||
| 6267 | |||
| 6268 | 23553 | return down; | |
| 6269 | } | ||
| 6270 | |||
| 6271 |
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|
908993 | if(abs(ly-int32_t(y))<=range) |
| 6272 | { | ||
| 6273 |
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|
58505 | if(lx<x) |
| 6274 | { | ||
| 6275 | 31464 | return left; | |
| 6276 | } | ||
| 6277 | |||
| 6278 | 27041 | return right; | |
| 6279 | } | ||
| 6280 | |||
| 6281 |
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|
850488 | if(dir8) |
| 6282 | { | ||
| 6283 |
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|
681002 | if(abs(lx-x)-abs(ly-y)<=range) |
| 6284 | //if(abs(lx-x)-abs(ly-y)<=range && abs(ly-y)-abs(lx-x)<=range) //Fix floating enemies not seeking hero. -Tamamo | ||
| 6285 | { | ||
| 6286 |
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|
256739 | if(ly<y) |
| 6287 | { | ||
| 6288 |
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|
106856 | if(lx<x) |
| 6289 | { | ||
| 6290 | 57358 | return l_up; | |
| 6291 | } | ||
| 6292 | else | ||
| 6293 | { | ||
| 6294 | 49498 | return r_up; | |
| 6295 | } | ||
| 6296 | } | ||
| 6297 | else | ||
| 6298 | { | ||
| 6299 |
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|
149883 | if(lx<x) |
| 6300 | { | ||
| 6301 | 72461 | return l_down; | |
| 6302 | } | ||
| 6303 | else | ||
| 6304 | { | ||
| 6305 | 77422 | return r_down; | |
| 6306 | } | ||
| 6307 | } | ||
| 6308 | } | ||
| 6309 | 424263 | } | |
| 6310 | |||
| 6311 | 593749 | return -1; | |
| 6312 | 949410 | } | |
| 6313 | |||
| 6314 | // returns true if Hero is within 'range' pixels of the enemy | ||
| 6315 | 27887 | bool enemy::HeroInRange(int32_t range) | |
| 6316 | { | ||
| 6317 | 27887 | int32_t lx = Hero.getX(); | |
| 6318 | 27887 | int32_t ly = Hero.getY(); | |
| 6319 |
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|
27887 | return abs(lx-int32_t(x))<=range && abs(ly-int32_t(y))<=range; |
| 6320 | } | ||
| 6321 | |||
| 6322 | // place the enemy in line with Hero (red wizzrobes) | ||
| 6323 | 4899 | void enemy::place_on_axis(bool floater, bool solid_ok) | |
| 6324 | { | ||
| 6325 |
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|
4899 | int32_t lx=zc_min(zc_max(int32_t(Hero.getX())&0xF0,32),208); |
| 6326 |
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|
4899 | int32_t ly=zc_min(zc_max(int32_t(Hero.getY())&0xF0,32),128); |
| 6327 | 4899 | int32_t pos2=zc_oldrand()%23; | |
| 6328 | 4899 | int32_t tried=0; | |
| 6329 | 4899 | bool last_resort,placed=false; | |
| 6330 | |||
| 6331 | |||
| 6332 | 4899 | do | |
| 6333 | { | ||
| 6334 |
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|
7587 | if(pos2<14) |
| 6335 | { | ||
| 6336 | 4460 | x=(pos2<<4)+16; | |
| 6337 | 4460 | y=ly; | |
| 6338 | 4460 | } | |
| 6339 | else | ||
| 6340 | { | ||
| 6341 | 3127 | x=lx; | |
| 6342 | 3127 | y=((pos2-14)<<4)+16; | |
| 6343 | } | ||
| 6344 | |||
| 6345 | // Don't commit to a last resort if position is out of bounds. | ||
| 6346 |
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|
7587 | last_resort= !(x<32 || y<32 || x>=224 || y>=144); |
| 6347 | |||
| 6348 |
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|
7587 | if(abs(lx-int32_t(x))>16 || abs(ly-int32_t(y))>16) |
| 6349 | { | ||
| 6350 | // Red Wizzrobes should be able to appear on water, but not other | ||
| 6351 | // solid combos; however, they could appear on solid combos in 2.10, | ||
| 6352 | // and some quests depend on that. | ||
| 6353 |
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|
8542 | if((solid_ok || !m_walkflag(x,y,floater ? spw_water : spw_door, dir)) |
| 6354 | 8542 | && !flyerblocked(x,y,floater ? spw_floater : spw_door)) | |
| 6355 | 4899 | placed=true; | |
| 6356 | 8542 | } | |
| 6357 | |||
| 6358 |
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|
7413 | if(!placed && tried>=22 && last_resort) |
| 6359 | { | ||
| 6360 | ✗ | placed=true; | |
| 6361 | ✗ | } | |
| 6362 | |||
| 6363 | 7413 | ++tried; | |
| 6364 | 7413 | pos2=(pos2+3)%23; | |
| 6365 |
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|
7413 | } |
| 6366 | 7413 | while(!placed); | |
| 6367 | |||
| 6368 |
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|
4725 | if(y==ly) |
| 6369 | 2917 | dir=(x<lx)?right:left; | |
| 6370 | else | ||
| 6371 | 1808 | dir=(y<ly)?down:up; | |
| 6372 | |||
| 6373 | 4725 | clk2=tried; | |
| 6374 | 4725 | } | |
| 6375 | |||
| 6376 | 21479608 | int32_t enemy::n_frame_n_dir(int32_t frames, int32_t ndir, int32_t f4) | |
| 6377 | { | ||
| 6378 | 21479608 | int32_t t = o_tile; | |
| 6379 | 21479608 | int32_t b = o_tile; | |
| 6380 | |||
| 6381 | // Darknuts, but also Wizzrobes and Wallmasters | ||
| 6382 |
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|
21479608 | switch(type) |
| 6383 | { | ||
| 6384 | case eeWALK: | ||
| 6385 |
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|
11462151 | if(dmisc9==e9tPOLSVOICE && clk2>=0 && do_animation) |
| 6386 | { | ||
| 6387 | 367468 | tile=s_tile; | |
| 6388 | 367468 | t=s_tile; | |
| 6389 | 367468 | b=s_tile; | |
| 6390 | 367468 | } | |
| 6391 | |||
| 6392 | 11462151 | break; | |
| 6393 | |||
| 6394 | case eeTRAP: | ||
| 6395 |
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|
1076778 | if(dummy_int[1] && guysbuf[id].flags & guy_trp2 && do_animation) // Just to make sure |
| 6396 | { | ||
| 6397 | 193566 | tile=s_tile; | |
| 6398 | 193566 | t=s_tile; | |
| 6399 | 193566 | b=s_tile; | |
| 6400 | 193566 | } | |
| 6401 | |||
| 6402 | 1076778 | break; | |
| 6403 | |||
| 6404 | case eeSPINTILE: | ||
| 6405 | ✗ | if(misc>=96 && do_animation) | |
| 6406 | { | ||
| 6407 | ✗ | tile=o_tile+frames*ndir; | |
| 6408 | ✗ | t=tile; | |
| 6409 | ✗ | } | |
| 6410 | |||
| 6411 | ✗ | break; | |
| 6412 | } | ||
| 6413 |
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|
21479608 | if ( do_animation ) |
| 6414 | { | ||
| 6415 |
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|
21479608 | if(ndir!=0) switch(frames) |
| 6416 | { | ||
| 6417 | case 2: | ||
| 6418 | 267131 | tiledir_small(dir,ndir==4); | |
| 6419 | 267131 | break; | |
| 6420 | |||
| 6421 | case 3: | ||
| 6422 | ✗ | tiledir_three(dir); | |
| 6423 | ✗ | break; | |
| 6424 | |||
| 6425 | case 4: | ||
| 6426 | 21015435 | tiledir(dir,ndir==4); | |
| 6427 | 21015435 | break; | |
| 6428 | 21282566 | } | |
| 6429 | |||
| 6430 |
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|
21479608 | if(type==eeWALK) |
| 6431 |
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|
11462151 | tile=zc_min(tile+f4, t+frames*(zc_max(dir, 0)+1)-1); |
| 6432 | else | ||
| 6433 | 10017457 | tile+=f4; | |
| 6434 | 21479608 | } | |
| 6435 | 21479608 | return b; | |
| 6436 | } | ||
| 6437 | |||
| 6438 | ✗ | void enemy::tiledir_three(int32_t ndir) | |
| 6439 | { | ||
| 6440 | ✗ | if ( !do_animation ) return; | |
| 6441 | ✗ | flip=0; | |
| 6442 | |||
| 6443 | ✗ | switch(ndir) | |
| 6444 | { | ||
| 6445 | case right: | ||
| 6446 | ✗ | tile+=3; | |
| 6447 | [[fallthrough]]; | ||
| 6448 | |||
| 6449 | case left: | ||
| 6450 | ✗ | tile+=3; | |
| 6451 | [[fallthrough]]; | ||
| 6452 | |||
| 6453 | case down: | ||
| 6454 | ✗ | tile+=3; | |
| 6455 | [[fallthrough]]; | ||
| 6456 | |||
| 6457 | case up: | ||
| 6458 | ✗ | break; | |
| 6459 | } | ||
| 6460 | ✗ | } | |
| 6461 | |||
| 6462 | 267131 | void enemy::tiledir_small(int32_t ndir, bool fourdir) | |
| 6463 | { | ||
| 6464 |
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|
267131 | if ( !do_animation ) return; |
| 6465 | 267131 | flip=0; | |
| 6466 | |||
| 6467 |
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|
267131 | switch(ndir) |
| 6468 | { | ||
| 6469 | case 8: | ||
| 6470 | case up: | ||
| 6471 | 53829 | break; | |
| 6472 | |||
| 6473 | case 12: | ||
| 6474 | case down: | ||
| 6475 | 54679 | tile+=2; | |
| 6476 | 54679 | break; | |
| 6477 | |||
| 6478 | case 14: | ||
| 6479 | case left: | ||
| 6480 | 67727 | tile+=4; | |
| 6481 | 67727 | break; | |
| 6482 | |||
| 6483 | case 10: | ||
| 6484 | case right: | ||
| 6485 | 71182 | tile+=6; | |
| 6486 | 71182 | break; | |
| 6487 | |||
| 6488 | case 9: | ||
| 6489 | case r_up: | ||
| 6490 |
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|
5706 | if(fourdir) |
| 6491 | 5706 | break; | |
| 6492 | |||
| 6493 | ✗ | tile+=10; | |
| 6494 | ✗ | break; | |
| 6495 | |||
| 6496 | case 11: | ||
| 6497 | case r_down: | ||
| 6498 |
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|
5154 | if(fourdir) |
| 6499 | 5154 | tile+=2; | |
| 6500 | else | ||
| 6501 | ✗ | tile+=14; | |
| 6502 | |||
| 6503 | 5154 | break; | |
| 6504 | |||
| 6505 | case 13: | ||
| 6506 | case l_down: | ||
| 6507 |
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|
4872 | if(fourdir) |
| 6508 | 4872 | tile+=2; | |
| 6509 | else | ||
| 6510 | ✗ | tile+=12; | |
| 6511 | |||
| 6512 | 4872 | break; | |
| 6513 | |||
| 6514 | case 15: | ||
| 6515 | case l_up: | ||
| 6516 |
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|
3982 | if(fourdir) |
| 6517 | 3982 | break; | |
| 6518 | |||
| 6519 | ✗ | tile+=8; | |
| 6520 | ✗ | break; | |
| 6521 | |||
| 6522 | default: | ||
| 6523 | //dir=(zc_oldrand()*100)%8; | ||
| 6524 | //tiledir_small(dir); | ||
| 6525 | // flip=zc_oldrand()&3; | ||
| 6526 | // tile=(zc_oldrand()*100000)%NEWMAXTILES; | ||
| 6527 | ✗ | break; | |
| 6528 | } | ||
| 6529 | 267131 | } | |
| 6530 | |||
| 6531 | 24500538 | void enemy::tiledir(int32_t ndir, bool fourdir) | |
| 6532 | { | ||
| 6533 |
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24500538 | if ( !do_animation ) return; |
| 6534 | 24500538 | flip=0; | |
| 6535 | |||
| 6536 |
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|
24500538 | switch(ndir) |
| 6537 | { | ||
| 6538 | case 8: | ||
| 6539 | case up: | ||
| 6540 | 4758764 | break; | |
| 6541 | |||
| 6542 | case 12: | ||
| 6543 | case down: | ||
| 6544 | 4413322 | tile+=4; | |
| 6545 | 4413322 | break; | |
| 6546 | |||
| 6547 | case 14: | ||
| 6548 | case left: | ||
| 6549 | 5718471 | tile+=8; | |
| 6550 | 5718471 | break; | |
| 6551 | |||
| 6552 | case 10: | ||
| 6553 | case right: | ||
| 6554 | 5503275 | tile+=12; | |
| 6555 | 5503275 | break; | |
| 6556 | |||
| 6557 | case 9: | ||
| 6558 | case r_up: | ||
| 6559 |
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|
882607 | if(fourdir) |
| 6560 | 91176 | break; | |
| 6561 | else | ||
| 6562 | 791431 | tile+=24; | |
| 6563 | |||
| 6564 | 791431 | break; | |
| 6565 | |||
| 6566 | case 11: | ||
| 6567 | case r_down: | ||
| 6568 |
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1091633 | if(fourdir) |
| 6569 | 103341 | tile+=4; | |
| 6570 | else | ||
| 6571 | 988292 | tile+=32; | |
| 6572 | |||
| 6573 | 1091633 | break; | |
| 6574 | |||
| 6575 | case 13: | ||
| 6576 | case l_down: | ||
| 6577 |
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|
1164932 | if(fourdir) |
| 6578 | 107670 | tile+=4; | |
| 6579 | else | ||
| 6580 | 1057262 | tile+=28; | |
| 6581 | |||
| 6582 | 1164932 | break; | |
| 6583 | |||
| 6584 | case 15: | ||
| 6585 | case l_up: | ||
| 6586 |
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|
897860 | if(fourdir) |
| 6587 | 87227 | break; | |
| 6588 | else | ||
| 6589 | 810633 | tile+=20; | |
| 6590 | |||
| 6591 | 810633 | break; | |
| 6592 | |||
| 6593 | default: | ||
| 6594 | //dir=(zc_oldrand()*100)%8; | ||
| 6595 | //tiledir(dir); | ||
| 6596 | // flip=zc_oldrand()&3; | ||
| 6597 | // tile=(zc_oldrand()*100000)%NEWMAXTILES; | ||
| 6598 | 69674 | break; | |
| 6599 | } | ||
| 6600 | 24500538 | } | |
| 6601 | |||
| 6602 | 3868 | void enemy::tiledir_big(int32_t ndir, bool fourdir) | |
| 6603 | { | ||
| 6604 |
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3868 | if ( !do_animation ) return; |
| 6605 | 3868 | flip=0; | |
| 6606 | |||
| 6607 |
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|
3868 | switch(ndir) |
| 6608 | { | ||
| 6609 | case 8: | ||
| 6610 | case up: | ||
| 6611 | 297 | break; | |
| 6612 | |||
| 6613 | case 12: | ||
| 6614 | case down: | ||
| 6615 | ✗ | tile+=8; | |
| 6616 | ✗ | break; | |
| 6617 | |||
| 6618 | case 14: | ||
| 6619 | case left: | ||
| 6620 | 195 | tile+=40; | |
| 6621 | 195 | break; | |
| 6622 | |||
| 6623 | case 10: | ||
| 6624 | case right: | ||
| 6625 | 179 | tile+=48; | |
| 6626 | 179 | break; | |
| 6627 | |||
| 6628 | case 9: | ||
| 6629 | case r_up: | ||
| 6630 |
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|
306 | if(fourdir) |
| 6631 | ✗ | break; | |
| 6632 | |||
| 6633 | 306 | tile+=88; | |
| 6634 | 306 | break; | |
| 6635 | |||
| 6636 | case 11: | ||
| 6637 | case r_down: | ||
| 6638 |
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|
1235 | if(fourdir) |
| 6639 | ✗ | tile+=8; | |
| 6640 | else | ||
| 6641 | 1235 | tile+=128; | |
| 6642 | |||
| 6643 | 1235 | break; | |
| 6644 | |||
| 6645 | case 13: | ||
| 6646 | case l_down: | ||
| 6647 |
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|
1324 | if(fourdir) |
| 6648 | ✗ | tile+=8; | |
| 6649 | else | ||
| 6650 | 1324 | tile+=120; | |
| 6651 | |||
| 6652 | 1324 | break; | |
| 6653 | |||
| 6654 | case 15: | ||
| 6655 | case l_up: | ||
| 6656 |
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|
332 | if(fourdir) |
| 6657 | ✗ | break; | |
| 6658 | |||
| 6659 | 332 | tile+=80; | |
| 6660 | 332 | break; | |
| 6661 | |||
| 6662 | default: | ||
| 6663 | //dir=(zc_oldrand()*100)%8; | ||
| 6664 | //tiledir_big(dir); | ||
| 6665 | // flip=zc_oldrand()&3; | ||
| 6666 | // tile=(zc_oldrand()*100000)%NEWMAXTILES; | ||
| 6667 | ✗ | break; | |
| 6668 | } | ||
| 6669 | 3868 | } | |
| 6670 | |||
| 6671 | 41612879 | void enemy::update_enemy_frame() | |
| 6672 | { | ||
| 6673 |
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|
41612879 | if(fallclk||drownclk) return; |
| 6674 |
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41608236 | if (!do_animation) |
| 6675 | 15474 | return; | |
| 6676 | |||
| 6677 |
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|
41592762 | if (get_qr(qr_OLD_TILE_INITIALIZATION) || tile == 0) tile = o_tile; //tile was initialized here before. It needs to be initialized here as well. |
| 6678 | |||
| 6679 |
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|
41592762 | if(get_qr(qr_ANONE_NOANIM) |
| 6680 |
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41592762 | && anim == aNONE && type != eeGUY) |
| 6681 | ✗ | return; | |
| 6682 |
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|
41592762 | int32_t newfrate = zc_max(frate,4); |
| 6683 | 41592762 | int32_t f4=abs(clk/(newfrate/4)); // casts clk to [0,1,2,3] | |
| 6684 | 41592762 | int32_t f2=abs(clk/(newfrate/2)); // casts clk to [0,1] | |
| 6685 |
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|
41592762 | int32_t fx = get_qr(qr_NEWENEMYTILES) ? f4 : f2; |
| 6686 | 41592762 | tile = o_tile; | |
| 6687 | 41592762 | int32_t basetile = o_tile; | |
| 6688 | 41592762 | int32_t tilerows = 1; // How many rows of tiles? The Extend code needs to know. | |
| 6689 | 41592762 | bool ignore_extend = false; | |
| 6690 |
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|
41592762 | switch(anim) |
| 6691 | { | ||
| 6692 | |||
| 6693 | case aDONGO: | ||
| 6694 | { | ||
| 6695 | 69324 | int32_t fr = stunclk>0 ? 16 : 8; | |
| 6696 | |||
| 6697 |
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|
69324 | if(!dying && clk2>0 && clk2<=64) |
| 6698 | { | ||
| 6699 | // bloated | ||
| 6700 |
4/5✗ Branch 0 not taken.
✓ Branch 1 taken 960 times.
✓ Branch 2 taken 960 times.
✓ Branch 3 taken 1664 times.
✓ Branch 4 taken 896 times.
|
4480 | switch(dir) |
| 6701 | { | ||
| 6702 | case up: | ||
| 6703 | 960 | tile+=9; | |
| 6704 | 960 | flip=0; | |
| 6705 | 960 | xofs=0; | |
| 6706 | 960 | dummy_int[1]=0; //no additional tiles | |
| 6707 | 960 | break; | |
| 6708 | |||
| 6709 | case down: | ||
| 6710 | 960 | tile+=7; | |
| 6711 | 960 | flip=0; | |
| 6712 | 960 | xofs=0; | |
| 6713 | 960 | dummy_int[1]=0; //no additional tiles | |
| 6714 | 960 | break; | |
| 6715 | |||
| 6716 | case left: | ||
| 6717 | 1664 | flip=1; | |
| 6718 | 1664 | tile+=4; | |
| 6719 | 1664 | xofs=16; | |
| 6720 | 1664 | dummy_int[1]=1; //second tile is next tile | |
| 6721 | 1664 | break; | |
| 6722 | |||
| 6723 | case right: | ||
| 6724 | 896 | flip=0; | |
| 6725 | 896 | tile+=5; | |
| 6726 | 896 | xofs=16; | |
| 6727 | 896 | dummy_int[1]=-1; //second tile is previous tile | |
| 6728 | 896 | break; | |
| 6729 | } | ||
| 6730 | 4480 | } | |
| 6731 |
4/4✓ Branch 0 taken 1898 times.
✓ Branch 1 taken 62946 times.
✓ Branch 2 taken 781 times.
✓ Branch 3 taken 1117 times.
|
64844 | else if(!dying || clk2>19) |
| 6732 | { | ||
| 6733 | // normal | ||
| 6734 |
4/5✗ Branch 0 not taken.
✓ Branch 1 taken 13652 times.
✓ Branch 2 taken 15374 times.
✓ Branch 3 taken 19615 times.
✓ Branch 4 taken 15086 times.
|
63727 | switch(dir) |
| 6735 | { | ||
| 6736 | case up: | ||
| 6737 | 13652 | tile+=8; | |
| 6738 | 13652 | flip=(clk&fr)?1:0; | |
| 6739 | 13652 | xofs=0; | |
| 6740 | 13652 | dummy_int[1]=0; //no additional tiles | |
| 6741 | 13652 | break; | |
| 6742 | |||
| 6743 | case down: | ||
| 6744 | 15374 | tile+=6; | |
| 6745 | 15374 | flip=(clk&fr)?1:0; | |
| 6746 | 15374 | xofs=0; | |
| 6747 | 15374 | dummy_int[1]=0; //no additional tiles | |
| 6748 | 15374 | break; | |
| 6749 | |||
| 6750 | case left: | ||
| 6751 | 19615 | flip=1; | |
| 6752 | 19615 | tile+=(clk&fr)?2:0; | |
| 6753 | 19615 | xofs=16; | |
| 6754 | 19615 | dummy_int[1]=1; //second tile is next tile | |
| 6755 | 19615 | break; | |
| 6756 | |||
| 6757 | case right: | ||
| 6758 | 15086 | flip=0; | |
| 6759 | 15086 | tile+=(clk&fr)?3:1; | |
| 6760 | 15086 | xofs=16; | |
| 6761 | 15086 | dummy_int[1]=-1; //second tile is next tile | |
| 6762 | 15086 | break; | |
| 6763 | } | ||
| 6764 | 63727 | } | |
| 6765 | } | ||
| 6766 | 69324 | break; | |
| 6767 | |||
| 6768 | case aNEWDONGO: | ||
| 6769 | { | ||
| 6770 | 61143 | int32_t fr4=0; | |
| 6771 | |||
| 6772 |
6/6✓ Branch 0 taken 58987 times.
✓ Branch 1 taken 2156 times.
✓ Branch 2 taken 4704 times.
✓ Branch 3 taken 54283 times.
✓ Branch 4 taken 1568 times.
✓ Branch 5 taken 3136 times.
|
61143 | if(!dying && clk2>0 && clk2<=64) |
| 6773 | { | ||
| 6774 | // bloated | ||
| 6775 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 3136 times.
|
3136 | if(clk2>=0) |
| 6776 | { | ||
| 6777 | 3136 | fr4=3; | |
| 6778 | 3136 | } | |
| 6779 | |||
| 6780 |
2/2✓ Branch 0 taken 735 times.
✓ Branch 1 taken 2401 times.
|
3136 | if(clk2>=16) |
| 6781 | { | ||
| 6782 | 2401 | fr4=2; | |
| 6783 | 2401 | } | |
| 6784 | |||
| 6785 |
2/2✓ Branch 0 taken 1519 times.
✓ Branch 1 taken 1617 times.
|
3136 | if(clk2>=32) |
| 6786 | { | ||
| 6787 | 1617 | fr4=1; | |
| 6788 | 1617 | } | |
| 6789 | |||
| 6790 |
2/2✓ Branch 0 taken 2303 times.
✓ Branch 1 taken 833 times.
|
3136 | if(clk2>=48) |
| 6791 | { | ||
| 6792 | 833 | fr4=0; | |
| 6793 | 833 | } | |
| 6794 | |||
| 6795 |
4/5✗ Branch 0 not taken.
✓ Branch 1 taken 320 times.
✓ Branch 2 taken 640 times.
✓ Branch 3 taken 832 times.
✓ Branch 4 taken 1344 times.
|
3136 | switch(dir) |
| 6796 | { | ||
| 6797 | case up: | ||
| 6798 | 320 | xofs=0; | |
| 6799 | 320 | tile+=8+fr4; | |
| 6800 | 320 | dummy_int[1]=0; //no additional tiles | |
| 6801 | 320 | break; | |
| 6802 | |||
| 6803 | case down: | ||
| 6804 | 640 | xofs=0; | |
| 6805 | 640 | tile+=12+fr4; | |
| 6806 | 640 | dummy_int[1]=0; //no additional tiles | |
| 6807 | 640 | break; | |
| 6808 | |||
| 6809 | case left: | ||
| 6810 | 832 | tile+=29+(2*fr4); | |
| 6811 | 832 | xofs=16; | |
| 6812 | 832 | dummy_int[1]=-1; //second tile is previous tile | |
| 6813 | 832 | break; | |
| 6814 | |||
| 6815 | case right: | ||
| 6816 | 1344 | tile+=49+(2*fr4); | |
| 6817 | 1344 | xofs=16; | |
| 6818 | 1344 | dummy_int[1]=-1; //second tile is previous tile | |
| 6819 | 1344 | break; | |
| 6820 | } | ||
| 6821 | 3136 | } | |
| 6822 |
4/4✓ Branch 0 taken 2156 times.
✓ Branch 1 taken 55851 times.
✓ Branch 2 taken 1136 times.
✓ Branch 3 taken 1020 times.
|
58007 | else if(!dying || clk2>19) |
| 6823 | { | ||
| 6824 | // normal | ||
| 6825 |
4/5✗ Branch 0 not taken.
✓ Branch 1 taken 10376 times.
✓ Branch 2 taken 10945 times.
✓ Branch 3 taken 17524 times.
✓ Branch 4 taken 18142 times.
|
56987 | switch(dir) |
| 6826 | { | ||
| 6827 | case up: | ||
| 6828 | 10376 | xofs=0; | |
| 6829 | 10376 | tile+=((clk&12)>>2); | |
| 6830 | 10376 | dummy_int[1]=0; //no additional tiles | |
| 6831 | 10376 | break; | |
| 6832 | |||
| 6833 | case down: | ||
| 6834 | 10945 | xofs=0; | |
| 6835 | 10945 | tile+=4+((clk&12)>>2); | |
| 6836 | 10945 | dummy_int[1]=0; //no additional tiles | |
| 6837 | 10945 | break; | |
| 6838 | |||
| 6839 | case left: | ||
| 6840 | 17524 | tile+=21+((clk&12)>>1); | |
| 6841 | 17524 | xofs=16; | |
| 6842 | 17524 | dummy_int[1]=-1; //second tile is previous tile | |
| 6843 | 17524 | break; | |
| 6844 | |||
| 6845 | case right: | ||
| 6846 | 18142 | flip=0; | |
| 6847 | 18142 | tile+=41+((clk&12)>>1); | |
| 6848 | 18142 | xofs=16; | |
| 6849 | 18142 | dummy_int[1]=-1; //second tile is previous tile | |
| 6850 | 18142 | break; | |
| 6851 | } | ||
| 6852 | 56987 | } | |
| 6853 | } | ||
| 6854 | 61143 | break; | |
| 6855 | |||
| 6856 | case aDONGOBS: | ||
| 6857 | { | ||
| 6858 | 38833 | int32_t fr4=0; | |
| 6859 | |||
| 6860 |
6/6✓ Branch 0 taken 37675 times.
✓ Branch 1 taken 1158 times.
✓ Branch 2 taken 4032 times.
✓ Branch 3 taken 33643 times.
✓ Branch 4 taken 1344 times.
✓ Branch 5 taken 2688 times.
|
38833 | if(!dying && clk2>0 && clk2<=64) |
| 6861 | { | ||
| 6862 | // bloated | ||
| 6863 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 2688 times.
|
2688 | if(clk2>=0) |
| 6864 | { | ||
| 6865 | 2688 | fr4=3; | |
| 6866 | 2688 | } | |
| 6867 | |||
| 6868 |
2/2✓ Branch 0 taken 630 times.
✓ Branch 1 taken 2058 times.
|
2688 | if(clk2>=16) |
| 6869 | { | ||
| 6870 | 2058 | fr4=2; | |
| 6871 | 2058 | } | |
| 6872 | |||
| 6873 |
2/2✓ Branch 0 taken 1302 times.
✓ Branch 1 taken 1386 times.
|
2688 | if(clk2>=32) |
| 6874 | { | ||
| 6875 | 1386 | fr4=1; | |
| 6876 | 1386 | } | |
| 6877 | |||
| 6878 |
2/2✓ Branch 0 taken 1974 times.
✓ Branch 1 taken 714 times.
|
2688 | if(clk2>=48) |
| 6879 | { | ||
| 6880 | 714 | fr4=0; | |
| 6881 | 714 | } | |
| 6882 | |||
| 6883 |
4/5✗ Branch 0 not taken.
✓ Branch 1 taken 256 times.
✓ Branch 2 taken 384 times.
✓ Branch 3 taken 1024 times.
✓ Branch 4 taken 1024 times.
|
2688 | switch(dir) |
| 6884 | { | ||
| 6885 | case up: | ||
| 6886 | 256 | tile+=28+fr4; | |
| 6887 | 256 | yofs+=8; | |
| 6888 | 256 | dummy_int[1]=-20; //second tile change | |
| 6889 | 256 | dummy_int[2]=0; //new xofs change | |
| 6890 | 256 | dummy_int[3]=-16; //new xofs change | |
| 6891 | 256 | break; | |
| 6892 | |||
| 6893 | case down: | ||
| 6894 | 384 | tile+=12+fr4; | |
| 6895 | 384 | yofs-=8; | |
| 6896 | 384 | dummy_int[1]=20; //second tile change | |
| 6897 | 384 | dummy_int[2]=0; //new xofs change | |
| 6898 | 384 | dummy_int[3]=16; //new xofs change | |
| 6899 | 384 | break; | |
| 6900 | |||
| 6901 | case left: | ||
| 6902 | 1024 | tile+=49+(2*fr4); | |
| 6903 | 1024 | xofs+=8; | |
| 6904 | 1024 | dummy_int[1]=-1; //second tile change | |
| 6905 | 1024 | dummy_int[2]=-16; //new xofs change | |
| 6906 | 1024 | dummy_int[3]=0; //new xofs change | |
| 6907 | 1024 | break; | |
| 6908 | |||
| 6909 | case right: | ||
| 6910 | 1024 | tile+=69+(2*fr4); | |
| 6911 | 1024 | xofs+=8; | |
| 6912 | 1024 | dummy_int[1]=-1; //second tile change | |
| 6913 | 1024 | dummy_int[2]=-16; //new xofs change | |
| 6914 | 1024 | dummy_int[3]=0; //new xofs change | |
| 6915 | 1024 | break; | |
| 6916 | } | ||
| 6917 | 2688 | } | |
| 6918 |
4/4✓ Branch 0 taken 1158 times.
✓ Branch 1 taken 34987 times.
✓ Branch 2 taken 497 times.
✓ Branch 3 taken 661 times.
|
36145 | else if(!dying || clk2>19) |
| 6919 | { | ||
| 6920 | // normal | ||
| 6921 |
4/5✗ Branch 0 not taken.
✓ Branch 1 taken 7136 times.
✓ Branch 2 taken 6672 times.
✓ Branch 3 taken 11075 times.
✓ Branch 4 taken 10601 times.
|
35484 | switch(dir) |
| 6922 | { | ||
| 6923 | case up: | ||
| 6924 | 7136 | tile+=20+((clk&24)>>3); | |
| 6925 | 7136 | yofs+=8; | |
| 6926 | 7136 | dummy_int[1]=-20; //second tile change | |
| 6927 | 7136 | dummy_int[2]=0; //new xofs change | |
| 6928 | 7136 | dummy_int[3]=-16; //new xofs change | |
| 6929 | 7136 | break; | |
| 6930 | |||
| 6931 | case down: | ||
| 6932 | 6672 | tile+=4+((clk&24)>>3); | |
| 6933 | 6672 | yofs-=8; | |
| 6934 | 6672 | dummy_int[1]=20; //second tile change | |
| 6935 | 6672 | dummy_int[2]=0; //new xofs change | |
| 6936 | 6672 | dummy_int[3]=16; //new xofs change | |
| 6937 | 6672 | break; | |
| 6938 | |||
| 6939 | case left: | ||
| 6940 | 11075 | xofs=-8; | |
| 6941 | 11075 | tile+=40+((clk&24)>>2); | |
| 6942 | 11075 | dummy_int[1]=1; //second tile change | |
| 6943 | 11075 | dummy_int[2]=16; //new xofs change | |
| 6944 | 11075 | dummy_int[3]=0; //new xofs change | |
| 6945 | 11075 | break; | |
| 6946 | |||
| 6947 | case right: | ||
| 6948 | 10601 | tile+=60+((clk&24)>>2); | |
| 6949 | 10601 | xofs=-8; | |
| 6950 | 10601 | dummy_int[1]=1; //second tile change | |
| 6951 | 10601 | dummy_int[2]=16; //new xofs change | |
| 6952 | 10601 | dummy_int[3]=0; //new xofs change | |
| 6953 | 10601 | break; | |
| 6954 | } | ||
| 6955 | 35484 | } | |
| 6956 | } | ||
| 6957 | 38833 | break; | |
| 6958 | |||
| 6959 | case aWIZZ: | ||
| 6960 | { | ||
| 6961 | // if(d->misc1) | ||
| 6962 |
2/2✓ Branch 0 taken 182184 times.
✓ Branch 1 taken 273190 times.
|
455374 | if(dmisc1) |
| 6963 | { | ||
| 6964 |
2/2✓ Branch 0 taken 91057 times.
✓ Branch 1 taken 91127 times.
|
182184 | if(clk&8) |
| 6965 | { | ||
| 6966 | 91127 | ++tile; | |
| 6967 | 91127 | } | |
| 6968 | 182184 | } | |
| 6969 | else | ||
| 6970 | { | ||
| 6971 |
2/2✓ Branch 0 taken 136701 times.
✓ Branch 1 taken 136489 times.
|
273190 | if(frame&4) |
| 6972 | { | ||
| 6973 | 136489 | ++tile; | |
| 6974 | 136489 | } | |
| 6975 | } | ||
| 6976 | |||
| 6977 |
4/4✓ Branch 0 taken 76094 times.
✓ Branch 1 taken 157108 times.
✓ Branch 2 taken 145581 times.
✓ Branch 3 taken 76591 times.
|
455374 | switch(dir) |
| 6978 | { | ||
| 6979 | case 9: | ||
| 6980 | case 15: | ||
| 6981 | case up: | ||
| 6982 | 76094 | tile+=2; | |
| 6983 | 76094 | break; | |
| 6984 | |||
| 6985 | case down: | ||
| 6986 | 76591 | break; | |
| 6987 | |||
| 6988 | case 13: | ||
| 6989 | case left: | ||
| 6990 | 157108 | flip=1; | |
| 6991 | 157108 | break; | |
| 6992 | |||
| 6993 | default: | ||
| 6994 | 145581 | flip=0; | |
| 6995 | 145581 | break; | |
| 6996 | } | ||
| 6997 | } | ||
| 6998 | 455374 | break; | |
| 6999 | |||
| 7000 | case aNEWWIZZ: | ||
| 7001 | { | ||
| 7002 | 1525813 | tiledir(dir,true); | |
| 7003 | |||
| 7004 | // if(d->misc1) //walking wizzrobe | ||
| 7005 |
2/2✓ Branch 0 taken 742424 times.
✓ Branch 1 taken 783389 times.
|
1525813 | if(dmisc1) //walking wizzrobe |
| 7006 | { | ||
| 7007 |
2/2✓ Branch 0 taken 373321 times.
✓ Branch 1 taken 369103 times.
|
742424 | if(clk&8) |
| 7008 | { | ||
| 7009 | 369103 | tile+=2; | |
| 7010 | 369103 | } | |
| 7011 | |||
| 7012 |
2/2✓ Branch 0 taken 372085 times.
✓ Branch 1 taken 370339 times.
|
742424 | if(clk&4) |
| 7013 | { | ||
| 7014 | 370339 | tile+=1; | |
| 7015 | 370339 | } | |
| 7016 | |||
| 7017 |
2/4✓ Branch 0 taken 742424 times.
✗ Branch 1 not taken.
✗ Branch 2 not taken.
✓ Branch 3 taken 742424 times.
|
742424 | if(!(dummy_bool[1]||dummy_bool[2])) //should never be charging or firing for these wizzrobes |
| 7018 | { | ||
| 7019 |
2/2✓ Branch 0 taken 663262 times.
✓ Branch 1 taken 79162 times.
|
742424 | if(dummy_int[1]>0) |
| 7020 | { | ||
| 7021 | 79162 | tile+=40; | |
| 7022 | 79162 | } | |
| 7023 | 742424 | } | |
| 7024 | 742424 | } | |
| 7025 | else | ||
| 7026 | { | ||
| 7027 |
4/4✓ Branch 0 taken 716244 times.
✓ Branch 1 taken 67145 times.
✓ Branch 2 taken 168827 times.
✓ Branch 3 taken 547417 times.
|
783389 | if(dummy_bool[1]||dummy_bool[2]) |
| 7028 | { | ||
| 7029 | 235972 | tile+=20; | |
| 7030 | |||
| 7031 |
2/2✓ Branch 0 taken 67136 times.
✓ Branch 1 taken 168836 times.
|
235972 | if(dummy_bool[2]) |
| 7032 | { | ||
| 7033 | 168836 | tile+=20; | |
| 7034 | 168836 | } | |
| 7035 | 235972 | } | |
| 7036 | |||
| 7037 | 783389 | tile+=((frame>>1)&3); | |
| 7038 | } | ||
| 7039 | } | ||
| 7040 | 1525813 | break; | |
| 7041 | |||
| 7042 | case a3FRM: | ||
| 7043 | { | ||
| 7044 |
2/2✓ Branch 0 taken 46675 times.
✓ Branch 1 taken 150367 times.
|
197042 | basetile = n_frame_n_dir(3, 0, (f4==3) ? 1 : f4); |
| 7045 | } | ||
| 7046 | 197042 | break; | |
| 7047 | |||
| 7048 | case a3FRM4DIR: | ||
| 7049 | { | ||
| 7050 | ✗ | basetile = n_frame_n_dir(3, 4, (f4==3) ? 1 : f4); | |
| 7051 | } | ||
| 7052 | ✗ | break; | |
| 7053 | |||
| 7054 | case aVIRE: | ||
| 7055 | { | ||
| 7056 |
2/2✓ Branch 0 taken 99588 times.
✓ Branch 1 taken 29292 times.
|
128880 | if(dir==up) |
| 7057 | { | ||
| 7058 | 29292 | tile+=2; | |
| 7059 | 29292 | } | |
| 7060 | |||
| 7061 | 128880 | tile+=fx; | |
| 7062 | } | ||
| 7063 | 128880 | break; | |
| 7064 | |||
| 7065 | case aROPE: | ||
| 7066 | { | ||
| 7067 | 220021 | tile+=(1-fx); | |
| 7068 | 220021 | flip = dir==left ? 1:0; | |
| 7069 | } | ||
| 7070 | 220021 | break; | |
| 7071 | |||
| 7072 | case aZORA: | ||
| 7073 | { | ||
| 7074 | int32_t dl; | ||
| 7075 | |||
| 7076 |
2/2✓ Branch 0 taken 46739 times.
✓ Branch 1 taken 174898 times.
|
221637 | if(clk<36) |
| 7077 | { | ||
| 7078 | 46739 | dl=clk+5; | |
| 7079 | 46739 | goto waves2; | |
| 7080 | } | ||
| 7081 | |||
| 7082 |
2/2✓ Branch 0 taken 82440 times.
✓ Branch 1 taken 92458 times.
|
174898 | if(clk<36+66) |
| 7083 |
2/2✓ Branch 0 taken 50715 times.
✓ Branch 1 taken 31725 times.
|
82440 | tile=(dir==up)?o_tile+1:o_tile; |
| 7084 | else | ||
| 7085 | { | ||
| 7086 | 92458 | dl=clk-36-66; | |
| 7087 | waves2: | ||
| 7088 | 139197 | tile=((dl/11)&1)+s_tile; | |
| 7089 | 139197 | basetile = s_tile; | |
| 7090 | } | ||
| 7091 | } | ||
| 7092 | 221637 | break; | |
| 7093 | |||
| 7094 | case aNEWZORA: | ||
| 7095 | { | ||
| 7096 | 709864 | f4=(clk/16)%4; | |
| 7097 | |||
| 7098 | 709864 | tiledir(dir,true); | |
| 7099 | int32_t dl; | ||
| 7100 | |||
| 7101 |
4/4✓ Branch 0 taken 502852 times.
✓ Branch 1 taken 207012 times.
✓ Branch 2 taken 257748 times.
✓ Branch 3 taken 245104 times.
|
709864 | if((clk>35)&&(clk<36+67)) //surfaced |
| 7102 | { | ||
| 7103 |
4/4✓ Branch 0 taken 209494 times.
✓ Branch 1 taken 35610 times.
✓ Branch 2 taken 30292 times.
✓ Branch 3 taken 179202 times.
|
245104 | if((clk>=(35+10))&&(clk<(38+56))) //mouth open |
| 7104 | { | ||
| 7105 | 179202 | tile+=80; | |
| 7106 | 179202 | } //mouth closed | |
| 7107 | else | ||
| 7108 | { | ||
| 7109 | 65902 | tile+=40; | |
| 7110 | } | ||
| 7111 | |||
| 7112 | 245104 | tile+=f4; | |
| 7113 | 245104 | } | |
| 7114 | else | ||
| 7115 | { | ||
| 7116 |
2/2✓ Branch 0 taken 207012 times.
✓ Branch 1 taken 257748 times.
|
464760 | if(clk<36) |
| 7117 | { | ||
| 7118 | 207012 | dl=clk+5; | |
| 7119 | 207012 | } | |
| 7120 | else | ||
| 7121 | { | ||
| 7122 | 257748 | dl=clk-36-66; | |
| 7123 | } | ||
| 7124 | |||
| 7125 | 464760 | tile+=((dl/5)&3); | |
| 7126 | } | ||
| 7127 | } | ||
| 7128 | 709864 | break; | |
| 7129 | |||
| 7130 | case a4FRM4EYE: | ||
| 7131 | case a2FRM4EYE: | ||
| 7132 | case a4FRM8EYE: | ||
| 7133 | case a4FRM8EYEB: //big version | ||
| 7134 | case a4FRM4EYEB: | ||
| 7135 | { | ||
| 7136 | 836734 | tilerows = 2; | |
| 7137 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 836734 times.
|
836734 | int fakex = x + 8*(zc_max(1,txsz)-1); |
| 7138 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 836734 times.
|
836734 | int fakey = y + 8*(zc_max(1,tysz)-1); |
| 7139 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 7140 | 836734 | double ddir=atan2_MSVC2022_FIX(double(fakey-(Hero.y)),double(Hero.x-fakex)); | |
| 7141 | 836734 | int32_t lookat=zc_oldrand()&15; | |
| 7142 | |||
| 7143 |
4/4✓ Branch 0 taken 272091 times.
✓ Branch 1 taken 564643 times.
✓ Branch 2 taken 61317 times.
✓ Branch 3 taken 210774 times.
|
836734 | if((ddir<=(((-5)*PI)/8))&&(ddir>(((-7)*PI)/8))) |
| 7144 | { | ||
| 7145 | 210774 | lookat=l_down; | |
| 7146 | 210774 | } | |
| 7147 |
4/4✓ Branch 0 taken 288167 times.
✓ Branch 1 taken 337793 times.
✓ Branch 2 taken 61317 times.
✓ Branch 3 taken 226850 times.
|
625960 | else if((ddir<=(((-3)*PI)/8))&&(ddir>(((-5)*PI)/8))) |
| 7148 | { | ||
| 7149 | 226850 | lookat=down; | |
| 7150 | 226850 | } | |
| 7151 |
4/4✓ Branch 0 taken 170154 times.
✓ Branch 1 taken 228956 times.
✓ Branch 2 taken 61317 times.
✓ Branch 3 taken 108837 times.
|
399110 | else if((ddir<=(((-1)*PI)/8))&&(ddir>(((-3)*PI)/8))) |
| 7152 | { | ||
| 7153 | 108837 | lookat=r_down; | |
| 7154 | 108837 | } | |
| 7155 |
4/4✓ Branch 0 taken 131712 times.
✓ Branch 1 taken 158561 times.
✓ Branch 2 taken 61317 times.
✓ Branch 3 taken 70395 times.
|
290273 | else if((ddir<=(((1)*PI)/8))&&(ddir>(((-1)*PI)/8))) |
| 7156 | { | ||
| 7157 | 70395 | lookat=right; | |
| 7158 | 70395 | } | |
| 7159 |
4/4✓ Branch 0 taken 96384 times.
✓ Branch 1 taken 123494 times.
✓ Branch 2 taken 61317 times.
✓ Branch 3 taken 35067 times.
|
219878 | else if((ddir<=(((3)*PI)/8))&&(ddir>(((1)*PI)/8))) |
| 7160 | { | ||
| 7161 | 35067 | lookat=r_up; | |
| 7162 | 35067 | } | |
| 7163 |
4/4✓ Branch 0 taken 86753 times.
✓ Branch 1 taken 98058 times.
✓ Branch 2 taken 61317 times.
✓ Branch 3 taken 25436 times.
|
184811 | else if((ddir<=(((5)*PI)/8))&&(ddir>(((3)*PI)/8))) |
| 7164 | { | ||
| 7165 | 25436 | lookat=up; | |
| 7166 | 25436 | } | |
| 7167 |
4/4✓ Branch 0 taken 98120 times.
✓ Branch 1 taken 61255 times.
✓ Branch 2 taken 61317 times.
✓ Branch 3 taken 36803 times.
|
159375 | else if((ddir<=(((7)*PI)/8))&&(ddir>(((5)*PI)/8))) |
| 7168 | { | ||
| 7169 | 36803 | lookat=l_up; | |
| 7170 | 36803 | } | |
| 7171 | else | ||
| 7172 | { | ||
| 7173 | 122572 | lookat=left; | |
| 7174 | } | ||
| 7175 | |||
| 7176 | 836734 | int32_t dir2 = dir; | |
| 7177 | 836734 | dir = lookat; | |
| 7178 |
3/6✓ Branch 0 taken 836734 times.
✗ Branch 1 not taken.
✗ Branch 2 not taken.
✓ Branch 3 taken 836734 times.
✗ Branch 4 not taken.
✓ Branch 5 taken 836734 times.
|
836734 | if (anim != a4FRM8EYEB && anim != a4FRM4EYEB) basetile = n_frame_n_dir(anim==a2FRM4EYE ? 2:4, anim==a4FRM8EYE ? 8 : 4, anim==a2FRM4EYE ? (f2&1):f4); |
| 7179 | else | ||
| 7180 | { | ||
| 7181 | ✗ | tiledir_big(dir,(anim == a4FRM4EYEB)); | |
| 7182 | ✗ | tile+=2*f4; | |
| 7183 | ✗ | ignore_extend = true; | |
| 7184 | } | ||
| 7185 | 836734 | dir = dir2; | |
| 7186 | } | ||
| 7187 | 836734 | break; | |
| 7188 | |||
| 7189 | case aFLIP: | ||
| 7190 | { | ||
| 7191 | 1694695 | flip = f2&1; | |
| 7192 | } | ||
| 7193 | 1694695 | break; | |
| 7194 | |||
| 7195 | case a2FRM: | ||
| 7196 | { | ||
| 7197 | 1160883 | tile += (1-f2); | |
| 7198 | } | ||
| 7199 | 1160883 | break; | |
| 7200 | |||
| 7201 | case a2FRMB: | ||
| 7202 | { | ||
| 7203 | ✗ | tile+= 2*(1-f2); | |
| 7204 | ✗ | ignore_extend = true; | |
| 7205 | } | ||
| 7206 | ✗ | break; | |
| 7207 | |||
| 7208 | case a2FRM4DIR: | ||
| 7209 | { | ||
| 7210 | 267131 | basetile = n_frame_n_dir(2, 4, f2&1); | |
| 7211 | } | ||
| 7212 | 267131 | break; | |
| 7213 | |||
| 7214 | case a4FRM4DIRF: | ||
| 7215 | { | ||
| 7216 | 4365684 | basetile = n_frame_n_dir(4,4,f4); | |
| 7217 | |||
| 7218 |
2/2✓ Branch 0 taken 2886480 times.
✓ Branch 1 taken 1479204 times.
|
4365684 | if(clk2>0) //stopped to fire |
| 7219 | { | ||
| 7220 | 1479204 | tile+=20; | |
| 7221 | |||
| 7222 |
2/2✓ Branch 0 taken 744443 times.
✓ Branch 1 taken 734761 times.
|
1479204 | if(clk2<17) //firing |
| 7223 | { | ||
| 7224 | 734761 | tile+=20; | |
| 7225 | 734761 | } | |
| 7226 | 1479204 | } | |
| 7227 | } | ||
| 7228 | 4365684 | break; | |
| 7229 | |||
| 7230 | case a4FRM4DIR: | ||
| 7231 | { | ||
| 7232 | 7944541 | basetile = n_frame_n_dir(4,4,f4); | |
| 7233 | } | ||
| 7234 | 7944541 | break; | |
| 7235 | |||
| 7236 | case a4FRM8DIRF: | ||
| 7237 | { | ||
| 7238 | ✗ | tilerows = 2; | |
| 7239 | ✗ | basetile = n_frame_n_dir(4,8,f4); | |
| 7240 | |||
| 7241 | ✗ | if(clk2>0) //stopped to fire | |
| 7242 | { | ||
| 7243 | ✗ | tile+=40; | |
| 7244 | |||
| 7245 | ✗ | if(clk2<17) //firing | |
| 7246 | { | ||
| 7247 | ✗ | tile+=40; | |
| 7248 | ✗ | } | |
| 7249 | ✗ | } | |
| 7250 | } | ||
| 7251 | ✗ | break; | |
| 7252 | |||
| 7253 | case a4FRM8DIRB: | ||
| 7254 | case a4FRM8DIRFB: | ||
| 7255 | { | ||
| 7256 | 3868 | tilerows = 2; | |
| 7257 | 3868 | tiledir_big(dir,false); | |
| 7258 | 3868 | tile+=2*f4; | |
| 7259 |
3/4✓ Branch 0 taken 3866 times.
✓ Branch 1 taken 2 times.
✓ Branch 2 taken 3866 times.
✗ Branch 3 not taken.
|
3868 | if(clk2>0 && anim == a4FRM8DIRFB) //stopped to fire |
| 7260 | { | ||
| 7261 | ✗ | tile+=80; | |
| 7262 | |||
| 7263 | ✗ | if(clk2<17) //firing | |
| 7264 | { | ||
| 7265 | ✗ | tile+=80; | |
| 7266 | ✗ | } | |
| 7267 | ✗ | } | |
| 7268 | 3868 | ignore_extend = true; | |
| 7269 | } | ||
| 7270 | 3868 | break; | |
| 7271 | |||
| 7272 | case a4FRM4DIRB: | ||
| 7273 | case a4FRM4DIRFB: | ||
| 7274 | { | ||
| 7275 | ✗ | tilerows = 2; | |
| 7276 | ✗ | tiledir_big(dir,true); | |
| 7277 | ✗ | tile+=2*f4; | |
| 7278 | ✗ | if(clk2>0 && anim == a4FRM4DIRFB) //stopped to fire | |
| 7279 | { | ||
| 7280 | ✗ | tile+=40; | |
| 7281 | |||
| 7282 | ✗ | if(clk2<17) //firing | |
| 7283 | { | ||
| 7284 | ✗ | tile+=40; | |
| 7285 | ✗ | } | |
| 7286 | ✗ | } | |
| 7287 | ✗ | ignore_extend = true; | |
| 7288 | } | ||
| 7289 | ✗ | break; | |
| 7290 | |||
| 7291 | case aOCTO: | ||
| 7292 | { | ||
| 7293 |
5/5✓ Branch 0 taken 4152 times.
✓ Branch 1 taken 122459 times.
✓ Branch 2 taken 133448 times.
✓ Branch 3 taken 165651 times.
✓ Branch 4 taken 157227 times.
|
582937 | switch(dir) |
| 7294 | { | ||
| 7295 | case up: | ||
| 7296 | 122459 | flip = 2; | |
| 7297 | 122459 | break; | |
| 7298 | |||
| 7299 | case down: | ||
| 7300 | 133448 | flip = 0; | |
| 7301 | 133448 | break; | |
| 7302 | |||
| 7303 | case left: | ||
| 7304 | 165651 | flip = 0; | |
| 7305 | 165651 | tile += 2; | |
| 7306 | 165651 | break; | |
| 7307 | |||
| 7308 | case right: | ||
| 7309 | 157227 | flip = 1; | |
| 7310 | 157227 | tile += 2; | |
| 7311 | 157227 | break; | |
| 7312 | } | ||
| 7313 | |||
| 7314 | 582937 | tile+=f2; | |
| 7315 | } | ||
| 7316 | 582937 | break; | |
| 7317 | |||
| 7318 | case aWALK: | ||
| 7319 | { | ||
| 7320 |
5/5✓ Branch 0 taken 5614 times.
✓ Branch 1 taken 248704 times.
✓ Branch 2 taken 267165 times.
✓ Branch 3 taken 331694 times.
✓ Branch 4 taken 325802 times.
|
1178979 | switch(dir) |
| 7321 | { | ||
| 7322 | case up: | ||
| 7323 | 248704 | tile+=3; | |
| 7324 | 248704 | flip = f2; | |
| 7325 | 248704 | break; | |
| 7326 | |||
| 7327 | case down: | ||
| 7328 | 267165 | tile+=2; | |
| 7329 | 267165 | flip = f2; | |
| 7330 | 267165 | break; | |
| 7331 | |||
| 7332 | case left: | ||
| 7333 | 331694 | flip=1; | |
| 7334 | 331694 | tile += f2; | |
| 7335 | 331694 | break; | |
| 7336 | |||
| 7337 | case right: | ||
| 7338 | 325802 | flip=0; | |
| 7339 | 325802 | tile += f2; | |
| 7340 | 325802 | break; | |
| 7341 | } | ||
| 7342 | } | ||
| 7343 | 1178979 | break; | |
| 7344 | |||
| 7345 | case aDWALK: | ||
| 7346 | { | ||
| 7347 |
3/4✓ Branch 0 taken 92330 times.
✓ Branch 1 taken 787846 times.
✓ Branch 2 taken 92330 times.
✗ Branch 3 not taken.
|
880176 | if((get_qr(qr_BRKNSHLDTILES)) && (dummy_bool[1]==true)) |
| 7348 | { | ||
| 7349 | ✗ | tile=s_tile; | |
| 7350 | ✗ | basetile = s_tile; | |
| 7351 | ✗ | } | |
| 7352 | |||
| 7353 |
4/5✗ Branch 0 not taken.
✓ Branch 1 taken 177728 times.
✓ Branch 2 taken 185581 times.
✓ Branch 3 taken 260885 times.
✓ Branch 4 taken 255982 times.
|
880176 | switch(dir) |
| 7354 | { | ||
| 7355 | case up: | ||
| 7356 | 177728 | tile+=2; | |
| 7357 | 177728 | flip=f2; | |
| 7358 | 177728 | break; | |
| 7359 | |||
| 7360 | case down: | ||
| 7361 | 185581 | flip=0; | |
| 7362 | 185581 | tile+=(1-f2); | |
| 7363 | 185581 | break; | |
| 7364 | |||
| 7365 | case left: | ||
| 7366 | 260885 | flip=1; | |
| 7367 | 260885 | tile+=(3+f2); | |
| 7368 | 260885 | break; | |
| 7369 | |||
| 7370 | case right: | ||
| 7371 | 255982 | flip=0; | |
| 7372 | 255982 | tile+=(3+f2); | |
| 7373 | 255982 | break; | |
| 7374 | } | ||
| 7375 | } | ||
| 7376 | 880176 | break; | |
| 7377 | |||
| 7378 | case aTEK: | ||
| 7379 | { | ||
| 7380 |
2/2✓ Branch 0 taken 139976 times.
✓ Branch 1 taken 79120 times.
|
219096 | if(misc==0) |
| 7381 | { | ||
| 7382 | 79120 | tile += f2; | |
| 7383 | 79120 | } | |
| 7384 |
2/2✓ Branch 0 taken 73149 times.
✓ Branch 1 taken 66827 times.
|
139976 | else if(misc!=1) |
| 7385 | { | ||
| 7386 | 66827 | ++tile; | |
| 7387 | 66827 | } | |
| 7388 | } | ||
| 7389 | 219096 | break; | |
| 7390 | |||
| 7391 | case aNEWTEK: | ||
| 7392 | { | ||
| 7393 |
2/2✓ Branch 0 taken 486344 times.
✓ Branch 1 taken 1364846 times.
|
1851190 | if(step<0) //up |
| 7394 | { | ||
| 7395 |
2/3✗ Branch 0 not taken.
✓ Branch 1 taken 241422 times.
✓ Branch 2 taken 244922 times.
|
486344 | switch(clk3) |
| 7396 | { | ||
| 7397 | case left: | ||
| 7398 | 241422 | flip=0; | |
| 7399 | 241422 | tile+=20; | |
| 7400 | 241422 | break; | |
| 7401 | |||
| 7402 | case right: | ||
| 7403 | 244922 | flip=0; | |
| 7404 | 244922 | tile+=24; | |
| 7405 | 244922 | break; | |
| 7406 | } | ||
| 7407 | 486344 | } | |
| 7408 |
2/2✓ Branch 0 taken 55855 times.
✓ Branch 1 taken 1308991 times.
|
1364846 | else if(step==0) |
| 7409 | { | ||
| 7410 |
2/3✗ Branch 0 not taken.
✓ Branch 1 taken 41297 times.
✓ Branch 2 taken 14558 times.
|
55855 | switch(clk3) |
| 7411 | { | ||
| 7412 | case left: | ||
| 7413 | 41297 | flip=0; | |
| 7414 | 41297 | tile+=8; | |
| 7415 | 41297 | break; | |
| 7416 | |||
| 7417 | case right: | ||
| 7418 | 14558 | flip=0; | |
| 7419 | 14558 | tile+=12; | |
| 7420 | 14558 | break; | |
| 7421 | } | ||
| 7422 | 55855 | } //down | |
| 7423 | else | ||
| 7424 | { | ||
| 7425 |
3/3✓ Branch 0 taken 109422 times.
✓ Branch 1 taken 602693 times.
✓ Branch 2 taken 596876 times.
|
1308991 | switch(clk3) |
| 7426 | { | ||
| 7427 | case left: | ||
| 7428 | 602693 | flip=0; | |
| 7429 | 602693 | tile+=28; | |
| 7430 | 602693 | break; | |
| 7431 | |||
| 7432 | case right: | ||
| 7433 | 596876 | flip=0; | |
| 7434 | 596876 | tile+=32; | |
| 7435 | 596876 | break; | |
| 7436 | } | ||
| 7437 | } | ||
| 7438 | |||
| 7439 |
2/2✓ Branch 0 taken 1263790 times.
✓ Branch 1 taken 587400 times.
|
1851190 | if(misc==0) |
| 7440 | { | ||
| 7441 | 587400 | tile+=f4; | |
| 7442 | 587400 | } | |
| 7443 |
2/2✓ Branch 0 taken 591200 times.
✓ Branch 1 taken 672590 times.
|
1263790 | else if(misc!=1) |
| 7444 | { | ||
| 7445 | 672590 | tile+=2; | |
| 7446 | 672590 | } | |
| 7447 | } | ||
| 7448 | 1851190 | break; | |
| 7449 | |||
| 7450 | case aARMOS: | ||
| 7451 | { | ||
| 7452 |
2/2✓ Branch 0 taken 3227 times.
✓ Branch 1 taken 5401 times.
|
8628 | if(!fading) |
| 7453 | { | ||
| 7454 | 5401 | tile += fx; | |
| 7455 | |||
| 7456 |
2/2✓ Branch 0 taken 4204 times.
✓ Branch 1 taken 1197 times.
|
5401 | if(dir==up) |
| 7457 | 1197 | tile += 2; | |
| 7458 | 5401 | } | |
| 7459 | } | ||
| 7460 | 8628 | break; | |
| 7461 | |||
| 7462 | case aARMOS4: | ||
| 7463 | { | ||
| 7464 |
5/5✓ Branch 0 taken 450 times.
✓ Branch 1 taken 29180 times.
✓ Branch 2 taken 92750 times.
✓ Branch 3 taken 43787 times.
✓ Branch 4 taken 43280 times.
|
209447 | switch(dir) |
| 7465 | { | ||
| 7466 | case up: | ||
| 7467 | 29180 | flip=0; | |
| 7468 | 29180 | break; | |
| 7469 | |||
| 7470 | case down: | ||
| 7471 | 92750 | flip=0; | |
| 7472 | 92750 | tile+=4; | |
| 7473 | 92750 | break; | |
| 7474 | |||
| 7475 | case left: | ||
| 7476 | 43787 | flip=0; | |
| 7477 | 43787 | tile+=8; | |
| 7478 | 43787 | break; | |
| 7479 | |||
| 7480 | case right: | ||
| 7481 | 43280 | flip=0; | |
| 7482 | 43280 | tile+=12; | |
| 7483 | 43280 | break; | |
| 7484 | } | ||
| 7485 | |||
| 7486 |
2/2✓ Branch 0 taken 63277 times.
✓ Branch 1 taken 146170 times.
|
209447 | if(!fading) |
| 7487 | { | ||
| 7488 | 146170 | tile+=f4; | |
| 7489 | 146170 | } | |
| 7490 | } | ||
| 7491 | 209447 | break; | |
| 7492 | |||
| 7493 | case aGHINI: | ||
| 7494 | { | ||
| 7495 |
4/4✓ Branch 0 taken 28037 times.
✓ Branch 1 taken 32092 times.
✓ Branch 2 taken 72763 times.
✓ Branch 3 taken 452 times.
|
133344 | switch(dir) |
| 7496 | { | ||
| 7497 | case 8: | ||
| 7498 | case 9: | ||
| 7499 | case up: | ||
| 7500 | 28037 | ++tile; | |
| 7501 | 28037 | flip=0; | |
| 7502 | 28037 | break; | |
| 7503 | |||
| 7504 | case 15: | ||
| 7505 | 452 | ++tile; | |
| 7506 | 452 | flip=1; | |
| 7507 | 452 | break; | |
| 7508 | |||
| 7509 | case 10: | ||
| 7510 | case 11: | ||
| 7511 | case right: | ||
| 7512 | 32092 | flip=1; | |
| 7513 | 32092 | break; | |
| 7514 | |||
| 7515 | default: | ||
| 7516 | 72763 | flip=0; | |
| 7517 | 72763 | break; | |
| 7518 | } | ||
| 7519 | } | ||
| 7520 | 133344 | break; | |
| 7521 | |||
| 7522 | case a2FRMPOS: | ||
| 7523 | { | ||
| 7524 | 1755010 | tile+=posframe; | |
| 7525 | } | ||
| 7526 | 1755010 | break; | |
| 7527 | |||
| 7528 | case a4FRMPOS4DIR: | ||
| 7529 | { | ||
| 7530 | 379205 | basetile = n_frame_n_dir(4,4,0); | |
| 7531 | // tile+=f2; | ||
| 7532 | 379205 | tile+=posframe; | |
| 7533 | } | ||
| 7534 | 379205 | break; | |
| 7535 | |||
| 7536 | case a4FRMPOS4DIRF: | ||
| 7537 | { | ||
| 7538 | 1433 | basetile = n_frame_n_dir(4,4,0); | |
| 7539 | |||
| 7540 |
2/2✓ Branch 0 taken 1236 times.
✓ Branch 1 taken 197 times.
|
1433 | if(clk2>0) //stopped to fire |
| 7541 | { | ||
| 7542 | 197 | tile+=20; | |
| 7543 | |||
| 7544 |
2/2✓ Branch 0 taken 133 times.
✓ Branch 1 taken 64 times.
|
197 | if(clk2<17) //firing |
| 7545 | { | ||
| 7546 | 64 | tile+=20; | |
| 7547 | 64 | } | |
| 7548 | 197 | } | |
| 7549 | |||
| 7550 | // tile+=f2; | ||
| 7551 | 1433 | tile+=posframe; | |
| 7552 | } | ||
| 7553 | 1433 | break; | |
| 7554 | |||
| 7555 | case a4FRMPOS8DIR: | ||
| 7556 | { | ||
| 7557 | 7487838 | tilerows = 2; | |
| 7558 | 7487838 | int32_t n = tile; | |
| 7559 | 7487838 | basetile = n_frame_n_dir(4,8,0); | |
| 7560 | // tile+=f2; | ||
| 7561 | 7487838 | tile+=posframe; | |
| 7562 | } | ||
| 7563 | 7487838 | break; | |
| 7564 | |||
| 7565 | case a4FRMPOS8DIRF: | ||
| 7566 | { | ||
| 7567 | ✗ | tilerows = 2; | |
| 7568 | ✗ | basetile = n_frame_n_dir(4,8,0); | |
| 7569 | |||
| 7570 | ✗ | if(clk2>0) //stopped to fire | |
| 7571 | { | ||
| 7572 | ✗ | tile+=40; | |
| 7573 | |||
| 7574 | ✗ | if(clk2<17) //firing | |
| 7575 | { | ||
| 7576 | ✗ | tile+=40; | |
| 7577 | ✗ | } | |
| 7578 | ✗ | } | |
| 7579 | |||
| 7580 | ✗ | tile+=posframe; | |
| 7581 | } | ||
| 7582 | ✗ | break; | |
| 7583 | |||
| 7584 | case aNEWLEV: | ||
| 7585 | { | ||
| 7586 | 882793 | tiledir(dir,true); | |
| 7587 | |||
| 7588 |
4/5✓ Branch 0 taken 288692 times.
✓ Branch 1 taken 139520 times.
✓ Branch 2 taken 58900 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 395681 times.
|
882793 | switch(misc) |
| 7589 | { | ||
| 7590 | case -1: | ||
| 7591 | case 0: | ||
| 7592 | 288692 | return; | |
| 7593 | |||
| 7594 | case 1: | ||
| 7595 | |||
| 7596 | // case 5: cs = d->misc2; break; | ||
| 7597 | case 5: | ||
| 7598 | 139520 | cs = dmisc2; | |
| 7599 | 139520 | break; | |
| 7600 | |||
| 7601 | case 2: | ||
| 7602 | case 4: | ||
| 7603 | 58900 | tile += 20; | |
| 7604 | 58900 | break; | |
| 7605 | |||
| 7606 | case 3: | ||
| 7607 | 395681 | tile += 40; | |
| 7608 | 395681 | break; | |
| 7609 | } | ||
| 7610 | |||
| 7611 | 594101 | tile+=f4; | |
| 7612 | } | ||
| 7613 | 594101 | break; | |
| 7614 | |||
| 7615 | case aLEV: | ||
| 7616 | { | ||
| 7617 | 276997 | f4 = ((clk/5)&1); | |
| 7618 | |||
| 7619 |
4/5✓ Branch 0 taken 127945 times.
✓ Branch 1 taken 33336 times.
✓ Branch 2 taken 14658 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 101058 times.
|
276997 | switch(misc) |
| 7620 | { | ||
| 7621 | case -1: | ||
| 7622 | case 0: | ||
| 7623 | 127945 | return; | |
| 7624 | |||
| 7625 | case 1: | ||
| 7626 | |||
| 7627 | // case 5: tile += (f2) ? 1 : 0; cs = d->misc2; break; | ||
| 7628 | case 5: | ||
| 7629 | 33336 | tile += (f2) ? 1 : 0; | |
| 7630 | 33336 | cs = dmisc2; | |
| 7631 | 33336 | break; | |
| 7632 | |||
| 7633 | case 2: | ||
| 7634 | case 4: | ||
| 7635 | 14658 | tile += 2; | |
| 7636 | 14658 | break; | |
| 7637 | |||
| 7638 | case 3: | ||
| 7639 | 101058 | tile += (f4) ? 4 : 3; | |
| 7640 | 101058 | break; | |
| 7641 | } | ||
| 7642 | } | ||
| 7643 | 149052 | break; | |
| 7644 | |||
| 7645 | case aWALLM: | ||
| 7646 | { | ||
| 7647 |
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|
140514 | if(!dummy_bool[1]) |
| 7648 | { | ||
| 7649 | 139764 | tile += f2; | |
| 7650 | 139764 | } | |
| 7651 | } | ||
| 7652 | 140514 | break; | |
| 7653 | |||
| 7654 | case aNEWWALLM: | ||
| 7655 | { | ||
| 7656 | 366633 | int32_t tempdir=0; | |
| 7657 | |||
| 7658 |
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|
366633 | switch(misc) |
| 7659 | { | ||
| 7660 | case 1: | ||
| 7661 | case 2: | ||
| 7662 | 43340 | tempdir=clk3; | |
| 7663 | 43340 | break; | |
| 7664 | |||
| 7665 | case 3: | ||
| 7666 | case 4: | ||
| 7667 | case 5: | ||
| 7668 | 38855 | tempdir=dir; | |
| 7669 | 38855 | break; | |
| 7670 | |||
| 7671 | case 6: | ||
| 7672 | case 7: | ||
| 7673 | 8438 | tempdir=clk3^1; | |
| 7674 | 8438 | break; | |
| 7675 | } | ||
| 7676 | |||
| 7677 | 366633 | tiledir(tempdir,true); | |
| 7678 | |||
| 7679 |
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|
366633 | if(!dummy_bool[1]) |
| 7680 | { | ||
| 7681 | 364725 | tile+=f4; | |
| 7682 | 364725 | } | |
| 7683 | } | ||
| 7684 | 366633 | break; | |
| 7685 | |||
| 7686 | case a4FRMNODIR: | ||
| 7687 | { | ||
| 7688 | 208231 | tile+=f4; | |
| 7689 | } | ||
| 7690 | 208231 | break; | |
| 7691 | |||
| 7692 | } // switch(d->anim) | ||
| 7693 | |||
| 7694 | // flashing | ||
| 7695 | // if(d->flags & guy_flashing) | ||
| 7696 |
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|
41176125 | if(flags & guy_flashing) |
| 7697 | { | ||
| 7698 | 747549 | cs = (frame&3) + 6; | |
| 7699 | 747549 | } | |
| 7700 | |||
| 7701 |
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|
41176125 | if(flags&guy_transparent) |
| 7702 | { | ||
| 7703 | 426408 | drawstyle=1; | |
| 7704 | 426408 | } | |
| 7705 | |||
| 7706 | 41176125 | int32_t change = tile-basetile; | |
| 7707 | |||
| 7708 |
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|
41176125 | if(extend > 2 && (!ignore_extend || get_qr(qr_BROKEN_BIG_ENEMY_ANIMATION))) |
| 7709 | { | ||
| 7710 |
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|
2100068 | if(basetile/TILES_PER_ROW==(basetile+((txsz*change)/tilerows))/TILES_PER_ROW) |
| 7711 | { | ||
| 7712 | 1817749 | tile=basetile+txsz*change; | |
| 7713 | 1817749 | } | |
| 7714 | else | ||
| 7715 | { | ||
| 7716 | 282319 | tile=basetile+(txsz*change)+((tysz-1)*TILES_PER_ROW)*(((basetile+txsz*change)/TILES_PER_ROW)-(basetile/TILES_PER_ROW)); | |
| 7717 | } | ||
| 7718 | 2100068 | } | |
| 7719 | else | ||
| 7720 | { | ||
| 7721 | 39076057 | tile=basetile+change; | |
| 7722 | } | ||
| 7723 | 41612879 | } | |
| 7724 | |||
| 7725 | 82778 | int32_t enemy::wpnsfx(int32_t wpn) | |
| 7726 | { | ||
| 7727 |
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|
82778 | switch (wpn) |
| 7728 | { | ||
| 7729 | case wScript1: | ||
| 7730 | case wScript2: | ||
| 7731 | case wScript3: | ||
| 7732 | case wScript4: | ||
| 7733 | case wScript5: | ||
| 7734 | case wScript6: | ||
| 7735 | case wScript7: | ||
| 7736 | case wScript8: | ||
| 7737 | case wScript9: | ||
| 7738 | case wScript10: //sure why not | ||
| 7739 | case ewFireTrail: | ||
| 7740 | case ewFlame: | ||
| 7741 | case ewFlame2Trail: | ||
| 7742 | case ewFlame2: | ||
| 7743 | case ewWind: | ||
| 7744 | case ewMagic: | ||
| 7745 | case ewIce: | ||
| 7746 | 22655 | return firesfx; | |
| 7747 | |||
| 7748 | case ewRock: | ||
| 7749 | case ewFireball2: | ||
| 7750 | case ewFireball: | ||
| 7751 |
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|
41540 | if (get_qr(qr_MORESOUNDS)) return firesfx; |
| 7752 | 35458 | break; | |
| 7753 | } | ||
| 7754 | |||
| 7755 | 54041 | return 0; | |
| 7756 | 82778 | } | |
| 7757 | |||
| 7758 | 79108729 | int32_t enemy::run_script(int32_t mode) | |
| 7759 | { | ||
| 7760 | void push_ri(); | ||
| 7761 | void pop_ri(); | ||
| 7762 | |||
| 7763 |
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|
79108729 | if(switch_hooked && !get_qr(qr_SWITCHOBJ_RUN_SCRIPT)) return RUNSCRIPT_OK; |
| 7764 |
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|
79108473 | if (script <= 0 || FFCore.getQuestHeaderInfo(vZelda) < 0x255 || FFCore.system_suspend[susptNPCSCRIPTS]) |
| 7765 | 78878107 | return RUNSCRIPT_OK; | |
| 7766 | 230366 | auto scrty = *get_scrtype(); | |
| 7767 | 230366 | auto uid = getUID(); | |
| 7768 |
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|
230366 | if(!FFCore.doscript(scrty,uid)) |
| 7769 | ✗ | return RUNSCRIPT_OK; | |
| 7770 | 230366 | int32_t ret = RUNSCRIPT_OK; | |
| 7771 | 230366 | bool& waitdraw = FFCore.waitdraw(scrty, uid); | |
| 7772 | 230366 | push_ri(); | |
| 7773 |
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|
230366 | switch(mode) |
| 7774 | { | ||
| 7775 | case MODE_NORMAL: | ||
| 7776 | 111621 | ret = ZScriptVersion::RunScript(ScriptType::NPC, script, uid); | |
| 7777 | 111621 | break; | |
| 7778 | |||
| 7779 | case MODE_WAITDRAW: | ||
| 7780 |
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|
118745 | if(waitdraw) |
| 7781 | { | ||
| 7782 | ✗ | ret = ZScriptVersion::RunScript(ScriptType::NPC, script, uid); | |
| 7783 | ✗ | waitdraw = false; | |
| 7784 | ✗ | } | |
| 7785 | 118745 | break; | |
| 7786 | } | ||
| 7787 | 230366 | pop_ri(); | |
| 7788 | 230366 | return ret; | |
| 7789 | 79108729 | } | |
| 7790 | 5247 | ALLEGRO_COLOR enemy::hitboxColor(byte opacity) const | |
| 7791 | { | ||
| 7792 | 5247 | return al_map_rgba(255,0,0,opacity); | |
| 7793 | } | ||
| 7794 | |||
| 7795 | // good guys, fires, fairy, and other non-enemies | ||
| 7796 | // based on enemy class b/c guys in dungeons act sort of like enemies | ||
| 7797 | // also easier to manage all the guys this way | ||
| 7798 | 2198 | guy::guy(zfix X,zfix Y,int32_t Id,int32_t Clk,bool mg) : enemy(X,Y,Id,Clk) | |
| 7799 | 2198 | { | |
| 7800 | 2198 | mainguy=mg; | |
| 7801 | 2198 | canfreeze=false; | |
| 7802 | 2198 | dir=down; | |
| 7803 |
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|
2198 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 7804 | 2198 | hxofs=2; | |
| 7805 | 2198 | hzsz=8; | |
| 7806 | 2198 | hit_width=12; | |
| 7807 | 2198 | hit_height=17; | |
| 7808 | |||
| 7809 |
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|
2198 | if(!superman && (!isdungeon(screen_spawned) || id==gFAIRY || id==gFIRE || id==gZELDA)) |
| 7810 | { | ||
| 7811 | 1938 | superman = 1; | |
| 7812 | 1938 | hxofs=1000; | |
| 7813 | 1938 | } | |
| 7814 | 2198 | } | |
| 7815 | |||
| 7816 | 945874 | bool guy::animate(int32_t index) | |
| 7817 | { | ||
| 7818 |
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|
945874 | if(switch_hooked) return enemy::animate(index); |
| 7819 |
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|
945874 | if(mainguy && clk==0 && misc==0) |
| 7820 | { | ||
| 7821 | 1213 | setupscreen(); | |
| 7822 | 1213 | misc = 1; | |
| 7823 | 1213 | } | |
| 7824 | |||
| 7825 |
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|
945874 | if(mainguy && fadeclk==0) |
| 7826 | 330 | return true; | |
| 7827 | |||
| 7828 | 945544 | hp=256; // good guys never die... | |
| 7829 | |||
| 7830 |
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|
945544 | if(hclk && !clk2) |
| 7831 | { | ||
| 7832 | // but if they get hit... | ||
| 7833 | 16 | ++clk2; // only do this once | |
| 7834 | |||
| 7835 |
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|
16 | if(!get_qr(qr_NOGUYFIRES)) |
| 7836 | { | ||
| 7837 | 7 | addenemy(screen_spawned,BSZ?64:72,68,eSHOOTFBALL,0); | |
| 7838 | 7 | addenemy(screen_spawned,BSZ?176:168,68,eSHOOTFBALL,0); | |
| 7839 | 7 | } | |
| 7840 | 16 | } | |
| 7841 | |||
| 7842 | 945544 | return enemy::animate(index); | |
| 7843 | 945874 | } | |
| 7844 | |||
| 7845 | 949646 | void guy::draw(BITMAP *dest) | |
| 7846 | { | ||
| 7847 | 949646 | update_enemy_frame(); | |
| 7848 | |||
| 7849 |
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|
949646 | if(!mainguy || fadeclk<0 || fadeclk&1) |
| 7850 | 937799 | enemy::draw(dest); | |
| 7851 | 949646 | } | |
| 7852 | |||
| 7853 | 760 | eFire::eFire(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 7854 | 760 | { | |
| 7855 | 760 | clk4=0; | |
| 7856 |
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|
760 | shield= (flags&(guy_shield_left | guy_shield_right | guy_shield_back |guy_shield_front)) != 0; |
| 7857 | // Spawn type | ||
| 7858 |
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|
760 | if(flags & guy_fade_flicker) |
| 7859 | { | ||
| 7860 | ✗ | clk=0; | |
| 7861 | ✗ | superman = 1; | |
| 7862 | ✗ | fading=fade_flicker; | |
| 7863 | ✗ | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; | |
| 7864 | ✗ | dir=down; | |
| 7865 | |||
| 7866 | ✗ | if(!canmove(down,(zfix)8,spw_none,false)) | |
| 7867 | ✗ | clk3=int32_t(13.0/step); | |
| 7868 | ✗ | } | |
| 7869 |
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|
760 | else if(flags & guy_fade_instant) |
| 7870 | { | ||
| 7871 | 84 | clk=0; | |
| 7872 | 84 | } | |
| 7873 |
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|
760 | if (SIZEflags != 0) init_size_flags();; |
| 7874 | 760 | } | |
| 7875 | |||
| 7876 | 167472 | bool eFire::animate(int32_t index) | |
| 7877 | { | ||
| 7878 |
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|
167472 | if(switch_hooked) return enemy::animate(index); |
| 7879 |
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|
167472 | if(fallclk||drownclk) return enemy::animate(index); |
| 7880 |
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|
167472 | if(fading) |
| 7881 | { | ||
| 7882 |
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|
1716 | if(++clk4 > 60) |
| 7883 | { | ||
| 7884 | 1 | clk4=0; | |
| 7885 | 1 | superman=0; | |
| 7886 | 1 | fading=0; | |
| 7887 | |||
| 7888 |
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|
1 | if(flags&guy_armos && z==0 && fakez==0) |
| 7889 | ✗ | removearmos(x,y); | |
| 7890 | |||
| 7891 | 1 | clk2=0; | |
| 7892 | |||
| 7893 |
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|
1 | if(!canmove(down,(zfix)8,spw_none,false)) |
| 7894 | { | ||
| 7895 | 1 | dir=0; | |
| 7896 | 1 | y = TRUNCATE_TILE(y.getInt()); | |
| 7897 | 1 | } | |
| 7898 | |||
| 7899 | 1 | return Dead(index); | |
| 7900 | } | ||
| 7901 |
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|
1715 | else if(flags&guy_armos && z==0 && fakez==0 && clk==0) |
| 7902 | ✗ | removearmos(x,y); | |
| 7903 | 1715 | } | |
| 7904 | |||
| 7905 | 167471 | return enemy::animate(index); | |
| 7906 | 167472 | } | |
| 7907 | |||
| 7908 | 351659 | void eFire::draw(BITMAP *dest) | |
| 7909 | { | ||
| 7910 | 351659 | update_enemy_frame(); | |
| 7911 | 351659 | enemy::draw(dest); | |
| 7912 | 351659 | } | |
| 7913 | |||
| 7914 | 415 | int32_t eFire::takehit(weapon *w, weapon* realweap) | |
| 7915 | { | ||
| 7916 | 415 | int32_t wpnId = w->id; | |
| 7917 | 415 | int32_t wpnDir = w->dir; | |
| 7918 | |||
| 7919 |
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|
415 | if(wpnId==wHammer && shield && (flags & guy_bkshield) |
| 7920 | ✗ | && ((flags&guy_shield_front && wpnDir==(dir^down)) || (flags&guy_shield_back && wpnDir==(dir^up)) | |
| 7921 | ✗ | || (flags&guy_shield_left && wpnDir==(dir^left)) || (flags&guy_shield_right && wpnDir==(dir^right)))) | |
| 7922 | { | ||
| 7923 | ✗ | shield = false; | |
| 7924 | ✗ | flags &= ~(guy_shield_left|guy_shield_right|guy_shield_back|guy_shield_front); | |
| 7925 | |||
| 7926 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 7927 | ✗ | o_tile=s_tile; | |
| 7928 | ✗ | } | |
| 7929 | |||
| 7930 | 415 | int32_t ret = enemy::takehit(w,realweap); | |
| 7931 | 415 | return ret; | |
| 7932 | } | ||
| 7933 | |||
| 7934 | ✗ | void eFire::break_shield() | |
| 7935 | { | ||
| 7936 | ✗ | if(!shield) | |
| 7937 | ✗ | return; | |
| 7938 | |||
| 7939 | ✗ | flags&=~(guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right); | |
| 7940 | ✗ | shield=false; | |
| 7941 | |||
| 7942 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 7943 | ✗ | o_tile=s_tile; | |
| 7944 | ✗ | } | |
| 7945 | |||
| 7946 | ✗ | void eFire::repair_shield() | |
| 7947 | { | ||
| 7948 | ✗ | if (shield) | |
| 7949 | ✗ | return; | |
| 7950 | |||
| 7951 | ✗ | if (!(flags & (guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right))) | |
| 7952 | ✗ | return; | |
| 7953 | |||
| 7954 | ✗ | shield = true; | |
| 7955 | |||
| 7956 | ✗ | if (get_qr(qr_BRKNSHLDTILES)) | |
| 7957 | { | ||
| 7958 | ✗ | if get_qr(qr_NEWENEMYTILES) o_tile = d->e_tile; | |
| 7959 | ✗ | else o_tile = d->tile; | |
| 7960 | ✗ | } | |
| 7961 | ✗ | } | |
| 7962 | |||
| 7963 | 7780 | eOther::eOther(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 7964 | 7780 | { | |
| 7965 | 7780 | clk4=0; | |
| 7966 |
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|
7780 | shield= (flags&(guy_shield_left | guy_shield_right | guy_shield_back |guy_shield_front)) != 0; |
| 7967 | |||
| 7968 | // Spawn type | ||
| 7969 |
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|
7780 | if(flags & guy_fade_flicker) |
| 7970 | { | ||
| 7971 | ✗ | clk=0; | |
| 7972 | ✗ | superman = 1; | |
| 7973 | ✗ | fading=fade_flicker; | |
| 7974 | ✗ | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; | |
| 7975 | ✗ | dir=down; | |
| 7976 | |||
| 7977 | ✗ | if(!canmove(down,(zfix)8,spw_none,false)) | |
| 7978 | ✗ | clk3=int32_t(13.0/step); | |
| 7979 | ✗ | } | |
| 7980 |
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|
7780 | else if(flags & guy_fade_instant) |
| 7981 | { | ||
| 7982 | 1193 | clk=0; | |
| 7983 | 1193 | } | |
| 7984 |
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|
7780 | if (SIZEflags != 0) init_size_flags();; |
| 7985 | 7780 | } | |
| 7986 | |||
| 7987 | 2069428 | bool eOther::animate(int32_t index) | |
| 7988 | { | ||
| 7989 |
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2069428 | if(switch_hooked) return enemy::animate(index); |
| 7990 |
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|
2069428 | if(fallclk||drownclk) return enemy::animate(index); |
| 7991 |
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|
2067777 | if(fading) |
| 7992 | { | ||
| 7993 |
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|
8536 | if(++clk4 > 60) |
| 7994 | { | ||
| 7995 | 29 | clk4=0; | |
| 7996 | 29 | superman=0; | |
| 7997 | 29 | fading=0; | |
| 7998 | |||
| 7999 |
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|
29 | if(flags&guy_armos && z==0 && fakez==0) |
| 8000 | ✗ | removearmos(x,y); | |
| 8001 | |||
| 8002 | 29 | clk2=0; | |
| 8003 | |||
| 8004 |
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|
29 | if(!canmove(down,(zfix)8,spw_none,false)) |
| 8005 | { | ||
| 8006 | 2 | dir=0; | |
| 8007 | 2 | y = TRUNCATE_TILE(y.getInt()); | |
| 8008 | 2 | } | |
| 8009 | |||
| 8010 | 29 | return Dead(index); | |
| 8011 | } | ||
| 8012 |
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|
8507 | else if(flags&guy_armos && z==0 && fakez==0 && clk==0) |
| 8013 | ✗ | removearmos(x,y); | |
| 8014 | 8507 | } | |
| 8015 | |||
| 8016 | 2067748 | return enemy::animate(index); | |
| 8017 | 2069428 | } | |
| 8018 | |||
| 8019 | 2202629 | void eOther::draw(BITMAP *dest) | |
| 8020 | { | ||
| 8021 | 2202629 | update_enemy_frame(); | |
| 8022 | 2202629 | enemy::draw(dest); | |
| 8023 | 2202629 | } | |
| 8024 | |||
| 8025 | 15414 | int32_t eOther::takehit(weapon *w, weapon* realweap) | |
| 8026 | { | ||
| 8027 | 15414 | int32_t wpnId = w->id; | |
| 8028 | 15414 | int32_t wpnDir = w->dir; | |
| 8029 | |||
| 8030 |
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|
15414 | if(wpnId==wHammer && shield && (flags & guy_bkshield) |
| 8031 |
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|
16 | && ((flags&guy_shield_front && wpnDir==(dir^down)) || (flags&guy_shield_back && wpnDir==(dir^up)) |
| 8032 | ✗ | || (flags&guy_shield_left && wpnDir==(dir^left)) || (flags&guy_shield_right && wpnDir==(dir^right)))) | |
| 8033 | { | ||
| 8034 | ✗ | shield = false; | |
| 8035 | ✗ | flags &= ~(guy_shield_left|guy_shield_right|guy_shield_back|guy_shield_front); | |
| 8036 | |||
| 8037 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 8038 | ✗ | o_tile=s_tile; | |
| 8039 | ✗ | } | |
| 8040 | |||
| 8041 | 15414 | int32_t ret = enemy::takehit(w,realweap); | |
| 8042 | 15414 | return ret; | |
| 8043 | } | ||
| 8044 | |||
| 8045 | 3 | void eOther::break_shield() | |
| 8046 | { | ||
| 8047 |
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|
3 | if(!shield) |
| 8048 | ✗ | return; | |
| 8049 | |||
| 8050 | 3 | flags&=~(guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right); | |
| 8051 | 3 | shield=false; | |
| 8052 | |||
| 8053 |
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|
3 | if(get_qr(qr_BRKNSHLDTILES)) |
| 8054 | 3 | o_tile=s_tile; | |
| 8055 | 3 | } | |
| 8056 | |||
| 8057 | ✗ | void eOther::repair_shield() | |
| 8058 | { | ||
| 8059 | ✗ | if (shield) | |
| 8060 | ✗ | return; | |
| 8061 | |||
| 8062 | ✗ | if (!(flags & (guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right))) | |
| 8063 | ✗ | return; | |
| 8064 | |||
| 8065 | ✗ | shield = true; | |
| 8066 | |||
| 8067 | ✗ | if (get_qr(qr_BRKNSHLDTILES)) | |
| 8068 | { | ||
| 8069 | ✗ | if get_qr(qr_NEWENEMYTILES) o_tile = d->e_tile; | |
| 8070 | ✗ | else o_tile = d->tile; | |
| 8071 | ✗ | } | |
| 8072 | ✗ | } | |
| 8073 | |||
| 8074 | 30 | eScript::eScript(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 8075 | 30 | { | |
| 8076 | 30 | clk4=0; | |
| 8077 |
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|
30 | shield= (flags&(guy_shield_left | guy_shield_right | guy_shield_back |guy_shield_front)) != 0; |
| 8078 | |||
| 8079 | // Spawn type | ||
| 8080 |
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|
30 | if(flags & guy_fade_flicker) |
| 8081 | { | ||
| 8082 | ✗ | clk=0; | |
| 8083 | ✗ | superman = 1; | |
| 8084 | ✗ | fading=fade_flicker; | |
| 8085 | ✗ | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; | |
| 8086 | ✗ | dir=down; | |
| 8087 | |||
| 8088 | ✗ | if(!canmove(down,(zfix)8,spw_none,false)) | |
| 8089 | ✗ | clk3=int32_t(13.0/step); | |
| 8090 | ✗ | } | |
| 8091 |
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|
30 | else if(flags & guy_fade_instant) |
| 8092 | { | ||
| 8093 | ✗ | clk=0; | |
| 8094 | ✗ | } | |
| 8095 |
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|
30 | if (SIZEflags != 0) init_size_flags();; |
| 8096 | 30 | } | |
| 8097 | |||
| 8098 | 33693 | bool eScript::animate(int32_t index) | |
| 8099 | { | ||
| 8100 |
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|
33693 | if(switch_hooked) return enemy::animate(index); |
| 8101 |
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|
33693 | if(fallclk||drownclk) return enemy::animate(index); |
| 8102 |
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|
33693 | if(fading) |
| 8103 | { | ||
| 8104 | ✗ | if(++clk4 > 60) | |
| 8105 | { | ||
| 8106 | ✗ | clk4=0; | |
| 8107 | ✗ | superman=0; | |
| 8108 | ✗ | fading=0; | |
| 8109 | |||
| 8110 | ✗ | if(flags&guy_armos && z==0 && fakez==0) | |
| 8111 | ✗ | removearmos(x,y); | |
| 8112 | |||
| 8113 | ✗ | clk2=0; | |
| 8114 | |||
| 8115 | ✗ | if(!canmove(down,(zfix)8,spw_none,false)) | |
| 8116 | { | ||
| 8117 | ✗ | dir=0; | |
| 8118 | ✗ | y = TRUNCATE_TILE(y.getInt()); | |
| 8119 | ✗ | } | |
| 8120 | |||
| 8121 | ✗ | return Dead(index); | |
| 8122 | } | ||
| 8123 | ✗ | else if(flags&guy_armos && z==0 && fakez==0 && clk==0) | |
| 8124 | ✗ | removearmos(x,y); | |
| 8125 | ✗ | } | |
| 8126 | |||
| 8127 | 33693 | return enemy::animate(index); | |
| 8128 | 33693 | } | |
| 8129 | |||
| 8130 | 41448 | void eScript::draw(BITMAP *dest) | |
| 8131 | { | ||
| 8132 | 41448 | update_enemy_frame(); | |
| 8133 | 41448 | enemy::draw(dest); | |
| 8134 | 41448 | } | |
| 8135 | |||
| 8136 | 4997 | int32_t eScript::takehit(weapon *w, weapon* realweap) | |
| 8137 | { | ||
| 8138 | 4997 | int32_t wpnId = w->id; | |
| 8139 | 4997 | int32_t wpnDir = w->dir; | |
| 8140 | |||
| 8141 |
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|
4997 | if(wpnId==wHammer && shield && (flags & guy_bkshield) |
| 8142 | ✗ | && ((flags&guy_shield_front && wpnDir==(dir^down)) || (flags&guy_shield_back && wpnDir==(dir^up)) | |
| 8143 | ✗ | || (flags&guy_shield_left && wpnDir==(dir^left)) || (flags&guy_shield_right && wpnDir==(dir^right)))) | |
| 8144 | { | ||
| 8145 | ✗ | shield = false; | |
| 8146 | ✗ | flags &= ~(guy_shield_left|guy_shield_right|guy_shield_back|guy_shield_front); | |
| 8147 | |||
| 8148 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 8149 | ✗ | o_tile=s_tile; | |
| 8150 | ✗ | } | |
| 8151 | |||
| 8152 | 4997 | int32_t ret = enemy::takehit(w,realweap); | |
| 8153 | 4997 | return ret; | |
| 8154 | } | ||
| 8155 | |||
| 8156 | ✗ | void eScript::break_shield() | |
| 8157 | { | ||
| 8158 | ✗ | if(!shield) | |
| 8159 | ✗ | return; | |
| 8160 | |||
| 8161 | ✗ | flags&=~(guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right); | |
| 8162 | ✗ | shield=false; | |
| 8163 | |||
| 8164 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 8165 | ✗ | o_tile=s_tile; | |
| 8166 | ✗ | } | |
| 8167 | |||
| 8168 | ✗ | void eScript::repair_shield() | |
| 8169 | { | ||
| 8170 | ✗ | if (shield) | |
| 8171 | ✗ | return; | |
| 8172 | |||
| 8173 | ✗ | if (!(flags & (guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right))) | |
| 8174 | ✗ | return; | |
| 8175 | |||
| 8176 | ✗ | shield = true; | |
| 8177 | |||
| 8178 | ✗ | if (get_qr(qr_BRKNSHLDTILES)) | |
| 8179 | { | ||
| 8180 | ✗ | if get_qr(qr_NEWENEMYTILES) o_tile = d->e_tile; | |
| 8181 | ✗ | else o_tile = d->tile; | |
| 8182 | ✗ | } | |
| 8183 | ✗ | } | |
| 8184 | |||
| 8185 | |||
| 8186 | ✗ | eFriendly::eFriendly(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 8187 | ✗ | { | |
| 8188 | ✗ | clk4=0; | |
| 8189 | ✗ | hyofs = -32768; //No hitbox initially. | |
| 8190 | ✗ | shield= (flags&(guy_shield_left | guy_shield_right | guy_shield_back |guy_shield_front)) != 0; | |
| 8191 | |||
| 8192 | // Spawn type | ||
| 8193 | ✗ | if(flags & guy_fade_flicker) | |
| 8194 | { | ||
| 8195 | ✗ | clk=0; | |
| 8196 | ✗ | superman = 1; | |
| 8197 | ✗ | fading=fade_flicker; | |
| 8198 | ✗ | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; | |
| 8199 | ✗ | dir=down; | |
| 8200 | |||
| 8201 | ✗ | if(!canmove(down,(zfix)8,spw_none,false)) | |
| 8202 | ✗ | clk3=int32_t(13.0/step); | |
| 8203 | ✗ | } | |
| 8204 | ✗ | else if(flags & guy_fade_instant) | |
| 8205 | { | ||
| 8206 | ✗ | clk=0; | |
| 8207 | ✗ | } | |
| 8208 | ✗ | if (SIZEflags != 0) init_size_flags();; | |
| 8209 | ✗ | } | |
| 8210 | |||
| 8211 | ✗ | bool eFriendly::animate(int32_t index) | |
| 8212 | { | ||
| 8213 | ✗ | if(switch_hooked) return enemy::animate(index); | |
| 8214 | ✗ | if(fallclk||drownclk) return enemy::animate(index); | |
| 8215 | ✗ | if(fading) | |
| 8216 | { | ||
| 8217 | ✗ | if(++clk4 > 60) | |
| 8218 | { | ||
| 8219 | ✗ | clk4=0; | |
| 8220 | ✗ | superman=0; | |
| 8221 | ✗ | fading=0; | |
| 8222 | |||
| 8223 | ✗ | if(flags&guy_armos && z==0 && fakez==0) | |
| 8224 | ✗ | removearmos(x,y); | |
| 8225 | |||
| 8226 | ✗ | clk2=0; | |
| 8227 | |||
| 8228 | ✗ | if(!canmove(down,(zfix)8,spw_none,false)) | |
| 8229 | { | ||
| 8230 | ✗ | dir=0; | |
| 8231 | ✗ | y = TRUNCATE_TILE(y.getInt()); | |
| 8232 | ✗ | } | |
| 8233 | |||
| 8234 | ✗ | return Dead(index); | |
| 8235 | } | ||
| 8236 | ✗ | else if(flags&guy_armos && z==0 && fakez==0 && clk==0) | |
| 8237 | ✗ | removearmos(x,y); | |
| 8238 | ✗ | } | |
| 8239 | |||
| 8240 | ✗ | return enemy::animate(index); | |
| 8241 | ✗ | } | |
| 8242 | |||
| 8243 | ✗ | void eFriendly::draw(BITMAP *dest) | |
| 8244 | { | ||
| 8245 | ✗ | update_enemy_frame(); | |
| 8246 | ✗ | enemy::draw(dest); | |
| 8247 | ✗ | } | |
| 8248 | |||
| 8249 | ✗ | int32_t eFriendly::takehit(weapon *w, weapon* realweap) | |
| 8250 | { | ||
| 8251 | ✗ | int32_t wpnId = w->id; | |
| 8252 | ✗ | int32_t wpnDir = w->dir; | |
| 8253 | |||
| 8254 | ✗ | if(wpnId==wHammer && shield && (flags & guy_bkshield) | |
| 8255 | ✗ | && ((flags&guy_shield_front && wpnDir==(dir^down)) || (flags&guy_shield_back && wpnDir==(dir^up)) | |
| 8256 | ✗ | || (flags&guy_shield_left && wpnDir==(dir^left)) || (flags&guy_shield_right && wpnDir==(dir^right)))) | |
| 8257 | { | ||
| 8258 | ✗ | shield = false; | |
| 8259 | ✗ | flags &= ~(guy_shield_left|guy_shield_right|guy_shield_back|guy_shield_front); | |
| 8260 | |||
| 8261 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 8262 | ✗ | o_tile=s_tile; | |
| 8263 | ✗ | } | |
| 8264 | |||
| 8265 | ✗ | int32_t ret = enemy::takehit(w,realweap); | |
| 8266 | ✗ | return ret; | |
| 8267 | } | ||
| 8268 | |||
| 8269 | ✗ | void eFriendly::break_shield() | |
| 8270 | { | ||
| 8271 | ✗ | if(!shield) | |
| 8272 | ✗ | return; | |
| 8273 | |||
| 8274 | ✗ | flags&=~(guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right); | |
| 8275 | ✗ | shield=false; | |
| 8276 | |||
| 8277 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 8278 | ✗ | o_tile=s_tile; | |
| 8279 | ✗ | } | |
| 8280 | |||
| 8281 | ✗ | void eFriendly::repair_shield() | |
| 8282 | { | ||
| 8283 | ✗ | if (shield) | |
| 8284 | ✗ | return; | |
| 8285 | |||
| 8286 | ✗ | if (!(flags & (guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right))) | |
| 8287 | ✗ | return; | |
| 8288 | |||
| 8289 | ✗ | shield = true; | |
| 8290 | |||
| 8291 | ✗ | if (get_qr(qr_BRKNSHLDTILES)) | |
| 8292 | { | ||
| 8293 | ✗ | if get_qr(qr_NEWENEMYTILES) o_tile = d->e_tile; | |
| 8294 | ✗ | else o_tile = d->tile; | |
| 8295 | ✗ | } | |
| 8296 | ✗ | } | |
| 8297 | |||
| 8298 | |||
| 8299 | 790429 | void enemy::removearmos(int32_t ax,int32_t ay) | |
| 8300 | { | ||
| 8301 |
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|
790429 | if(did_armos) |
| 8302 | 789407 | return; | |
| 8303 | 1022 | did_armos=true; | |
| 8304 | 1022 | auto handle = activated_handle; | |
| 8305 | |||
| 8306 |
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|
1022 | auto layer = handle ? handle->layer() : 0; |
| 8307 |
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|
1022 | if (!handle || handle->is_rpos()) |
| 8308 | 1022 | handle = get_rpos_handle_for_world_xy(ax, ay, layer); | |
| 8309 | 1022 | mapscr* scr = handle->get_mapscr(); | |
| 8310 | |||
| 8311 | 1384 | auto [tx, ty] = handle->xy(); | |
| 8312 |
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|
1022 | if (handle->is_rpos()) |
| 8313 | { | ||
| 8314 | 2044 | tx = TRUNCATE_TILE(ax); | |
| 8315 | 2044 | ty = TRUNCATE_TILE(ay); | |
| 8316 | 1022 | } | |
| 8317 | |||
| 8318 | 1022 | int32_t f = handle->sflag(); | |
| 8319 | 1022 | int32_t f2 = handle->cflag(); | |
| 8320 | |||
| 8321 |
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|
1022 | if (handle->ctype() != cARMOS) |
| 8322 | 844 | return; | |
| 8323 | |||
| 8324 | |||
| 8325 |
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|
178 | if(f == mfARMOS_SECRET || f2 == mfARMOS_SECRET) |
| 8326 | { | ||
| 8327 | 22 | handle->set_data(scr->secretcombo[sSTAIRS]); | |
| 8328 | 22 | handle->set_cset(scr->secretcset[sSTAIRS]); | |
| 8329 | 22 | handle->set_sflag(scr->secretflag[sSTAIRS]); | |
| 8330 | 22 | sfx(scr->secretsfx); | |
| 8331 | 22 | } | |
| 8332 | else | ||
| 8333 | { | ||
| 8334 | 156 | handle->set_data(scr->undercombo); | |
| 8335 | 156 | handle->set_cset(scr->undercset); | |
| 8336 | 156 | handle->set_sflag(0); | |
| 8337 | } | ||
| 8338 | |||
| 8339 |
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|
178 | if(f == mfARMOS_ITEM || f2 == mfARMOS_ITEM) |
| 8340 | { | ||
| 8341 |
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|
3 | if(!getmapflag(scr, (cur_screen < 128 && get_qr(qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (scr->flags9&fBELOWRETURN)) |
| 8342 | { | ||
| 8343 | 6 | additem(tx,ty,scr->catchall, (ipONETIME2 + ipBIGRANGE) | ((scr->flags3&fHOLDITEM) ? ipHOLDUP : 0) | ((scr->flags8&fITEMSECRET) ? ipSECRETS : 0)); | |
| 8344 | 3 | sfx(scr->secretsfx); | |
| 8345 | 3 | } | |
| 8346 | 3 | } | |
| 8347 | |||
| 8348 | 534 | putcombo(scrollbuf,tx,ty,handle->data(),handle->cset()); | |
| 8349 | 790429 | } | |
| 8350 | |||
| 8351 | 461 | eGhini::eGhini(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 8352 | 461 | { | |
| 8353 | 461 | fading=fade_flicker; | |
| 8354 |
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|
461 | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; |
| 8355 | 461 | dir=12; | |
| 8356 | 461 | movestatus=1; | |
| 8357 |
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|
461 | step=0; |
| 8358 | 461 | clk=0; | |
| 8359 | 461 | clk4=0; | |
| 8360 |
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|
461 | if (SIZEflags != 0) init_size_flags();; |
| 8361 | 461 | } | |
| 8362 | |||
| 8363 | 117025 | bool eGhini::animate(int32_t index) | |
| 8364 | { | ||
| 8365 |
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117025 | if(switch_hooked) return enemy::animate(index); |
| 8366 |
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|
117025 | if(fallclk||drownclk) return enemy::animate(index); |
| 8367 |
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|
117025 | if(dying) |
| 8368 | 50 | return Dead(index); | |
| 8369 | |||
| 8370 |
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|
116975 | if(dmisc1) |
| 8371 | { | ||
| 8372 |
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|
116975 | if(misc) |
| 8373 | { | ||
| 8374 |
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|
89752 | if(clk4>160) |
| 8375 | 54853 | misc=2; | |
| 8376 | |||
| 8377 |
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|
89752 | floater_walk((misc==1)?0:rate,hrate,zslongToFix(dstep*100),zslongToFix(dstep*10),10,dmisc16,dmisc17); //120,10); |
| 8378 | 89752 | removearmos(x,y); | |
| 8379 | 89752 | } | |
| 8380 |
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|
27223 | else if(clk4>=60) |
| 8381 | { | ||
| 8382 | 425 | misc=1; | |
| 8383 | 425 | clk3=32; | |
| 8384 | 425 | fading=0; | |
| 8385 |
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|
425 | if (activated_handle) |
| 8386 | { | ||
| 8387 | 140 | activation_counters[activated_handle->layer()][activated_handle->id()] = 0; | |
| 8388 | 140 | removearmos(x, y); | |
| 8389 | 140 | } | |
| 8390 | else | ||
| 8391 | { | ||
| 8392 | 285 | rpos_t rpos = COMBOPOS_REGION_B(x, y); | |
| 8393 |
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|
285 | if (rpos != rpos_t::None) |
| 8394 | { | ||
| 8395 | 285 | activation_counters[0][int(rpos)] = 0; | |
| 8396 | 285 | removearmos(x,y); | |
| 8397 | 285 | } | |
| 8398 | } | ||
| 8399 | 425 | } | |
| 8400 | 116975 | } | |
| 8401 | |||
| 8402 | 116975 | clk4++; | |
| 8403 | |||
| 8404 | 116975 | return enemy::animate(index); | |
| 8405 | 117025 | } | |
| 8406 | |||
| 8407 | 238808 | void eGhini::draw(BITMAP *dest) | |
| 8408 | { | ||
| 8409 | 238808 | update_enemy_frame(); | |
| 8410 | 238808 | enemy::draw(dest); | |
| 8411 | 238808 | } | |
| 8412 | |||
| 8413 | 2 | void eGhini::kickbucket() | |
| 8414 | { | ||
| 8415 | 2 | hp=-1000; // don't call death_sfx() | |
| 8416 | 2 | } | |
| 8417 | |||
| 8418 |
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|
10606 | eTektite::eTektite(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) |
| 8419 | 5303 | { | |
| 8420 |
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|
5303 | old_y=y; |
| 8421 | 5303 | dir=down; | |
| 8422 | 5303 | misc=1; | |
| 8423 | 5303 | clk=-15; | |
| 8424 | |||
| 8425 |
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|
5303 | if(!BSZ) |
| 8426 |
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|
2649 | clk*=zc_oldrand()%3+1; |
| 8427 | |||
| 8428 | // avoid divide by 0 errors | ||
| 8429 |
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5303 | if(dmisc1 == 0) |
| 8430 | ✗ | dmisc1 = 24; | |
| 8431 | |||
| 8432 |
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|
5303 | if(dmisc2 == 0) |
| 8433 | ✗ | dmisc2 = 3; | |
| 8434 | |||
| 8435 | //nets+760; | ||
| 8436 |
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|
5303 | if (SIZEflags != 0) init_size_flags();; |
| 8437 | 5303 | } | |
| 8438 | |||
| 8439 | 998422 | static bool tek_combo_check(zfix tx, zfix ty) | |
| 8440 | { | ||
| 8441 | // tektites treat the world edge as a no-go zone if the combo next to the edge is a no-go zone | ||
| 8442 | // otherwise, they'll do a separate bounce from the edge, which leads to a slightly different trajectory. | ||
| 8443 | 998422 | tx = vbound(tx, 0, world_w-1); | |
| 8444 | 998422 | ty = vbound(ty, 0, world_h-1); | |
| 8445 |
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|
1995204 | return COMBOTYPE(tx, ty) == cNOJUMPZONE || COMBOTYPE(tx, ty) == cNOENEMY || |
| 8446 |
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|
996782 | ispitfall(tx, ty) || MAPFLAG(tx, ty) == mfNOENEMY || |
| 8447 | 996679 | MAPCOMBOFLAG(tx, ty) == mfNOENEMY; | |
| 8448 | } | ||
| 8449 | 1450693 | bool eTektite::animate(int32_t index) | |
| 8450 | { | ||
| 8451 |
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1450693 | if(switch_hooked) return enemy::animate(index); |
| 8452 |
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|
1450693 | if(fallclk||drownclk) return enemy::animate(index); |
| 8453 |
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|
1437953 | if(dying) |
| 8454 | 26967 | return Dead(index); | |
| 8455 | |||
| 8456 |
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|
1410986 | if(clk==0) |
| 8457 | { | ||
| 8458 | 37437 | removearmos(x,y); | |
| 8459 | 37437 | } | |
| 8460 | |||
| 8461 |
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|
1410986 | if(get_qr(qr_ENEMIESZAXIS)) |
| 8462 | { | ||
| 8463 | 352454 | y=floor_y; | |
| 8464 | 352454 | } | |
| 8465 | |||
| 8466 |
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|
1410986 | if(clk>=0 && !stunclk && !frozenclock && (!watch || misc==0)) |
| 8467 | { | ||
| 8468 |
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|
1292084 | switch(misc) |
| 8469 | { | ||
| 8470 | case 0: // normal | ||
| 8471 |
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|
424353 | if (!zc::math::SafeMod(zc_oldrand(), dmisc1)) |
| 8472 | { | ||
| 8473 | 11334 | misc=1; | |
| 8474 | 11334 | clk2=32; | |
| 8475 | 11334 | } | |
| 8476 | |||
| 8477 | 424353 | break; | |
| 8478 | |||
| 8479 | case 1: // waiting to pounce | ||
| 8480 |
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|
348142 | if(--clk2<=0) |
| 8481 | { | ||
| 8482 | 20864 | int32_t r=zc_oldrand(); | |
| 8483 | 20864 | misc=2; | |
| 8484 | 20864 | step=0-(zslongToFix(dstep*100)); // initial speed | |
| 8485 | 20864 | clk3=(r&1)+2; // left or right | |
| 8486 | 20864 | clk2start=clk2=(r&31)+10; // flight time | |
| 8487 | |||
| 8488 |
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|
20864 | if(y<32) clk2+=2; // make them come down from top of screen |
| 8489 | |||
| 8490 |
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|
20864 | if(y>world_h-64) clk2-=2; // make them go back up |
| 8491 | |||
| 8492 | 20864 | cstart=c = 9-((r&31)>>3); // time before gravity kicks in | |
| 8493 | 20864 | } | |
| 8494 | |||
| 8495 | 348142 | break; | |
| 8496 | |||
| 8497 | case 2: // in flight | ||
| 8498 | 519589 | move(step); | |
| 8499 | |||
| 8500 |
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|
519589 | if (tek_combo_check(x + 8, y + (step > 0 ? 16 : 0))) |
| 8501 | 1169 | step = 0 - step; | |
| 8502 | |||
| 8503 |
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|
519589 | if (tek_combo_check(x + (clk3 == left ? 0 : 16), y + 8)) |
| 8504 | 628 | clk3 ^= 1; | |
| 8505 | |||
| 8506 | 519589 | --c; | |
| 8507 | |||
| 8508 |
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|
519589 | if(c<0 && step<zslongToFix(dstep*100)) |
| 8509 | { | ||
| 8510 | 174981 | step+=zslongToFix(dmisc3*100); | |
| 8511 | 174981 | } | |
| 8512 | |||
| 8513 | 519589 | int32_t nb=get_qr(qr_NOBORDER) ? 16 : 0; | |
| 8514 | |||
| 8515 |
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|
519589 | if(x<=16-nb) clk3=right; |
| 8516 | |||
| 8517 |
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|
519589 | if(x>=world_w-32+nb) clk3=left; |
| 8518 | |||
| 8519 | 519589 | x += (clk3==left) ? -1 : 1; | |
| 8520 | |||
| 8521 |
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|
519589 | if((--clk2<=0 && y>=16-nb) || y>=world_h-32+nb) |
| 8522 | { | ||
| 8523 |
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|
39487 | if(y>=world_h-32+nb && get_qr(qr_ENEMIESZAXIS)) |
| 8524 | { | ||
| 8525 | 189 | step=0-step; | |
| 8526 | 189 | y--; | |
| 8527 | 189 | } | |
| 8528 |
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|
18920 | else if (zc::math::SafeMod(zc_oldrand(), dmisc2)) //land and wait |
| 8529 | { | ||
| 8530 | 13059 | clk=misc=0; | |
| 8531 | 13059 | } //land and jump again | |
| 8532 | else | ||
| 8533 | { | ||
| 8534 | 5861 | misc=1; | |
| 8535 | 5861 | clk2=0; | |
| 8536 | } | ||
| 8537 | 19109 | } | |
| 8538 | |||
| 8539 | 499211 | break; | |
| 8540 | } // switch | ||
| 8541 | 1271706 | } | |
| 8542 | |||
| 8543 |
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|
1412248 | if(get_qr(qr_ENEMIESZAXIS) && misc==2) |
| 8544 | { | ||
| 8545 |
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|
115456 | if (moveflags & move_use_fake_z) |
| 8546 | { | ||
| 8547 | ✗ | int32_t tempy = floor_y; | |
| 8548 | ✗ | fakez=zc_max(0,zc_min(clk2start-clk2,clk2)); | |
| 8549 | ✗ | floor_y = y; | |
| 8550 | ✗ | y=tempy-fakez; | |
| 8551 | ✗ | old_y = y; | |
| 8552 | ✗ | } | |
| 8553 | else | ||
| 8554 | { | ||
| 8555 | 115456 | int32_t tempy = floor_y; | |
| 8556 |
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|
115456 | z=zc_max(0,zc_min(clk2start-clk2,clk2)); |
| 8557 | 115456 | floor_y = y; | |
| 8558 | 115456 | y=tempy-z; | |
| 8559 | 115456 | old_y = y; | |
| 8560 | } | ||
| 8561 | 115456 | } | |
| 8562 | |||
| 8563 |
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|
1412248 | if(stunclk && (clk&31)==1) |
| 8564 | 10637 | clk=0; | |
| 8565 | |||
| 8566 | 1412248 | return enemy::animate(index); | |
| 8567 | 1439215 | } | |
| 8568 | |||
| 8569 | 1004450 | bool eTektite::can_drawshadow() const | |
| 8570 | { | ||
| 8571 |
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|
1004450 | if(z<1 && fakez<1 && get_qr(qr_ENEMIESZAXIS)) |
| 8572 | 26121 | return false; | |
| 8573 | |||
| 8574 | 978329 | return enemy::can_drawshadow(); | |
| 8575 | 1004450 | } | |
| 8576 | 821032 | void eTektite::drawshadow(BITMAP *dest,bool translucent) | |
| 8577 | { | ||
| 8578 |
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821032 | if(!can_drawshadow()) |
| 8579 | 637614 | return; | |
| 8580 | |||
| 8581 | 183418 | int32_t tempy=yofs; | |
| 8582 | 183418 | int32_t fdiv = frate/4; | |
| 8583 |
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183418 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 8584 |
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|
183418 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 8585 | 183418 | efrate:((clk>=(frate>>1))?1:0); | |
| 8586 | 183418 | flip = 0; | |
| 8587 | 183418 | shadowtile = wpnsbuf[spr_shadow].tile; | |
| 8588 | |||
| 8589 |
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183418 | if(get_qr(qr_NEWENEMYTILES)) |
| 8590 | { | ||
| 8591 |
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183418 | if(misc==0) |
| 8592 | { | ||
| 8593 | 68933 | shadowtile+=f2; | |
| 8594 | 68933 | } | |
| 8595 |
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|
114485 | else if(misc!=1) |
| 8596 | 64082 | shadowtile+=2; | |
| 8597 | 183418 | } | |
| 8598 | else | ||
| 8599 | { | ||
| 8600 | ✗ | if(misc==0) | |
| 8601 | { | ||
| 8602 | ✗ | shadowtile += f2 ? 1 : 0; | |
| 8603 | ✗ | } | |
| 8604 | ✗ | else if(misc!=1) | |
| 8605 | { | ||
| 8606 | ✗ | ++shadowtile; | |
| 8607 | ✗ | } | |
| 8608 | } | ||
| 8609 | |||
| 8610 | 183418 | yofs+=8; | |
| 8611 | |||
| 8612 |
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183418 | if(!get_qr(qr_ENEMIESZAXIS) && misc==2) |
| 8613 | { | ||
| 8614 | ✗ | yofs+=zc_max(0,zc_min(clk2start-clk2,clk2)); | |
| 8615 | ✗ | } | |
| 8616 | 183418 | enemy::drawshadow(dest,translucent); | |
| 8617 | 183418 | yofs=tempy; | |
| 8618 | 821032 | } | |
| 8619 | |||
| 8620 | 2084918 | void eTektite::draw(BITMAP *dest) | |
| 8621 | { | ||
| 8622 | 2084918 | update_enemy_frame(); | |
| 8623 | 2084918 | enemy::draw(dest); | |
| 8624 | 2084918 | } | |
| 8625 | |||
| 8626 | 736 | eItemFairy::eItemFairy(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 8627 | 736 | { | |
| 8628 |
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|
736 | step=zslongToFix(guysbuf[id&0xFFF].step*100); |
| 8629 | 736 | superman=1; | |
| 8630 | 736 | dir=8; | |
| 8631 | 736 | hxofs=1000; | |
| 8632 | 736 | mainguy=false; | |
| 8633 | 736 | count_enemy=false; | |
| 8634 |
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|
736 | if (SIZEflags != 0) init_size_flags();; |
| 8635 | 736 | } | |
| 8636 | |||
| 8637 | 280632 | bool eItemFairy::animate(int32_t index) | |
| 8638 | { | ||
| 8639 |
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280632 | if(switch_hooked) return enemy::animate(index); |
| 8640 |
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|
280632 | if(dying) |
| 8641 | ✗ | return Dead(index); | |
| 8642 | |||
| 8643 | //if(clk>32) | ||
| 8644 | 280632 | misc=1; | |
| 8645 | 280632 | bool w=watch; | |
| 8646 | 280632 | watch=false; | |
| 8647 | 280632 | variable_walk_8(misc?3:0,0,8,spw_floater); | |
| 8648 | 280632 | watch=w; | |
| 8649 | |||
| 8650 |
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|
280632 | if(clk==0) |
| 8651 | { | ||
| 8652 | 1521 | removearmos(x,y); | |
| 8653 | 1521 | } | |
| 8654 | |||
| 8655 | 280632 | return enemy::animate(index); | |
| 8656 | 280632 | } | |
| 8657 | |||
| 8658 | 563612 | void eItemFairy::draw(BITMAP *dest) | |
| 8659 | { | ||
| 8660 | //these are here to bypass compiler warnings about unused arguments | ||
| 8661 | 563612 | dest=dest; | |
| 8662 | 563612 | } | |
| 8663 | |||
| 8664 | 1833 | ePeahat::ePeahat(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 8665 | 1833 | { | |
| 8666 | //floater_walk(int32_t rate,int32_t newclk,zfix ms,zfix ss,int32_t s,int32_t p, int32_t g) | ||
| 8667 |
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|
1833 | floater_walk(misc?rate:0, hrate, zslongToFix(dstep*100),zslongToFix(dstep*10), 10, dmisc16,dmisc17); // 80, 16); |
| 8668 | 1833 | dir=8; | |
| 8669 | 1833 | movestatus=1; | |
| 8670 | 1833 | clk=0; | |
| 8671 |
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|
1833 | step=0; |
| 8672 | //nets+720; | ||
| 8673 |
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|
1833 | if (SIZEflags != 0) init_size_flags();; |
| 8674 | 1833 | } | |
| 8675 | |||
| 8676 | 522341 | bool ePeahat::animate(int32_t index) | |
| 8677 | { | ||
| 8678 |
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522341 | if(switch_hooked) return enemy::animate(index); |
| 8679 |
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|
522341 | if(fallclk||drownclk) return enemy::animate(index); |
| 8680 |
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|
522341 | if(slide()) |
| 8681 | { | ||
| 8682 | 78 | update_current_screen(); | |
| 8683 | 78 | return false; | |
| 8684 | } | ||
| 8685 | |||
| 8686 |
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522263 | if(dying) |
| 8687 | 1030 | return Dead(index); | |
| 8688 | |||
| 8689 |
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|
521233 | if(clk==0) |
| 8690 | { | ||
| 8691 | 3095 | removearmos(x,y); | |
| 8692 | 3095 | } | |
| 8693 | |||
| 8694 |
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|
521233 | if(stunclk==0 && clk>96) |
| 8695 | 263881 | misc=1; | |
| 8696 | |||
| 8697 |
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|
521233 | if(!watch) |
| 8698 |
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|
518831 | floater_walk(misc?rate:0, hrate, zslongToFix(dstep*100),zslongToFix(dstep*10), 10, dmisc16, dmisc17); |
| 8699 | |||
| 8700 |
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521233 | if(get_qr(qr_ENEMIESZAXIS) && !(isSideViewGravity())) |
| 8701 | { | ||
| 8702 |
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|
101744 | if (moveflags & move_use_fake_z) fakez=int32_t(step*1.1/((zslongToFix(dstep*10))*1.1)); |
| 8703 | 101744 | else z=int32_t(step*1.1/((zslongToFix(dstep*10))*1.1)); | |
| 8704 | 101744 | } | |
| 8705 | |||
| 8706 |
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|
521233 | if(watch && get_qr(qr_PEAHATCLOCKVULN)) |
| 8707 | 1634 | superman=0; | |
| 8708 | else | ||
| 8709 |
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|
519599 | superman=(movestatus && !get_qr(qr_ENEMIESZAXIS)) ? 1 : 0; |
| 8710 | //stunclk=0; //Not sure what was going on here, or what was intended. Why was this set to 0? -Z | ||
| 8711 |
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|
521233 | if ( FFCore.getQuestHeaderInfo(vZelda) >= 0x250 ) |
| 8712 | { | ||
| 8713 |
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|
266663 | if ( stunclk ) --stunclk; |
| 8714 | 266663 | } | |
| 8715 | 254570 | else stunclk = 0; //Was probably this way in 2.10 quests. if not, then we never need to clear it. -Z | |
| 8716 | //Pretty sure this was always an error. -Z ( 14FEB2019 ) | ||
| 8717 | |||
| 8718 | |||
| 8719 |
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|
521233 | if(x<16) dir=right; //this is ugly, but so is moving or creating these guys with scripts. |
| 8720 | |||
| 8721 | 521233 | return enemy::animate(index); | |
| 8722 | 522341 | } | |
| 8723 | |||
| 8724 | 336394 | void ePeahat::drawshadow(BITMAP *dest, bool translucent) | |
| 8725 | { | ||
| 8726 | 336394 | flip = 0; | |
| 8727 |
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|
336394 | if(!can_drawshadow()) |
| 8728 | 252623 | return; | |
| 8729 | 83771 | int32_t tempy=yofs; | |
| 8730 | 83771 | shadowtile = wpnsbuf[spr_shadow].tile+posframe; | |
| 8731 | |||
| 8732 |
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|
83771 | if(!get_qr(qr_ENEMIESZAXIS)) |
| 8733 | { | ||
| 8734 | ✗ | yofs+=8; | |
| 8735 | ✗ | yofs+=int32_t(step/zslongToFix(dstep*10)); | |
| 8736 | ✗ | } | |
| 8737 | 83771 | enemy::drawshadow(dest,translucent); | |
| 8738 | 83771 | yofs=tempy; | |
| 8739 | 336394 | } | |
| 8740 | |||
| 8741 | 1149824 | void ePeahat::draw(BITMAP *dest) | |
| 8742 | { | ||
| 8743 | 1149824 | update_enemy_frame(); | |
| 8744 | 1149824 | enemy::draw(dest); | |
| 8745 | 1149824 | } | |
| 8746 | |||
| 8747 | 4136 | int32_t ePeahat::takehit(weapon *w, weapon* realweap) | |
| 8748 | { | ||
| 8749 | 4136 | int32_t wpnId = w->id; | |
| 8750 | 4136 | int32_t enemyHitWeapon = w->parentitem; | |
| 8751 | |||
| 8752 |
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|
4136 | if(dying || clk<0 || hclk>0) |
| 8753 | ✗ | return 0; | |
| 8754 | |||
| 8755 |
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|
4380 | if(superman && !(wpnId==wSBomb) // vulnerable to super bombs |
| 8756 | // fire boomerang, for nailing peahats | ||
| 8757 |
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|
3381 | && !(wpnId==wBrang && (enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].power : current_item_power(itype_brang))>0)) |
| 8758 | 3343 | return 0; | |
| 8759 | |||
| 8760 | // Time for a kludge... | ||
| 8761 | 793 | int32_t s = superman; | |
| 8762 | 793 | superman = 0; | |
| 8763 | 793 | int32_t ret = enemy::takehit(w,realweap); | |
| 8764 | 793 | superman = s; | |
| 8765 | |||
| 8766 | // Anyway... | ||
| 8767 |
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|
793 | if(stunclk == 160) |
| 8768 | { | ||
| 8769 | 192 | clk2=0; | |
| 8770 | 192 | movestatus=0; | |
| 8771 | 192 | misc=0; | |
| 8772 | 192 | clk=0; | |
| 8773 | 192 | step=0; | |
| 8774 | 192 | } | |
| 8775 | |||
| 8776 | 793 | return ret; | |
| 8777 | 4136 | } | |
| 8778 | |||
| 8779 | // auomatically kill off enemy (for rooms with ringleaders) | ||
| 8780 | ✗ | void ePeahat::kickbucket() | |
| 8781 | { | ||
| 8782 | ✗ | hp=-1000; // don't call death_sfx() | |
| 8783 | ✗ | } | |
| 8784 | |||
| 8785 | 4434 | eLeever::eLeever(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 8786 | 4434 | { | |
| 8787 | // if(d->misc1==0) { misc=-1; clk-=16; } //Line of Sight leevers | ||
| 8788 |
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|
4434 | if(dmisc1==0) |
| 8789 | { | ||
| 8790 | 2199 | misc=-1; //Line of Sight leevers | |
| 8791 | 2199 | clk-=16; | |
| 8792 | 2199 | } | |
| 8793 | 4434 | clk3 = 0; | |
| 8794 | //nets+1460; | ||
| 8795 | 4434 | temprule=(get_qr(qr_NEWENEMYTILES)) != 0; | |
| 8796 | 4434 | submerged = false; | |
| 8797 |
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|
4434 | if (SIZEflags != 0) init_size_flags();; |
| 8798 | 4434 | } | |
| 8799 | |||
| 8800 | 2260 | bool eLeever::isSubmerged() const | |
| 8801 | { | ||
| 8802 | 2260 | return misc <= 0; | |
| 8803 | } | ||
| 8804 | |||
| 8805 | 1147511 | bool eLeever::animate(int32_t index) | |
| 8806 | { | ||
| 8807 |
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|
1147511 | if(switch_hooked) return enemy::animate(index); |
| 8808 |
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|
1147511 | if(fallclk||drownclk) |
| 8809 | { | ||
| 8810 | 710 | return enemy::animate(index); | |
| 8811 | } | ||
| 8812 |
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|
1146801 | if(dying) |
| 8813 | 33572 | return Dead(index); | |
| 8814 | |||
| 8815 |
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|
1113229 | if(clk==0) |
| 8816 | { | ||
| 8817 | 51591 | removearmos(x,y); | |
| 8818 | 51591 | } | |
| 8819 | |||
| 8820 |
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|
1113229 | if(clk>=0 && !slide()) |
| 8821 | { | ||
| 8822 |
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|
918264 | switch(dmisc1) |
| 8823 | { | ||
| 8824 | case 0: //line of sight | ||
| 8825 | case 2: | ||
| 8826 |
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|
347437 | switch(misc) //is this leever active |
| 8827 | { | ||
| 8828 | case -1: //submerged | ||
| 8829 | { | ||
| 8830 |
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|
126285 | if (!get_qr(qr_LEEVERS_DONT_OBEY_STUN) && (watch || stunclk)) misc = 0; |
| 8831 |
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|
126285 | if((dmisc1==2)&&(zc_oldrand()&255)) |
| 8832 | { | ||
| 8833 | 10261 | break; | |
| 8834 | } | ||
| 8835 | |||
| 8836 | 116024 | int32_t active=0; | |
| 8837 | |||
| 8838 |
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|
909955 | for(int32_t i=0; i<guys.Count(); i++) |
| 8839 | { | ||
| 8840 |
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|
793931 | if(guys.spr(i)->id==id && (((enemy*)guys.spr(i))->misc>=0)) |
| 8841 | { | ||
| 8842 | 229265 | ++active; | |
| 8843 | 229265 | } | |
| 8844 | 793931 | } | |
| 8845 | |||
| 8846 |
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|
116024 | if(active<((dmisc1==2)?1:2)) |
| 8847 | { | ||
| 8848 | 1924 | misc=0; //activate this one | |
| 8849 | 1924 | clk3=1; //This needs to be set so that it knows that it's being emerged of its own will and not because it got stunned. | |
| 8850 | 1924 | } | |
| 8851 | } | ||
| 8852 | 116024 | break; | |
| 8853 | |||
| 8854 | case 0: | ||
| 8855 | { | ||
| 8856 | |||
| 8857 |
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|
50473 | if (!get_qr(qr_LEEVERS_DONT_OBEY_STUN) && (watch || stunclk)) |
| 8858 | { | ||
| 8859 | ✗ | misc=1; | |
| 8860 | ✗ | clk2=0; | |
| 8861 | ✗ | } | |
| 8862 |
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|
50473 | else if (clk3<=0) |
| 8863 | { | ||
| 8864 | 58 | misc = -1; | |
| 8865 | 58 | break; | |
| 8866 | } | ||
| 8867 | 50415 | int32_t s=0; | |
| 8868 | |||
| 8869 |
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|
330256 | for(int32_t i=0; i<guys.Count(); i++) |
| 8870 | { | ||
| 8871 |
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|
279841 | if(guys.spr(i)->id==id && ((enemy*)guys.spr(i))->misc==1) |
| 8872 | { | ||
| 8873 | 8162 | ++s; | |
| 8874 | 8162 | } | |
| 8875 | 279841 | } | |
| 8876 | |||
| 8877 |
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|
50415 | if(s>0) |
| 8878 | { | ||
| 8879 | 8162 | break; | |
| 8880 | } | ||
| 8881 | |||
| 8882 | 42253 | int32_t d2=zc_oldrand()&1; | |
| 8883 | |||
| 8884 |
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|
42253 | if(HeroDir()>=left) |
| 8885 | { | ||
| 8886 | 27561 | d2+=2; | |
| 8887 | 27561 | } | |
| 8888 | |||
| 8889 |
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|
42253 | if(canplace(d2) || canplace(d2^1)) |
| 8890 | { | ||
| 8891 | 2177 | misc=1; | |
| 8892 | 2177 | clk2=0; | |
| 8893 | 2177 | clk=0; | |
| 8894 | 2177 | } | |
| 8895 | } | ||
| 8896 | 42253 | break; | |
| 8897 | |||
| 8898 | case 1: | ||
| 8899 | |||
| 8900 |
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|
36580 | if(++clk2>16||(!get_qr(qr_LEEVERS_DONT_OBEY_STUN) && (watch || stunclk) && clk2>8)) misc=2; |
| 8901 | |||
| 8902 | 36580 | break; | |
| 8903 | |||
| 8904 | case 2: | ||
| 8905 | |||
| 8906 |
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|
16242 | if(++clk2>24||(!get_qr(qr_LEEVERS_DONT_OBEY_STUN) && (watch || stunclk) && clk2>12)) misc=3; |
| 8907 | |||
| 8908 | 16242 | break; | |
| 8909 | |||
| 8910 | // case 3: if(stunclk) break; if(scored) dir^=1; if(!canmove(dir,false)) misc=4; else move((zfix)(d->step/100.0)); break; | ||
| 8911 | case 3: | ||
| 8912 | |||
| 8913 |
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|
106113 | if(stunclk || frozenclock || watch) break; |
| 8914 | |||
| 8915 |
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|
99797 | if(scored) dir^=1; |
| 8916 | |||
| 8917 |
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|
99797 | if(!canmove(dir,false)) misc=4; |
| 8918 | 99273 | else move(zslongToFix(dstep*100)); | |
| 8919 | |||
| 8920 | 99797 | break; | |
| 8921 | |||
| 8922 | case 4: | ||
| 8923 |
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|
4536 | if (!get_qr(qr_LEEVERS_DONT_OBEY_STUN) && (watch || stunclk)) misc = 2; |
| 8924 |
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|
4536 | if(--clk2<=16) |
| 8925 | { | ||
| 8926 | 487 | misc=5; | |
| 8927 | 487 | clk=8; | |
| 8928 | 487 | } | |
| 8929 | |||
| 8930 | 4536 | break; | |
| 8931 | |||
| 8932 | case 5: | ||
| 8933 |
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|
7208 | if (!get_qr(qr_LEEVERS_DONT_OBEY_STUN) && (watch || stunclk)) misc = 1; |
| 8934 |
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|
7208 | if(--clk2<=0) misc=((dmisc1==2)?-1:0); |
| 8935 | |||
| 8936 | 7208 | break; | |
| 8937 | } // switch(misc) | ||
| 8938 | |||
| 8939 | 347437 | break; | |
| 8940 | |||
| 8941 | default: //random | ||
| 8942 | // step=d->misc3/100.0; | ||
| 8943 | |||
| 8944 | 570827 | step=zslongToFix(dmisc3*100); | |
| 8945 |
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|
570827 | if (get_qr(qr_LEEVERS_DONT_OBEY_STUN) || (!watch && !stunclk)) ++clk2; |
| 8946 |
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|
70 | else if (!get_qr(qr_LEEVERS_DONT_OBEY_STUN) && (watch || stunclk)) |
| 8947 | { | ||
| 8948 |
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|
70 | if (clk2 < 48) clk2+=2; |
| 8949 |
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|
70 | if (clk2 >= 300) clk2-=2; |
| 8950 | 70 | } | |
| 8951 | |||
| 8952 |
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|
570827 | if(clk2<32) misc=1; |
| 8953 |
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|
495700 | else if(clk2<48) misc=2; |
| 8954 |
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|
458596 | else if(clk2<300) |
| 8955 | { | ||
| 8956 | /*if(misc==2 && (int32_t)(dmisc3*0.48)%8) | ||
| 8957 | { | ||
| 8958 | fix_coords(); | ||
| 8959 | }*/ | ||
| 8960 | 348113 | misc=3; | |
| 8961 | 348113 | step = zslongToFix(dstep*100); | |
| 8962 | 348113 | } | |
| 8963 |
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|
110483 | else if(clk2<316) misc=2; |
| 8964 |
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|
99971 | else if(clk2<412) misc=1; |
| 8965 |
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|
48404 | else if(clk2<540) |
| 8966 | { | ||
| 8967 | 48074 | misc=0; | |
| 8968 | 48074 | step=0; | |
| 8969 | 48074 | } | |
| 8970 | 330 | else clk2=0; | |
| 8971 | |||
| 8972 |
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|
570827 | if(clk2==48) clk=0; |
| 8973 | |||
| 8974 | // variable_walk(d->rate, d->homing, 0); | ||
| 8975 | 570827 | variable_walk(rate, homing, 0); | |
| 8976 | 570827 | } // switch(dmisc1) | |
| 8977 | 918264 | } | |
| 8978 | |||
| 8979 | 1113229 | hxofs=(misc>=2)?0:1000; | |
| 8980 | 1113229 | return enemy::animate(index); | |
| 8981 | 1147511 | } | |
| 8982 | |||
| 8983 | 83014 | bool eLeever::canplace(int32_t d2) | |
| 8984 | { | ||
| 8985 | 83014 | int32_t nx=HeroX(); | |
| 8986 | 83014 | int32_t ny=HeroY(); | |
| 8987 | |||
| 8988 |
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|
83014 | if(d2<left) ny=TRUNCATE_TILE(ny); |
| 8989 | 54174 | else nx=TRUNCATE_TILE(nx); | |
| 8990 | |||
| 8991 |
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|
83014 | switch(d2) |
| 8992 | { | ||
| 8993 | case up: | ||
| 8994 |
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|
14347 | ny-=((dmisc1==0||dmisc1==2)?32:48); |
| 8995 | 14347 | break; | |
| 8996 | |||
| 8997 | case down: | ||
| 8998 |
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|
14493 | ny+=((dmisc1==0||dmisc1==2)?32:48); |
| 8999 | |||
| 9000 |
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|
14493 | if(ny-HeroY()<32) ny+=((dmisc1==0||dmisc1==2)?16:0); |
| 9001 | |||
| 9002 | 14493 | break; | |
| 9003 | |||
| 9004 | case left: | ||
| 9005 |
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|
27073 | nx-=((dmisc1==0||dmisc1==2)?32:48); |
| 9006 | 27073 | break; | |
| 9007 | |||
| 9008 | case right: | ||
| 9009 |
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|
27101 | nx+=((dmisc1==0||dmisc1==2)?32:48); |
| 9010 | |||
| 9011 |
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|
27101 | if(nx-HeroX()<32) nx+=((dmisc1==0||dmisc1==2)?16:0); |
| 9012 | |||
| 9013 | 27101 | break; | |
| 9014 | } | ||
| 9015 | |||
| 9016 |
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|
83014 | if(m_walkflag(nx,ny,spw_halfstep, dir)||m_walkflag(nx,ny-8,spw_halfstep, dir)) /*none*/ |
| 9017 | 71350 | return false; | |
| 9018 | |||
| 9019 |
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|
11664 | if(d2>=left) |
| 9020 |
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|
10773 | if(m_walkflag(HeroX(),HeroY(),spw_halfstep, dir)||m_walkflag(HeroX(),HeroY()-8,spw_halfstep, dir)) /*none*/ |
| 9021 | 9487 | return false; | |
| 9022 | |||
| 9023 | 2177 | x=nx; | |
| 9024 | 2177 | y=ny; | |
| 9025 | 2177 | dir=d2^1; | |
| 9026 | 2177 | return true; | |
| 9027 | 83014 | } | |
| 9028 | |||
| 9029 | 1160500 | void eLeever::draw(BITMAP *dest) | |
| 9030 | { | ||
| 9031 | // cs=d->cset; | ||
| 9032 | 1160500 | cs=dcset; | |
| 9033 | 1160500 | update_enemy_frame(); | |
| 9034 |
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|
1160500 | if(!fallclk&&!drownclk) |
| 9035 | { | ||
| 9036 |
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|
1159790 | switch(misc) |
| 9037 | { | ||
| 9038 | case -1: | ||
| 9039 | case 0: | ||
| 9040 | 416637 | return; | |
| 9041 | } | ||
| 9042 | 743153 | } | |
| 9043 | |||
| 9044 | 743863 | enemy::draw(dest); | |
| 9045 | 1160500 | } | |
| 9046 | |||
| 9047 | 998 | eWallM::eWallM(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 9048 | 998 | { | |
| 9049 | 998 | hashero=false; | |
| 9050 | //nets+1000; | ||
| 9051 |
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|
998 | if (SIZEflags != 0) init_size_flags();; |
| 9052 | 998 | } | |
| 9053 | |||
| 9054 | 504762 | bool eWallM::animate(int32_t index) | |
| 9055 | { | ||
| 9056 |
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|
504762 | if(switch_hooked) return enemy::animate(index); |
| 9057 |
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|
504762 | if(fallclk||drownclk) |
| 9058 | { | ||
| 9059 | ✗ | return enemy::animate(index); | |
| 9060 | } | ||
| 9061 |
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|
504762 | if(dying) |
| 9062 | 9856 | return Dead(index); | |
| 9063 | |||
| 9064 |
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|
494906 | if(clk==0) |
| 9065 | { | ||
| 9066 | 30976 | removearmos(x,y); | |
| 9067 | 30976 | } | |
| 9068 | |||
| 9069 | 494906 | hxofs=1000; | |
| 9070 |
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|
494906 | if(misc==0) //inside wall, ready to spawn? |
| 9071 | { | ||
| 9072 |
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|
377174 | if(frame-wallm_load_clk>80 && clk>=0) |
| 9073 | { | ||
| 9074 | 211789 | int32_t wall=hero_on_wall(); | |
| 9075 | 211789 | int32_t wallm_cnt=0; | |
| 9076 | |||
| 9077 |
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|
1882407 | for(int32_t i=0; i<guys.Count(); i++) |
| 9078 |
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|
2683709 | if(((enemy*)guys.spr(i))->type==eeWALLM) |
| 9079 | { | ||
| 9080 | 1013091 | int32_t m=((enemy*)guys.spr(i))->misc; | |
| 9081 | |||
| 9082 |
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|
1013091 | if(m && ((enemy*)guys.spr(i))->clk3==(wall^1)) |
| 9083 | { | ||
| 9084 | 13366 | ++wallm_cnt; | |
| 9085 | 13366 | } | |
| 9086 | 1013091 | } | |
| 9087 | |||
| 9088 |
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|
211789 | if(wall>0) |
| 9089 | { | ||
| 9090 | 841 | --wall; | |
| 9091 | 841 | misc=1; //emerging from the wall? | |
| 9092 | 841 | clk2=0; | |
| 9093 | 841 | clk3=wall^1; | |
| 9094 | 841 | wallm_load_clk=frame; | |
| 9095 | |||
| 9096 |
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|
841 | if(wall<=down) |
| 9097 | { | ||
| 9098 |
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|
514 | if(HeroDir()==left) |
| 9099 | 91 | dir=right; | |
| 9100 | else | ||
| 9101 | 423 | dir=left; | |
| 9102 | 514 | } | |
| 9103 | else | ||
| 9104 | { | ||
| 9105 |
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|
327 | if(HeroDir()==up) |
| 9106 | 66 | dir=down; | |
| 9107 | else | ||
| 9108 | 261 | dir=up; | |
| 9109 | } | ||
| 9110 | |||
| 9111 |
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|
841 | switch(wall) |
| 9112 | { | ||
| 9113 | case up: | ||
| 9114 | 231 | y=0; | |
| 9115 | 231 | break; | |
| 9116 | |||
| 9117 | case down: | ||
| 9118 | 283 | y=160; | |
| 9119 | 283 | break; | |
| 9120 | |||
| 9121 | case left: | ||
| 9122 | 223 | x=0; | |
| 9123 | 223 | break; | |
| 9124 | |||
| 9125 | case right: | ||
| 9126 | 104 | x=240; | |
| 9127 | 104 | break; | |
| 9128 | } | ||
| 9129 | |||
| 9130 | |||
| 9131 |
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|
841 | switch(dir) |
| 9132 | { | ||
| 9133 | case up: | ||
| 9134 | 261 | y=(HeroY()+48-(wallm_cnt&1)*12); | |
| 9135 | 261 | flip=wall&1; | |
| 9136 | 261 | break; | |
| 9137 | |||
| 9138 | case down: | ||
| 9139 | 66 | y=(HeroY()-48+(wallm_cnt&1)*12); | |
| 9140 | 66 | flip=((wall&1)^1)+2; | |
| 9141 | 66 | break; | |
| 9142 | |||
| 9143 | case left: | ||
| 9144 | 423 | x=(HeroX()+48-(wallm_cnt&1)*12); | |
| 9145 | 423 | flip=(wall==up?2:0)+1; | |
| 9146 | 423 | break; | |
| 9147 | |||
| 9148 | case right: | ||
| 9149 | 91 | x=(HeroX()-48+(wallm_cnt&1)*12); | |
| 9150 | 91 | flip=(wall==up?2:0); | |
| 9151 | 91 | break; | |
| 9152 | } | ||
| 9153 | |||
| 9154 | 841 | } | |
| 9155 | 211789 | } | |
| 9156 | 377174 | } | |
| 9157 | else | ||
| 9158 | 117732 | wallm_crawl(); | |
| 9159 | |||
| 9160 | 494906 | return enemy::animate(index); | |
| 9161 | 504762 | } | |
| 9162 | |||
| 9163 | 117732 | void eWallM::wallm_crawl() | |
| 9164 | { | ||
| 9165 | 117732 | bool w=watch; | |
| 9166 | 117732 | hxofs=0; | |
| 9167 | |||
| 9168 |
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|
117732 | if(slide()) |
| 9169 | { | ||
| 9170 | 810 | return; | |
| 9171 | } | ||
| 9172 | |||
| 9173 | // if(dying || watch || (!hashero && stunclk)) | ||
| 9174 |
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|
116922 | if(dying || (!hashero && ( stunclk || frozenclock ))) |
| 9175 | { | ||
| 9176 | 14546 | return; | |
| 9177 | } | ||
| 9178 | |||
| 9179 | 102376 | watch=false; | |
| 9180 | 102376 | ++clk2; | |
| 9181 | // Misc1: slightly different movement | ||
| 9182 | 102376 | float tmpmisc3 = ((40.0/(int32_t)dstep)*40); | |
| 9183 | |||
| 9184 | //int32_t tmpmisc = int32_t((40.0/dstep)*40); | ||
| 9185 |
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|
102376 | misc=(clk2/(dmisc1==1?40:(int32_t)tmpmisc3))+1; |
| 9186 |
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|
102376 | if(w&&misc>=3&&misc<=5) |
| 9187 | { | ||
| 9188 | 4491 | --clk2; | |
| 9189 | 4491 | } | |
| 9190 | |||
| 9191 |
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|
102376 | switch(misc) |
| 9192 | { | ||
| 9193 | case 1: | ||
| 9194 | case 2: | ||
| 9195 | 52852 | zc_swap(dir,clk3); | |
| 9196 | 52852 | move(step); | |
| 9197 | 52852 | zc_swap(dir,clk3); | |
| 9198 | 52852 | break; | |
| 9199 | |||
| 9200 | case 3: | ||
| 9201 | case 4: | ||
| 9202 | case 5: | ||
| 9203 |
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|
39396 | if(w) |
| 9204 | { | ||
| 9205 | 4491 | watch=w; | |
| 9206 | 4491 | return; | |
| 9207 | } | ||
| 9208 | |||
| 9209 | 34905 | move(step); | |
| 9210 | 34905 | break; | |
| 9211 | |||
| 9212 | case 6: | ||
| 9213 | case 7: | ||
| 9214 | 9984 | zc_swap(dir,clk3); | |
| 9215 | 9984 | dir^=1; | |
| 9216 | 9984 | move(step); | |
| 9217 | 9984 | dir^=1; | |
| 9218 | 9984 | zc_swap(dir,clk3); | |
| 9219 | 9984 | break; | |
| 9220 | |||
| 9221 | default: | ||
| 9222 | 144 | misc=0; | |
| 9223 | 144 | break; | |
| 9224 | } | ||
| 9225 | |||
| 9226 | 97885 | watch=w; | |
| 9227 | 117732 | } | |
| 9228 | |||
| 9229 | 9 | void eWallM::grabhero() | |
| 9230 | { | ||
| 9231 | 9 | hashero=true; | |
| 9232 | 9 | superman=1; | |
| 9233 | 9 | } | |
| 9234 | |||
| 9235 | 507147 | void eWallM::draw(BITMAP *dest) | |
| 9236 | { | ||
| 9237 | 507147 | dummy_bool[1]=hashero; | |
| 9238 | 507147 | update_enemy_frame(); | |
| 9239 | |||
| 9240 |
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|
507147 | if(misc>0 || fallclk||drownclk) |
| 9241 | { | ||
| 9242 | 129181 | masked_draw(dest,16,playing_field_offset+16,224,144); | |
| 9243 | 129181 | } | |
| 9244 | |||
| 9245 | // enemy::draw(dest); | ||
| 9246 | // tile = clk&8 ? 128:129; | ||
| 9247 | 507147 | } | |
| 9248 | |||
| 9249 | ✗ | bool eWallM::isSubmerged() const | |
| 9250 | { | ||
| 9251 | ✗ | return ( !misc ); | |
| 9252 | } | ||
| 9253 | |||
| 9254 | 1680 | eTrap::eTrap(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 9255 | 1680 | { | |
| 9256 |
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|
1680 | ox=x; //original x |
| 9257 |
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|
1680 | oy=y; //original y |
| 9258 |
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|
1680 | if(get_qr(qr_TRAPPOSFIX)) |
| 9259 | { | ||
| 9260 |
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|
206 | yofs = (get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 9261 | 206 | } | |
| 9262 | |||
| 9263 | 1680 | mainguy=false; | |
| 9264 |
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|
1680 | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; |
| 9265 | //nets+420; | ||
| 9266 | 1680 | dummy_int[1]=0; | |
| 9267 |
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|
1680 | if (SIZEflags != 0) init_size_flags();; |
| 9268 | 1680 | } | |
| 9269 | |||
| 9270 | 1054519 | bool eTrap::animate(int32_t index) | |
| 9271 | { | ||
| 9272 |
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|
1054519 | if(switch_hooked) return enemy::animate(index); |
| 9273 |
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|
1054519 | if(fallclk||drownclk) return enemy::animate(index); |
| 9274 |
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|
1054519 | if(clk<0) |
| 9275 | 21734 | return enemy::animate(index); | |
| 9276 | |||
| 9277 |
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|
1032785 | if(clk==0) |
| 9278 | { | ||
| 9279 | 65337 | removearmos(x,y); | |
| 9280 | 65337 | } | |
| 9281 | |||
| 9282 |
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|
1032785 | if(misc==0) // waiting |
| 9283 | { | ||
| 9284 | 710821 | ox = x; | |
| 9285 | 710821 | oy = y; | |
| 9286 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 9287 | 710821 | double ddir=atan2_MSVC2022_FIX(double(y-(Hero.y)),double(Hero.x-x)); | |
| 9288 | |||
| 9289 |
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|
710821 | if((ddir<=(((-1)*PI)/4))&&(ddir>(((-3)*PI)/4))) |
| 9290 | { | ||
| 9291 | 110045 | dir=down; | |
| 9292 | 110045 | } | |
| 9293 |
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|
600776 | else if((ddir<=(((1)*PI)/4))&&(ddir>(((-1)*PI)/4))) |
| 9294 | { | ||
| 9295 | 260748 | dir=right; | |
| 9296 | 260748 | } | |
| 9297 |
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|
340028 | else if((ddir<=(((3)*PI)/4))&&(ddir>(((1)*PI)/4))) |
| 9298 | { | ||
| 9299 | 78988 | dir=up; | |
| 9300 | 78988 | } | |
| 9301 | else | ||
| 9302 | { | ||
| 9303 | 261040 | dir=left; | |
| 9304 | } | ||
| 9305 | |||
| 9306 | 710821 | int32_t d2=lined_up(15,true); | |
| 9307 | |||
| 9308 |
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|
1107466 | if(((d2<left || d2 > right) && (dmisc1==1)) || |
| 9309 |
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|
399665 | ((d2>down) && (dmisc1==2)) || |
| 9310 |
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✓ Branch 1 taken 31043 times.
|
164938 | ((d2>right) && (!dmisc1)) || |
| 9311 |
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|
218112 | ((d2<l_up) && (dmisc1==4)) || |
| 9312 |
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|
178533 | ((d2!=r_up) && (d2!=l_down) && (dmisc1==6)) || |
| 9313 |
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|
218112 | ((d2!=l_up) && (d2!=r_down) && (dmisc1==8))) |
| 9314 | { | ||
| 9315 | 2535148 | d2=-1; | |
| 9316 | 2535148 | } | |
| 9317 | |||
| 9318 |
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|
492709 | if(d2!=-1 && trapmove(d2)) |
| 9319 | { | ||
| 9320 | 2137 | dir=d2; | |
| 9321 | 2137 | misc=1; | |
| 9322 | 2137 | clk2=(dir==down)?3:0; | |
| 9323 | 2137 | } | |
| 9324 | 492709 | } | |
| 9325 | |||
| 9326 |
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|
814673 | if(misc==1) // charging |
| 9327 | { | ||
| 9328 | 90342 | clk2=(clk2+1)&3; | |
| 9329 | 90342 | step=(clk2==3)?1:2; | |
| 9330 | |||
| 9331 |
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|
90342 | if(!trapmove(dir) || clip()) |
| 9332 | { | ||
| 9333 | 1931 | misc=2; | |
| 9334 | |||
| 9335 |
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|
1931 | if(dir<l_up) |
| 9336 | { | ||
| 9337 | 1931 | dir=dir^1; | |
| 9338 | 1931 | } | |
| 9339 | else | ||
| 9340 | { | ||
| 9341 | ✗ | dir=dir^3; | |
| 9342 | } | ||
| 9343 | 1931 | } | |
| 9344 | else | ||
| 9345 | { | ||
| 9346 | 88411 | sprite::move(step); | |
| 9347 | } | ||
| 9348 | 90342 | } | |
| 9349 | |||
| 9350 |
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|
814673 | if(misc==2) // retreating |
| 9351 | { | ||
| 9352 | 235690 | step=(++clk2&1)?1:0; | |
| 9353 | |||
| 9354 |
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|
235690 | switch(dir) |
| 9355 | { | ||
| 9356 | case up: | ||
| 9357 |
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|
39305 | if(int32_t(y)<=oy) goto trap_rest; |
| 9358 | 39030 | else sprite::move(step); | |
| 9359 | |||
| 9360 | 39030 | break; | |
| 9361 | |||
| 9362 | case left: | ||
| 9363 |
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|
81283 | if(int32_t(x)<=ox) goto trap_rest; |
| 9364 | 80889 | else sprite::move(step); | |
| 9365 | |||
| 9366 | 80889 | break; | |
| 9367 | |||
| 9368 | case down: | ||
| 9369 |
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|
29536 | if(int32_t(y)>=oy) goto trap_rest; |
| 9370 | 29310 | else sprite::move(step); | |
| 9371 | |||
| 9372 | 29310 | break; | |
| 9373 | |||
| 9374 | case right: | ||
| 9375 |
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|
85566 | if(int32_t(x)>=ox) goto trap_rest; |
| 9376 | 85127 | else sprite::move(step); | |
| 9377 | |||
| 9378 | 85127 | break; | |
| 9379 | |||
| 9380 | case l_up: | ||
| 9381 | ✗ | if(int32_t(x)<=ox && int32_t(y)<=oy) goto trap_rest; | |
| 9382 | ✗ | else sprite::move(step); | |
| 9383 | |||
| 9384 | ✗ | break; | |
| 9385 | |||
| 9386 | case r_up: | ||
| 9387 | ✗ | if(int32_t(x)>=ox && int32_t(y)<=oy) goto trap_rest; | |
| 9388 | ✗ | else sprite::move(step); | |
| 9389 | |||
| 9390 | ✗ | break; | |
| 9391 | |||
| 9392 | case l_down: | ||
| 9393 | ✗ | if(int32_t(x)<=ox && int32_t(y)>=oy) goto trap_rest; | |
| 9394 | ✗ | else sprite::move(step); | |
| 9395 | |||
| 9396 | ✗ | break; | |
| 9397 | |||
| 9398 | case r_down: | ||
| 9399 | ✗ | if(int32_t(x)>=ox && int32_t(y)>=oy) goto trap_rest; | |
| 9400 | ✗ | else sprite::move(step); | |
| 9401 | |||
| 9402 | ✗ | break; | |
| 9403 | trap_rest: | ||
| 9404 | { | ||
| 9405 | 1334 | x=ox; | |
| 9406 | 1334 | y=oy; | |
| 9407 | 1334 | misc=0; | |
| 9408 | } | ||
| 9409 | 1334 | } | |
| 9410 | 235690 | } | |
| 9411 | |||
| 9412 | 814673 | return enemy::animate(index); | |
| 9413 | 836407 | } | |
| 9414 | |||
| 9415 | 111308 | bool eTrap::trapmove(int32_t ndir) | |
| 9416 | { | ||
| 9417 |
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|
111308 | if(get_qr(qr_MEANTRAPS)) |
| 9418 | { | ||
| 9419 | 81544 | mapscr* scr = get_scr(screen_spawned); | |
| 9420 |
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|
81544 | if(scr->flags2&fFLOATTRAPS) |
| 9421 | 1340 | return canmove(ndir,(zfix)1,spw_floater, 0, 0, 15, 15,false); | |
| 9422 | |||
| 9423 | 80204 | return canmove(ndir,(zfix)1,spw_water, 0, 0, 15, 15,false); | |
| 9424 | } | ||
| 9425 | |||
| 9426 |
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|
29764 | if(oy==80 && !(ndir==left || ndir == right)) |
| 9427 | 4730 | return false; | |
| 9428 | |||
| 9429 |
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|
25034 | if(ox==128 && !(ndir==up || ndir==down)) |
| 9430 | ✗ | return false; | |
| 9431 | |||
| 9432 |
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|
25034 | if(oy<80 && ndir==up) |
| 9433 | ✗ | return false; | |
| 9434 | |||
| 9435 |
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|
25034 | if(oy>80 && ndir==down) |
| 9436 | ✗ | return false; | |
| 9437 | |||
| 9438 |
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|
25034 | if(ox<128 && ndir==left) |
| 9439 | 4722 | return false; | |
| 9440 | |||
| 9441 |
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|
20312 | if(ox>128 && ndir==right) |
| 9442 | 713 | return false; | |
| 9443 | |||
| 9444 |
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|
19599 | if(ox<128 && oy<80 && ndir==l_up) |
| 9445 | ✗ | return false; | |
| 9446 | |||
| 9447 |
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|
19599 | if(ox<128 && oy>80 && ndir==l_down) |
| 9448 | ✗ | return false; | |
| 9449 | |||
| 9450 |
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|
19599 | if(ox>128 && oy<80 && ndir==r_up) |
| 9451 | ✗ | return false; | |
| 9452 | |||
| 9453 |
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|
19599 | if(ox>128 && oy>80 && ndir==r_down) |
| 9454 | ✗ | return false; | |
| 9455 | |||
| 9456 | 19599 | return true; | |
| 9457 | 111308 | } | |
| 9458 | |||
| 9459 | 89516 | bool eTrap::clip() | |
| 9460 | { | ||
| 9461 |
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|
89516 | if(get_qr(qr_MEANPLACEDTRAPS)) |
| 9462 | { | ||
| 9463 |
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|
46494 | switch(dir) |
| 9464 | { | ||
| 9465 | case up: | ||
| 9466 |
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|
5954 | if(y<=0) return true; |
| 9467 | |||
| 9468 | 5954 | break; | |
| 9469 | |||
| 9470 | case down: | ||
| 9471 |
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|
8764 | if(y>=world_h-16) return true; |
| 9472 | |||
| 9473 | 8764 | break; | |
| 9474 | |||
| 9475 | case left: | ||
| 9476 |
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|
16437 | if(x<=0) return true; |
| 9477 | |||
| 9478 | 16437 | break; | |
| 9479 | |||
| 9480 | case right: | ||
| 9481 |
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|
15339 | if(x>=world_w-16) return true; |
| 9482 | |||
| 9483 | 15339 | break; | |
| 9484 | |||
| 9485 | case l_up: | ||
| 9486 | ✗ | if(y<=0||x<=0) return true; | |
| 9487 | |||
| 9488 | ✗ | break; | |
| 9489 | |||
| 9490 | case l_down: | ||
| 9491 | ✗ | if(y>=world_h-16||x<=0) return true; | |
| 9492 | |||
| 9493 | ✗ | break; | |
| 9494 | |||
| 9495 | case r_up: | ||
| 9496 | ✗ | if(y<=0||x>=world_w-16) return true; | |
| 9497 | |||
| 9498 | ✗ | break; | |
| 9499 | |||
| 9500 | case r_down: | ||
| 9501 | ✗ | if(y>=world_h-16||x>=world_w-16) return true; | |
| 9502 | |||
| 9503 | ✗ | break; | |
| 9504 | } | ||
| 9505 | |||
| 9506 | 46494 | return false; | |
| 9507 | } | ||
| 9508 | else | ||
| 9509 | { | ||
| 9510 |
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|
43022 | switch(dir) |
| 9511 | { | ||
| 9512 | case up: | ||
| 9513 |
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|
4882 | if(oy>80 && y<=86) return true; |
| 9514 | |||
| 9515 | 4695 | break; | |
| 9516 | |||
| 9517 | case down: | ||
| 9518 |
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|
5449 | if(oy<80 && y>=80) return true; |
| 9519 | |||
| 9520 | 5253 | break; | |
| 9521 | |||
| 9522 | case left: | ||
| 9523 |
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|
16755 | if(ox>128 && x<=124) return true; |
| 9524 | |||
| 9525 | 16376 | break; | |
| 9526 | |||
| 9527 | case right: | ||
| 9528 |
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|
15936 | if(ox<120 && x>=116) return true; |
| 9529 | |||
| 9530 | 15593 | break; | |
| 9531 | |||
| 9532 | case l_up: | ||
| 9533 | ✗ | if(oy>80 && y<=86 && ox>128 && x<=124) return true; | |
| 9534 | |||
| 9535 | ✗ | break; | |
| 9536 | |||
| 9537 | case l_down: | ||
| 9538 | ✗ | if(oy<80 && y>=80 && ox>128 && x<=124) return true; | |
| 9539 | |||
| 9540 | ✗ | break; | |
| 9541 | |||
| 9542 | case r_up: | ||
| 9543 | ✗ | if(oy>80 && y<=86 && ox<120 && x>=116) return true; | |
| 9544 | |||
| 9545 | ✗ | break; | |
| 9546 | |||
| 9547 | case r_down: | ||
| 9548 | ✗ | if(oy<80 && y>=80 && ox<120 && x>=116) return true; | |
| 9549 | |||
| 9550 | ✗ | break; | |
| 9551 | } | ||
| 9552 | |||
| 9553 | 41917 | return false; | |
| 9554 | } | ||
| 9555 | 89516 | } | |
| 9556 | |||
| 9557 | 1073433 | void eTrap::draw(BITMAP *dest) | |
| 9558 | { | ||
| 9559 | 1073433 | update_enemy_frame(); | |
| 9560 | 1073433 | enemy::draw(dest); | |
| 9561 | 1073433 | } | |
| 9562 | |||
| 9563 | 5755 | int32_t eTrap::takehit(weapon*,weapon*) | |
| 9564 | { | ||
| 9565 | 5755 | return 0; | |
| 9566 | } | ||
| 9567 | |||
| 9568 | 893 | eTrap2::eTrap2(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 9569 | 893 | { | |
| 9570 | 893 | lasthit=-1; | |
| 9571 | 893 | lasthitclk=0; | |
| 9572 | 893 | mainguy=false; | |
| 9573 |
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|
893 | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; |
| 9574 |
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|
893 | step=2; |
| 9575 |
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|
893 | if(dmisc1==1 || (dmisc1==0 && zc_oldrand()&2)) |
| 9576 | { | ||
| 9577 |
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|
436 | dir=(x<=112)?right:left; |
| 9578 | 436 | } | |
| 9579 | else | ||
| 9580 | { | ||
| 9581 |
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|
457 | dir=(y<=72)?down:up; |
| 9582 | } | ||
| 9583 | |||
| 9584 |
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|
893 | if(get_qr(qr_TRAPPOSFIX)) |
| 9585 | { | ||
| 9586 |
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|
133 | yofs = (get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 9587 | 133 | } | |
| 9588 | |||
| 9589 | //nets+((id==eTRAP_LR)?540:520); | ||
| 9590 | 893 | dummy_int[1]=0; | |
| 9591 |
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|
893 | if (SIZEflags != 0) init_size_flags();; |
| 9592 | 893 | } | |
| 9593 | |||
| 9594 | 370041 | bool eTrap2::animate(int32_t index) | |
| 9595 | { | ||
| 9596 |
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|
370041 | if(switch_hooked) return enemy::animate(index); |
| 9597 |
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|
370041 | if(fallclk||drownclk) return enemy::animate(index); |
| 9598 |
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|
370041 | if(clk<0) |
| 9599 | 11148 | return enemy::animate(index); | |
| 9600 | |||
| 9601 |
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|
358893 | if(clk==0) |
| 9602 | { | ||
| 9603 | 22873 | removearmos(x,y); | |
| 9604 | 22873 | } | |
| 9605 | |||
| 9606 |
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|
358893 | if(!get_qr(qr_PHANTOMPLACEDTRAPS)) |
| 9607 | { | ||
| 9608 |
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|
124326 | if(lasthitclk>0) |
| 9609 | { | ||
| 9610 | 11074 | --lasthitclk; | |
| 9611 | 11074 | } | |
| 9612 | else | ||
| 9613 | { | ||
| 9614 | 113252 | lasthit=-1; | |
| 9615 | } | ||
| 9616 | |||
| 9617 | 124326 | bool hitenemy=false; | |
| 9618 | |||
| 9619 |
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|
989186 | for(int32_t j=0; j<guys.Count(); j++) |
| 9620 | { | ||
| 9621 |
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|
864860 | if((j!=index) && (lasthit!=j)) |
| 9622 | { | ||
| 9623 |
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|
730351 | if(hit(guys.spr(j))) |
| 9624 | { | ||
| 9625 | 3669 | lasthit=j; | |
| 9626 | 3669 | lasthitclk=10; | |
| 9627 | 3669 | hitenemy=true; | |
| 9628 | 3669 | guys.spr(j)->lasthit=index; | |
| 9629 | 3669 | guys.spr(j)->lasthitclk=10; | |
| 9630 | // guys.spr(j)->dir=guys.spr(j)->dir^1; | ||
| 9631 | 3669 | } | |
| 9632 | 730351 | } | |
| 9633 | 864860 | } | |
| 9634 | |||
| 9635 |
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|
124326 | if(!trapmove(dir) || clip() || hitenemy) |
| 9636 | { | ||
| 9637 |
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|
5986 | if(!trapmove(dir) || clip()) |
| 9638 | { | ||
| 9639 | 3155 | lasthit=-1; | |
| 9640 | 3155 | lasthitclk=0; | |
| 9641 | 3155 | } | |
| 9642 | |||
| 9643 |
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|
5986 | if(get_qr(qr_MORESOUNDS)) |
| 9644 | 362 | sfx(WAV_ZN1TAP,pan(x)); | |
| 9645 | |||
| 9646 | 5986 | dir=dir^1; | |
| 9647 | 5986 | } | |
| 9648 | |||
| 9649 | 124326 | sprite::move(step); | |
| 9650 | 124326 | } | |
| 9651 | else | ||
| 9652 | { | ||
| 9653 |
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|
234567 | if(!trapmove(dir) || clip()) |
| 9654 | { | ||
| 9655 |
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|
7696 | if(get_qr(qr_MORESOUNDS)) |
| 9656 | 2298 | sfx(WAV_ZN1TAP,pan(x)); | |
| 9657 | |||
| 9658 | 7696 | dir=dir^1; | |
| 9659 | 7696 | } | |
| 9660 | |||
| 9661 | 234567 | sprite::move(step); | |
| 9662 | } | ||
| 9663 | |||
| 9664 | 358893 | return enemy::animate(index); | |
| 9665 | 370041 | } | |
| 9666 | |||
| 9667 | 364879 | bool eTrap2::trapmove(int32_t ndir) | |
| 9668 | { | ||
| 9669 | 364879 | mapscr* scr = get_scr(screen_spawned); | |
| 9670 |
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|
364879 | if(scr->flags2&fFLOATTRAPS) |
| 9671 | 1878 | return canmove(ndir,(zfix)1,spw_floater, 0, 0, 15, 15,false); | |
| 9672 | |||
| 9673 | 363001 | return canmove(ndir,(zfix)1,spw_water, 0, 0, 15, 15,false); | |
| 9674 | 364879 | } | |
| 9675 | |||
| 9676 | 350873 | bool eTrap2::clip() | |
| 9677 | { | ||
| 9678 |
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|
350873 | switch(dir) |
| 9679 | { | ||
| 9680 | case up: | ||
| 9681 |
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|
94187 | if(y<=0) return true; |
| 9682 | |||
| 9683 | 94187 | break; | |
| 9684 | |||
| 9685 | case down: | ||
| 9686 |
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|
94862 | if(y>=world_h-16) return true; |
| 9687 | |||
| 9688 | 94862 | break; | |
| 9689 | |||
| 9690 | case left: | ||
| 9691 |
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|
80685 | if(x<=0) return true; |
| 9692 | |||
| 9693 | 80685 | break; | |
| 9694 | |||
| 9695 | case right: | ||
| 9696 |
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|
81139 | if(x>=world_w-16) return true; |
| 9697 | |||
| 9698 | 81139 | break; | |
| 9699 | } | ||
| 9700 | |||
| 9701 | 350873 | return false; | |
| 9702 | 350873 | } | |
| 9703 | |||
| 9704 | 375587 | void eTrap2::draw(BITMAP *dest) | |
| 9705 | { | ||
| 9706 | 375587 | update_enemy_frame(); | |
| 9707 | 375587 | enemy::draw(dest); | |
| 9708 | 375587 | } | |
| 9709 | |||
| 9710 | 3281 | int32_t eTrap2::takehit(weapon*,weapon*) | |
| 9711 | { | ||
| 9712 | 3281 | return 0; | |
| 9713 | } | ||
| 9714 | |||
| 9715 | 354 | eRock::eRock(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 9716 | 354 | { | |
| 9717 | //do not show "enemy appering" anim -DD | ||
| 9718 | 354 | clk=0; | |
| 9719 | 354 | mainguy=false; | |
| 9720 | 354 | clk2=-14; | |
| 9721 | //Enemy Editor Size Tab | ||
| 9722 |
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|
354 | init_size_flags(); |
| 9723 | //nets+1640; | ||
| 9724 | 354 | } | |
| 9725 | |||
| 9726 | 354 | void eRock::init_size_flags() | |
| 9727 | { | ||
| 9728 |
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|
354 | if ((d->SIZEflags & OVERRIDE_HIT_X_OFFSET) != 0) hxofs = d->hxofs; |
| 9729 | 354 | else hxofs = -2; | |
| 9730 |
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|
354 | if ((d->SIZEflags & OVERRIDE_HIT_Y_OFFSET) != 0) hyofs = d->hyofs; |
| 9731 | 354 | else hyofs = -2; | |
| 9732 |
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|
354 | if (((d->SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && d->hxsz >= 0) hit_width = d->hxsz; |
| 9733 | 354 | else hit_width = 20; | |
| 9734 |
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|
354 | if (((d->SIZEflags & OVERRIDE_HIT_HEIGHT) != 0) && d->hysz >= 0) hit_height = d->hysz; |
| 9735 | 354 | else hit_height = 20; | |
| 9736 | |||
| 9737 |
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|
354 | if (((d->SIZEflags & OVERRIDE_TILE_WIDTH) != 0) && d->txsz > 0) { txsz = d->txsz; if (txsz > 1) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 9738 |
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|
354 | if (((d->SIZEflags & OVERRIDE_TILE_HEIGHT) != 0) && d->tysz > 0) { tysz = d->tysz; if (tysz > 1) extend = 3; } |
| 9739 |
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|
354 | if (((d->SIZEflags & OVERRIDE_HIT_Z_HEIGHT) != 0) && d->hzsz >= 0) hzsz = d->hzsz; |
| 9740 |
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|
354 | if ((d->SIZEflags & OVERRIDE_DRAW_X_OFFSET) != 0) xofs = (int32_t)d->xofs; |
| 9741 |
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|
354 | if ((d->SIZEflags & OVERRIDE_DRAW_Y_OFFSET) != 0) |
| 9742 | { | ||
| 9743 | ✗ | yofs = (int32_t)d->yofs; //This seems to be setting to +48 or something with any value set?! -Z | |
| 9744 | ✗ | yofs += (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset); //this offset fixes yofs not plaing properly. -Z | |
| 9745 | ✗ | } | |
| 9746 | |||
| 9747 |
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|
354 | if ((d->SIZEflags & OVERRIDE_DRAW_Z_OFFSET) != 0) zofs = (int32_t)d->zofs; |
| 9748 | 354 | } | |
| 9749 | |||
| 9750 | 121997 | bool eRock::animate(int32_t index) | |
| 9751 | { | ||
| 9752 |
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|
121997 | if(switch_hooked) return enemy::animate(index); |
| 9753 |
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|
121997 | if(fallclk||drownclk) return enemy::animate(index); |
| 9754 |
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|
121997 | if(dying) |
| 9755 | ✗ | return Dead(index); | |
| 9756 | |||
| 9757 |
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|
121997 | if(clk==0) |
| 9758 | { | ||
| 9759 | 8376 | removearmos(x,y); | |
| 9760 | 8376 | } | |
| 9761 | |||
| 9762 |
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|
121997 | if(++clk2==0) // start it |
| 9763 | { | ||
| 9764 | 697 | x=zc_oldrand()&0xF0; | |
| 9765 | 697 | y=0; | |
| 9766 | 697 | clk3=0; | |
| 9767 | 697 | clk2=zc_oldrand()&15; | |
| 9768 | 697 | } | |
| 9769 | |||
| 9770 |
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|
121997 | if(clk2>16) // move it |
| 9771 | { | ||
| 9772 |
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|
99177 | if(clk3<=0) // start bounce |
| 9773 | { | ||
| 9774 | 3430 | dir=zc_oldrand()&1; | |
| 9775 | |||
| 9776 |
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|
3430 | if(x<32) dir=1; |
| 9777 | |||
| 9778 |
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|
3430 | if(x>208) dir=0; |
| 9779 | 3430 | } | |
| 9780 | |||
| 9781 |
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|
99177 | if(clk3<13+16) |
| 9782 | { | ||
| 9783 | 95993 | x += dir ? 1 : -1; //right, left | |
| 9784 | 95993 | dummy_int[1]=dir; | |
| 9785 | |||
| 9786 |
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|
95993 | if(clk3<2) |
| 9787 | { | ||
| 9788 | 6852 | y-=2; //up | |
| 9789 | 6852 | dummy_int[2]=(dummy_int[1]==1)?r_up:l_up; | |
| 9790 | 6852 | } | |
| 9791 |
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|
89141 | else if(clk3<5) |
| 9792 | { | ||
| 9793 | 10208 | y--; //up | |
| 9794 | 10208 | dummy_int[2]=(dummy_int[1]==1)?r_up:l_up; | |
| 9795 | 10208 | } | |
| 9796 |
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|
78933 | else if(clk3<8) |
| 9797 | { | ||
| 9798 | 10135 | dummy_int[2]=(dummy_int[1]==1)?right:left; | |
| 9799 | 10135 | } | |
| 9800 |
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|
68798 | else if(clk3<11) |
| 9801 | { | ||
| 9802 | 10058 | y++; //down | |
| 9803 | 10058 | dummy_int[2]=(dummy_int[1]==1)?r_down:l_down; | |
| 9804 | 10058 | } | |
| 9805 | else | ||
| 9806 | { | ||
| 9807 | 58740 | y+=2; //down | |
| 9808 | 58740 | dummy_int[2]=(dummy_int[1]==1)?r_down:l_down; | |
| 9809 | } | ||
| 9810 | |||
| 9811 | 95993 | ++clk3; | |
| 9812 | 95993 | } | |
| 9813 |
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|
3184 | else if(y<world_h) |
| 9814 | 2761 | clk3=0; // next bounce | |
| 9815 | else | ||
| 9816 | 423 | clk2 = -(zc_oldrand()&63); // back to top | |
| 9817 | 99177 | } | |
| 9818 | |||
| 9819 | 121997 | return enemy::animate(index); | |
| 9820 | 121997 | } | |
| 9821 | |||
| 9822 | 51441 | bool eRock::can_drawshadow() const | |
| 9823 | { | ||
| 9824 |
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|
51441 | if(shadow_overpit()) |
| 9825 | ✗ | return false; | |
| 9826 | |||
| 9827 | 51441 | return clk2>=0; | |
| 9828 | 51441 | } | |
| 9829 | 51441 | void eRock::drawshadow(BITMAP *dest, bool translucent) | |
| 9830 | { | ||
| 9831 |
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|
51441 | if(!can_drawshadow()) |
| 9832 | 7191 | return; | |
| 9833 | 44250 | int32_t tempy=yofs; | |
| 9834 | 44250 | flip = 0; | |
| 9835 | 44250 | int32_t fdiv = frate/4; | |
| 9836 |
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|
44250 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 9837 |
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|
44250 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 9838 | 44250 | efrate:((clk>=(frate>>1))?1:0); | |
| 9839 | 44250 | shadowtile = wpnsbuf[spr_shadow].tile+f2; | |
| 9840 | |||
| 9841 | 44250 | yofs+=8; | |
| 9842 |
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|
44250 | yofs+=zc_max(0,zc_min(29-clk3,clk3)); |
| 9843 | 44250 | sprite::drawshadow(dest, translucent); | |
| 9844 | 44250 | yofs=tempy; | |
| 9845 | 51441 | } | |
| 9846 | |||
| 9847 | 122078 | void eRock::draw(BITMAP *dest) | |
| 9848 | { | ||
| 9849 |
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|
122078 | if(clk2>=0 || fallclk||drownclk) |
| 9850 | { | ||
| 9851 | 105043 | int32_t tempdir=dir; | |
| 9852 | 105043 | dir=dummy_int[2]; | |
| 9853 | 105043 | update_enemy_frame(); | |
| 9854 | 105043 | enemy::draw(dest); | |
| 9855 | 105043 | dir=tempdir; | |
| 9856 | 105043 | } | |
| 9857 | 122078 | } | |
| 9858 | |||
| 9859 | 1014 | int32_t eRock::takehit(weapon*,weapon*) | |
| 9860 | { | ||
| 9861 | 1014 | return 0; | |
| 9862 | } | ||
| 9863 | |||
| 9864 | 30 | eBoulder::eBoulder(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 9865 | 30 | { | |
| 9866 | 30 | clk=0; | |
| 9867 | 30 | mainguy=false; | |
| 9868 | 30 | clk2=-14; | |
| 9869 |
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|
30 | init_size_flags(); |
| 9870 | //nets+1680; | ||
| 9871 | 30 | } | |
| 9872 | |||
| 9873 | 4440 | bool eBoulder::animate(int32_t index) | |
| 9874 | { | ||
| 9875 |
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|
4440 | if(switch_hooked) return enemy::animate(index); |
| 9876 |
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|
4440 | if(fallclk||drownclk) return enemy::animate(index); |
| 9877 |
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|
4440 | if(dying) |
| 9878 | ✗ | return Dead(index); | |
| 9879 | |||
| 9880 |
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|
4440 | if(clk==0) |
| 9881 | { | ||
| 9882 | 290 | removearmos(x,y); | |
| 9883 | 290 | } | |
| 9884 | |||
| 9885 | zfix *vert; | ||
| 9886 |
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|
4440 | vert = (moveflags & move_use_fake_z) ? &fakez : get_qr(qr_ENEMIESZAXIS) ? &z : &y; |
| 9887 | |||
| 9888 |
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|
4440 | if(++clk2==0) // start it |
| 9889 | { | ||
| 9890 | 32 | x=zc_oldrand()&0xF0; | |
| 9891 | 32 | y=-32; | |
| 9892 | 32 | clk3=0; | |
| 9893 | 32 | clk2=zc_oldrand()&15; | |
| 9894 | 32 | } | |
| 9895 | |||
| 9896 |
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|
4440 | if(clk2>16) // move it |
| 9897 | { | ||
| 9898 |
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|
3598 | if(clk3<=0) // start bounce |
| 9899 | { | ||
| 9900 | 131 | dir=zc_oldrand()&1; | |
| 9901 | |||
| 9902 |
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|
131 | if(x<32) dir=1; |
| 9903 | |||
| 9904 |
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|
131 | if(x>208) dir=0; |
| 9905 | 131 | } | |
| 9906 | |||
| 9907 |
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|
3598 | if(clk3<13+16) |
| 9908 | { | ||
| 9909 | 3487 | x += dir ? 1 : -1; //right, left | |
| 9910 | 3487 | dummy_int[1]=dir; | |
| 9911 | |||
| 9912 |
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|
3487 | if(clk3<2) |
| 9913 | { | ||
| 9914 | 261 | y-=2; //up | |
| 9915 | 261 | dummy_int[2]=(dummy_int[1]==1)?r_up:l_up; | |
| 9916 | 261 | } | |
| 9917 |
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|
3226 | else if(clk3<5) |
| 9918 | { | ||
| 9919 | 382 | y--; //up | |
| 9920 | 382 | dummy_int[2]=(dummy_int[1]==1)?r_up:l_up; | |
| 9921 | 382 | } | |
| 9922 |
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|
2844 | else if(clk3<8) |
| 9923 | { | ||
| 9924 | 376 | dummy_int[2]=(dummy_int[1]==1)?right:left; | |
| 9925 | 376 | } | |
| 9926 |
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|
2468 | else if(clk3<11) |
| 9927 | { | ||
| 9928 | 367 | y++; //down | |
| 9929 | 367 | dummy_int[2]=(dummy_int[1]==1)?r_down:l_down; | |
| 9930 | 367 | } | |
| 9931 | else | ||
| 9932 | { | ||
| 9933 | 2101 | y+=2; //down | |
| 9934 | 2101 | dummy_int[2]=(dummy_int[1]==1)?r_down:l_down; | |
| 9935 | } | ||
| 9936 | |||
| 9937 | 3487 | ++clk3; | |
| 9938 | 3487 | } | |
| 9939 |
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|
111 | else if(y<176) |
| 9940 | 101 | clk3=0; // next bounce | |
| 9941 | else | ||
| 9942 | 10 | clk2 = -(zc_oldrand()&63); // back to top | |
| 9943 | 3598 | } | |
| 9944 | |||
| 9945 | 4440 | return enemy::animate(index); | |
| 9946 | 4440 | } | |
| 9947 | |||
| 9948 | 4440 | bool eBoulder::can_drawshadow() const | |
| 9949 | { | ||
| 9950 |
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|
4440 | if(shadow_overpit()) |
| 9951 | ✗ | return false; | |
| 9952 | |||
| 9953 | 4440 | return clk2>=0; | |
| 9954 | 4440 | } | |
| 9955 | 4440 | void eBoulder::drawshadow(BITMAP *dest, bool translucent) | |
| 9956 | { | ||
| 9957 |
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|
4440 | if(!can_drawshadow()) |
| 9958 | 572 | return; | |
| 9959 | 3868 | int32_t tempy=yofs; | |
| 9960 | 3868 | flip = 0; | |
| 9961 | 3868 | int32_t f2=((clk<<2)/frate)<<1; | |
| 9962 | 3868 | shadowtile = wpnsbuf[spr_shadow].tile+f2; | |
| 9963 |
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|
3868 | yofs+=zc_max(0,zc_min(29-clk3,clk3)); |
| 9964 | |||
| 9965 | 3868 | yofs+=8; | |
| 9966 | 3868 | xofs-=8; | |
| 9967 | 3868 | sprite::drawshadow(dest, translucent); | |
| 9968 | 3868 | xofs+=16; | |
| 9969 | 3868 | ++shadowtile; | |
| 9970 | 3868 | sprite::drawshadow(dest, translucent); | |
| 9971 | 3868 | yofs+=16; | |
| 9972 | 3868 | shadowtile+=20; | |
| 9973 | 3868 | sprite::drawshadow(dest, translucent); | |
| 9974 | 3868 | xofs-=16; | |
| 9975 | 3868 | --shadowtile; | |
| 9976 | 3868 | sprite::drawshadow(dest, translucent); | |
| 9977 | 3868 | xofs+=8; | |
| 9978 | 3868 | yofs=tempy; | |
| 9979 | 4440 | } | |
| 9980 | |||
| 9981 | 4440 | void eBoulder::draw(BITMAP *dest) | |
| 9982 | { | ||
| 9983 |
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|
4440 | if(clk2>=0 || fallclk||drownclk) |
| 9984 | { | ||
| 9985 | 3868 | int32_t tempdir=dir; | |
| 9986 | 3868 | dir=dummy_int[2]; | |
| 9987 | 3868 | update_enemy_frame(); | |
| 9988 | 3868 | dir=tempdir; | |
| 9989 | 3868 | xofs-=8; | |
| 9990 | 3868 | yofs-=8; | |
| 9991 | 3868 | drawblock(dest,15); | |
| 9992 | 3868 | xofs+=8; | |
| 9993 | 3868 | yofs+=8; | |
| 9994 | // enemy::draw(dest); | ||
| 9995 | 3868 | } | |
| 9996 | 4440 | } | |
| 9997 | |||
| 9998 | 30 | void eBoulder::init_size_flags() | |
| 9999 | { | ||
| 10000 |
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|
30 | if ((d->SIZEflags & OVERRIDE_HIT_X_OFFSET) != 0) hxofs = d->hxofs; |
| 10001 | 30 | else hxofs = -10; | |
| 10002 |
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30 | if ((d->SIZEflags & OVERRIDE_HIT_Y_OFFSET) != 0) hyofs = d->hyofs; |
| 10003 | 30 | else hyofs = -10; | |
| 10004 |
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30 | if (((d->SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && d->hxsz >= 0) hit_width = d->hxsz; |
| 10005 | 30 | else hit_width = 36; | |
| 10006 |
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30 | if (((d->SIZEflags & OVERRIDE_HIT_HEIGHT) != 0) && d->hysz >= 0) hit_height = d->hysz; |
| 10007 | 30 | else hit_height = 36; | |
| 10008 |
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30 | if (((d->SIZEflags & OVERRIDE_HIT_Z_HEIGHT) != 0) && d->hzsz >= 0) hzsz = d->hzsz; |
| 10009 | 30 | else hzsz = 16; //can't be jumped | |
| 10010 | |||
| 10011 |
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30 | if (((d->SIZEflags & OVERRIDE_TILE_WIDTH) != 0) && d->txsz > 0) { txsz = d->txsz; if (txsz > 1) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 10012 |
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30 | if (((d->SIZEflags & OVERRIDE_TILE_HEIGHT) != 0) && d->tysz > 0) { tysz = d->tysz; if (tysz > 1) extend = 3; } |
| 10013 |
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30 | if (((d->SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && d->hxsz >= 0) hit_width = d->hxsz; |
| 10014 |
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30 | if ((d->SIZEflags & OVERRIDE_DRAW_X_OFFSET) != 0) xofs = (int32_t)d->xofs; |
| 10015 |
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30 | if ((d->SIZEflags & OVERRIDE_DRAW_Y_OFFSET) != 0) |
| 10016 | { | ||
| 10017 | ✗ | yofs = (int32_t)d->yofs; //This seems to be setting to +48 or something with any value set?! -Z | |
| 10018 | ✗ | yofs += (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset); //this offset fixes yofs not plaing properly. -Z | |
| 10019 | ✗ | } | |
| 10020 | |||
| 10021 |
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30 | if ((d->SIZEflags & OVERRIDE_DRAW_Z_OFFSET) != 0) zofs = (int32_t)d->zofs; |
| 10022 | 30 | } | |
| 10023 | |||
| 10024 | ✗ | int32_t eBoulder::takehit(weapon*,weapon*) | |
| 10025 | { | ||
| 10026 | ✗ | return 0; | |
| 10027 | } | ||
| 10028 | |||
| 10029 | 4433 | eProjectile::eProjectile(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk), | |
| 10030 |
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|
4433 | minRange(get_qr(qr_BROKENSTATUES) ? 0 : Clk) |
| 10031 | 4433 | { | |
| 10032 | /* fixing | ||
| 10033 | hp=1; | ||
| 10034 | */ | ||
| 10035 | 4433 | mainguy=false; | |
| 10036 |
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|
4433 | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; |
| 10037 | 4433 | hclk=clk; // the "no fire" range | |
| 10038 | 4433 | clk=0; | |
| 10039 | 4433 | clk3=96; | |
| 10040 | 4433 | timer=0; | |
| 10041 |
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|
4433 | if(o_tile==0) |
| 10042 | { | ||
| 10043 | 4415 | superman=1; | |
| 10044 | 4415 | hxofs=1000; | |
| 10045 | 4415 | } | |
| 10046 |
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|
4433 | if (SIZEflags != 0) init_size_flags();; |
| 10047 | 4433 | } | |
| 10048 | |||
| 10049 | 2505003 | bool eProjectile::animate(int32_t index) | |
| 10050 | { | ||
| 10051 |
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2505003 | if(switch_hooked) return enemy::animate(index); |
| 10052 |
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|
2505003 | if(fallclk||drownclk) return enemy::animate(index); |
| 10053 |
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|
2505003 | if(clk==0) |
| 10054 | { | ||
| 10055 | 12330 | removearmos(x,y); | |
| 10056 | 12330 | } | |
| 10057 | |||
| 10058 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 10059 | 2505003 | double ddir=atan2_MSVC2022_FIX(double(y-(Hero.y)),double(Hero.x-x)); | |
| 10060 | |||
| 10061 |
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|
2505003 | if((ddir<=(((-1)*PI)/4))&&(ddir>(((-3)*PI)/4))) |
| 10062 | { | ||
| 10063 | 403631 | dir=down; | |
| 10064 | 403631 | } | |
| 10065 |
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|
2101372 | else if((ddir<=(((1)*PI)/4))&&(ddir>(((-1)*PI)/4))) |
| 10066 | { | ||
| 10067 | 917177 | dir=right; | |
| 10068 | 917177 | } | |
| 10069 |
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|
1184195 | else if((ddir<=(((3)*PI)/4))&&(ddir>(((1)*PI)/4))) |
| 10070 | { | ||
| 10071 | 358900 | dir=up; | |
| 10072 | 358900 | } | |
| 10073 | else | ||
| 10074 | { | ||
| 10075 | 825295 | dir=left; | |
| 10076 | } | ||
| 10077 | |||
| 10078 |
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|
2505003 | if(!stunclk && ++clk3>80) |
| 10079 | { | ||
| 10080 |
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|
1198619 | if(dmisc1==9) // Breath type |
| 10081 | { | ||
| 10082 |
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|
1046 | if(timer==0) |
| 10083 | { | ||
| 10084 | 563 | unsigned r=zc_oldrand(); | |
| 10085 | |||
| 10086 |
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|
563 | if(!(r&63)) |
| 10087 | { | ||
| 10088 | 6 | timer=zc_oldrand()%50+50; | |
| 10089 | 6 | } | |
| 10090 | 563 | } | |
| 10091 | |||
| 10092 |
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|
1046 | if(timer>0) |
| 10093 | { | ||
| 10094 |
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|
489 | if(timer%4==0) |
| 10095 | { | ||
| 10096 | 119 | FireBreath(false); | |
| 10097 | 119 | } | |
| 10098 | |||
| 10099 |
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|
489 | if(--timer==0) |
| 10100 | { | ||
| 10101 | 6 | clk3=0; | |
| 10102 | 6 | } | |
| 10103 | 489 | } | |
| 10104 | 1046 | } | |
| 10105 | |||
| 10106 | else // Not breath type | ||
| 10107 | { | ||
| 10108 | 1197573 | unsigned r=zc_oldrand(); | |
| 10109 | |||
| 10110 |
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|
1197573 | if(!(r&63) && !HeroInRange(minRange)) |
| 10111 | { | ||
| 10112 | 17545 | FireWeapon(); | |
| 10113 | |||
| 10114 |
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|
17797 | if(get_qr(qr_BROKENSTATUES)==0 && |
| 10115 |
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|
15040 | ((wpn==ewFireball || wpn==ewFireball2) || dmisc1==e1tNORMAL)) |
| 10116 | { | ||
| 10117 |
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|
14854 | if(!((r>>7)&15)) |
| 10118 | { | ||
| 10119 | 909 | x-=4; | |
| 10120 | 909 | FireWeapon(); | |
| 10121 | 909 | x+=4; | |
| 10122 | 909 | } | |
| 10123 | 14854 | } | |
| 10124 | |||
| 10125 | 17545 | clk3=0; | |
| 10126 | 17545 | } | |
| 10127 | } | ||
| 10128 | 1198619 | } | |
| 10129 | |||
| 10130 | 2505003 | return enemy::animate(index); | |
| 10131 | 2505003 | } | |
| 10132 | |||
| 10133 | 2520592 | void eProjectile::draw(BITMAP *dest) | |
| 10134 | { | ||
| 10135 | 2520592 | update_enemy_frame(); | |
| 10136 | 2520592 | enemy::draw(dest); | |
| 10137 | 2520592 | } | |
| 10138 | |||
| 10139 | 533 | eTrigger::eTrigger(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 10140 | 533 | { | |
| 10141 | 533 | hxofs=1000; | |
| 10142 | 533 | } | |
| 10143 | |||
| 10144 | 249811 | void eTrigger::draw(BITMAP *dest) | |
| 10145 | { | ||
| 10146 | 249811 | update_enemy_frame(); | |
| 10147 | 249811 | enemy::draw(dest); | |
| 10148 | 249811 | } | |
| 10149 | |||
| 10150 | ✗ | void eTrigger::death_sfx() | |
| 10151 | { | ||
| 10152 | //silent death | ||
| 10153 | ✗ | } | |
| 10154 | |||
| 10155 | 5 | eNPC::eNPC(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 10156 | 5 | { | |
| 10157 | 5 | o_tile+=wpnsbuf[iwNPCs].tile; | |
| 10158 |
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|
5 | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; |
| 10159 | 5 | SIZEflags = d->SIZEflags; | |
| 10160 |
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|
5 | if (SIZEflags != 0) init_size_flags();; |
| 10161 | 5 | } | |
| 10162 | |||
| 10163 | 75 | bool eNPC::animate(int32_t index) | |
| 10164 | { | ||
| 10165 |
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|
75 | if(switch_hooked) return enemy::animate(index); |
| 10166 |
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|
75 | if(dying) |
| 10167 | 70 | return Dead(index); | |
| 10168 | |||
| 10169 |
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|
5 | if(clk==0) |
| 10170 | { | ||
| 10171 | ✗ | removearmos(x,y); | |
| 10172 | ✗ | } | |
| 10173 | |||
| 10174 |
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|
5 | switch(dmisc2) |
| 10175 | { | ||
| 10176 | case 0: | ||
| 10177 | { | ||
| 10178 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 10179 | 5 | double ddir=atan2_MSVC2022_FIX(double(y-(Hero.y)),double(Hero.x-x)); | |
| 10180 | |||
| 10181 |
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|
5 | if((ddir<=(((-1)*PI)/4))&&(ddir>(((-3)*PI)/4))) |
| 10182 | { | ||
| 10183 | ✗ | dir=down; | |
| 10184 | ✗ | } | |
| 10185 | |||
| 10186 |
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|
5 | else if((ddir<=(((1)*PI)/4))&&(ddir>(((-1)*PI)/4))) |
| 10187 | { | ||
| 10188 | 5 | dir=right; | |
| 10189 | 5 | } | |
| 10190 | ✗ | else if((ddir<=(((3)*PI)/4))&&(ddir>(((1)*PI)/8))) | |
| 10191 | { | ||
| 10192 | ✗ | dir=up; | |
| 10193 | ✗ | } | |
| 10194 | else | ||
| 10195 | { | ||
| 10196 | ✗ | dir=left; | |
| 10197 | } | ||
| 10198 | } | ||
| 10199 | 5 | break; | |
| 10200 | |||
| 10201 | case 1: | ||
| 10202 | ✗ | halting_walk(rate, homing, 0, hrate, 48); | |
| 10203 | |||
| 10204 | ✗ | if(clk2==1 && (misc < dmisc1) && !(zc_oldrand()&15)) | |
| 10205 | { | ||
| 10206 | ✗ | newdir(rate, homing, 0); | |
| 10207 | ✗ | clk2=48; | |
| 10208 | ✗ | ++misc; | |
| 10209 | ✗ | } | |
| 10210 | |||
| 10211 | ✗ | if(clk2==0) | |
| 10212 | ✗ | misc=0; | |
| 10213 | |||
| 10214 | ✗ | break; | |
| 10215 | } | ||
| 10216 | |||
| 10217 | 5 | return enemy::animate(index); | |
| 10218 | 75 | } | |
| 10219 | |||
| 10220 | 75 | void eNPC::draw(BITMAP *dest) | |
| 10221 | { | ||
| 10222 | 75 | update_enemy_frame(); | |
| 10223 | 75 | enemy::draw(dest); | |
| 10224 | 75 | } | |
| 10225 | |||
| 10226 | ✗ | int32_t eNPC::takehit(weapon*,weapon*) | |
| 10227 | { | ||
| 10228 | ✗ | return 0; | |
| 10229 | } | ||
| 10230 | |||
| 10231 | 94 | eSpinTile::eSpinTile(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 10232 | 94 | { | |
| 10233 |
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|
94 | if(clk>0) // clk>0 when created by a Spinning Tile combo |
| 10234 | { | ||
| 10235 | 94 | o_tile=clk; | |
| 10236 | 94 | cs=id>>12; | |
| 10237 | 94 | } | |
| 10238 | |||
| 10239 | 94 | id=id&0xFFF; | |
| 10240 | 94 | clk=0; | |
| 10241 |
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|
94 | step=0; |
| 10242 | 94 | mainguy=false; | |
| 10243 | 94 | SIZEflags = d->SIZEflags; | |
| 10244 |
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|
94 | if (SIZEflags != 0) init_size_flags();; |
| 10245 | 94 | } | |
| 10246 | |||
| 10247 | 81 | void eSpinTile::facehero() | |
| 10248 | { | ||
| 10249 |
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|
81 | if(Hero.x-x==0) |
| 10250 | { | ||
| 10251 |
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|
1 | if (Hero.y + 8 < y) |
| 10252 | 1 | dir = up; | |
| 10253 | else | ||
| 10254 | ✗ | dir = down; | |
| 10255 | 1 | } | |
| 10256 | else | ||
| 10257 | { | ||
| 10258 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 10259 | 80 | double ddir=atan2_MSVC2022_FIX(double(y-(Hero.y)),double(Hero.x-x)); | |
| 10260 | |||
| 10261 |
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|
80 | if((ddir <= -5.0*PI/8.0) && (ddir > -7.0*PI/8.0)) |
| 10262 | { | ||
| 10263 | 12 | dir=l_down; | |
| 10264 | 12 | } | |
| 10265 |
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|
68 | else if ((ddir <= -3.0*PI / 8.0) && (ddir > -5.0*PI / 8.0)) |
| 10266 | { | ||
| 10267 | 1 | dir=down; | |
| 10268 | 1 | } | |
| 10269 |
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|
67 | else if ((ddir <= -1.0*PI / 8.0) && (ddir > -3.0*PI / 8.0)) |
| 10270 | { | ||
| 10271 | 12 | dir=r_down; | |
| 10272 | 12 | } | |
| 10273 |
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|
55 | else if ((ddir <= 1.0*PI / 8.0) && (ddir > -1.0*PI / 8.0)) |
| 10274 | { | ||
| 10275 | 6 | dir=right; | |
| 10276 | 6 | } | |
| 10277 |
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|
49 | else if ((ddir <= 3.0*PI / 8.0) && (ddir > 1.0*PI / 8.0)) |
| 10278 | { | ||
| 10279 | 17 | dir=r_up; | |
| 10280 | 17 | } | |
| 10281 |
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|
32 | else if ((ddir <= 5.0*PI / 8.0) && (ddir > 3.0*PI / 8.0)) |
| 10282 | { | ||
| 10283 | 8 | dir=up; | |
| 10284 | 8 | } | |
| 10285 |
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|
24 | else if ((ddir <= 7.0*PI / 8.0) && (ddir > 5.0*PI / 8.0)) |
| 10286 | { | ||
| 10287 | 6 | dir=l_up; | |
| 10288 | 6 | } | |
| 10289 | else | ||
| 10290 | { | ||
| 10291 | 18 | dir=left; | |
| 10292 | } | ||
| 10293 | } | ||
| 10294 | 81 | } | |
| 10295 | |||
| 10296 | |||
| 10297 | 15539 | bool eSpinTile::animate(int32_t index) | |
| 10298 | { | ||
| 10299 |
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|
15539 | if(switch_hooked) return enemy::animate(index); |
| 10300 |
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|
15539 | if(fallclk||drownclk) return enemy::animate(index); |
| 10301 |
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|
15539 | if(dying) |
| 10302 | { | ||
| 10303 | 1152 | return Dead(index); | |
| 10304 | } | ||
| 10305 | |||
| 10306 |
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|
14387 | if(clk==0) |
| 10307 | { | ||
| 10308 | 1241 | removearmos(x,y); | |
| 10309 | 1241 | } | |
| 10310 | |||
| 10311 | 14387 | ++misc; | |
| 10312 | |||
| 10313 |
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|
14387 | if(misc==96) |
| 10314 | { | ||
| 10315 | 81 | facehero(); | |
| 10316 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 10317 | 81 | double ddir=atan2_MSVC2022_FIX(double((Hero.y)-y),double(Hero.x-x)); | |
| 10318 | 81 | angular=true; | |
| 10319 | 81 | angle=ddir; | |
| 10320 | 81 | step=zslongToFix(dstep*100); | |
| 10321 | 81 | } | |
| 10322 | |||
| 10323 |
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|
14387 | if(y>186 || y<=-16 || x>272 || x<=-16) |
| 10324 | 52 | kickbucket(); | |
| 10325 | |||
| 10326 | 14387 | sprite::move(step); | |
| 10327 | 14387 | return enemy::animate(index); | |
| 10328 | 15539 | } | |
| 10329 | |||
| 10330 | 15457 | void eSpinTile::draw(BITMAP *dest) | |
| 10331 | { | ||
| 10332 | 15457 | update_enemy_frame(); | |
| 10333 | 15457 | y-=(misc>>4); | |
| 10334 | 15457 | yofs+=2; | |
| 10335 | 15457 | enemy::draw(dest); | |
| 10336 | 15457 | yofs-=2; | |
| 10337 | 15457 | y+=(misc>>4); | |
| 10338 | 15457 | } | |
| 10339 | |||
| 10340 | 15457 | void eSpinTile::drawshadow(BITMAP *dest, bool translucent) | |
| 10341 | { | ||
| 10342 | 15457 | flip = 0; | |
| 10343 |
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|
15457 | if(!can_drawshadow()) |
| 10344 | 15457 | return; | |
| 10345 | ✗ | shadowtile = wpnsbuf[spr_shadow].tile+(clk%4); | |
| 10346 | ✗ | yofs+=4; | |
| 10347 | ✗ | enemy::drawshadow(dest, translucent); | |
| 10348 | ✗ | yofs-=4; | |
| 10349 | 15457 | } | |
| 10350 | |||
| 10351 | 2874 | eZora::eZora(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,0) | |
| 10352 | 2874 | { | |
| 10353 | //these are here to bypass compiler warnings about unused arguments | ||
| 10354 | 2874 | Clk=Clk; | |
| 10355 | 2874 | mainguy=false; | |
| 10356 |
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|
2874 | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; |
| 10357 |
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|
2874 | if (SIZEflags != 0) init_size_flags();; |
| 10358 | 2874 | } | |
| 10359 | |||
| 10360 | 643945 | void eZora::facehero() | |
| 10361 | { | ||
| 10362 |
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|
643945 | if(Hero.x-x==0) |
| 10363 | { | ||
| 10364 | 10802 | dir=(Hero.y+8<y)?up:down; | |
| 10365 | 10802 | } | |
| 10366 | else | ||
| 10367 | { | ||
| 10368 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 10369 | 633143 | double ddir=atan2_MSVC2022_FIX(double(y-(Hero.y)),double(Hero.x-x)); | |
| 10370 | |||
| 10371 |
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|
633143 | if((ddir<=(((-5)*PI)/8))&&(ddir>(((-7)*PI)/8))) |
| 10372 | { | ||
| 10373 | 79916 | dir=l_down; | |
| 10374 | 79916 | } | |
| 10375 |
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|
553227 | else if((ddir<=(((-3)*PI)/8))&&(ddir>(((-5)*PI)/8))) |
| 10376 | { | ||
| 10377 | 45652 | dir=down; | |
| 10378 | 45652 | } | |
| 10379 |
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|
507575 | else if((ddir<=(((-1)*PI)/8))&&(ddir>(((-3)*PI)/8))) |
| 10380 | { | ||
| 10381 | 74921 | dir=r_down; | |
| 10382 | 74921 | } | |
| 10383 |
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|
432654 | else if((ddir<=(((1)*PI)/8))&&(ddir>(((-1)*PI)/8))) |
| 10384 | { | ||
| 10385 | 117720 | dir=right; | |
| 10386 | 117720 | } | |
| 10387 |
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|
314934 | else if((ddir<=(((3)*PI)/8))&&(ddir>(((1)*PI)/8))) |
| 10388 | { | ||
| 10389 | 82365 | dir=r_up; | |
| 10390 | 82365 | } | |
| 10391 |
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|
232569 | else if((ddir<=(((5)*PI)/8))&&(ddir>(((3)*PI)/8))) |
| 10392 | { | ||
| 10393 | 43172 | dir=up; | |
| 10394 | 43172 | } | |
| 10395 |
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|
189397 | else if((ddir<=(((7)*PI)/8))&&(ddir>(((5)*PI)/8))) |
| 10396 | { | ||
| 10397 | 78122 | dir=l_up; | |
| 10398 | 78122 | } | |
| 10399 | else | ||
| 10400 | { | ||
| 10401 | 111275 | dir=left; | |
| 10402 | } | ||
| 10403 | } | ||
| 10404 | 643945 | } | |
| 10405 | |||
| 10406 | 872768 | bool eZora::animate(int32_t index) | |
| 10407 | { | ||
| 10408 |
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|
872768 | if(switch_hooked) return enemy::animate(index); |
| 10409 |
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|
872768 | if(dying) |
| 10410 | 2954 | return Dead(index); | |
| 10411 | |||
| 10412 |
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|
869814 | if(clk==0) |
| 10413 | { | ||
| 10414 | 5866 | removearmos(x,y); | |
| 10415 | 5866 | } | |
| 10416 | |||
| 10417 |
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|
869814 | if(watch) |
| 10418 | { | ||
| 10419 | 35 | clock_zoras.push_back({screen_spawned, id}); | |
| 10420 | 35 | return true; | |
| 10421 | } | ||
| 10422 | |||
| 10423 |
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|
869779 | if(get_qr(qr_NEWENEMYTILES)) |
| 10424 | { | ||
| 10425 | 643945 | facehero(); | |
| 10426 | 643945 | } | |
| 10427 | |||
| 10428 |
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|
869779 | switch(clk) |
| 10429 | { | ||
| 10430 | case 0: // reposition him | ||
| 10431 | { | ||
| 10432 | 6586 | int32_t t=0; | |
| 10433 | 6586 | int32_t pos2=zc_oldrand()%160 + 16; | |
| 10434 | 6586 | bool placed=false; | |
| 10435 | |||
| 10436 |
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|
46935 | while(!placed && t<160) |
| 10437 | { | ||
| 10438 | 28041 | rpos_t rpos = POS_TO_RPOS(pos2, screen_spawned); | |
| 10439 | 95711 | auto [sx, sy] = COMBOXY_REGION(rpos); | |
| 10440 | 28041 | mapscr* s = get_scr(screen_spawned); | |
| 10441 | |||
| 10442 | 84123 | int32_t watertype = iswaterex_z3(s->data[pos2], -1, sx, sy, false, true, true, (bool)(editorflags & ENEMY_FLAG7)); | |
| 10443 |
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|
34238 | if(watertype && ((editorflags & ENEMY_FLAG6) || |
| 10444 |
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|
6709 | ((combobuf[watertype].usrflags&cflag1) && (editorflags & ENEMY_FLAG5)) |
| 10445 |
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|
6720 | || (!(combobuf[watertype].usrflags&cflag1) && !(editorflags & ENEMY_FLAG5))) && (pos2&15)>0 && (pos2&15)<15) |
| 10446 | { | ||
| 10447 | 5794 | x=sx; | |
| 10448 | 5794 | y=sy; | |
| 10449 |
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|
5794 | if (!(editorflags & ENEMY_FLAG8)) hp=guysbuf[id&0xFFF].hp; // refill life each time, unless the flag is checked. |
| 10450 | 5794 | hxofs=1000; // avoid hit detection | |
| 10451 | 5794 | stunclk=0; | |
| 10452 | 5794 | placed=true; | |
| 10453 | 5794 | } | |
| 10454 | |||
| 10455 | 40349 | pos2+=19; | |
| 10456 | |||
| 10457 |
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|
40349 | if(pos2>=176) |
| 10458 | 4776 | pos2-=160; | |
| 10459 | |||
| 10460 | 40349 | ++t; | |
| 10461 | } | ||
| 10462 | |||
| 10463 |
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|
5866 | if(!placed || whistleclk>=88) // can't place him, he's gone |
| 10464 | 72 | return true; | |
| 10465 | |||
| 10466 | } | ||
| 10467 | 5794 | break; | |
| 10468 | |||
| 10469 | case 35: | ||
| 10470 |
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|
5341 | if(!get_qr(qr_NEWENEMYTILES)) |
| 10471 | { | ||
| 10472 | 1361 | dir=(Hero.y+8<y)?up:down; | |
| 10473 | 1361 | } | |
| 10474 | |||
| 10475 | 5341 | hxofs=0; | |
| 10476 | 5341 | break; | |
| 10477 | |||
| 10478 | case 35+19: | ||
| 10479 | 5092 | addEwpn(x,y,z,wpn,2,wdp,dir,getUID(), 0, fakez); | |
| 10480 | 5092 | sfx(wpnsfx(wpn),pan(x)); | |
| 10481 | 5092 | break; | |
| 10482 | |||
| 10483 | case 35+66: | ||
| 10484 | 4266 | hxofs=1000; | |
| 10485 | 4266 | break; | |
| 10486 | |||
| 10487 | case 198: | ||
| 10488 | 3020 | clk=-1; | |
| 10489 | 3020 | break; | |
| 10490 | } | ||
| 10491 | |||
| 10492 | 868987 | return enemy::animate(index); | |
| 10493 | 872048 | } | |
| 10494 | |||
| 10495 | 884024 | void eZora::draw(BITMAP *dest) | |
| 10496 | { | ||
| 10497 |
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|
884024 | if (isSubmerged()) |
| 10498 | 20355 | return; | |
| 10499 | |||
| 10500 | 863669 | update_enemy_frame(); | |
| 10501 | 863669 | enemy::draw(dest); | |
| 10502 | 884024 | } | |
| 10503 | |||
| 10504 | 884256 | bool eZora::isSubmerged() const | |
| 10505 | { | ||
| 10506 | 884256 | return clk < 3; | |
| 10507 | } | ||
| 10508 | |||
| 10509 |
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|
105106 | eStalfos::eStalfos(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) |
| 10510 | 52553 | { | |
| 10511 | 52553 | multishot= timer = fired = dashing = 0; | |
| 10512 | 52553 | hashero = false; | |
| 10513 | 52553 | dummy_bool[0]=false; | |
| 10514 |
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|
52553 | shield= (flags&(guy_shield_left | guy_shield_right | guy_shield_back |guy_shield_front)) != 0; |
| 10515 |
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|
52553 | if(dmisc9==e9tARMOS && zc_oldrand()&1) |
| 10516 | { | ||
| 10517 |
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|
520 | step=zslongToFix(dmisc10*100); |
| 10518 | |||
| 10519 |
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|
520 | if(anim==aARMOS4) o_tile+=20; |
| 10520 | 520 | } | |
| 10521 | |||
| 10522 |
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|
52553 | if(flags & guy_fade_flicker) |
| 10523 | { | ||
| 10524 | 1004 | clk=0; | |
| 10525 | 1004 | superman = 1; | |
| 10526 | 1004 | fading=fade_flicker; | |
| 10527 |
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|
1004 | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; |
| 10528 | 1004 | dir=down; | |
| 10529 | |||
| 10530 |
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|
1004 | if(!canmove(down,(zfix)8,spw_none,false)) |
| 10531 |
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|
443 | clk3=int32_t(13.0/step); |
| 10532 | 1004 | } | |
| 10533 |
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|
51549 | else if(flags & guy_fade_instant) |
| 10534 | { | ||
| 10535 | 133 | clk=0; | |
| 10536 | 133 | } | |
| 10537 | |||
| 10538 |
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|
52553 | shadowdistance = 0; |
| 10539 | 52553 | clk4 = clk5 = 0; | |
| 10540 | //nets+2380; | ||
| 10541 |
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|
52553 | if (SIZEflags != 0) init_size_flags();; |
| 10542 | 52553 | } | |
| 10543 | |||
| 10544 | 16383593 | bool eStalfos::animate(int32_t index) | |
| 10545 | { | ||
| 10546 |
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16383593 | if(switch_hooked) return enemy::animate(index); |
| 10547 |
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|
16383337 | if(fallclk||drownclk) |
| 10548 | { | ||
| 10549 | 2267 | return enemy::animate(index); | |
| 10550 | } | ||
| 10551 |
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|
16381070 | if(dying) |
| 10552 | { | ||
| 10553 |
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|
369776 | if(hashero) |
| 10554 | { | ||
| 10555 | 51 | Hero.setEaten(0); | |
| 10556 | 51 | hashero=false; | |
| 10557 | 51 | } | |
| 10558 | |||
| 10559 |
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|
369776 | if(dmisc9==e9tROPE && dmisc2==e2tBOMBCHU && !fired && (hp<=0 && !immortal) && hp>-1000 && wpn>wEnemyWeapons) |
| 10560 | { | ||
| 10561 | 187 | hp=-1000; | |
| 10562 |
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|
187 | weapon *ew=new weapon(x,y,z, wpn, 0, dmisc4, dir,-1,getUID(),false); |
| 10563 | 187 | Ewpns.add(ew); | |
| 10564 | 187 | ew->fakez = fakez; | |
| 10565 | |||
| 10566 |
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|
187 | if(wpn==ewSBomb || wpn==ewBomb) |
| 10567 | { | ||
| 10568 | 187 | ew->step=0; | |
| 10569 | 187 | ew->id=wpn; | |
| 10570 | 187 | ew->misc=50; | |
| 10571 | 187 | ew->clk=48; | |
| 10572 | 187 | } | |
| 10573 | |||
| 10574 | 187 | fired=true; | |
| 10575 | 187 | } | |
| 10576 |
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|
369589 | else if(wpn && wpn!=ewBrang && dmisc2==e2tFIREOCTO) // Fire Octo |
| 10577 | { | ||
| 10578 |
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|
18 | if(!dummy_bool[0]) |
| 10579 | { | ||
| 10580 | 1 | int32_t wpn2 = wpn+dmisc3; | |
| 10581 | |||
| 10582 |
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1 | if(wpn2 <= wEnemyWeapons || wpn2 >= wMax) |
| 10583 | { | ||
| 10584 | ✗ | wpn2=wpn; | |
| 10585 | ✗ | } | |
| 10586 | |||
| 10587 | 1 | dummy_bool[0]=true; | |
| 10588 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,up, getUID(), 0, fakez); | |
| 10589 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10590 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,down, getUID(), 0, fakez); | |
| 10591 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10592 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,left, getUID(), 0, fakez); | |
| 10593 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10594 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,right, getUID(), 0, fakez); | |
| 10595 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10596 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,l_up, getUID(), 0, fakez); | |
| 10597 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10598 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,r_up, getUID(), 0, fakez); | |
| 10599 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10600 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,l_down, getUID(), 0, fakez); | |
| 10601 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10602 | 1 | addEwpn(x,y,z,wpn2,0,dmisc4,r_down, getUID(), 0, fakez); | |
| 10603 | 1 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 10604 | 1 | sfx(wpnsfx(wpn2),pan(x)); | |
| 10605 | 1 | } | |
| 10606 | 18 | } | |
| 10607 | |||
| 10608 | 369776 | KillWeapon(); | |
| 10609 | 369776 | return Dead(index); | |
| 10610 | } | ||
| 10611 | //vire split | ||
| 10612 | //2.10 checked !fslide(), but nothing uses that now anyway. -Z | ||
| 10613 | //Perhaps the problem occurs when vires die because they have < 0 HP, in this check? | ||
| 10614 |
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|
16011294 | else if(((hp<=0 && !immortal) && dmisc2==e2tSPLIT) || (dmisc2==e2tSPLITHIT && hp>0 && hp<guysbuf[id&0xFFF].hp && !slide() && (sclk&255)<=1)) //Split into enemies |
| 10615 | { | ||
| 10616 | 1716 | stop_bgsfx(index); | |
| 10617 | 1716 | int32_t kids = guys.Count(); | |
| 10618 | 1716 | int32_t id2=dmisc3; | |
| 10619 |
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|
5101 | for(int32_t i=0; i < dmisc4; i++) |
| 10620 | { | ||
| 10621 |
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|
3385 | if(addenemy(screen_spawned,x,y,id2+(guysbuf[id2].type==eeKEESE ? 0 : ((editorflags & ENEMY_FLAG5) ? 0 : (i<<12))),-21-(i%4))) |
| 10622 | 3385 | ((enemy*)guys.spr(kids+i))->count_enemy = false; | |
| 10623 | 3385 | } | |
| 10624 | |||
| 10625 |
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|
1716 | if (itemguy && guys.Count()) // Hand down the carried item |
| 10626 | { | ||
| 10627 | 1 | int guycarryingitem = guys.Count()-1; | |
| 10628 | 1 | ((enemy*)guys.spr(guycarryingitem))->itemguy = true; | |
| 10629 | 1 | itemguy = false; | |
| 10630 | 1 | } | |
| 10631 | |||
| 10632 |
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|
1716 | if(hashero) |
| 10633 | { | ||
| 10634 | 17 | Hero.setEaten(0); | |
| 10635 | 17 | hashero=false; | |
| 10636 | 17 | } | |
| 10637 | |||
| 10638 |
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|
1716 | if(deadsfx > 0 && dmisc2==e2tSPLIT) |
| 10639 | 362 | sfx(deadsfx,pan(x)); | |
| 10640 | |||
| 10641 | 1716 | return true; | |
| 10642 | } | ||
| 10643 | |||
| 10644 |
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|
16009578 | if(fading) |
| 10645 | { | ||
| 10646 |
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|
71283 | if(++clk4 > 60) |
| 10647 | { | ||
| 10648 | 1230 | clk4=0; | |
| 10649 | 1230 | superman=0; | |
| 10650 | 1230 | fading=0; | |
| 10651 | |||
| 10652 |
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|
1230 | if(flags&guy_armos && z==0 && fakez == 0) |
| 10653 | { | ||
| 10654 | //if a custom size (not 16px by 16px) | ||
| 10655 | |||
| 10656 | //if a custom size (not 16px by 16px) | ||
| 10657 |
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|
969 | if (activated_handle && !activated_handle->is_rpos()) |
| 10658 | ✗ | removearmos(x,y); | |
| 10659 | else | ||
| 10660 | { | ||
| 10661 |
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|
969 | if (txsz > 1 || tysz > 1 || (SIZEflags&OVERRIDE_HIT_WIDTH) || (SIZEflags&OVERRIDE_HIT_HEIGHT) )//remove more than one combo based on enemy size |
| 10662 | { | ||
| 10663 | //if removing a block, then adjust y by -1 as the enemy spawns at y+1 | ||
| 10664 | ✗ | for(int32_t dx = 0; dx < tysz; dx ++) | |
| 10665 | { | ||
| 10666 | ✗ | for(int32_t dy = 0; dy < tysz; dy++) | |
| 10667 | { | ||
| 10668 | ✗ | removearmos((int32_t)x+(dx*16),(int32_t)y+(dy*16)+1); | |
| 10669 | ✗ | did_armos = false; | |
| 10670 | ✗ | } | |
| 10671 | ✗ | removearmos((int32_t)x+(dx*16), (int32_t)y+((tysz-1)*16)+1); | |
| 10672 | ✗ | did_armos = false; | |
| 10673 | ✗ | } | |
| 10674 | ✗ | for(int32_t dy = 0; dy < tysz; dy ++) | |
| 10675 | { | ||
| 10676 | ✗ | removearmos((int32_t)x+((txsz-1)*16), (int32_t)y+(dy*16)+1); | |
| 10677 | ✗ | did_armos = false; | |
| 10678 | ✗ | } | |
| 10679 | ✗ | removearmos((int32_t)x+((txsz-1)*16), (int32_t)y+((tysz-1)*16)+1); | |
| 10680 | ✗ | } | |
| 10681 | 969 | else removearmos(x,y); | |
| 10682 | } | ||
| 10683 | |||
| 10684 | 969 | } | |
| 10685 | |||
| 10686 | 1230 | clk2=0; | |
| 10687 | |||
| 10688 | 1230 | newdir(); | |
| 10689 | 1230 | } | |
| 10690 | 70053 | else return enemy::animate(index); | |
| 10691 | 1230 | } | |
| 10692 |
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|
15938295 | else if(flags&guy_armos && z==0 && fakez == 0 && clk==0) |
| 10693 | 9570 | removearmos(x,y); | |
| 10694 | |||
| 10695 | |||
| 10696 |
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|
15939525 | if(hashero) |
| 10697 | { | ||
| 10698 | 7873 | Hero.setX(x); | |
| 10699 | 7873 | Hero.setY(y); | |
| 10700 | 7873 | ++clk2; | |
| 10701 | |||
| 10702 |
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|
7873 | if(clk2==(dmisc8==0 ? 95 : dmisc8)) |
| 10703 | { | ||
| 10704 |
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|
1089 | switch(dmisc7) |
| 10705 | { | ||
| 10706 | case e7tEATITEMS: | ||
| 10707 | { | ||
| 10708 |
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5654 | for(int32_t i=0; i<MAXITEMS; i++) |
| 10709 | { | ||
| 10710 |
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|
5632 | if(itemsbuf[i].flags&item_edible) |
| 10711 | 22 | game->set_item(i, false); | |
| 10712 | 5632 | } | |
| 10713 | |||
| 10714 | 22 | break; | |
| 10715 | } | ||
| 10716 | |||
| 10717 | case e7tEATMAGIC: | ||
| 10718 | 9 | game->change_dmagic(-1*game->get_magicdrainrate()); | |
| 10719 | 9 | break; | |
| 10720 | |||
| 10721 | case e7tEATRUPEES: | ||
| 10722 | ✗ | game->change_drupy(-1); | |
| 10723 | ✗ | break; | |
| 10724 | } | ||
| 10725 | |||
| 10726 | 1089 | clk2=0; | |
| 10727 | 1089 | } | |
| 10728 | |||
| 10729 |
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|
7873 | if((clk&0x18)==8) // stop its animation on the middle frame |
| 10730 | 7312 | --clk; | |
| 10731 | 7873 | } | |
| 10732 |
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|
15931652 | else if(!(wpn==ewBrang && WeaponOut())) //WeaponOut uses misc |
| 10733 | { | ||
| 10734 | // Movement engine | ||
| 10735 |
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|
15495130 | if(clk>=0) switch(id>>12) |
| 10736 | { | ||
| 10737 | case 0: // Normal movement | ||
| 10738 | |||
| 10739 | /* | ||
| 10740 | if((dmisc9==e9tLEEVER || dmisc9==e9tZ3LEEVER) && !slide()) //Leever | ||
| 10741 | { | ||
| 10742 | // Overloading clk4 (Tribble clock) here... | ||
| 10743 | step=17/100.0; | ||
| 10744 | if(clk4<32) misc=1; | ||
| 10745 | else if(clk4<48) misc=2; | ||
| 10746 | else if(clk4<300) { misc=3; step = dstep/100.0; } | ||
| 10747 | else if(clk4<316) misc=2; | ||
| 10748 | else if(clk4<412) misc=1; | ||
| 10749 | else if(clk4<540) { misc=0; step=0; } | ||
| 10750 | else clk4=0; | ||
| 10751 | if(clk4==48) clk=0; | ||
| 10752 | hxofs=(misc>=2)?0:1000; | ||
| 10753 | if (dmisc9==e9tLEEVER) | ||
| 10754 | variable_walk(rate, homing, 0); | ||
| 10755 | else | ||
| 10756 | variable_walk_8(rate, homing, 4, 0); | ||
| 10757 | break; | ||
| 10758 | } | ||
| 10759 | */ | ||
| 10760 |
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|
14646656 | if(dmisc9==e9tVIRE || dmisc9==e9tPOLSVOICE) //Vire |
| 10761 | { | ||
| 10762 | 796110 | vire_hop(); | |
| 10763 | 796110 | break; | |
| 10764 | } | ||
| 10765 |
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|
13850546 | else if(dmisc9==e9tROPE) //Rope charge |
| 10766 | { | ||
| 10767 |
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|
1061272 | if(!fired && dashing && !stunclk && !watch && !frozenclock) |
| 10768 | { | ||
| 10769 |
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|
140560 | if(dmisc2==e2tBOMBCHU && HeroInRange(16) && wpn+dmisc3 > wEnemyWeapons) //Bombchu |
| 10770 | { | ||
| 10771 | |||
| 10772 |
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|
47 | if ( get_qr(qr_BOMBCHUSUPERBOMB) ) |
| 10773 | { | ||
| 10774 | 14 | hp=-1000; | |
| 10775 | |||
| 10776 |
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|
14 | if(wpn+dmisc3 > wEnemyWeapons && wpn+dmisc3 < wMax) |
| 10777 | { | ||
| 10778 |
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|
14 | weapon *ew=new weapon(x,y,z, wpn+dmisc3, 0, dmisc4, dir,-1,getUID()); |
| 10779 | 14 | Ewpns.add(ew); | |
| 10780 | 14 | ew->fakez = fakez; | |
| 10781 | |||
| 10782 |
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|
14 | if(wpn==ewSBomb || wpn==ewBomb) |
| 10783 | { | ||
| 10784 | 14 | ew->step=0; | |
| 10785 | 14 | ew->id=wpn+dmisc3; | |
| 10786 | 14 | ew->misc=50; | |
| 10787 | 14 | ew->clk=48; | |
| 10788 | 14 | } | |
| 10789 | |||
| 10790 | 14 | fired=true; | |
| 10791 | 14 | } | |
| 10792 | else | ||
| 10793 | { | ||
| 10794 | ✗ | weapon *ew=new weapon(x,y,z, wpn, 0, dmisc4, dir,-1,getUID()); | |
| 10795 | ✗ | Ewpns.add(ew); | |
| 10796 | ✗ | ew->fakez = fakez; | |
| 10797 | |||
| 10798 | ✗ | if(wpn==ewSBomb || wpn==ewBomb) | |
| 10799 | { | ||
| 10800 | ✗ | ew->step=0; | |
| 10801 | ✗ | ew->id=wpn; | |
| 10802 | ✗ | ew->misc=50; | |
| 10803 | ✗ | ew->clk=48; | |
| 10804 | ✗ | } | |
| 10805 | |||
| 10806 | ✗ | fired=true; | |
| 10807 | } | ||
| 10808 | 14 | } | |
| 10809 | |||
| 10810 | else | ||
| 10811 | { | ||
| 10812 | 33 | hp=-1000; | |
| 10813 | |||
| 10814 | int32_t wpn2; | ||
| 10815 |
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|
33 | if(wpn+dmisc3 > wEnemyWeapons && wpn+dmisc3 < wMax) |
| 10816 | 33 | wpn2=wpn; | |
| 10817 | else | ||
| 10818 | ✗ | wpn2=wpn; | |
| 10819 | |||
| 10820 |
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|
33 | weapon *ew=new weapon(x,y,z, wpn2, 0, dmisc4, dir,-1,getUID()); |
| 10821 | 33 | Ewpns.add(ew); | |
| 10822 | 33 | ew->fakez = fakez; | |
| 10823 | |||
| 10824 |
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|
33 | if(wpn2==ewSBomb || wpn2==ewBomb) |
| 10825 | { | ||
| 10826 | 33 | ew->step=0; | |
| 10827 | 33 | ew->id=wpn2; | |
| 10828 | 33 | ew->misc=50; | |
| 10829 | 33 | ew->clk=48; | |
| 10830 | 33 | } | |
| 10831 | |||
| 10832 | 33 | fired=true; | |
| 10833 | } | ||
| 10834 | 47 | } | |
| 10835 | 140560 | } | |
| 10836 | |||
| 10837 | 1061272 | charge_attack(); | |
| 10838 | 1061272 | break; | |
| 10839 | } | ||
| 10840 | /* | ||
| 10841 | * Boomerang-throwers have a halt count of 1 | ||
| 10842 | * Zols have a halt count of (zc_oldrand()&7)<<4 | ||
| 10843 | * Gels have a halt count of ((zc_oldrand()&7)<<3)+2 | ||
| 10844 | * Everything else has 48 | ||
| 10845 | */ | ||
| 10846 | else | ||
| 10847 | { | ||
| 10848 |
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|
12789274 | if(wpn==ewBrang) // Goriya |
| 10849 | { | ||
| 10850 | 572383 | halting_walk(rate,homing,0,hrate, 1); | |
| 10851 | 572383 | } | |
| 10852 |
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|
12216891 | else if(dmisc9==e9tNORMAL && wpn==0) |
| 10853 | { | ||
| 10854 |
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|
7283941 | if(dmisc2==e2tSPLITHIT) // Zol |
| 10855 | { | ||
| 10856 | 717973 | halting_walk(rate,homing,0,hrate,(zc_oldrand()&7)<<4); | |
| 10857 | 717973 | } | |
| 10858 |
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|
6565968 | else if(frate<=8 && starting_hp==1) // Gel |
| 10859 | { | ||
| 10860 | 215891 | halting_walk(rate,homing,0,hrate,((zc_oldrand()&7)<<3)+2); | |
| 10861 | 215891 | } | |
| 10862 | else // Other | ||
| 10863 | { | ||
| 10864 | 6350077 | halting_walk(rate,homing,0,hrate, 48); | |
| 10865 | } | ||
| 10866 | 7283941 | } | |
| 10867 | else // Other | ||
| 10868 | { | ||
| 10869 | 4932950 | halting_walk(rate,homing,0,hrate, 48); | |
| 10870 | } | ||
| 10871 | } | ||
| 10872 | |||
| 10873 | //if not in midair, and Hero's swinging sword is nearby, jump. | ||
| 10874 | /*if (dmisc9==e9tZ3STALFOS && z==0 && (!(isSideViewGravity()) || !_walkflag(x,y+16,0)) | ||
| 10875 | && Hero.getAttackClk()==5 && Hero.getAttack()==wSword && distance(x,y,Hero.getX(),Hero.getY())<32) | ||
| 10876 | { | ||
| 10877 | facehero(false); | ||
| 10878 | sclk=16+((dir^1)<<8); | ||
| 10879 | fall=-FEATHERJUMP; | ||
| 10880 | sfx(WAV_ZN1JUMP,pan(x)); | ||
| 10881 | }*/ | ||
| 10882 | 12789274 | break; | |
| 10883 | |||
| 10884 | // Following cases are for just after creation-by-splitting. | ||
| 10885 | case 1: | ||
| 10886 |
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|
3399 | if(misc==1) |
| 10887 | { | ||
| 10888 | 844 | dir=up; | |
| 10889 | 844 | step=8; | |
| 10890 | 844 | } | |
| 10891 | |||
| 10892 |
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|
3399 | if(misc<=2) |
| 10893 | { | ||
| 10894 | 2588 | move(step); | |
| 10895 | |||
| 10896 |
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|
2588 | if(!canmove(dir,(zfix)0,0,false)) |
| 10897 | 539 | dir=down; | |
| 10898 | 2588 | } | |
| 10899 | |||
| 10900 |
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|
3399 | if(misc==3) |
| 10901 | { | ||
| 10902 |
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|
811 | if(canmove(right,(zfix)16,0,false)) |
| 10903 | 517 | x+=16; | |
| 10904 | 811 | } | |
| 10905 | |||
| 10906 | 3399 | ++misc; | |
| 10907 | 3399 | break; | |
| 10908 | |||
| 10909 | case 2: | ||
| 10910 |
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|
59 | if(misc==1) |
| 10911 | { | ||
| 10912 | 15 | dir=down; | |
| 10913 | 15 | step=8; | |
| 10914 | 15 | } | |
| 10915 | |||
| 10916 |
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|
59 | if(misc<=2) |
| 10917 | { | ||
| 10918 | 45 | move(step); | |
| 10919 | /* | ||
| 10920 | if(!canmove(dir,(zfix)0,0,false)) | ||
| 10921 | dir=up; | ||
| 10922 | */ | ||
| 10923 | 45 | } | |
| 10924 | |||
| 10925 |
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|
59 | if(misc==3) |
| 10926 | { | ||
| 10927 |
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|
14 | if(canmove(left,(zfix)16,0,false)) |
| 10928 | 14 | x-=16; | |
| 10929 | 14 | } | |
| 10930 | |||
| 10931 | 59 | ++misc; | |
| 10932 | 59 | break; | |
| 10933 | |||
| 10934 | default: | ||
| 10935 |
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|
108 | if(misc==1) |
| 10936 | { | ||
| 10937 | 28 | dir=(zc_oldrand()%4); | |
| 10938 | 28 | step=8; | |
| 10939 | 28 | } | |
| 10940 | |||
| 10941 |
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|
108 | if(misc<=2) |
| 10942 | { | ||
| 10943 | 83 | move(step); | |
| 10944 | |||
| 10945 |
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|
83 | if(!canmove(dir,(zfix)0,0,false)) |
| 10946 | 2 | dir=dir^1; | |
| 10947 | 83 | } | |
| 10948 | |||
| 10949 |
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|
108 | if(misc==3) |
| 10950 | { | ||
| 10951 |
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|
25 | if(dir >= left && canmove(dir,(zfix)16,0,false)) |
| 10952 | 8 | x+=(dir==left ? -16 : 16); | |
| 10953 | 25 | } | |
| 10954 | |||
| 10955 | 108 | ++misc; | |
| 10956 | 108 | break; | |
| 10957 | 14650222 | } | |
| 10958 | |||
| 10959 |
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|
15495130 | if(id>>12 && misc>=4) //recently spawned by a split enemy |
| 10960 | { | ||
| 10961 | 850 | id&=0xFFF; | |
| 10962 | 850 | step = zslongToFix(dstep*100); | |
| 10963 | |||
| 10964 |
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|
850 | if(x<32) x=32; |
| 10965 | |||
| 10966 |
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|
850 | if(x>world_w-48) x=world_w-48; |
| 10967 | |||
| 10968 |
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|
850 | if(y<32) y=32; |
| 10969 | |||
| 10970 |
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|
850 | if(y>world_h-48) y=world_h-48; |
| 10971 | |||
| 10972 | 850 | misc=3; | |
| 10973 | 850 | } | |
| 10974 | 15495130 | } | |
| 10975 | else | ||
| 10976 | { | ||
| 10977 | //sfx(wpnsfx(wpn),pan(x)); | ||
| 10978 |
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|
436522 | if(clk2>2) clk2--; |
| 10979 | } | ||
| 10980 | |||
| 10981 | // Fire Zol | ||
| 10982 |
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|
15939525 | if(wpn && dmisc1==e1tEACHTILE && clk2==1 && !hclk) |
| 10983 | { | ||
| 10984 | 1334 | addEwpn(x,y,z,wpn,0,wdp,dir, getUID(), 0, fakez); | |
| 10985 | 1334 | sfx(wpnsfx(wpn),pan(x)); | |
| 10986 | |||
| 10987 | 1334 | int32_t i=Ewpns.Count()-1; | |
| 10988 | 1334 | weapon *ew = (weapon*)(Ewpns.spr(i)); | |
| 10989 | |||
| 10990 |
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|
1334 | if(wpn==ewFIRETRAIL && wpnsbuf[ewFIRETRAIL].frames>1) |
| 10991 | { | ||
| 10992 | ✗ | ew->aframe=zc_oldrand()%wpnsbuf[ewFIRETRAIL].frames; | |
| 10993 | ✗ | if ( ew->do_animation ) ew->tile+=ew->aframe; | |
| 10994 | ✗ | } | |
| 10995 | 1334 | } | |
| 10996 | // Goriya | ||
| 10997 |
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|
15938191 | else if(wpn==ewBrang && clk2==1 && sclk==0 && !stunclk && !frozenclock && !watch && wpn && !WeaponOut()) |
| 10998 | { | ||
| 10999 | 6416 | misc=index+100; | |
| 11000 |
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|
6416 | Ewpns.add(new weapon(x,y-fakez,z,wpn,misc,wdp,dir, -1,getUID(),false)); |
| 11001 | 6416 | ((weapon*)Ewpns.spr(Ewpns.Count()-1))->dummy_bool[0]=false; | |
| 11002 | |||
| 11003 |
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|
6416 | if(dmisc1==2) |
| 11004 | { | ||
| 11005 | 257 | int32_t ndir=dir; | |
| 11006 | |||
| 11007 |
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|
257 | if(Hero.x-x==0) |
| 11008 | { | ||
| 11009 | 6 | ndir=(Hero.y+8<y)?up:down; | |
| 11010 | 6 | } | |
| 11011 | else //turn to face Hero | ||
| 11012 | { | ||
| 11013 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 11014 | 251 | double ddir=atan2_MSVC2022_FIX(double(y-(Hero.y)),double(Hero.x-x)); | |
| 11015 | |||
| 11016 |
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|
251 | if((ddir<=(((-2)*PI)/8))&&(ddir>(((-6)*PI)/8))) |
| 11017 | { | ||
| 11018 | 13 | ndir=down; | |
| 11019 | 13 | } | |
| 11020 |
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|
238 | else if((ddir<=(((2)*PI)/8))&&(ddir>(((-2)*PI)/8))) |
| 11021 | { | ||
| 11022 | 68 | ndir=right; | |
| 11023 | 68 | } | |
| 11024 |
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|
170 | else if((ddir<=(((6)*PI)/8))&&(ddir>(((2)*PI)/8))) |
| 11025 | { | ||
| 11026 | 48 | ndir=up; | |
| 11027 | 48 | } | |
| 11028 | else | ||
| 11029 | { | ||
| 11030 | 122 | ndir=left; | |
| 11031 | } | ||
| 11032 | } | ||
| 11033 | |||
| 11034 | 257 | ((weapon*)Ewpns.spr(Ewpns.Count()-1))->dummy_bool[0]=true; | |
| 11035 | |||
| 11036 |
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|
257 | if(canmove(ndir,false)) |
| 11037 | { | ||
| 11038 | 223 | dir=ndir; | |
| 11039 | 223 | } | |
| 11040 | 257 | } | |
| 11041 | 6416 | } | |
| 11042 |
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|
15931775 | else if((clk2==16 || dmisc1==e1tCONSTANT) && dmisc1!=e1tEACHTILE && wpn && wpn!=ewBrang && sclk==0 && !stunclk && !frozenclock && !watch) |
| 11043 |
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|
154338 | switch(dmisc1) |
| 11044 | { | ||
| 11045 | case e1tCONSTANT: //Deathnut | ||
| 11046 | { | ||
| 11047 | // Overloading clk5 (Like Like clock) to avoid making another clock just for this attack... | ||
| 11048 |
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|
125986 | if(clk5>64) |
| 11049 | { | ||
| 11050 | 2588 | clk5=0; | |
| 11051 | 2588 | fired=false; | |
| 11052 | 2588 | } | |
| 11053 | |||
| 11054 | 125986 | clk5+=(zc_oldrand()&3); | |
| 11055 | |||
| 11056 |
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|
125986 | if((clk5>24)&&(clk5<52)) |
| 11057 | { | ||
| 11058 |
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|
51167 | if ( do_animation )tile+=20; //firing |
| 11059 | |||
| 11060 |
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|
51167 | if(!fired&&(clk5>=38)) |
| 11061 | { | ||
| 11062 |
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|
2833 | Ewpns.add(new weapon(x,y,z, wpn, 0, wdp, dir, -1,getUID(),false)); |
| 11063 | 2833 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 11064 | 2833 | sfx(wpnsfx(wpn),pan(x)); | |
| 11065 | 2833 | fired=true; | |
| 11066 | 2833 | } | |
| 11067 | 51167 | } | |
| 11068 | |||
| 11069 | 125986 | break; | |
| 11070 | } | ||
| 11071 | |||
| 11072 | case e1tFIREOCTO: //Fire Octo | ||
| 11073 | 906 | timer=zc_oldrand()%50+50; | |
| 11074 | 906 | break; | |
| 11075 | |||
| 11076 | default: | ||
| 11077 | 27446 | FireWeapon(); | |
| 11078 | 27446 | break; | |
| 11079 | 154338 | } | |
| 11080 | |||
| 11081 | /* Fire again if: | ||
| 11082 | * - clk2 about to run out | ||
| 11083 | * - not already double-firing (dmisc1 is 1) | ||
| 11084 | * - not carrying Hero | ||
| 11085 | * - one in 0xF chance | ||
| 11086 | */ | ||
| 11087 |
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|
15939525 | if(clk2==1 && (multishot < dmisc6) && dmisc1 != e1tEACHTILE && !hashero && !(zc_oldrand()&15)) |
| 11088 | { | ||
| 11089 | #if 1 | ||
| 11090 | 290 | newdir(rate, homing, grumble); | |
| 11091 | #else | ||
| 11092 | dir^=2; | ||
| 11093 | #endif | ||
| 11094 | 290 | clk2=28; | |
| 11095 | 290 | ++multishot; | |
| 11096 | 290 | } | |
| 11097 | |||
| 11098 |
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|
15939525 | if(clk2==0) |
| 11099 | { | ||
| 11100 | 12345128 | multishot = 0; | |
| 11101 | 12345128 | } | |
| 11102 | |||
| 11103 |
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|
15939525 | if(timer) //Fire Octo |
| 11104 | { | ||
| 11105 | 64310 | clk2=15; //this keeps the octo in place until he's done firing | |
| 11106 | |||
| 11107 |
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|
64310 | if(!(timer%4)) |
| 11108 | { | ||
| 11109 | 15752 | FireBreath(false); | |
| 11110 | 15752 | } | |
| 11111 | |||
| 11112 | 64310 | --timer; | |
| 11113 | 64310 | } | |
| 11114 | |||
| 11115 |
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|
15939525 | if(dmisc2==e2tTRIBBLE) |
| 11116 | 249393 | ++clk4; | |
| 11117 | |||
| 11118 |
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|
15939525 | if(clk4==(dmisc5 ? dmisc5 : 256) && (dmisc2==e2tTRIBBLE) && dmisc3 && dmisc4) |
| 11119 | { | ||
| 11120 | 693 | int32_t kids = guys.Count(); | |
| 11121 | 693 | int32_t id2=dmisc3; | |
| 11122 | |||
| 11123 |
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|
1386 | for(int32_t i=0; i<dmisc4; i++) |
| 11124 | { | ||
| 11125 |
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693 | if(addenemy(screen_spawned,x,y,id2,-24)) |
| 11126 | { | ||
| 11127 |
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|
693 | if(itemguy) // Hand down the carried item |
| 11128 | { | ||
| 11129 | ✗ | int guycarryingitem = guys.Count()-1; | |
| 11130 | ✗ | ((enemy*)guys.spr(guycarryingitem))->itemguy = true; | |
| 11131 | ✗ | itemguy = false; | |
| 11132 | ✗ | } | |
| 11133 | |||
| 11134 | 693 | ((enemy*)guys.spr(kids+i))->count_enemy = false; | |
| 11135 | 693 | } | |
| 11136 | 693 | } | |
| 11137 | |||
| 11138 |
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|
693 | if(hashero) |
| 11139 | { | ||
| 11140 | ✗ | Hero.setEaten(0); | |
| 11141 | ✗ | hashero=false; | |
| 11142 | ✗ | } | |
| 11143 | |||
| 11144 | 693 | stop_bgsfx(index); | |
| 11145 | 693 | return true; | |
| 11146 | } | ||
| 11147 | |||
| 11148 | 15938832 | return enemy::animate(index); | |
| 11149 | 16383593 | } | |
| 11150 | |||
| 11151 | 16837213 | void eStalfos::draw(BITMAP *dest) | |
| 11152 | { | ||
| 11153 | 16837213 | update_enemy_frame(); | |
| 11154 | |||
| 11155 |
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|
16837213 | if(!fallclk&&!drownclk&&(dmisc2==e2tBOMBCHU)&&dashing) |
| 11156 | { | ||
| 11157 |
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|
11115 | if ( do_animation )tile+=20; |
| 11158 | 11115 | } | |
| 11159 | |||
| 11160 | 16837213 | enemy::draw(dest); | |
| 11161 | 16837213 | } | |
| 11162 | |||
| 11163 | 8111423 | bool eStalfos::can_drawshadow() const | |
| 11164 | { | ||
| 11165 | 8111423 | return enemy::can_drawshadow(); | |
| 11166 | } | ||
| 11167 | 8111423 | void eStalfos::drawshadow(BITMAP *dest, bool translucent) | |
| 11168 | { | ||
| 11169 | 8111423 | int32_t tempy=yofs; | |
| 11170 | |||
| 11171 |
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|
8111423 | if((dmisc9 == e9tPOLSVOICE || dmisc9==e9tVIRE) && !get_qr(qr_ENEMIESZAXIS)) |
| 11172 | { | ||
| 11173 | 311619 | flip = 0; | |
| 11174 | 311619 | int32_t fdiv = frate/4; | |
| 11175 |
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|
311619 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 11176 | |||
| 11177 |
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|
311619 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 11178 | 311619 | efrate:((clk>=(frate>>1))?1:0); | |
| 11179 | 311619 | shadowtile = wpnsbuf[spr_shadow].tile; | |
| 11180 | |||
| 11181 |
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|
311619 | if(get_qr(qr_NEWENEMYTILES)) |
| 11182 | { | ||
| 11183 | 311619 | shadowtile+=f2; | |
| 11184 | 311619 | } | |
| 11185 | else | ||
| 11186 | { | ||
| 11187 | ✗ | shadowtile+=f2?1:0; | |
| 11188 | } | ||
| 11189 | |||
| 11190 | 311619 | yofs+=shadowdistance; | |
| 11191 | 311619 | yofs+=8; | |
| 11192 | 311619 | } | |
| 11193 |
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|
8111423 | if((dmisc9 == e9tPOLSVOICE || dmisc9==e9tVIRE) && !get_qr(qr_POLVIRE_NO_SHADOW)) |
| 11194 | { | ||
| 11195 | 3035 | flip = 0; | |
| 11196 | 3035 | int32_t fdiv = frate/4; | |
| 11197 |
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|
3035 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 11198 | |||
| 11199 |
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|
3035 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 11200 | 3035 | efrate:((clk>=(frate>>1))?1:0); | |
| 11201 | 3035 | shadowtile = wpnsbuf[spr_shadow].tile; | |
| 11202 | |||
| 11203 |
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|
3035 | if(get_qr(qr_NEWENEMYTILES)) |
| 11204 | { | ||
| 11205 | 3035 | shadowtile+=f2; | |
| 11206 | 3035 | } | |
| 11207 | else | ||
| 11208 | { | ||
| 11209 | ✗ | shadowtile+=f2?1:0; | |
| 11210 | } | ||
| 11211 | 3035 | } | |
| 11212 | 8111423 | enemy::drawshadow(dest, translucent); | |
| 11213 | 8111423 | yofs=tempy; | |
| 11214 | 8111423 | } | |
| 11215 | |||
| 11216 | 160669 | int32_t eStalfos::takehit(weapon *w, weapon* realweap) | |
| 11217 | { | ||
| 11218 | 160669 | int32_t wpnId = w->id; | |
| 11219 | 160669 | int32_t wpnDir = w->dir; | |
| 11220 | |||
| 11221 |
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|
160669 | if(wpnId==wHammer && shield && (flags & guy_bkshield) |
| 11222 |
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|
631 | && ((flags&guy_shield_front && wpnDir==(dir^down)) || (flags&guy_shield_back && wpnDir==(dir^up)) |
| 11223 |
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|
131 | || (flags&guy_shield_left && wpnDir==(dir^left)) || (flags&guy_shield_right && wpnDir==(dir^right)))) |
| 11224 | { | ||
| 11225 | 276 | shield = false; | |
| 11226 | 276 | flags &= ~(guy_shield_left|guy_shield_right|guy_shield_back|guy_shield_front); | |
| 11227 | |||
| 11228 |
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|
276 | if(get_qr(qr_BRKNSHLDTILES)) |
| 11229 | 254 | o_tile=s_tile; | |
| 11230 | 276 | } | |
| 11231 | |||
| 11232 | 160669 | int32_t ret = enemy::takehit(w,realweap); | |
| 11233 | |||
| 11234 |
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|
160669 | if(sclk && dmisc2==e2tSPLITHIT) |
| 11235 | 1751 | sclk+=128; //Fuck these arbitrary values with no explanation. Fuck vires, too. -Z | |
| 11236 | |||
| 11237 | 160669 | return ret; | |
| 11238 | } | ||
| 11239 | |||
| 11240 | 1061272 | void eStalfos::charge_attack() | |
| 11241 | { | ||
| 11242 |
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1061272 | if(slide()) |
| 11243 | 8516 | return; | |
| 11244 | |||
| 11245 |
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|
1052756 | if(clk<0 || dir<0 || stunclk || watch || ceiling || frozenclock ) |
| 11246 | 60129 | return; | |
| 11247 | |||
| 11248 |
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|
992627 | if(clk3<=0) |
| 11249 | { | ||
| 11250 | 40922 | fix_coords(true); | |
| 11251 | |||
| 11252 |
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|
40922 | if(!dashing) |
| 11253 | { | ||
| 11254 | 29790 | int32_t ldir = lined_up(7,false); | |
| 11255 | |||
| 11256 |
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|
29790 | if(ldir!=-1 && canmove(ldir,false)) |
| 11257 | { | ||
| 11258 | 2905 | dir=ldir; | |
| 11259 | 2905 | dashing=true; | |
| 11260 |
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|
2905 | if (dmisc10<=0 || replay_version_check(0,33) || get_qr(qr_ROPE_ENEMIES_SPEED_NOT_CONFIGURABLE)) |
| 11261 | 2905 | step=zslongToFix(dstep*100)+1; | |
| 11262 | else | ||
| 11263 | ✗ | step=zslongToFix(dmisc10*100); | |
| 11264 | 2905 | } | |
| 11265 | 26885 | else newdir(4,0,0); | |
| 11266 | 29790 | } | |
| 11267 | |||
| 11268 |
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|
40922 | if(!canmove(dir,false)) |
| 11269 | { | ||
| 11270 | 1592 | step=zslongToFix(dstep*100); | |
| 11271 | 1592 | newdir(); | |
| 11272 | 1592 | dashing=false; | |
| 11273 | 1592 | } | |
| 11274 | |||
| 11275 | 40922 | zfix div = step; | |
| 11276 | |||
| 11277 |
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|
40922 | if(div == 0) |
| 11278 | ✗ | div = 1; | |
| 11279 | |||
| 11280 | 40922 | clk3=(int32_t)(16.0/div); | |
| 11281 | 40922 | return; | |
| 11282 | } | ||
| 11283 | |||
| 11284 | 951705 | move(step); | |
| 11285 | 951705 | --clk3; | |
| 11286 | 1061272 | } | |
| 11287 | |||
| 11288 | 796110 | void eStalfos::vire_hop() | |
| 11289 | { | ||
| 11290 |
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796110 | if(dmisc9!=e9tPOLSVOICE) |
| 11291 | { | ||
| 11292 |
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|
379034 | if(sclk!=0) |
| 11293 | { | ||
| 11294 |
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|
6585 | if (dmisc2==e2tSPLITHIT) return; |
| 11295 | 3843 | } | |
| 11296 | 376292 | } | |
| 11297 | 417076 | else sclk=0; | |
| 11298 | |||
| 11299 |
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|
793368 | if(clk<0 || dying || stunclk || watch || ceiling || frozenclock) |
| 11300 | 31892 | return; | |
| 11301 | |||
| 11302 | 761476 | int32_t jump_width = (dmisc9==e9tPOLSVOICE) ? 2 : 1; | |
| 11303 | int32_t jump_height; | ||
| 11304 | |||
| 11305 |
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|
761476 | if ((dmisc10 <= 0)) |
| 11306 | 761476 | jump_height = (dmisc9 == e9tPOLSVOICE) ? 27 : 16; | |
| 11307 | ✗ | else jump_height = dmisc10; | |
| 11308 | |||
| 11309 | 761476 | y=floor_y; | |
| 11310 | |||
| 11311 |
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|
761476 | if(clk3<=0) |
| 11312 | { | ||
| 11313 | 26258 | fix_coords(); | |
| 11314 | |||
| 11315 | //z=0; | ||
| 11316 | //if we're not in the middle of a jump or if we can't complete the current jump in the current direction | ||
| 11317 | //if(clk2<=0 || !canmove(dir,(zfix)1,spw_floater,false) || (isSideViewGravity() && isOnSideviewPlatform())) | ||
| 11318 |
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|
26258 | if(clk2<=0 || !canmove(dir,(zfix)1,spw_floater,false) || (isSideViewGravity() && (isOnSideviewPlatform() || !(moveflags & move_obeys_grav)))) //Vires in old quests |
| 11319 | 22032 | newdir(rate,homing,dmisc9==e9tPOLSVOICE ? spw_floater : spw_none); | |
| 11320 | |||
| 11321 |
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26258 | if(clk2<=0) |
| 11322 | { | ||
| 11323 | //z=0; | ||
| 11324 |
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|
21336 | if(!canmove(dir,(zfix)2,spw_none,false) || m_walkflag(x,y,spw_none, dir) || (zc_oldrand()&15)>=hrate) |
| 11325 | { | ||
| 11326 | |||
| 11327 |
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|
17258 | clk2=(wpn==ewBrang ? 1 : int32_t((16.0*jump_width)/step.getFloat())); |
| 11328 | 17258 | } | |
| 11329 | 21336 | } | |
| 11330 | |||
| 11331 |
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|
26258 | if(dmisc9!=e9tPOLSVOICE && dir>=left) //if we're moving left or right |
| 11332 | { | ||
| 11333 | 7030 | clk2=int32_t((16.0*jump_width)/step.getFloat()); | |
| 11334 | 7030 | } | |
| 11335 | |||
| 11336 | 26258 | clk3=int32_t(16.0/step.getFloat()); | |
| 11337 | 26258 | } | |
| 11338 | |||
| 11339 | 761476 | --clk3; | |
| 11340 | |||
| 11341 |
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|
761476 | if(dmisc9==e9tPOLSVOICE || clk2>0) |
| 11342 | 761476 | move(step); | |
| 11343 | |||
| 11344 | 761476 | floor_y=y; | |
| 11345 | 761476 | clk2--; | |
| 11346 | |||
| 11347 | //if we're in the middle of a jump | ||
| 11348 |
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|
761476 | if(clk2>0 && (dir>=left || dmisc9==e9tPOLSVOICE)) |
| 11349 | { | ||
| 11350 | 477878 | int32_t h = fixtoi(fixsin(itofix(clk2*128*step/(16*jump_width)))*jump_height); | |
| 11351 | |||
| 11352 |
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|
477878 | if(get_qr(qr_ENEMIESZAXIS) && !(isSideViewGravity())) |
| 11353 | { | ||
| 11354 |
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|
93147 | if (moveflags & move_use_fake_z) fakez=h; |
| 11355 | 93147 | else z=h; | |
| 11356 | 93147 | } | |
| 11357 | else | ||
| 11358 | { | ||
| 11359 | 384731 | y=floor_y-h; | |
| 11360 | 384731 | shadowdistance=h; | |
| 11361 | } | ||
| 11362 | 477878 | } | |
| 11363 | else | ||
| 11364 | 283598 | shadowdistance = 0; | |
| 11365 | 796110 | } | |
| 11366 | |||
| 11367 | 143 | void eStalfos::eathero() | |
| 11368 | { | ||
| 11369 |
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|
143 | if(!hashero && Hero.getEaten()==0 && Hero.getAction() != hopping && Hero.getAction() != swimming) |
| 11370 | { | ||
| 11371 | 74 | hashero=true; | |
| 11372 | 74 | y=floor_y; | |
| 11373 | 74 | z=0; | |
| 11374 | |||
| 11375 |
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|
74 | if(Hero.isSwimming()) |
| 11376 | { | ||
| 11377 | ✗ | Hero.setX(x); | |
| 11378 | ✗ | Hero.setY(y); | |
| 11379 | ✗ | } | |
| 11380 | else | ||
| 11381 | { | ||
| 11382 | 74 | x=Hero.getX(); | |
| 11383 | 74 | y=Hero.getY(); | |
| 11384 | } | ||
| 11385 | |||
| 11386 | 74 | clk2=0; | |
| 11387 | 74 | } | |
| 11388 | 143 | } | |
| 11389 | |||
| 11390 | 1480441 | bool eStalfos::WeaponOut() | |
| 11391 | { | ||
| 11392 |
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3040947 | for(int32_t i=0; i<Ewpns.Count(); i++) |
| 11393 | { | ||
| 11394 |
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|
2414454 | if(((weapon*)Ewpns.spr(i))->parentid==getUID() && Ewpns.spr(i)->id==ewBrang) |
| 11395 | { | ||
| 11396 | 853948 | return true; | |
| 11397 | } | ||
| 11398 | 1560506 | } | |
| 11399 | |||
| 11400 | 626493 | return false; | |
| 11401 | 1480441 | } | |
| 11402 | |||
| 11403 | 369776 | void eStalfos::KillWeapon() | |
| 11404 | { | ||
| 11405 |
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|
686483 | for(int32_t i=0; i<Ewpns.Count(); i++) |
| 11406 | { | ||
| 11407 |
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|
316707 | if(((weapon*)Ewpns.spr(i))->level==misc && Ewpns.spr(i)->id==ewBrang) |
| 11408 | { | ||
| 11409 | //only kill this Goriya's boomerang -DD | ||
| 11410 |
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|
818 | if(((weapon *)Ewpns.spr(i))->parentid == getUID()) |
| 11411 | { | ||
| 11412 | 419 | Ewpns.del(i); | |
| 11413 | 419 | } | |
| 11414 | 818 | } | |
| 11415 | 316707 | } | |
| 11416 | 369776 | } | |
| 11417 | |||
| 11418 | ✗ | void eStalfos::break_shield() | |
| 11419 | { | ||
| 11420 | ✗ | if(!shield) | |
| 11421 | ✗ | return; | |
| 11422 | |||
| 11423 | ✗ | flags&=~(guy_shield_front | guy_shield_back | guy_shield_left | guy_shield_right); | |
| 11424 | ✗ | shield=false; | |
| 11425 | |||
| 11426 | ✗ | if(get_qr(qr_BRKNSHLDTILES)) | |
| 11427 | ✗ | o_tile=s_tile; | |
| 11428 | ✗ | } | |
| 11429 | |||
| 11430 | ✗ | void eStalfos::repair_shield() | |
| 11431 | { | ||
| 11432 | ✗ | if (shield) | |
| 11433 | ✗ | return; | |
| 11434 | |||
| 11435 | ✗ | shield = true; | |
| 11436 | |||
| 11437 | ✗ | if (get_qr(qr_BRKNSHLDTILES)) | |
| 11438 | { | ||
| 11439 | ✗ | if get_qr(qr_NEWENEMYTILES) o_tile = d->e_tile; | |
| 11440 | ✗ | else o_tile = d->tile; | |
| 11441 | ✗ | } | |
| 11442 | ✗ | } | |
| 11443 | |||
| 11444 | 14406 | eKeese::eKeese(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 11445 | 14406 | { | |
| 11446 |
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14406 | dir=(zc_oldrand()&7)+8; |
| 11447 |
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|
14406 | step=0; |
| 11448 | 14406 | movestatus=1; | |
| 11449 |
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|
14406 | if (dmisc1 != 1 && dmisc19 > 0) |
| 11450 | { | ||
| 11451 | ✗ | step = dmisc19/100.0; | |
| 11452 | ✗ | movestatus = 1; | |
| 11453 | ✗ | } | |
| 11454 |
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14406 | if (dmisc1 == 2) movestatus=2; |
| 11455 | 14406 | c=0; | |
| 11456 | 14406 | clk4=0; | |
| 11457 | //nets; | ||
| 11458 |
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|
14406 | init_size_flags(); |
| 11459 | 14406 | dummy_int[1]=0; | |
| 11460 | 14406 | } | |
| 11461 | |||
| 11462 | 3691183 | bool eKeese::animate(int32_t index) | |
| 11463 | { | ||
| 11464 |
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3691183 | if(switch_hooked) return enemy::animate(index); |
| 11465 |
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|
3691183 | if(fallclk||drownclk) return enemy::animate(index); |
| 11466 |
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|
3691183 | if(dying) |
| 11467 | 131109 | return Dead(index); | |
| 11468 | |||
| 11469 |
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|
3560074 | if(clk==0) |
| 11470 | { | ||
| 11471 | 27169 | removearmos(x,y); | |
| 11472 | 27169 | } | |
| 11473 | |||
| 11474 |
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|
3560074 | if(dmisc1 == 1) //Walk style. 0 is keese, 1 is bat. |
| 11475 | { | ||
| 11476 | 1037646 | floater_walk(rate,hrate,dstep/100,(zfix)0,10,dmisc16,dmisc17); | |
| 11477 | 1037646 | } | |
| 11478 | else | ||
| 11479 | { | ||
| 11480 |
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|
2522428 | if (dmisc18) floater_walk(rate,hrate,dstep/100,dmisc18/100.0,-1,dmisc16,dmisc17); |
| 11481 | 2522428 | else floater_walk(rate,hrate,dstep/100,dstep/1000,10,dmisc16,dmisc17); | |
| 11482 | } | ||
| 11483 | |||
| 11484 |
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|
3560074 | if(dmisc2 == e2tKEESETRIB) |
| 11485 | { | ||
| 11486 |
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|
120338 | if(++clk4==(dmisc20>0?dmisc20:256)) |
| 11487 | { | ||
| 11488 |
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|
191 | if(!m_walkflag(x,y,0, dir)) |
| 11489 | { | ||
| 11490 | 105 | int32_t kids = guys.Count(); | |
| 11491 | 105 | bool success = false; | |
| 11492 | 105 | int32_t id2=dmisc3; | |
| 11493 | 105 | success = 0 != addenemy(screen_spawned,(zfix)x,(zfix)y,id2,-24); | |
| 11494 | |||
| 11495 |
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105 | if(success) |
| 11496 | { | ||
| 11497 |
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|
105 | if(itemguy) // Hand down the carried item |
| 11498 | { | ||
| 11499 | ✗ | int guycarryingitem = guys.Count()-1; | |
| 11500 | ✗ | ((enemy*)guys.spr(guycarryingitem))->itemguy = true; | |
| 11501 | ✗ | itemguy = false; | |
| 11502 | ✗ | } | |
| 11503 | |||
| 11504 | 105 | ((enemy*)guys.spr(kids))->count_enemy = count_enemy; | |
| 11505 | 105 | } | |
| 11506 | |||
| 11507 | 105 | stop_bgsfx(index); | |
| 11508 | 105 | return true; | |
| 11509 | } | ||
| 11510 | else | ||
| 11511 | { | ||
| 11512 | 86 | clk4=0; | |
| 11513 | } | ||
| 11514 | 86 | } | |
| 11515 | 120233 | } | |
| 11516 | // Keese Tribbles stay on the ground, so there's no problem when they transform. | ||
| 11517 |
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|
3439736 | else if(get_qr(qr_ENEMIESZAXIS) && !(isSideViewGravity())) |
| 11518 | { | ||
| 11519 |
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|
995121 | if (get_qr(qr_OLD_KEESE_Z_AXIS)) |
| 11520 | { | ||
| 11521 |
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|
687068 | if (moveflags & move_use_fake_z) |
| 11522 | { | ||
| 11523 | ✗ | fakez=int32_t(step/zslongToFix(dstep*100)); | |
| 11524 | // Some variance in keese flight heights when away from Hero | ||
| 11525 | ✗ | fakez+=int32_t(step*zc_max(0_zf,(distance(x,y,HeroX(),HeroY())-128)/10)); | |
| 11526 | |||
| 11527 | ✗ | } | |
| 11528 | else | ||
| 11529 | { | ||
| 11530 | 687068 | z=int32_t(step/zslongToFix(dstep*100)); | |
| 11531 | // Some variance in keese flight heights when away from Hero | ||
| 11532 |
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|
687068 | z+=int32_t(step*zc_max(0_zf,(distance(x,y,HeroX(),HeroY())-128)/10)); |
| 11533 | } | ||
| 11534 | 687068 | } | |
| 11535 | else | ||
| 11536 | { | ||
| 11537 |
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|
308053 | if (moveflags & move_use_fake_z) |
| 11538 | { | ||
| 11539 | 149242 | fakez=int32_t(step/zslongToFix(dstep*100)); | |
| 11540 | // Some variance in keese flight heights when away from Hero | ||
| 11541 |
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|
149242 | fakez+=int32_t(step*zc_max(0_zf,(distance(x,y,HeroX(),HeroY())-40)/4)); |
| 11542 | |||
| 11543 | 149242 | } | |
| 11544 | else | ||
| 11545 | { | ||
| 11546 | 158811 | z=int32_t(step/zslongToFix(dstep*100)); | |
| 11547 | // Some variance in keese flight heights when away from Hero | ||
| 11548 |
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|
158811 | z+=int32_t(step*zc_max(0_zf,(distance(x,y,HeroX(),HeroY())-40)/4)); |
| 11549 | } | ||
| 11550 | } | ||
| 11551 | 995121 | } | |
| 11552 | |||
| 11553 | 3559969 | return enemy::animate(index); | |
| 11554 | 3691183 | } | |
| 11555 | |||
| 11556 | 2931678 | bool eKeese::can_drawshadow() const | |
| 11557 | { | ||
| 11558 |
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|
2931678 | if(get_qr(qr_ENEMIESZAXIS) && step <= 0) |
| 11559 | 17822 | return false; | |
| 11560 | |||
| 11561 | 2913856 | return enemy::can_drawshadow(); | |
| 11562 | 2931678 | } | |
| 11563 | 2246724 | void eKeese::drawshadow(BITMAP *dest, bool translucent) | |
| 11564 | { | ||
| 11565 | 2246724 | flip = 0; | |
| 11566 |
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|
2246724 | if(!can_drawshadow()) |
| 11567 | 1561770 | return; | |
| 11568 | 684954 | int32_t tempy=yofs; | |
| 11569 | 684954 | shadowtile = wpnsbuf[spr_shadow].tile+posframe; | |
| 11570 | |||
| 11571 |
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|
684954 | yofs+=zc_min(int32_t(step/zslongToFix(dstep*10)), 8); |
| 11572 |
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|
684954 | if(!get_qr(qr_ENEMIESZAXIS)) |
| 11573 | { | ||
| 11574 | ✗ | yofs+=int32_t(step/zslongToFix(dstep*10)); | |
| 11575 | ✗ | } | |
| 11576 | |||
| 11577 | 684954 | enemy::drawshadow(dest, translucent); | |
| 11578 | 684954 | yofs=tempy; | |
| 11579 | 2246724 | } | |
| 11580 | |||
| 11581 | 8413799 | void eKeese::draw(BITMAP *dest) | |
| 11582 | { | ||
| 11583 | 8413799 | update_enemy_frame(); | |
| 11584 | 8413799 | enemy::draw(dest); | |
| 11585 | 8413799 | } | |
| 11586 | |||
| 11587 | 14406 | void eKeese::init_size_flags() | |
| 11588 | { | ||
| 11589 | 14406 | SIZEflags = d->SIZEflags; | |
| 11590 |
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14406 | if (!(SIZEflags & OVERRIDE_HIT_X_OFFSET)) hxofs = 2; |
| 11591 |
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14406 | if ((SIZEflags & OVERRIDE_HIT_X_OFFSET) != 0) hxofs = d->hxofs; |
| 11592 | |||
| 11593 |
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14406 | if (!(SIZEflags & OVERRIDE_HIT_WIDTH)) hit_width = 12; |
| 11594 |
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14406 | if (((SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && d->hxsz >= 0) hit_width = d->hxsz; |
| 11595 | |||
| 11596 |
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14406 | if (!(SIZEflags & OVERRIDE_HIT_Y_OFFSET)) hyofs = 4; |
| 11597 |
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14406 | if ((SIZEflags & OVERRIDE_HIT_Y_OFFSET) != 0) hyofs = d->hyofs; |
| 11598 | |||
| 11599 |
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14406 | if (!(SIZEflags & OVERRIDE_HIT_HEIGHT)) hit_height = 8; |
| 11600 |
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14406 | if (((SIZEflags & OVERRIDE_HIT_HEIGHT) != 0) && d->hysz >= 0) hit_height = d->hysz; |
| 11601 | |||
| 11602 |
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|
14406 | if (((SIZEflags & OVERRIDE_TILE_WIDTH) != 0) && d->txsz > 0) { txsz = d->txsz; if (txsz > 1) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 11603 | // al_trace("Enemy txsz:%i\n", txsz); | ||
| 11604 |
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|
14406 | if (((SIZEflags & OVERRIDE_TILE_HEIGHT) != 0) && d->tysz > 0) { tysz = d->tysz; if (tysz > 1) extend = 3; } |
| 11605 | |||
| 11606 | |||
| 11607 |
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14406 | if (((SIZEflags & OVERRIDE_HIT_Z_HEIGHT) != 0) && d->hzsz >= 0) hzsz = d->hzsz; |
| 11608 | |||
| 11609 |
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14406 | if ((SIZEflags & OVERRIDE_DRAW_X_OFFSET) != 0) xofs = (int32_t)d->xofs; |
| 11610 |
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|
14406 | if ((SIZEflags & OVERRIDE_DRAW_Y_OFFSET) != 0) |
| 11611 | { | ||
| 11612 | ✗ | yofs = (int32_t)d->yofs; //This seems to be setting to +48 or something with any value set?! -Z | |
| 11613 | ✗ | yofs += (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset); //this offset fixes yofs not plaing properly. -Z | |
| 11614 | ✗ | } | |
| 11615 | |||
| 11616 |
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|
14406 | if ((SIZEflags & OVERRIDE_DRAW_Z_OFFSET) != 0) zofs = (int32_t)d->zofs; |
| 11617 | 14406 | } | |
| 11618 | |||
| 11619 | 20171 | void eWizzrobe::submerge(bool set) | |
| 11620 | { | ||
| 11621 |
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|
20171 | if(get_qr(qr_OLD_WIZZROBE_SUBMERGING)) |
| 11622 | { | ||
| 11623 | 20024 | hxofs = set?1000:0; | |
| 11624 | 20024 | return; | |
| 11625 | } | ||
| 11626 |
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|
147 | if(submerged == set) return; |
| 11627 | 147 | submerged = set; | |
| 11628 |
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|
147 | if(set) |
| 11629 | 76 | hxofs+=1000; | |
| 11630 | 71 | else hxofs -= 1000; | |
| 11631 | 20171 | } | |
| 11632 | 5350 | eWizzrobe::eWizzrobe(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 11633 | 5350 | { | |
| 11634 | 5350 | hxofs = 0; | |
| 11635 | 5350 | submerged = false; | |
| 11636 |
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|
5350 | switch(dmisc1) |
| 11637 | { | ||
| 11638 | case 0: | ||
| 11639 | 2992 | submerge(true); | |
| 11640 | 2992 | fading=fade_invisible; | |
| 11641 | // Set clk to just before the 'reappear' threshold | ||
| 11642 |
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|
2992 | clk=zc_min(clk+(146+zc_max(0,dmisc5))+14,(146+zc_max(0,dmisc5))-1); |
| 11643 | 2992 | break; | |
| 11644 | |||
| 11645 | default: | ||
| 11646 | 2358 | dir=(loadside==right)?right:left; | |
| 11647 | 2358 | misc=-3; | |
| 11648 | 2358 | break; | |
| 11649 | } | ||
| 11650 | |||
| 11651 | //netst+2880; | ||
| 11652 | 5350 | charging=false; | |
| 11653 | 5350 | firing=false; | |
| 11654 | 5350 | fclk=0; | |
| 11655 |
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|
5350 | if(!dmisc1) frate=1200+146; //1200 = 20 seconds |
| 11656 |
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|
5350 | if (SIZEflags != 0) init_size_flags();; |
| 11657 | 5350 | } | |
| 11658 | |||
| 11659 | 2081613 | bool eWizzrobe::animate(int32_t index) | |
| 11660 | { | ||
| 11661 |
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2081613 | if(switch_hooked) return enemy::animate(index); |
| 11662 |
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2081613 | if(fallclk||drownclk) return enemy::animate(index); |
| 11663 |
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|
2081613 | if(dying) |
| 11664 | { | ||
| 11665 | 38023 | return Dead(index); | |
| 11666 | } | ||
| 11667 | |||
| 11668 |
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|
2043590 | if(clk==0) |
| 11669 | { | ||
| 11670 | 66646 | removearmos(x,y); | |
| 11671 | 66646 | } | |
| 11672 | |||
| 11673 |
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|
2043590 | if(dmisc1) // Floating |
| 11674 | { | ||
| 11675 | 1019220 | wizzrobe_attack(); | |
| 11676 | 1019220 | } | |
| 11677 | else // Teleporting | ||
| 11678 | { | ||
| 11679 |
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|
1024370 | if(watch || (!get_qr(qr_WIZZROBES_DONT_OBEY_STUN) && stunclk)) |
| 11680 | { | ||
| 11681 | 7084 | fading=0; | |
| 11682 | 7084 | submerge(false); | |
| 11683 | 7084 | solid_update(false); | |
| 11684 | 7084 | } | |
| 11685 |
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|
1017286 | else switch(clk) |
| 11686 | { | ||
| 11687 | case 0: | ||
| 11688 |
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|
6240 | if(!dmisc2) |
| 11689 | { | ||
| 11690 | // Wizzrobe Misc4 controls whether wizzrobes can teleport on top of solid combos, | ||
| 11691 | // but should not appear on dungeon walls. | ||
| 11692 |
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|
5123 | if ( FFCore.getQuestHeaderInfo(vZelda) <= 0x190 ) place_on_axis(true, false); //1.84, and probably 1.90 wizzrobes should NEVER appear in dungeon walls.-Z (1.84 confirmed, 15th January, 2019 by Chris Miller). |
| 11693 |
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|
4710 | else if (editorflags&ENEMY_FLAG5) |
| 11694 | { | ||
| 11695 | //2.10 Windrobe | ||
| 11696 | //randomise location and face Hero | ||
| 11697 | 224 | int32_t t=0; | |
| 11698 | 224 | bool placed=false; | |
| 11699 | |||
| 11700 |
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|
591 | while(!placed && t<160) |
| 11701 | { | ||
| 11702 |
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|
367 | if(isdungeon(screen_spawned)) |
| 11703 | { | ||
| 11704 | 280 | x=((zc_oldrand()%12)+2)*16; | |
| 11705 | 280 | y=((zc_oldrand()%7)+2)*16; | |
| 11706 | 280 | } | |
| 11707 | else | ||
| 11708 | { | ||
| 11709 | 87 | x=((zc_oldrand()%14)+1)*16; | |
| 11710 | 87 | y=((zc_oldrand()%9)+1)*16; | |
| 11711 | } | ||
| 11712 | |||
| 11713 | 367 | std::tie(x, y) = translate_screen_coordinates_to_world(screen_spawned, x, y); | |
| 11714 | |||
| 11715 |
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|
611 | if(!m_walkflag(x,y,spw_door, dir)&&((abs(x-Hero.getX())>=32)||(abs(y-Hero.getY())>=32))) |
| 11716 | { | ||
| 11717 | 224 | placed=true; | |
| 11718 | 224 | } | |
| 11719 | |||
| 11720 | 367 | ++t; | |
| 11721 | } | ||
| 11722 | |||
| 11723 |
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|
224 | if(abs(x-Hero.getX())<abs(y-Hero.getY())) |
| 11724 | { | ||
| 11725 |
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✓ Branch 1 taken 14 times.
|
61 | if(y<Hero.getY()) |
| 11726 | { | ||
| 11727 | 47 | dir=down; | |
| 11728 | 47 | } | |
| 11729 | else | ||
| 11730 | { | ||
| 11731 | 14 | dir=up; | |
| 11732 | } | ||
| 11733 | 61 | } | |
| 11734 | else | ||
| 11735 | { | ||
| 11736 |
2/2✓ Branch 0 taken 91 times.
✓ Branch 1 taken 72 times.
|
163 | if(x<Hero.getX()) |
| 11737 | { | ||
| 11738 | 72 | dir=right; | |
| 11739 | 72 | } | |
| 11740 | else | ||
| 11741 | { | ||
| 11742 | 91 | dir=left; | |
| 11743 | } | ||
| 11744 | } | ||
| 11745 | |||
| 11746 |
1/2✓ Branch 0 taken 224 times.
✗ Branch 1 not taken.
|
224 | if(!placed) // can't place him, he's gone |
| 11747 | ✗ | return true; | |
| 11748 | |||
| 11749 | |||
| 11750 | //wizzrobe_attack(); //Complaint about 2.10 Windrobes not behaving as they did in 2.10. Let's try it this way. -Z | ||
| 11751 | //wizzrobe_attack_for_real(); //doing this makes them fire twice. The rest is correct. | ||
| 11752 | 224 | } | |
| 11753 | 4486 | else place_on_axis(true, dmisc4!=0); | |
| 11754 | 5123 | } | |
| 11755 | else | ||
| 11756 | { | ||
| 11757 | 1117 | int32_t t=0; | |
| 11758 | 1117 | bool placed=false; | |
| 11759 | |||
| 11760 |
4/4✓ Branch 0 taken 1117 times.
✓ Branch 1 taken 2443 times.
✓ Branch 2 taken 2443 times.
✓ Branch 3 taken 1117 times.
|
3560 | while(!placed && t<160) |
| 11761 | { | ||
| 11762 |
2/2✓ Branch 0 taken 1340 times.
✓ Branch 1 taken 1103 times.
|
2443 | if(isdungeon(screen_spawned)) |
| 11763 | { | ||
| 11764 | 1340 | x=((zc_oldrand()%12)+2)*16; | |
| 11765 | 1340 | y=((zc_oldrand()%7)+2)*16; | |
| 11766 | 1340 | } | |
| 11767 | else | ||
| 11768 | { | ||
| 11769 | 1103 | x=((zc_oldrand()%14)+1)*16; | |
| 11770 | 1103 | y=((zc_oldrand()%9)+1)*16; | |
| 11771 | } | ||
| 11772 | |||
| 11773 | 2443 | std::tie(x, y) = translate_screen_coordinates_to_world(screen_spawned, x, y); | |
| 11774 | |||
| 11775 |
6/6✓ Branch 0 taken 1130 times.
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✓ Branch 2 taken 898 times.
✓ Branch 3 taken 415 times.
✓ Branch 4 taken 1326 times.
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|
3756 | if(!m_walkflag(x,y,spw_door, dir)&&((abs(x-Hero.getX())>=32)||(abs(y-Hero.getY())>=32))) |
| 11776 | { | ||
| 11777 | 1117 | placed=true; | |
| 11778 | 1117 | } | |
| 11779 | |||
| 11780 | 2443 | ++t; | |
| 11781 | } | ||
| 11782 | |||
| 11783 |
2/2✓ Branch 0 taken 386 times.
✓ Branch 1 taken 731 times.
|
1117 | if(abs(x-Hero.getX())<abs(y-Hero.getY())) |
| 11784 | { | ||
| 11785 |
2/2✓ Branch 0 taken 238 times.
✓ Branch 1 taken 148 times.
|
386 | if(y<Hero.getY()) |
| 11786 | { | ||
| 11787 | 238 | dir=down; | |
| 11788 | 238 | } | |
| 11789 | else | ||
| 11790 | { | ||
| 11791 | 148 | dir=up; | |
| 11792 | } | ||
| 11793 | 386 | } | |
| 11794 | else | ||
| 11795 | { | ||
| 11796 |
2/2✓ Branch 0 taken 340 times.
✓ Branch 1 taken 391 times.
|
731 | if(x<Hero.getX()) |
| 11797 | { | ||
| 11798 | 340 | dir=right; | |
| 11799 | 340 | } | |
| 11800 | else | ||
| 11801 | { | ||
| 11802 | 391 | dir=left; | |
| 11803 | } | ||
| 11804 | } | ||
| 11805 | |||
| 11806 |
1/2✓ Branch 0 taken 1117 times.
✗ Branch 1 not taken.
|
1117 | if(!placed) // can't place him, he's gone |
| 11807 | ✗ | return true; | |
| 11808 | } | ||
| 11809 | |||
| 11810 | 6240 | fading=fade_flicker; | |
| 11811 | 6240 | submerge(false); | |
| 11812 | 6240 | solid_update(false); | |
| 11813 | 6240 | break; | |
| 11814 | |||
| 11815 | case 64: | ||
| 11816 | 5313 | fading=0; | |
| 11817 | 5313 | charging=true; | |
| 11818 | 5313 | break; | |
| 11819 | |||
| 11820 | case 73: | ||
| 11821 | 5151 | charging=false; | |
| 11822 | 5151 | firing=40; | |
| 11823 | 5151 | break; | |
| 11824 | |||
| 11825 | case 83: | ||
| 11826 | 5006 | wizzrobe_attack_for_real(); | |
| 11827 | 5006 | break; | |
| 11828 | |||
| 11829 | case 119: | ||
| 11830 | 4247 | firing=false; | |
| 11831 | 4247 | charging=true; | |
| 11832 | 4247 | break; | |
| 11833 | |||
| 11834 | case 128: | ||
| 11835 | 4109 | fading=fade_flicker; | |
| 11836 | 4109 | charging=false; | |
| 11837 | 4109 | break; | |
| 11838 | |||
| 11839 | case 146: | ||
| 11840 | 3855 | fading=fade_invisible; | |
| 11841 | 3855 | submerge(true); | |
| 11842 | 3855 | solid_update(false); | |
| 11843 | |||
| 11844 | [[fallthrough]]; | ||
| 11845 | default: | ||
| 11846 |
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✓ Branch 1 taken 160 times.
✓ Branch 2 taken 980971 times.
✓ Branch 3 taken 6249 times.
|
987220 | if(clk>=(146+zc_max(0,dmisc5))) |
| 11847 | 6249 | clk=-1; | |
| 11848 | |||
| 11849 | 987220 | break; | |
| 11850 | } | ||
| 11851 | } | ||
| 11852 | |||
| 11853 | 2043590 | return enemy::animate(index); | |
| 11854 | 2081613 | } | |
| 11855 | |||
| 11856 | 7929 | void eWizzrobe::wizzrobe_attack_for_real() | |
| 11857 | { | ||
| 11858 |
1/2✓ Branch 0 taken 7929 times.
✗ Branch 1 not taken.
|
7929 | if(wpn==0) // Edited enemies |
| 11859 | ✗ | return; | |
| 11860 | |||
| 11861 |
2/2✓ Branch 0 taken 1983 times.
✓ Branch 1 taken 5946 times.
|
7929 | if(dmisc2 == 0) //normal weapon |
| 11862 | { | ||
| 11863 | 5946 | addEwpn(x,y,z,wpn,0,wdp,dir,getUID(), 0, fakez); | |
| 11864 | 5946 | sfx(firesfx, pan(x)); | |
| 11865 | 5946 | } | |
| 11866 |
2/2✓ Branch 0 taken 995 times.
✓ Branch 1 taken 988 times.
|
1983 | else if(dmisc2 == 1) // ring of fire |
| 11867 | { | ||
| 11868 | 995 | addEwpn(x,y,z,wpn,0,wdp,up,getUID(), 0, fakez); | |
| 11869 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11870 | 995 | addEwpn(x,y,z,wpn,0,wdp,down,getUID(), 0, fakez); | |
| 11871 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11872 | 995 | addEwpn(x,y,z,wpn,0,wdp,left,getUID(), 0, fakez); | |
| 11873 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11874 | 995 | addEwpn(x,y,z,wpn,0,wdp,right,getUID(), 0, fakez); | |
| 11875 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11876 | 995 | addEwpn(x,y,z,wpn,0,wdp,l_up,getUID(), 0, fakez); | |
| 11877 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11878 | 995 | addEwpn(x,y,z,wpn,0,wdp,r_up,getUID(), 0, fakez); | |
| 11879 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11880 | 995 | addEwpn(x,y,z,wpn,0,wdp,l_down,getUID(), 0, fakez); | |
| 11881 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11882 | 995 | addEwpn(x,y,z,wpn,0,wdp,r_down,getUID(), 0, fakez); | |
| 11883 | 995 | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 11884 | //this block of code was buggy and flat out doesn't match the default wpnsfx for these weapons. | ||
| 11885 | //i've compromised by making all old quest use this code chunk by default. | ||
| 11886 |
1/2✓ Branch 0 taken 995 times.
✗ Branch 1 not taken.
|
995 | if (FFCore.quest_format[vGuys] < 51) |
| 11887 | { | ||
| 11888 | 995 | sfx(WAV_FIRE, pan(x)); | |
| 11889 |
2/2✓ Branch 0 taken 488 times.
✓ Branch 1 taken 507 times.
|
995 | if (get_qr(qr_8WAY_SHOT_SFX_DEP)) sfx(WAV_FIRE,pan(x)); |
| 11890 | else | ||
| 11891 | { | ||
| 11892 |
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|
507 | switch (wpn) |
| 11893 | { | ||
| 11894 | 19 | case ewFireball: sfx(40, pan(x)); break; | |
| 11895 | ✗ | case ewBrang: sfx(4, pan(x)); break; //Ghost.zh has 0? | |
| 11896 | ✗ | case ewSword: sfx(20, pan(x)); break; //Ghost.zh has 0? | |
| 11897 | ✗ | case ewRock: sfx(51, pan(x)); break; | |
| 11898 | 68 | case ewMagic: sfx(32, pan(x)); break; | |
| 11899 | ✗ | case ewBomb: sfx(3, pan(x)); break; //Ghost.zh has 0? | |
| 11900 | ✗ | case ewSBomb: sfx(3, pan(x)); break; //Ghost.zh has 0? | |
| 11901 | ✗ | case ewLitBomb: sfx(21, pan(x)); break; //Ghost.zh has 0? | |
| 11902 | ✗ | case ewLitSBomb: sfx(21, pan(x)); break; //Ghost.zh has 0? | |
| 11903 | ✗ | case ewFireTrail: sfx(13, pan(x)); break; | |
| 11904 | 420 | case ewFlame: sfx(13, pan(x)); break; | |
| 11905 | ✗ | case ewWind: sfx(32, pan(x)); break; | |
| 11906 | ✗ | case ewFlame2: sfx(13, pan(x)); break; | |
| 11907 | ✗ | case ewFlame2Trail: sfx(13, pan(x)); break; | |
| 11908 | ✗ | case ewIce: sfx(44, pan(x)); break; | |
| 11909 | ✗ | case ewFireball2: sfx(40, pan(x)); break; //fireball (rising) | |
| 11910 | ✗ | default: sfx(WAV_FIRE, pan(x)); break; | |
| 11911 | } | ||
| 11912 | } | ||
| 11913 | 995 | } | |
| 11914 | else | ||
| 11915 | { | ||
| 11916 | ✗ | sfx(firesfx, pan(x)); | |
| 11917 | } | ||
| 11918 | 995 | } | |
| 11919 |
2/2✓ Branch 0 taken 971 times.
✓ Branch 1 taken 17 times.
|
988 | else if(dmisc2==2) // summons specific enemy |
| 11920 | { | ||
| 11921 | 971 | int32_t bc=0; | |
| 11922 | |||
| 11923 |
2/2✓ Branch 0 taken 10497 times.
✓ Branch 1 taken 971 times.
|
11468 | for(int32_t gc=0; gc<guys.Count(); gc++) |
| 11924 | { | ||
| 11925 |
2/2✓ Branch 0 taken 5302 times.
✓ Branch 1 taken 5195 times.
|
10497 | if((((enemy*)guys.spr(gc))->id) == dmisc3) |
| 11926 | { | ||
| 11927 | 5195 | ++bc; | |
| 11928 | 5195 | } | |
| 11929 | 10497 | } | |
| 11930 | |||
| 11931 |
2/2✓ Branch 0 taken 8 times.
✓ Branch 1 taken 963 times.
|
971 | if(bc<=40) |
| 11932 | { | ||
| 11933 | 963 | int32_t kids = guys.Count(); | |
| 11934 | 963 | int32_t bats=(zc_oldrand()%3)+1; | |
| 11935 | |||
| 11936 |
2/2✓ Branch 0 taken 1965 times.
✓ Branch 1 taken 963 times.
|
2928 | for(int32_t i=0; i<bats; i++) |
| 11937 | { | ||
| 11938 | // Summon bats (or anything) | ||
| 11939 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 1965 times.
|
1965 | if(addchild(screen_spawned, x,y,dmisc3,-10, this)) |
| 11940 | 1965 | ((enemy*)guys.spr(kids+i))->count_enemy = false; | |
| 11941 | 1965 | } | |
| 11942 | 963 | sfx(firesfx, pan(x)); | |
| 11943 | 963 | } | |
| 11944 | 971 | } | |
| 11945 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 17 times.
|
17 | else if(dmisc2==3) //summon from layer |
| 11946 | { | ||
| 11947 |
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✗ Branch 1 not taken.
|
17 | if(count_layer_enemies(screen_spawned)==0) |
| 11948 | { | ||
| 11949 | ✗ | return; | |
| 11950 | } | ||
| 11951 | |||
| 11952 | 17 | int32_t kids = guys.Count(); | |
| 11953 | |||
| 11954 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 17 times.
|
17 | if(kids<200) |
| 11955 | { | ||
| 11956 | 17 | int32_t newguys=(zc_oldrand()%3)+1; | |
| 11957 | 17 | bool summoned=false; | |
| 11958 | |||
| 11959 |
2/2✓ Branch 0 taken 32 times.
✓ Branch 1 taken 17 times.
|
49 | for(int32_t i=0; i<newguys; i++) |
| 11960 | { | ||
| 11961 | 32 | int32_t id2=vbound(random_layer_enemy(screen_spawned),eSTART,eMAXGUYS-1); | |
| 11962 | 32 | int32_t x2=0; | |
| 11963 | 32 | int32_t y2=0; | |
| 11964 | |||
| 11965 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 36 times.
|
36 | for(int32_t k=0; k<20; ++k) |
| 11966 | { | ||
| 11967 | 36 | x2=16*((zc_oldrand()%12)+2); | |
| 11968 | 36 | y2=16*((zc_oldrand()%7)+2); | |
| 11969 | |||
| 11970 |
5/6✗ Branch 0 not taken.
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✓ Branch 5 taken 32 times.
|
72 | if(!m_walkflag(x2,y2,0, dir) && (abs(x2-Hero.getX())>=32 || abs(y2-Hero.getY())>=32)) |
| 11971 | { | ||
| 11972 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 32 times.
|
32 | if(addchild_z(screen_spawned,x2,y2,get_qr(qr_ENEMIESZAXIS) ? 64 : 0,id2,-10, this)) |
| 11973 | { | ||
| 11974 | 32 | ((enemy*)guys.spr(kids+i))->count_enemy = false; | |
| 11975 |
3/4✓ Branch 0 taken 7 times.
✓ Branch 1 taken 25 times.
✓ Branch 2 taken 7 times.
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|
32 | if (get_qr(qr_ENEMIESZAXIS) && (((enemy*)guys.spr(kids+i))->moveflags & move_use_fake_z)) |
| 11976 | { | ||
| 11977 | ✗ | ((enemy*)guys.spr(kids+i))->fakez = 64; | |
| 11978 | ✗ | ((enemy*)guys.spr(kids+i))->z = 0; | |
| 11979 | ✗ | } | |
| 11980 | 32 | } | |
| 11981 | |||
| 11982 | 32 | summoned=true; | |
| 11983 | 32 | break; | |
| 11984 | } | ||
| 11985 | 4 | } | |
| 11986 | 32 | } | |
| 11987 | |||
| 11988 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 17 times.
|
17 | if(summoned) |
| 11989 | { | ||
| 11990 | 17 | sfx(firesfx, pan(x)); | |
| 11991 | 17 | } | |
| 11992 | 17 | } | |
| 11993 | 17 | } | |
| 11994 | 7929 | } | |
| 11995 | |||
| 11996 | |||
| 11997 | 1019220 | void eWizzrobe::wizzrobe_attack() | |
| 11998 | { | ||
| 11999 |
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|
1019220 | if(clk<0 || dying || stunclk || watch || ceiling || frozenclock) |
| 12000 | 86341 | return; | |
| 12001 | |||
| 12002 |
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|
932879 | if(clk3<=0 || ((clk3&31)==0 && !canmove(dir,(zfix)1,spw_door,false) && !misc)) |
| 12003 | { | ||
| 12004 | 39538 | fix_coords(); | |
| 12005 | |||
| 12006 |
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✓ Branch 3 taken 13008 times.
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|
39538 | switch(misc) |
| 12007 | { | ||
| 12008 | case 1: //walking | ||
| 12009 |
2/2✓ Branch 0 taken 10364 times.
✓ Branch 1 taken 2644 times.
|
13008 | if(!m_walkflag(x,y,spw_door, dir)) |
| 12010 | 2644 | misc=0; | |
| 12011 | else | ||
| 12012 | { | ||
| 12013 | 10364 | clk3=16; | |
| 12014 | |||
| 12015 |
2/2✓ Branch 0 taken 8966 times.
✓ Branch 1 taken 1398 times.
|
10364 | if(!canmove(dir,(zfix)1,spw_wizzrobe,false)) |
| 12016 | { | ||
| 12017 | 1398 | wizzrobe_newdir(0); | |
| 12018 | 1398 | } | |
| 12019 | } | ||
| 12020 | |||
| 12021 | 13008 | break; | |
| 12022 | |||
| 12023 | case 2: //phasing | ||
| 12024 | { | ||
| 12025 | 3903 | int32_t jx=x; | |
| 12026 | 3903 | int32_t jy=y; | |
| 12027 | 3903 | int32_t jdir=-1; | |
| 12028 | |||
| 12029 |
5/5✓ Branch 0 taken 1973 times.
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✓ Branch 2 taken 472 times.
✓ Branch 3 taken 482 times.
✓ Branch 4 taken 492 times.
|
3903 | switch(zc_oldrand()&7) |
| 12030 | { | ||
| 12031 | case 0: | ||
| 12032 | 484 | jx-=32; | |
| 12033 | 484 | jy-=32; | |
| 12034 | 484 | jdir=15; | |
| 12035 | 484 | break; | |
| 12036 | |||
| 12037 | case 1: | ||
| 12038 | 472 | jx+=32; | |
| 12039 | 472 | jy-=32; | |
| 12040 | 472 | jdir=9; | |
| 12041 | 472 | break; | |
| 12042 | |||
| 12043 | case 2: | ||
| 12044 | 482 | jx+=32; | |
| 12045 | 482 | jy+=32; | |
| 12046 | 482 | jdir=11; | |
| 12047 | 482 | break; | |
| 12048 | |||
| 12049 | case 3: | ||
| 12050 | 492 | jx-=32; | |
| 12051 | 492 | jy+=32; | |
| 12052 | 492 | jdir=13; | |
| 12053 | 492 | break; | |
| 12054 | } | ||
| 12055 | |||
| 12056 |
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✓ Branch 8 taken 1140 times.
✓ Branch 9 taken 245 times.
|
3903 | if(jdir>0 && jx>=32 && jx<=208 && jy>=32 && jy<=128) |
| 12057 | { | ||
| 12058 | 1140 | misc=3; | |
| 12059 | 1140 | clk3=32; | |
| 12060 | 1140 | dir=jdir; | |
| 12061 | 1140 | break; | |
| 12062 | } | ||
| 12063 | 2763 | } | |
| 12064 | [[fallthrough]]; | ||
| 12065 | case 3: | ||
| 12066 | 3813 | dir&=3; | |
| 12067 | 3813 | misc=0; | |
| 12068 | [[fallthrough]]; | ||
| 12069 | case 0: | ||
| 12070 | 19894 | wizzrobe_newdir(64); | |
| 12071 | [[fallthrough]]; | ||
| 12072 | default: | ||
| 12073 |
2/2✓ Branch 0 taken 21886 times.
✓ Branch 1 taken 3504 times.
|
25390 | if(!canmove(dir,(zfix)1,spw_door,false)) |
| 12074 | { | ||
| 12075 |
2/2✓ Branch 0 taken 3265 times.
✓ Branch 1 taken 239 times.
|
3504 | if(canmove(dir,(zfix)15,spw_wizzrobe,false)) |
| 12076 | { | ||
| 12077 | 3265 | misc=1; | |
| 12078 | 3265 | clk3=16; | |
| 12079 | 3265 | } | |
| 12080 | else | ||
| 12081 | { | ||
| 12082 | 239 | wizzrobe_newdir(64); | |
| 12083 | 239 | misc=0; | |
| 12084 | 239 | clk3=32; | |
| 12085 | } | ||
| 12086 | 3504 | } | |
| 12087 | else | ||
| 12088 | { | ||
| 12089 | 21886 | clk3=32; | |
| 12090 | } | ||
| 12091 | |||
| 12092 | 25390 | break; | |
| 12093 | } | ||
| 12094 | |||
| 12095 |
2/2✓ Branch 0 taken 35060 times.
✓ Branch 1 taken 4478 times.
|
39538 | if(misc<0) |
| 12096 | 4478 | ++misc; | |
| 12097 | 39538 | } | |
| 12098 | |||
| 12099 | 932879 | --clk3; | |
| 12100 | |||
| 12101 |
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|
932879 | switch(misc) |
| 12102 | { | ||
| 12103 | case 1: | ||
| 12104 | case 3: | ||
| 12105 | 248377 | step=1; | |
| 12106 | 248377 | break; | |
| 12107 | |||
| 12108 | case 2: | ||
| 12109 | 63903 | step=0; | |
| 12110 | 63903 | break; | |
| 12111 | |||
| 12112 | default: | ||
| 12113 | 620599 | step=0.5; | |
| 12114 | 620599 | break; | |
| 12115 | |||
| 12116 | } | ||
| 12117 | |||
| 12118 | 932879 | move(step); | |
| 12119 | |||
| 12120 | // if(d->misc1 && misc<=0 && clk3==28) | ||
| 12121 |
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|
932879 | if(dmisc1 && misc<=0 && clk3==28) |
| 12122 | { | ||
| 12123 |
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|
21547 | if(dmisc2 != 1) |
| 12124 | { | ||
| 12125 |
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|
16835 | if(lined_up(8,false) == dir) |
| 12126 | { | ||
| 12127 | // addEwpn(x,y,z,wpn,0,wdp,dir,getUID()); | ||
| 12128 | // sfx(WAV_WAND,pan(x)); | ||
| 12129 | 1928 | wizzrobe_attack_for_real(); | |
| 12130 | 1928 | fclk=30; | |
| 12131 | 1928 | } | |
| 12132 | 16835 | } | |
| 12133 | else | ||
| 12134 | { | ||
| 12135 |
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|
4712 | if((zc_oldrand()%500)>=400) |
| 12136 | { | ||
| 12137 | 995 | wizzrobe_attack_for_real(); | |
| 12138 | 995 | fclk=30; | |
| 12139 | 995 | } | |
| 12140 | } | ||
| 12141 | 21547 | } | |
| 12142 | |||
| 12143 |
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|
932879 | if(misc==0 && (zc_oldrand()&127)==0) |
| 12144 | 4050 | misc=2; | |
| 12145 | |||
| 12146 |
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|
932879 | if(misc==2 && clk3==4) |
| 12147 | 3441 | fix_coords(); | |
| 12148 | |||
| 12149 |
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|
932879 | if(!(charging||firing)) //should never be charging or firing for these wizzrobes |
| 12150 | { | ||
| 12151 |
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|
932879 | if(fclk>0) |
| 12152 | { | ||
| 12153 | 83282 | --fclk; | |
| 12154 | 83282 | } | |
| 12155 | 932879 | } | |
| 12156 | |||
| 12157 | 1019220 | } | |
| 12158 | |||
| 12159 | 21531 | void eWizzrobe::wizzrobe_newdir(int32_t homing) | |
| 12160 | { | ||
| 12161 | // Wizzrobes shouldn't move to the edge of the screen; | ||
| 12162 | // if they're already there, they should move toward the center | ||
| 12163 |
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|
21531 | if(x<32) |
| 12164 | 33 | dir=right; | |
| 12165 |
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|
21498 | else if(x>=world_w-32) |
| 12166 | 4 | dir=left; | |
| 12167 |
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|
21494 | else if(y<32) |
| 12168 | 2 | dir=down; | |
| 12169 |
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|
21492 | else if(y>=world_h-32) |
| 12170 | 5 | dir=up; | |
| 12171 | else | ||
| 12172 | 21487 | newdir(4,homing,spw_wizzrobe); | |
| 12173 | 21531 | } | |
| 12174 | |||
| 12175 | 2099229 | void eWizzrobe::draw(BITMAP *dest) | |
| 12176 | { | ||
| 12177 | // if(d->misc1 && (misc==1 || misc==3) && (clk3&1) && hp>0 && !watch && !stunclk) // phasing | ||
| 12178 |
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|
2099229 | if(dmisc1 && (misc==1 || misc==3) && (clk3&1) && hp>0 && !watch && !stunclk && !frozenclock) // phasing |
| 12179 | 125018 | return; | |
| 12180 | |||
| 12181 | 1974211 | int32_t tempint=dummy_int[1]; | |
| 12182 | 1974211 | bool tempbool1=dummy_bool[1]; | |
| 12183 | 1974211 | bool tempbool2=dummy_bool[2]; | |
| 12184 | 1974211 | dummy_int[1]=fclk; | |
| 12185 | 1974211 | dummy_bool[1]=charging; | |
| 12186 | 1974211 | dummy_bool[2]=firing; | |
| 12187 | 1974211 | update_enemy_frame(); | |
| 12188 | 1974211 | dummy_int[1]=tempint; | |
| 12189 | 1974211 | dummy_bool[1]=tempbool1; | |
| 12190 | 1974211 | dummy_bool[2]=tempbool2; | |
| 12191 | 1974211 | enemy::draw(dest); | |
| 12192 | 2099229 | } | |
| 12193 | |||
| 12194 | 209 | eDodongo::eDodongo(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 12195 | 209 | { | |
| 12196 | 209 | fading=fade_flash_die; | |
| 12197 |
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|
209 | if(dir==down&&y>=128) |
| 12198 | { | ||
| 12199 | 4 | dir=up; | |
| 12200 | 4 | } | |
| 12201 | |||
| 12202 |
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|
209 | if(dir==right&&x>=208) |
| 12203 | { | ||
| 12204 | ✗ | dir=left; | |
| 12205 | ✗ | } | |
| 12206 |
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|
209 | if (SIZEflags != 0) init_size_flags();; |
| 12207 | 209 | } | |
| 12208 | |||
| 12209 | 133094 | bool eDodongo::animate(int32_t index) | |
| 12210 | { | ||
| 12211 |
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|
133094 | if(switch_hooked) return enemy::animate(index); |
| 12212 |
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|
133094 | if(dying) |
| 12213 | { | ||
| 12214 | 4054 | return Dead(index); | |
| 12215 | } | ||
| 12216 | |||
| 12217 |
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|
129040 | if(clk==0) |
| 12218 | { | ||
| 12219 | 599 | removearmos(x,y); | |
| 12220 | 599 | } | |
| 12221 | |||
| 12222 |
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|
129040 | if(clk2) // ate a bomb |
| 12223 | { | ||
| 12224 |
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|
11424 | if(--clk2==0) |
| 12225 | 119 | hp-=misc; // store bomb's power in misc | |
| 12226 | 11424 | } | |
| 12227 | else | ||
| 12228 | 117616 | constant_walk(rate,homing,spw_clipright); | |
| 12229 | |||
| 12230 | 129040 | hit_width = (dir<=down) ? 16 : 32; | |
| 12231 | // hysz = (dir>=left) ? 16 : 32; | ||
| 12232 | |||
| 12233 | 129040 | return enemy::animate(index); | |
| 12234 | 133094 | } | |
| 12235 | |||
| 12236 | 133544 | void eDodongo::draw(BITMAP *dest) | |
| 12237 | { | ||
| 12238 | 133544 | tile=o_tile; | |
| 12239 | |||
| 12240 |
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|
133544 | if(clk<0) |
| 12241 | { | ||
| 12242 | 3077 | enemy::drawzcboss(dest); | |
| 12243 | 3077 | return; | |
| 12244 | } | ||
| 12245 | |||
| 12246 | 130467 | update_enemy_frame(); | |
| 12247 | 130467 | enemy::drawzcboss(dest); | |
| 12248 | |||
| 12249 |
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|
130467 | if(dummy_int[1]!=0) //additional tiles |
| 12250 | { | ||
| 12251 | 76441 | tile+=dummy_int[1]; //second tile is previous tile | |
| 12252 | 76441 | xofs-=16; //new xofs change | |
| 12253 | 76441 | enemy::drawzcboss(dest); | |
| 12254 | 76441 | xofs+=16; | |
| 12255 | 76441 | } | |
| 12256 | |||
| 12257 | 133544 | } | |
| 12258 | |||
| 12259 | 8681 | int32_t eDodongo::takehit(weapon *w, weapon* realweap) | |
| 12260 | { | ||
| 12261 | 8681 | int32_t wpnId = w->id; | |
| 12262 | 8681 | int32_t power = w->power; | |
| 12263 | 8681 | int32_t wpnx = w->x; | |
| 12264 | 8681 | int32_t wpny = w->y; | |
| 12265 | |||
| 12266 |
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|
8681 | if(dying || clk<0 || clk2>0 || (superman && !(superman>1 && wpnId==wSBomb))) |
| 12267 | 6005 | return 0; | |
| 12268 | |||
| 12269 |
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|
2676 | switch(wpnId) |
| 12270 | { | ||
| 12271 | case wPhantom: | ||
| 12272 | ✗ | return 0; | |
| 12273 | |||
| 12274 | case wFire: | ||
| 12275 | case wBait: | ||
| 12276 | case wWhistle: | ||
| 12277 | case wWind: | ||
| 12278 | case wSSparkle: | ||
| 12279 | case wFSparkle: | ||
| 12280 | ✗ | return 0; | |
| 12281 | |||
| 12282 | case wLitBomb: | ||
| 12283 | case wLitSBomb: | ||
| 12284 |
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|
851 | if(abs(wpnx-((dir==right)?x+16:x)) > 7 || abs(wpny-y) > 7) |
| 12285 | 732 | return 0; | |
| 12286 | |||
| 12287 | 119 | clk2=96; | |
| 12288 | 119 | misc=power; | |
| 12289 | |||
| 12290 |
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|
119 | if(wpnId==wLitSBomb) |
| 12291 | 3 | item_set=isSBOMB100; | |
| 12292 | |||
| 12293 | 119 | return 1; | |
| 12294 | |||
| 12295 | case wBomb: | ||
| 12296 | case wSBomb: | ||
| 12297 |
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|
1631 | if(abs(wpnx-((dir==right)?x+16:x)) > 8 || abs(wpny-y) > 8) |
| 12298 | 587 | return 0; | |
| 12299 | |||
| 12300 | 1044 | stunclk=160; | |
| 12301 | 1044 | misc=wpnId; // store wpnId | |
| 12302 | 1044 | return 1; | |
| 12303 | |||
| 12304 | case wSword: | ||
| 12305 |
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|
177 | if(stunclk) |
| 12306 | { | ||
| 12307 | 92 | sfx(WAV_EHIT,pan(x)); | |
| 12308 | 92 | hp=0; | |
| 12309 | 92 | item_set = (misc==wSBomb) ? isSBOMB100 : isBOMB100; | |
| 12310 | 92 | fading=0; // don't flash | |
| 12311 | 92 | return 1; | |
| 12312 | } | ||
| 12313 | |||
| 12314 | [[fallthrough]]; | ||
| 12315 | default: | ||
| 12316 | 102 | sfx(WAV_CHINK,pan(x)); | |
| 12317 | 102 | } | |
| 12318 | |||
| 12319 | 102 | return 1; | |
| 12320 | 8681 | } | |
| 12321 | |||
| 12322 | 48 | eDodongo2::eDodongo2(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 12323 | 48 | { | |
| 12324 | 48 | fading=fade_flash_die; | |
| 12325 | //nets+5180; | ||
| 12326 | 48 | previous_dir=-1; | |
| 12327 |
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|
48 | if(dir==down&&y>=128) |
| 12328 | { | ||
| 12329 | 1 | dir=up; | |
| 12330 | 1 | } | |
| 12331 | |||
| 12332 |
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|
48 | if(dir==right&&x>=208) |
| 12333 | { | ||
| 12334 | ✗ | dir=left; | |
| 12335 | ✗ | } | |
| 12336 |
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|
48 | if (SIZEflags != 0) init_size_flags();; |
| 12337 | 48 | } | |
| 12338 | |||
| 12339 | 39398 | bool eDodongo2::animate(int32_t index) | |
| 12340 | { | ||
| 12341 |
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|
39398 | if(switch_hooked) return enemy::animate(index); |
| 12342 |
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|
39398 | if(dying) |
| 12343 | { | ||
| 12344 | 1158 | return Dead(index); | |
| 12345 | } | ||
| 12346 | |||
| 12347 |
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|
38240 | if(clk==0) |
| 12348 | { | ||
| 12349 | 167 | removearmos(x,y); | |
| 12350 | 167 | } | |
| 12351 | |||
| 12352 |
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|
38240 | if(clk2) // ate a bomb |
| 12353 | { | ||
| 12354 |
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|
4032 | if(--clk2==0) |
| 12355 | 42 | hp-=misc; // store bomb's power in misc | |
| 12356 | 4032 | } | |
| 12357 | else | ||
| 12358 | 34208 | constant_walk(rate,homing,spw_clipbottomright); | |
| 12359 | |||
| 12360 | 38240 | hit_width = (dir<=down) ? 16 : 32; | |
| 12361 | 38240 | hit_height = (dir>=left) ? 16 : 32; | |
| 12362 | 38240 | hxofs=(dir>=left)?-8:0; | |
| 12363 | 38240 | hyofs=(dir<left)?-8:0; | |
| 12364 | |||
| 12365 | 38240 | return enemy::animate(index); | |
| 12366 | 39398 | } | |
| 12367 | |||
| 12368 | 39601 | void eDodongo2::draw(BITMAP *dest) | |
| 12369 | { | ||
| 12370 |
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|
39601 | if(clk<0) |
| 12371 | { | ||
| 12372 | 768 | enemy::drawzcboss(dest); | |
| 12373 | 768 | return; | |
| 12374 | } | ||
| 12375 | |||
| 12376 | 38833 | int32_t tempx=xofs; | |
| 12377 | 38833 | int32_t tempy=yofs; | |
| 12378 | 38833 | update_enemy_frame(); | |
| 12379 | 38833 | enemy::drawzcboss(dest); | |
| 12380 | 38833 | tile+=dummy_int[1]; //second tile change | |
| 12381 | 38833 | xofs+=dummy_int[2]; //new xofs change | |
| 12382 | 38833 | yofs+=dummy_int[3]; //new yofs change | |
| 12383 | 38833 | enemy::drawzcboss(dest); | |
| 12384 | 38833 | xofs=tempx; | |
| 12385 | 38833 | yofs=tempy; | |
| 12386 | 39601 | } | |
| 12387 | |||
| 12388 | 3929 | int32_t eDodongo2::takehit(weapon *w, weapon* realweap) | |
| 12389 | { | ||
| 12390 | 3929 | int32_t wpnId = w->id; | |
| 12391 | 3929 | int32_t power = w->power; | |
| 12392 | 3929 | int32_t wpnx = w->x; | |
| 12393 | 3929 | int32_t wpny = w->y; | |
| 12394 | |||
| 12395 |
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|
3929 | if(dying || clk<0 || clk2>0 || superman) |
| 12396 | 2377 | return 0; | |
| 12397 | |||
| 12398 |
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|
1552 | switch(wpnId) |
| 12399 | { | ||
| 12400 | case wPhantom: | ||
| 12401 | ✗ | return 0; | |
| 12402 | |||
| 12403 | case wFire: | ||
| 12404 | case wBait: | ||
| 12405 | case wWhistle: | ||
| 12406 | case wWind: | ||
| 12407 | case wSSparkle: | ||
| 12408 | case wFSparkle: | ||
| 12409 | 346 | return 0; | |
| 12410 | |||
| 12411 | case wLitBomb: | ||
| 12412 | case wLitSBomb: | ||
| 12413 |
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|
321 | switch(dir) |
| 12414 | { | ||
| 12415 | case up: | ||
| 12416 |
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|
81 | if(abs(wpnx-x) > 7 || abs(wpny-(y-8)) > 7) |
| 12417 | 77 | return 0; | |
| 12418 | |||
| 12419 | 4 | break; | |
| 12420 | |||
| 12421 | case down: | ||
| 12422 |
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|
77 | if(abs(wpnx-x) > 7 || abs(wpny-(y+8)) > 7) |
| 12423 | 71 | return 0; | |
| 12424 | |||
| 12425 | 6 | break; | |
| 12426 | |||
| 12427 | case left: | ||
| 12428 |
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|
82 | if(abs(wpnx-(x-8)) > 7 || abs(wpny-y) > 7) |
| 12429 | 66 | return 0; | |
| 12430 | |||
| 12431 | 16 | break; | |
| 12432 | |||
| 12433 | case right: | ||
| 12434 |
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|
81 | if(abs(wpnx-(x+8)) > 7 || abs(wpny-y) > 7) |
| 12435 | 65 | return 0; | |
| 12436 | |||
| 12437 | 16 | break; | |
| 12438 | } | ||
| 12439 | |||
| 12440 | // if(abs(wpnx-((dir==right)?x+8:(dir==left)?x-8:0)) > 7 || abs(wpny-((dir==down)?y+8:(dir==up)?y-8:0)) > 7) | ||
| 12441 | // return 0; | ||
| 12442 | 42 | clk2=96; | |
| 12443 | 42 | misc=power; | |
| 12444 | |||
| 12445 |
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|
42 | if(wpnId==wLitSBomb) |
| 12446 | ✗ | item_set=isSBOMB100; | |
| 12447 | |||
| 12448 | 42 | return 1; | |
| 12449 | |||
| 12450 | case wBomb: | ||
| 12451 | case wSBomb: | ||
| 12452 |
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|
693 | switch(dir) |
| 12453 | { | ||
| 12454 | case up: | ||
| 12455 |
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|
176 | if(abs(wpnx-x) > 7 || abs(wpny-(y-8)) > 7) |
| 12456 | 84 | return 0; | |
| 12457 | |||
| 12458 | 92 | break; | |
| 12459 | |||
| 12460 | case down: | ||
| 12461 |
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|
168 | if(abs(wpnx-x) > 7 || abs(wpny-(y+8)) > 7) |
| 12462 | 113 | return 0; | |
| 12463 | |||
| 12464 | 55 | break; | |
| 12465 | |||
| 12466 | case left: | ||
| 12467 |
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|
185 | if(abs(wpnx-(x-8)) > 7 || abs(wpny-y) > 7) |
| 12468 | 80 | return 0; | |
| 12469 | |||
| 12470 | 105 | break; | |
| 12471 | |||
| 12472 | case right: | ||
| 12473 |
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|
164 | if(abs(wpnx-(x+8)) > 7 || abs(wpny-y) > 7) |
| 12474 | 71 | return 0; | |
| 12475 | |||
| 12476 | 93 | break; | |
| 12477 | } | ||
| 12478 | |||
| 12479 | 345 | stunclk=160; | |
| 12480 | 345 | misc=wpnId; // store wpnId | |
| 12481 | 345 | return 1; | |
| 12482 | |||
| 12483 | case wSword: | ||
| 12484 |
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|
161 | if(stunclk) |
| 12485 | { | ||
| 12486 | 34 | sfx(WAV_EHIT,pan(x)); | |
| 12487 | 34 | hp=0; | |
| 12488 | 34 | item_set = (misc==wSBomb) ? isSBOMB100 : isBOMB100; | |
| 12489 | 34 | fading=0; // don't flash | |
| 12490 | 34 | return 1; | |
| 12491 | } | ||
| 12492 | |||
| 12493 | [[fallthrough]]; | ||
| 12494 | default: | ||
| 12495 | 158 | sfx(WAV_CHINK,pan(x)); | |
| 12496 | 158 | } | |
| 12497 | |||
| 12498 | 158 | return 1; | |
| 12499 | 3929 | } | |
| 12500 | |||
| 12501 | 126 | eAquamentus::eAquamentus(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk)//enemy((zfix)176,(zfix)64,Id,Clk) | |
| 12502 | 126 | { | |
| 12503 | //these are here to bypass compiler warnings about unused arguments | ||
| 12504 |
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|
126 | if ( !(editorflags & ENEMY_FLAG5) ) |
| 12505 | { | ||
| 12506 |
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|
126 | position_relative_to_screen(x, y, dmisc1 ? 64 : 176, 64); |
| 12507 | 126 | } | |
| 12508 | ✗ | else { x = X; y = Y; } | |
| 12509 | |||
| 12510 | //nets+5940; | ||
| 12511 |
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|
126 | if(get_qr(qr_NEWENEMYTILES)) |
| 12512 | { | ||
| 12513 | 81 | } | |
| 12514 | else | ||
| 12515 | { | ||
| 12516 |
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|
45 | if(dmisc1) |
| 12517 | { | ||
| 12518 | 7 | flip=1; | |
| 12519 | 7 | } | |
| 12520 | } | ||
| 12521 | |||
| 12522 |
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|
126 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset)+1; |
| 12523 | 126 | clk3=32; | |
| 12524 | 126 | clk2=0; | |
| 12525 | 126 | clk4=clk; | |
| 12526 | 126 | dir=left; | |
| 12527 |
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|
126 | if (SIZEflags != 0) init_size_flags();; |
| 12528 | 126 | } | |
| 12529 | |||
| 12530 | 71899 | bool eAquamentus::animate(int32_t index) | |
| 12531 | { | ||
| 12532 |
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|
71899 | if(switch_hooked) return enemy::animate(index); |
| 12533 |
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|
71899 | if(dying) |
| 12534 | 2092 | return Dead(index); | |
| 12535 | |||
| 12536 | // fbx=x+((id==eRAQUAM)?4:-4); | ||
| 12537 |
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|
69807 | if(clk==0) |
| 12538 | { | ||
| 12539 | 317 | removearmos(x,y); | |
| 12540 | 317 | } | |
| 12541 | |||
| 12542 | 69807 | fbx=x; | |
| 12543 | |||
| 12544 | /* | ||
| 12545 | if (get_qr(qr_NEWENEMYTILES)&&id==eLAQUAM) | ||
| 12546 | { | ||
| 12547 | fbx+=16; | ||
| 12548 | } | ||
| 12549 | */ | ||
| 12550 |
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|
69807 | if(--clk3==0) |
| 12551 | { | ||
| 12552 | // addEwpn(fbx,y,z,ewFireball,0,d->wdp,up+1); | ||
| 12553 | // addEwpn(fbx,y,z,ewFireball,0,d->wdp,0); | ||
| 12554 | // addEwpn(fbx,y,z,ewFireball,0,d->wdp,down+1); | ||
| 12555 | 450 | addEwpn(fbx,y,z,wpn,2,wdp,up,getUID(), 0, fakez); | |
| 12556 | 450 | addEwpn(fbx,y,z,wpn,2,wdp,8,getUID(), 0, fakez); | |
| 12557 | 450 | addEwpn(fbx,y,z,wpn,2,wdp,down,getUID(), 0, fakez); | |
| 12558 | 450 | sfx(wpnsfx(wpn),pan(x)); | |
| 12559 | 450 | } | |
| 12560 | |||
| 12561 |
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|
69807 | if(clk3<-80 && !(zc_oldrand()&63)) |
| 12562 | { | ||
| 12563 | 345 | clk3=32; | |
| 12564 | 345 | } | |
| 12565 | |||
| 12566 | 69807 | int screen_x = x.getInt()%256; | |
| 12567 |
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|
69807 | if(!((clk4+1)&63)) |
| 12568 | { | ||
| 12569 | 1117 | int32_t d2=(zc_oldrand()%3)+1; | |
| 12570 | |||
| 12571 |
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|
1117 | if(d2>=left) |
| 12572 | { | ||
| 12573 | 752 | dir=d2; | |
| 12574 | 752 | } | |
| 12575 | |||
| 12576 |
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|
1117 | if(dmisc1) |
| 12577 | { | ||
| 12578 |
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|
385 | if(screen_x<=40) |
| 12579 | { | ||
| 12580 | 38 | dir=right; | |
| 12581 | 38 | } | |
| 12582 | |||
| 12583 |
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|
385 | if(screen_x>=104) |
| 12584 | { | ||
| 12585 | ✗ | dir=left; | |
| 12586 | ✗ | } | |
| 12587 | 385 | } | |
| 12588 | else | ||
| 12589 | { | ||
| 12590 |
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|
732 | if(screen_x<=136) |
| 12591 | { | ||
| 12592 | 21 | dir=right; | |
| 12593 | 21 | } | |
| 12594 | |||
| 12595 |
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|
732 | if(screen_x>=200) |
| 12596 | { | ||
| 12597 | 34 | dir=left; | |
| 12598 | 34 | } | |
| 12599 | } | ||
| 12600 | 1117 | } | |
| 12601 | |||
| 12602 |
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|
69807 | if(clk4>=-1 && !((clk4+1)&7)) |
| 12603 | { | ||
| 12604 |
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|
8541 | if(dir==left) |
| 12605 | { | ||
| 12606 | 4546 | x-=1; | |
| 12607 | 4546 | } | |
| 12608 | else | ||
| 12609 | { | ||
| 12610 | 3995 | x+=1; | |
| 12611 | } | ||
| 12612 | 8541 | } | |
| 12613 | |||
| 12614 | 69807 | clk4=(clk4+1)%256; | |
| 12615 | |||
| 12616 | 69807 | return enemy::animate(index); | |
| 12617 | 71899 | } | |
| 12618 | |||
| 12619 | 72310 | void eAquamentus::draw(BITMAP *dest) | |
| 12620 | { | ||
| 12621 |
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|
72310 | if(get_qr(qr_NEWENEMYTILES)) |
| 12622 | { | ||
| 12623 | 44994 | xofs=(dmisc1?-16:0); | |
| 12624 |
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|
44994 | if ( do_animation ) tile=o_tile+((clk&24)>>2)+(clk3>-32?(clk3>0?40:80):0); |
| 12625 | |||
| 12626 |
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|
44994 | if(dying) |
| 12627 | { | ||
| 12628 | 1312 | xofs=0; | |
| 12629 | 1312 | enemy::draw(dest); | |
| 12630 | 1312 | } | |
| 12631 | else | ||
| 12632 | { | ||
| 12633 | 43682 | drawblock(dest,15); | |
| 12634 | } | ||
| 12635 | 44994 | } | |
| 12636 | else | ||
| 12637 | { | ||
| 12638 | 27316 | int32_t xblockofs=((dmisc1)?-16:16); | |
| 12639 | 27316 | xofs=0; | |
| 12640 | |||
| 12641 |
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|
27316 | if(clk<0 || dying) |
| 12642 | { | ||
| 12643 | 1462 | enemy::draw(dest); | |
| 12644 | 1462 | return; | |
| 12645 | } | ||
| 12646 |
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|
25854 | if ( do_animation ) |
| 12647 | { | ||
| 12648 | // face (0=firing, 2=resting) | ||
| 12649 | 25854 | tile=o_tile+((clk3>0)?0:2); | |
| 12650 | 25854 | enemy::draw(dest); | |
| 12651 | // tail ( | ||
| 12652 | 25854 | tile=o_tile+((clk&16)?1:3); | |
| 12653 | 25854 | xofs=xblockofs; | |
| 12654 | 25854 | enemy::draw(dest); | |
| 12655 | // body | ||
| 12656 | 25854 | yofs+=16; | |
| 12657 | 25854 | xofs=0; | |
| 12658 | 25854 | tile=o_tile+((clk&16)?20:22); | |
| 12659 | 25854 | enemy::draw(dest); | |
| 12660 | 25854 | xofs=xblockofs; | |
| 12661 | 25854 | tile=o_tile+((clk&16)?21:23); | |
| 12662 | 25854 | enemy::draw(dest); | |
| 12663 | 25854 | yofs-=16; | |
| 12664 | 25854 | } | |
| 12665 | ✗ | else enemy::draw(dest); | |
| 12666 | } | ||
| 12667 | 72310 | } | |
| 12668 | |||
| 12669 | 23834 | bool eAquamentus::hit(weapon *w) | |
| 12670 | { | ||
| 12671 |
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|
23834 | if(!w->scriptcoldet || w->fallclk || w->drownclk) return false; |
| 12672 | |||
| 12673 |
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|
23834 | switch(w->id) |
| 12674 | { | ||
| 12675 | case wBeam: | ||
| 12676 | case wRefBeam: | ||
| 12677 | case wMagic: | ||
| 12678 | 4201 | hit_height=32; | |
| 12679 | 4201 | } | |
| 12680 | |||
| 12681 |
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|
23834 | bool ret = (dying || hclk>0) ? false : sprite::hit(w); |
| 12682 | 23834 | hit_height=16; | |
| 12683 | 23834 | return ret; | |
| 12684 | |||
| 12685 | 23834 | } | |
| 12686 | |||
| 12687 | 93 | eGohma::eGohma(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) // enemy((zfix)128,(zfix)48,Id,0) | |
| 12688 | 93 | { | |
| 12689 |
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|
93 | if ( !(editorflags & ENEMY_FLAG5) ) |
| 12690 | { | ||
| 12691 |
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|
93 | position_relative_to_screen(x, y, 128, 48); |
| 12692 | 93 | } | |
| 12693 | ✗ | else { x = X; y = Y; } | |
| 12694 | |||
| 12695 | 93 | Clk=Clk; | |
| 12696 |
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|
93 | if(flags & guy_fade_flicker) |
| 12697 | { | ||
| 12698 | ✗ | clk=0; | |
| 12699 | ✗ | superman = 1; | |
| 12700 | ✗ | fading=fade_flicker; | |
| 12701 | ✗ | if (!(editorflags&ENEMY_FLAG3)) count_enemy=false; | |
| 12702 | ✗ | } | |
| 12703 |
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|
93 | else if(flags & guy_fade_instant) |
| 12704 | { | ||
| 12705 | 42 | clk=0; | |
| 12706 | 42 | } | |
| 12707 | 93 | hxofs=-16; | |
| 12708 | 93 | hit_width=48; | |
| 12709 | 93 | clk4=0; | |
| 12710 |
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|
93 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset)+1; |
| 12711 |
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|
93 | dir=zc_oldrand()%3+1; |
| 12712 |
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|
93 | if (SIZEflags != 0) init_size_flags();; |
| 12713 | |||
| 12714 | //nets+5340; | ||
| 12715 | 93 | } | |
| 12716 | |||
| 12717 | 70891 | bool eGohma::animate(int32_t index) | |
| 12718 | { | ||
| 12719 |
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|
70891 | if(switch_hooked) return enemy::animate(index); |
| 12720 |
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|
70891 | if(dying) |
| 12721 | 1226 | return Dead(index); | |
| 12722 | |||
| 12723 |
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|
69665 | if(fading) |
| 12724 | { | ||
| 12725 |
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|
36 | if(++clk4 > 60) |
| 12726 | { | ||
| 12727 | 35 | clk4=0; | |
| 12728 | 35 | superman=0; | |
| 12729 | 35 | fading=0; | |
| 12730 | 35 | clk=0; | |
| 12731 | |||
| 12732 | 35 | } | |
| 12733 | 1 | else return enemy::animate(index); | |
| 12734 | 35 | } | |
| 12735 | |||
| 12736 |
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|
69664 | if(clk==0) |
| 12737 | { | ||
| 12738 |
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|
350 | if (activated_handle && !activated_handle->is_rpos()) removearmos(x,y); |
| 12739 | else | ||
| 12740 | { | ||
| 12741 |
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|
350 | removearmos(zc_max(x-16, 0_zf),y); |
| 12742 | 350 | did_armos = false; | |
| 12743 | 350 | removearmos(x,y); | |
| 12744 | 350 | did_armos = false; | |
| 12745 |
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|
350 | removearmos(zc_min(x+16, 255_zf),y); |
| 12746 | } | ||
| 12747 | 350 | } | |
| 12748 | |||
| 12749 |
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|
69664 | if(clk<0) return enemy::animate(index); |
| 12750 | |||
| 12751 | // Movement clk must be separate from animation clk because of the Clock item | ||
| 12752 |
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|
68878 | if(!watch) |
| 12753 | 68878 | clk4++; | |
| 12754 | |||
| 12755 |
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|
68878 | if((clk4&63)==0) |
| 12756 | { | ||
| 12757 |
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|
1032 | if(clk4&64) |
| 12758 | 546 | dir^=1; | |
| 12759 | else | ||
| 12760 | 486 | dir=zc_oldrand()%3+1; | |
| 12761 | 1032 | } | |
| 12762 | |||
| 12763 |
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|
68878 | if((clk&63)==3) |
| 12764 | { | ||
| 12765 |
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|
1117 | switch(dmisc1) |
| 12766 | { | ||
| 12767 | case 1: | ||
| 12768 | 235 | addEwpn(x,y+2,z,wpn,3,wdp,left,getUID(), 0, fakez); | |
| 12769 | 235 | addEwpn(x,y+2,z,wpn,3,wdp,8,getUID(), 0, fakez); | |
| 12770 | 235 | addEwpn(x,y+2,z,wpn,3,wdp,right,getUID(), 0, fakez); | |
| 12771 | 235 | sfx(wpnsfx(wpn),pan(x)); | |
| 12772 | 235 | break; | |
| 12773 | |||
| 12774 | default: | ||
| 12775 |
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|
882 | if(dmisc1 != 1 && dmisc1 != 2) |
| 12776 | { | ||
| 12777 | 754 | addEwpn(x,y+2,z,wpn,3,wdp,8,getUID(), 0, fakez); | |
| 12778 | 754 | sfx(wpnsfx(wpn),pan(x)); | |
| 12779 | 754 | sfx(wpnsfx(wpn),pan(x)); | |
| 12780 | 754 | } | |
| 12781 | |||
| 12782 | 882 | break; | |
| 12783 | } | ||
| 12784 | 1117 | } | |
| 12785 | |||
| 12786 |
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|
68878 | if((dmisc1 == 2)&& clk3>=16 && clk3<116) |
| 12787 | { | ||
| 12788 |
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|
2215 | if(!(clk3%8)) |
| 12789 | { | ||
| 12790 | 290 | FireBreath(true); | |
| 12791 | 290 | } | |
| 12792 | 2215 | } | |
| 12793 | |||
| 12794 |
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|
68878 | if(clk4&1) |
| 12795 | 34479 | move((zfix)1); | |
| 12796 | |||
| 12797 |
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|
68878 | if(++clk3>=400) |
| 12798 | 150 | clk3=0; | |
| 12799 | |||
| 12800 | 68878 | return enemy::animate(index); | |
| 12801 | 70891 | } | |
| 12802 | |||
| 12803 | 70889 | void eGohma::draw(BITMAP *dest) | |
| 12804 | { | ||
| 12805 | 70889 | tile=o_tile; | |
| 12806 | |||
| 12807 |
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|
70889 | if(clk<0 || dying) |
| 12808 | { | ||
| 12809 | 2012 | enemy::drawzcboss(dest); | |
| 12810 | 2012 | return; | |
| 12811 | } | ||
| 12812 | |||
| 12813 |
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|
68877 | if(get_qr(qr_NEWENEMYTILES)) |
| 12814 | { | ||
| 12815 | ///if ( do_animation ) | ||
| 12816 | //Yuck. Gohma can just not have this capability right now. | ||
| 12817 | // left side | ||
| 12818 | 53472 | xofs=-16; | |
| 12819 | 53472 | flip=0; | |
| 12820 | // if(clk&16) tile=180; | ||
| 12821 | // else { tile=182; flip=1; } | ||
| 12822 | 53472 | tile+=(3*((clk&48)>>4)); | |
| 12823 | 53472 | enemy::drawzcboss(dest); | |
| 12824 | |||
| 12825 | // right side | ||
| 12826 | 53472 | xofs=16; | |
| 12827 | // tile=(180+182)-tile; | ||
| 12828 | 53472 | tile=o_tile; | |
| 12829 | 53472 | tile+=(3*((clk&48)>>4))+2; | |
| 12830 | 53472 | enemy::drawzcboss(dest); | |
| 12831 | |||
| 12832 | // body | ||
| 12833 | 53472 | xofs=0; //Gohma may need more adjustments for SIZEflags. -Z 14 Aug 2020 | |
| 12834 | 53472 | tile=o_tile; | |
| 12835 | |||
| 12836 | // tile+=(3*((clk&24)>>3))+2; | ||
| 12837 |
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|
53472 | if(clk3<16) |
| 12838 | 2975 | tile+=7; | |
| 12839 |
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|
50497 | else if(clk3<116) |
| 12840 | 15890 | tile+=10; | |
| 12841 |
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|
34607 | else if(clk3<132) |
| 12842 | 2051 | tile+=7; | |
| 12843 | else | ||
| 12844 | 32556 | tile+=((clk3-132)&24)?4:1; | |
| 12845 | |||
| 12846 | 53472 | enemy::drawzcboss(dest); | |
| 12847 | |||
| 12848 | 53472 | } | |
| 12849 | else | ||
| 12850 | { | ||
| 12851 | // left side | ||
| 12852 | 15405 | xofs=-16; | |
| 12853 | 15405 | flip=0; | |
| 12854 | |||
| 12855 |
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|
15405 | if(!(clk&16)) |
| 12856 | { | ||
| 12857 | 7790 | tile+=2; | |
| 12858 | 7790 | flip=1; | |
| 12859 | 7790 | } | |
| 12860 | |||
| 12861 | 15405 | enemy::draw(dest); | |
| 12862 | |||
| 12863 | // right side | ||
| 12864 | 15405 | tile=o_tile; | |
| 12865 | 15405 | xofs=16; | |
| 12866 | |||
| 12867 |
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|
15405 | if((clk&16)) tile+=2; |
| 12868 | |||
| 12869 | // tile=(180+182)-tile; | ||
| 12870 | 15405 | enemy::draw(dest); | |
| 12871 | |||
| 12872 | // body | ||
| 12873 | 15405 | tile=o_tile; | |
| 12874 | 15405 | xofs=0; | |
| 12875 | |||
| 12876 |
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|
15405 | if(clk3<16) |
| 12877 | 912 | tile+=4; | |
| 12878 |
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|
14493 | else if(clk3<116) |
| 12879 | 4882 | tile+=5; | |
| 12880 |
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|
9611 | else if(clk3<132) |
| 12881 | 585 | tile+=4; | |
| 12882 | 9026 | else tile+=((clk3-132)&8)?3:1; | |
| 12883 | |||
| 12884 | 15405 | enemy::draw(dest); | |
| 12885 | |||
| 12886 | } | ||
| 12887 | 70889 | } | |
| 12888 | |||
| 12889 | 578 | int32_t eGohma::takehit(weapon *w, weapon* realweap) | |
| 12890 | { | ||
| 12891 | 578 | int32_t wpnId = w->id; | |
| 12892 | 578 | int32_t power = w->power; | |
| 12893 | 578 | int32_t wpnx = w->x; | |
| 12894 | 578 | int32_t wpnDir = w->dir; | |
| 12895 | 578 | int32_t def = defenditemclassNew(wpnId, &power, w, realweap); | |
| 12896 | |||
| 12897 |
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|
578 | if(def < 0) |
| 12898 | { | ||
| 12899 |
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|
421 | if(!((wpnDir==up || wpnDir==l_up || wpnDir==r_up) && abs(int32_t(x)-wpnx)<=8 && clk3>=16 && clk3<116)) |
| 12900 | { | ||
| 12901 | 93 | sfx(WAV_CHINK,pan(x)); | |
| 12902 | 93 | return 1; | |
| 12903 | } | ||
| 12904 | 328 | } | |
| 12905 | |||
| 12906 | 485 | return enemy::takehit(w, realweap); | |
| 12907 | 578 | } | |
| 12908 | |||
| 12909 | 327 | eLilDig::eLilDig(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 12910 | 327 | { | |
| 12911 | 327 | count_enemy=(id==(id&0xFFF)); | |
| 12912 | //nets+4360+(((id&0xFF)-eDIGPUP2)*40); | ||
| 12913 |
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|
327 | if (SIZEflags != 0) init_size_flags();; |
| 12914 | 327 | } | |
| 12915 | |||
| 12916 | 124050 | bool eLilDig::animate(int32_t index) | |
| 12917 | { | ||
| 12918 |
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|
124050 | if(switch_hooked) return enemy::animate(index); |
| 12919 |
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|
124050 | if(dying) |
| 12920 | 4410 | return Dead(index); | |
| 12921 | |||
| 12922 |
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|
119640 | if(clk==0) |
| 12923 | { | ||
| 12924 | 7105 | removearmos(x,y); | |
| 12925 | 7105 | } | |
| 12926 | |||
| 12927 |
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|
119640 | if(misc<=128) |
| 12928 | { | ||
| 12929 |
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|
38646 | if(!(++misc&31)) |
| 12930 | 1161 | step+=0.25; | |
| 12931 | 38646 | } | |
| 12932 | |||
| 12933 | 119640 | variable_walk_8(rate,homing,hrate,spw_floater); | |
| 12934 | 119640 | return enemy::animate(index); | |
| 12935 | 124050 | } | |
| 12936 | |||
| 12937 | 124268 | void eLilDig::draw(BITMAP *dest) | |
| 12938 | { | ||
| 12939 | 124268 | tile = o_tile; | |
| 12940 | // tile = 160; | ||
| 12941 | 124268 | int32_t fdiv = frate/4; | |
| 12942 |
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|
124268 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 12943 |
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|
124268 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 12944 | 124268 | efrate:((clk>=(frate>>1))?1:0); | |
| 12945 | |||
| 12946 |
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|
124268 | if ( do_animation ) |
| 12947 | { | ||
| 12948 |
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|
124268 | if(get_qr(qr_NEWENEMYTILES)) |
| 12949 | { | ||
| 12950 |
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|
91457 | switch(dir-8) //directions get screwed up after 8. *shrug* |
| 12951 | { | ||
| 12952 | case up: //u | ||
| 12953 | 11370 | flip=0; | |
| 12954 | 11370 | break; | |
| 12955 | |||
| 12956 | case l_up: //d | ||
| 12957 | 10699 | flip=0; | |
| 12958 | 10699 | tile+=4; | |
| 12959 | 10699 | break; | |
| 12960 | |||
| 12961 | case l_down: //l | ||
| 12962 | 10722 | flip=0; | |
| 12963 | 10722 | tile+=8; | |
| 12964 | 10722 | break; | |
| 12965 | |||
| 12966 | case left: //r | ||
| 12967 | 12015 | flip=0; | |
| 12968 | 12015 | tile+=12; | |
| 12969 | 12015 | break; | |
| 12970 | |||
| 12971 | case r_down: //ul | ||
| 12972 | 10070 | flip=0; | |
| 12973 | 10070 | tile+=20; | |
| 12974 | 10070 | break; | |
| 12975 | |||
| 12976 | case down: //ur | ||
| 12977 | 9554 | flip=0; | |
| 12978 | 9554 | tile+=24; | |
| 12979 | 9554 | break; | |
| 12980 | |||
| 12981 | case r_up: //dl | ||
| 12982 | 8255 | flip=0; | |
| 12983 | 8255 | tile+=28; | |
| 12984 | 8255 | break; | |
| 12985 | |||
| 12986 | case right: //dr | ||
| 12987 | 10033 | flip=0; | |
| 12988 | 10033 | tile+=32; | |
| 12989 | 10033 | break; | |
| 12990 | } | ||
| 12991 | |||
| 12992 | 91457 | tile+=f2; | |
| 12993 | 91457 | } | |
| 12994 | else | ||
| 12995 | { | ||
| 12996 | 32811 | tile+=(clk>=6)?1:0; | |
| 12997 | } | ||
| 12998 | 124268 | } | |
| 12999 | |||
| 13000 | 124268 | enemy::draw(dest); | |
| 13001 | 124268 | } | |
| 13002 | |||
| 13003 | 80 | eBigDig::eBigDig(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 13004 | 80 | { | |
| 13005 |
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|
80 | init_size_flags(); |
| 13006 | 80 | } | |
| 13007 | |||
| 13008 | 29662 | bool eBigDig::animate(int32_t index) | |
| 13009 | { | ||
| 13010 |
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|
29662 | if(switch_hooked) return enemy::animate(index); |
| 13011 |
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|
29662 | if(dying) |
| 13012 | ✗ | return Dead(index); | |
| 13013 | |||
| 13014 |
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|
29662 | if(clk==0) |
| 13015 | { | ||
| 13016 | 4104 | removearmos(x,y); | |
| 13017 | 4104 | } | |
| 13018 | |||
| 13019 |
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|
29662 | switch(misc) |
| 13020 | { | ||
| 13021 | case 0: | ||
| 13022 | 29534 | variable_walk_8(rate,homing,hrate,spw_floater,-8,-16,23,23); | |
| 13023 | 29534 | break; | |
| 13024 | |||
| 13025 | case 1: | ||
| 13026 | 64 | ++misc; | |
| 13027 | 64 | break; | |
| 13028 | |||
| 13029 | case 2: | ||
| 13030 |
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|
64 | if (!get_qr(qr_NO_DEATH_EVENTS_FOR_SEGMENTED_ENEMY_CORES) && !death_event()) |
| 13031 | { | ||
| 13032 | // saved by script | ||
| 13033 | ✗ | misc = 0; | |
| 13034 | ✗ | break; | |
| 13035 | } | ||
| 13036 |
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|
175 | for(int32_t i=0; i<dmisc5; i++) |
| 13037 | { | ||
| 13038 | 111 | addenemy(screen_spawned,x,y,dmisc1+0x1000,-15); | |
| 13039 | 111 | } | |
| 13040 | |||
| 13041 |
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|
94 | for(int32_t i=0; i<dmisc6; i++) |
| 13042 | { | ||
| 13043 | 30 | addenemy(screen_spawned,x,y,dmisc2+0x1000,-15); | |
| 13044 | 30 | } | |
| 13045 | |||
| 13046 |
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|
94 | for(int32_t i=0; i<dmisc7; i++) |
| 13047 | { | ||
| 13048 | 30 | addenemy(screen_spawned,x,y,dmisc3+0x1000,-15); | |
| 13049 | 30 | } | |
| 13050 | |||
| 13051 |
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|
94 | for(int32_t i=0; i<dmisc8; i++) |
| 13052 | { | ||
| 13053 | 30 | addenemy(screen_spawned,x,y,dmisc4+0x1000,-15); | |
| 13054 | 30 | } | |
| 13055 | |||
| 13056 |
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|
64 | if(itemguy) // Hand down the carried item |
| 13057 | { | ||
| 13058 | 2 | int guycarryingitem = guys.Count()-1; | |
| 13059 | 2 | ((enemy*)guys.spr(guycarryingitem))->itemguy = true; | |
| 13060 | 2 | itemguy = false; | |
| 13061 | 2 | } | |
| 13062 | |||
| 13063 | 64 | stop_bgsfx(index); | |
| 13064 | |||
| 13065 |
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|
64 | if(deadsfx > 0) sfx(deadsfx,pan(x)); |
| 13066 | |||
| 13067 | 64 | return true; | |
| 13068 | } | ||
| 13069 | |||
| 13070 | 29598 | return enemy::animate(index); | |
| 13071 | 29662 | } | |
| 13072 | |||
| 13073 | 29658 | void eBigDig::draw(BITMAP *dest) | |
| 13074 | { | ||
| 13075 |
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|
29658 | if(anim!=aDIG) |
| 13076 | { | ||
| 13077 | ✗ | update_enemy_frame(); | |
| 13078 | ✗ | xofs-=8; | |
| 13079 | ✗ | yofs-=8; | |
| 13080 | ✗ | drawblock(dest,15); | |
| 13081 | ✗ | xofs+=8; | |
| 13082 | ✗ | yofs+=8; | |
| 13083 | ✗ | return; | |
| 13084 | } | ||
| 13085 | |||
| 13086 | 29658 | tile = o_tile; | |
| 13087 | 29658 | int32_t fdiv = frate/4; | |
| 13088 |
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|
29658 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 13089 | |||
| 13090 |
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|
29658 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 13091 | 29658 | efrate:((clk>=(frate>>1))?1:0); | |
| 13092 | |||
| 13093 |
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|
29658 | if ( do_animation ) |
| 13094 | { | ||
| 13095 |
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|
29658 | if(get_qr(qr_NEWENEMYTILES)) |
| 13096 | { | ||
| 13097 |
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|
16161 | switch(dir-8) //directions get screwed up after 8. *shrug* |
| 13098 | { | ||
| 13099 | case up: //u | ||
| 13100 | 1688 | flip=0; | |
| 13101 | 1688 | break; | |
| 13102 | |||
| 13103 | case l_up: //d | ||
| 13104 | 1684 | flip=0; | |
| 13105 | 1684 | tile+=8; | |
| 13106 | 1684 | break; | |
| 13107 | |||
| 13108 | case l_down: //l | ||
| 13109 | 2031 | flip=0; | |
| 13110 | 2031 | tile+=40; | |
| 13111 | 2031 | break; | |
| 13112 | |||
| 13113 | case left: //r | ||
| 13114 | 1910 | flip=0; | |
| 13115 | 1910 | tile+=48; | |
| 13116 | 1910 | break; | |
| 13117 | |||
| 13118 | case r_down: //ul | ||
| 13119 | 2041 | flip=0; | |
| 13120 | 2041 | tile+=80; | |
| 13121 | 2041 | break; | |
| 13122 | |||
| 13123 | case down: //ur | ||
| 13124 | 2043 | flip=0; | |
| 13125 | 2043 | tile+=88; | |
| 13126 | |||
| 13127 | 2043 | break; | |
| 13128 | |||
| 13129 | case r_up: //dl | ||
| 13130 | 1514 | flip=0; | |
| 13131 | 1514 | tile+=120; | |
| 13132 | 1514 | break; | |
| 13133 | |||
| 13134 | case right: //dr | ||
| 13135 | 2241 | flip=0; | |
| 13136 | 2241 | tile+=128; | |
| 13137 | 2241 | break; | |
| 13138 | } | ||
| 13139 | |||
| 13140 | 16161 | tile+=(f2*2); | |
| 13141 | 16161 | } | |
| 13142 | else | ||
| 13143 | { | ||
| 13144 | 13497 | tile+=(f2)?0:2; | |
| 13145 | 13497 | flip=(clk&1)?1:0; | |
| 13146 | } | ||
| 13147 | 29658 | } | |
| 13148 | |||
| 13149 | 29658 | xofs-=8; | |
| 13150 | 29658 | yofs-=8; | |
| 13151 | 29658 | drawblock(dest,15); | |
| 13152 | 29658 | xofs+=8; | |
| 13153 | 29658 | yofs+=8; | |
| 13154 | 29658 | } | |
| 13155 | |||
| 13156 | 869 | int32_t eBigDig::takehit(weapon *w, weapon* realweap) | |
| 13157 | { | ||
| 13158 | 869 | int32_t wpnId = w->id; | |
| 13159 | |||
| 13160 |
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|
869 | if(wpnId==wWhistle && misc==0) |
| 13161 | { | ||
| 13162 | 64 | misc = 1; | |
| 13163 | 64 | w->hit_pierce(this, 0, false); | |
| 13164 | 64 | } | |
| 13165 | |||
| 13166 | 869 | return 0; | |
| 13167 | } | ||
| 13168 | |||
| 13169 | 80 | void eBigDig::init_size_flags() | |
| 13170 | { | ||
| 13171 | 80 | SIZEflags = d->SIZEflags; | |
| 13172 |
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|
80 | if (((SIZEflags & OVERRIDE_TILE_WIDTH) != 0) && txsz > 0) { txsz = d->txsz; if (txsz > 1) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 13173 | // al_trace("Enemy txsz:%i\n", txsz); | ||
| 13174 |
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|
80 | if (((SIZEflags & OVERRIDE_TILE_HEIGHT) != 0) && tysz > 0) { tysz = d->tysz; if (tysz > 1) extend = 3; } |
| 13175 |
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|
80 | if (((SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && hit_width >= 0) hit_width = d->hxsz; |
| 13176 | 80 | else hit_width = 32; | |
| 13177 |
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|
80 | if (((SIZEflags & OVERRIDE_HIT_HEIGHT) != 0) && hit_height >= 0) hit_height = d->hysz; |
| 13178 | 80 | else hit_height = 32; | |
| 13179 |
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|
80 | if (((SIZEflags & OVERRIDE_HIT_Z_HEIGHT) != 0) && hzsz >= 0) hzsz = d->hzsz; |
| 13180 | 80 | else hzsz = 16; // hard to jump. | |
| 13181 |
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|
80 | if ((SIZEflags & OVERRIDE_HIT_X_OFFSET) != 0) hxofs = d->hxofs; |
| 13182 | 80 | else hxofs = -8; | |
| 13183 |
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|
80 | if ((SIZEflags & OVERRIDE_HIT_Y_OFFSET) != 0) hyofs = d->hyofs; |
| 13184 | 80 | else hyofs = -8; | |
| 13185 | // if ( (SIZEflags&guyflagOVERRIDEHITZOFFSET) != 0 ) hzofs = hzofs; | ||
| 13186 |
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|
80 | if ((SIZEflags & OVERRIDE_DRAW_X_OFFSET) != 0) xofs = d->xofs; |
| 13187 |
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|
80 | if ((SIZEflags & OVERRIDE_DRAW_Y_OFFSET) != 0) |
| 13188 | { | ||
| 13189 | ✗ | yofs = d->yofs; //This seems to be setting to +48 or something with any value set?! -Z | |
| 13190 | ✗ | yofs += (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset); //this offset fixes yofs not plaing properly. -Z | |
| 13191 | ✗ | } | |
| 13192 | |||
| 13193 |
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|
80 | if ((SIZEflags & OVERRIDE_DRAW_Z_OFFSET) != 0) zofs = d->zofs; |
| 13194 | 80 | } | |
| 13195 | |||
| 13196 | 13 | eGanon::eGanon(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 13197 | 13 | { | |
| 13198 | 13 | hxofs=hyofs=8; | |
| 13199 |
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|
13 | if (editorflags & ENEMY_FLAG3) |
| 13200 | { | ||
| 13201 | ✗ | hxofs = 4; | |
| 13202 | ✗ | hyofs = 4; | |
| 13203 | ✗ | hit_width = 24; | |
| 13204 | ✗ | hit_height = 24; | |
| 13205 | ✗ | SIZEflags|=OVERRIDE_HIT_WIDTH; | |
| 13206 | ✗ | SIZEflags|=OVERRIDE_HIT_HEIGHT; | |
| 13207 | ✗ | } | |
| 13208 | 13 | hzsz=16; //can't be jumped. | |
| 13209 | 13 | clk2=70; | |
| 13210 | 13 | misc=-1; | |
| 13211 |
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|
13 | mapscr* scr = get_scr(screen_spawned); |
| 13212 |
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|
13 | mainguy=(!getmapflag(scr, (cur_screen < 128 && get_qr(qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (scr->flags9&fBELOWRETURN)); |
| 13213 | 13 | } | |
| 13214 | |||
| 13215 | 18254 | bool eGanon::animate(int32_t index) //DO NOT ADD a check for do_animation to this version of GANON!! -Z | |
| 13216 | { | ||
| 13217 |
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|
18254 | if(dying) |
| 13218 | |||
| 13219 | ✗ | return Dead(index); | |
| 13220 | |||
| 13221 |
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|
18254 | if(clk==0) |
| 13222 | { | ||
| 13223 | 72 | removearmos(x,y); | |
| 13224 | 72 | } | |
| 13225 | |||
| 13226 |
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|
18254 | switch(misc) |
| 13227 | { | ||
| 13228 | case -1: | ||
| 13229 | 13 | misc=0; | |
| 13230 | [[fallthrough]]; | ||
| 13231 | case 0: | ||
| 13232 |
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|
12693 | if(++clk2>72 && !(zc_oldrand()&3)) |
| 13233 | { | ||
| 13234 | 173 | addEwpn(x,y,z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 13235 | 173 | sfx(wpnsfx(wpn),pan(x)); | |
| 13236 | 173 | clk2=0; | |
| 13237 | 173 | } | |
| 13238 | |||
| 13239 | 12693 | Stunclk=0; | |
| 13240 | 12693 | constant_walk(rate,homing,spw_none); | |
| 13241 | 12693 | break; | |
| 13242 | |||
| 13243 | case 1: | ||
| 13244 | case 2: | ||
| 13245 |
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|
3607 | if(--Stunclk<=0) |
| 13246 | { | ||
| 13247 | 41 | int32_t r=zc_oldrand(); | |
| 13248 | |||
| 13249 |
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|
41 | if(r&1) |
| 13250 | { | ||
| 13251 | 17 | y=96; | |
| 13252 | |||
| 13253 |
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|
17 | if(r&2) |
| 13254 | 6 | x=160; | |
| 13255 | else | ||
| 13256 | 11 | x=48; | |
| 13257 | |||
| 13258 |
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|
17 | if(tooclose(x,y,48)) |
| 13259 | 8 | x=208-x; | |
| 13260 | |||
| 13261 | 17 | std::tie(x, y) = translate_screen_coordinates_to_world(screen_spawned, x, y); | |
| 13262 | 17 | } | |
| 13263 | |||
| 13264 | 41 | loadpalset(csBOSS,pSprite(d->bosspal)); | |
| 13265 | 41 | misc=0; | |
| 13266 | 41 | } | |
| 13267 | |||
| 13268 | 3607 | break; | |
| 13269 | |||
| 13270 | case 3: | ||
| 13271 | { | ||
| 13272 |
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✓ Branch 1 taken 12 times.
|
984 | if(hclk>0) |
| 13273 | 972 | break; | |
| 13274 | |||
| 13275 | 12 | misc=4; | |
| 13276 | 12 | clk=0; | |
| 13277 | 12 | hxofs=1000; | |
| 13278 | 12 | loadpalset(9,pSprite(spPILE)); | |
| 13279 | 12 | music_stop(); | |
| 13280 | 12 | stop_sfx(WAV_ROAR); | |
| 13281 | |||
| 13282 |
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|
12 | if(deadsfx>0) sfx(deadsfx,pan(x)); |
| 13283 | |||
| 13284 | 12 | sfx(WAV_GANON); | |
| 13285 | //Ganon's dustpile; fall in sideview. -Z | ||
| 13286 | //item *dustpile = new item(x+8,y+8,(zfix)0,iPile,ipDUMMY,0); | ||
| 13287 | //dustpile->miscellaneous[31] = eeGANON; | ||
| 13288 |
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|
12 | items.add(new item(x+8,y+8,(zfix)0,iPile,ipDUMMY,0)); |
| 13289 | 12 | item *dustpile = NULL; | |
| 13290 | //dustpile = (item *)items.spr(items.Count() - 1)->getUID(); | ||
| 13291 | 12 | dustpile = (item *)items.spr(items.Count() - 1); | |
| 13292 | 12 | dustpile->linked_parent = eeGANON; //was miscellaneous[31] | |
| 13293 | 12 | break; | |
| 13294 | } | ||
| 13295 | |||
| 13296 | case 4: | ||
| 13297 |
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✓ Branch 1 taken 12 times.
|
960 | if(clk>=80) |
| 13298 | { | ||
| 13299 | 12 | misc=5; | |
| 13300 | |||
| 13301 | //game->lvlitems[dlevel]|=(1 << li_boss_killed); | ||
| 13302 | |||
| 13303 | 12 | sfx(WAV_CLEARED); | |
| 13304 | //Add the big TF over the ashes! | ||
| 13305 |
2/2✓ Branch 0 taken 24 times.
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|
36 | for(word q = 0; q < items.Count(); q++) |
| 13306 | { | ||
| 13307 | 24 | item *ashes = (item*)items.spr(q); | |
| 13308 |
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|
24 | if ( ashes->linked_parent == eeGANON && (ashes->pickup&ipDUMMY)) |
| 13309 | { | ||
| 13310 | //Z_scripterrlog("Found correct dustpile!\n"); | ||
| 13311 |
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|
12 | items.add(new item(ashes->x,ashes->y,(zfix)0,iBigTri,ipBIGTRI,0)); |
| 13312 | 12 | item *bigtriforce = NULL; | |
| 13313 | 12 | bigtriforce = (item *)items.spr(items.Count() - 1); | |
| 13314 | 12 | bigtriforce->linked_parent = eeGANON; | |
| 13315 | 12 | } | |
| 13316 | 24 | } | |
| 13317 | 12 | } | |
| 13318 | |||
| 13319 | 960 | break; | |
| 13320 | 10 | case 5: return true; | |
| 13321 | } | ||
| 13322 | |||
| 13323 | 18244 | return enemy::animate(index); | |
| 13324 | 18254 | } | |
| 13325 | |||
| 13326 | |||
| 13327 | 964 | int32_t eGanon::takehit(weapon *w, weapon* realweap) | |
| 13328 | { | ||
| 13329 | //these are here to bypass compiler warnings about unused arguments | ||
| 13330 | 964 | int32_t wpnId = w->id; | |
| 13331 | 964 | int32_t power = w->power; | |
| 13332 | 964 | int32_t enemyHitWeapon = w->parentitem; | |
| 13333 | |||
| 13334 |
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|
964 | switch(misc) |
| 13335 | { | ||
| 13336 | case 0: | ||
| 13337 |
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✓ Branch 1 taken 53 times.
|
84 | if(wpnId!=wSword) |
| 13338 | 31 | return 0; | |
| 13339 | |||
| 13340 | 53 | hp-=power; | |
| 13341 | |||
| 13342 |
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✓ Branch 1 taken 12 times.
|
53 | if(hp>0) |
| 13343 | { | ||
| 13344 | 41 | misc=1; | |
| 13345 | 41 | Stunclk=64; | |
| 13346 | 41 | } | |
| 13347 | else | ||
| 13348 | { | ||
| 13349 | 12 | loadpalset(csBOSS,pSprite(spBROWN)); | |
| 13350 | 12 | misc=2; | |
| 13351 | 12 | Stunclk=284; | |
| 13352 | 12 | hp=guysbuf[id&0xFFF].hp; //16*game->get_hero_dmgmult(); | |
| 13353 | } | ||
| 13354 | |||
| 13355 | 53 | sfx(WAV_EHIT,pan(x)); | |
| 13356 | |||
| 13357 |
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|
53 | if(hitsfx>0) sfx(hitsfx,pan(x)); |
| 13358 | |||
| 13359 | 53 | return 1; | |
| 13360 | |||
| 13361 | case 2: | ||
| 13362 |
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|
166 | if(wpnId!=wArrow || (enemyHitWeapon>-1 ? itemsbuf[enemyHitWeapon].power : current_item_power(itype_arrow))<4) |
| 13363 | 154 | return 0; | |
| 13364 | |||
| 13365 | 12 | misc=3; | |
| 13366 | 12 | hclk=81; | |
| 13367 | 12 | loadpalset(9,pSprite(spBROWN)); | |
| 13368 | 12 | return 1; | |
| 13369 | } | ||
| 13370 | |||
| 13371 | 714 | return 0; | |
| 13372 | 964 | } | |
| 13373 | |||
| 13374 | 20776 | void eGanon::draw(BITMAP *dest) | |
| 13375 | { | ||
| 13376 |
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|
20776 | switch(misc) |
| 13377 | { | ||
| 13378 | case 0: | ||
| 13379 |
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|
12680 | if((clk&3)==3) |
| 13380 | 3169 | tile=(zc_oldrand()%5)*2+o_tile; | |
| 13381 | |||
| 13382 |
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|
12680 | if ( (editorflags & ENEMY_FLAG1) && current_item_power(itype_amulet) >= 2 ) //ganon is visible to level 2 amulet |
| 13383 | { | ||
| 13384 | |||
| 13385 | ✗ | if ( editorflags & ENEMY_FLAG16 ) //draw cloaked | |
| 13386 | { | ||
| 13387 | ✗ | int odraw = drawstyle; | |
| 13388 | ✗ | drawstyle = 2; | |
| 13389 | ✗ | drawblock(dest,15); | |
| 13390 | ✗ | drawstyle = odraw; | |
| 13391 | ✗ | } | |
| 13392 | else | ||
| 13393 | { | ||
| 13394 | ✗ | drawblock(dest,15); | |
| 13395 | } | ||
| 13396 | ✗ | break; | |
| 13397 | |||
| 13398 | } | ||
| 13399 |
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|
12680 | else if ( (editorflags & ENEMY_FLAG2) && (game->item[dmisc13]) ) |
| 13400 | { | ||
| 13401 | ✗ | if ( editorflags & ENEMY_FLAG16 ) //draw cloaked | |
| 13402 | { | ||
| 13403 | ✗ | int odraw = drawstyle; | |
| 13404 | ✗ | drawstyle = 2; | |
| 13405 | ✗ | drawblock(dest,15); | |
| 13406 | ✗ | drawstyle = odraw; | |
| 13407 | ✗ | } | |
| 13408 | else | ||
| 13409 | { | ||
| 13410 | ✗ | drawblock(dest,15); | |
| 13411 | } | ||
| 13412 | ✗ | break; | |
| 13413 | } | ||
| 13414 |
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|
12680 | if(db!=999) |
| 13415 | 12680 | break; | |
| 13416 | [[fallthrough]]; | ||
| 13417 | case 2: | ||
| 13418 |
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|
983 | if(Stunclk<64 && (Stunclk&1)) |
| 13419 | ✗ | break; | |
| 13420 | [[fallthrough]]; | ||
| 13421 | case -1: | ||
| 13422 | 3518 | tile=o_tile; | |
| 13423 | |||
| 13424 | [[fallthrough]]; | ||
| 13425 | case 1: | ||
| 13426 | case 3: | ||
| 13427 | 7126 | drawblock(dest,15); | |
| 13428 | 7126 | break; | |
| 13429 | |||
| 13430 | case 4: | ||
| 13431 | 960 | draw_guts(dest); | |
| 13432 | 960 | draw_flash(dest); | |
| 13433 | 960 | break; | |
| 13434 | } | ||
| 13435 | 20776 | } | |
| 13436 | |||
| 13437 | 960 | void eGanon::draw_guts(BITMAP *dest) | |
| 13438 | { | ||
| 13439 |
2/2✓ Branch 0 taken 756 times.
✓ Branch 1 taken 204 times.
|
960 | int32_t c = zc_min(clk>>3,8); |
| 13440 | 960 | tile = clk<24 ? 74 : 75; | |
| 13441 | 960 | overtile16(dest,tile,x+8-viewport.x,y+c+playing_field_offset-viewport.y,9,0); | |
| 13442 | 960 | overtile16(dest,tile,x+8-viewport.x,y+16-c+playing_field_offset-viewport.y,9,0); | |
| 13443 | 960 | overtile16(dest,tile,x+c-viewport.x,y+8+playing_field_offset-viewport.y,9,0); | |
| 13444 | 960 | overtile16(dest,tile,x+16-c-viewport.x,y+8+playing_field_offset-viewport.y,9,0); | |
| 13445 | 960 | overtile16(dest,tile,x+c-viewport.x,y+c+playing_field_offset-viewport.y,9,0); | |
| 13446 | 960 | overtile16(dest,tile,x+16-c-viewport.x,y+c+playing_field_offset-viewport.y,9,0); | |
| 13447 | 960 | overtile16(dest,tile,x+c-viewport.x,y+16-c+playing_field_offset-viewport.y,9,0); | |
| 13448 | 960 | overtile16(dest,tile,x+16-c-viewport.x,y+16-c+playing_field_offset-viewport.y,9,0); | |
| 13449 | 960 | } | |
| 13450 | |||
| 13451 | 960 | void eGanon::draw_flash(BITMAP *dest) | |
| 13452 | { | ||
| 13453 | |||
| 13454 | 960 | int32_t c = clk-(clk>>2); | |
| 13455 | 960 | cs = (frame&3)+6; | |
| 13456 | 960 | overtile16(dest,194,x+8-viewport.x,y+8-clk+playing_field_offset-viewport.y,cs,0); | |
| 13457 | 960 | overtile16(dest,194,x+8-viewport.x,y+8+clk+playing_field_offset-viewport.y,cs,2); | |
| 13458 | 960 | overtile16(dest,195,x+8-clk-viewport.x,y+8+playing_field_offset-viewport.y,cs,0); | |
| 13459 | 960 | overtile16(dest,195,x+8+clk-viewport.x,y+8+playing_field_offset-viewport.y,cs,1); | |
| 13460 | 960 | overtile16(dest,196,x+8-c-viewport.x,y+8-c+playing_field_offset-viewport.y,cs,0); | |
| 13461 | 960 | overtile16(dest,196,x+8+c-viewport.x,y+8-c+playing_field_offset-viewport.y,cs,1); | |
| 13462 | 960 | overtile16(dest,196,x+8-c-viewport.x,y+8+c+playing_field_offset-viewport.y,cs,2); | |
| 13463 | 960 | overtile16(dest,196,x+8+c-viewport.x,y+8+c+playing_field_offset-viewport.y,cs,3); | |
| 13464 | 960 | } | |
| 13465 | |||
| 13466 | 19 | void getBigTri(mapscr* scr, int32_t id2) | |
| 13467 | { | ||
| 13468 | /* | ||
| 13469 | ************************* | ||
| 13470 | * BIG TRIFORCE SEQUENCE * | ||
| 13471 | ************************* | ||
| 13472 | 0 BIGTRI out, WHITE flash in | ||
| 13473 | 4 WHITE flash out, PILE cset white | ||
| 13474 | 8 WHITE in | ||
| 13475 | ... | ||
| 13476 | 188 WHITE out | ||
| 13477 | 191 PILE cset red | ||
| 13478 | 200 top SHUTTER opens | ||
| 13479 | 209 bottom SHUTTER opens | ||
| 13480 | */ | ||
| 13481 | 19 | sfx(itemsbuf[id2].playsound); | |
| 13482 | 19 | guys.clear(); | |
| 13483 | |||
| 13484 |
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✓ Branch 1 taken 15 times.
|
19 | if(itemsbuf[id2].flags & item_gamedata) |
| 13485 | { | ||
| 13486 | 4 | game->lvlitems[dlevel]|=(1 << li_mcguffin); | |
| 13487 | 4 | } | |
| 13488 | |||
| 13489 |
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|
19 | setmapflag(scr, (cur_screen < 128 && get_qr(qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 13490 | |||
| 13491 | 19 | draw_screen(); | |
| 13492 | |||
| 13493 |
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|
3667 | for(int32_t f=0; f<24*8 && !Quit; f++) |
| 13494 | { | ||
| 13495 |
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✓ Branch 1 taken 19 times.
|
3648 | if(f==4) |
| 13496 | { | ||
| 13497 |
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|
304 | for(int32_t i=1; i<16; i++) |
| 13498 | { | ||
| 13499 | 285 | RAMpal[CSET(9)+i]=_RGB(255,255,255); | |
| 13500 | 285 | } | |
| 13501 | 19 | } | |
| 13502 | |||
| 13503 |
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|
3648 | if((f&7)==0) |
| 13504 | { | ||
| 13505 |
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✓ Branch 1 taken 456 times.
|
1824 | for(int32_t cs=2; cs<5; cs++) |
| 13506 | { | ||
| 13507 |
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✓ Branch 1 taken 1368 times.
|
21888 | for(int32_t i=1; i<16; i++) |
| 13508 | { | ||
| 13509 | 20520 | RAMpal[CSET(cs)+i]=_RGB(255,255,255); | |
| 13510 | 20520 | } | |
| 13511 | 1368 | } | |
| 13512 | |||
| 13513 | 456 | refreshpal=true; | |
| 13514 | 456 | } | |
| 13515 | |||
| 13516 |
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|
3648 | if((f&7)==4) |
| 13517 | { | ||
| 13518 |
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|
456 | if(cur_screen<128) loadlvlpal(DMaps[cur_dmap].color); |
| 13519 | ✗ | else loadlvlpal(0xB); | |
| 13520 | 456 | } | |
| 13521 | |||
| 13522 |
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|
3648 | if(f==191) |
| 13523 | { | ||
| 13524 | 19 | loadpalset(9,pSprite(spPILE)); | |
| 13525 | 19 | } | |
| 13526 | |||
| 13527 | 3648 | advanceframe(true); | |
| 13528 | 3648 | } | |
| 13529 | |||
| 13530 | //play_DmapMusic(); | ||
| 13531 | 19 | playLevelMusic(); | |
| 13532 | |||
| 13533 |
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|
19 | if(itemsbuf[id2].flags & item_flag1 && cur_screen < 128) |
| 13534 | { | ||
| 13535 | 6 | Hero.dowarp(hero_scr, 1, 0); //side warp | |
| 13536 | 6 | } | |
| 13537 | 19 | } | |
| 13538 | |||
| 13539 | //! No. I am not adding SIZEflags to Moldorm and Lanmola. -Z 12 Aug 2020 | ||
| 13540 | 618 | eMoldorm::eMoldorm(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 13541 | 618 | { | |
| 13542 |
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|
618 | if( !(editorflags & ENEMY_FLAG5) ) |
| 13543 | { | ||
| 13544 |
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|
618 | position_relative_to_screen(x, y, 128, 48); |
| 13545 | 618 | } | |
| 13546 | //else { x = X; y = Y; } | ||
| 13547 |
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|
618 | dir=(zc_oldrand()&7)+8; |
| 13548 | 618 | superman=1; | |
| 13549 | 618 | fading=fade_invisible; | |
| 13550 | 618 | hxofs=1000; | |
| 13551 | 618 | segcnt=clk; | |
| 13552 | 618 | segid=Id|0x1000; | |
| 13553 | 618 | clk=0; | |
| 13554 |
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|
618 | id=guys.Count(); |
| 13555 |
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|
618 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 13556 | 618 | tile=o_tile; | |
| 13557 | 618 | hitdir = -1; | |
| 13558 | 618 | stickclk = 0; | |
| 13559 | |||
| 13560 | /* | ||
| 13561 | if (get_qr(qr_NEWENEMYTILES)) | ||
| 13562 | { | ||
| 13563 | tile=nets+1220; | ||
| 13564 | } | ||
| 13565 | else | ||
| 13566 | { | ||
| 13567 | tile=57; | ||
| 13568 | } | ||
| 13569 | */ | ||
| 13570 | 618 | } | |
| 13571 | |||
| 13572 | 244844 | bool eMoldorm::animate(int32_t index) | |
| 13573 | { | ||
| 13574 | 244844 | update_current_screen(); | |
| 13575 |
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|
244844 | if(switch_hooked) return enemy::animate(index); |
| 13576 | 244844 | int32_t max_y = isdungeon(screen_spawned) ? 100 : 100+28; //warning: Ugly hack. -Z | |
| 13577 |
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✓ Branch 1 taken 28475 times.
|
244844 | if ( y > (max_y) ) |
| 13578 | { | ||
| 13579 | 28475 | ++stickclk; //Keep Moldorm from pacinn the bottom row or leaving the screen via the bottom edge. -Z 8th Sept, 2019 | |
| 13580 | //Z_scripterrlog("Stickclk is %d\n", stickclk); | ||
| 13581 | 28475 | } | |
| 13582 |
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✓ Branch 1 taken 562 times.
|
244844 | if ( stickclk > 45 ) |
| 13583 | { | ||
| 13584 | 562 | stickclk = 0; | |
| 13585 | 562 | newdir_8_old(rate,homing,spw_floater); //chage dir to keep from getting stuck. | |
| 13586 | 562 | } | |
| 13587 | |||
| 13588 | |||
| 13589 |
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|
244844 | if(clk==0) |
| 13590 | { | ||
| 13591 | 244844 | removearmos(x,y); | |
| 13592 | 244844 | } | |
| 13593 | |||
| 13594 |
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|
244844 | if(clk2) |
| 13595 | { | ||
| 13596 |
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|
2451 | if(--clk2 == 0) |
| 13597 | { | ||
| 13598 |
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|
129 | if(flags&guy_never_return) |
| 13599 | 129 | never_return(screen_spawned, index); | |
| 13600 | |||
| 13601 |
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|
129 | if(!dmisc2 || (editorflags & ENEMY_FLAG6)) |
| 13602 | 129 | leave_item(); | |
| 13603 | |||
| 13604 | 129 | stop_bgsfx(index); | |
| 13605 |
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|
129 | if (!get_qr(qr_NO_DEATH_EVENTS_FOR_SEGMENTED_ENEMY_CORES)) |
| 13606 | ✗ | death_event(); // can't cancel core death of segmented enemy | |
| 13607 | 129 | return true; | |
| 13608 | } | ||
| 13609 | 2322 | } | |
| 13610 | else | ||
| 13611 | { | ||
| 13612 |
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|
242393 | if(stunclk>0) |
| 13613 | ✗ | stunclk=0; | |
| 13614 | 242393 | constant_walk_8_old(rate,homing,spw_floater); | |
| 13615 | |||
| 13616 | |||
| 13617 | 242393 | misc=dir; | |
| 13618 | |||
| 13619 | // If any higher-numbered segments were killed, segcnt can be too high, | ||
| 13620 | // leading to a crash | ||
| 13621 |
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|
242393 | if(index+segcnt>=guys.Count()) |
| 13622 | ✗ | segcnt=guys.Count()-index-1; | |
| 13623 | |||
| 13624 |
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|
1364674 | for(int32_t i=index+1; i<index+segcnt+1; i++) |
| 13625 | { | ||
| 13626 | 1122281 | enemy* segment=((enemy*)guys.spr(i)); | |
| 13627 | |||
| 13628 | // More validation - if segcnt was wrong, this may not | ||
| 13629 | // actually be a Moldorm segment | ||
| 13630 |
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|
1122281 | if(segment->id!=segid) |
| 13631 | { | ||
| 13632 | ✗ | segcnt=i-index-1; | |
| 13633 | ✗ | break; | |
| 13634 | } | ||
| 13635 | |||
| 13636 |
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|
1122281 | if(i==index+1) |
| 13637 | { | ||
| 13638 | 242669 | x=segment->x; | |
| 13639 | 242669 | y=segment->y; | |
| 13640 | 242669 | } | |
| 13641 | |||
| 13642 | 1122281 | segment->o_tile=tile; //I refuse to fuck with adding scripttile to segmented enemies. -Z | |
| 13643 | //Script your own blasted segmented bosses!! -Z | ||
| 13644 | 1122281 | segment->setParent(this); | |
| 13645 |
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|
1122281 | if((i==index+segcnt)&&(i!=index+1)) //tail |
| 13646 | { | ||
| 13647 | 217733 | segment->dummy_int[1]=2; | |
| 13648 | 217733 | } | |
| 13649 | else | ||
| 13650 | { | ||
| 13651 | 904548 | segment->dummy_int[1]=1; | |
| 13652 | } | ||
| 13653 | |||
| 13654 |
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|
1122281 | if(i==index+1) //head |
| 13655 | { | ||
| 13656 | 242669 | segment->dummy_int[1]=0; | |
| 13657 | 242669 | } | |
| 13658 | |||
| 13659 |
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|
1122281 | if(segment->hp <= 0) |
| 13660 | { | ||
| 13661 | 1016 | int32_t offset=1; | |
| 13662 | |||
| 13663 |
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|
2496 | for(int32_t j=i; j<index+segcnt; j++) |
| 13664 | { | ||
| 13665 | // Triple-check | ||
| 13666 |
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|
1480 | if(((enemy*)guys.spr(j+1))->id!=segid) |
| 13667 | { | ||
| 13668 | ✗ | segcnt=j-index+1; // Add 1 because of --segcnt below | |
| 13669 | ✗ | break; | |
| 13670 | } | ||
| 13671 | 1480 | zc_swap(((enemy*)guys.spr(j))->hp,((enemy*)guys.spr(j+1))->hp); | |
| 13672 | 1480 | zc_swap(((enemy*)guys.spr(j))->hclk,((enemy*)guys.spr(j+1))->hclk); | |
| 13673 | 1480 | } | |
| 13674 | |||
| 13675 | 1016 | segment->hclk=33; | |
| 13676 | 1016 | --segcnt; | |
| 13677 | 1016 | --i; // Recheck the same index in case multiple segments died at once | |
| 13678 | 1016 | } | |
| 13679 | 1122281 | } | |
| 13680 | |||
| 13681 |
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|
242393 | if(segcnt==0) |
| 13682 | { | ||
| 13683 | 129 | clk2=19; | |
| 13684 | |||
| 13685 | 129 | x=guys.spr(index+1)->x; | |
| 13686 | 129 | y=guys.spr(index+1)->y; | |
| 13687 | 129 | } | |
| 13688 | } | ||
| 13689 | |||
| 13690 | 244715 | return false; | |
| 13691 | 244844 | } | |
| 13692 | |||
| 13693 | 3150 | esMoldorm::esMoldorm(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 13694 | 3150 | { | |
| 13695 |
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|
3150 | if( !(editorflags & ENEMY_FLAG5) ) |
| 13696 | { | ||
| 13697 |
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|
3150 | position_relative_to_screen(x, y, 128, 48); |
| 13698 | 3150 | } | |
| 13699 | |||
| 13700 |
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|
3150 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 13701 | 3150 | hyofs=4; | |
| 13702 | 3150 | hit_width=hit_height=8; | |
| 13703 | 3150 | hxofs=1000; | |
| 13704 | 3150 | mainguy=count_enemy=false; | |
| 13705 | 3150 | parentclk = 0; | |
| 13706 | 3150 | bgsfx=-1; | |
| 13707 |
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|
3150 | flags&=~guy_never_return; |
| 13708 | //deadsfx = WAV_EDEAD; | ||
| 13709 | 3150 | isCore = false; | |
| 13710 | 3150 | } | |
| 13711 | |||
| 13712 | 1138024 | bool esMoldorm::animate(int32_t index) | |
| 13713 | { | ||
| 13714 |
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|
1138024 | if(switch_hooked) return enemy::animate(index); |
| 13715 | // Shouldn't be possible, but better to be sure | ||
| 13716 |
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|
1138024 | if(index==0) |
| 13717 | ✗ | dying=true; | |
| 13718 | |||
| 13719 |
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|
1138024 | if(dying) |
| 13720 | { | ||
| 13721 |
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|
15743 | if(!dmisc2) |
| 13722 | 15743 | item_set=0; | |
| 13723 | |||
| 13724 | 15743 | return Dead(index); | |
| 13725 | } | ||
| 13726 | |||
| 13727 |
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|
1122281 | if(clk>=0) |
| 13728 | { | ||
| 13729 | 1017204 | hxofs=4; | |
| 13730 | 1017204 | step=((enemy*)guys.spr(index-1))->step; | |
| 13731 | |||
| 13732 |
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|
1017204 | if(parentclk == 0) |
| 13733 | { | ||
| 13734 | 70455 | misc=dir; | |
| 13735 | 70455 | dir=((enemy*)guys.spr(index-1))->misc; | |
| 13736 | //do alignment, as in parent's animation :-/ -DD | ||
| 13737 | 70455 | x.doFloor(); | |
| 13738 | 70455 | y.doFloor(); | |
| 13739 | 70455 | } | |
| 13740 | |||
| 13741 |
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|
1017204 | if(step) |
| 13742 | 1017204 | parentclk=(parentclk+1)%((int32_t)(8.0/step)); | |
| 13743 | |||
| 13744 |
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|
1017204 | if(!watch) |
| 13745 | { | ||
| 13746 | 1017204 | sprite::move(step); | |
| 13747 | 1017204 | } | |
| 13748 | 1017204 | } | |
| 13749 | |||
| 13750 | 1122281 | return enemy::animate(index); | |
| 13751 | 1138024 | } | |
| 13752 | |||
| 13753 | 2683 | int32_t esMoldorm::takehit(weapon *w, weapon* realweap) | |
| 13754 | { | ||
| 13755 |
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|
2683 | if(enemy::takehit(w,realweap)) |
| 13756 | 2230 | return (w->id==wSBomb) ? 1 : 2; // force it to wait a frame before checking sword attacks again | |
| 13757 | |||
| 13758 | 453 | return 0; | |
| 13759 | 2683 | } | |
| 13760 | |||
| 13761 | 1155313 | void esMoldorm::draw(BITMAP *dest) | |
| 13762 | { | ||
| 13763 | 1155313 | tile=o_tile; | |
| 13764 | 1155313 | int32_t fdiv = frate/4; | |
| 13765 |
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|
1155313 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 13766 | |||
| 13767 |
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|
1155313 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 13768 | 1155313 | efrate:((clk>=(frate>>1))?1:0); | |
| 13769 | |||
| 13770 |
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|
1155313 | if(get_qr(qr_NEWENEMYTILES)) |
| 13771 | { | ||
| 13772 | 1043930 | tile+=dummy_int[1]*40; | |
| 13773 | |||
| 13774 |
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|
1043930 | if(dir<8) |
| 13775 | { | ||
| 13776 | 102730 | flip=0; | |
| 13777 |
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|
102730 | tile+=4*zc_max(dir, 0); // dir is -1 if trapped |
| 13778 | |||
| 13779 |
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|
102730 | if(dir>3) // Skip to the next row for diagonals |
| 13780 | ✗ | tile+=4; | |
| 13781 | 102730 | } | |
| 13782 | else | ||
| 13783 | { | ||
| 13784 |
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|
941200 | switch(dir-8) //directions get screwed up after 8. *shrug* |
| 13785 | { | ||
| 13786 | case up: //u | ||
| 13787 | 96530 | flip=0; | |
| 13788 | 96530 | break; | |
| 13789 | |||
| 13790 | case l_up: //d | ||
| 13791 | 134534 | flip=0; | |
| 13792 | 134534 | tile+=4; | |
| 13793 | 134534 | break; | |
| 13794 | |||
| 13795 | case l_down: //l | ||
| 13796 | 113426 | flip=0; | |
| 13797 | 113426 | tile+=8; | |
| 13798 | 113426 | break; | |
| 13799 | |||
| 13800 | case left: //r | ||
| 13801 | 124800 | flip=0; | |
| 13802 | 124800 | tile+=12; | |
| 13803 | 124800 | break; | |
| 13804 | |||
| 13805 | case r_down: //ul | ||
| 13806 | 101314 | flip=0; | |
| 13807 | 101314 | tile+=20; | |
| 13808 | 101314 | break; | |
| 13809 | |||
| 13810 | case down: //ur | ||
| 13811 | 99043 | flip=0; | |
| 13812 | 99043 | tile+=24; | |
| 13813 | 99043 | break; | |
| 13814 | |||
| 13815 | case r_up: //dl | ||
| 13816 | 131794 | flip=0; | |
| 13817 | 131794 | tile+=28; | |
| 13818 | 131794 | break; | |
| 13819 | |||
| 13820 | case right: //dr | ||
| 13821 | 139759 | flip=0; | |
| 13822 | 139759 | tile+=32; | |
| 13823 | 139759 | break; | |
| 13824 | } | ||
| 13825 | } | ||
| 13826 | |||
| 13827 | 1043930 | tile+=f2; | |
| 13828 | 1043930 | } | |
| 13829 | |||
| 13830 |
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|
1155313 | if(clk>=0) |
| 13831 | 1049046 | enemy::draw(dest); | |
| 13832 | 1155313 | } | |
| 13833 | |||
| 13834 | 420 | eLanmola::eLanmola(zfix X,zfix Y,int32_t Id,int32_t Clk) : eBaseLanmola(X,Y,Id,Clk) | |
| 13835 | 420 | { | |
| 13836 |
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420 | if( !(editorflags & ENEMY_FLAG5) ) |
| 13837 | { | ||
| 13838 |
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|
420 | position_relative_to_screen(x, y, 64, 80); |
| 13839 | 420 | } | |
| 13840 | //else { x = X; y = Y; } | ||
| 13841 | //byte legaldirs = 0; | ||
| 13842 | 420 | int32_t incr = 16; | |
| 13843 | //int32_t possiiblepos = 0; | ||
| 13844 | //int32_t positions[8] = {0}; | ||
| 13845 | |||
| 13846 | //Don't spawn in pits. | ||
| 13847 |
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|
420 | if ( m_walkflag_simple(x, y) ) |
| 13848 | { | ||
| 13849 |
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|
139 | for ( ; incr < 240; incr += 16 ) |
| 13850 | { | ||
| 13851 | //move if we spawn over a pit | ||
| 13852 | //check each direction | ||
| 13853 |
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|
139 | if ( !m_walkflag_simple(x-incr, y) ) //legaldirs |= 0x1; //left |
| 13854 | { | ||
| 13855 |
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|
4 | x-=incr; break; |
| 13856 | } | ||
| 13857 |
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|
135 | else if ( !m_walkflag_simple(x+incr, y) ) //legaldirs |= 0x2; //right |
| 13858 | { | ||
| 13859 |
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|
39 | x+=incr; break; |
| 13860 | } | ||
| 13861 |
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|
96 | else if ( !m_walkflag_simple(x-incr, y-incr) ) //legaldirs |= 0x4; //left-up |
| 13862 | { | ||
| 13863 |
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|
32 | x-=incr; y-=incr; break; |
| 13864 | } | ||
| 13865 |
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|
64 | else if ( !m_walkflag_simple(x+incr, y-incr) ) //legaldirs |= 0x8; //right-up |
| 13866 | { | ||
| 13867 |
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|
4 | x+=incr; y-=incr; break; |
| 13868 | } | ||
| 13869 |
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|
60 | else if ( !m_walkflag_simple(x, y-incr) ) // legaldirs |= 0x10; //up |
| 13870 | { | ||
| 13871 | ✗ | y -= incr; break; | |
| 13872 | } | ||
| 13873 |
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|
60 | else if ( !m_walkflag_simple(x, y+incr) ) //legaldirs |= 0x20; //down |
| 13874 | { | ||
| 13875 | ✗ | y+=incr; break; | |
| 13876 | } | ||
| 13877 |
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|
60 | else if ( !m_walkflag_simple(x-incr, y+incr) ) //legaldirs |= 0x40; //left-down |
| 13878 | { | ||
| 13879 |
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|
26 | x-=incr; y+=incr; break; |
| 13880 | } | ||
| 13881 |
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|
34 | else if ( !m_walkflag_simple(x+incr, y+incr) ) //legaldirs |= 0x80; //right-down |
| 13882 | { | ||
| 13883 | ✗ | x+=incr; y+=incr; break; | |
| 13884 | } | ||
| 13885 | 34 | else continue; | |
| 13886 | |||
| 13887 | } | ||
| 13888 | |||
| 13889 | 105 | } | |
| 13890 | |||
| 13891 | 420 | dir=up; | |
| 13892 | 420 | superman=1; | |
| 13893 | 420 | fading=fade_invisible; | |
| 13894 | 420 | hxofs=1000; | |
| 13895 | 420 | segcnt=clk; | |
| 13896 | 420 | clk=0; | |
| 13897 | //set up move history | ||
| 13898 |
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|
3480 | for(int32_t i=0; i <= (1<<dmisc2); i++) |
| 13899 |
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|
3060 | prevState.push_back(std::pair<std::pair<zfix, zfix>, int32_t>(std::pair<zfix,zfix>(x,y), dir)); |
| 13900 | 420 | } | |
| 13901 | |||
| 13902 | 236907 | bool eLanmola::animate(int32_t index) | |
| 13903 | { | ||
| 13904 |
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|
236907 | if(switch_hooked) return enemy::animate(index); |
| 13905 |
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|
236907 | if(clk==0) |
| 13906 | { | ||
| 13907 | 40196 | removearmos(x,y); | |
| 13908 | 40196 | } | |
| 13909 | |||
| 13910 |
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|
236907 | if(clk2) |
| 13911 | { | ||
| 13912 |
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|
3591 | if(--clk2 == 0) |
| 13913 | { | ||
| 13914 |
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|
189 | if(!dmisc3) //This checks if "segments drop items" isn't true, because if they don't drop items, then only killing the whole thing drops an item. |
| 13915 | 86 | leave_item(); | |
| 13916 | |||
| 13917 | 189 | stop_bgsfx(index); | |
| 13918 |
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|
189 | if (!get_qr(qr_NO_DEATH_EVENTS_FOR_SEGMENTED_ENEMY_CORES)) |
| 13919 | ✗ | death_event(); // can't cancel core death of segmented enemy | |
| 13920 | 189 | return true; | |
| 13921 | } | ||
| 13922 | |||
| 13923 | 3402 | return false; | |
| 13924 | } | ||
| 13925 | |||
| 13926 | |||
| 13927 | //this animation style plays ALL KINDS of havoc on the Lanmola segments, since it causes | ||
| 13928 | //the direction AND x,y position of the lanmola to vary in uncertain ways. | ||
| 13929 | //I've added a complete movement history to this enemy to compensate -DD | ||
| 13930 | 233316 | constant_walk(rate,homing,spw_none); | |
| 13931 | 233316 | prevState.pop_front(); | |
| 13932 | 233316 | prevState.push_front(std::pair<std::pair<zfix, zfix>, int32_t>(std::pair<zfix, zfix>(x,y), dir)); | |
| 13933 | |||
| 13934 | // This could cause a crash with Moldorms. I didn't see the same problem | ||
| 13935 | // with Lanmolas, but it looks like it ought to be possible, so here's | ||
| 13936 | // the same solution. - Saf | ||
| 13937 |
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|
233316 | if(index+segcnt>=guys.Count()) |
| 13938 | ✗ | segcnt=guys.Count()-index-1; | |
| 13939 | |||
| 13940 |
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|
1199712 | for(int32_t i=index+1; i<index+segcnt+1; i++) |
| 13941 | { | ||
| 13942 | 966396 | enemy* segment=((enemy*)guys.spr(i)); | |
| 13943 | |||
| 13944 | // More validation in case segcnt is wrong | ||
| 13945 |
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|
966396 | if((segment->id&0xFFF)!=(id&0xFFF)) |
| 13946 | { | ||
| 13947 | ✗ | segcnt=i-index-1; | |
| 13948 | ✗ | break; | |
| 13949 | } | ||
| 13950 | |||
| 13951 | 966396 | segment->o_tile=o_tile; | |
| 13952 | 966396 | segment->setParent(this); | |
| 13953 |
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|
966396 | if((i==index+segcnt)&&(i!=index+1)) |
| 13954 | { | ||
| 13955 | 195700 | segment->dummy_int[1]=1; //tail | |
| 13956 | 195700 | } | |
| 13957 | else | ||
| 13958 | { | ||
| 13959 | 770696 | segment->dummy_int[1]=0; | |
| 13960 | } | ||
| 13961 | |||
| 13962 |
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|
966396 | if(segment->hp <= 0) |
| 13963 | { | ||
| 13964 |
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|
3130 | for(int32_t j=i; j<index+segcnt; j++) |
| 13965 | { | ||
| 13966 | // Triple-check | ||
| 13967 |
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|
1961 | if((((enemy*)guys.spr(j+1))->id&0xFFF)!=(id&0xFFF)) |
| 13968 | { | ||
| 13969 | ✗ | segcnt=j-index+1; // Add 1 because of --segcnt below | |
| 13970 | ✗ | break; | |
| 13971 | } | ||
| 13972 | 1961 | zc_swap(((enemy*)guys.spr(j))->hp,((enemy*)guys.spr(j+1))->hp); | |
| 13973 | 1961 | zc_swap(((enemy*)guys.spr(j))->hclk,((enemy*)guys.spr(j+1))->hclk); | |
| 13974 | 1961 | } | |
| 13975 | |||
| 13976 | 1169 | ((enemy*)guys.spr(i))->hclk=33; | |
| 13977 | 1169 | --segcnt; | |
| 13978 | 1169 | --i; // Recheck the same index in case multiple segments died at once | |
| 13979 | 1169 | } | |
| 13980 | 966396 | } | |
| 13981 | |||
| 13982 |
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|
233316 | if(segcnt==0) |
| 13983 | { | ||
| 13984 | 189 | clk2=19; | |
| 13985 | 189 | x=guys.spr(index+1)->x; | |
| 13986 | 189 | y=guys.spr(index+1)->y; | |
| 13987 | 189 | setmapflag(get_scr(screen_spawned), mTMPNORET); | |
| 13988 | 189 | } | |
| 13989 | |||
| 13990 | //this enemy is invincible.. BUT scripts don't know that, and can "kill" it by setting the hp negative. | ||
| 13991 | //which is... disastrous. | ||
| 13992 | 233316 | hp = 1; | |
| 13993 | 233316 | return enemy::animate(index); | |
| 13994 | 236907 | } | |
| 13995 | |||
| 13996 | 2267 | esLanmola::esLanmola(zfix X,zfix Y,int32_t Id,int32_t Clk) : eBaseLanmola(X,Y,Id,Clk) | |
| 13997 | 2267 | { | |
| 13998 |
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|
2267 | if( !(editorflags & ENEMY_FLAG5) ) |
| 13999 | { | ||
| 14000 |
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|
2267 | position_relative_to_screen(x, y, 64, 80); |
| 14001 | 2267 | } | |
| 14002 | 2267 | int32_t incr = 16; | |
| 14003 | //Don't spawn in pits. | ||
| 14004 |
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|
2267 | if ( m_walkflag_simple(x, y) ) |
| 14005 | { | ||
| 14006 |
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|
695 | for ( ; incr < 240; incr += 16 ) |
| 14007 | { | ||
| 14008 | //move if we spawn over a pit | ||
| 14009 | //check each direction | ||
| 14010 |
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|
695 | if ( !m_walkflag_simple(x-incr, y) ) //legaldirs |= 0x1; //left |
| 14011 | { | ||
| 14012 |
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|
20 | x-=incr; break; |
| 14013 | } | ||
| 14014 |
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|
675 | else if ( !m_walkflag_simple(x+incr, y) ) //legaldirs |= 0x2; //right |
| 14015 | { | ||
| 14016 |
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|
195 | x+=incr; break; |
| 14017 | } | ||
| 14018 |
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|
480 | else if ( !m_walkflag_simple(x-incr, y-incr) ) //legaldirs |= 0x4; //left-up |
| 14019 | { | ||
| 14020 |
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|
160 | x-=incr; y-=incr; break; |
| 14021 | } | ||
| 14022 |
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|
320 | else if ( !m_walkflag_simple(x+incr, y-incr) ) //legaldirs |= 0x8; //right-up |
| 14023 | { | ||
| 14024 |
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|
20 | x+=incr; y-=incr; break; |
| 14025 | } | ||
| 14026 |
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|
300 | else if ( !m_walkflag_simple(x, y-incr) ) // legaldirs |= 0x10; //up |
| 14027 | { | ||
| 14028 | ✗ | y -= incr; break; | |
| 14029 | } | ||
| 14030 |
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|
300 | else if ( !m_walkflag_simple(x, y+incr) ) //legaldirs |= 0x20; //down |
| 14031 | { | ||
| 14032 | ✗ | y+=incr; break; | |
| 14033 | } | ||
| 14034 |
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|
300 | else if ( !m_walkflag_simple(x-incr, y+incr) ) //legaldirs |= 0x40; //left-down |
| 14035 | { | ||
| 14036 |
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|
130 | x-=incr; y+=incr; break; |
| 14037 | } | ||
| 14038 |
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|
170 | else if ( !m_walkflag_simple(x+incr, y+incr) ) //legaldirs |= 0x80; //right-down |
| 14039 | { | ||
| 14040 | ✗ | x+=incr; y+=incr; break; | |
| 14041 | } | ||
| 14042 | 170 | else continue; | |
| 14043 | |||
| 14044 | } | ||
| 14045 | |||
| 14046 | 525 | } | |
| 14047 | |||
| 14048 | 2267 | hxofs=1000; | |
| 14049 | 2267 | hit_width=8; | |
| 14050 | 2267 | mainguy=false; | |
| 14051 | 2267 | count_enemy=(id<0x2000)?true:false; | |
| 14052 | |||
| 14053 | //set up move history | ||
| 14054 |
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|
19030 | for(int32_t i=0; i <= (1<<dmisc2); i++) |
| 14055 |
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|
16763 | prevState.push_back(std::pair<std::pair<zfix, zfix>, int32_t>(std::pair<zfix,zfix>(x,y), dir)); |
| 14056 | |||
| 14057 | 2267 | bgsfx = -1; | |
| 14058 | 2267 | isCore = false; | |
| 14059 |
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|
2267 | flags&=~guy_never_return; |
| 14060 | 2267 | } | |
| 14061 | |||
| 14062 | 985563 | bool esLanmola::animate(int32_t index) | |
| 14063 | { | ||
| 14064 |
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|
985563 | if(switch_hooked) return enemy::animate(index); |
| 14065 | // Shouldn't be possible, but who knows | ||
| 14066 |
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|
985563 | if(index==0) |
| 14067 | 18 | dying=true; | |
| 14068 | |||
| 14069 |
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|
985563 | if(dying) |
| 14070 | { | ||
| 14071 | 19167 | xofs=0; | |
| 14072 | |||
| 14073 |
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|
19167 | if(!dmisc3) |
| 14074 | 9306 | item_set=0; | |
| 14075 | |||
| 14076 | 19167 | return Dead(index); | |
| 14077 | } | ||
| 14078 | |||
| 14079 |
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|
966396 | if(clk>=0) |
| 14080 | { | ||
| 14081 | 930450 | hxofs=4; | |
| 14082 | |||
| 14083 |
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|
930450 | if(!watch) |
| 14084 | { | ||
| 14085 | 930450 | std::pair<std::pair<zfix, zfix>, int32_t> newstate = ((eBaseLanmola*)guys.spr(index-1))->prevState.front(); | |
| 14086 | 930450 | prevState.pop_front(); | |
| 14087 | 930450 | prevState.push_back(newstate); | |
| 14088 | 930450 | x = newstate.first.first; | |
| 14089 | 930450 | y = newstate.first.second; | |
| 14090 | 930450 | dir = newstate.second; | |
| 14091 | 930450 | } | |
| 14092 | 930450 | } | |
| 14093 | |||
| 14094 | 966396 | return enemy::animate(index); | |
| 14095 | 985563 | } | |
| 14096 | |||
| 14097 | 2655 | int32_t esLanmola::takehit(weapon *w, weapon* realweap) | |
| 14098 | { | ||
| 14099 |
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|
2655 | if(enemy::takehit(w,realweap)) |
| 14100 | 2065 | return (w->id==wSBomb) ? 1 : 2; // force it to wait a frame before checking sword attacks again | |
| 14101 | |||
| 14102 | 590 | return 0; | |
| 14103 | 2655 | } | |
| 14104 | |||
| 14105 | 990931 | void esLanmola::draw(BITMAP *dest) | |
| 14106 | { | ||
| 14107 | 990931 | tile=o_tile; | |
| 14108 | 990931 | int32_t fdiv = frate/4; | |
| 14109 |
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|
990931 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 14110 | |||
| 14111 |
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|
990931 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 14112 | 990931 | efrate:((clk>=(frate>>1))?1:0); | |
| 14113 | |||
| 14114 |
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|
990931 | if(get_qr(qr_NEWENEMYTILES)) |
| 14115 | { | ||
| 14116 |
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|
628932 | if(id>=0x2000) |
| 14117 | { | ||
| 14118 | 481767 | tile+=20; | |
| 14119 | |||
| 14120 |
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|
481767 | if(dummy_int[1]==1) |
| 14121 | { | ||
| 14122 | 128742 | tile+=20; | |
| 14123 | 128742 | } | |
| 14124 | 481767 | } | |
| 14125 | |||
| 14126 |
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|
628932 | switch(dir) |
| 14127 | { | ||
| 14128 | case up: | ||
| 14129 | 141419 | flip=0; | |
| 14130 | 141419 | break; | |
| 14131 | |||
| 14132 | case down: | ||
| 14133 | 140994 | flip=0; | |
| 14134 | 140994 | tile+=4; | |
| 14135 | 140994 | break; | |
| 14136 | |||
| 14137 | case left: | ||
| 14138 | 159500 | flip=0; | |
| 14139 | 159500 | tile+=8; | |
| 14140 | 159500 | break; | |
| 14141 | |||
| 14142 | case right: | ||
| 14143 | 187019 | flip=0; | |
| 14144 | 187019 | tile+=12; | |
| 14145 | 187019 | break; | |
| 14146 | } | ||
| 14147 | |||
| 14148 | 628932 | tile+=f2; | |
| 14149 | 628932 | } | |
| 14150 | else | ||
| 14151 | { | ||
| 14152 |
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|
361999 | if(id>=0x2000) |
| 14153 | { | ||
| 14154 | 271456 | tile+=1; | |
| 14155 | 271456 | } | |
| 14156 | } | ||
| 14157 | |||
| 14158 |
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|
990931 | if(clk>=0) |
| 14159 | 953893 | enemy::draw(dest); | |
| 14160 | 990931 | } | |
| 14161 | |||
| 14162 | 150 | eManhandla::eManhandla(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,0) | |
| 14163 | 150 | { | |
| 14164 | //these are here to bypass compiler warnings about unused arguments | ||
| 14165 | 150 | Clk=Clk; | |
| 14166 | 150 | superman=1; | |
| 14167 |
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|
150 | dir=(zc_oldrand()&7)+8; |
| 14168 | 150 | armcnt=dmisc2?8:4;//((id==eMANHAN)?4:8); | |
| 14169 | |||
| 14170 |
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|
842 | for(int32_t i=0; i<armcnt; i++) |
| 14171 | 692 | arm[i]=i; | |
| 14172 | |||
| 14173 | 150 | fading=fade_blue_poof; | |
| 14174 | //nets+4680; | ||
| 14175 | 150 | adjusted=false; | |
| 14176 |
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|
150 | if (SIZEflags != 0) init_size_flags();; |
| 14177 | 150 | } | |
| 14178 | |||
| 14179 | 66494 | bool eManhandla::animate(int32_t index) | |
| 14180 | { | ||
| 14181 |
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|
66494 | if(switch_hooked) return enemy::animate(index); |
| 14182 |
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|
66494 | if(dying) |
| 14183 | 1382 | return Dead(index); | |
| 14184 | |||
| 14185 |
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|
65112 | if(clk==0) |
| 14186 | { | ||
| 14187 | 2471 | removearmos(x,y); | |
| 14188 | 2471 | } | |
| 14189 | |||
| 14190 | |||
| 14191 | // check arm status, move dead ones to end of group | ||
| 14192 |
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|
258730 | for(int32_t i=0; i<armcnt; i++) |
| 14193 | { | ||
| 14194 | 193618 | enemy* cur_arm = ((enemy*)guys.spr(index+i+1)); | |
| 14195 |
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|
193618 | if(!cur_arm || cur_arm->dying) |
| 14196 | { | ||
| 14197 |
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|
976 | for(int32_t j=i; j<armcnt-1; j++) |
| 14198 | { | ||
| 14199 | 552 | zc_swap(arm[j],arm[j+1]); | |
| 14200 | 552 | guys.swap(index+j+1,index+j+2); | |
| 14201 | 552 | } | |
| 14202 |
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|
424 | if((editorflags & ENEMY_FLAG6)) //They only did this in 2.10 |
| 14203 | { | ||
| 14204 | 87 | leave_item(); | |
| 14205 | 87 | } | |
| 14206 | 424 | --armcnt; | |
| 14207 | 424 | --i; | |
| 14208 | 424 | continue; | |
| 14209 | } | ||
| 14210 |
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|
193194 | if(!adjusted) |
| 14211 | { | ||
| 14212 |
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|
692 | if(!dmisc2) |
| 14213 | { | ||
| 14214 | 508 | cur_arm->o_tile=o_tile+40; | |
| 14215 | 508 | cur_arm->setParent(this); | |
| 14216 | 508 | } | |
| 14217 | else | ||
| 14218 | { | ||
| 14219 | 184 | cur_arm->o_tile=o_tile+160; | |
| 14220 | 184 | cur_arm->setParent(this); | |
| 14221 | } | ||
| 14222 | 692 | } | |
| 14223 | 193194 | } | |
| 14224 | |||
| 14225 | 65112 | adjusted=true; | |
| 14226 | |||
| 14227 | // move or die | ||
| 14228 |
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✓ Branch 1 taken 83 times.
|
65112 | if(armcnt==0) |
| 14229 | 83 | hp=0; | |
| 14230 | else | ||
| 14231 | { | ||
| 14232 | // Speed starts at 0.5, and increases by 0.5 for each head lost. Max speed is 4.5. | ||
| 14233 |
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|
65029 | step = ((dmisc2 ? 8_zf : 4_zf) - armcnt) * 0.5 + (dstep / 100); |
| 14234 |
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|
65029 | if (step > 4.5_zf) step = 4.5_zf; |
| 14235 | 65029 | int32_t dx1=0, dy1=-8, dx2=15, dy2=15; | |
| 14236 | |||
| 14237 |
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|
65029 | if(!dmisc2) |
| 14238 | { | ||
| 14239 |
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|
204603 | for(int32_t i=0; i<armcnt; i++) |
| 14240 | { | ||
| 14241 |
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|
151019 | switch(arm[i]) |
| 14242 | { | ||
| 14243 | case 0: | ||
| 14244 | 38579 | dy1=-24; | |
| 14245 | 38579 | break; | |
| 14246 | |||
| 14247 | case 1: | ||
| 14248 | 36328 | dy2=31; | |
| 14249 | 36328 | break; | |
| 14250 | |||
| 14251 | case 2: | ||
| 14252 | 36250 | dx1=-16; | |
| 14253 | 36250 | break; | |
| 14254 | |||
| 14255 | case 3: | ||
| 14256 | 39862 | dx2=31; | |
| 14257 | 39862 | break; | |
| 14258 | } | ||
| 14259 | 151019 | } | |
| 14260 | 53584 | } | |
| 14261 | else | ||
| 14262 | { | ||
| 14263 | 11445 | dx1=-8, dy1=-16, dx2=23, dy2=23; | |
| 14264 | |||
| 14265 |
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|
53620 | for(int32_t i=0; i<armcnt; i++) |
| 14266 | { | ||
| 14267 |
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|
42175 | switch(arm[i]&3) |
| 14268 | { | ||
| 14269 | case 0: | ||
| 14270 | 12012 | dy1=-32; | |
| 14271 | 12012 | break; | |
| 14272 | |||
| 14273 | case 1: | ||
| 14274 | 7730 | dy2=39; | |
| 14275 | 7730 | break; | |
| 14276 | |||
| 14277 | case 2: | ||
| 14278 | 9837 | dx1=-24; | |
| 14279 | 9837 | break; | |
| 14280 | |||
| 14281 | case 3: | ||
| 14282 | 12596 | dx2=39; | |
| 14283 | 12596 | break; | |
| 14284 | } | ||
| 14285 | 42175 | } | |
| 14286 | } | ||
| 14287 | |||
| 14288 | 65029 | variable_walk_8(rate,homing,hrate,spw_floater,dx1,dy1,dx2,dy2); | |
| 14289 | |||
| 14290 |
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|
258223 | for(int32_t i=0; i<armcnt; i++) |
| 14291 | { | ||
| 14292 | 193194 | zfix dx=(zfix)0,dy=(zfix)0; | |
| 14293 | |||
| 14294 |
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|
193194 | if(!dmisc2) |
| 14295 | { | ||
| 14296 |
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|
151019 | switch(arm[i]) |
| 14297 | { | ||
| 14298 | case 0: | ||
| 14299 | 38579 | dy=-16; | |
| 14300 | 38579 | break; | |
| 14301 | |||
| 14302 | case 1: | ||
| 14303 | 36328 | dy=16; | |
| 14304 | 36328 | break; | |
| 14305 | |||
| 14306 | case 2: | ||
| 14307 | 36250 | dx=-16; | |
| 14308 | 36250 | break; | |
| 14309 | |||
| 14310 | case 3: | ||
| 14311 | 39862 | dx=16; | |
| 14312 | 39862 | break; | |
| 14313 | } | ||
| 14314 | 151019 | } | |
| 14315 | else | ||
| 14316 | { | ||
| 14317 |
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|
42175 | switch(arm[i]) |
| 14318 | { | ||
| 14319 | case 0: | ||
| 14320 | 5447 | dy=-24; | |
| 14321 | 5447 | dx=-8; | |
| 14322 | 5447 | break; | |
| 14323 | |||
| 14324 | case 1: | ||
| 14325 | 3986 | dy=24; | |
| 14326 | 3986 | dx=8; | |
| 14327 | 3986 | break; | |
| 14328 | |||
| 14329 | case 2: | ||
| 14330 | 4163 | dx=-24; | |
| 14331 | 4163 | dy=8; | |
| 14332 | 4163 | break; | |
| 14333 | |||
| 14334 | case 3: | ||
| 14335 | 6774 | dx=24; | |
| 14336 | 6774 | dy=-8; | |
| 14337 | 6774 | break; | |
| 14338 | |||
| 14339 | case 4: | ||
| 14340 | 6565 | dy=-24; | |
| 14341 | 6565 | dx=8; | |
| 14342 | 6565 | break; | |
| 14343 | |||
| 14344 | case 5: | ||
| 14345 | 3744 | dy=24; | |
| 14346 | 3744 | dx=-8; | |
| 14347 | 3744 | break; | |
| 14348 | |||
| 14349 | case 6: | ||
| 14350 | 5674 | dx=-24; | |
| 14351 | 5674 | dy=-8; | |
| 14352 | 5674 | break; | |
| 14353 | |||
| 14354 | case 7: | ||
| 14355 | 5822 | dx=24; | |
| 14356 | 5822 | dy=8; | |
| 14357 | 5822 | break; | |
| 14358 | } | ||
| 14359 | } | ||
| 14360 | |||
| 14361 | 193194 | guys.spr(index+i+1)->x = x+dx; | |
| 14362 | 193194 | guys.spr(index+i+1)->y = y+dy; | |
| 14363 | 193194 | } | |
| 14364 | } | ||
| 14365 | |||
| 14366 | 65112 | return enemy::animate(index); | |
| 14367 | 66494 | } | |
| 14368 | |||
| 14369 | |||
| 14370 | 1751 | int32_t eManhandla::takehit(weapon *w, weapon* realweap) | |
| 14371 | { | ||
| 14372 | 1751 | int32_t wpnId = w->id; | |
| 14373 | |||
| 14374 |
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|
1751 | if(dying) |
| 14375 | ✗ | return 0; | |
| 14376 | |||
| 14377 |
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|
1751 | switch(wpnId) |
| 14378 | { | ||
| 14379 | case wBomb: | ||
| 14380 | case wSBomb: | ||
| 14381 | case wSword: | ||
| 14382 | case wHammer: | ||
| 14383 | case wWand: | ||
| 14384 |
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|
786 | if (get_qr(qr_MANHANDLA_BLOCK_SFX)) sfx(WAV_EHIT,pan(x)); |
| 14385 | |||
| 14386 | case wLitBomb: | ||
| 14387 | case wLitSBomb: | ||
| 14388 | case wBait: | ||
| 14389 | case wWhistle: | ||
| 14390 | case wFire: | ||
| 14391 | case wWind: | ||
| 14392 | case wSSparkle: | ||
| 14393 | case wFSparkle: | ||
| 14394 | case wPhantom: | ||
| 14395 | 1709 | return 0; | |
| 14396 | |||
| 14397 | case wHookshot: | ||
| 14398 | case wBrang: | ||
| 14399 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 14400 | ✗ | break; | |
| 14401 | |||
| 14402 | default: | ||
| 14403 |
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|
42 | if (get_qr(qr_MANHANDLA_BLOCK_SFX)) sfx(WAV_EHIT,pan(x)); |
| 14404 | ✗ | else sfx(WAV_CHINK,pan(x)); | |
| 14405 | |||
| 14406 | 42 | } | |
| 14407 | |||
| 14408 | 42 | return 1; | |
| 14409 | 1751 | } | |
| 14410 | |||
| 14411 | 66490 | void eManhandla::draw(BITMAP *dest) | |
| 14412 | { | ||
| 14413 | 66490 | tile=o_tile; | |
| 14414 | 66490 | int32_t fdiv = frate/4; | |
| 14415 |
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|
66490 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 14416 | |||
| 14417 |
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|
66490 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 14418 | 66490 | efrate:((clk>=(frate>>1))?1:0); | |
| 14419 | |||
| 14420 |
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|
66490 | if(get_qr(qr_NEWENEMYTILES)) |
| 14421 | { | ||
| 14422 |
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|
48802 | if(!dmisc2) |
| 14423 | { | ||
| 14424 |
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|
37494 | switch(dir-8) //directions get screwed up after 8. *shrug* |
| 14425 | { | ||
| 14426 | case up: //u | ||
| 14427 | 4771 | flip=0; | |
| 14428 | 4771 | break; | |
| 14429 | |||
| 14430 | case l_up: //d | ||
| 14431 | 4640 | flip=0; | |
| 14432 | 4640 | tile+=4; | |
| 14433 | 4640 | break; | |
| 14434 | |||
| 14435 | case l_down: //l | ||
| 14436 | 4995 | flip=0; | |
| 14437 | 4995 | tile+=8; | |
| 14438 | 4995 | break; | |
| 14439 | |||
| 14440 | case left: //r | ||
| 14441 | 5574 | flip=0; | |
| 14442 | 5574 | tile+=12; | |
| 14443 | 5574 | break; | |
| 14444 | |||
| 14445 | case r_down: //ul | ||
| 14446 | 3793 | flip=0; | |
| 14447 | 3793 | tile+=20; | |
| 14448 | 3793 | break; | |
| 14449 | |||
| 14450 | case down: //ur | ||
| 14451 | 3930 | flip=0; | |
| 14452 | 3930 | tile+=24; | |
| 14453 | 3930 | break; | |
| 14454 | |||
| 14455 | case r_up: //dl | ||
| 14456 | 3908 | flip=0; | |
| 14457 | 3908 | tile+=28; | |
| 14458 | 3908 | break; | |
| 14459 | |||
| 14460 | case right: //dr | ||
| 14461 | 5883 | flip=0; | |
| 14462 | 5883 | tile+=32; | |
| 14463 | 5883 | break; | |
| 14464 | } | ||
| 14465 | |||
| 14466 | 37494 | tile+=f2; | |
| 14467 | 37494 | enemy::draw(dest); | |
| 14468 | 37494 | } //manhandla 2, big body | |
| 14469 | else | ||
| 14470 | { | ||
| 14471 | |||
| 14472 |
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|
11308 | switch(dir-8) //directions get screwed up after 8. *shrug* |
| 14473 | { | ||
| 14474 | case up: //u | ||
| 14475 | 1277 | flip=0; | |
| 14476 | 1277 | break; | |
| 14477 | |||
| 14478 | case l_up: //d | ||
| 14479 | 1360 | flip=0; | |
| 14480 | 1360 | tile+=8; | |
| 14481 | 1360 | break; | |
| 14482 | |||
| 14483 | case l_down: //l | ||
| 14484 | 2242 | flip=0; | |
| 14485 | 2242 | tile+=40; | |
| 14486 | 2242 | break; | |
| 14487 | |||
| 14488 | case left: //r | ||
| 14489 | 1789 | flip=0; | |
| 14490 | 1789 | tile+=48; | |
| 14491 | 1789 | break; | |
| 14492 | |||
| 14493 | case r_down: //ul | ||
| 14494 | 1345 | flip=0; | |
| 14495 | 1345 | tile+=80; | |
| 14496 | 1345 | break; | |
| 14497 | |||
| 14498 | case down: //ur | ||
| 14499 | 805 | flip=0; | |
| 14500 | 805 | tile+=88; | |
| 14501 | 805 | break; | |
| 14502 | |||
| 14503 | case r_up: //dl | ||
| 14504 | 948 | flip=0; | |
| 14505 | 948 | tile+=120; | |
| 14506 | 948 | break; | |
| 14507 | |||
| 14508 | case right: //dr | ||
| 14509 | 1542 | flip=0; | |
| 14510 | 1542 | tile+=128; | |
| 14511 | 1542 | break; | |
| 14512 | } | ||
| 14513 | |||
| 14514 | 11308 | tile+=(f2*2); | |
| 14515 | 11308 | xofs-=8; | |
| 14516 | 11308 | yofs-=8; | |
| 14517 | 11308 | drawblock(dest,15); | |
| 14518 | 11308 | xofs+=8; | |
| 14519 | 11308 | yofs+=8; | |
| 14520 | } | ||
| 14521 | 48802 | } | |
| 14522 | else | ||
| 14523 | { | ||
| 14524 |
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|
17688 | if(!dmisc2) |
| 14525 | { | ||
| 14526 | 17173 | enemy::draw(dest); | |
| 14527 | 17173 | } | |
| 14528 | else | ||
| 14529 | { | ||
| 14530 | 515 | xofs-=8; | |
| 14531 | 515 | yofs-=8; | |
| 14532 | 515 | enemy::draw(dest); | |
| 14533 | 515 | xofs+=16; | |
| 14534 | 515 | enemy::draw(dest); | |
| 14535 | 515 | yofs+=16; | |
| 14536 | 515 | enemy::draw(dest); | |
| 14537 | 515 | xofs-=16; | |
| 14538 | 515 | enemy::draw(dest); | |
| 14539 | 515 | xofs+=8; | |
| 14540 | 515 | yofs-=8; | |
| 14541 | } | ||
| 14542 | } | ||
| 14543 | 66490 | } | |
| 14544 | |||
| 14545 | 692 | esManhandla::esManhandla(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) | |
| 14546 | 692 | { | |
| 14547 | 692 | id=misc=clk; | |
| 14548 | 692 | dir = clk & 3; | |
| 14549 | 692 | clk=0; | |
| 14550 | 692 | mainguy=count_enemy=false; | |
| 14551 | 692 | dummy_bool[0]=false; | |
| 14552 | 692 | item_set=0; | |
| 14553 | 692 | bgsfx=-1; | |
| 14554 | 692 | deadsfx = WAV_EDEAD; | |
| 14555 |
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|
692 | flags &= (~guy_never_return); |
| 14556 | 692 | isCore = false; | |
| 14557 |
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|
692 | if (SIZEflags != 0) init_size_flags();; |
| 14558 | 692 | } | |
| 14559 | |||
| 14560 | 200202 | bool esManhandla::animate(int32_t index) | |
| 14561 | { | ||
| 14562 |
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|
200202 | if(switch_hooked) return enemy::animate(index); |
| 14563 |
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|
200202 | if(dying) |
| 14564 | 7008 | return Dead(index); | |
| 14565 | |||
| 14566 |
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|
193194 | if(clk==0) |
| 14567 | { | ||
| 14568 | 12404 | removearmos(x,y); | |
| 14569 | 12404 | } | |
| 14570 | |||
| 14571 |
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|
193194 | if(--clk2<=0) |
| 14572 | { | ||
| 14573 | 27896 | clk2=unsigned(zc_oldrand())%5+5; | |
| 14574 | 27896 | clk3^=1; | |
| 14575 | 27896 | } | |
| 14576 | |||
| 14577 |
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|
193194 | if(!(zc_oldrand()&127)) |
| 14578 | { | ||
| 14579 | 1491 | addEwpn(x,y,z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 14580 | 1491 | sfx(wpnsfx(wpn),pan(x)); | |
| 14581 | 1491 | } | |
| 14582 | |||
| 14583 | 193194 | return enemy::animate(index); | |
| 14584 | 200202 | } | |
| 14585 | |||
| 14586 | 200186 | void esManhandla::draw(BITMAP *dest) | |
| 14587 | { | ||
| 14588 | 200186 | tile=o_tile; | |
| 14589 | 200186 | int32_t fdiv = frate/4; | |
| 14590 |
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|
200186 | int32_t efrate = fdiv == 0 ? 0 : clk/fdiv; |
| 14591 |
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|
200186 | int32_t f2=get_qr(qr_NEWENEMYTILES)? |
| 14592 | 200186 | efrate:((clk>=(frate>>1))?1:0); | |
| 14593 | |||
| 14594 |
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|
200186 | if(get_qr(qr_NEWENEMYTILES)) |
| 14595 | { | ||
| 14596 |
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|
158716 | switch(misc&3) |
| 14597 | { | ||
| 14598 | case up: | ||
| 14599 | 39945 | break; | |
| 14600 | |||
| 14601 | case down: | ||
| 14602 | 36845 | tile+=4; | |
| 14603 | 36845 | break; | |
| 14604 | |||
| 14605 | case left: | ||
| 14606 | 39966 | tile+=8; | |
| 14607 | 39966 | break; | |
| 14608 | |||
| 14609 | case right: | ||
| 14610 | 41960 | tile+=12; | |
| 14611 | 41960 | break; | |
| 14612 | } | ||
| 14613 | |||
| 14614 | 158716 | tile+=f2; | |
| 14615 | 158716 | } | |
| 14616 | else | ||
| 14617 | { | ||
| 14618 |
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|
41470 | switch(misc&3) |
| 14619 | { | ||
| 14620 | case down: | ||
| 14621 | 8961 | flip=2; | |
| 14622 | |||
| 14623 | [[fallthrough]]; | ||
| 14624 | case up: | ||
| 14625 | 21355 | tile=(clk3)?188:189; | |
| 14626 | 21355 | break; | |
| 14627 | |||
| 14628 | case right: | ||
| 14629 | 12232 | flip=1; | |
| 14630 | [[fallthrough]]; | ||
| 14631 | |||
| 14632 | case left: | ||
| 14633 | 20115 | tile=(clk3)?186:187; | |
| 14634 | 20115 | break; | |
| 14635 | } | ||
| 14636 | } | ||
| 14637 | |||
| 14638 | 200186 | enemy::draw(dest); | |
| 14639 | 200186 | } | |
| 14640 | |||
| 14641 | 168 | eGleeok::eGleeok(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk) //enemy((zfix)120,(zfix)48,Id,Clk) | |
| 14642 | 168 | { | |
| 14643 |
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|
168 | if ( !(editorflags & ENEMY_FLAG5) ) |
| 14644 | { | ||
| 14645 |
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|
168 | std::tie(x, y) = translate_screen_coordinates_to_world(screen_spawned, 120, 48); |
| 14646 | 168 | } | |
| 14647 | else | ||
| 14648 | { | ||
| 14649 | ✗ | if ( !(editorflags & ENEMY_FLAG6) ) | |
| 14650 | { | ||
| 14651 | ✗ | x = X; y = Y; | |
| 14652 | ✗ | } | |
| 14653 | else | ||
| 14654 | { | ||
| 14655 | ✗ | x = X+8; y = Y; | |
| 14656 | } | ||
| 14657 | } | ||
| 14658 | 168 | hzsz = 32; // can't be jumped. | |
| 14659 | 168 | flameclk=0; | |
| 14660 | 168 | misc=clk; // total head count | |
| 14661 | 168 | clk3=clk; // live head count | |
| 14662 | 168 | clk=0; | |
| 14663 | 168 | clk2=60; // fire ball clock | |
| 14664 | // hp=(guysbuf[eGLEEOK2+(misc-2)].misc2)*(misc-1)*game->get_hero_dmgmult()+guysbuf[eGLEEOK2+(misc-2)].hp; | ||
| 14665 |
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|
168 | hp=(guysbuf[id&0xFFF].attributes[1])*(misc-1)*game->get_hero_dmgmult()+guysbuf[id&0xFFF].hp; |
| 14666 | 168 | dir = down; | |
| 14667 | 168 | hxofs=4; | |
| 14668 | 168 | hit_width=8; | |
| 14669 | // frate=17*4; | ||
| 14670 | 168 | fading=fade_blue_poof; | |
| 14671 | //nets+5420; | ||
| 14672 |
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|
168 | if(get_qr(qr_NEWENEMYTILES)) |
| 14673 | { | ||
| 14674 | /* | ||
| 14675 | necktile=o_tile+8; | ||
| 14676 | if (dmisc3) | ||
| 14677 | { | ||
| 14678 | necktile+=8; | ||
| 14679 | } | ||
| 14680 | */ | ||
| 14681 | 133 | necktile=o_tile+dmisc6; | |
| 14682 | 133 | } | |
| 14683 | else | ||
| 14684 | { | ||
| 14685 | 35 | necktile=s_tile; | |
| 14686 | } | ||
| 14687 | 168 | } | |
| 14688 | |||
| 14689 | 155290 | bool eGleeok::animate(int32_t index) | |
| 14690 | { | ||
| 14691 |
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|
155290 | if(switch_hooked) return enemy::animate(index); |
| 14692 |
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|
155290 | if(dying) |
| 14693 | 2199 | return Dead(index); | |
| 14694 | |||
| 14695 |
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|
153091 | if(clk==0) |
| 14696 | { | ||
| 14697 | 684 | removearmos(x,y); | |
| 14698 | 684 | } | |
| 14699 | |||
| 14700 | // Check if a head was killed somehow... | ||
| 14701 |
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|
153091 | if(index+1+clk3>=guys.Count()) |
| 14702 | 51372 | clk3=guys.Count()-index-1; | |
| 14703 |
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|
153091 | if(index+1+misc>=guys.Count()) |
| 14704 | 87041 | misc=guys.Count()-index-1; | |
| 14705 | |||
| 14706 | //fix for the "kill all enemies" item | ||
| 14707 |
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|
153091 | if(hp==-1000) |
| 14708 | { | ||
| 14709 |
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|
18 | for(int32_t i=0; i<clk3; ++i) |
| 14710 | { | ||
| 14711 | // I haven't seen this fail, but it seems like it ought to be | ||
| 14712 | // possible, so I'm checking for it. - Saf | ||
| 14713 |
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|
12 | if((((enemy*)guys.spr(index+i+1))->id&0xFFF)!=(id&0xFFF)) |
| 14714 | ✗ | break; | |
| 14715 | 12 | ((enemy*)guys.spr(index+i+1))->hp=1; // re-animate each head, | |
| 14716 | 12 | ((enemy*)guys.spr(index+i+1))->misc = -1; // disconnect it, | |
| 14717 | 12 | ((enemy*)guys.spr(index+i+1))->animate(index+i+1); // let it animate one frame, | |
| 14718 | 12 | ((enemy*)guys.spr(index+i+1))->hp=-1000; // and kill it for good | |
| 14719 | 12 | } | |
| 14720 | |||
| 14721 | 6 | clk3=0; | |
| 14722 | |||
| 14723 |
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|
18 | for(int32_t i=0; i<misc; i++) |
| 14724 | { | ||
| 14725 |
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|
12 | if((((enemy*)guys.spr(index+i+1))->id&0xFFF)!=(id&0xFFF)) |
| 14726 | ✗ | break; | |
| 14727 | 12 | ((enemy*)guys.spr(index+i+1))->misc = -2; // give the signal to disappear | |
| 14728 | 12 | } | |
| 14729 | 6 | } | |
| 14730 | |||
| 14731 |
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|
556262 | for(int32_t i=0; i<clk3; i++) |
| 14732 | { | ||
| 14733 | 403171 | enemy *head = ((enemy*)guys.spr(index+i+1)); | |
| 14734 | 403171 | head->dummy_int[1]=necktile; | |
| 14735 | 403171 | head->setParent(this); | |
| 14736 | |||
| 14737 |
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|
403171 | if(get_qr(qr_NEWENEMYTILES)) |
| 14738 | { | ||
| 14739 | 320127 | head->dummy_int[2]=o_tile+dmisc8; //connected head tile | |
| 14740 | 320127 | head->dummy_int[3]=o_tile+dmisc9; //flying head tile | |
| 14741 | 320127 | } | |
| 14742 | else | ||
| 14743 | { | ||
| 14744 | 83044 | head->dummy_int[2]=necktile+1; //connected head tile | |
| 14745 | 83044 | head->dummy_int[3]=necktile+2; //flying head tile | |
| 14746 | } | ||
| 14747 | |||
| 14748 | 403171 | head->dmisc5=dmisc5; //neck segments | |
| 14749 | |||
| 14750 | /* | ||
| 14751 | if (dmisc3) | ||
| 14752 | { | ||
| 14753 | head->dummy_bool[0]=true; | ||
| 14754 | } | ||
| 14755 | */ | ||
| 14756 |
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|
403171 | if(head->hclk) |
| 14757 | { | ||
| 14758 |
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|
5655 | if(hclk==0) |
| 14759 | { | ||
| 14760 | 1228 | hp -= 1000 - head->hp; | |
| 14761 | 1228 | hclk = 33; | |
| 14762 | |||
| 14763 |
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|
1228 | if(hitsfx>0) sfx(hitsfx,pan(int32_t(head->x))); |
| 14764 | |||
| 14765 | 1228 | sfx(WAV_EHIT,pan(int32_t(head->x))); | |
| 14766 | 1228 | } | |
| 14767 | |||
| 14768 | 5655 | head->hclk = 0; | |
| 14769 | 5655 | } | |
| 14770 | |||
| 14771 | // Must be set in case of naughty ZScripts | ||
| 14772 | 403171 | head->hp = 1000; | |
| 14773 | 403171 | } | |
| 14774 | |||
| 14775 |
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|
153091 | if(hp<=(guysbuf[id&0xFFF].attributes[1]) * (clk3 - 1) * game->get_hero_dmgmult()) |
| 14776 | { | ||
| 14777 | 415 | ((enemy*)guys.spr(index+clk3))->misc = -1; // give signal to fly off | |
| 14778 | 415 | hp=(guysbuf[id&0xFFF].attributes[1])*(--clk3)*game->get_hero_dmgmult(); | |
| 14779 | 415 | } | |
| 14780 | |||
| 14781 |
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|
153091 | if(!dmisc3) |
| 14782 | { | ||
| 14783 |
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|
95682 | if(++clk2>72 && !(zc_oldrand()&3)) |
| 14784 | { | ||
| 14785 | 1287 | int32_t i = zc::math::SafeMod(zc_oldrand(), misc); | |
| 14786 | 1287 | enemy *head = ((enemy*)guys.spr(index+i+1)); | |
| 14787 | 1287 | addEwpn(head->x,head->y,head->z,wpn,3,wdp,dir,getUID(), 0, head->fakez); | |
| 14788 | 1287 | sfx(wpnsfx(wpn),pan(x)); | |
| 14789 | 1287 | clk2=0; | |
| 14790 | 1287 | } | |
| 14791 | 95682 | } | |
| 14792 | else | ||
| 14793 | { | ||
| 14794 |
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|
57409 | if(++clk2>100 && !(zc_oldrand()&3)) |
| 14795 | { | ||
| 14796 | 557 | enemy *head = ((enemy*)guys.spr(zc::math::SafeMod(zc_oldrand(), misc) + index + 1)); | |
| 14797 | 557 | head->timer=zc_oldrand()%50+50; | |
| 14798 | 557 | clk2=0; | |
| 14799 | 557 | } | |
| 14800 | } | ||
| 14801 | |||
| 14802 |
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|
153091 | if((hp<=0 && !immortal)) |
| 14803 | { | ||
| 14804 |
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|
517 | for(int32_t i=0; i<misc; i++) |
| 14805 | 390 | ((enemy*)guys.spr(index+i+1))->misc = -2; // give the signal to disappear | |
| 14806 | |||
| 14807 |
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|
127 | if(flags&guy_never_return) never_return(screen_spawned, index); |
| 14808 | 127 | } | |
| 14809 | |||
| 14810 | 153091 | return enemy::animate(index); | |
| 14811 | 155290 | } | |
| 14812 | |||
| 14813 | 1239 | int32_t eGleeok::takehit(weapon*,weapon*) | |
| 14814 | { | ||
| 14815 | 1239 | return 0; | |
| 14816 | } | ||
| 14817 | |||
| 14818 | 156918 | void eGleeok::draw(BITMAP *dest) | |
| 14819 | { | ||
| 14820 | 156918 | tile=o_tile; | |
| 14821 | |||
| 14822 |
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|
156918 | if(dying) |
| 14823 | { | ||
| 14824 | 2199 | enemy::draw(dest); | |
| 14825 | 2199 | return; | |
| 14826 | } | ||
| 14827 | |||
| 14828 | 154719 | int32_t f=clk/17; | |
| 14829 | |||
| 14830 |
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|
154719 | if(get_qr(qr_NEWENEMYTILES)) |
| 14831 | { | ||
| 14832 | // body | ||
| 14833 | 120524 | xofs=-8; | |
| 14834 | 120524 | yofs=32; | |
| 14835 | |||
| 14836 |
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|
120524 | switch(f) |
| 14837 | |||
| 14838 | { | ||
| 14839 | case 0: | ||
| 14840 | 9155 | tile+=0; | |
| 14841 | 9155 | break; | |
| 14842 | |||
| 14843 | case 1: | ||
| 14844 | 10095 | tile+=2; | |
| 14845 | 10095 | break; | |
| 14846 | |||
| 14847 | case 2: | ||
| 14848 | 8686 | tile+=4; | |
| 14849 | 8686 | break; | |
| 14850 | |||
| 14851 | default: | ||
| 14852 | 92588 | tile+=6; | |
| 14853 | 92588 | break; | |
| 14854 | } | ||
| 14855 | 120524 | } | |
| 14856 | else | ||
| 14857 | { | ||
| 14858 | // body | ||
| 14859 | 34195 | xofs=-8; | |
| 14860 | 34195 | yofs=32; | |
| 14861 | |||
| 14862 |
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|
34195 | switch(f) |
| 14863 | { | ||
| 14864 | case 0: | ||
| 14865 | 2514 | tile+=0; | |
| 14866 | 2514 | break; | |
| 14867 | |||
| 14868 | case 2: | ||
| 14869 | 2459 | tile+=4; | |
| 14870 | 2459 | break; | |
| 14871 | |||
| 14872 | default: | ||
| 14873 | 29222 | tile+=2; | |
| 14874 | 29222 | break; | |
| 14875 | } | ||
| 14876 | } | ||
| 14877 | |||
| 14878 | 154719 | enemy::drawblock(dest,15); | |
| 14879 | 156918 | } | |
| 14880 | |||
| 14881 | 156918 | void eGleeok::draw2(BITMAP *dest) | |
| 14882 | { | ||
| 14883 | // the neck stub | ||
| 14884 | 156918 | tile=necktile; | |
| 14885 | 156918 | xofs=0; | |
| 14886 |
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|
156918 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 14887 | |||
| 14888 |
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|
156918 | if(get_qr(qr_NEWENEMYTILES)) |
| 14889 | { | ||
| 14890 | 122181 | tile+=((clk&24)>>3); | |
| 14891 | 122181 | } | |
| 14892 | |||
| 14893 |
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|
156918 | if(hp > 0 && !dont_draw()) |
| 14894 | { | ||
| 14895 | 154719 | mapscr* scr = get_scr(screen_spawned); | |
| 14896 |
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|
154719 | if((scr->flags3&fINVISROOM)&& !(current_item(itype_amulet))) |
| 14897 | 737 | sprite::drawcloaked(dest); | |
| 14898 | else | ||
| 14899 | 153982 | sprite::draw(dest); | |
| 14900 | 154719 | } | |
| 14901 | 156918 | } | |
| 14902 | |||
| 14903 |
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|
1066 | esGleeok::esGleeok(zfix X,zfix Y,int32_t Id,int32_t Clk, sprite * prnt) : enemy(X,Y,Id,Clk) |
| 14904 | 533 | { | |
| 14905 |
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|
533 | setParent(prnt); |
| 14906 |
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|
533 | xoffset=0; |
| 14907 |
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|
533 | yoffset=(zfix)((dmisc5*4+2)); |
| 14908 | // dummy_bool[0]=false; | ||
| 14909 | 533 | timer=0; | |
| 14910 | /* fixing */ | ||
| 14911 | 533 | hp=1000; | |
| 14912 |
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|
533 | step=1; |
| 14913 | 533 | item_set=0; | |
| 14914 |
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|
533 | x = xoffset+parent->x; |
| 14915 |
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|
533 | y = yoffset+parent->y; |
| 14916 | 533 | hxofs=4; | |
| 14917 | 533 | hit_width=8; | |
| 14918 |
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|
533 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 14919 | 533 | clk2=clk; // how int32_t to wait before moving first time | |
| 14920 | 533 | clk=0; | |
| 14921 | 533 | mainguy=count_enemy=false; | |
| 14922 |
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|
533 | dir=zc_oldrand(); |
| 14923 | 533 | clk3=((dir&2)>>1)+2; // left or right | |
| 14924 | 533 | dir&=1; // up or down | |
| 14925 |
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|
533 | dmisc5=vbound(dmisc5,1,255); |
| 14926 | 533 | isCore = false; | |
| 14927 |
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|
533 | parentCore = parent->getUID(); |
| 14928 |
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|
2665 | for(int32_t i=0; i<dmisc5; i++) |
| 14929 | { | ||
| 14930 | 2132 | nxoffset[i] = 0; | |
| 14931 | 2132 | nyoffset[i] = 0; | |
| 14932 |
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|
2132 | nx[i] = ((((i*(int32_t)x) + (dmisc5-i)*((int32_t)parent->x))) /dmisc5); |
| 14933 |
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|
2132 | ny[i] = ((((i*(int32_t)y) + (dmisc5-i)*((int32_t)parent->y))) /dmisc5); |
| 14934 | 2132 | } | |
| 14935 | |||
| 14936 | 533 | necktile=0; | |
| 14937 | //TODO compatibility? -DD | ||
| 14938 | /* | ||
| 14939 | for(int32_t i=0; i<4; i++) | ||
| 14940 | { | ||
| 14941 | nx[i]=124; | ||
| 14942 | ny[i]=i*6+48; | ||
| 14943 | }*/ | ||
| 14944 | 533 | bgsfx=-1; | |
| 14945 | //no need for deadsfx | ||
| 14946 | 533 | } | |
| 14947 | |||
| 14948 | 515535 | bool esGleeok::animate(int32_t index) | |
| 14949 | { | ||
| 14950 |
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|
515535 | if(switch_hooked) return enemy::animate(index); |
| 14951 | // don't call removearmos() - it's a segment. | ||
| 14952 | |||
| 14953 | 515535 | dmisc5=vbound(dmisc5,1,255); | |
| 14954 | |||
| 14955 |
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|
515535 | if(misc == 0) |
| 14956 | { | ||
| 14957 | 402762 | x = (xoffset+parent->x); | |
| 14958 | 402762 | y = (yoffset+parent->y); | |
| 14959 | |||
| 14960 |
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|
2013810 | for(int32_t i=0; i<dmisc5; i++) |
| 14961 | { | ||
| 14962 | 1611048 | nx[i] = ((((i*(int32_t)x) + (dmisc5-i)*((int32_t)parent->x))) /dmisc5) + 3 + nxoffset[i]; | |
| 14963 | 1611048 | ny[i] = ((((i*(int32_t)y) + (dmisc5-i)*((int32_t)parent->y))) /dmisc5) + nyoffset[i]; | |
| 14964 | 1611048 | } | |
| 14965 | 402762 | } | |
| 14966 | |||
| 14967 | // set up the head tiles | ||
| 14968 | // headtile=nets+5588; //5580, actually. must adjust for direction later on | ||
| 14969 | /* | ||
| 14970 | if (dummy_bool[0]) //if this is a flame gleeok | ||
| 14971 | { | ||
| 14972 | headtile+=180; | ||
| 14973 | } | ||
| 14974 | */ | ||
| 14975 | 515535 | headtile=dummy_int[2]; //5580, actually. must adjust for direction later on | |
| 14976 | 515535 | flyingheadtile=dummy_int[3]; | |
| 14977 | |||
| 14978 | // set up the neck tiles | ||
| 14979 | 515535 | necktile=dummy_int[1]; | |
| 14980 | |||
| 14981 |
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|
515535 | if(get_qr(qr_NEWENEMYTILES)) |
| 14982 | { | ||
| 14983 | 402833 | necktile+=((clk&24)>>3); | |
| 14984 | 402833 | } | |
| 14985 | |||
| 14986 | /* | ||
| 14987 | else | ||
| 14988 | { | ||
| 14989 | necktile=145; | ||
| 14990 | } | ||
| 14991 | */ | ||
| 14992 | // ?((dummy_bool[0])?(nets+4052+(16+((clk&24)>>3))):(nets+4040+(8+((clk&24)>>3)))):145) | ||
| 14993 | |||
| 14994 |
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|
515535 | switch(misc) |
| 14995 | { | ||
| 14996 | case 0: // live head | ||
| 14997 | // set up the attached head tiles | ||
| 14998 | 402762 | tile=headtile; | |
| 14999 | |||
| 15000 |
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|
402762 | if(get_qr(qr_NEWENEMYTILES)) |
| 15001 | { | ||
| 15002 | 319820 | tile+=((clk&24)>>3); | |
| 15003 | /* | ||
| 15004 | if (dummy_bool[0]) { | ||
| 15005 | tile+=1561; | ||
| 15006 | } | ||
| 15007 | */ | ||
| 15008 | 319820 | } | |
| 15009 | |||
| 15010 | /* | ||
| 15011 | else | ||
| 15012 | { | ||
| 15013 | tile=146; | ||
| 15014 | } | ||
| 15015 | */ | ||
| 15016 |
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|
402762 | if(++clk2>=0 && !(clk2&3)) |
| 15017 | { | ||
| 15018 |
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|
92832 | if(y<= (int32_t)parent->y + 8) dir=down; |
| 15019 | |||
| 15020 |
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|
92832 | if(y>= (int32_t)parent->y + dmisc5*8) dir = up; |
| 15021 | |||
| 15022 |
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|
92832 | if(y<= (int32_t)parent->y + 10 && !(zc_oldrand()&31)) |
| 15023 | { | ||
| 15024 | 292 | dir^=1; | |
| 15025 | 292 | } | |
| 15026 | |||
| 15027 | 92832 | zfix tempx = x; | |
| 15028 | 92832 | zfix tempy = y; | |
| 15029 | |||
| 15030 | 92832 | sprite::move(step); | |
| 15031 | 92832 | xoffset += (x-tempx); | |
| 15032 | 92832 | yoffset += (y-tempy); | |
| 15033 | |||
| 15034 |
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|
92832 | if(clk2>=4) |
| 15035 | { | ||
| 15036 | 3863 | clk3^=1; | |
| 15037 | 3863 | clk2=-4; | |
| 15038 | 3863 | } | |
| 15039 | else | ||
| 15040 | { | ||
| 15041 |
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✓ Branch 1 taken 978 times.
|
88969 | if(x <= (int32_t)parent->x-(dmisc5*6)) |
| 15042 | { | ||
| 15043 | 978 | clk3=right; | |
| 15044 | 978 | } | |
| 15045 | |||
| 15046 |
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✓ Branch 1 taken 961 times.
|
88969 | if(x >= (int32_t)parent->x+(dmisc5*6)) |
| 15047 | { | ||
| 15048 | 961 | clk3=left; | |
| 15049 | 961 | } | |
| 15050 | |||
| 15051 |
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|
88969 | if(y <= (int32_t)parent->y+(dmisc5*6) && !(zc_oldrand()&15)) |
| 15052 | { | ||
| 15053 | 3713 | clk3^=1; // x jig | |
| 15054 | 3713 | } | |
| 15055 | else | ||
| 15056 | { | ||
| 15057 |
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✓ Branch 3 taken 851 times.
|
85256 | if(y<=(int32_t)parent->y+(dmisc5*4) && !(zc_oldrand()&31)) |
| 15058 | { | ||
| 15059 | 851 | clk3^=1; // x switch back | |
| 15060 | 851 | } | |
| 15061 | |||
| 15062 | 85256 | clk2=-4; | |
| 15063 | } | ||
| 15064 | } | ||
| 15065 | |||
| 15066 | 92832 | zc_swap(dir,clk3); | |
| 15067 | 92832 | tempx = x; | |
| 15068 | 92832 | tempy = y; | |
| 15069 | 92832 | sprite::move(step); | |
| 15070 | 92832 | xoffset += (x-tempx); | |
| 15071 | 92832 | yoffset += (y-tempy); | |
| 15072 | 92832 | zc_swap(dir,clk3); | |
| 15073 | |||
| 15074 |
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|
371328 | for(int32_t i=1; i<dmisc5; i++) |
| 15075 | { | ||
| 15076 | 278496 | nxoffset[i] = (zc_oldrand()%3); | |
| 15077 | 278496 | nyoffset[i] = (zc_oldrand()%3); | |
| 15078 | 278496 | } | |
| 15079 | 92832 | } | |
| 15080 | |||
| 15081 | 402762 | break; | |
| 15082 | |||
| 15083 | case 1: // flying head | ||
| 15084 |
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|
112071 | if(clk>=0) |
| 15085 | |||
| 15086 | { | ||
| 15087 | 105482 | variable_walk_8(rate,homing,hrate,spw_floater); | |
| 15088 | 105482 | } | |
| 15089 | |||
| 15090 | 112071 | break; | |
| 15091 | |||
| 15092 | // the following are messages sent from the main guy... | ||
| 15093 | case -1: // got chopped off | ||
| 15094 | { | ||
| 15095 | 300 | misc=1; | |
| 15096 | 300 | superman=1; | |
| 15097 | 300 | hxofs=xofs=0; | |
| 15098 | 300 | hit_width=16; | |
| 15099 | 300 | cs=8; | |
| 15100 | 300 | clk=-24; | |
| 15101 | 300 | clk2=40; | |
| 15102 | 300 | dir=(zc_oldrand()&7)+8; | |
| 15103 | 300 | step=8.0/9.0; | |
| 15104 | } | ||
| 15105 | 300 | break; | |
| 15106 | |||
| 15107 | case -2: // the big guy is dead | ||
| 15108 | 402 | return true; | |
| 15109 | } | ||
| 15110 | |||
| 15111 |
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|
515133 | if(timer) |
| 15112 | { | ||
| 15113 |
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|
40125 | if(!(timer%8)) |
| 15114 | { | ||
| 15115 | 4791 | FireBreath(true); | |
| 15116 | 4791 | } | |
| 15117 | |||
| 15118 | 40125 | --timer; | |
| 15119 | 40125 | } | |
| 15120 | |||
| 15121 | 515133 | return enemy::animate(index); | |
| 15122 | 515535 | } | |
| 15123 | |||
| 15124 | 7080 | int32_t esGleeok::takehit(weapon *w, weapon* realweap) | |
| 15125 | { | ||
| 15126 |
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|
7080 | if ((editorflags & ENEMY_FLAG7) && misc == 1) |
| 15127 | { | ||
| 15128 | ✗ | int32_t wpnId = w->id; | |
| 15129 | |||
| 15130 | ✗ | if(dying) | |
| 15131 | ✗ | return 0; | |
| 15132 | |||
| 15133 | ✗ | switch(wpnId) | |
| 15134 | { | ||
| 15135 | case wLitBomb: | ||
| 15136 | case wLitSBomb: | ||
| 15137 | case wBait: | ||
| 15138 | case wWhistle: | ||
| 15139 | case wFire: | ||
| 15140 | case wWind: | ||
| 15141 | case wSSparkle: | ||
| 15142 | case wFSparkle: | ||
| 15143 | case wPhantom: | ||
| 15144 | ✗ | return 0; | |
| 15145 | |||
| 15146 | case wHookshot: | ||
| 15147 | case wBrang: | ||
| 15148 | case wBeam: | ||
| 15149 | case wArrow: | ||
| 15150 | case wMagic: | ||
| 15151 | case wBomb: | ||
| 15152 | case wSBomb: | ||
| 15153 | ✗ | sfx(WAV_CHINK,pan(x)); | |
| 15154 | ✗ | break; | |
| 15155 | default: | ||
| 15156 | ✗ | break; | |
| 15157 | } | ||
| 15158 | |||
| 15159 | ✗ | return 1; | |
| 15160 | } | ||
| 15161 | else | ||
| 15162 | { | ||
| 15163 | 7080 | int32_t ret = enemy::takehit(w,realweap); | |
| 15164 | |||
| 15165 |
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|
7080 | if(ret==-1) |
| 15166 | 5655 | return -2; // force it to wait a frame before checking sword attacks again | |
| 15167 | |||
| 15168 | 1425 | return ret; | |
| 15169 | } | ||
| 15170 | 7080 | } | |
| 15171 | |||
| 15172 | 521456 | void esGleeok::draw(BITMAP *dest) | |
| 15173 | { | ||
| 15174 | 521456 | dmisc5=vbound(dmisc5,1,255); | |
| 15175 | |||
| 15176 |
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|
521456 | switch(misc) |
| 15177 | { | ||
| 15178 | case 0: //neck | ||
| 15179 |
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|
409106 | if(!dont_draw()) |
| 15180 | { | ||
| 15181 |
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|
1636424 | for(int32_t i=1; i<dmisc5; i++) //draw the neck |
| 15182 | { | ||
| 15183 | 1227318 | mapscr* scr = get_scr(screen_spawned); | |
| 15184 |
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|
1227318 | if(get_qr(qr_NEWENEMYTILES)) |
| 15185 | { | ||
| 15186 |
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✓ Branch 3 taken 2211 times.
|
978198 | if((scr->flags3&fINVISROOM)&& !(current_item(itype_amulet))) |
| 15187 | 2211 | overtilecloaked16(dest,necktile+(i*dmisc7),nx[i]-4-viewport.x,ny[i]+playing_field_offset-viewport.y,0); | |
| 15188 | else | ||
| 15189 | 975987 | overtile16(dest,necktile+(i*dmisc7),nx[i]-4-viewport.x,ny[i]+playing_field_offset-viewport.y,cs,0); | |
| 15190 | 978198 | } | |
| 15191 | else | ||
| 15192 | { | ||
| 15193 |
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|
249120 | if((scr->flags3&fINVISROOM)&& !(current_item(itype_amulet))) |
| 15194 | ✗ | overtilecloaked16(dest,necktile,nx[i]-4-viewport.x,ny[i]+playing_field_offset-viewport.y,0); | |
| 15195 | else | ||
| 15196 | 249120 | overtile16(dest,necktile,nx[i]-4-viewport.x,ny[i]+playing_field_offset-viewport.y,cs,0); | |
| 15197 | } | ||
| 15198 | 1227318 | } | |
| 15199 | 409106 | } | |
| 15200 | |||
| 15201 | 409106 | break; | |
| 15202 | |||
| 15203 | case 1: //flying head | ||
| 15204 | 112350 | tile=flyingheadtile; | |
| 15205 | |||
| 15206 |
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✓ Branch 1 taken 29658 times.
|
112350 | if(get_qr(qr_NEWENEMYTILES)) |
| 15207 | { | ||
| 15208 | 82692 | tile+=((clk&24)>>3); | |
| 15209 | 82692 | break; | |
| 15210 | } | ||
| 15211 | 29658 | } | |
| 15212 | 521456 | } | |
| 15213 | |||
| 15214 | 521456 | void esGleeok::draw2(BITMAP *dest) | |
| 15215 | { | ||
| 15216 | 521456 | enemy::draw(dest); | |
| 15217 | 521456 | } | |
| 15218 | |||
| 15219 | 190 | ePatra::ePatra(zfix X,zfix Y,int32_t Id,int32_t Clk) : enemy(X,Y,Id,Clk)// enemy((zfix)128,(zfix)48,Id,Clk) | |
| 15220 | 190 | { | |
| 15221 |
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|
190 | if ( !(editorflags & ENEMY_FLAG5) ) |
| 15222 | { | ||
| 15223 |
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|
190 | x = 128; |
| 15224 |
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|
190 | y = 48; |
| 15225 | 190 | } | |
| 15226 | ✗ | else { x = X; y = Y; } | |
| 15227 | 190 | adjusted=false; | |
| 15228 |
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|
190 | dir=(zc_oldrand()&7)+8; |
| 15229 | //step=0.25; | ||
| 15230 | 190 | flycnt=dmisc1; | |
| 15231 | 190 | flycnt2=dmisc2; | |
| 15232 | 190 | loopcnt=0; | |
| 15233 | 190 | clk4 = 0; | |
| 15234 | 190 | clk5 = 0; | |
| 15235 | 190 | clk6 = 0; | |
| 15236 | 190 | clk7 = 0; | |
| 15237 |
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|
190 | if(dmisc6<int16_t(1))dmisc6=1; // ratio cannot be 0! |
| 15238 |
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|
190 | if (dmisc29 == 0) |
| 15239 | { | ||
| 15240 |
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|
190 | if(!dmisc4) |
| 15241 | { | ||
| 15242 |
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|
105 | if (dmisc10) dmisc29 = (90 / 3); |
| 15243 | 105 | else dmisc29 = (84 / 3); | |
| 15244 | 105 | } | |
| 15245 | else | ||
| 15246 | { | ||
| 15247 |
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|
85 | if (dmisc10) dmisc29 = (90 / 2); |
| 15248 | 85 | else dmisc29 = (84 / 2); | |
| 15249 | } | ||
| 15250 | 190 | } | |
| 15251 |
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|
190 | if (dmisc30 == 0) |
| 15252 | { | ||
| 15253 |
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|
190 | if(!dmisc4) |
| 15254 | { | ||
| 15255 |
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|
105 | if (dmisc10) dmisc30 = (90 / 3)*0.5; |
| 15256 | 105 | else dmisc30 = (84 / 3)*0.5; | |
| 15257 | 105 | } | |
| 15258 | else | ||
| 15259 | { | ||
| 15260 |
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|
85 | if (dmisc10) dmisc30 = (90 / 2)*0.5; |
| 15261 | 85 | else dmisc30 = (84 / 2)*0.5; | |
| 15262 | } | ||
| 15263 | 190 | } | |
| 15264 |
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|
190 | if (dmisc31 == 0) |
| 15265 | { | ||
| 15266 |
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|
190 | if(!dmisc4) |
| 15267 | { | ||
| 15268 |
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|
105 | if (dmisc10) dmisc31 = (90 / 3)*2; |
| 15269 | 105 | else dmisc31 = (84 / 3)*2; | |
| 15270 | 105 | } | |
| 15271 | else | ||
| 15272 | { | ||
| 15273 |
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|
85 | if (dmisc10) dmisc31 = (90 / 2)*0.5; |
| 15274 | 85 | else dmisc31 = (84 / 2)*0.5; | |
| 15275 | } | ||
| 15276 | 190 | } | |
| 15277 |
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|
190 | if (dmisc32 == 0) |
| 15278 | { | ||
| 15279 |
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|
190 | if(!dmisc4) |
| 15280 | { | ||
| 15281 |
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|
105 | if (dmisc10) dmisc32 = (90 / 3); |
| 15282 | 105 | else dmisc32 = (84 / 3); | |
| 15283 | 105 | } | |
| 15284 | else | ||
| 15285 | { | ||
| 15286 |
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|
85 | if (dmisc10) dmisc32 = (90 / 2)*0.25; |
| 15287 | 85 | else dmisc32 = (84 / 2)*0.25; | |
| 15288 | } | ||
| 15289 | 190 | } | |
| 15290 |
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|
190 | init_size_flags(); |
| 15291 | 190 | } | |
| 15292 | |||
| 15293 | 161885 | bool ePatra::animate(int32_t index) | |
| 15294 | { | ||
| 15295 |
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|
161885 | if(switch_hooked) return enemy::animate(index); |
| 15296 |
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|
161885 | if(dying) |
| 15297 | { | ||
| 15298 |
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|
1516 | for(int32_t i=index+1; i<index+flycnt+flycnt2+1; i++) |
| 15299 | { | ||
| 15300 | 72 | auto segment = (enemy*)guys.spr(i); | |
| 15301 |
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|
72 | if (segment && segment->parent == this) |
| 15302 | 72 | segment->hp = -1000; | |
| 15303 | 72 | } | |
| 15304 | |||
| 15305 | 1444 | return Dead(index); | |
| 15306 | } | ||
| 15307 | |||
| 15308 | 160441 | double basesize = 84; | |
| 15309 |
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|
160441 | if (dmisc10) basesize = 90; |
| 15310 | 160441 | double halfsize = basesize / 2; | |
| 15311 | 160441 | double quartersize = halfsize / 2; | |
| 15312 | 160441 | double twothirdsize = (basesize / 3)*2; | |
| 15313 | 160441 | double onethirdsize = (basesize / 3); | |
| 15314 | |||
| 15315 | |||
| 15316 |
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✓ Branch 1 taken 36934 times.
|
160441 | if(clk==0) |
| 15317 | { | ||
| 15318 | 36934 | removearmos(x,y); | |
| 15319 | 36934 | } | |
| 15320 | |||
| 15321 |
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|
160441 | if ((clk4 <=0 || clk4%2) && (clk7 <= 0 || clk6 <= -16)) |
| 15322 | { | ||
| 15323 |
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|
160441 | if (!dmisc22 || loopcnt == 0 || (dmisc22 == 1 && loopcnt < 0)) variable_walk_8(rate,homing,hrate,spw_floater); |
| 15324 |
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|
160441 | if (loopcnt < 0) ++clk2; |
| 15325 |
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|
160441 | if(++clk2>basesize) |
| 15326 | { | ||
| 15327 | 1797 | clk2=0; | |
| 15328 |
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|
1797 | if ((!dmisc26 || (dmisc26 == 1 && flycnt) || (dmisc26 == 2 && !flycnt)) && (!(editorflags & ENEMY_FLAG10) || flycnt || flycnt2)) |
| 15329 | { | ||
| 15330 |
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|
1797 | if(loopcnt > 0) |
| 15331 | 932 | --loopcnt; | |
| 15332 |
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|
865 | else if (loopcnt == 0) |
| 15333 | { | ||
| 15334 |
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|
865 | if (zc::math::SafeMod(misc, dmisc6) == 0) |
| 15335 | { | ||
| 15336 |
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|
356 | if (dmisc21 > 0) loopcnt=-dmisc21; |
| 15337 | 356 | else loopcnt=dmisc7; | |
| 15338 | 356 | } | |
| 15339 | 865 | } | |
| 15340 | ✗ | else if (loopcnt == -1) loopcnt=dmisc7; | |
| 15341 | ✗ | else ++loopcnt; | |
| 15342 | |||
| 15343 |
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|
1797 | if (!(editorflags & ENEMY_FLAG9) || loopcnt == 0) ++misc; |
| 15344 | 1797 | } | |
| 15345 | else | ||
| 15346 | { | ||
| 15347 | ✗ | loopcnt = 0; | |
| 15348 | ✗ | misc = 1; | |
| 15349 | } | ||
| 15350 | 1797 | } | |
| 15351 | 160441 | } | |
| 15352 |
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|
160441 | if (clk4 > 0) --clk4; |
| 15353 | |||
| 15354 |
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|
160441 | if (clk6 < 0) |
| 15355 | { | ||
| 15356 | ✗ | if (dmisc5 == 1 || dmisc5 == 3) | |
| 15357 | { | ||
| 15358 | ✗ | if (get_qr(qr_NEWENEMYTILES)) | |
| 15359 | { | ||
| 15360 | ✗ | if (clk7 <= 0 || clk6 != -16) ++clk6; | |
| 15361 | ✗ | if (clk6 == 0) o_tile=d->e_tile; | |
| 15362 | else | ||
| 15363 | { | ||
| 15364 | ✗ | if (clk6 >= -16) o_tile=d->e_tile + (IsBigAnim() ? 320 : 80); | |
| 15365 | ✗ | else o_tile=d->e_tile + (IsBigAnim() ? 160 : 40); | |
| 15366 | } | ||
| 15367 | ✗ | } | |
| 15368 | ✗ | else clk6 = 0; | |
| 15369 | ✗ | } | |
| 15370 | ✗ | } | |
| 15371 |
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|
160441 | else if (dmisc19) ++clk6; |
| 15372 |
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|
160441 | if (clk5 < 0) ++clk5; |
| 15373 |
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|
160441 | else if (dmisc19) ++clk5; |
| 15374 | |||
| 15375 |
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|
160441 | if (clk7 > 0 && clk6 >= -16) --clk7; |
| 15376 |
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|
160441 | if (clk6 > 0) clk7 = 0; |
| 15377 | |||
| 15378 |
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|
820825 | for(int32_t i=index+1; i<index+flycnt+1; i++) |
| 15379 | { | ||
| 15380 | //outside ring | ||
| 15381 |
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|
660384 | if(!adjusted) |
| 15382 | { | ||
| 15383 |
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|
1344 | if(get_qr(qr_NEWENEMYTILES)) |
| 15384 | { | ||
| 15385 | 1152 | ((enemy*)guys.spr(i))->o_tile=d->e_tile+dmisc8; | |
| 15386 | 1152 | enemy *s = ((enemy*)guys.spr(i)); | |
| 15387 | 1152 | s->setParent(this); | |
| 15388 | 1152 | } | |
| 15389 | else | ||
| 15390 | { | ||
| 15391 | 192 | ((enemy*)guys.spr(i))->o_tile=o_tile+1; | |
| 15392 | 192 | enemy *s = ((enemy*)guys.spr(i)); | |
| 15393 | 192 | s->setParent(this); | |
| 15394 | } | ||
| 15395 | |||
| 15396 | 1344 | ((enemy*)guys.spr(i))->cs=dmisc9; | |
| 15397 | 1344 | ((enemy*)guys.spr(i))->hp=dmisc3; | |
| 15398 | 1344 | } | |
| 15399 | |||
| 15400 |
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|
660384 | if(((enemy*)guys.spr(i))->hp <= 0) |
| 15401 | { | ||
| 15402 |
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|
3653 | for(int32_t j=i; j<index+flycnt+flycnt2; j++) |
| 15403 | { | ||
| 15404 | 2889 | guys.swap(j,j+1); | |
| 15405 | 2889 | } | |
| 15406 | |||
| 15407 |
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|
764 | if (--flycnt == 0 && dmisc23 != 0) step += zslongToFix(dmisc23*100); |
| 15408 | 764 | } | |
| 15409 | else | ||
| 15410 | { | ||
| 15411 | 659620 | int32_t pos2 = ((enemy*)guys.spr(i))->misc; | |
| 15412 |
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|
659620 | double a2 = (clk2-pos2*(double)basesize/(dmisc1 == 0 ? 1 : dmisc1))*PI/halfsize; |
| 15413 | |||
| 15414 |
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|
659620 | if(!dmisc4) //Big Ring |
| 15415 | { | ||
| 15416 | //maybe playing_field_offset here? | ||
| 15417 |
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|
447583 | if(loopcnt>0) |
| 15418 | { | ||
| 15419 |
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|
237330 | guys.spr(i)->x = zc::math::Cos(a2+PI/2)*abs(dmisc31) - zc::math::Sin(pos2*PI*2/(dmisc1 == 0 ? 1 : dmisc1))*((int64_t)abs(dmisc31)-abs(dmisc29)); |
| 15420 |
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|
237330 | guys.spr(i)->y = -zc::math::Sin(a2+PI/2)*abs(dmisc31) + zc::math::Cos(pos2*PI*2/(dmisc1 == 0 ? 1 : dmisc1))*((int64_t)abs(dmisc31)-abs(dmisc29)); |
| 15421 | 237330 | } | |
| 15422 | else | ||
| 15423 | { | ||
| 15424 | 210253 | guys.spr(i)->x = zc::math::Cos(a2+PI/2)*abs(dmisc29); | |
| 15425 | 210253 | guys.spr(i)->y = -zc::math::Sin(a2+PI/2)*abs(dmisc29); | |
| 15426 | } | ||
| 15427 | |||
| 15428 | 447583 | temp_x=guys.spr(i)->x; | |
| 15429 | 447583 | temp_y=guys.spr(i)->y; | |
| 15430 | 447583 | } | |
| 15431 | else //Oval | ||
| 15432 | { | ||
| 15433 | 212037 | circle_x = zc::math::Cos(a2+PI/2)*abs(dmisc29); | |
| 15434 | 212037 | circle_y = -zc::math::Sin(a2+PI/2)*abs(dmisc29); | |
| 15435 | |||
| 15436 |
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|
212037 | if(loopcnt>0) |
| 15437 | { | ||
| 15438 | 121041 | guys.spr(i)->x = zc::math::Cos(a2+PI/2)*abs(dmisc29); | |
| 15439 |
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|
121041 | guys.spr(i)->y = (-zc::math::Sin(a2+PI/2)-zc::math::Cos(pos2*PI*2/(dmisc1 == 0 ? 1 : dmisc1)))*abs(dmisc31); |
| 15440 | 121041 | } | |
| 15441 | else | ||
| 15442 | { | ||
| 15443 | 90996 | guys.spr(i)->x = circle_x; | |
| 15444 | 90996 | guys.spr(i)->y = circle_y; | |
| 15445 | } | ||
| 15446 | |||
| 15447 | 212037 | temp_x=circle_x; | |
| 15448 | 212037 | temp_y=circle_y; | |
| 15449 | } | ||
| 15450 | |||
| 15451 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 15452 | 659620 | double ddir=atan2_MSVC2022_FIX(double(temp_y),double(temp_x)); | |
| 15453 | |||
| 15454 |
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|
659620 | if((ddir<=(((-5)*PI)/8))&&(ddir>(((-7)*PI)/8))) |
| 15455 | { | ||
| 15456 | 83117 | guys.spr(i)->dir=l_down; | |
| 15457 | 83117 | } | |
| 15458 |
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|
576503 | else if((ddir<=(((-3)*PI)/8))&&(ddir>(((-5)*PI)/8))) |
| 15459 | { | ||
| 15460 | 83568 | guys.spr(i)->dir=left; | |
| 15461 | 83568 | } | |
| 15462 |
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|
492935 | else if((ddir<=(((-1)*PI)/8))&&(ddir>(((-3)*PI)/8))) |
| 15463 | { | ||
| 15464 | 82454 | guys.spr(i)->dir=l_up; | |
| 15465 | 82454 | } | |
| 15466 |
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|
410481 | else if((ddir<=(((1)*PI)/8))&&(ddir>(((-1)*PI)/8))) |
| 15467 | { | ||
| 15468 | 82188 | guys.spr(i)->dir=up; | |
| 15469 | 82188 | } | |
| 15470 |
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|
328293 | else if((ddir<=(((3)*PI)/8))&&(ddir>(((1)*PI)/8))) |
| 15471 | { | ||
| 15472 | 81600 | guys.spr(i)->dir=r_up; | |
| 15473 | 81600 | } | |
| 15474 |
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|
246693 | else if((ddir<=(((5)*PI)/8))&&(ddir>(((3)*PI)/8))) |
| 15475 | { | ||
| 15476 | 81993 | guys.spr(i)->dir=right; | |
| 15477 | 81993 | } | |
| 15478 |
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|
164700 | else if((ddir<=(((7)*PI)/8))&&(ddir>(((5)*PI)/8))) |
| 15479 | { | ||
| 15480 | 81699 | guys.spr(i)->dir=r_down; | |
| 15481 | 81699 | } | |
| 15482 | else | ||
| 15483 | { | ||
| 15484 | 83001 | guys.spr(i)->dir=down; | |
| 15485 | } | ||
| 15486 | |||
| 15487 | 659620 | guys.spr(i)->x += x; | |
| 15488 | 659620 | guys.spr(i)->y += y; | |
| 15489 | } | ||
| 15490 | 660384 | } | |
| 15491 | |||
| 15492 |
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|
160441 | if((wpn>wEnemyWeapons || (wpn >= wScript1 && wpn <= wScript10)) && (dmisc5==1 || dmisc5== 3) && (!dmisc25 || (dmisc25 == 1 && !flycnt && !flycnt2) || (dmisc25 == 2 && (flycnt || flycnt2)) || (dmisc25 == 3 && flycnt2 && !flycnt))) |
| 15493 | { | ||
| 15494 | 32331 | int timeneeded = 48; | |
| 15495 | 32331 | int patbreath = (zc_oldrand()%50+50); | |
| 15496 |
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|
32331 | if ((patbreath % 4) == 0) ++patbreath; |
| 15497 |
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|
32331 | if (dmisc28 == patratBREATH) |
| 15498 | { | ||
| 15499 | ✗ | timeneeded = 48 + patbreath; | |
| 15500 | ✗ | } | |
| 15501 |
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|
32331 | if (dmisc28 == patratSTREAM) |
| 15502 | { | ||
| 15503 | ✗ | timeneeded = 48 + 96; | |
| 15504 | ✗ | } | |
| 15505 |
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|
32331 | if (((((dmisc18 > 0 || ((editorflags & ENEMY_FLAG10) && !flycnt && !flycnt2)) && !(zc_oldrand() % zc_max(dmisc18, 1))) || //New 1/N chance |
| 15506 |
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|
32580 | (dmisc18 == 0 && !(zc_oldrand()&127)) //Old hardcoded firing chance |
| 15507 |
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|
32580 | || (dmisc18 == -1 && loopcnt > 0 && (clk2 == round(halfsize) && (!(editorflags & ENEMY_FLAG3) || !get_qr(qr_NEWENEMYTILES)) |
| 15508 | ✗ | || (clk4 == 10 && (editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES))))) | |
| 15509 | 249 | && (clk6 >= 0) //if not in the middle of firing... | |
| 15510 | 249 | && clk6 >= dmisc19) //if over the set cooldown between shots... | |
| 15511 |
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|
249 | && ((!(editorflags & ENEMY_FLAG7) || (loopcnt == 0 && (basesize*((int64_t)dmisc6 - zc::math::SafeMod(misc, dmisc6))) > timeneeded)) || dmisc18 == -1)) //And lastly, if not in danger of starting a loop during the attack. |
| 15512 | { | ||
| 15513 |
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|
249 | switch(dmisc28) |
| 15514 | { | ||
| 15515 | case patratSTREAM: | ||
| 15516 | { | ||
| 15517 | ✗ | clk7 = 97; | |
| 15518 | ✗ | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES)) clk6 = -48; | |
| 15519 | ✗ | else clk6 = 0; | |
| 15520 | ✗ | break; | |
| 15521 | } | ||
| 15522 | case patratBREATH: | ||
| 15523 | { | ||
| 15524 | ✗ | clk7 = patbreath; | |
| 15525 | ✗ | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES)) clk6 = -48; | |
| 15526 | ✗ | else clk6 = 0; | |
| 15527 | ✗ | break; | |
| 15528 | } | ||
| 15529 | default: | ||
| 15530 | { | ||
| 15531 |
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|
249 | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES)) |
| 15532 | { | ||
| 15533 | ✗ | clk6 = -48; | |
| 15534 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = abs(clk6) + 16; | |
| 15535 | ✗ | } | |
| 15536 | else | ||
| 15537 | { | ||
| 15538 | 249 | clk6 = 0; | |
| 15539 |
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|
249 | if (editorflags & ENEMY_FLAG6) clk4 = 16; |
| 15540 | 249 | FirePatraWeapon(); | |
| 15541 | } | ||
| 15542 | 249 | break; | |
| 15543 | } | ||
| 15544 | } //ew->setAngle(atan2(double(HeroY()-y),double(HeroX()-x))); | ||
| 15545 | 249 | } | |
| 15546 |
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|
32331 | if (clk6 < 0) |
| 15547 | { | ||
| 15548 | ✗ | switch(dmisc28) | |
| 15549 | { | ||
| 15550 | case patratSTREAM: | ||
| 15551 | { | ||
| 15552 | ✗ | if (clk7 > 0 && (clk7 % 12) == 0) FirePatraWeapon(); | |
| 15553 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = abs(clk6) + 16; | |
| 15554 | ✗ | break; | |
| 15555 | } | ||
| 15556 | case patratBREATH: | ||
| 15557 | { | ||
| 15558 | ✗ | if (clk7 > 0 && (clk7 % 4) == 0) FirePatraWeapon(); | |
| 15559 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = abs(clk6) + 16; | |
| 15560 | ✗ | break; | |
| 15561 | } | ||
| 15562 | default: | ||
| 15563 | { | ||
| 15564 | ✗ | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES) && clk6 == -16) | |
| 15565 | { | ||
| 15566 | ✗ | FirePatraWeapon(); | |
| 15567 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = abs(clk6) + 16; | |
| 15568 | ✗ | } | |
| 15569 | ✗ | break; | |
| 15570 | } | ||
| 15571 | } | ||
| 15572 | ✗ | } | |
| 15573 | 32331 | } | |
| 15574 | |||
| 15575 | 160441 | int randattempts = 0; | |
| 15576 | 160441 | int randeye = 0; | |
| 15577 |
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|
160441 | if (flycnt2 > 0) |
| 15578 | { | ||
| 15579 | 46240 | do | |
| 15580 | { | ||
| 15581 |
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|
46240 | randeye = ((flycnt2 > 0) ? (zc_oldrand() % zc_max(1, flycnt2)) : 0); |
| 15582 | 46240 | randeye += (index + flycnt + 1); | |
| 15583 | 46240 | ++randattempts; | |
| 15584 |
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|
46240 | } while (((esPatra*)guys.spr(randeye))->clk5 < 0 && randattempts < 10); |
| 15585 | 46240 | } | |
| 15586 | 160441 | bool dofire = false; | |
| 15587 |
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|
160441 | if (dmisc20) |
| 15588 | { | ||
| 15589 | ✗ | if ((dmisc18 > 0 && !(zc_oldrand() % zc_max(dmisc18, 1))) || | |
| 15590 | ✗ | (dmisc18 == 0 && !(zc_oldrand()&127)) || | |
| 15591 | ✗ | (dmisc18 == -1 && (loopcnt > 0 || dmisc20 == 4) && ((clk2 == round(halfsize) && (!(editorflags & ENEMY_FLAG3) || !get_qr(qr_NEWENEMYTILES)) && dmisc20 != 2 && dmisc20 != 4) | |
| 15592 | ✗ | || (clk2 == 10 && dmisc20 != 4 && ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES) || dmisc20 == 2)) | |
| 15593 | ✗ | || (((((zc::math::SafeMod(misc, dmisc6) == 0 && (loopcnt == 0 && !dmisc21)) || loopcnt > 1 || loopcnt == -1) && clk2 <= 53 && clk2 >= 51 && (editorflags & ENEMY_FLAG3)) || (!(editorflags & ENEMY_FLAG3) && loopcnt > 0 && clk2 == 1)) && dmisc20 == 4)))) | |
| 15594 | { | ||
| 15595 | ✗ | if (clk5 >= 0 || !(editorflags & ENEMY_FLAG3) || !get_qr(qr_NEWENEMYTILES)) | |
| 15596 | { | ||
| 15597 | ✗ | if (clk5 >= dmisc19) | |
| 15598 | { | ||
| 15599 | ✗ | if ((!(editorflags & ENEMY_FLAG7) || (loopcnt == 0 && | |
| 15600 | ✗ | (dmisc20 == 2 && (basesize*((int64_t)dmisc6 - zc::math::SafeMod(misc, dmisc6))) > ((int64_t)48 + (int64_t(12)*flycnt2))) || | |
| 15601 | ✗ | (dmisc20 == 4 && (basesize*((int64_t)dmisc6 - zc::math::SafeMod(misc, dmisc6))) > ((int64_t)48 + 96)) || | |
| 15602 | ✗ | (dmisc20 != 2 && dmisc20 != 4 && (basesize*((int64_t)dmisc6 - zc::math::SafeMod(misc, dmisc6))) > 48))) | |
| 15603 | ✗ | || dmisc18 == -1) | |
| 15604 | ✗ | dofire = true; | |
| 15605 | ✗ | } | |
| 15606 | ✗ | } | |
| 15607 | ✗ | } | |
| 15608 | ✗ | } | |
| 15609 |
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|
160441 | if(flycnt2) |
| 15610 | { | ||
| 15611 |
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|
380669 | for(int32_t i=index+flycnt+1; i<index+flycnt+flycnt2+1; i++)//inner ring |
| 15612 | { | ||
| 15613 |
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|
334429 | if(!adjusted) |
| 15614 | { | ||
| 15615 | 312 | ((enemy*)guys.spr(i))->hp=12*game->get_hero_dmgmult(); | |
| 15616 | |||
| 15617 |
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|
312 | if(get_qr(qr_NEWENEMYTILES)) |
| 15618 | { | ||
| 15619 |
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|
312 | if (get_qr(qr_PATRAS_USE_HARDCODED_OFFSETS)) |
| 15620 | { | ||
| 15621 |
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|
312 | switch(dmisc5) |
| 15622 | { | ||
| 15623 | // Center eye shoots projectiles; make room for its firing tiles | ||
| 15624 | case 1: | ||
| 15625 | case 3: | ||
| 15626 | 144 | ((enemy*)guys.spr(i))->o_tile=d->e_tile+120; | |
| 15627 | 144 | break; | |
| 15628 | |||
| 15629 | // Center eyes does not shoot; use tiles two rows below for inner eyes. | ||
| 15630 | default: | ||
| 15631 | case 2: | ||
| 15632 | 168 | ((enemy*)guys.spr(i))->o_tile=d->e_tile+40; | |
| 15633 | 168 | break; | |
| 15634 | } | ||
| 15635 | 312 | } | |
| 15636 | ✗ | else ((enemy*)guys.spr(i))->o_tile = d->s_tile; | |
| 15637 | 312 | } | |
| 15638 | else | ||
| 15639 | { | ||
| 15640 | ✗ | ((enemy*)guys.spr(i))->o_tile=o_tile+1; | |
| 15641 | } | ||
| 15642 | |||
| 15643 | 312 | ((enemy*)guys.spr(i))->cs=dmisc9; | |
| 15644 |
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|
312 | if (dmisc27) ((enemy*)guys.spr(i))->hp=dmisc27; |
| 15645 | 312 | } | |
| 15646 | |||
| 15647 |
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|
334429 | if(flycnt>0) |
| 15648 | { | ||
| 15649 | 263816 | ((enemy*)guys.spr(i))->superman=true; | |
| 15650 | 263816 | } | |
| 15651 | else | ||
| 15652 | { | ||
| 15653 | 70613 | ((enemy*)guys.spr(i))->superman=false; | |
| 15654 | } | ||
| 15655 | |||
| 15656 |
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|
334429 | if(((enemy*)guys.spr(i))->hp <= 0) |
| 15657 | { | ||
| 15658 |
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|
414 | for(int32_t j=i; j<index+flycnt+flycnt2; j++) |
| 15659 | { | ||
| 15660 | 269 | guys.swap(j,j+1); | |
| 15661 | 269 | } | |
| 15662 | |||
| 15663 |
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|
145 | if (--flycnt2 == 0 && dmisc24 != 0) step += zslongToFix(dmisc24*100); |
| 15664 | 145 | } | |
| 15665 | else | ||
| 15666 | { | ||
| 15667 | 334284 | int32_t pos2 = ((enemy*)guys.spr(i))->misc; | |
| 15668 |
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|
334284 | double a2 = ((clk2-pos2*basesize/(dmisc2==0 ? 1 : dmisc2))*PI/(halfsize)); |
| 15669 | |||
| 15670 |
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|
334284 | if(dmisc4==0) |
| 15671 | { | ||
| 15672 |
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|
327025 | if(loopcnt>0) |
| 15673 | { | ||
| 15674 |
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|
168378 | guys.spr(i)->x = zc::math::Cos(a2+PI/2)*abs(dmisc32) - zc::math::Sin(pos2*PI*2/(dmisc2==0?1:dmisc2))*((int64_t)abs(dmisc32)-abs(dmisc30)); |
| 15675 |
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|
168378 | guys.spr(i)->y = -zc::math::Sin(a2+PI/2)*abs(dmisc32) + zc::math::Cos(pos2*PI*2/(dmisc2==0?1:dmisc2))*((int64_t)abs(dmisc32)-abs(dmisc30)); |
| 15676 | 168378 | } | |
| 15677 | else | ||
| 15678 | { | ||
| 15679 | 158647 | guys.spr(i)->x = zc::math::Cos(a2+PI/2)*abs(dmisc30); | |
| 15680 | 158647 | guys.spr(i)->y = -zc::math::Sin(a2+PI/2)*abs(dmisc30); | |
| 15681 | } | ||
| 15682 | |||
| 15683 | 327025 | temp_x=guys.spr(i)->x; | |
| 15684 | 327025 | temp_y=guys.spr(i)->y; | |
| 15685 | 327025 | } | |
| 15686 | else | ||
| 15687 | { | ||
| 15688 | 7259 | circle_x = zc::math::Cos(a2+PI/2)*abs(dmisc30); | |
| 15689 | 7259 | circle_y = -zc::math::Sin(a2+PI/2)*abs(dmisc30); | |
| 15690 | |||
| 15691 |
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|
7259 | if(loopcnt>0) |
| 15692 | { | ||
| 15693 | 3965 | guys.spr(i)->x = zc::math::Cos(a2+PI/2)*abs(dmisc30); | |
| 15694 |
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|
3965 | guys.spr(i)->y = (-zc::math::Sin(a2+PI/2)-zc::math::Cos(pos2*PI*2/(dmisc2 == 0 ? 1 : dmisc2)))*abs(dmisc32); |
| 15695 | 3965 | } | |
| 15696 | else | ||
| 15697 | { | ||
| 15698 | 3294 | guys.spr(i)->x = circle_x; | |
| 15699 | 3294 | guys.spr(i)->y = circle_y; | |
| 15700 | } | ||
| 15701 | |||
| 15702 | 7259 | temp_x=circle_x; | |
| 15703 | 7259 | temp_y=circle_y; | |
| 15704 | } | ||
| 15705 | |||
| 15706 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 15707 | 334284 | double ddir=atan2_MSVC2022_FIX(double(temp_y),double(temp_x)); | |
| 15708 | |||
| 15709 |
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|
334284 | if((ddir<=(((-5)*PI)/8))&&(ddir>(((-7)*PI)/8))) |
| 15710 | { | ||
| 15711 | 41746 | guys.spr(i)->dir=l_down; | |
| 15712 | 41746 | } | |
| 15713 |
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|
292538 | else if((ddir<=(((-3)*PI)/8))&&(ddir>(((-5)*PI)/8))) |
| 15714 | { | ||
| 15715 | 41734 | guys.spr(i)->dir=left; | |
| 15716 | 41734 | } | |
| 15717 |
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|
250804 | else if((ddir<=(((-1)*PI)/8))&&(ddir>(((-3)*PI)/8))) |
| 15718 | { | ||
| 15719 | 41742 | guys.spr(i)->dir=l_up; | |
| 15720 | 41742 | } | |
| 15721 |
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|
209062 | else if((ddir<=(((1)*PI)/8))&&(ddir>(((-1)*PI)/8))) |
| 15722 | { | ||
| 15723 | 41758 | guys.spr(i)->dir=up; | |
| 15724 | 41758 | } | |
| 15725 |
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|
167304 | else if((ddir<=(((3)*PI)/8))&&(ddir>(((1)*PI)/8))) |
| 15726 | { | ||
| 15727 | 41830 | guys.spr(i)->dir=r_up; | |
| 15728 | 41830 | } | |
| 15729 |
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|
125474 | else if((ddir<=(((5)*PI)/8))&&(ddir>(((3)*PI)/8))) |
| 15730 | { | ||
| 15731 | 41824 | guys.spr(i)->dir=right; | |
| 15732 | 41824 | } | |
| 15733 |
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|
83650 | else if((ddir<=(((7)*PI)/8))&&(ddir>(((5)*PI)/8))) |
| 15734 | { | ||
| 15735 | 41852 | guys.spr(i)->dir=r_down; | |
| 15736 | 41852 | } | |
| 15737 | else | ||
| 15738 | { | ||
| 15739 | 41798 | guys.spr(i)->dir=down; | |
| 15740 | } | ||
| 15741 | |||
| 15742 | 334284 | guys.spr(i)->x += x; | |
| 15743 | 334284 | guys.spr(i)->y = y-guys.spr(i)->y; | |
| 15744 | |||
| 15745 |
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|
334284 | if((wpn>wEnemyWeapons || (wpn >= wScript1 && wpn <= wScript10)) && (dmisc5==2 || dmisc5== 3)) |
| 15746 | { | ||
| 15747 | /* | ||
| 15748 | if(!(zc_oldrand()&127)) | ||
| 15749 | { | ||
| 15750 | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID()); | ||
| 15751 | sfx(wpnsfx(wpn),pan(x)); | ||
| 15752 | } | ||
| 15753 | */ | ||
| 15754 |
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145268 | if (((esPatra*)guys.spr(i))->clk5 < 0 && (editorflags & ENEMY_FLAG3)) |
| 15755 | { | ||
| 15756 | ✗ | if (((esPatra*)guys.spr(i))->clk4 <= 0 || ((esPatra*)guys.spr(i))->clk5 != -16) ++((esPatra*)guys.spr(i))->clk5; | |
| 15757 | ✗ | if (get_qr(qr_PATRAS_USE_HARDCODED_OFFSETS)) | |
| 15758 | { | ||
| 15759 | ✗ | if (dmisc5 == 3) | |
| 15760 | { | ||
| 15761 | ✗ | if (((esPatra*)guys.spr(i))->clk5 >= 0) ((esPatra*)guys.spr(i))->o_tile=d->e_tile+120; | |
| 15762 | ✗ | else if (((esPatra*)guys.spr(i))->clk5 >= -16) ((esPatra*)guys.spr(i))->o_tile=d->e_tile+200; | |
| 15763 | ✗ | else if (((esPatra*)guys.spr(i))->clk5 >= -48) ((esPatra*)guys.spr(i))->o_tile=d->e_tile+160; | |
| 15764 | ✗ | else ((esPatra*)guys.spr(i))->o_tile=d->e_tile+120; | |
| 15765 | ✗ | } | |
| 15766 | else | ||
| 15767 | { | ||
| 15768 | ✗ | if (((esPatra*)guys.spr(i))->clk5 >= 0) ((esPatra*)guys.spr(i))->o_tile=d->e_tile+40; | |
| 15769 | ✗ | else if (((esPatra*)guys.spr(i))->clk5 >= -16) ((esPatra*)guys.spr(i))->o_tile=d->e_tile+120; | |
| 15770 | ✗ | else if (((esPatra*)guys.spr(i))->clk5 >= -48) ((esPatra*)guys.spr(i))->o_tile=d->e_tile+80; | |
| 15771 | ✗ | else ((esPatra*)guys.spr(i))->o_tile=d->e_tile+40; | |
| 15772 | } | ||
| 15773 | ✗ | } | |
| 15774 | else | ||
| 15775 | { | ||
| 15776 | ✗ | if (((esPatra*)guys.spr(i))->clk5 >= 0) ((esPatra*)guys.spr(i))->o_tile=d->s_tile; | |
| 15777 | ✗ | else if (((esPatra*)guys.spr(i))->clk5 >= -16) ((esPatra*)guys.spr(i))->o_tile=d->s_tile+80; | |
| 15778 | ✗ | else if (((esPatra*)guys.spr(i))->clk5 >= -48) ((esPatra*)guys.spr(i))->o_tile=d->s_tile+40; | |
| 15779 | ✗ | else ((esPatra*)guys.spr(i))->o_tile=d->s_tile; | |
| 15780 | } | ||
| 15781 | ✗ | } | |
| 15782 |
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|
145268 | else if ((dmisc19 || ((esPatra*)guys.spr(i))->clk5) && (((esPatra*)guys.spr(i))->clk4 <= 0 || ((esPatra*)guys.spr(i))->clk5 != -16)) ++((esPatra*)guys.spr(i))->clk5; |
| 15783 |
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|
145268 | if (((esPatra*)guys.spr(i))->clk4 > 0) --((esPatra*)guys.spr(i))->clk4; |
| 15784 |
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|
145268 | if (!dmisc25 || (dmisc25 == 1 && !((enemy*)guys.spr(i))->superman) || ((dmisc25 == 2 || dmisc25 == 3) && ((enemy*)guys.spr(i))->superman)) |
| 15785 | { | ||
| 15786 |
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|
145268 | switch(dmisc20) //Patra Attack Patterns |
| 15787 | { | ||
| 15788 | case 4: //Single one rapidfires | ||
| 15789 | { | ||
| 15790 | ✗ | if (dofire && i == randeye) | |
| 15791 | { | ||
| 15792 | ✗ | ((esPatra*)guys.spr(i))->clk5 = -16; | |
| 15793 | ✗ | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES)) ((esPatra*)guys.spr(i))->clk5 = -48; | |
| 15794 | ✗ | ((esPatra*)guys.spr(i))->clk4 = 96; | |
| 15795 | ✗ | clk5 = -3; | |
| 15796 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = abs(clk5) + 16; | |
| 15797 | ✗ | } | |
| 15798 | ✗ | if (((esPatra*)guys.spr(i))->clk5 == -16 && (((esPatra*)guys.spr(i))->clk4 % 12) == 0) | |
| 15799 | { | ||
| 15800 | ✗ | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, guys.spr(i)->fakez); | |
| 15801 | ✗ | sfx(wpnsfx(wpn),pan(x)); | |
| 15802 | ✗ | } | |
| 15803 | ✗ | break; | |
| 15804 | } | ||
| 15805 | case 3: //Ring | ||
| 15806 | { | ||
| 15807 | ✗ | if (dofire) | |
| 15808 | { | ||
| 15809 | ✗ | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES)) | |
| 15810 | { | ||
| 15811 | ✗ | ((esPatra*)guys.spr(i))->clk5 = -48; | |
| 15812 | ✗ | clk5 = -48; | |
| 15813 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = 64; | |
| 15814 | ✗ | } | |
| 15815 | else | ||
| 15816 | { | ||
| 15817 | ✗ | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, guys.spr(i)->fakez); | |
| 15818 | ✗ | sfx(wpnsfx(wpn),pan(x)); | |
| 15819 | ✗ | int32_t m=Ewpns.Count()-1; | |
| 15820 | ✗ | weapon *ew = (weapon*)(Ewpns.spr(m)); | |
| 15821 | |||
| 15822 | ✗ | ew->setAngle(atan2(double(HeroY()-y),double(HeroX()-x))); | |
| 15823 | ✗ | ((esPatra*)guys.spr(i))->clk5 = 0; | |
| 15824 | ✗ | clk5 = 0; | |
| 15825 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = 16; | |
| 15826 | } | ||
| 15827 | ✗ | } | |
| 15828 | ✗ | if (((esPatra*)guys.spr(i))->clk5 == -16) | |
| 15829 | { | ||
| 15830 | ✗ | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, guys.spr(i)->fakez); | |
| 15831 | ✗ | sfx(wpnsfx(wpn),pan(x)); | |
| 15832 | ✗ | int32_t m=Ewpns.Count()-1; | |
| 15833 | ✗ | weapon *ew = (weapon*)(Ewpns.spr(m)); | |
| 15834 | |||
| 15835 | ✗ | ew->setAngle(atan2(double(HeroY()-y),double(HeroX()-x))); | |
| 15836 | ✗ | } | |
| 15837 | ✗ | break; | |
| 15838 | } | ||
| 15839 | case 2: //one after another | ||
| 15840 | { | ||
| 15841 | ✗ | if (dofire) | |
| 15842 | { | ||
| 15843 | ✗ | ((esPatra*)guys.spr(i))->clk5 = -48 - (12*(i-(index+flycnt+1))); | |
| 15844 | ✗ | clk5 = -48 - (12*flycnt2); | |
| 15845 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = abs(clk5) + 16; | |
| 15846 | ✗ | } | |
| 15847 | ✗ | if (((esPatra*)guys.spr(i))->clk5 == -16) | |
| 15848 | { | ||
| 15849 | ✗ | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, guys.spr(i)->fakez); | |
| 15850 | ✗ | sfx(wpnsfx(wpn),pan(x)); | |
| 15851 | ✗ | } | |
| 15852 | ✗ | break; | |
| 15853 | } | ||
| 15854 | case 1: //random one eye | ||
| 15855 | { | ||
| 15856 | ✗ | if (dofire && i == randeye) | |
| 15857 | { | ||
| 15858 | ✗ | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES)) | |
| 15859 | { | ||
| 15860 | ✗ | ((esPatra*)guys.spr(i))->clk5 = -48; | |
| 15861 | ✗ | clk5 = -48; | |
| 15862 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = 64; | |
| 15863 | ✗ | } | |
| 15864 | else | ||
| 15865 | { | ||
| 15866 | ✗ | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, guys.spr(i)->fakez); | |
| 15867 | ✗ | sfx(wpnsfx(wpn),pan(x)); | |
| 15868 | ✗ | ((esPatra*)guys.spr(i))->clk5 = 0; | |
| 15869 | ✗ | clk5 = 0; | |
| 15870 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = 16; | |
| 15871 | } | ||
| 15872 | ✗ | } | |
| 15873 | ✗ | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES) && ((esPatra*)guys.spr(i))->clk5 == -16) | |
| 15874 | { | ||
| 15875 | ✗ | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, guys.spr(i)->fakez); | |
| 15876 | ✗ | sfx(wpnsfx(wpn),pan(x)); | |
| 15877 | ✗ | } | |
| 15878 | ✗ | break; | |
| 15879 | } | ||
| 15880 | default: //old behavior, all eyes can fire any time | ||
| 15881 | { | ||
| 15882 |
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|
145268 | if ((((dmisc18 && !(zc_oldrand() % zc_max(dmisc18, 1))) || |
| 15883 |
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147578 | (!dmisc18 && !(zc_oldrand()&127))) && (((esPatra*)guys.spr(i))->clk5 >= 0 || !(editorflags & ENEMY_FLAG3) || !get_qr(qr_NEWENEMYTILES)) |
| 15884 |
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|
1155 | && ((esPatra*)guys.spr(i))->clk5 >= dmisc19) && (!(editorflags & ENEMY_FLAG7) || (loopcnt == 0 && |
| 15885 | ✗ | (dmisc20 != 2 && (basesize*((int64_t)dmisc6 - zc::math::SafeMod(misc, dmisc6))) > 48)))) | |
| 15886 | { | ||
| 15887 |
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1155 | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES)) |
| 15888 | { | ||
| 15889 | ✗ | ((esPatra*)guys.spr(i))->clk5 = -48; | |
| 15890 | ✗ | if (editorflags & ENEMY_FLAG6) clk4 = 64; | |
| 15891 | ✗ | } | |
| 15892 | else | ||
| 15893 | { | ||
| 15894 | 1155 | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 15895 | 1155 | sfx(wpnsfx(wpn),pan(x)); | |
| 15896 | 1155 | ((esPatra*)guys.spr(i))->clk5 = 0; | |
| 15897 |
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1155 | if (editorflags & ENEMY_FLAG6) clk4 = 16; |
| 15898 | } | ||
| 15899 | 1155 | } | |
| 15900 |
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147578 | if ((editorflags & ENEMY_FLAG3) && get_qr(qr_NEWENEMYTILES) && ((esPatra*)guys.spr(i))->clk5 == -16) |
| 15901 | { | ||
| 15902 | ✗ | addEwpn(guys.spr(i)->x,guys.spr(i)->y,guys.spr(i)->z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 15903 | ✗ | sfx(wpnsfx(wpn),pan(x)); | |
| 15904 | ✗ | } | |
| 15905 | 145268 | break; | |
| 15906 | } | ||
| 15907 | } | ||
| 15908 | 145268 | } | |
| 15909 | 145268 | } | |
| 15910 | |||
| 15911 | } | ||
| 15912 | 334429 | } | |
| 15913 | 46240 | } | |
| 15914 | |||
| 15915 | 160441 | adjusted=true; | |
| 15916 | 160441 | return enemy::animate(index); | |
| 15917 | 161885 | } | |
| 15918 | |||
| 15919 | 249 | void ePatra::FirePatraWeapon() | |
| 15920 | { //.707 | ||
| 15921 | 249 | int32_t xoff = 0; | |
| 15922 | 249 | int32_t yoff = 0; | |
| 15923 |
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249 | if (SIZEflags & OVERRIDE_HIT_WIDTH) |
| 15924 | { | ||
| 15925 | ✗ | xoff += hxofs; | |
| 15926 | ✗ | if (weap_data.override_flags & OVERRIDE_HIT_WIDTH) | |
| 15927 | ✗ | xoff += (hit_width / 2) - (weap_data.tilew * 8); | |
| 15928 | else | ||
| 15929 | ✗ | xoff += (hit_width / 2) - 8; | |
| 15930 | ✗ | } | |
| 15931 |
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|
249 | if (SIZEflags & OVERRIDE_HIT_HEIGHT) |
| 15932 | { | ||
| 15933 | ✗ | yoff += hyofs; | |
| 15934 | ✗ | if (weap_data.override_flags & OVERRIDE_HIT_HEIGHT) | |
| 15935 | ✗ | yoff += (hit_height / 2) - (weap_data.tileh * 8); | |
| 15936 | else | ||
| 15937 | ✗ | yoff += (hit_height / 2) - 8; | |
| 15938 | ✗ | } | |
| 15939 | 249 | sfx(wpnsfx(wpn),pan(x)); | |
| 15940 | // TODO(crash): check that .add succeeds. | ||
| 15941 |
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|
249 | switch (dmisc28) |
| 15942 | { | ||
| 15943 | case patrat8SHOT: //Fire Wizzrobe | ||
| 15944 | case patrat4SHOTDIAG: | ||
| 15945 | case patrat4SHOTRAND: | ||
| 15946 | ✗ | if (dmisc28 != patrat4SHOTRAND || (zc_oldrand()%2)) //if it's the 4 shot rand type, only let it through half the time. Break is within so it doesn't do both, but if it skips this one it'll always do the other one. | |
| 15947 | { | ||
| 15948 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,l_up,-1, getUID(),false)); | |
| 15949 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15950 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15951 | ✗ | if (wpn != ewFlame && wpn != ewFlame2) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= .707; //Fire already does this internall for asome bizarre reason. | |
| 15952 | |||
| 15953 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,l_down,-1, getUID(),false)); | |
| 15954 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15955 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15956 | ✗ | if (wpn != ewFlame && wpn != ewFlame2) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= .707; //Fire already does this internall for asome bizarre reason. | |
| 15957 | |||
| 15958 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,r_up,-1, getUID(),false)); | |
| 15959 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15960 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15961 | ✗ | if (wpn != ewFlame && wpn != ewFlame2) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= .707; //Fire already does this internall for asome bizarre reason. | |
| 15962 | |||
| 15963 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,r_down,-1, getUID(),false)); | |
| 15964 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15965 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15966 | ✗ | if (wpn != ewFlame && wpn != ewFlame2) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= .707; //Fire already does this internall for asome bizarre reason. | |
| 15967 | |||
| 15968 | ✗ | if (dmisc28 == patrat4SHOTDIAG || dmisc28 == patrat4SHOTRAND) break; | |
| 15969 | ✗ | } | |
| 15970 | |||
| 15971 | [[fallthrough]]; | ||
| 15972 | case patrat4SHOTCARD: //Stalfos 3 | ||
| 15973 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,up,-1, getUID(),false)); | |
| 15974 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15975 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15976 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,down,-1, getUID(),false)); | |
| 15977 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15978 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15979 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,left,-1, getUID(),false)); | |
| 15980 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15981 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15982 | ✗ | Ewpns.add(new weapon(x+xoff,y+yoff,z,wpn,1,wdp,right,-1, getUID(),false)); | |
| 15983 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; | |
| 15984 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->moveflags &= ~move_can_pitfall; //No falling in pits | |
| 15985 | ✗ | break; | |
| 15986 | |||
| 15987 | default: | ||
| 15988 | 249 | addEwpn(x,y,z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 15989 |
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249 | if (dmisc28 == patratBREATH) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->angle += (zc_rand(20,-20)/100.0)*PI; |
| 15990 | 249 | double anglestore = ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->angle; | |
| 15991 |
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|
249 | if (dmisc28 == patrat1SHOTFAST || dmisc28 == patrat3SHOTFAST || dmisc28 == patrat5SHOTFAST) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= 2; |
| 15992 |
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|
249 | if (dmisc28 == patrat3SHOT || dmisc28 == patrat3SHOTFAST || dmisc28 == patrat5SHOT || dmisc28 == patrat5SHOTFAST) |
| 15993 | { | ||
| 15994 | ✗ | addEwpn(x,y,z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 15995 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->angle = anglestore + (double)0.46364761; | |
| 15996 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step += 0.1180; | |
| 15997 | ✗ | if (dmisc28 == patrat3SHOTFAST || dmisc28 == patrat5SHOTFAST) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= 2; | |
| 15998 | ✗ | addEwpn(x,y,z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 15999 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->angle = anglestore - (double)0.46364761; | |
| 16000 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step += 0.1180; | |
| 16001 | ✗ | if (dmisc28 == patrat3SHOTFAST || dmisc28 == patrat5SHOTFAST) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= 2; | |
| 16002 | ✗ | if (dmisc28 == patrat5SHOT || dmisc28 == patrat5SHOTFAST) | |
| 16003 | { | ||
| 16004 | ✗ | addEwpn(x,y,z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 16005 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->angle = anglestore + (double)0.78539816; | |
| 16006 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step += 0.4142; | |
| 16007 | ✗ | if (dmisc28 == patrat5SHOTFAST) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= 2; | |
| 16008 | ✗ | addEwpn(x,y,z,wpn,3,wdp,dir,getUID(), 0, fakez); | |
| 16009 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->angle = anglestore - (double)0.78539816; | |
| 16010 | ✗ | ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step += 0.4142; | |
| 16011 | ✗ | if (dmisc28 == patrat5SHOTFAST) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->step *= 2; | |
| 16012 | ✗ | } | |
| 16013 | ✗ | } | |
| 16014 | 249 | break; | |
| 16015 | |||
| 16016 | } | ||
| 16017 | 249 | sfx(wpnsfx(wpn),pan(x)); | |
| 16018 | //+0.46364761 | ||
| 16019 | //11.80 | ||
| 16020 | 249 | } | |
| 16021 | |||
| 16022 | 324242 | void ePatra::draw(BITMAP *dest) | |
| 16023 | { | ||
| 16024 | 324242 | tile=o_tile; | |
| 16025 | 324242 | update_enemy_frame(); | |
| 16026 | 324242 | enemy::draw(dest); | |
| 16027 | 324242 | } | |
| 16028 | |||
| 16029 | ✗ | int32_t ePatra::defend(int32_t wpnId, int32_t *power, int32_t edef) | |
| 16030 | { | ||
| 16031 | ✗ | int32_t ret = enemy::defend(wpnId, power, edef); | |
| 16032 | |||
| 16033 | ✗ | if(ret < 0 && (flycnt||flycnt2)) | |
| 16034 | ✗ | return 0; | |
| 16035 | |||
| 16036 | ✗ | return ret; | |
| 16037 | ✗ | } | |
| 16038 | |||
| 16039 | 1733 | int32_t ePatra::defendNew(int32_t wpnId, int32_t *power, int32_t edef, byte unblockable) | |
| 16040 | { | ||
| 16041 | 1733 | int32_t ret = enemy::defendNew(wpnId, power, edef, unblockable); | |
| 16042 | |||
| 16043 |
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|
1733 | if(ret < 0 && (flycnt||flycnt2)) |
| 16044 | 1281 | return 0; | |
| 16045 | |||
| 16046 | 452 | return ret; | |
| 16047 | 1733 | } | |
| 16048 | |||
| 16049 | 190 | void ePatra::init_size_flags() { | |
| 16050 | 190 | SIZEflags = d->SIZEflags; | |
| 16051 |
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190 | if (((SIZEflags & OVERRIDE_TILE_WIDTH) != 0) && txsz > 0) { txsz = txsz; if (txsz > 1) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 16052 |
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190 | else if (dmisc10 == 1) { txsz = 2; extend = 3; } |
| 16053 | // al_trace("Enemy txsz:%i\n", txsz); | ||
| 16054 |
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190 | if (((SIZEflags & OVERRIDE_TILE_HEIGHT) != 0) && tysz > 0) { tysz = tysz; if (tysz > 1) extend = 3; } |
| 16055 |
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190 | else if (dmisc10 == 1) { tysz = 2; extend = 3; } |
| 16056 |
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190 | if (((SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && hit_width >= 0) hit_width = hit_width; |
| 16057 |
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190 | else if (dmisc10 == 1) hit_width = 32; |
| 16058 |
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190 | if (((SIZEflags & OVERRIDE_HIT_HEIGHT) != 0) && hit_height >= 0) hit_height = hit_height; |
| 16059 |
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190 | if (((SIZEflags & OVERRIDE_HIT_Z_HEIGHT) != 0) && hzsz >= 0) hzsz = hzsz; |
| 16060 |
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190 | if ((SIZEflags & OVERRIDE_HIT_X_OFFSET) != 0) hxofs = hxofs; |
| 16061 |
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190 | else if (dmisc10 == 1) hxofs = -8; |
| 16062 |
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190 | if ((SIZEflags & OVERRIDE_HIT_Y_OFFSET) != 0) hyofs = hyofs; |
| 16063 | // if ( (SIZEflags&guyflagOVERRIDEHITZOFFSET) != 0 ) hzofs = hzofs; | ||
| 16064 |
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190 | if ((SIZEflags & OVERRIDE_DRAW_X_OFFSET) != 0) xofs = (int32_t)xofs; |
| 16065 |
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190 | else if (dmisc10 == 1) xofs = -8; |
| 16066 |
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190 | if ((SIZEflags & OVERRIDE_DRAW_Y_OFFSET) != 0) |
| 16067 | { | ||
| 16068 | ✗ | yofs = (int32_t)yofs; //This seems to be setting to +48 or something with any value set?! -Z | |
| 16069 | ✗ | yofs += (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset); //this offset fixes yofs not plaing properly. -Z | |
| 16070 | ✗ | } | |
| 16071 |
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190 | else if (dmisc10 == 1) yofs = (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset) - 8; |
| 16072 |
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190 | if (editorflags & ENEMY_FLAG8) misc = 1; |
| 16073 | |||
| 16074 |
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190 | if ((SIZEflags & OVERRIDE_DRAW_Z_OFFSET) != 0) zofs = (int32_t)zofs; |
| 16075 | |||
| 16076 | 190 | } | |
| 16077 | |||
| 16078 | 1656 | esPatra::esPatra(zfix X,zfix Y,int32_t Id,int32_t Clk, sprite * prnt) : enemy(X,Y,Id,Clk) | |
| 16079 | 1656 | { | |
| 16080 | //cs=8; | ||
| 16081 |
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1656 | setParent(prnt); |
| 16082 | 1656 | item_set=0; | |
| 16083 | 1656 | misc=clk; | |
| 16084 | 1656 | clk4 = 0; | |
| 16085 | 1656 | clk5 = 0; | |
| 16086 | 1656 | clk = -((misc*21)>>1)-1; | |
| 16087 |
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1656 | yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 16088 | 1656 | hit_width=12; | |
| 16089 | 1656 | hit_height=12; | |
| 16090 | 1656 | hxofs=2; | |
| 16091 | 1656 | hyofs=2; | |
| 16092 | 1656 | extend = 0; | |
| 16093 | 1656 | txsz = 1; | |
| 16094 | 1656 | tysz = 1; | |
| 16095 | /* //These need to be separate enemy editor fields. This enemy class also its draw altered to correctly support big stuff. | ||
| 16096 | enemy *prntenemy = (enemy *) guys.getByUID(parent->getUID()); | ||
| 16097 | int32_t prntSIZEflags = prntenemy->SIZEflags; | ||
| 16098 | if ( ((SIZEflags&guyflagOVERRIDE_TILE_WIDTH) != 0) && txsz > 0 ) { txsz = prntenemy->txsz; if ( txsz > 1 ) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. | ||
| 16099 | // al_trace("Enemy txsz:%i\n", txsz); | ||
| 16100 | if ( ((SIZEflags&guyflagOVERRIDE_TILE_HEIGHT) != 0) && tysz > 0 ) { tysz = prntenemy->tysz; if ( tysz > 1 ) extend = 3; } | ||
| 16101 | if ( ((SIZEflags&guyflagOVERRIDE_HIT_WIDTH) != 0) && hxsz >= 0 ) hxsz = prntenemy->hxsz; | ||
| 16102 | else | ||
| 16103 | hxsz=12; | ||
| 16104 | if ( ((SIZEflags&guyflagOVERRIDE_HIT_HEIGHT) != 0) && hysz >= 0 ) hysz = prntenemy->hysz; | ||
| 16105 | else | ||
| 16106 | hysz=12; | ||
| 16107 | if ( ((SIZEflags&guyflagOVERRIDE_HIT_Z_HEIGHT) != 0) && hzsz >= 0 ) hzsz = prntenemy->hzsz; | ||
| 16108 | if ( (SIZEflags&guyflagOVERRIDE_HIT_X_OFFSET) != 0 ) hxofs = prntenemy->hxofs; | ||
| 16109 | else | ||
| 16110 | hxofs=2; | ||
| 16111 | if ( (SIZEflags&guyflagOVERRIDE_HIT_Y_OFFSET) != 0 ) hyofs = prntenemy->hyofs; | ||
| 16112 | else hyofs=2; | ||
| 16113 | // if ( (SIZEflags&guyflagOVERRIDEHITZOFFSET) != 0 ) hzofs = hzofs; | ||
| 16114 | if ( (SIZEflags&guyflagOVERRIDE_DRAW_X_OFFSET) != 0 ) xofs = (int32_t)prntenemy->xofs; | ||
| 16115 | if ( (SIZEflags&guyflagOVERRIDE_DRAW_Y_OFFSET) != 0 ) | ||
| 16116 | { | ||
| 16117 | yofs = (int32_t)prntenemy->yofs; //This seems to be setting to +48 or something with any value set?! -Z | ||
| 16118 | } | ||
| 16119 | |||
| 16120 | if ( (SIZEflags&guyflagOVERRIDE_DRAW_Z_OFFSET) != 0 ) zofs = (int32_t)prntenemy->zofs; | ||
| 16121 | */ | ||
| 16122 | 1656 | mainguy=count_enemy=false; | |
| 16123 | 1656 | bgsfx=-1; | |
| 16124 | //o_tile=0; | ||
| 16125 |
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1656 | flags &= (~guy_never_return); |
| 16126 | 1656 | deadsfx = WAV_EDEAD; | |
| 16127 | 1656 | hitsfx = WAV_EHIT; | |
| 16128 | 1656 | isCore = false; | |
| 16129 | 1656 | } | |
| 16130 | |||
| 16131 | 1010584 | bool esPatra::animate(int32_t index) | |
| 16132 | { | ||
| 16133 |
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1010584 | if(switch_hooked) return enemy::animate(index); |
| 16134 |
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1010584 | if(dying) |
| 16135 | 15160 | return Dead(index); | |
| 16136 | |||
| 16137 | 995424 | return enemy::animate(index); | |
| 16138 | 1010584 | } | |
| 16139 | |||
| 16140 | 2028196 | void esPatra::draw(BITMAP *dest) | |
| 16141 | { | ||
| 16142 |
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|
2028196 | if(get_qr(qr_NEWENEMYTILES)) |
| 16143 | { | ||
| 16144 | 1721294 | tile = o_tile+(clk&3); | |
| 16145 | |||
| 16146 |
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|
1721294 | switch(dir) //directions get screwed up after 8. *shrug* |
| 16147 | { | ||
| 16148 | case up: //u | ||
| 16149 | 214278 | flip=0; | |
| 16150 | 214278 | break; | |
| 16151 | |||
| 16152 | case down: //d | ||
| 16153 | 217924 | flip=0; | |
| 16154 | 217924 | tile+=4; | |
| 16155 | 217924 | break; | |
| 16156 | |||
| 16157 | case left: //l | ||
| 16158 | 215346 | flip=0; | |
| 16159 | 215346 | tile+=8; | |
| 16160 | 215346 | break; | |
| 16161 | |||
| 16162 | case right: //r | ||
| 16163 | 215726 | flip=0; | |
| 16164 | 215726 | tile+=12; | |
| 16165 | 215726 | break; | |
| 16166 | |||
| 16167 | case l_up: //ul | ||
| 16168 | 213062 | flip=0; | |
| 16169 | 213062 | tile+=20; | |
| 16170 | 213062 | break; | |
| 16171 | |||
| 16172 | case r_up: //ur | ||
| 16173 | 214350 | flip=0; | |
| 16174 | 214350 | tile+=24; | |
| 16175 | 214350 | break; | |
| 16176 | |||
| 16177 | case l_down: //dl | ||
| 16178 | 215734 | flip=0; | |
| 16179 | 215734 | tile+=28; | |
| 16180 | 215734 | break; | |
| 16181 | |||
| 16182 | case r_down: //dr | ||
| 16183 | 214874 | flip=0; | |
| 16184 | 214874 | tile+=32; | |
| 16185 | 214874 | break; | |
| 16186 | } | ||
| 16187 | 1721294 | } | |
| 16188 | else | ||
| 16189 | { | ||
| 16190 | 306902 | tile = o_tile+((clk&2)>>1); | |
| 16191 | } | ||
| 16192 | |||
| 16193 |
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|
2028196 | if(clk>=0) |
| 16194 | 1913340 | enemy::draw(dest); | |
| 16195 | 2028196 | } | |
| 16196 | |||
| 16197 | |||
| 16198 | 102 | ePatraBS::ePatraBS(zfix ,zfix ,int32_t Id,int32_t Clk) : enemy((zfix)128,(zfix)48,Id,Clk) | |
| 16199 | 102 | { | |
| 16200 | 102 | adjusted=false; | |
| 16201 |
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102 | dir=(zc_oldrand()&7)+8; |
| 16202 |
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102 | step=0.25; |
| 16203 | 102 | clk4 = 0; | |
| 16204 | 102 | clk5 = 0; | |
| 16205 | //flycnt=6; flycnt2=0; | ||
| 16206 | 102 | flycnt=dmisc1; | |
| 16207 | 102 | flycnt2=0; // PatraBS doesn't have inner rings! | |
| 16208 | 102 | loopcnt=0; | |
| 16209 |
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102 | init_size_flags(); |
| 16210 |
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102 | if(dmisc6<int16_t(1))dmisc6=1; // ratio cannot be 0! |
| 16211 | |||
| 16212 | //nets+4480; | ||
| 16213 | 102 | } | |
| 16214 | |||
| 16215 | 35963 | bool ePatraBS::animate(int32_t index) | |
| 16216 | { | ||
| 16217 |
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35963 | if(switch_hooked) return enemy::animate(index); |
| 16218 |
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35963 | if(dying) |
| 16219 | 240 | return Dead(index); | |
| 16220 | |||
| 16221 |
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|
35723 | if(clk==0) |
| 16222 | { | ||
| 16223 | 4018 | removearmos(x,y); | |
| 16224 | 4018 | } | |
| 16225 | |||
| 16226 | 35723 | variable_walk_8(rate,homing,hrate,spw_floater); | |
| 16227 | |||
| 16228 |
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35723 | if(++clk2>90) |
| 16229 | { | ||
| 16230 | 336 | clk2=0; | |
| 16231 | |||
| 16232 |
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|
336 | if(loopcnt) |
| 16233 | 177 | --loopcnt; | |
| 16234 | else | ||
| 16235 | { | ||
| 16236 |
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|
159 | if(zc::math::SafeMod(misc, dmisc6)==0) |
| 16237 | 84 | loopcnt=dmisc7; | |
| 16238 | } | ||
| 16239 | |||
| 16240 | 336 | ++misc; | |
| 16241 | 336 | } | |
| 16242 | |||
| 16243 | // double size=1;; | ||
| 16244 |
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189195 | for(int32_t i=index+1; i<index+flycnt+1; i++) |
| 16245 | { | ||
| 16246 |
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|
153472 | if(!adjusted) |
| 16247 | { | ||
| 16248 | 612 | ((enemy*)guys.spr(i))->hp=dmisc3; | |
| 16249 | |||
| 16250 |
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|
612 | if(get_qr(qr_NEWENEMYTILES)) |
| 16251 | { | ||
| 16252 | 612 | ((enemy*)guys.spr(i))->o_tile=o_tile+dmisc8; | |
| 16253 | 612 | } | |
| 16254 | else | ||
| 16255 | { | ||
| 16256 | ✗ | ((enemy*)guys.spr(i))->o_tile=o_tile+1; | |
| 16257 | } | ||
| 16258 | |||
| 16259 | 612 | ((enemy*)guys.spr(i))->cs = dmisc9; | |
| 16260 | 612 | } | |
| 16261 | |||
| 16262 |
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|
153472 | if(((enemy*)guys.spr(i))->hp <= 0) |
| 16263 | { | ||
| 16264 |
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|
235 | for(int32_t j=i; j<index+flycnt+flycnt2; j++) |
| 16265 | { | ||
| 16266 | 131 | guys.swap(j,j+1); | |
| 16267 | 131 | } | |
| 16268 | |||
| 16269 | 104 | --flycnt; | |
| 16270 | 104 | } | |
| 16271 | else | ||
| 16272 | { | ||
| 16273 | 153368 | int32_t pos2 = ((enemy*)guys.spr(i))->misc; | |
| 16274 |
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|
153368 | double a2 = ((int64_t)clk2-pos2*90/(dmisc1==0?1:dmisc1))*PI/45; |
| 16275 | 153368 | temp_x = zc::math::Cos(a2+PI/2)*45; | |
| 16276 | 153368 | temp_y = -zc::math::Sin(a2+PI/2)*45; | |
| 16277 | |||
| 16278 |
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|
153368 | if(loopcnt>0) |
| 16279 | { | ||
| 16280 | 77643 | guys.spr(i)->x = zc::math::Cos(a2+PI/2)*45; | |
| 16281 |
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|
77643 | guys.spr(i)->y = (-zc::math::Sin(a2+PI/2)-zc::math::Cos(pos2*PI*2/(dmisc1==0?1:dmisc1)))*22.5; |
| 16282 | 77643 | } | |
| 16283 | else | ||
| 16284 | { | ||
| 16285 | 75725 | guys.spr(i)->x = temp_x; | |
| 16286 | 75725 | guys.spr(i)->y = temp_y; | |
| 16287 | } | ||
| 16288 | |||
| 16289 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 16290 | 153368 | double ddir=atan2_MSVC2022_FIX(double(temp_y),double(temp_x)); | |
| 16291 | |||
| 16292 |
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|
153368 | if((ddir<=(((-5)*PI)/8))&&(ddir>(((-7)*PI)/8))) |
| 16293 | { | ||
| 16294 | 18812 | guys.spr(i)->dir=l_down; | |
| 16295 | 18812 | } | |
| 16296 |
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|
134556 | else if((ddir<=(((-3)*PI)/8))&&(ddir>(((-5)*PI)/8))) |
| 16297 | { | ||
| 16298 | 18839 | guys.spr(i)->dir=left; | |
| 16299 | 18839 | } | |
| 16300 |
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|
115717 | else if((ddir<=(((-1)*PI)/8))&&(ddir>(((-3)*PI)/8))) |
| 16301 | { | ||
| 16302 | 18802 | guys.spr(i)->dir=l_up; | |
| 16303 | 18802 | } | |
| 16304 |
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|
96915 | else if((ddir<=(((1)*PI)/8))&&(ddir>(((-1)*PI)/8))) |
| 16305 | { | ||
| 16306 | 20143 | guys.spr(i)->dir=up; | |
| 16307 | 20143 | } | |
| 16308 |
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|
76772 | else if((ddir<=(((3)*PI)/8))&&(ddir>(((1)*PI)/8))) |
| 16309 | { | ||
| 16310 | 18517 | guys.spr(i)->dir=r_up; | |
| 16311 | 18517 | } | |
| 16312 |
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|
58255 | else if((ddir<=(((5)*PI)/8))&&(ddir>(((3)*PI)/8))) |
| 16313 | { | ||
| 16314 | 18779 | guys.spr(i)->dir=right; | |
| 16315 | 18779 | } | |
| 16316 |
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|
39476 | else if((ddir<=(((7)*PI)/8))&&(ddir>(((5)*PI)/8))) |
| 16317 | { | ||
| 16318 | 18992 | guys.spr(i)->dir=r_down; | |
| 16319 | 18992 | } | |
| 16320 | else | ||
| 16321 | { | ||
| 16322 | 20484 | guys.spr(i)->dir=down; | |
| 16323 | } | ||
| 16324 | |||
| 16325 | 153368 | guys.spr(i)->x += x; | |
| 16326 | 153368 | guys.spr(i)->y += y; | |
| 16327 | } | ||
| 16328 | 153472 | } | |
| 16329 | |||
| 16330 | 35723 | adjusted=true; | |
| 16331 | 35723 | return enemy::animate(index); | |
| 16332 | 35963 | } | |
| 16333 | |||
| 16334 | 72874 | void ePatraBS::draw(BITMAP *dest) | |
| 16335 | { | ||
| 16336 | 72874 | tile=o_tile; | |
| 16337 | |||
| 16338 |
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|
72874 | if(get_qr(qr_NEWENEMYTILES)) |
| 16339 | { | ||
| 16340 | double _MSVC2022_tmp1, _MSVC2022_tmp2; | ||
| 16341 | 72874 | double ddir=atan2_MSVC2022_FIX(double(y-(Hero.y)),double(Hero.x-x)); | |
| 16342 | |||
| 16343 |
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|
72874 | if((ddir<=(((-5)*PI)/8))&&(ddir>(((-7)*PI)/8))) |
| 16344 | { | ||
| 16345 | 19146 | lookat=l_down; | |
| 16346 | 19146 | } | |
| 16347 |
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|
53728 | else if((ddir<=(((-3)*PI)/8))&&(ddir>(((-5)*PI)/8))) |
| 16348 | { | ||
| 16349 | 18298 | lookat=down; | |
| 16350 | 18298 | } | |
| 16351 |
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|
35430 | else if((ddir<=(((-1)*PI)/8))&&(ddir>(((-3)*PI)/8))) |
| 16352 | { | ||
| 16353 | 13624 | lookat=r_down; | |
| 16354 | 13624 | } | |
| 16355 |
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|
21806 | else if((ddir<=(((1)*PI)/8))&&(ddir>(((-1)*PI)/8))) |
| 16356 | { | ||
| 16357 | 7492 | lookat=right; | |
| 16358 | 7492 | } | |
| 16359 |
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|
14314 | else if((ddir<=(((3)*PI)/8))&&(ddir>(((1)*PI)/8))) |
| 16360 | { | ||
| 16361 | 1170 | lookat=r_up; | |
| 16362 | 1170 | } | |
| 16363 |
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|
13144 | else if((ddir<=(((5)*PI)/8))&&(ddir>(((3)*PI)/8))) |
| 16364 | { | ||
| 16365 | 964 | lookat=up; | |
| 16366 | 964 | } | |
| 16367 |
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|
12180 | else if((ddir<=(((7)*PI)/8))&&(ddir>(((5)*PI)/8))) |
| 16368 | { | ||
| 16369 | 1700 | lookat=l_up; | |
| 16370 | 1700 | } | |
| 16371 | else | ||
| 16372 | { | ||
| 16373 | 10480 | lookat=left; | |
| 16374 | } | ||
| 16375 | |||
| 16376 |
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|
72874 | switch(lookat) //directions get screwed up after 8. *shrug* |
| 16377 | { | ||
| 16378 | case up: //u | ||
| 16379 | 964 | flip=0; | |
| 16380 | 964 | break; | |
| 16381 | |||
| 16382 | case down: //d | ||
| 16383 | 18298 | flip=0; | |
| 16384 | 18298 | tile+=8; | |
| 16385 | 18298 | break; | |
| 16386 | |||
| 16387 | case left: //l | ||
| 16388 | 10480 | flip=0; | |
| 16389 | 10480 | tile+=40; | |
| 16390 | 10480 | break; | |
| 16391 | |||
| 16392 | case right: //r | ||
| 16393 | 7492 | flip=0; | |
| 16394 | 7492 | tile+=48; | |
| 16395 | 7492 | break; | |
| 16396 | |||
| 16397 | case l_up: //ul | ||
| 16398 | 1700 | flip=0; | |
| 16399 | 1700 | tile+=80; | |
| 16400 | 1700 | break; | |
| 16401 | |||
| 16402 | case r_up: //ur | ||
| 16403 | 1170 | flip=0; | |
| 16404 | 1170 | tile+=88; | |
| 16405 | 1170 | break; | |
| 16406 | |||
| 16407 | case l_down: //dl | ||
| 16408 | 19146 | flip=0; | |
| 16409 | 19146 | tile+=120; | |
| 16410 | 19146 | break; | |
| 16411 | |||
| 16412 | case r_down: //dr | ||
| 16413 | 13624 | flip=0; | |
| 16414 | 13624 | tile+=128; | |
| 16415 | 13624 | break; | |
| 16416 | } | ||
| 16417 | |||
| 16418 | 72874 | tile+=(2*(clk&3)); | |
| 16419 | 72874 | xofs-=8; | |
| 16420 | 72874 | yofs-=8; | |
| 16421 | 72874 | drawblock(dest,15); | |
| 16422 | 72874 | xofs+=8; | |
| 16423 | 72874 | yofs+=8; | |
| 16424 | 72874 | } | |
| 16425 | else | ||
| 16426 | { | ||
| 16427 | ✗ | flip=(clk&1); | |
| 16428 | ✗ | xofs-=8; | |
| 16429 | ✗ | yofs-=8; | |
| 16430 | ✗ | enemy::draw(dest); | |
| 16431 | ✗ | xofs+=16; | |
| 16432 | ✗ | enemy::draw(dest); | |
| 16433 | ✗ | yofs+=16; | |
| 16434 | ✗ | enemy::draw(dest); | |
| 16435 | ✗ | xofs-=16; | |
| 16436 | ✗ | enemy::draw(dest); | |
| 16437 | ✗ | xofs+=8; | |
| 16438 | ✗ | yofs-=8; | |
| 16439 | } | ||
| 16440 | 72874 | } | |
| 16441 | |||
| 16442 | ✗ | int32_t ePatraBS::defend(int32_t wpnId, int32_t *power, int32_t edef) | |
| 16443 | { | ||
| 16444 | ✗ | int32_t ret = enemy::defend(wpnId, power, edef); | |
| 16445 | |||
| 16446 | ✗ | if(ret < 0 && (flycnt||flycnt2)) | |
| 16447 | ✗ | return 0; | |
| 16448 | |||
| 16449 | ✗ | return ret; | |
| 16450 | ✗ | } | |
| 16451 | |||
| 16452 | 142 | int32_t ePatraBS::defendNew(int32_t wpnId, int32_t *power, int32_t edef, byte unblockable) | |
| 16453 | { | ||
| 16454 | 142 | int32_t ret = enemy::defendNew(wpnId, power, edef, unblockable); | |
| 16455 | |||
| 16456 |
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|
142 | if(ret < 0 && (flycnt||flycnt2)) |
| 16457 | 81 | return 0; | |
| 16458 | |||
| 16459 | 61 | return ret; | |
| 16460 | 142 | } | |
| 16461 | |||
| 16462 | 102 | void ePatraBS::init_size_flags() | |
| 16463 | { | ||
| 16464 | 102 | SIZEflags = d->SIZEflags; | |
| 16465 |
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102 | if (((SIZEflags & OVERRIDE_TILE_WIDTH) != 0) && txsz > 0) { txsz = d->txsz; if (txsz > 1) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 16466 | // al_trace("Enemy txsz:%i\n", txsz); | ||
| 16467 |
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102 | if (((SIZEflags & OVERRIDE_TILE_HEIGHT) != 0) && tysz > 0) { tysz = d->tysz; if (tysz > 1) extend = 3; } |
| 16468 |
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102 | if (((SIZEflags & OVERRIDE_HIT_WIDTH) != 0) && hit_width >= 0) hit_width = d->hxsz; |
| 16469 | 102 | else hit_width = 32; | |
| 16470 |
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102 | if (((SIZEflags & OVERRIDE_HIT_HEIGHT) != 0) && hit_height >= 0) hit_height = d->hysz; |
| 16471 |
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102 | if (((SIZEflags & OVERRIDE_HIT_Z_HEIGHT) != 0) && hzsz >= 0) hzsz = d->hzsz; |
| 16472 |
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102 | if ((SIZEflags & OVERRIDE_HIT_X_OFFSET) != 0) hxofs = d->hxofs; |
| 16473 | 102 | else hxofs = -8; | |
| 16474 |
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102 | if ((SIZEflags & OVERRIDE_HIT_Y_OFFSET) != 0) hyofs = d->hyofs; |
| 16475 | // if ( (SIZEflags&guyflagOVERRIDEHITZOFFSET) != 0 ) hzofs = hzofs; | ||
| 16476 |
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102 | if ((SIZEflags & OVERRIDE_DRAW_X_OFFSET) != 0) xofs = (int32_t)d->xofs; |
| 16477 |
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102 | if ((SIZEflags & OVERRIDE_DRAW_Y_OFFSET) != 0) |
| 16478 | { | ||
| 16479 | ✗ | yofs = (int32_t)d->yofs; //This seems to be setting to +48 or something with any value set?! -Z | |
| 16480 | ✗ | yofs += (get_qr(qr_OLD_DRAWOFFSET) ? playing_field_offset : original_playing_field_offset); //this offset fixes yofs not plaing properly. -Z | |
| 16481 | ✗ | } | |
| 16482 | |||
| 16483 |
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102 | if ((SIZEflags & OVERRIDE_DRAW_Z_OFFSET) != 0) zofs = (int32_t)d->zofs; |
| 16484 | 102 | } | |
| 16485 | |||
| 16486 | 612 | esPatraBS::esPatraBS(zfix X,zfix Y,int32_t Id,int32_t Clk, sprite * prnt) : enemy(X,Y,Id,Clk) | |
| 16487 | 612 | { | |
| 16488 | //cs=csBOSS; | ||
| 16489 |
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|
612 | setParent(prnt); |
| 16490 | 612 | item_set=0; | |
| 16491 | 612 | misc=clk; | |
| 16492 | 612 | clk = -((misc*21)>>1)-1; | |
| 16493 | 612 | clk4 = 0; | |
| 16494 | 612 | clk5 = 0; | |
| 16495 |
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|
612 | enemy *prntenemy = (enemy *) guys.getByUID(parent->getUID()); |
| 16496 | 612 | int32_t prntSIZEflags = prntenemy->SIZEflags; | |
| 16497 |
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612 | if ( ((prntSIZEflags&OVERRIDE_TILE_WIDTH) != 0) && txsz > 0 ) { txsz = prntenemy->txsz; if ( txsz > 1 ) extend = 3; } //! Don;t forget to set extend if the tilesize is > 1. |
| 16498 | // al_trace("Enemy txsz:%i\n", txsz); | ||
| 16499 |
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612 | if ( ((prntSIZEflags&OVERRIDE_TILE_HEIGHT) != 0) && tysz > 0 ) { tysz = prntenemy->tysz; if ( tysz > 1 ) extend = 3; } |
| 16500 |
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612 | if ( ((prntSIZEflags&OVERRIDE_HIT_WIDTH) != 0) && hit_width >= 0 ) hit_width = prntenemy->hit_width; |
| 16501 | 612 | else hit_width=16; | |
| 16502 |
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612 | if ( ((prntSIZEflags&OVERRIDE_HIT_HEIGHT) != 0) && hit_height >= 0 ) hit_height = prntenemy->hit_height; |
| 16503 | 612 | else hit_height=16; | |
| 16504 |
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612 | if ( ((prntSIZEflags&OVERRIDE_HIT_Z_HEIGHT) != 0) && hzsz >= 0 ) hzsz = prntenemy->hzsz; |
| 16505 |
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612 | if ( (prntSIZEflags&OVERRIDE_HIT_X_OFFSET) != 0 ) hxofs = prntenemy->hxofs; |
| 16506 |
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612 | if ( (prntSIZEflags&OVERRIDE_HIT_Y_OFFSET) != 0 ) hyofs = prntenemy->hyofs; |
| 16507 | 612 | else hyofs=2; | |
| 16508 | // if ( (SIZEflags&guyflagOVERRIDEHITZOFFSET) != 0 ) hzofs = hzofs; | ||
| 16509 |
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612 | if ( (prntSIZEflags&OVERRIDE_DRAW_X_OFFSET) != 0 ) xofs = (int32_t)prntenemy->xofs; |
| 16510 |
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612 | if ( (prntSIZEflags&OVERRIDE_DRAW_Y_OFFSET) != 0 ) |
| 16511 | { | ||
| 16512 | ✗ | yofs = (int32_t)prntenemy->yofs; | |
| 16513 | ✗ | } | |
| 16514 |
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612 | else yofs=(get_qr(qr_OLD_DRAWOFFSET)?playing_field_offset:original_playing_field_offset); |
| 16515 |
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612 | if ( (prntSIZEflags&OVERRIDE_DRAW_Z_OFFSET) != 0 ) prntenemy->zofs = (int32_t)zofs; |
| 16516 | |||
| 16517 | 612 | bgsfx=-1; | |
| 16518 | 612 | mainguy=count_enemy=false; | |
| 16519 | 612 | deadsfx = WAV_EDEAD; | |
| 16520 | 612 | hitsfx = WAV_EHIT; | |
| 16521 |
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612 | flags &= ~guy_never_return; |
| 16522 | 612 | isCore = false; | |
| 16523 | 612 | } | |
| 16524 | |||
| 16525 | 155090 | bool esPatraBS::animate(int32_t index) | |
| 16526 | { | ||
| 16527 |
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155090 | if(switch_hooked) return enemy::animate(index); |
| 16528 |
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|
155090 | if(dying) |
| 16529 | 1552 | return Dead(index); | |
| 16530 | |||
| 16531 | 153538 | return enemy::animate(index); | |
| 16532 | 155090 | } | |
| 16533 | |||
| 16534 | 315868 | void esPatraBS::draw(BITMAP *dest) | |
| 16535 | { | ||
| 16536 | 315868 | tile=o_tile; | |
| 16537 | |||
| 16538 |
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315868 | if(get_qr(qr_NEWENEMYTILES)) |
| 16539 | { | ||
| 16540 |
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|
315868 | switch(dir) //directions get screwed up after 8. *shrug* |
| 16541 | { | ||
| 16542 | case up: //u | ||
| 16543 | 41612 | flip=0; | |
| 16544 | 41612 | break; | |
| 16545 | |||
| 16546 | case down: //d | ||
| 16547 | 42622 | flip=0; | |
| 16548 | 42622 | tile+=4; | |
| 16549 | 42622 | break; | |
| 16550 | |||
| 16551 | case left: //l | ||
| 16552 | 37916 | flip=0; | |
| 16553 | 37916 | tile+=8; | |
| 16554 | 37916 | break; | |
| 16555 | |||
| 16556 | case right: //r | ||
| 16557 | 38458 | flip=0; | |
| 16558 | 38458 | tile+=12; | |
| 16559 | 38458 | break; | |
| 16560 | |||
| 16561 | case l_up: //ul | ||
| 16562 | 38564 | flip=0; | |
| 16563 | 38564 | tile+=20; | |
| 16564 | 38564 | break; | |
| 16565 | |||
| 16566 | case r_up: //ur | ||
| 16567 | 38568 | flip=0; | |
| 16568 | 38568 | tile+=24; | |
| 16569 | 38568 | break; | |
| 16570 | |||
| 16571 | case l_down: //dl | ||
| 16572 | 38662 | flip=0; | |
| 16573 | 38662 | tile+=28; | |
| 16574 | 38662 | break; | |
| 16575 | |||
| 16576 | case r_down: //dr | ||
| 16577 | 39466 | flip=0; | |
| 16578 | 39466 | tile+=32; | |
| 16579 | 39466 | break; | |
| 16580 | } | ||
| 16581 | |||
| 16582 | 315868 | tile += ((clk&6)>>1); | |
| 16583 | 315868 | } | |
| 16584 | else | ||
| 16585 | { | ||
| 16586 | ✗ | tile += (clk&4)?1:0; | |
| 16587 | } | ||
| 16588 | |||
| 16589 |
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|
315868 | if(clk>=0) |
| 16590 | 283752 | enemy::draw(dest); | |
| 16591 | 315868 | } | |
| 16592 | |||
| 16593 | 351473 | void addEwpn(int32_t x,int32_t y,int32_t z,int32_t id,int32_t type,int32_t power,int32_t dir, int32_t parentid, byte script_generated, int32_t fakez) | |
| 16594 | { | ||
| 16595 |
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|
351473 | if(id>wEnemyWeapons || (id >= wScript1 && id <= wScript10)) |
| 16596 |
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|
351473 | Ewpns.add(new weapon((zfix)x,(zfix)y,(zfix)z,id,type,power,dir, -1, parentid, script_generated)); |
| 16597 |
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|
351473 | if (fakez > 0) ((weapon*)(Ewpns.spr(Ewpns.Count()-1)))->fakez = fakez; |
| 16598 | 351473 | } | |
| 16599 | |||
| 16600 | 77344 | int32_t hit_enemy(int32_t index, int32_t wpnId,int32_t power,int32_t wpnx,int32_t wpny,int32_t dir, int32_t enemyHitWeapon, weapon* realweap) | |
| 16601 | { | ||
| 16602 | // Kludge | ||
| 16603 |
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|
77344 | weapon *w = new weapon((zfix)wpnx,(zfix)wpny,(zfix)0,wpnId,0,power,dir,enemyHitWeapon,-1,false); |
| 16604 | 77344 | int32_t ret = ((enemy*)guys.spr(index))->takehit(w,realweap); | |
| 16605 |
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|
77344 | delete w; |
| 16606 | 77344 | return ret; | |
| 16607 | ✗ | } | |
| 16608 | |||
| 16609 | 9565 | void enemy_scored(int32_t index) | |
| 16610 | { | ||
| 16611 | 9565 | ((enemy*)guys.spr(index))->scored=true; | |
| 16612 | 9565 | } | |
| 16613 | |||
| 16614 | 2198 | void addguy(int32_t x,int32_t y,int32_t id,int32_t clk,bool mainguy,mapscr* parentscr) | |
| 16615 | { | ||
| 16616 |
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|
2198 | guy *g = new guy((zfix)x,(zfix)y,id,get_qr(qr_NOGUYPOOF)?0:clk,mainguy); |
| 16617 |
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|
2198 | if (isdungeon(g->screen_spawned)) |
| 16618 | 765 | g->y += 1; | |
| 16619 |
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|
2198 | if(parentscr && parentscr->guytile > -1 && !get_qr(qr_OLD_GUY_HANDLING)) |
| 16620 | { | ||
| 16621 | 4 | g->o_tile = parentscr->guytile; | |
| 16622 |
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|
4 | if(g->o_tile != 0) |
| 16623 | 4 | g->flags &= ~guy_invisible; | |
| 16624 | 4 | g->cs = parentscr->guycs; | |
| 16625 | 4 | } | |
| 16626 | 2198 | guys.add(g); | |
| 16627 | 2198 | } | |
| 16628 | |||
| 16629 | 23828 | void additem(int32_t x,int32_t y,int32_t id,int32_t pickup) | |
| 16630 | { | ||
| 16631 |
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|
23828 | item *i = new item(zfix(x), zfix(y - get_qr(qr_NOITEMOFFSET)), 0_zf, id, pickup, 0); |
| 16632 | 23828 | items.add(i); | |
| 16633 | 23828 | } | |
| 16634 | |||
| 16635 | 150 | void additem(int32_t x,int32_t y,int32_t id,int32_t pickup,int32_t clk) | |
| 16636 | { | ||
| 16637 |
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|
150 | item *i = new item((zfix)x,(zfix)y-(get_qr(qr_NOITEMOFFSET)),(zfix)0,id,pickup,clk); |
| 16638 | 150 | items.add(i); | |
| 16639 | 150 | } | |
| 16640 | |||
| 16641 | 3 | void adddummyitem(int32_t x,int32_t y,int32_t id,int32_t pickup) | |
| 16642 | { | ||
| 16643 |
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|
3 | item *i = new item((zfix)x,(zfix)y-(get_qr(qr_NOITEMOFFSET)),(zfix)0,id,pickup,0,true); |
| 16644 | 3 | items.add(i); | |
| 16645 | 3 | } | |
| 16646 | |||
| 16647 | 20075 | void add_item_for_screen(int32_t screen, item* item) | |
| 16648 | { | ||
| 16649 | 20075 | item->screen_spawned = screen; | |
| 16650 | 20075 | items.add(item); | |
| 16651 | 20075 | } | |
| 16652 | |||
| 16653 | 103 | void kill_em_all() | |
| 16654 | { | ||
| 16655 |
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|
464 | for(int32_t i=0; i<guys.Count(); i++) |
| 16656 | { | ||
| 16657 | 361 | enemy *e = ((enemy*)guys.spr(i)); | |
| 16658 | |||
| 16659 |
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|
361 | if(e->flags&(1<<3) && !(e->type == eeGHINI && e->dmisc1 == 1)) continue; |
| 16660 | |||
| 16661 | 331 | e->kickbucket(); | |
| 16662 | 331 | } | |
| 16663 | 103 | } | |
| 16664 | |||
| 16665 | ✗ | bool can_kill_em_all() | |
| 16666 | { | ||
| 16667 | ✗ | for(int32_t i=0; i<guys.Count(); i++) | |
| 16668 | { | ||
| 16669 | ✗ | enemy *e = ((enemy*)guys.spr(i)); | |
| 16670 | |||
| 16671 | ✗ | if(e->flags&(1<<3) && !(e->type == eeGHINI && e->dmisc1 == 1)) continue; | |
| 16672 | ✗ | if(e->superman) continue; | |
| 16673 | ✗ | return true; | |
| 16674 | } | ||
| 16675 | ✗ | return false; | |
| 16676 | ✗ | } | |
| 16677 | |||
| 16678 | //This needs a quest rule, or enemy flag, Dying Enemy Doesn't Hurt Hero | ||
| 16679 | // For Hero's hit detection. Don't count them if they are stunned or are guys. | ||
| 16680 | ✗ | int32_t GuyHit(int32_t tx,int32_t ty,int32_t tz,int32_t txsz,int32_t tysz,int32_t tzsz) | |
| 16681 | { | ||
| 16682 | ✗ | for(int32_t i=0; i<guys.Count(); i++) | |
| 16683 | { | ||
| 16684 | ✗ | if(guys.spr(i)->hit(tx,ty,tz,txsz,tysz,tzsz)) | |
| 16685 | { | ||
| 16686 | ✗ | if(((enemy*)guys.spr(i))->stunclk==0 && ((enemy*)guys.spr(i))->frozenclock==0 && (!get_qr(qr_SAFEENEMYFADE) || ((enemy*)guys.spr(i))->fading != fade_flicker) | |
| 16687 | ✗ | &&(((enemy*)guys.spr(i))->d->type != eeGUY || ((enemy*)guys.spr(i))->dmisc1)) | |
| 16688 | { | ||
| 16689 | ✗ | return i; | |
| 16690 | } | ||
| 16691 | ✗ | } | |
| 16692 | ✗ | } | |
| 16693 | |||
| 16694 | ✗ | return -1; | |
| 16695 | ✗ | } | |
| 16696 | |||
| 16697 | 13650379 | int32_t GuyHitFrom(int32_t index,int32_t tx,int32_t ty,int32_t tz,int32_t txsz,int32_t tysz,int32_t tzsz) | |
| 16698 | { | ||
| 16699 |
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|
48392732 | for(int32_t i=zc_max(0, index); i<guys.Count(); i++) |
| 16700 | { | ||
| 16701 |
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|
34773736 | if(guys.spr(i)->hit(tx,ty,tz,txsz,tysz,tzsz)) |
| 16702 | { | ||
| 16703 | 31383 | return i; | |
| 16704 | } | ||
| 16705 | 34742353 | } | |
| 16706 | |||
| 16707 | 13618996 | return -1; | |
| 16708 | 13650379 | } | |
| 16709 | |||
| 16710 | // For Hero's hit detection. Count them if they are dying. | ||
| 16711 | 54760 | int32_t GuyHit(int32_t index,int32_t tx,int32_t ty,int32_t tz,int32_t txsz,int32_t tysz,int32_t tzsz) | |
| 16712 | { | ||
| 16713 | 54760 | enemy *e = (enemy*)guys.spr(index); | |
| 16714 |
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|
54760 | if(!e || e->hp > 0) |
| 16715 | 29580 | return -1; | |
| 16716 | |||
| 16717 | 25180 | bool d = e->dying; | |
| 16718 | 25180 | int32_t hc = e->hclk; | |
| 16719 | 25180 | e->dying = false; | |
| 16720 | 25180 | e->hclk = 0; | |
| 16721 | 25180 | bool hit = e->hit(tx,ty,tz,txsz,tysz,tzsz); | |
| 16722 | 25180 | e->dying = d; | |
| 16723 | 25180 | e->hclk = hc; | |
| 16724 | |||
| 16725 |
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|
25180 | return hit ? index : -1; |
| 16726 | 54760 | } | |
| 16727 | |||
| 16728 | 15201317 | bool hasMainGuy(int screen) | |
| 16729 | { | ||
| 16730 |
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|
22511503 | for(int32_t i=0; i<guys.Count(); i++) |
| 16731 | { | ||
| 16732 | 16384185 | enemy* e = (enemy*)guys.spr(i); | |
| 16733 |
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|
16384185 | if (e->screen_spawned == screen && e->mainguy) |
| 16734 | { | ||
| 16735 | 9073999 | return true; | |
| 16736 | } | ||
| 16737 | 7310186 | } | |
| 16738 | |||
| 16739 | 6127318 | return false; | |
| 16740 | 15201317 | } | |
| 16741 | |||
| 16742 | 143 | void EatHero(int32_t index) | |
| 16743 | { | ||
| 16744 | 143 | ((eStalfos*)guys.spr(index))->eathero(); | |
| 16745 | 143 | } | |
| 16746 | |||
| 16747 | 9 | void GrabHero(int32_t index) | |
| 16748 | { | ||
| 16749 | 9 | ((eWallM*)guys.spr(index))->grabhero(); | |
| 16750 | 9 | } | |
| 16751 | |||
| 16752 | 1338 | bool CarryHero() | |
| 16753 | { | ||
| 16754 |
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3933 | for(int32_t i=0; i<guys.Count(); i++) |
| 16755 | { | ||
| 16756 |
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|
3933 | if(((guy*)(guys.spr(i)))->type==eeWALLM) |
| 16757 | { | ||
| 16758 |
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|
1843 | if(((eWallM*)guys.spr(i))->hashero) |
| 16759 | { | ||
| 16760 | 1338 | Hero.x=guys.spr(i)->x; | |
| 16761 | 1338 | Hero.y=guys.spr(i)->y; | |
| 16762 | 1338 | return ((eWallM*)guys.spr(i))->misc > 0; | |
| 16763 | } | ||
| 16764 | 505 | } | |
| 16765 | |||
| 16766 | // Like Likes currently can't carry Hero. | ||
| 16767 | /* | ||
| 16768 | if(((guy*)(guys.spr(i)))->family==eeLIKE) | ||
| 16769 | { | ||
| 16770 | if(((eLikeLike*)guys.spr(i))->hashero) | ||
| 16771 | { | ||
| 16772 | Hero.x=guys.spr(i)->x; | ||
| 16773 | Hero.y=guys.spr(i)->y; | ||
| 16774 | return (true); | ||
| 16775 | } | ||
| 16776 | }*/ | ||
| 16777 | 2595 | } | |
| 16778 | |||
| 16779 | ✗ | return false; | |
| 16780 | 1338 | } | |
| 16781 | |||
| 16782 | // Move item with guy | ||
| 16783 | ✗ | void movefairy(zfix &x,zfix &y,int32_t misc) | |
| 16784 | { | ||
| 16785 | ✗ | int32_t i = guys.idFirst(eITEMFAIRY+0x1000*misc); | |
| 16786 | |||
| 16787 | ✗ | if(i!=-1) | |
| 16788 | { | ||
| 16789 | ✗ | x = guys.spr(i)->x; | |
| 16790 | ✗ | y = guys.spr(i)->y; | |
| 16791 | ✗ | } | |
| 16792 | ✗ | } | |
| 16793 | |||
| 16794 | // Move guy with item (used by FFC scripts and hookshot-dragged fairies) | ||
| 16795 | ✗ | void movefairy2(zfix x,zfix y,int32_t misc) | |
| 16796 | { | ||
| 16797 | ✗ | int32_t i = guys.idFirst(eITEMFAIRY+0x1000*misc); | |
| 16798 | |||
| 16799 | ✗ | if(i!=-1) | |
| 16800 | { | ||
| 16801 | ✗ | guys.spr(i)->x = x; | |
| 16802 | ✗ | guys.spr(i)->y = y; | |
| 16803 | ✗ | } | |
| 16804 | ✗ | }// Move item with guy | |
| 16805 | |||
| 16806 | 61175 | void movefairynew(zfix &x,zfix &y, item const &itemfairy) | |
| 16807 | { | ||
| 16808 | 61175 | enemy *fairy = (enemy *) guys.getByUID(itemfairy.fairyUID); | |
| 16809 | |||
| 16810 |
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|
61175 | if(fairy) |
| 16811 | { | ||
| 16812 | 61175 | x = fairy->x; | |
| 16813 | 61175 | y = fairy->y; | |
| 16814 | 61175 | } | |
| 16815 | 61175 | } | |
| 16816 | |||
| 16817 | // Move guy with item (used by FFC scripts and hookshot-dragged fairies) | ||
| 16818 | 404 | void movefairynew2(zfix x,zfix y, item const &itemfairy) | |
| 16819 | { | ||
| 16820 | 404 | enemy *fairy = (enemy *) guys.getByUID(itemfairy.fairyUID); | |
| 16821 | |||
| 16822 |
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|
404 | if(fairy) |
| 16823 | { | ||
| 16824 | 404 | fairy->x = x; | |
| 16825 | 404 | fairy->y = y; | |
| 16826 | 404 | } | |
| 16827 | 404 | } | |
| 16828 | |||
| 16829 | ✗ | void killfairy(int32_t misc) | |
| 16830 | { | ||
| 16831 | ✗ | int32_t i = guys.idFirst(eITEMFAIRY+0x1000*misc); | |
| 16832 | ✗ | guys.del(i); | |
| 16833 | ✗ | } | |
| 16834 | |||
| 16835 | 223 | int32_t getGuyIndex(const int32_t eid) | |
| 16836 | { | ||
| 16837 |
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|
846 | for(word i = 0; i < guys.Count(); i++) |
| 16838 | { | ||
| 16839 |
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|
846 | if(guys.spr(i)->getUID() == eid) |
| 16840 | 223 | return i; | |
| 16841 | 623 | } | |
| 16842 | |||
| 16843 | ✗ | return -1; | |
| 16844 | 223 | } | |
| 16845 | |||
| 16846 | 223 | void killfairynew(item const &itemfairy) | |
| 16847 | { | ||
| 16848 | 223 | enemy *fairy = (enemy *) guys.getByUID(itemfairy.fairyUID); | |
| 16849 |
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|
223 | if (fairy != NULL) guys.del(getGuyIndex(itemfairy.fairyUID)); |
| 16850 | 223 | } | |
| 16851 | |||
| 16852 | //Should probably change this to return an 'enemy*', null on failure -Em | ||
| 16853 | 22077 | int32_t addenemy(int32_t screen, int32_t x,int32_t y,int32_t id,int32_t clk) | |
| 16854 | { | ||
| 16855 | 22077 | return addenemy_z(screen,x,y,0,id,clk); | |
| 16856 | } | ||
| 16857 | |||
| 16858 | 1965 | int32_t addchild(int32_t screen, int32_t x,int32_t y,int32_t id,int32_t clk, sprite* parent) | |
| 16859 | { | ||
| 16860 | 1965 | return addchild_z(screen,x,y,0,id,clk, parent); | |
| 16861 | } | ||
| 16862 | |||
| 16863 | 1997 | int32_t addchild_z(int32_t screen, int32_t x,int32_t y,int32_t z,int32_t id,int32_t clk, sprite* parent) | |
| 16864 | { | ||
| 16865 |
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|
1997 | if(id <= 0) return 0; |
| 16866 | |||
| 16867 | 1997 | int32_t ret = 0; | |
| 16868 | 1997 | sprite *e=NULL; | |
| 16869 | |||
| 16870 |
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|
1997 | switch(guysbuf[id&0xFFF].type) |
| 16871 | { | ||
| 16872 | //Fixme: possible enemy memory leak. (minor) | ||
| 16873 | case eeWALK: | ||
| 16874 |
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|
110 | e = new eStalfos((zfix)x,(zfix)y,id,clk); |
| 16875 | 110 | break; | |
| 16876 | |||
| 16877 | case eeLEV: | ||
| 16878 | ✗ | e = new eLeever((zfix)x,(zfix)y,id,clk); | |
| 16879 | ✗ | break; | |
| 16880 | |||
| 16881 | case eeTEK: | ||
| 16882 | ✗ | e = new eTektite((zfix)x,(zfix)y,id,clk); | |
| 16883 | ✗ | break; | |
| 16884 | |||
| 16885 | case eePEAHAT: | ||
| 16886 | ✗ | e = new ePeahat((zfix)x,(zfix)y,id,clk); | |
| 16887 | ✗ | break; | |
| 16888 | |||
| 16889 | case eeZORA: | ||
| 16890 | ✗ | e = new eZora((zfix)x,(zfix)y,id,clk); | |
| 16891 | ✗ | break; | |
| 16892 | |||
| 16893 | case eeGHINI: | ||
| 16894 | ✗ | e = new eGhini((zfix)x,(zfix)y,id,clk); | |
| 16895 | ✗ | break; | |
| 16896 | |||
| 16897 | case eeKEESE: | ||
| 16898 |
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|
1865 | e = new eKeese((zfix)x,(zfix)y,id,clk); |
| 16899 | 1865 | break; | |
| 16900 | |||
| 16901 | case eeWIZZ: | ||
| 16902 |
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|
15 | e = new eWizzrobe((zfix)x,(zfix)y,id,clk); |
| 16903 | 15 | break; | |
| 16904 | |||
| 16905 | case eePROJECTILE: | ||
| 16906 | ✗ | e = new eProjectile((zfix)x,(zfix)y,id,clk); | |
| 16907 | ✗ | break; | |
| 16908 | |||
| 16909 | case eeWALLM: | ||
| 16910 | ✗ | e = new eWallM((zfix)x,(zfix)y,id,clk); | |
| 16911 | ✗ | break; | |
| 16912 | |||
| 16913 | case eeAQUA: | ||
| 16914 | ✗ | e = new eAquamentus((zfix)x,(zfix)y,id,clk); | |
| 16915 | ✗ | break; | |
| 16916 | |||
| 16917 | case eeMOLD: | ||
| 16918 | ✗ | e = new eMoldorm((zfix)x,(zfix)y,id,zc_max(1,zc_min(254,guysbuf[id&0xFFF].attributes[0]))); | |
| 16919 | ✗ | break; | |
| 16920 | |||
| 16921 | case eeMANHAN: | ||
| 16922 |
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|
1 | e = new eManhandla((zfix)x,(zfix)y,id,clk); |
| 16923 | 1 | break; | |
| 16924 | |||
| 16925 | case eeGLEEOK: | ||
| 16926 | ✗ | e = new eGleeok((zfix)x,(zfix)y,id,zc_max(1,zc_min(254,guysbuf[id&0xFFF].attributes[0]))); | |
| 16927 | ✗ | break; | |
| 16928 | |||
| 16929 | case eeGHOMA: | ||
| 16930 | ✗ | e = new eGohma((zfix)x,(zfix)y,id,clk); | |
| 16931 | ✗ | break; | |
| 16932 | |||
| 16933 | case eeLANM: | ||
| 16934 | ✗ | e = new eLanmola((zfix)x,(zfix)y,id,zc_max(1,zc_min(253,guysbuf[id&0xFFF].attributes[0]))); | |
| 16935 | ✗ | break; | |
| 16936 | |||
| 16937 | case eeGANON: | ||
| 16938 | ✗ | e = new eGanon((zfix)x,(zfix)y,id,clk); | |
| 16939 | ✗ | break; | |
| 16940 | |||
| 16941 | case eeFAIRY: | ||
| 16942 | ✗ | e = new eItemFairy((zfix)x,(zfix)y,id+0x1000*clk,clk); | |
| 16943 | ✗ | break; | |
| 16944 | |||
| 16945 | case eeFIRE: | ||
| 16946 |
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|
2 | e = new eFire((zfix)x,(zfix)y,id,clk); |
| 16947 | 2 | break; | |
| 16948 | |||
| 16949 | case eeOTHER: | ||
| 16950 | ✗ | e = new eOther((zfix)x,(zfix)y,id,clk); | |
| 16951 | ✗ | break; | |
| 16952 | |||
| 16953 | |||
| 16954 | case eeSCRIPT01: | ||
| 16955 | case eeSCRIPT02: | ||
| 16956 | case eeSCRIPT03: | ||
| 16957 | case eeSCRIPT04: | ||
| 16958 | case eeSCRIPT05: | ||
| 16959 | case eeSCRIPT06: | ||
| 16960 | case eeSCRIPT07: | ||
| 16961 | case eeSCRIPT08: | ||
| 16962 | case eeSCRIPT09: | ||
| 16963 | case eeSCRIPT10: | ||
| 16964 | case eeSCRIPT11: | ||
| 16965 | case eeSCRIPT12: | ||
| 16966 | case eeSCRIPT13: | ||
| 16967 | case eeSCRIPT14: | ||
| 16968 | case eeSCRIPT15: | ||
| 16969 | case eeSCRIPT16: | ||
| 16970 | case eeSCRIPT17: | ||
| 16971 | case eeSCRIPT18: | ||
| 16972 | case eeSCRIPT19: | ||
| 16973 | case eeSCRIPT20: | ||
| 16974 | { | ||
| 16975 | ✗ | if ( !get_qr(qr_SCRIPT_FRIENDLY_ENEMY_TYPES) ) | |
| 16976 | { | ||
| 16977 | ✗ | e = new eScript((zfix)x,(zfix)y,id,clk); | |
| 16978 | ✗ | break; | |
| 16979 | } | ||
| 16980 | ✗ | else return 0; | |
| 16981 | } | ||
| 16982 | |||
| 16983 | case eeFFRIENDLY01: | ||
| 16984 | case eeFFRIENDLY02: | ||
| 16985 | case eeFFRIENDLY03: | ||
| 16986 | case eeFFRIENDLY04: | ||
| 16987 | case eeFFRIENDLY05: | ||
| 16988 | case eeFFRIENDLY06: | ||
| 16989 | case eeFFRIENDLY07: | ||
| 16990 | case eeFFRIENDLY08: | ||
| 16991 | case eeFFRIENDLY09: | ||
| 16992 | case eeFFRIENDLY10: | ||
| 16993 | { | ||
| 16994 | ✗ | if ( !get_qr(qr_SCRIPT_FRIENDLY_ENEMY_TYPES) ) | |
| 16995 | { | ||
| 16996 | ✗ | e = new eFriendly((zfix)x,(zfix)y,id,clk); break; | |
| 16997 | } | ||
| 16998 | ✗ | else return 0; | |
| 16999 | |||
| 17000 | } | ||
| 17001 | |||
| 17002 | case eeSPINTILE: | ||
| 17003 | ✗ | e = new eSpinTile((zfix)x,(zfix)y,id,clk); | |
| 17004 | ✗ | break; | |
| 17005 | |||
| 17006 | // and these enemies use the misc10/misc2 value | ||
| 17007 | case eeROCK: | ||
| 17008 | { | ||
| 17009 | ✗ | switch(guysbuf[id&0xFFF].attributes[9]) | |
| 17010 | { | ||
| 17011 | case 1: | ||
| 17012 | ✗ | e = new eBoulder((zfix)x,(zfix)y,id,clk); | |
| 17013 | ✗ | break; | |
| 17014 | |||
| 17015 | ✗ | case 0: | |
| 17016 | default: | ||
| 17017 | ✗ | e = new eRock((zfix)x,(zfix)y,id,clk); | |
| 17018 | ✗ | break; | |
| 17019 | } | ||
| 17020 | |||
| 17021 | ✗ | break; | |
| 17022 | } | ||
| 17023 | |||
| 17024 | case eeTRAP: | ||
| 17025 | { | ||
| 17026 | ✗ | switch(guysbuf[id&0xFFF].attributes[1]) | |
| 17027 | { | ||
| 17028 | case 1: | ||
| 17029 | ✗ | e = new eTrap2((zfix)x,(zfix)y,id,clk); | |
| 17030 | ✗ | break; | |
| 17031 | |||
| 17032 | ✗ | case 0: | |
| 17033 | default: | ||
| 17034 | ✗ | e = new eTrap((zfix)x,(zfix)y,id,clk); | |
| 17035 | ✗ | break; | |
| 17036 | } | ||
| 17037 | |||
| 17038 | ✗ | break; | |
| 17039 | } | ||
| 17040 | |||
| 17041 | case eeDONGO: | ||
| 17042 | { | ||
| 17043 | ✗ | switch(guysbuf[id&0xFFF].attributes[9]) | |
| 17044 | { | ||
| 17045 | case 1: | ||
| 17046 | ✗ | e = new eDodongo2((zfix)x,(zfix)y,id,clk); | |
| 17047 | ✗ | break; | |
| 17048 | |||
| 17049 | ✗ | case 0: | |
| 17050 | default: | ||
| 17051 | ✗ | e = new eDodongo((zfix)x,(zfix)y,id,clk); | |
| 17052 | ✗ | break; | |
| 17053 | } | ||
| 17054 | |||
| 17055 | ✗ | break; | |
| 17056 | } | ||
| 17057 | |||
| 17058 | case eeDIG: | ||
| 17059 | { | ||
| 17060 |
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|
4 | switch(guysbuf[id&0xFFF].attributes[9]) |
| 17061 | { | ||
| 17062 | case 1: | ||
| 17063 | ✗ | e = new eLilDig((zfix)x,(zfix)y,id,clk); | |
| 17064 | ✗ | break; | |
| 17065 | |||
| 17066 | 4 | case 0: | |
| 17067 | default: | ||
| 17068 |
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|
4 | e = new eBigDig((zfix)x,(zfix)y,id,clk); |
| 17069 | 4 | break; | |
| 17070 | } | ||
| 17071 | |||
| 17072 | 4 | break; | |
| 17073 | } | ||
| 17074 | |||
| 17075 | case eePATRA: | ||
| 17076 | { | ||
| 17077 | ✗ | switch(guysbuf[id&0xFFF].attributes[9]) | |
| 17078 | { | ||
| 17079 | case 1: | ||
| 17080 | ✗ | if (get_qr(qr_HARDCODED_BS_PATRA)) | |
| 17081 | { | ||
| 17082 | ✗ | e = new ePatraBS((zfix)x,(zfix)y,id,clk); | |
| 17083 | ✗ | break; | |
| 17084 | } | ||
| 17085 | [[fallthrough]]; | ||
| 17086 | ✗ | case 0: | |
| 17087 | default: | ||
| 17088 | ✗ | e = new ePatra((zfix)x,(zfix)y,id,clk); | |
| 17089 | ✗ | break; | |
| 17090 | } | ||
| 17091 | |||
| 17092 | ✗ | break; | |
| 17093 | } | ||
| 17094 | |||
| 17095 | case eeGUY: | ||
| 17096 | { | ||
| 17097 | ✗ | switch(guysbuf[id&0xFFF].attributes[9]) | |
| 17098 | { | ||
| 17099 | case 1: | ||
| 17100 | ✗ | e = new eTrigger((zfix)x,(zfix)y,id,clk); | |
| 17101 | ✗ | break; | |
| 17102 | |||
| 17103 | ✗ | case 0: | |
| 17104 | default: | ||
| 17105 | ✗ | e = new eNPC((zfix)x,(zfix)y,id,clk); | |
| 17106 | ✗ | break; | |
| 17107 | } | ||
| 17108 | |||
| 17109 | ✗ | break; | |
| 17110 | } | ||
| 17111 | |||
| 17112 | case eeNONE: | ||
| 17113 | ✗ | if(guysbuf[id&0xFFF].attributes[9] ==1) | |
| 17114 | { | ||
| 17115 | ✗ | e = new eTrigger((zfix)x,(zfix)y,id,clk); | |
| 17116 | ✗ | break; | |
| 17117 | break; | ||
| 17118 | } | ||
| 17119 | [[fallthrough]]; | ||
| 17120 | default: | ||
| 17121 | |||
| 17122 | ✗ | return 0; | |
| 17123 | } | ||
| 17124 | |||
| 17125 | 1997 | ret++; // Made one enemy. | |
| 17126 | |||
| 17127 |
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|
1997 | if(z && canfall(id)) |
| 17128 | { | ||
| 17129 | 7 | e->z = (zfix)z; | |
| 17130 | 7 | } | |
| 17131 | |||
| 17132 |
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|
1997 | ((enemy*)e)->ceiling = (z && canfall(id)); |
| 17133 | 1997 | e->setParent(parent); | |
| 17134 | |||
| 17135 |
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|
1997 | if(!guys.add(e)) |
| 17136 | { | ||
| 17137 | ✗ | return 0; | |
| 17138 | } | ||
| 17139 | |||
| 17140 | // add segments of segmented enemies | ||
| 17141 | 1997 | int32_t c=0; | |
| 17142 | |||
| 17143 |
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|
1997 | switch(guysbuf[id&0xFFF].type) |
| 17144 | { | ||
| 17145 | case eeMOLD: | ||
| 17146 | { | ||
| 17147 | ✗ | byte is=((enemy*)guys.spr(guys.Count()-1))->item_set; | |
| 17148 | ✗ | id &= 0xFFF; | |
| 17149 | |||
| 17150 | ✗ | for(int32_t i=0; i<zc_max(1,zc_min(254,guysbuf[id].attributes[0])); i++) | |
| 17151 | { | ||
| 17152 | //christ this is messy -DD | ||
| 17153 | ✗ | int32_t segclk = -i*((int32_t)(8.0/(zslongToFix(guysbuf[id&0xFFF].step*100)))); | |
| 17154 | |||
| 17155 | ✗ | if(!guys.add(new esMoldorm((zfix)x,(zfix)y,id+0x1000,segclk))) | |
| 17156 | { | ||
| 17157 | ✗ | al_trace("Moldorm segment %d could not be created!\n",i+1); | |
| 17158 | |||
| 17159 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17160 | ✗ | guys.del(guys.Count()-1); | |
| 17161 | |||
| 17162 | ✗ | return 0; | |
| 17163 | } | ||
| 17164 | |||
| 17165 | ✗ | if(i>0) | |
| 17166 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->item_set=is; | |
| 17167 | |||
| 17168 | ✗ | ret++; | |
| 17169 | ✗ | } | |
| 17170 | |||
| 17171 | ✗ | break; | |
| 17172 | } | ||
| 17173 | |||
| 17174 | case eeLANM: | ||
| 17175 | { | ||
| 17176 | ✗ | id &= 0xFFF; | |
| 17177 | ✗ | int32_t shft = guysbuf[id].attributes[1]; | |
| 17178 | ✗ | byte is=((enemy*)guys.spr(guys.Count()-1))->item_set; | |
| 17179 | |||
| 17180 | ✗ | if(!guys.add(new esLanmola((zfix)x,(zfix)y,id+0x1000,0))) | |
| 17181 | { | ||
| 17182 | ✗ | al_trace("Lanmola segment 1 could not be created!\n"); | |
| 17183 | ✗ | guys.del(guys.Count()-1); | |
| 17184 | ✗ | return 0; | |
| 17185 | } | ||
| 17186 | |||
| 17187 | ✗ | ret++; | |
| 17188 | |||
| 17189 | ✗ | for(int32_t i=1; i<zc_max(1,zc_min(253,guysbuf[id&0xFFF].attributes[0])); i++) | |
| 17190 | { | ||
| 17191 | ✗ | if(!guys.add(new esLanmola((zfix)x,(zfix)y,id+0x2000,-(i<<shft)))) | |
| 17192 | { | ||
| 17193 | ✗ | al_trace("Lanmola segment %d could not be created!\n",i+1); | |
| 17194 | |||
| 17195 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17196 | ✗ | guys.del(guys.Count()-1); | |
| 17197 | |||
| 17198 | ✗ | return 0; | |
| 17199 | } | ||
| 17200 | |||
| 17201 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->item_set=is; | |
| 17202 | ✗ | ret++; | |
| 17203 | ✗ | } | |
| 17204 | } | ||
| 17205 | ✗ | break; | |
| 17206 | |||
| 17207 | case eeMANHAN: | ||
| 17208 | 1 | id &= 0xFFF; | |
| 17209 | |||
| 17210 |
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|
5 | for(int32_t i=0; i<((!(guysbuf[id].attributes[1]))?4:8); i++) |
| 17211 | { | ||
| 17212 |
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|
4 | if(!guys.add(new esManhandla((zfix)x,(zfix)y,id+0x1000,i))) |
| 17213 | { | ||
| 17214 | ✗ | al_trace("Manhandla head %d could not be created!\n",i+1); | |
| 17215 | |||
| 17216 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17217 | { | ||
| 17218 | ✗ | guys.del(guys.Count()-1); | |
| 17219 | ✗ | } | |
| 17220 | |||
| 17221 | ✗ | return 0; | |
| 17222 | } | ||
| 17223 | |||
| 17224 | 4 | ret++; | |
| 17225 | 4 | ((enemy*)guys.spr(guys.Count()-1))->frate=guysbuf[id].attributes[0]; | |
| 17226 | 4 | } | |
| 17227 | |||
| 17228 | 1 | break; | |
| 17229 | |||
| 17230 | case eeGLEEOK: | ||
| 17231 | { | ||
| 17232 | ✗ | id &= 0xFFF; | |
| 17233 | |||
| 17234 | ✗ | for(int32_t i=0; i<zc_max(1,zc_min(254,guysbuf[id&0xFFF].attributes[0])); i++) | |
| 17235 | { | ||
| 17236 | ✗ | if(!guys.add(new esGleeok((zfix)x,(zfix)y,id+0x1000,c, e))) | |
| 17237 | { | ||
| 17238 | ✗ | al_trace("Gleeok head %d could not be created!\n",i+1); | |
| 17239 | |||
| 17240 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17241 | { | ||
| 17242 | ✗ | guys.del(guys.Count()-1); | |
| 17243 | ✗ | } | |
| 17244 | |||
| 17245 | ✗ | return false; | |
| 17246 | } | ||
| 17247 | |||
| 17248 | ✗ | c-=guysbuf[id].attributes[3]; | |
| 17249 | ✗ | ret++; | |
| 17250 | ✗ | } | |
| 17251 | } | ||
| 17252 | ✗ | break; | |
| 17253 | |||
| 17254 | |||
| 17255 | case eePATRA: | ||
| 17256 | { | ||
| 17257 | ✗ | id &= 0xFFF; | |
| 17258 | ✗ | int32_t outeyes = 0; | |
| 17259 | |||
| 17260 | ✗ | for(int32_t i=0; i<zc_min(254,guysbuf[id&0xFFF].attributes[0]); i++) | |
| 17261 | { | ||
| 17262 | ✗ | if(!((guysbuf[id].attributes[9] &&get_qr(qr_HARDCODED_BS_PATRA))?guys.add(new esPatraBS((zfix)x,(zfix)y,id+0x1000,i,e)):guys.add(new esPatra((zfix)x,(zfix)y,id+0x1000,i,e)))) | |
| 17263 | { | ||
| 17264 | ✗ | al_trace("Patra outer eye %d could not be created!\n",i+1); | |
| 17265 | |||
| 17266 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17267 | ✗ | guys.del(guys.Count()-1); | |
| 17268 | |||
| 17269 | ✗ | return 0; | |
| 17270 | } | ||
| 17271 | else | ||
| 17272 | ✗ | outeyes++; | |
| 17273 | |||
| 17274 | ✗ | ret++; | |
| 17275 | ✗ | } | |
| 17276 | |||
| 17277 | ✗ | for(int32_t i=0; i<zc_min(254,guysbuf[id&0xFFF].attributes[1]); i++) | |
| 17278 | { | ||
| 17279 | ✗ | if(!guys.add(new esPatra((zfix)x,(zfix)y,id+0x1000,i,e))) | |
| 17280 | { | ||
| 17281 | ✗ | al_trace("Patra inner eye %d could not be created!\n",i+1); | |
| 17282 | |||
| 17283 | ✗ | for(int32_t j=0; j<i+1+zc_min(254,outeyes); j++) | |
| 17284 | ✗ | guys.del(guys.Count()-1); | |
| 17285 | |||
| 17286 | ✗ | return 0; | |
| 17287 | } | ||
| 17288 | |||
| 17289 | ✗ | ret++; | |
| 17290 | ✗ | } | |
| 17291 | |||
| 17292 | ✗ | break; | |
| 17293 | } | ||
| 17294 | } | ||
| 17295 | |||
| 17296 |
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|
3998 | for (int i = 0; i < ret; i++) |
| 17297 | { | ||
| 17298 | 2001 | enemy* e = (enemy*)guys.spr(guys.Count() - 1 - i); | |
| 17299 | 2001 | e->screen_spawned = screen; | |
| 17300 | 2001 | } | |
| 17301 | |||
| 17302 | 1997 | return ret; | |
| 17303 | 1997 | } | |
| 17304 | |||
| 17305 | // Returns number of enemies/segments created | ||
| 17306 | 106087 | int32_t addenemy_z(int32_t screen,int32_t x,int32_t y,int32_t z,int32_t id,int32_t clk) | |
| 17307 | { | ||
| 17308 | 106087 | int32_t realid = id&0xFFF; | |
| 17309 |
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|
106087 | if( realid > MAXGUYS ) |
| 17310 | { | ||
| 17311 | ✗ | return 0; | |
| 17312 | } | ||
| 17313 |
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|
106087 | if(id <= 0) return 0; |
| 17314 | |||
| 17315 | 106087 | int32_t ret = 0; | |
| 17316 | 106087 | sprite *e=NULL; | |
| 17317 | |||
| 17318 |
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|
106087 | switch(guysbuf[id&0xFFF].type) |
| 17319 | { | ||
| 17320 | //Fixme: possible enemy memory leak. (minor) | ||
| 17321 | case eeWALK: | ||
| 17322 |
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|
52443 | e = new eStalfos((zfix)x,(zfix)y,id,clk); |
| 17323 | 52443 | break; | |
| 17324 | |||
| 17325 | case eeLEV: | ||
| 17326 |
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|
4434 | e = new eLeever((zfix)x,(zfix)y,id,clk); |
| 17327 | 4434 | break; | |
| 17328 | |||
| 17329 | case eeTEK: | ||
| 17330 |
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|
5303 | e = new eTektite((zfix)x,(zfix)y,id,clk); |
| 17331 | 5303 | break; | |
| 17332 | |||
| 17333 | case eePEAHAT: | ||
| 17334 |
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|
1833 | e = new ePeahat((zfix)x,(zfix)y,id,clk); |
| 17335 | 1833 | break; | |
| 17336 | |||
| 17337 | case eeZORA: | ||
| 17338 |
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|
2874 | e = new eZora((zfix)x,(zfix)y,id,clk); |
| 17339 | 2874 | break; | |
| 17340 | |||
| 17341 | case eeGHINI: | ||
| 17342 |
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|
461 | e = new eGhini((zfix)x,(zfix)y,id,clk); |
| 17343 | 461 | break; | |
| 17344 | |||
| 17345 | case eeKEESE: | ||
| 17346 |
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|
12541 | e = new eKeese((zfix)x,(zfix)y,id,clk); |
| 17347 | 12541 | break; | |
| 17348 | |||
| 17349 | case eeWIZZ: | ||
| 17350 |
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|
5335 | e = new eWizzrobe((zfix)x,(zfix)y,id,clk); |
| 17351 | 5335 | break; | |
| 17352 | |||
| 17353 | case eePROJECTILE: | ||
| 17354 |
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|
4433 | e = new eProjectile((zfix)x,(zfix)y,id,clk); |
| 17355 | 4433 | break; | |
| 17356 | |||
| 17357 | case eeWALLM: | ||
| 17358 |
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|
998 | e = new eWallM((zfix)x,(zfix)y,id,clk); |
| 17359 | 998 | break; | |
| 17360 | |||
| 17361 | case eeAQUA: | ||
| 17362 |
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|
126 | e = new eAquamentus((zfix)x,(zfix)y,id,clk); |
| 17363 | 126 | break; | |
| 17364 | |||
| 17365 | case eeMOLD: | ||
| 17366 |
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|
618 | e = new eMoldorm((zfix)x,(zfix)y,id,zc_max(1,zc_min(254,guysbuf[id&0xFFF].attributes[0]))); |
| 17367 | 618 | break; | |
| 17368 | |||
| 17369 | case eeMANHAN: | ||
| 17370 |
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|
149 | e = new eManhandla((zfix)x,(zfix)y,id,clk); |
| 17371 | 149 | break; | |
| 17372 | |||
| 17373 | case eeGLEEOK: | ||
| 17374 |
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|
168 | e = new eGleeok((zfix)x,(zfix)y,id,zc_max(1,zc_min(254,guysbuf[id&0xFFF].attributes[0]))); |
| 17375 | 168 | break; | |
| 17376 | |||
| 17377 | case eeGHOMA: | ||
| 17378 |
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|
93 | e = new eGohma((zfix)x,(zfix)y,id,clk); |
| 17379 | 93 | break; | |
| 17380 | |||
| 17381 | case eeLANM: | ||
| 17382 |
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|
420 | e = new eLanmola((zfix)x,(zfix)y,id,zc_max(1,zc_min(253,guysbuf[id&0xFFF].attributes[0]))); |
| 17383 | 420 | break; | |
| 17384 | |||
| 17385 | case eeGANON: | ||
| 17386 |
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|
13 | e = new eGanon((zfix)x,(zfix)y,id,clk); |
| 17387 | 13 | break; | |
| 17388 | |||
| 17389 | case eeFAIRY: | ||
| 17390 |
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|
736 | e = new eItemFairy((zfix)x,(zfix)y,id+0x1000*clk,clk); |
| 17391 | 736 | break; | |
| 17392 | |||
| 17393 | case eeFIRE: | ||
| 17394 |
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|
758 | e = new eFire((zfix)x,(zfix)y,id,clk); |
| 17395 | 758 | break; | |
| 17396 | |||
| 17397 | case eeOTHER: | ||
| 17398 |
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|
7780 | e = new eOther((zfix)x,(zfix)y,id,clk); |
| 17399 | 7780 | break; | |
| 17400 | |||
| 17401 | |||
| 17402 | case eeSCRIPT01: | ||
| 17403 | case eeSCRIPT02: | ||
| 17404 | case eeSCRIPT03: | ||
| 17405 | case eeSCRIPT04: | ||
| 17406 | case eeSCRIPT05: | ||
| 17407 | case eeSCRIPT06: | ||
| 17408 | case eeSCRIPT07: | ||
| 17409 | case eeSCRIPT08: | ||
| 17410 | case eeSCRIPT09: | ||
| 17411 | case eeSCRIPT10: | ||
| 17412 | case eeSCRIPT11: | ||
| 17413 | case eeSCRIPT12: | ||
| 17414 | case eeSCRIPT13: | ||
| 17415 | case eeSCRIPT14: | ||
| 17416 | case eeSCRIPT15: | ||
| 17417 | case eeSCRIPT16: | ||
| 17418 | case eeSCRIPT17: | ||
| 17419 | case eeSCRIPT18: | ||
| 17420 | case eeSCRIPT19: | ||
| 17421 | case eeSCRIPT20: | ||
| 17422 | { | ||
| 17423 |
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|
30 | if ( !get_qr(qr_SCRIPT_FRIENDLY_ENEMY_TYPES) ) |
| 17424 | { | ||
| 17425 |
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|
30 | e = new eScript((zfix)x,(zfix)y,id,clk); |
| 17426 | 30 | break; | |
| 17427 | } | ||
| 17428 | ✗ | else return 0; | |
| 17429 | } | ||
| 17430 | |||
| 17431 | case eeFFRIENDLY01: | ||
| 17432 | case eeFFRIENDLY02: | ||
| 17433 | case eeFFRIENDLY03: | ||
| 17434 | case eeFFRIENDLY04: | ||
| 17435 | case eeFFRIENDLY05: | ||
| 17436 | case eeFFRIENDLY06: | ||
| 17437 | case eeFFRIENDLY07: | ||
| 17438 | case eeFFRIENDLY08: | ||
| 17439 | case eeFFRIENDLY09: | ||
| 17440 | case eeFFRIENDLY10: | ||
| 17441 | { | ||
| 17442 | ✗ | if ( !get_qr(qr_SCRIPT_FRIENDLY_ENEMY_TYPES) ) | |
| 17443 | { | ||
| 17444 | ✗ | e = new eFriendly((zfix)x,(zfix)y,id,clk); break; | |
| 17445 | } | ||
| 17446 | ✗ | else return 0; | |
| 17447 | |||
| 17448 | } | ||
| 17449 | |||
| 17450 | case eeSPINTILE: | ||
| 17451 |
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|
94 | e = new eSpinTile((zfix)x,(zfix)y,id,clk); |
| 17452 | 94 | break; | |
| 17453 | |||
| 17454 | // and these enemies use the misc10/misc2 value | ||
| 17455 | case eeROCK: | ||
| 17456 | { | ||
| 17457 |
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|
384 | switch(guysbuf[id&0xFFF].attributes[9]) |
| 17458 | { | ||
| 17459 | case 1: | ||
| 17460 |
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|
30 | e = new eBoulder((zfix)x,(zfix)y,id,clk); |
| 17461 | 30 | break; | |
| 17462 | |||
| 17463 | 354 | case 0: | |
| 17464 | default: | ||
| 17465 |
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|
354 | e = new eRock((zfix)x,(zfix)y,id,clk); |
| 17466 | 354 | break; | |
| 17467 | } | ||
| 17468 | |||
| 17469 | 384 | break; | |
| 17470 | } | ||
| 17471 | |||
| 17472 | case eeTRAP: | ||
| 17473 | { | ||
| 17474 |
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|
2573 | switch(guysbuf[id&0xFFF].attributes[1]) |
| 17475 | { | ||
| 17476 | case 1: | ||
| 17477 |
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|
893 | e = new eTrap2((zfix)x,(zfix)y,id,clk); |
| 17478 | 893 | break; | |
| 17479 | |||
| 17480 | 1680 | case 0: | |
| 17481 | default: | ||
| 17482 |
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|
1680 | e = new eTrap((zfix)x,(zfix)y,id,clk); |
| 17483 | 1680 | break; | |
| 17484 | } | ||
| 17485 | |||
| 17486 | 2573 | break; | |
| 17487 | } | ||
| 17488 | |||
| 17489 | case eeDONGO: | ||
| 17490 | { | ||
| 17491 |
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|
257 | switch(guysbuf[id&0xFFF].attributes[9]) |
| 17492 | { | ||
| 17493 | case 1: | ||
| 17494 |
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|
48 | e = new eDodongo2((zfix)x,(zfix)y,id,clk); |
| 17495 | 48 | break; | |
| 17496 | |||
| 17497 | 209 | case 0: | |
| 17498 | default: | ||
| 17499 |
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|
209 | e = new eDodongo((zfix)x,(zfix)y,id,clk); |
| 17500 | 209 | break; | |
| 17501 | } | ||
| 17502 | |||
| 17503 | 257 | break; | |
| 17504 | } | ||
| 17505 | |||
| 17506 | case eeDIG: | ||
| 17507 | { | ||
| 17508 |
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|
403 | switch(guysbuf[id&0xFFF].attributes[9]) |
| 17509 | { | ||
| 17510 | case 1: | ||
| 17511 |
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|
327 | e = new eLilDig((zfix)x,(zfix)y,id,clk); |
| 17512 | 327 | break; | |
| 17513 | |||
| 17514 | 76 | case 0: | |
| 17515 | default: | ||
| 17516 |
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|
76 | e = new eBigDig((zfix)x,(zfix)y,id,clk); |
| 17517 | 76 | break; | |
| 17518 | } | ||
| 17519 | |||
| 17520 | 403 | break; | |
| 17521 | } | ||
| 17522 | |||
| 17523 | case eePATRA: | ||
| 17524 | { | ||
| 17525 |
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|
292 | switch(guysbuf[id&0xFFF].attributes[9]) |
| 17526 | { | ||
| 17527 | case 1: | ||
| 17528 |
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|
102 | if (get_qr(qr_HARDCODED_BS_PATRA)) |
| 17529 | { | ||
| 17530 |
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|
102 | e = new ePatraBS((zfix)x,(zfix)y,id,clk); |
| 17531 | 102 | break; | |
| 17532 | } | ||
| 17533 | [[fallthrough]]; | ||
| 17534 | 190 | case 0: | |
| 17535 | default: | ||
| 17536 |
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|
190 | e = new ePatra((zfix)x,(zfix)y,id,clk); |
| 17537 | 190 | break; | |
| 17538 | } | ||
| 17539 | |||
| 17540 | 292 | break; | |
| 17541 | } | ||
| 17542 | |||
| 17543 | case eeGUY: | ||
| 17544 | { | ||
| 17545 |
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|
5 | switch(guysbuf[id&0xFFF].attributes[9]) |
| 17546 | { | ||
| 17547 | case 1: | ||
| 17548 | ✗ | e = new eTrigger((zfix)x,(zfix)y,id,clk); | |
| 17549 | ✗ | break; | |
| 17550 | |||
| 17551 | 5 | case 0: | |
| 17552 | default: | ||
| 17553 |
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|
5 | e = new eNPC((zfix)x,(zfix)y,id,clk); |
| 17554 | 5 | break; | |
| 17555 | } | ||
| 17556 | |||
| 17557 | 5 | break; | |
| 17558 | } | ||
| 17559 | |||
| 17560 | case eeNONE: | ||
| 17561 |
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|
533 | if(guysbuf[id&0xFFF].attributes[9] ==1) |
| 17562 | { | ||
| 17563 |
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|
533 | e = new eTrigger((zfix)x,(zfix)y,id,clk); |
| 17564 | 533 | break; | |
| 17565 | } | ||
| 17566 | [[fallthrough]]; | ||
| 17567 | default: | ||
| 17568 | |||
| 17569 | ✗ | return 0; | |
| 17570 | } | ||
| 17571 | |||
| 17572 | 106087 | ret++; // Made one enemy. | |
| 17573 | |||
| 17574 |
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|
106087 | if(z && canfall(id)) |
| 17575 | { | ||
| 17576 | 232 | e->z = (zfix)z; | |
| 17577 | 232 | } | |
| 17578 | |||
| 17579 |
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|
106087 | ((enemy*)e)->ceiling = (z && canfall(id)); |
| 17580 | |||
| 17581 |
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|
106087 | if(!guys.add(e)) |
| 17582 | { | ||
| 17583 | ✗ | return 0; | |
| 17584 | } | ||
| 17585 | |||
| 17586 | // add segments of segmented enemies | ||
| 17587 | 106087 | int32_t c=0; | |
| 17588 | |||
| 17589 |
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|
106087 | switch(guysbuf[id&0xFFF].type) |
| 17590 | { | ||
| 17591 | case eeMOLD: | ||
| 17592 | { | ||
| 17593 | 618 | byte is=((enemy*)guys.spr(guys.Count()-1))->item_set; | |
| 17594 | 618 | id &= 0xFFF; | |
| 17595 | |||
| 17596 |
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|
3768 | for(int32_t i=0; i<zc_max(1,zc_min(254,guysbuf[id].attributes[0])); i++) |
| 17597 | { | ||
| 17598 | //christ this is messy -DD | ||
| 17599 | 3150 | int32_t segclk = -i*((int32_t)(8.0/(zslongToFix(guysbuf[id&0xFFF].step*100)))); | |
| 17600 | |||
| 17601 |
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|
3150 | if(!guys.add(new esMoldorm((zfix)x,(zfix)y,id+0x1000,segclk))) |
| 17602 | { | ||
| 17603 | ✗ | al_trace("Moldorm segment %d could not be created!\n",i+1); | |
| 17604 | |||
| 17605 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17606 | ✗ | guys.del(guys.Count()-1); | |
| 17607 | |||
| 17608 | ✗ | return 0; | |
| 17609 | } | ||
| 17610 | |||
| 17611 |
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|
3150 | if(i>0) |
| 17612 | 2532 | ((enemy*)guys.spr(guys.Count()-1))->item_set=is; | |
| 17613 | |||
| 17614 | 3150 | ret++; | |
| 17615 | 3150 | } | |
| 17616 | |||
| 17617 | 618 | break; | |
| 17618 | } | ||
| 17619 | |||
| 17620 | case eeLANM: | ||
| 17621 | { | ||
| 17622 | 420 | id &= 0xFFF; | |
| 17623 | 420 | int32_t shft = guysbuf[id].attributes[1]; | |
| 17624 | 420 | byte is=((enemy*)guys.spr(guys.Count()-1))->item_set; | |
| 17625 | |||
| 17626 |
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|
420 | if(!guys.add(new esLanmola((zfix)x,(zfix)y,id+0x1000,0))) |
| 17627 | { | ||
| 17628 | ✗ | al_trace("Lanmola segment 1 could not be created!\n"); | |
| 17629 | ✗ | guys.del(guys.Count()-1); | |
| 17630 | ✗ | return 0; | |
| 17631 | } | ||
| 17632 | |||
| 17633 | 420 | ret++; | |
| 17634 | |||
| 17635 |
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|
2267 | for(int32_t i=1; i<zc_max(1,zc_min(253,guysbuf[id&0xFFF].attributes[0])); i++) |
| 17636 | { | ||
| 17637 |
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|
1847 | if(!guys.add(new esLanmola((zfix)x,(zfix)y,id+0x2000,-(i<<shft)))) |
| 17638 | { | ||
| 17639 | ✗ | al_trace("Lanmola segment %d could not be created!\n",i+1); | |
| 17640 | |||
| 17641 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17642 | ✗ | guys.del(guys.Count()-1); | |
| 17643 | |||
| 17644 | ✗ | return 0; | |
| 17645 | } | ||
| 17646 | |||
| 17647 | 1847 | ((enemy*)guys.spr(guys.Count()-1))->item_set=is; | |
| 17648 | 1847 | ret++; | |
| 17649 | 1847 | } | |
| 17650 | } | ||
| 17651 | 420 | break; | |
| 17652 | |||
| 17653 | case eeMANHAN: | ||
| 17654 | 149 | id &= 0xFFF; | |
| 17655 | |||
| 17656 |
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|
837 | for(int32_t i=0; i<((!(guysbuf[id].attributes[1]))?4:8); i++) |
| 17657 | { | ||
| 17658 |
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|
688 | if(!guys.add(new esManhandla((zfix)x,(zfix)y,id+0x1000,i))) |
| 17659 | { | ||
| 17660 | ✗ | al_trace("Manhandla head %d could not be created!\n",i+1); | |
| 17661 | |||
| 17662 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17663 | { | ||
| 17664 | ✗ | guys.del(guys.Count()-1); | |
| 17665 | ✗ | } | |
| 17666 | |||
| 17667 | ✗ | return 0; | |
| 17668 | } | ||
| 17669 | |||
| 17670 | 688 | ret++; | |
| 17671 | 688 | ((enemy*)guys.spr(guys.Count()-1))->frate=guysbuf[id].attributes[0]; | |
| 17672 | 688 | } | |
| 17673 | |||
| 17674 | 149 | break; | |
| 17675 | |||
| 17676 | case eeGLEEOK: | ||
| 17677 | { | ||
| 17678 | 168 | id &= 0xFFF; | |
| 17679 | 168 | eGleeok* parent = (eGleeok*)e; | |
| 17680 | |||
| 17681 |
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|
701 | for(int32_t i=0; i<zc_max(1,zc_min(254,guysbuf[id&0xFFF].attributes[0])); i++) |
| 17682 | { | ||
| 17683 |
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|
533 | esGleeok* head = new esGleeok((zfix)x,(zfix)y,id+0x1000,c, e); |
| 17684 |
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|
533 | if(!guys.add(head)) |
| 17685 | { | ||
| 17686 | ✗ | al_trace("Gleeok head %d could not be created!\n",i+1); | |
| 17687 | |||
| 17688 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17689 | { | ||
| 17690 | ✗ | guys.del(guys.Count()-1); | |
| 17691 | ✗ | } | |
| 17692 | |||
| 17693 | ✗ | return false; | |
| 17694 | } | ||
| 17695 | |||
| 17696 | 533 | head->necktile=parent->necktile; | |
| 17697 | 533 | head->dummy_int[1]=parent->necktile; | |
| 17698 |
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|
533 | if(get_qr(qr_NEWENEMYTILES)) |
| 17699 | { | ||
| 17700 | 421 | head->dummy_int[2]=parent->o_tile+parent->dmisc8; //connected head tile | |
| 17701 | 421 | head->dummy_int[3]=parent->o_tile+parent->dmisc9; //flying head tile | |
| 17702 | 421 | } | |
| 17703 | else | ||
| 17704 | { | ||
| 17705 | 112 | head->dummy_int[2]=parent->necktile+1; //connected head tile | |
| 17706 | 112 | head->dummy_int[3]=parent->necktile+2; //flying head tile | |
| 17707 | } | ||
| 17708 | 533 | head->tile = head->dummy_int[2]; | |
| 17709 | |||
| 17710 | 533 | c-=guysbuf[id].attributes[3]; | |
| 17711 | 533 | ret++; | |
| 17712 | 533 | } | |
| 17713 | } | ||
| 17714 | 168 | break; | |
| 17715 | |||
| 17716 | |||
| 17717 | case eePATRA: | ||
| 17718 | { | ||
| 17719 | 292 | id &= 0xFFF; | |
| 17720 | 292 | int32_t outeyes = 0; | |
| 17721 | |||
| 17722 |
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|
2248 | for(int32_t i=0; i<zc_min(254,guysbuf[id&0xFFF].attributes[0]); i++) |
| 17723 | { | ||
| 17724 |
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|
1956 | if(!((guysbuf[id].attributes[9] &&get_qr(qr_HARDCODED_BS_PATRA))?guys.add(new esPatraBS((zfix)x,(zfix)y,id+0x1000,i,e)):guys.add(new esPatra((zfix)x,(zfix)y,id+0x1000,i,e)))) |
| 17725 | { | ||
| 17726 | ✗ | al_trace("Patra outer eye %d could not be created!\n",i+1); | |
| 17727 | |||
| 17728 | ✗ | for(int32_t j=0; j<i+1; j++) | |
| 17729 | ✗ | guys.del(guys.Count()-1); | |
| 17730 | |||
| 17731 | ✗ | return 0; | |
| 17732 | } | ||
| 17733 | else | ||
| 17734 | 1956 | outeyes++; | |
| 17735 | |||
| 17736 | 1956 | ret++; | |
| 17737 | 1956 | } | |
| 17738 | |||
| 17739 |
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|
604 | for(int32_t i=0; i<zc_min(254,guysbuf[id&0xFFF].attributes[1]); i++) |
| 17740 | { | ||
| 17741 |
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|
312 | if(!guys.add(new esPatra((zfix)x,(zfix)y,id+0x1000,i,e))) |
| 17742 | { | ||
| 17743 | ✗ | al_trace("Patra inner eye %d could not be created!\n",i+1); | |
| 17744 | |||
| 17745 | ✗ | for(int32_t j=0; j<i+1+zc_min(254,outeyes); j++) | |
| 17746 | ✗ | guys.del(guys.Count()-1); | |
| 17747 | |||
| 17748 | ✗ | return 0; | |
| 17749 | } | ||
| 17750 | |||
| 17751 | 312 | ret++; | |
| 17752 | 312 | } | |
| 17753 | |||
| 17754 | 292 | break; | |
| 17755 | } | ||
| 17756 | } | ||
| 17757 | |||
| 17758 |
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|
221080 | for (int i = 0; i < ret; i++) |
| 17759 | { | ||
| 17760 | 114993 | enemy* e = (enemy*)guys.spr(guys.Count() - 1 - i); | |
| 17761 | 114993 | e->screen_spawned = screen; | |
| 17762 | 114993 | } | |
| 17763 | |||
| 17764 | 106087 | return ret; | |
| 17765 | 106087 | } | |
| 17766 | |||
| 17767 | 2069977 | bool isjumper(int32_t id) | |
| 17768 | { | ||
| 17769 |
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|
2069977 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 17770 | { | ||
| 17771 | ✗ | return false; | |
| 17772 | } | ||
| 17773 |
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|
2069977 | switch(guysbuf[id&0xFFF].type) |
| 17774 | { | ||
| 17775 | case eeROCK: | ||
| 17776 | case eeTEK: | ||
| 17777 | 9 | return true; | |
| 17778 | |||
| 17779 | case eeWALK: | ||
| 17780 |
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|
106019 | if(guysbuf[id&0xFFF].attributes[8] == e9tVIRE || guysbuf[id & 0xFFF].attributes[8] == e9tPOLSVOICE) return true; |
| 17781 | 93754 | } | |
| 17782 | |||
| 17783 | 2057703 | return false; | |
| 17784 | 2069977 | } | |
| 17785 | |||
| 17786 | |||
| 17787 | 8068 | bool isfixedtogrid(int32_t id) | |
| 17788 | { | ||
| 17789 |
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|
8068 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 17790 | { | ||
| 17791 | ✗ | return false; | |
| 17792 | } | ||
| 17793 |
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|
8068 | switch(guysbuf[id&0xFFF].type) |
| 17794 | { | ||
| 17795 | case eeWALK: | ||
| 17796 | case eeLEV: | ||
| 17797 | case eeZORA: | ||
| 17798 | case eeDONGO: | ||
| 17799 | case eeGANON: | ||
| 17800 | case eeROCK: | ||
| 17801 | case eeGLEEOK: | ||
| 17802 | case eeAQUA: | ||
| 17803 | case eeLANM: | ||
| 17804 | ✗ | return true; | |
| 17805 | } | ||
| 17806 | |||
| 17807 | 8068 | return false; | |
| 17808 | 8068 | } | |
| 17809 | |||
| 17810 | // Can't fall, can have Z value. | ||
| 17811 | 78266434 | bool isflier(int32_t id) | |
| 17812 | { | ||
| 17813 |
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|
78266434 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 17814 | { | ||
| 17815 | 110858 | return false; | |
| 17816 | } | ||
| 17817 |
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|
78155576 | switch(guysbuf[id&0xFFF].type) //id&0x0FFF) |
| 17818 | { | ||
| 17819 | case eePEAHAT: | ||
| 17820 | case eeKEESE: | ||
| 17821 | case eePATRA: | ||
| 17822 | case eeFAIRY: | ||
| 17823 | case eeGHINI: | ||
| 17824 | |||
| 17825 | // Could theoretically have their Z set by a script | ||
| 17826 | case eeFIRE: | ||
| 17827 | 14392561 | return true; | |
| 17828 | break; | ||
| 17829 | } | ||
| 17830 | |||
| 17831 | 63763015 | return false; | |
| 17832 | 78266434 | } | |
| 17833 | |||
| 17834 | // Can't have Z position | ||
| 17835 | 4056840 | bool never_in_air(int32_t id) | |
| 17836 | { | ||
| 17837 |
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|
4056840 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 17838 | { | ||
| 17839 | ✗ | return false; | |
| 17840 | } | ||
| 17841 |
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|
4056840 | switch(guysbuf[id&0xFFF].type) |
| 17842 | { | ||
| 17843 | case eeMANHAN: | ||
| 17844 | case eeMOLD: | ||
| 17845 | case eeLANM: | ||
| 17846 | case eeGLEEOK: | ||
| 17847 | case eeZORA: | ||
| 17848 | case eeLEV: | ||
| 17849 | case eeAQUA: | ||
| 17850 | case eeROCK: | ||
| 17851 | case eeGANON: | ||
| 17852 | case eeTRAP: | ||
| 17853 | case eePROJECTILE: | ||
| 17854 | case eeSPINTILE: | ||
| 17855 | 9592 | return true; | |
| 17856 | } | ||
| 17857 | |||
| 17858 | 4047248 | return false; | |
| 17859 | 4056840 | } | |
| 17860 | |||
| 17861 | 2258945 | bool canfall(int32_t id) | |
| 17862 | { | ||
| 17863 |
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|
2258945 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 17864 | { | ||
| 17865 | 46 | return false; | |
| 17866 | } | ||
| 17867 |
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|
2258899 | switch(guysbuf[id&0xFFF].type) |
| 17868 | { | ||
| 17869 | case eeGUY: | ||
| 17870 | { | ||
| 17871 |
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|
40 | if(id < eOCTO1S) |
| 17872 | 40 | return false; | |
| 17873 | |||
| 17874 | ✗ | switch(guysbuf[id&0xFFF].attributes[9]) | |
| 17875 | { | ||
| 17876 | case 1: | ||
| 17877 | case 2: | ||
| 17878 | ✗ | return true; | |
| 17879 | |||
| 17880 | case 0: | ||
| 17881 | ✗ | case 3: | |
| 17882 | default: | ||
| 17883 | ✗ | return false; | |
| 17884 | } | ||
| 17885 | |||
| 17886 | case eeGHOMA: | ||
| 17887 | case eeDIG: | ||
| 17888 | ✗ | return false; | |
| 17889 | } | ||
| 17890 | } | ||
| 17891 | |||
| 17892 | |||
| 17893 |
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|
2258859 | return !never_in_air(id) && !isflier(id) && !isjumper(id); |
| 17894 | 2258945 | } | |
| 17895 | |||
| 17896 | 60437751 | bool enemy::enemycanfall(int32_t id, bool checkgrav) const | |
| 17897 | { | ||
| 17898 |
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|
60437751 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 17899 | { | ||
| 17900 | 89598 | return false; | |
| 17901 | } | ||
| 17902 | //Z_scripterrlog("canfall family is %d:\n", family); | ||
| 17903 | //Z_scripterrlog("canfall gravity is %s:\n", moveflags & move_obeys_grav ? "true" : "false"); | ||
| 17904 | //if ( family == eeFIRE && id >= eSTART ) | ||
| 17905 | //{ | ||
| 17906 | // Z_scripterrlog("eeFire\n"); | ||
| 17907 | // return moveflags & move_obeys_grav; //'Other' enemy class, used by scripts. -Z | ||
| 17908 | //} | ||
| 17909 | |||
| 17910 | //In ZQ, eeFIRE is Other(floating) and eeOTHER is 'other'. | ||
| 17911 | |||
| 17912 |
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|
60348153 | switch(guysbuf[id&0xFFF].type) |
| 17913 | { | ||
| 17914 | case eeGUY: | ||
| 17915 | { | ||
| 17916 |
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|
2077477 | if(id < eOCTO1S) //screen guys and fires that aren't real enemies, and never fall |
| 17917 | 2077477 | return false; | |
| 17918 | |||
| 17919 | ✗ | switch(guysbuf[id&0xFFF].attributes[9]) //I'm unsure what these specify off-hand. Needs better comments. -Z | |
| 17920 | { | ||
| 17921 | case 1: | ||
| 17922 | case 2: | ||
| 17923 | ✗ | return true; | |
| 17924 | |||
| 17925 | case 0: | ||
| 17926 | ✗ | case 3: | |
| 17927 | default: | ||
| 17928 | ✗ | return false; | |
| 17929 | } | ||
| 17930 | |||
| 17931 | case eeGHOMA: | ||
| 17932 | case eeDIG: | ||
| 17933 | 428935 | return false; | |
| 17934 | } | ||
| 17935 | } | ||
| 17936 | |||
| 17937 |
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|
57841741 | if(!checkgrav) return true; |
| 17938 | 40224377 | return (moveflags & move_obeys_grav); | |
| 17939 | |||
| 17940 | // if ( isflier(id) || isjumper(id) || never_in_air(id) ) | ||
| 17941 | // { | ||
| 17942 | // if ( moveflags & move_obeys_grav ) return true; | ||
| 17943 | // else return false; | ||
| 17944 | // } | ||
| 17945 | // else | ||
| 17946 | // { | ||
| 17947 | // return (moveflags & move_obeys_grav); | ||
| 17948 | // } | ||
| 17949 | //return !never_in_air(id) && !isflier(id) && !isjumper(id); | ||
| 17950 | 60437751 | } | |
| 17951 | |||
| 17952 | 1278 | void addfires() | |
| 17953 | { | ||
| 17954 |
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|
1278 | if(!get_qr(qr_NOGUYFIRES)) |
| 17955 | { | ||
| 17956 | 2285 | auto [dx, dy] = translate_screen_coordinates_to_world(cur_screen); | |
| 17957 | 457 | int32_t bs = get_qr(qr_BSZELDA); | |
| 17958 | 914 | addguy(dx+(bs? 64: 72),dy+64,gFIRE,-17,false,nullptr); | |
| 17959 | 914 | addguy(dx+(bs?176:168),dy+64,gFIRE,-18,false,nullptr); | |
| 17960 | 457 | } | |
| 17961 | 1278 | } | |
| 17962 | |||
| 17963 | // This function runs one time for every screen on the first frame of a region being loaded. | ||
| 17964 | // It handles spawning screen guys (not the enemies), item, and room-specific sprites. | ||
| 17965 | 38706 | static void loadguys(mapscr* scr) | |
| 17966 | { | ||
| 17967 | 38706 | int screen = scr->screen; | |
| 17968 | 38706 | byte Guy=0; | |
| 17969 | // When in caves/item rooms, use mSPECIALITEM and ipONETIME2 | ||
| 17970 | // Else use mITEM and ipONETIME | ||
| 17971 | 38706 | int32_t mf = (screen>=128) ? mSPECIALITEM : mITEM; | |
| 17972 | 38706 | int32_t onetime = (screen>=128) ? ipONETIME2 : ipONETIME; | |
| 17973 | |||
| 17974 | 38706 | mapscr* guyscr = scr; | |
| 17975 |
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|
38706 | if(screen>=128 && DMaps[cur_dmap].flags&dmfGUYCAVES) |
| 17976 | { | ||
| 17977 |
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|
431 | if(DMaps[cur_dmap].flags&dmfCAVES) |
| 17978 | { | ||
| 17979 | 431 | Guy=special_warp_return_scr->guy; | |
| 17980 | 431 | guyscr = special_warp_return_scr; | |
| 17981 | 431 | } | |
| 17982 | 431 | } | |
| 17983 | else | ||
| 17984 | { | ||
| 17985 | 38275 | Guy=scr->guy; | |
| 17986 |
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|
38275 | if (game->get_regionmapping() == REGION_MAPPING_FULL) |
| 17987 | 36606 | mark_visited(screen); | |
| 17988 | } | ||
| 17989 | |||
| 17990 | 119048 | auto [dx, dy] = translate_screen_coordinates_to_world(screen); | |
| 17991 | |||
| 17992 | 38706 | bool oldguy = get_qr(qr_OLD_GUY_HANDLING); | |
| 17993 | // The Guy appears if 'Hero is in cave' equals 'Guy is in cave'. | ||
| 17994 |
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|
38706 | if(Guy && ((screen>=128) == !!(DMaps[cur_dmap].flags&dmfGUYCAVES))) |
| 17995 | { | ||
| 17996 |
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|
1322 | if(scr->room==rZELDA) |
| 17997 | { | ||
| 17998 | 22 | addguy(dx+120,dy+72,Guy,-15,true,guyscr); | |
| 17999 | 11 | guys.spr(0)->hxofs=1000; | |
| 18000 | 33 | addenemy(screen,dx+128,dy+96,eFIRE,-15); | |
| 18001 | 33 | addenemy(screen,dx+112,dy+96,eFIRE,-15); | |
| 18002 | 33 | addenemy(screen,dx+96,dy+120,eFIRE,-15); | |
| 18003 | 33 | addenemy(screen,dx+144,dy+120,eFIRE,-15); | |
| 18004 | 11 | return; | |
| 18005 | } | ||
| 18006 | |||
| 18007 |
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|
2611 | bool ffire = oldguy |
| 18008 |
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|
1300 | ? (Guy!=gFAIRY || !get_qr(qr_NOFAIRYGUYFIRES)) |
| 18009 | 11 | : (guyscr->roomflags&RFL_GUYFIRES); | |
| 18010 |
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|
1311 | if(ffire) |
| 18011 | 1278 | addfires(); | |
| 18012 | |||
| 18013 |
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|
1311 | if(screen>=128) |
| 18014 |
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|
438 | if(getmapflag(screen, 32) && !(scr->flags9&fBELOWRETURN)) |
| 18015 | 13 | Guy=0; | |
| 18016 | |||
| 18017 |
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|
1311 | switch(scr->room) |
| 18018 | { | ||
| 18019 | case rSP_ITEM: | ||
| 18020 | case rGRUMBLE: | ||
| 18021 | case rBOMBS: | ||
| 18022 | case rARROWS: | ||
| 18023 | case rSWINDLE: | ||
| 18024 | case rMUPGRADE: | ||
| 18025 | case rLEARNSLASH: | ||
| 18026 | case rTAKEONE: | ||
| 18027 |
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|
167 | if((get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, mf)) || (!get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, 32) && !(scr->flags9&fBELOWRETURN))) //get_qr(qr_ITEMPICKUPSETSBELOW) |
| 18028 | 55 | Guy=0; | |
| 18029 | |||
| 18030 | 179 | break; | |
| 18031 | |||
| 18032 | case rREPAIR: | ||
| 18033 | ✗ | if (get_qr(qr_OLD_DOORREPAIR)) break; | |
| 18034 | ✗ | if((get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, mf)) || (!get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, 32) && !(scr->flags9&fBELOWRETURN))) //get_qr(qr_ITEMPICKUPSETSBELOW) | |
| 18035 | ✗ | Guy=0; | |
| 18036 | |||
| 18037 | ✗ | break; | |
| 18038 | case rRP_HC: | ||
| 18039 | ✗ | if (get_qr(qr_OLD_POTION_OR_HC)) break; | |
| 18040 | ✗ | if((get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, mf)) || (!get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, 32) && !(scr->flags9&fBELOWRETURN))) //get_qr(qr_ITEMPICKUPSETSBELOW) | |
| 18041 | ✗ | Guy=0; | |
| 18042 | |||
| 18043 | ✗ | break; | |
| 18044 | case rMONEY: | ||
| 18045 |
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|
1 | if (get_qr(qr_OLD_SECRETMONEY)) break; |
| 18046 | ✗ | if((get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, mf)) || (!get_qr(qr_ITEMPICKUPSETSBELOW) && getmapflag(screen, 32) && !(scr->flags9&fBELOWRETURN))) //get_qr(qr_ITEMPICKUPSETSBELOW) | |
| 18047 | ✗ | Guy=0; | |
| 18048 | |||
| 18049 | ✗ | break; | |
| 18050 | |||
| 18051 | case rTRIFORCE: | ||
| 18052 | { | ||
| 18053 | 45 | int32_t tc = TriforceCount(); | |
| 18054 | |||
| 18055 |
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|
45 | if(get_qr(qr_4TRI)) |
| 18056 | { | ||
| 18057 |
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|
11 | if((get_qr(qr_3TRI) && tc>=3) || tc>=4) |
| 18058 | 10 | Guy=0; | |
| 18059 | 9 | } | |
| 18060 | else | ||
| 18061 | { | ||
| 18062 |
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|
34 | if((get_qr(qr_3TRI) && tc>=6) || tc>=8) |
| 18063 | 33 | Guy=0; | |
| 18064 | } | ||
| 18065 | } | ||
| 18066 | 43 | break; | |
| 18067 | } | ||
| 18068 | |||
| 18069 |
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|
1309 | if(Guy) |
| 18070 | { | ||
| 18071 |
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|
1202 | if(ffire) |
| 18072 | 1169 | blockpath=true; | |
| 18073 | |||
| 18074 |
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|
1202 | if(screen<128) |
| 18075 | 790 | sfx(WAV_SCALE); | |
| 18076 | |||
| 18077 |
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|
2404 | addguy(dx+120,dy+64,Guy, (dlevel||BSZ)?-15:startguy[zc_oldrand()&7], true, guyscr); |
| 18078 | 1202 | Hero.Freeze(); | |
| 18079 | 1202 | } | |
| 18080 | 1309 | } | |
| 18081 |
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|
37384 | else if(oldguy ? Guy==gFAIRY : (Guy && (guyscr->roomflags&RFL_ALWAYS_GUY))) // The only Guy that somewhat ignores the "Guys In Caves Only" DMap flag |
| 18082 | { | ||
| 18083 | 71 | sfx(WAV_SCALE); | |
| 18084 | 142 | addguy(dx+120,dy+62,gFAIRY,-14,false,guyscr); | |
| 18085 | 71 | } | |
| 18086 | |||
| 18087 | 116079 | loaditem(scr, dx, dy); | |
| 18088 | |||
| 18089 | // Collecting a rupee in a '10 Rupees' screen sets the mITEM screen state if | ||
| 18090 | // it doesn't appear in a Cave/Item Cellar, and the mSPECIALITEM screen state if it does. | ||
| 18091 |
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|
38693 | if (scr->room==r10RUPIES && !getmapflag(screen, mf)) |
| 18092 | { | ||
| 18093 |
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|
165 | for(int32_t i=0; i<10; i++) |
| 18094 | 300 | additem(dx+ten_rupies_x[i],dy+ten_rupies_y[i],0,ipBIGRANGE+onetime,-14); | |
| 18095 | 15 | } | |
| 18096 | 38704 | } | |
| 18097 | |||
| 18098 | 37462 | void loadguys() | |
| 18099 | { | ||
| 18100 |
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|
37462 | if (loaded_guys) |
| 18101 | ✗ | return; | |
| 18102 | |||
| 18103 | 37462 | loaded_guys = true; | |
| 18104 | 37462 | repaircharge = 0; | |
| 18105 | 37462 | adjustmagic = false; | |
| 18106 | 37462 | learnslash = false; | |
| 18107 |
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✓ Branch 1 taken 37462 times.
|
149848 | for (int32_t i=0; i<3; i++) |
| 18108 | { | ||
| 18109 | 112386 | prices[i] = 0; | |
| 18110 | 112386 | } | |
| 18111 | |||
| 18112 | 76168 | for_every_base_screen_in_region([&](mapscr* scr, unsigned int region_scr_x, unsigned int region_scr_y) { | |
| 18113 | 38706 | get_screen_state(scr->screen).item_state = ScreenItemState::None; | |
| 18114 | 38706 | loadguys(scr); | |
| 18115 | 38706 | }); | |
| 18116 | 37462 | } | |
| 18117 | |||
| 18118 | 38712 | void loaditem(mapscr* scr, int offx, int offy) | |
| 18119 | { | ||
| 18120 | 38712 | int screen = scr->screen; | |
| 18121 | 38712 | byte Item = 0; | |
| 18122 | |||
| 18123 |
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|
38712 | if(screen<128) |
| 18124 | { | ||
| 18125 | 37806 | Item=scr->item; | |
| 18126 | |||
| 18127 |
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|
37806 | if((!getmapflag(screen, mITEM) || (scr->flags9&fITEMRETURN)) && (scr->hasitem != 0)) |
| 18128 | { | ||
| 18129 |
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✓ Branch 1 taken 3410 times.
|
3496 | if(scr->flags8&fSECRETITEM) |
| 18130 | 86 | screen_item_set_state(screen, ScreenItemState::WhenTriggerSecrets); | |
| 18131 |
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|
3410 | else if(scr->flags&fITEM) |
| 18132 | 1274 | screen_item_set_state(screen, ScreenItemState::WhenKillEnemies); | |
| 18133 |
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✓ Branch 1 taken 2020 times.
|
2136 | else if(scr->flags11&efCARRYITEM) |
| 18134 | 116 | screen_item_set_state(screen, ScreenItemState::MustGiveToEnemy); // Will be set to CarriedByEnemy in roaming_item | |
| 18135 | else | ||
| 18136 | { | ||
| 18137 | 2020 | int x = scr->itemx; | |
| 18138 |
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|
2020 | int y = scr->flags7&fITEMFALLS && isSideViewGravity() ? |
| 18139 | -170 : | ||
| 18140 | 2020 | scr->itemy+(get_qr(qr_NOITEMOFFSET)?0:1); | |
| 18141 |
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|
4040 | add_item_for_screen(screen, new item(offx + x, offy + y, |
| 18142 |
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|
2020 | (scr->flags7&fITEMFALLS && !(isSideViewGravity())) ? (zfix)170 : (zfix)0, |
| 18143 |
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|
2020 | Item,ipONETIME|ipBIGRANGE|((itemsbuf[Item].type==itype_triforcepiece || |
| 18144 | 2020 | (scr->flags3&fHOLDITEM)) ? ipHOLDUP : 0) | ((scr->flags8&fITEMSECRET) ? ipSECRETS : 0),0)); | |
| 18145 | } | ||
| 18146 | 3496 | } | |
| 18147 | 37806 | } | |
| 18148 |
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|
906 | else if(!(DMaps[cur_dmap].flags&dmfCAVES)) |
| 18149 | { | ||
| 18150 |
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|
491 | if((!getmapflag(screen, (screen < 128 && get_qr(qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM) || (special_warp_return_scr->flags9&fBELOWRETURN)) && special_warp_return_scr->room==rSP_ITEM |
| 18151 |
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|
475 | && (screen==128 || !get_qr(qr_ITEMSINPASSAGEWAYS))) |
| 18152 | { | ||
| 18153 | 163 | Item = special_warp_return_scr->catchall; | |
| 18154 | |||
| 18155 |
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|
163 | if(Item) |
| 18156 | { | ||
| 18157 | 162 | int x = scr->itemx; | |
| 18158 |
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|
162 | int y = scr->flags7&fITEMFALLS && isSideViewGravity() ? |
| 18159 | -170 : | ||
| 18160 | 162 | scr->itemy+(get_qr(qr_NOITEMOFFSET)?0:1); | |
| 18161 |
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|
324 | add_item_for_screen(screen, new item(offx + x, offy + y, |
| 18162 |
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|
162 | (scr->flags7&fITEMFALLS && !(isSideViewGravity())) ? (zfix)170 : (zfix)0, |
| 18163 | 162 | Item,ipONETIME2|ipBIGRANGE|ipHOLDUP | ((scr->flags8&fITEMSECRET) ? ipSECRETS : 0),0)); | |
| 18164 | 162 | } | |
| 18165 | 163 | } | |
| 18166 | 475 | } | |
| 18167 | 38712 | } | |
| 18168 | |||
| 18169 | 957 | void never_return(int32_t screen, int32_t index) | |
| 18170 | { | ||
| 18171 |
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|
957 | if(!get_qr(qr_KILLALL)) |
| 18172 | 191 | goto doit; | |
| 18173 | |||
| 18174 |
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|
2621 | for(int32_t i=0; i<guys.Count(); i++) |
| 18175 |
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|
2292 | if(((((enemy*)guys.spr(i))->d->flags)&guy_never_return) && i!=index) |
| 18176 | { | ||
| 18177 | 437 | goto dontdoit; | |
| 18178 | 329 | } | |
| 18179 | |||
| 18180 | doit: | ||
| 18181 | 520 | setmapflag(get_scr(screen), mNEVERRET); | |
| 18182 | dontdoit: | ||
| 18183 | 957 | return; | |
| 18184 | } | ||
| 18185 | |||
| 18186 | 67200 | bool slowguy(int32_t id) | |
| 18187 | { | ||
| 18188 |
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|
67200 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 18189 | { | ||
| 18190 | ✗ | return false; | |
| 18191 | } | ||
| 18192 | |||
| 18193 | 67200 | id = id&0xFFF; | |
| 18194 | |||
| 18195 |
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✓ Branch 1 taken 10334 times.
|
67200 | switch(id) |
| 18196 | { | ||
| 18197 | case eOCTO1S: | ||
| 18198 | case eOCTO2S: | ||
| 18199 | case eOCTO1F: | ||
| 18200 | case eOCTO2F: | ||
| 18201 | case eLEV1: | ||
| 18202 | case eLEV2: | ||
| 18203 | case eROCK: | ||
| 18204 | case eBOULDER: | ||
| 18205 | 10334 | return true; | |
| 18206 | } | ||
| 18207 | |||
| 18208 | 56866 | return false; | |
| 18209 | 67200 | } | |
| 18210 | |||
| 18211 | 87075 | static bool ok2add(mapscr* scr, int32_t id) | |
| 18212 | { | ||
| 18213 |
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|
87075 | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) |
| 18214 | { | ||
| 18215 | ✗ | return false; | |
| 18216 | } | ||
| 18217 | |||
| 18218 | 87075 | id = id&0xFFF; | |
| 18219 | |||
| 18220 |
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|
87075 | if(getmapflag(scr, mNEVERRET) && (guysbuf[id].flags & guy_never_return)) |
| 18221 | 464 | return false; | |
| 18222 | |||
| 18223 |
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|
86611 | switch(guysbuf[id].type) |
| 18224 | { | ||
| 18225 | // I added a special case for shooters because having traps on the same screen | ||
| 18226 | // was preventing them from spawning due to TMPNORET. This means they will | ||
| 18227 | // never stay dead, though, so it may not be the best solution. - Saf | ||
| 18228 | case eePROJECTILE: | ||
| 18229 | 380 | return true; | |
| 18230 | |||
| 18231 | |||
| 18232 | case eeDIG: | ||
| 18233 | { | ||
| 18234 |
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|
201 | switch(guysbuf[id].attributes[9]) |
| 18235 | { | ||
| 18236 | case 1: | ||
| 18237 |
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✓ Branch 1 taken 47 times.
|
126 | if(!get_qr(qr_NOTMPNORET)) |
| 18238 | 79 | return !getmapflag(scr, mTMPNORET); | |
| 18239 | |||
| 18240 | 47 | return true; | |
| 18241 | |||
| 18242 | 75 | case 0: | |
| 18243 | default: | ||
| 18244 | 75 | return true; | |
| 18245 | } | ||
| 18246 | } | ||
| 18247 | case eeGANON: | ||
| 18248 | case eeTRAP: | ||
| 18249 |
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|
128 | if ((guysbuf[id].type == eeGANON && !get_qr(qr_CAN_PLACE_GANON)) |
| 18250 |
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|
64 | || (guysbuf[id].type == eeTRAP && !get_qr(qr_CAN_PLACE_TRAPS))) return false; |
| 18251 | [[fallthrough]]; | ||
| 18252 | default: | ||
| 18253 |
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|
85966 | if (guysbuf[id].flags&guy_ignoretmpnr) return true; |
| 18254 | 85966 | break; | |
| 18255 | } | ||
| 18256 | |||
| 18257 |
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|
85966 | if(!get_qr(qr_NOTMPNORET)) |
| 18258 | 64988 | return !getmapflag(scr, mTMPNORET); | |
| 18259 | |||
| 18260 | 20978 | return true; | |
| 18261 | 87075 | } | |
| 18262 | |||
| 18263 | 1668715 | static void activate_fireball_statue(const rpos_handle_t& rpos_handle) | |
| 18264 | { | ||
| 18265 |
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|
1668715 | if (!(rpos_handle.scr->flags11&efFIREBALLS) || statueID<0) |
| 18266 | { | ||
| 18267 | 1379694 | return; | |
| 18268 | } | ||
| 18269 | |||
| 18270 | 289021 | int32_t ctype = rpos_handle.ctype(); | |
| 18271 |
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|
289021 | if (ctype != cL_STATUE && ctype != cR_STATUE && ctype != cC_STATUE) return; |
| 18272 | |||
| 18273 | 12108 | auto [x, y] = rpos_handle.xy(); | |
| 18274 | |||
| 18275 | 4036 | int32_t cx=-1000, cy=-1000; | |
| 18276 |
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|
4036 | if(!isfixedtogrid(statueID)) |
| 18277 | { | ||
| 18278 |
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✓ Branch 1 taken 2528 times.
|
4036 | if(ctype==cL_STATUE) |
| 18279 | { | ||
| 18280 | 1508 | cx=x+4; | |
| 18281 | 1508 | cy=y+7; | |
| 18282 | 1508 | } | |
| 18283 |
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|
2528 | else if(ctype==cR_STATUE) |
| 18284 | { | ||
| 18285 | 1315 | cx=x-8; | |
| 18286 | 1315 | cy=y-1; | |
| 18287 | 1315 | } | |
| 18288 |
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|
1213 | else if(ctype==cC_STATUE) |
| 18289 | { | ||
| 18290 | 1213 | cx=x; | |
| 18291 | 1213 | cy=y; | |
| 18292 | 1213 | } | |
| 18293 | 4036 | } | |
| 18294 | ✗ | else if(ctype==cL_STATUE || ctype==cR_STATUE || ctype==cC_STATUE) | |
| 18295 | { | ||
| 18296 | ✗ | cx=x; | |
| 18297 | ✗ | cy=y; | |
| 18298 | ✗ | } | |
| 18299 | |||
| 18300 |
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|
4036 | if(cx!=-1000) // No point creating it if this is false |
| 18301 | { | ||
| 18302 |
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|
13786 | for(int32_t j=0; j<guys.Count(); j++) |
| 18303 | { | ||
| 18304 |
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|
9754 | if((int32_t(guys.spr(j)->x)==cx)&&(int32_t(guys.spr(j)->y)==cy)) |
| 18305 | { | ||
| 18306 |
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|
4 | if((guys.spr(j)->id&0xFFF) == statueID) // There's already a matching enemy here! |
| 18307 | 4 | return; // No point deleting it. A script might be toying with it in some way. | |
| 18308 | else | ||
| 18309 | ✗ | guys.del(j); | |
| 18310 | ✗ | } | |
| 18311 | 9750 | } | |
| 18312 | |||
| 18313 | 4032 | addenemy(rpos_handle.screen, cx, cy, statueID, !isfixedtogrid(statueID) ? 24 : 0); | |
| 18314 | 4032 | } | |
| 18315 | 1668715 | } | |
| 18316 | |||
| 18317 | 35997 | static void activate_fireball_statues(mapscr* scr) | |
| 18318 | { | ||
| 18319 |
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|
35997 | if (!(scr->flags11&efFIREBALLS)) |
| 18320 | { | ||
| 18321 | 34577 | return; | |
| 18322 | } | ||
| 18323 | |||
| 18324 | 251340 | for_every_rpos_in_screen_layer0(scr, [&](const rpos_handle_t& rpos_handle) { | |
| 18325 | 249920 | activate_fireball_statue(rpos_handle); | |
| 18326 | 249920 | }); | |
| 18327 | 35997 | } | |
| 18328 | |||
| 18329 | 36680 | void load_default_enemies(mapscr* scr) | |
| 18330 | { | ||
| 18331 | 36680 | int screen = scr->screen; | |
| 18332 | 42145 | auto [dx, dy] = translate_screen_coordinates_to_world(screen); | |
| 18333 | |||
| 18334 | 36680 | wallm_load_clk=frame-80; | |
| 18335 | |||
| 18336 |
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|
36680 | if(scr->flags11&efZORA) |
| 18337 | { | ||
| 18338 |
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|
1896 | if(zoraID>=0) |
| 18339 | 5688 | addenemy(screen, dx - 16, dy - 16, zoraID, 0); | |
| 18340 | 1896 | } | |
| 18341 | |||
| 18342 |
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|
36680 | if(scr->flags11&efTRAP4) |
| 18343 | { | ||
| 18344 |
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|
178 | if(cornerTrapID>=0) |
| 18345 | { | ||
| 18346 | 534 | addenemy(screen, dx + 32, dy + 32, cornerTrapID, -14); | |
| 18347 | 534 | addenemy(screen, dx + 208, dy + 32, cornerTrapID, -14); | |
| 18348 | 534 | addenemy(screen, dx + 32, dy + 128, cornerTrapID, -14); | |
| 18349 | 534 | addenemy(screen, dx + 208, dy + 128, cornerTrapID, -14); | |
| 18350 | 178 | } | |
| 18351 | 178 | } | |
| 18352 | |||
| 18353 | 6492360 | for_every_rpos_in_screen_layer0(scr, [&](const rpos_handle_t& rpos_handle) { | |
| 18354 | 6455680 | int32_t ctype = rpos_handle.ctype(); | |
| 18355 | 6455680 | int32_t cflag = rpos_handle.sflag(); | |
| 18356 | 6455680 | int32_t cflag_i = rpos_handle.cflag(); | |
| 18357 | |||
| 18358 |
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|
6455680 | if(ctype==cTRAP_H || cflag==mfTRAP_H || cflag_i==mfTRAP_H) |
| 18359 | { | ||
| 18360 | 370 | auto [x, y] = rpos_handle.xy(); | |
| 18361 |
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|
370 | if(trapLOSHorizontalID>=0) |
| 18362 | 1080 | addenemy(screen, x, y, trapLOSHorizontalID, -14); | |
| 18363 | 370 | } | |
| 18364 |
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|
6455310 | else if(ctype==cTRAP_V || cflag==mfTRAP_V || cflag_i==mfTRAP_V) |
| 18365 | { | ||
| 18366 | 222 | auto [x, y] = rpos_handle.xy(); | |
| 18367 |
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|
222 | if(trapLOSVerticalID>=0) |
| 18368 | 666 | addenemy(screen, x, y, trapLOSVerticalID, -14); | |
| 18369 | 222 | } | |
| 18370 |
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|
6455088 | else if(ctype==cTRAP_4 || cflag==mfTRAP_4 || cflag_i==mfTRAP_4) |
| 18371 | { | ||
| 18372 | 278 | auto [x, y] = rpos_handle.xy(); | |
| 18373 |
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|
278 | if(trapLOS4WayID>=0) |
| 18374 | { | ||
| 18375 |
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|
834 | if(addenemy(screen, x, y, trapLOS4WayID, -14)) |
| 18376 | 278 | guys.spr(guys.Count()-1)->dummy_int[1]=2; | |
| 18377 | 278 | } | |
| 18378 | 278 | } | |
| 18379 |
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|
6454810 | else if(ctype==cTRAP_LR || cflag==mfTRAP_LR || cflag_i==mfTRAP_LR) |
| 18380 | { | ||
| 18381 | 436 | auto [x, y] = rpos_handle.xy(); | |
| 18382 |
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|
436 | if(trapConstantHorizontalID>=0) |
| 18383 | 1308 | addenemy(screen, x, y, trapConstantHorizontalID, -14); | |
| 18384 | 436 | } | |
| 18385 |
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|
6454374 | else if(ctype==cTRAP_UD || cflag==mfTRAP_UD || cflag_i==mfTRAP_UD) |
| 18386 | { | ||
| 18387 | 457 | auto [x, y] = rpos_handle.xy(); | |
| 18388 |
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|
457 | if(trapConstantVerticalID>=0) |
| 18389 | 1371 | addenemy(screen, x, y, trapConstantVerticalID, -14); | |
| 18390 | 457 | } | |
| 18391 | |||
| 18392 |
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|
6455680 | if(ctype==cSPINTILE1) |
| 18393 | { | ||
| 18394 | ✗ | awaken_spinning_tile(rpos_handle); | |
| 18395 | ✗ | } | |
| 18396 | 6455680 | }); | |
| 18397 | |||
| 18398 |
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|
36680 | if(scr->flags11&efTRAP2) |
| 18399 | { | ||
| 18400 |
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|
56 | if(centerTrapID>=-1) |
| 18401 | { | ||
| 18402 |
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|
56 | if(addenemy(screen, 64, 80, centerTrapID, -14)) |
| 18403 | 56 | guys.spr(guys.Count()-1)->dummy_int[1]=1; | |
| 18404 | |||
| 18405 |
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|
56 | if(addenemy(screen, 176, 80, centerTrapID, -14)) |
| 18406 | 56 | guys.spr(guys.Count()-1)->dummy_int[1]=1; | |
| 18407 | 56 | } | |
| 18408 | 56 | } | |
| 18409 | |||
| 18410 |
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|
36680 | if(scr->flags11&efROCKS) |
| 18411 | { | ||
| 18412 |
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|
83 | if(rockID>=0) |
| 18413 | { | ||
| 18414 | 166 | addenemy(screen, dx + (zc_oldrand()&0xF0), 0, rockID, 0); | |
| 18415 | 166 | addenemy(screen, dx + (zc_oldrand()&0xF0), 0, rockID, 0); | |
| 18416 | 166 | addenemy(screen, dx + (zc_oldrand()&0xF0), 0, rockID, 0); | |
| 18417 | 83 | } | |
| 18418 | 83 | } | |
| 18419 | 36680 | } | |
| 18420 | |||
| 18421 | #define SLOPE_STAGE_COMBOS 0 | ||
| 18422 | #define SLOPE_STAGE_FFCS 1 | ||
| 18423 | #define SLOPE_STAGE_COMBOS_BORDERING_SCREENS 2 | ||
| 18424 | |||
| 18425 | 22842489 | static slope_id_t create_slope_id(int stage, int arg1, int arg2) | |
| 18426 | { | ||
| 18427 |
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|
22842489 | if (stage == SLOPE_STAGE_COMBOS) |
| 18428 | 18184027 | return (region_num_rpos*arg1)+arg2; | |
| 18429 |
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|
4658462 | if (stage == SLOPE_STAGE_FFCS) |
| 18430 | 4517266 | return (region_num_rpos*7)+arg1; | |
| 18431 |
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|
141196 | if (stage == SLOPE_STAGE_COMBOS_BORDERING_SCREENS) |
| 18432 | 141196 | return (region_num_rpos*7 + MAX_FFCID+1)+arg1*7*(16 * 2 + 11 * 2) + arg2; | |
| 18433 | // TODO: what about FFCs from bordering screens? | ||
| 18434 | |||
| 18435 | ✗ | assert(false); | |
| 18436 | return 0; | ||
| 18437 | 22842489 | } | |
| 18438 | |||
| 18439 | 18184027 | void update_slope_combopos(const rpos_handle_t& rpos_handle) | |
| 18440 | { | ||
| 18441 | 18184027 | mapscr* s = rpos_handle.scr; | |
| 18442 | 18184027 | auto& cmb = rpos_handle.combo(); | |
| 18443 | |||
| 18444 | 18184027 | auto id = create_slope_id(SLOPE_STAGE_COMBOS, rpos_handle.layer, (int)rpos_handle.rpos); | |
| 18445 | 18184027 | auto it = slopes.find(id); | |
| 18446 | |||
| 18447 | 18184027 | bool wasSlope = it!=slopes.end(); | |
| 18448 | 18184027 | bool isSlope = cmb.type == cSLOPE; | |
| 18449 | |||
| 18450 |
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|
18184027 | if(isSlope && !wasSlope) |
| 18451 | { | ||
| 18452 | 272 | auto [x, y] = rpos_handle.xy(); | |
| 18453 | 272 | slopes.try_emplace(id, &(s->data[rpos_handle.pos]), nullptr, -1, x, y); | |
| 18454 | 136 | } | |
| 18455 |
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|
18183891 | else if(wasSlope && !isSlope) |
| 18456 | { | ||
| 18457 | ✗ | slopes.erase(it); | |
| 18458 | ✗ | } | |
| 18459 | 18184027 | } | |
| 18460 | |||
| 18461 | 141196 | static void update_slope_combopos_bordering_screen(int dir, int slope_count, int cid, bool is_slope, int offx, int offy) | |
| 18462 | { | ||
| 18463 | 141196 | auto id = create_slope_id(SLOPE_STAGE_COMBOS_BORDERING_SCREENS, dir, slope_count); | |
| 18464 | 141196 | auto it = slopes.find(id); | |
| 18465 | |||
| 18466 | 141196 | bool wasSlope = it!=slopes.end(); | |
| 18467 | 141196 | bool isSlope = is_slope; | |
| 18468 | |||
| 18469 |
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|
141196 | if(isSlope && !wasSlope) |
| 18470 | { | ||
| 18471 | ✗ | static std::vector<word> TMP; | |
| 18472 | ✗ | int num_border_combos = cur_region.screen_width*16 * 2 + cur_region.screen_height*11 * 2; | |
| 18473 | ✗ | TMP.resize(num_border_combos * 7 * 4); | |
| 18474 | |||
| 18475 | ✗ | int tmp_index = id-create_slope_id(SLOPE_STAGE_COMBOS_BORDERING_SCREENS,0,0); | |
| 18476 | ✗ | TMP[tmp_index] = cid; | |
| 18477 | ✗ | slopes.try_emplace(id, &TMP[tmp_index], nullptr, -1, offx, offy); | |
| 18478 | ✗ | } | |
| 18479 |
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141196 | else if(wasSlope && !isSlope) |
| 18480 | { | ||
| 18481 | ✗ | slopes.erase(it); | |
| 18482 | ✗ | } | |
| 18483 | 141196 | } | |
| 18484 | |||
| 18485 | // Load a single column or row from a nearby screen, and load its slopes. | ||
| 18486 | 3884 | static void handle_slope_combopos_bordering_screen(int initial_screen, int dir) | |
| 18487 | { | ||
| 18488 | 55866 | auto [map, screen] = nextscr2(cur_map, initial_screen, dir); | |
| 18489 |
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|
3884 | if (map == -1) |
| 18490 | 171 | return; | |
| 18491 | |||
| 18492 | 3713 | int offx = 0; | |
| 18493 | 3713 | int offy = 0; | |
| 18494 |
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|
3713 | if (dir == up) |
| 18495 | 913 | offy = -16; | |
| 18496 |
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|
2800 | else if (dir == down) |
| 18497 | 862 | offy = world_h; | |
| 18498 |
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|
1938 | else if (dir == left) |
| 18499 | 968 | offx = -16; | |
| 18500 |
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|
970 | else if (dir == right) |
| 18501 | 970 | offx = world_w; | |
| 18502 | |||
| 18503 |
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|
29704 | for (int layer = 0; layer < 7; layer++) |
| 18504 | { | ||
| 18505 | 51982 | auto scr = load_temp_mapscr_and_apply_secrets(map, screen, layer - 1, true, false); | |
| 18506 |
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|
25991 | if (!scr) continue; |
| 18507 | |||
| 18508 | 10526 | int slope_count = layer * (16*2); | |
| 18509 | |||
| 18510 |
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|
10526 | if (dir == left || dir == right) |
| 18511 | { | ||
| 18512 | 5444 | int x = dir == left ? 15 : 0; | |
| 18513 |
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|
65328 | for (int y = 0; y < 11; y++) |
| 18514 | { | ||
| 18515 | 59884 | int pos = y * 16 + x; | |
| 18516 | 59884 | int cid = scr->data[pos]; | |
| 18517 | 59884 | bool is_slope = combobuf[cid].type == cSLOPE; | |
| 18518 |
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|
59884 | update_slope_combopos_bordering_screen(dir, slope_count++, cid, is_slope, offx, offy + y*16); |
| 18519 | 59884 | } | |
| 18520 | 5444 | } | |
| 18521 |
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|
5082 | else if (dir == up || dir == down) |
| 18522 | { | ||
| 18523 | 5082 | int y = dir == up ? 10 : 0; | |
| 18524 |
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|
86394 | for (int x = 0; x < 16; x++) |
| 18525 | { | ||
| 18526 | 81312 | int pos = y * 16 + x; | |
| 18527 | 81312 | int cid = scr->data[pos]; | |
| 18528 | 81312 | bool is_slope = combobuf[cid].type == cSLOPE; | |
| 18529 |
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|
81312 | update_slope_combopos_bordering_screen(dir, slope_count++, cid, is_slope, offx + x*16, offy); |
| 18530 | 81312 | } | |
| 18531 | 5082 | } | |
| 18532 |
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|
25991 | } |
| 18533 | 3884 | } | |
| 18534 | |||
| 18535 | 37536 | void update_slope_comboposes() | |
| 18536 | { | ||
| 18537 | 16802768 | for_every_rpos([&](const rpos_handle_t& rpos_handle) { | |
| 18538 | 16765232 | update_slope_combopos(rpos_handle); | |
| 18539 | 16765232 | }); | |
| 18540 | |||
| 18541 |
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|
37536 | if (Hero.sideview_mode()) |
| 18542 | { | ||
| 18543 | 1942 | for_every_base_screen_in_region([&](mapscr* scr, unsigned int region_scr_x, unsigned int region_scr_y) { | |
| 18544 |
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|
4855 | for (int dir = up; dir <= right; dir++) |
| 18545 | 3884 | handle_slope_combopos_bordering_screen(scr->screen, dir); | |
| 18546 | 971 | }); | |
| 18547 | 971 | } | |
| 18548 | |||
| 18549 | 37536 | update_slopes(); | |
| 18550 | 37536 | } | |
| 18551 | |||
| 18552 | // Everything that must be done before we change a screen's combo to another combo, or a combo's type to another type. | ||
| 18553 | 1418795 | void screen_combo_modify_preroutine(const rpos_handle_t& rpos_handle) | |
| 18554 | { | ||
| 18555 | 1418795 | delete_fireball_shooter(rpos_handle); | |
| 18556 | 1418795 | } | |
| 18557 | |||
| 18558 | //Placeholder in case we need it. | ||
| 18559 | ✗ | void screen_ffc_modify_preroutine(const ffc_handle_t& ffc_handle) | |
| 18560 | { | ||
| 18561 | ✗ | return; | |
| 18562 | } | ||
| 18563 | |||
| 18564 | // Everything that must be done after we change a screen's combo to another combo. -L | ||
| 18565 | 1418795 | void screen_combo_modify_postroutine(const rpos_handle_t& rpos_handle) | |
| 18566 | { | ||
| 18567 |
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|
1418795 | if (!(rpos_handle.scr->valid & mVALID)) |
| 18568 | { | ||
| 18569 | 155 | rpos_handle.scr->valid |= mVALID; | |
| 18570 | 155 | mark_current_region_handles_dirty(); // a new layer becoming valid needs to reload the region handles | |
| 18571 | 155 | } | |
| 18572 | 1418795 | activate_fireball_statue(rpos_handle); | |
| 18573 | |||
| 18574 |
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|
1418795 | if(rpos_handle.ctype()==cSPINTILE1) |
| 18575 | { | ||
| 18576 | 94 | awaken_spinning_tile(rpos_handle); | |
| 18577 | 94 | } | |
| 18578 | |||
| 18579 | 1418795 | update_slope_combopos(rpos_handle); | |
| 18580 | 1418795 | } | |
| 18581 | |||
| 18582 | 4517266 | void screen_ffc_modify_postroutine(const ffc_handle_t& ffc_handle) | |
| 18583 | { | ||
| 18584 | 4517266 | ffcdata* ff = ffc_handle.ffc; | |
| 18585 | 4517266 | auto& cmb = ffc_handle.combo(); | |
| 18586 | |||
| 18587 | 4517266 | auto id = create_slope_id(SLOPE_STAGE_FFCS, ffc_handle.id, -1); | |
| 18588 | 4517266 | auto it = slopes.find(id); | |
| 18589 | |||
| 18590 | 4517266 | bool wasSlope = it!=slopes.end(); | |
| 18591 |
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|
4517266 | bool isSlope = cmb.type == cSLOPE && !(ff->flags&ffc_changer); |
| 18592 |
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|
4517266 | if(isSlope && !wasSlope) |
| 18593 | { | ||
| 18594 | ✗ | slopes.try_emplace(id, nullptr, ff, ffc_handle.id); | |
| 18595 | ✗ | } | |
| 18596 |
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|
4517266 | else if(wasSlope && !isSlope) |
| 18597 | { | ||
| 18598 | ✗ | slopes.erase(it); | |
| 18599 | ✗ | } | |
| 18600 | |||
| 18601 | 4517266 | ffc_handle.scr->ffcCountMarkDirty(); | |
| 18602 | 4517266 | } | |
| 18603 | |||
| 18604 | 4414 | void screen_combo_modify_pre(int32_t cid) | |
| 18605 | { | ||
| 18606 | 2813022 | for_every_rpos([&](const rpos_handle_t& rpos_handle) { | |
| 18607 |
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|
2808608 | if (rpos_handle.data() == cid) |
| 18608 | { | ||
| 18609 | 5195 | screen_combo_modify_preroutine(rpos_handle); | |
| 18610 | 5195 | } | |
| 18611 | 2808608 | }); | |
| 18612 | 4414 | } | |
| 18613 | 4414 | void screen_combo_modify_post(int32_t cid) | |
| 18614 | { | ||
| 18615 | 4414 | combo_caches::refresh(cid); | |
| 18616 | |||
| 18617 | 2813022 | for_every_rpos([&](const rpos_handle_t& rpos_handle) { | |
| 18618 |
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|
2808608 | if (rpos_handle.data() == cid) |
| 18619 | { | ||
| 18620 | 5195 | screen_combo_modify_postroutine(rpos_handle); | |
| 18621 | 5195 | } | |
| 18622 | 2808608 | }); | |
| 18623 | |||
| 18624 | 144186 | for_every_ffc([&](const ffc_handle_t& ffc_handle) { | |
| 18625 |
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|
139772 | if (ffc_handle.data() == cid) |
| 18626 | { | ||
| 18627 | 58 | screen_ffc_modify_postroutine(ffc_handle); | |
| 18628 | 58 | } | |
| 18629 | 139772 | }); | |
| 18630 | 4414 | } | |
| 18631 | |||
| 18632 | 94 | void awaken_spinning_tile(const rpos_handle_t& rpos_handle) | |
| 18633 | { | ||
| 18634 | 94 | int cid = rpos_handle.data(); | |
| 18635 | 94 | int cset = rpos_handle.cset(); | |
| 18636 | 282 | auto [x, y] = rpos_handle.xy(); | |
| 18637 |
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|
282 | addenemy(rpos_handle.screen, x, y, (cset<<12)+eSPINTILE1, combobuf[cid].o_tile + zc_max(1,combobuf[cid].frames)); |
| 18638 | 94 | } | |
| 18639 | |||
| 18640 | // It stands for next_side_pos | ||
| 18641 | // moves sle_x and sle_y to the next position | ||
| 18642 | 11464 | void nsp(bool random) | |
| 18643 | { | ||
| 18644 |
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|
11464 | if(random) |
| 18645 | { | ||
| 18646 |
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|
3261 | if(zc_oldrand()%2) |
| 18647 | { | ||
| 18648 | 1634 | sle_x = (zc_oldrand()%2) ? 0 : 240; | |
| 18649 | 1634 | sle_y = (zc_oldrand()%10)*16; | |
| 18650 | 1634 | } | |
| 18651 | else | ||
| 18652 | { | ||
| 18653 | 1627 | sle_y = (zc_oldrand()%2) ? 0 : 160; | |
| 18654 | 1627 | sle_x = (zc_oldrand()%15)*16; | |
| 18655 | } | ||
| 18656 | |||
| 18657 | 3261 | return; | |
| 18658 | } | ||
| 18659 | |||
| 18660 |
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|
8203 | if(sle_x==0) |
| 18661 | { | ||
| 18662 |
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|
2035 | if(sle_y<160) |
| 18663 | 1855 | sle_y+=16; | |
| 18664 | else | ||
| 18665 | 180 | sle_x+=16; | |
| 18666 | 2035 | } | |
| 18667 |
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|
6168 | else if(sle_y==160) |
| 18668 | { | ||
| 18669 |
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|
2596 | if(sle_x<240) |
| 18670 | 2430 | sle_x+=16; | |
| 18671 | else | ||
| 18672 | 166 | sle_y-=16; | |
| 18673 | 2596 | } | |
| 18674 |
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|
3572 | else if(sle_x==240) |
| 18675 | { | ||
| 18676 |
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|
1552 | if(sle_y>0) |
| 18677 | 1404 | sle_y-=16; | |
| 18678 | else | ||
| 18679 | 148 | sle_x-=16; | |
| 18680 | 1552 | } | |
| 18681 |
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|
2020 | else if(sle_y==0) |
| 18682 | { | ||
| 18683 |
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|
2020 | if(sle_x>0) |
| 18684 | 2020 | sle_x-=16; | |
| 18685 | else | ||
| 18686 | ✗ | sle_y+=16; | |
| 18687 | 2020 | } | |
| 18688 | 11464 | } | |
| 18689 | |||
| 18690 | // moves sle_x and sle_y to the next available position | ||
| 18691 | // returns the direction the enemy should face | ||
| 18692 | 2429 | int32_t next_side_pos(int32_t screen, bool random) | |
| 18693 | { | ||
| 18694 | bool blocked; | ||
| 18695 | 2429 | int32_t c=0; | |
| 18696 | 25357 | auto [offx, offy] = translate_screen_coordinates_to_world(screen); | |
| 18697 | |||
| 18698 | 2429 | do | |
| 18699 | { | ||
| 18700 |
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|
11464 | nsp(c>35 ? false : random); |
| 18701 | 22928 | int x = sle_x + offx; | |
| 18702 | 22928 | int y = sle_y + offy; | |
| 18703 |
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|
13892 | blocked = _walkflag(x,y,2) || _walkflag(x,y+8,2) || |
| 18704 |
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|
2428 | (combo_class_buf[COMBOTYPE(x,y)].block_enemies || |
| 18705 |
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|
2428 | MAPFLAG(x,y) == mfNOENEMY || MAPCOMBOFLAG(x,y)==mfNOENEMY || |
| 18706 |
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|
2428 | MAPFLAG(x,y) == mfNOGROUNDENEMY || MAPCOMBOFLAG(x,y)==mfNOGROUNDENEMY || |
| 18707 | 2428 | iswaterex_z3(MAPCOMBO(x,y), -1, x, y, true)); | |
| 18708 | |||
| 18709 |
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|
11464 | if(++c>50) |
| 18710 | 1 | return -1; | |
| 18711 |
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|
11463 | } |
| 18712 | 11463 | while(blocked); | |
| 18713 | |||
| 18714 | 2428 | int32_t dir=0; | |
| 18715 | |||
| 18716 |
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|
2428 | if(sle_x==0) dir=right; |
| 18717 | |||
| 18718 |
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|
2428 | if(sle_y==0) dir=down; |
| 18719 | |||
| 18720 |
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|
2428 | if(sle_x==240) dir=left; |
| 18721 | |||
| 18722 |
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|
2428 | if(sle_y==168) dir=up; |
| 18723 | |||
| 18724 | 2428 | return dir; | |
| 18725 | 2429 | } | |
| 18726 | |||
| 18727 | ✗ | bool can_side_load(int32_t id) | |
| 18728 | { | ||
| 18729 | ✗ | if( ((unsigned)(id&0xFFF)) > MAXGUYS-1 || id <= 0) | |
| 18730 | { | ||
| 18731 | ✗ | return false; | |
| 18732 | } | ||
| 18733 | |||
| 18734 | ✗ | id = id&0xFFF; | |
| 18735 | |||
| 18736 | ✗ | switch(guysbuf[id].type) | |
| 18737 | { | ||
| 18738 | case eeTEK: | ||
| 18739 | case eeLEV: | ||
| 18740 | case eeAQUA: | ||
| 18741 | case eeDONGO: | ||
| 18742 | case eeMANHAN: | ||
| 18743 | case eeGLEEOK: | ||
| 18744 | case eeDIG: | ||
| 18745 | case eeGHOMA: | ||
| 18746 | case eeLANM: | ||
| 18747 | case eePATRA: | ||
| 18748 | case eeGANON: | ||
| 18749 | case eePROJECTILE: | ||
| 18750 | ✗ | return false; | |
| 18751 | break; | ||
| 18752 | } | ||
| 18753 | |||
| 18754 | ✗ | return true; | |
| 18755 | ✗ | } | |
| 18756 | |||
| 18757 | bool enemy_spawning_has_checked_been_here; | ||
| 18758 | static bool enemy_spawning_has_been_here; | ||
| 18759 | |||
| 18760 | 36680 | static bool check_if_recently_visited() | |
| 18761 | { | ||
| 18762 |
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|
36680 | if (enemy_spawning_has_checked_been_here) |
| 18763 | 522 | return enemy_spawning_has_been_here; | |
| 18764 | |||
| 18765 | 36158 | int mi = mapind(cur_map, cur_screen); | |
| 18766 | |||
| 18767 | 36158 | enemy_spawning_has_been_here = false; | |
| 18768 |
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|
253106 | for (int i = 0; i < 6; i++) |
| 18769 |
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|
227107 | if (visited[i] == mi) |
| 18770 | 10159 | enemy_spawning_has_been_here = true; | |
| 18771 | |||
| 18772 |
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|
36158 | if (!enemy_spawning_has_been_here) |
| 18773 | { | ||
| 18774 | 25999 | visited[vhead] = mi; //If not, it adds it to the array, | |
| 18775 | 25999 | vhead = (vhead+1)%6; //which overrides one of the others, and then moves onto the next. | |
| 18776 | 25999 | } | |
| 18777 | |||
| 18778 | 36158 | enemy_spawning_has_checked_been_here = true; | |
| 18779 | 36158 | return enemy_spawning_has_been_here; | |
| 18780 | 36680 | } | |
| 18781 | |||
| 18782 | static std::array<bool, MAPSCRS> script_sle; | ||
| 18783 | |||
| 18784 | static int32_t sle_pattern = 0; | ||
| 18785 | ✗ | static void script_side_load_enemies(mapscr* scr) | |
| 18786 | { | ||
| 18787 | ✗ | if (script_sle[scr->screen] || sle_clk) return; | |
| 18788 | |||
| 18789 | ✗ | sle_cnt = 0; | |
| 18790 | ✗ | while(sle_cnt<10 && scr->enemy[sle_cnt]!=0) | |
| 18791 | ✗ | ++sle_cnt; | |
| 18792 | ✗ | script_sle[scr->screen] = true; | |
| 18793 | ✗ | sle_pattern = scr->pattern; | |
| 18794 | ✗ | sle_clk = 0; | |
| 18795 | ✗ | } | |
| 18796 | |||
| 18797 | 54516 | static void side_load_enemies(mapscr* scr) | |
| 18798 | { | ||
| 18799 | 54516 | int screen = scr->screen; | |
| 18800 | |||
| 18801 |
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|
54516 | if (sle_clk==0 && !script_sle[scr->screen]) |
| 18802 | { | ||
| 18803 | 683 | sle_pattern = scr->pattern; | |
| 18804 | 683 | sle_cnt = 0; | |
| 18805 | 683 | int32_t guycnt = 0; | |
| 18806 | |||
| 18807 | 683 | int mi = mapind(cur_map, screen); | |
| 18808 | 683 | bool reload=true; | |
| 18809 | 683 | bool unbeatablereload = true; | |
| 18810 | |||
| 18811 | 683 | load_default_enemies(scr); | |
| 18812 | |||
| 18813 | 683 | bool beenhere = check_if_recently_visited(); | |
| 18814 |
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|
683 | if (beenhere && game->guys[mi] == 0) |
| 18815 | { | ||
| 18816 | 42 | sle_cnt=0; | |
| 18817 | 42 | reload=false; | |
| 18818 | 42 | } | |
| 18819 | |||
| 18820 |
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|
683 | if(reload) |
| 18821 | { | ||
| 18822 | 641 | sle_cnt = game->guys[mi]; | |
| 18823 | |||
| 18824 |
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|
641 | if((get_qr(qr_NO_LEAVE_ONE_ENEMY_ALIVE_TRICK) && !beenhere) |
| 18825 | 641 | || sle_cnt==0) | |
| 18826 | { | ||
| 18827 |
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|
1275 | while(sle_cnt<10 && scr->enemy[sle_cnt]!=0) |
| 18828 | 1054 | ++sle_cnt; | |
| 18829 | 221 | } | |
| 18830 |
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|
641 | if (!beenhere && get_qr(qr_UNBEATABLES_DONT_KEEP_DEAD)) |
| 18831 | { | ||
| 18832 | ✗ | for(int32_t i = 0; i<sle_cnt && scr->enemy[i]>0; i++) | |
| 18833 | { | ||
| 18834 | ✗ | if (!(guysbuf[scr->enemy[i]].flags & guy_doesnt_count)) | |
| 18835 | { | ||
| 18836 | ✗ | unbeatablereload = false; | |
| 18837 | ✗ | } | |
| 18838 | ✗ | } | |
| 18839 | ✗ | if (unbeatablereload) | |
| 18840 | { | ||
| 18841 | ✗ | while(sle_cnt<10 && scr->enemy[sle_cnt]!=0) | |
| 18842 | { | ||
| 18843 | ✗ | ++sle_cnt; | |
| 18844 | } | ||
| 18845 | ✗ | } | |
| 18846 | ✗ | } | |
| 18847 | 641 | } | |
| 18848 | |||
| 18849 |
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|
683 | if((get_qr(qr_ALWAYSRET)) || (scr->flags3&fENEMIESRETURN)) |
| 18850 | { | ||
| 18851 | 31 | sle_cnt = 0; | |
| 18852 | |||
| 18853 |
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|
139 | while(sle_cnt<10 && scr->enemy[sle_cnt]!=0) |
| 18854 | 108 | ++sle_cnt; | |
| 18855 | 31 | } | |
| 18856 |
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|
683 | if(getmapflag(scr, mNO_ENEMIES_RETURN)) |
| 18857 | ✗ | sle_cnt = 0; | |
| 18858 | |||
| 18859 |
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|
3129 | for(int32_t i=0; i<sle_cnt; i++) |
| 18860 | 2446 | ++guycnt; | |
| 18861 | |||
| 18862 | 683 | game->guys[mi] = guycnt; | |
| 18863 | 683 | } | |
| 18864 | |||
| 18865 |
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|
54516 | if((++sle_clk+8)%24 == 0) |
| 18866 | { | ||
| 18867 | 2429 | int32_t dir = next_side_pos(screen, sle_pattern==pSIDESR); | |
| 18868 | 6819 | auto [x, y] = translate_screen_coordinates_to_world(screen, sle_x, sle_y); | |
| 18869 | |||
| 18870 |
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|
2429 | if(dir==-1 || tooclose(x,y,32)) |
| 18871 | { | ||
| 18872 | 234 | return; | |
| 18873 | } | ||
| 18874 | |||
| 18875 | 2195 | int32_t enemy_slot=guys.Count(); | |
| 18876 | |||
| 18877 |
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|
2195 | while(sle_cnt > 0 && !ok2add(scr, scr->enemy[sle_cnt-1])) |
| 18878 | ✗ | sle_cnt--; | |
| 18879 | |||
| 18880 |
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|
2195 | if(sle_cnt > 0) |
| 18881 | { | ||
| 18882 |
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|
6585 | if(addenemy(screen, x,y,scr->enemy[--sle_cnt],0)) |
| 18883 | { | ||
| 18884 |
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|
2195 | if (((enemy*)guys.spr(enemy_slot))->type != eeTEK) |
| 18885 | { | ||
| 18886 | 2195 | guys.spr(enemy_slot)->dir = dir; | |
| 18887 | 2195 | } | |
| 18888 |
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|
2195 | if (!get_qr(qr_ENEMIES_DONT_SCRIPT_FIRST_FRAME)) |
| 18889 | { | ||
| 18890 | ✗ | if (!FFCore.system_suspend[susptNPCSCRIPTS]) | |
| 18891 | { | ||
| 18892 | ✗ | guys.spr(enemy_slot)->run_script(MODE_NORMAL); | |
| 18893 | ✗ | ((enemy*)guys.spr(enemy_slot))->didScriptThisFrame = true; | |
| 18894 | ✗ | } | |
| 18895 | ✗ | } | |
| 18896 | 2195 | } | |
| 18897 | 2195 | } | |
| 18898 | 2195 | } | |
| 18899 | |||
| 18900 |
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|
54282 | if(sle_cnt<=0) |
| 18901 | { | ||
| 18902 |
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|
578 | if (script_sle[screen]) |
| 18903 | ✗ | script_sle[screen] = false; | |
| 18904 | else | ||
| 18905 | { | ||
| 18906 | 578 | get_screen_state(screen).loaded_enemies = true; | |
| 18907 | } | ||
| 18908 | 578 | sle_clk = 0; | |
| 18909 | 578 | } | |
| 18910 | 54516 | } | |
| 18911 | |||
| 18912 | 1271103 | bool is_starting_pos(mapscr* scr, int32_t i, int32_t x, int32_t y, int32_t t) | |
| 18913 | { | ||
| 18914 |
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|
1271103 | if (!is_in_scrolling_region()) |
| 18915 |
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|
1153883 | if(scr->enemy[i]<1||scr->enemy[i]>=MAXGUYS) //Hackish fix for crash in Waterford.st on screen 0x65 of dmap 0 (map 1). |
| 18916 | { | ||
| 18917 | ✗ | return false; //never 0, never OoB. | |
| 18918 | } | ||
| 18919 | // No corner enemies | ||
| 18920 |
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|
1271103 | if ((x==0 || x==world_w-16) && (y==0 || y==world_h-16)) |
| 18921 | 213948 | return false; | |
| 18922 | |||
| 18923 | //Is a no spawn combo... | ||
| 18924 |
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|
1140361 | if(MAPFLAG(x+8,y+8)==mfNOENEMYSPAWN || MAPCOMBOFLAG(x+8,y+8)==mfNOENEMYSPAWN) |
| 18925 | 12 | return false; | |
| 18926 | |||
| 18927 | // No enemies in dungeon walls | ||
| 18928 |
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|
1140349 | if (isdungeon(scr->screen)) |
| 18929 | { | ||
| 18930 | 655089 | auto [offx, offy] = translate_screen_coordinates_to_world(scr->screen); | |
| 18931 |
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|
655089 | if(isdungeon(scr->screen) && (x<32+offx || x>=224+offx || y<32+offy || y>=144+offy)) |
| 18932 | 319264 | return false; | |
| 18933 | 335825 | } | |
| 18934 | |||
| 18935 | // Too close to hero | ||
| 18936 |
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|
821085 | if(tooclose(x,y,40) && t<11) |
| 18937 | 78157 | return false; | |
| 18938 | |||
| 18939 | // Can't fly onto it? | ||
| 18940 |
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|
804257 | if(isflier(scr->enemy[i])&& |
| 18941 |
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|
144461 | (flyerblocked(x+8,y+8,spw_floater,guysbuf[scr->enemy[i]])|| |
| 18942 |
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|
140466 | (_walkflag(x,y+8,2)&&!get_qr(qr_WALLFLIERS)))) |
| 18943 | 29250 | return false; | |
| 18944 | |||
| 18945 | // Can't jump onto it? | ||
| 18946 | if | ||
| 18947 | ( | ||
| 18948 |
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|
802477 | guysbuf[scr->enemy[i]].type==eeTEK |
| 18949 | |||
| 18950 |
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|
713678 | && |
| 18951 | ( | ||
| 18952 |
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|
88813 | COMBOTYPE(x+8,y+8)==cNOJUMPZONE|| |
| 18953 |
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|
88806 | COMBOTYPE(x+8,y+8)==cNOENEMY|| |
| 18954 |
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|
88805 | ispitfall(x+8,y+8)|| |
| 18955 |
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|
88805 | MAPFLAG(x+8,y+8)==mfNOENEMY|| |
| 18956 | 88799 | MAPCOMBOFLAG(x+8,y+8)==mfNOENEMY | |
| 18957 | ) | ||
| 18958 | ) | ||
| 18959 | { | ||
| 18960 | 18 | return false; | |
| 18961 | } | ||
| 18962 | |||
| 18963 | // Other off-limit combos | ||
| 18964 |
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|
1223316 | if((!isflier(scr->enemy[i])&& guysbuf[scr->enemy[i]].type!=eeTEK && |
| 18965 |
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|
509656 | (_walkflag(x,y+8,2) || groundblocked(x+8,y+8,guysbuf[scr->enemy[i]]))) && |
| 18966 | 509656 | guysbuf[scr->enemy[i]].type!=eeZORA) | |
| 18967 | 229568 | return false; | |
| 18968 | |||
| 18969 | // Don't ever generate enemies on these combos! | ||
| 18970 |
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|
484092 | if(COMBOTYPE(x+8,y+8)==cARMOS||COMBOTYPE(x+8,y+8)==cBSGRAVE) |
| 18971 | 312 | return false; | |
| 18972 | |||
| 18973 | //BS Dodongos need at least 2 spaces. | ||
| 18974 |
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|
483792 | if ((guysbuf[scr->enemy[i]].type==eeDONGO)&&(guysbuf[scr->enemy[i]].attributes[9] == 1)) |
| 18975 | { | ||
| 18976 |
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|
25 | if(((x<16) ||_walkflag(x-16,y+8, 2))&& |
| 18977 |
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|
6 | ((x>224)||_walkflag(x+16,y+8, 2))&& |
| 18978 |
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|
6 | ((y<16) ||_walkflag(x, y-8, 2))&& |
| 18979 | ✗ | ((y>144)||_walkflag(x, y+24,2))) | |
| 18980 | { | ||
| 18981 | ✗ | return false; | |
| 18982 | } | ||
| 18983 | 19 | } | |
| 18984 | |||
| 18985 | 483786 | return true; | |
| 18986 | 1164131 | } | |
| 18987 | |||
| 18988 | 168020 | bool is_ceiling_pattern(int32_t i) | |
| 18989 | { | ||
| 18990 |
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|
168020 | return (i==pCEILING || i==pCEILINGR); |
| 18991 | } | ||
| 18992 | |||
| 18993 | 6001 | rpos_t placeenemy(mapscr* scr, int32_t i, int32_t offx, int32_t offy) | |
| 18994 | { | ||
| 18995 | 6001 | std::vector<rpos_t> freeposcache; | |
| 18996 | |||
| 18997 |
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|
72012 | for(int32_t y=offy; y<offy+176; y+=16) |
| 18998 | { | ||
| 18999 |
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|
1122187 | for(int32_t x=offx; x<offx+256; x+=16) |
| 19000 | { | ||
| 19001 |
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|
1056176 | if(is_starting_pos(scr,i,x,y,0)) |
| 19002 | { | ||
| 19003 |
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|
422575 | freeposcache.push_back(COMBOPOS_REGION(x, y)); |
| 19004 | 422575 | } | |
| 19005 | 1056176 | } | |
| 19006 | 66011 | } | |
| 19007 | |||
| 19008 |
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|
6001 | if (!freeposcache.empty()) |
| 19009 |
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|
5989 | return freeposcache[zc_oldrand()%freeposcache.size()]; |
| 19010 | |||
| 19011 | 12 | return rpos_t::None; | |
| 19012 | 6001 | } | |
| 19013 | |||
| 19014 | 84843 | void spawnEnemy(mapscr* scr, int& pos, int& clk, int offx, int offy, int& fastguys, int& i, int& guycnt, int& loadcnt) | |
| 19015 | { | ||
| 19016 | 84843 | int screen = scr->screen; | |
| 19017 | 84843 | int x = 0; | |
| 19018 | 84843 | int y = 0; | |
| 19019 | 84843 | bool placed=false; | |
| 19020 | 84843 | int32_t t=-1; | |
| 19021 | |||
| 19022 | // First: enemy combo flags | ||
| 19023 |
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|
912129 | for(int32_t sy=0; sy<176; sy+=16) |
| 19024 | { | ||
| 19025 |
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|
14214883 | for(int32_t sx=0; sx<256; sx+=16) |
| 19026 | { | ||
| 19027 | 13387597 | x = offx + sx; | |
| 19028 | 13387597 | y = offy + sy; | |
| 19029 | 13387597 | int32_t cflag = MAPFLAG(x, y); | |
| 19030 | 13387597 | int32_t cflag_i = MAPCOMBOFLAG(x, y); | |
| 19031 | |||
| 19032 |
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|
13387597 | if(((cflag==mfENEMYALL)||(cflag_i==mfENEMYALL)) && (!placed)) |
| 19033 | { | ||
| 19034 | ✗ | if(!ok2add(scr, scr->enemy[i])) | |
| 19035 | { | ||
| 19036 | ✗ | if (loadcnt < 10 && scr->enemy[i] > 0 && scr->enemy[i] < MAXGUYS) ++loadcnt; | |
| 19037 | ✗ | } | |
| 19038 | else | ||
| 19039 | { | ||
| 19040 | ✗ | addenemy_z(screen,x, | |
| 19041 | ✗ | (is_ceiling_pattern(scr->pattern) && isSideViewGravity()) ? -(150+50*guycnt) : y, | |
| 19042 | ✗ | (is_ceiling_pattern(scr->pattern) && !(isSideViewGravity())) ? 150+50*guycnt : 0,scr->enemy[i],-15); | |
| 19043 | |||
| 19044 | ✗ | ++guycnt; | |
| 19045 | |||
| 19046 | ✗ | placed=true; | |
| 19047 | ✗ | goto placed_enemy; | |
| 19048 | } | ||
| 19049 | ✗ | } | |
| 19050 | |||
| 19051 |
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|
13387597 | else if(((cflag==mfENEMY0+i)||(cflag_i==mfENEMY0+i)) && (!placed)) |
| 19052 | { | ||
| 19053 |
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|
17680 | if(!ok2add(scr, scr->enemy[i])) |
| 19054 | { | ||
| 19055 |
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|
49 | if (loadcnt < 10 && scr->enemy[i] > 0 && scr->enemy[i] < MAXGUYS) ++loadcnt; |
| 19056 | 49 | } | |
| 19057 | else | ||
| 19058 | { | ||
| 19059 | 35262 | addenemy_z(screen,x, | |
| 19060 |
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|
17631 | (is_ceiling_pattern(scr->pattern) && isSideViewGravity()) ? -(150+50*guycnt) : y, |
| 19061 |
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|
17631 | (is_ceiling_pattern(scr->pattern) && !(isSideViewGravity())) ? 150+50*guycnt : 0,scr->enemy[i],-15); |
| 19062 | |||
| 19063 | 17631 | ++guycnt; | |
| 19064 | |||
| 19065 | 17631 | placed=true; | |
| 19066 | 17631 | goto placed_enemy; | |
| 19067 | } | ||
| 19068 | 49 | } | |
| 19069 | 13369966 | } | |
| 19070 | 827286 | } | |
| 19071 | |||
| 19072 | // Next: enemy pattern | ||
| 19073 |
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|
67212 | if((scr->pattern==pRANDOM || scr->pattern==pCEILING) && !(isSideViewGravity()) && ((scr->enemy[i]>0&&scr->enemy[i]<MAXGUYS))) |
| 19074 | { | ||
| 19075 | 61478 | do | |
| 19076 | { | ||
| 19077 | |||
| 19078 | // NES positions | ||
| 19079 | 108222 | pos%=9; | |
| 19080 | 108222 | x=offx+stx[loadside][pos]; | |
| 19081 | 108222 | y=offy+sty[loadside][pos]; | |
| 19082 | 108222 | ++pos; | |
| 19083 | 108222 | ++t; | |
| 19084 |
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|
169700 | } |
| 19085 |
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|
108222 | while((t< 20) && !is_starting_pos(scr,i,x,y,t)); |
| 19086 | 61478 | } | |
| 19087 | |||
| 19088 |
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|
67212 | if(t<0 || t >= 20) // above enemy pattern failed |
| 19089 | { | ||
| 19090 | // Final chance: find a random position anywhere onscreen | ||
| 19091 | 6001 | rpos_t rand_rpos = placeenemy(scr, i, offx, offy); | |
| 19092 | |||
| 19093 |
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|
6001 | if (rand_rpos != rpos_t::None) |
| 19094 | { | ||
| 19095 | 5989 | std::tie(x, y) = COMBOXY_REGION(rand_rpos); | |
| 19096 | 5989 | } | |
| 19097 | else // All opportunities failed - abort | ||
| 19098 | { | ||
| 19099 | 12 | return; | |
| 19100 | } | ||
| 19101 | 5989 | } | |
| 19102 | |||
| 19103 | { | ||
| 19104 | 67200 | int32_t c=0; | |
| 19105 | 67200 | c=clk; | |
| 19106 | |||
| 19107 |
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|
67200 | if(!slowguy(scr->enemy[i])) |
| 19108 | 56866 | ++fastguys; | |
| 19109 |
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|
10334 | else if(fastguys>0) |
| 19110 | 1768 | c=-15*(i-fastguys+2); | |
| 19111 | else | ||
| 19112 | 8566 | c=-15*(i+1); | |
| 19113 | |||
| 19114 |
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|
67200 | if(BSZ&&((scr->enemy[i]>0&&scr->enemy[i]<MAXGUYS))) // Hackish fix for crash in Waterford.qst on screen 0x65 of dmap 0 (map 1). |
| 19115 | { | ||
| 19116 | // Special case for blue leevers | ||
| 19117 |
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|
32607 | if(guysbuf[scr->enemy[i]].type==eeLEV && guysbuf[scr->enemy[i]].attributes[0] == 1) |
| 19118 | 1189 | c=-15*(i+1); | |
| 19119 | else | ||
| 19120 | 31418 | c=-15; | |
| 19121 | 32607 | } | |
| 19122 | |||
| 19123 |
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|
67200 | if(!ok2add(scr, scr->enemy[i])) |
| 19124 | { | ||
| 19125 |
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|
821 | if (loadcnt < 10 && scr->enemy[i] > 0 && scr->enemy[i] < MAXGUYS) ++loadcnt; |
| 19126 | 821 | } | |
| 19127 | else | ||
| 19128 | { | ||
| 19129 |
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|
66379 | if(((scr->enemy[i]>0||scr->enemy[i]<MAXGUYS))) // Hackish fix for crash in Waterford.qst on screen 0x65 of dmap 0 (map 1). |
| 19130 | { | ||
| 19131 |
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|
132758 | addenemy_z(screen,x,(is_ceiling_pattern(scr->pattern) && isSideViewGravity()) ? -(150+50*guycnt) : y, |
| 19132 |
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|
66379 | (is_ceiling_pattern(scr->pattern) && !(isSideViewGravity())) ? 150+50*guycnt : 0,scr->enemy[i],c); |
| 19133 | |||
| 19134 | 66379 | ++guycnt; | |
| 19135 | 66379 | } | |
| 19136 | } | ||
| 19137 | |||
| 19138 | 67200 | placed=true; | |
| 19139 | 67200 | } // if(t < 20) | |
| 19140 | |||
| 19141 | placed_enemy: | ||
| 19142 | |||
| 19143 | // I don't like this, but it seems to work... | ||
| 19144 | static bool foundCarrier; | ||
| 19145 | |||
| 19146 |
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|
84831 | if(i==0) |
| 19147 | 22731 | foundCarrier=false; | |
| 19148 | |||
| 19149 |
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|
84831 | if(placed) |
| 19150 | { | ||
| 19151 |
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|
84831 | if(i==0 && scr->flags11&efLEADER) |
| 19152 | { | ||
| 19153 | 181 | enemy* e = find_guy_first_for_id(screen, scr->enemy[i], 0xFFF); | |
| 19154 |
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|
181 | if (e) |
| 19155 | { | ||
| 19156 | //grab the first segment. Not accurate to how older versions did it, but the way they did it might be incompatible with enemy editor. | ||
| 19157 |
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|
174 | if ((e->type == eeLANM) && !get_qr(qr_NO_LANMOLA_RINGLEADER)) |
| 19158 | { | ||
| 19159 | ✗ | e = find_guy_nth_for_id(screen, scr->enemy[i], 2, 0xFFF); | |
| 19160 | ✗ | } | |
| 19161 |
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|
174 | if (e) |
| 19162 | { | ||
| 19163 | 174 | e->leader = true; | |
| 19164 | 174 | } | |
| 19165 | 174 | } | |
| 19166 | 181 | } | |
| 19167 | |||
| 19168 | 84831 | ScreenItemState item_state = get_screen_state(screen).item_state; | |
| 19169 |
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|
84831 | if (!foundCarrier && (item_state == ScreenItemState::CarriedByEnemy || item_state == ScreenItemState::MustGiveToEnemy)) |
| 19170 | { | ||
| 19171 | 84 | enemy* e = find_guy_first_for_id(screen, scr->enemy[i], 0xFFF); | |
| 19172 |
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|
84 | if (e && (e->flags&guy_doesnt_count)==0) |
| 19173 | { | ||
| 19174 | 84 | e->itemguy = true; | |
| 19175 | 84 | foundCarrier=true; | |
| 19176 | 84 | } | |
| 19177 | 84 | } | |
| 19178 | 84831 | } | |
| 19179 | 84843 | } | |
| 19180 | |||
| 19181 | // returns index of first sprite with matching id, -1 if none found | ||
| 19182 | 265 | enemy* find_guy_first_for_id(int screen, int id, int mask) | |
| 19183 | { | ||
| 19184 | 265 | int count = guys.Count(); | |
| 19185 |
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|
392 | for (int32_t i=0; i<count; i++) |
| 19186 | { | ||
| 19187 | 385 | enemy* e = (enemy*)guys.spr(i); | |
| 19188 |
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|
385 | if (e->screen_spawned == screen && (e->id&mask) == (id&mask)) |
| 19189 | { | ||
| 19190 | 258 | return e; | |
| 19191 | } | ||
| 19192 | 127 | } | |
| 19193 | |||
| 19194 | 7 | return nullptr; | |
| 19195 | 265 | } | |
| 19196 | |||
| 19197 | ✗ | enemy* find_guy_nth_for_id(int screen, int id, int n, int mask) | |
| 19198 | { | ||
| 19199 | ✗ | int count = guys.Count(); | |
| 19200 | ✗ | for(int32_t i=0; i<count; i++) | |
| 19201 | { | ||
| 19202 | ✗ | enemy* e = (enemy*)guys.spr(i); | |
| 19203 | ✗ | if (e->screen_spawned == screen && (e->id&mask) == (id&mask)) | |
| 19204 | { | ||
| 19205 | ✗ | if (n > 1) --n; | |
| 19206 | ✗ | else return e; | |
| 19207 | ✗ | } | |
| 19208 | ✗ | } | |
| 19209 | ✗ | return nullptr; | |
| 19210 | ✗ | } | |
| 19211 | |||
| 19212 | 14 | bool scriptloadenemies(int screen) | |
| 19213 | { | ||
| 19214 | // https://discord.com/channels/876899628556091432/1395904851908755577 | ||
| 19215 |
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|
28 | bool replay_compat_enemies_load_bug = replay_is_active() && replay_get_meta_bool("compat_scriptloadenemies"); |
| 19216 | 14 | auto& state = get_screen_state(screen); | |
| 19217 |
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14 | if (!replay_compat_enemies_load_bug) |
| 19218 | ✗ | state.loaded_enemies = true; | |
| 19219 | |||
| 19220 |
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14 | if (sle_clk || script_sle[screen]) return false; |
| 19221 | |||
| 19222 | 14 | mapscr* scr = get_scr(screen); | |
| 19223 |
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14 | if(scr->pattern==pNOSPAWN) return false; |
| 19224 | |||
| 19225 |
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14 | if(scr->pattern==pSIDES || scr->pattern==pSIDESR) |
| 19226 | { | ||
| 19227 | ✗ | script_side_load_enemies(scr); | |
| 19228 | ✗ | return true; | |
| 19229 | } | ||
| 19230 | |||
| 19231 | 184 | auto [x, y] = translate_screen_coordinates_to_world(screen); | |
| 19232 | 14 | int32_t pos=zc_oldrand()%9; | |
| 19233 | 14 | int32_t clk=-15,fastguys=0; | |
| 19234 | 14 | int32_t i=0,guycnt=0; | |
| 19235 | 14 | int32_t loadcnt = 10; | |
| 19236 | |||
| 19237 |
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|
99 | for(; i<loadcnt && scr->enemy[i]>0; i++) |
| 19238 | { | ||
| 19239 | 85 | int32_t preguycount = guys.Count(); //I'm not experienced enough to know if this is an awful hack but it feels like one. | |
| 19240 | 255 | spawnEnemy(scr, pos, clk, x, y, fastguys, i, guycnt, loadcnt); | |
| 19241 |
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85 | if (guys.Count() > preguycount) |
| 19242 | { | ||
| 19243 |
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85 | if (!get_qr(qr_ENEMIES_DONT_SCRIPT_FIRST_FRAME)) |
| 19244 | { | ||
| 19245 |
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|
85 | if (!FFCore.system_suspend[susptNPCSCRIPTS]) |
| 19246 | { | ||
| 19247 | 85 | guys.spr(guys.Count()-1)->run_script(MODE_NORMAL); | |
| 19248 | 85 | ((enemy*)guys.spr(guys.Count()-1))->didScriptThisFrame = true; | |
| 19249 | 85 | } | |
| 19250 | 85 | } | |
| 19251 | 85 | } | |
| 19252 | 85 | --clk; | |
| 19253 | 85 | } | |
| 19254 | 14 | return true; | |
| 19255 | 14 | } | |
| 19256 | |||
| 19257 | 14793719 | void loadenemies() | |
| 19258 | { | ||
| 19259 | 29967596 | for_every_base_screen_in_region([&](mapscr* scr, unsigned int region_scr_x, unsigned int region_scr_y) { | |
| 19260 | 15173877 | int screen = scr->screen; | |
| 19261 | 15173877 | auto& state = get_screen_state(screen); | |
| 19262 |
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15173877 | if (state.loaded_enemies) |
| 19263 | 14757013 | return; | |
| 19264 | |||
| 19265 |
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|
416864 | if(getmapflag(scr, mNO_ENEMIES_RETURN)) |
| 19266 | { | ||
| 19267 | ✗ | state.loaded_enemies = true; | |
| 19268 | ✗ | return; | |
| 19269 | } | ||
| 19270 | |||
| 19271 | // dungeon basements | ||
| 19272 | static byte dngn_enemy_x[4] = {32,96,144,208}; | ||
| 19273 |
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✓ Branch 1 taken 267900 times.
|
416864 | if (cur_screen>=128) |
| 19274 | { | ||
| 19275 |
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|
148964 | if(DMaps[cur_dmap].flags&dmfCAVES) return; |
| 19276 |
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|
475 | if ( DMaps[cur_dmap].flags&dmfNEWCELLARENEMIES ) |
| 19277 | { | ||
| 19278 | ✗ | for(int32_t i=0; i<10; i++) | |
| 19279 | { | ||
| 19280 | ✗ | if ( scr->enemy[i] ) | |
| 19281 | { | ||
| 19282 | ✗ | int32_t preguycount = guys.Count(); | |
| 19283 | ✗ | addenemy(screen,dngn_enemy_x[i],96,scr->enemy[i],-14-i); | |
| 19284 | ✗ | if (guys.Count() > preguycount) | |
| 19285 | { | ||
| 19286 | ✗ | if (!get_qr(qr_ENEMIES_DONT_SCRIPT_FIRST_FRAME)) | |
| 19287 | { | ||
| 19288 | ✗ | if (!FFCore.system_suspend[susptNPCSCRIPTS]) | |
| 19289 | { | ||
| 19290 | ✗ | guys.spr(guys.Count()-1)->run_script(MODE_NORMAL); | |
| 19291 | ✗ | ((enemy*)guys.spr(guys.Count()-1))->didScriptThisFrame = true; | |
| 19292 | ✗ | } | |
| 19293 | ✗ | } | |
| 19294 | ✗ | } | |
| 19295 | ✗ | } | |
| 19296 | ✗ | } | |
| 19297 | ✗ | } | |
| 19298 | else | ||
| 19299 | { | ||
| 19300 |
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|
2375 | for(int32_t i=0; i<4; i++) |
| 19301 | { | ||
| 19302 | 1900 | int32_t preguycount = guys.Count(); | |
| 19303 |
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|
1900 | addenemy(screen,dngn_enemy_x[i],96,scr->enemy[i]?scr->enemy[i]:(int32_t)eKEESE1,-14-i); |
| 19304 |
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|
1900 | if (guys.Count() > preguycount) |
| 19305 | { | ||
| 19306 |
2/2✓ Branch 0 taken 1896 times.
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|
1900 | if (!get_qr(qr_ENEMIES_DONT_SCRIPT_FIRST_FRAME)) |
| 19307 | { | ||
| 19308 |
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|
4 | if (!FFCore.system_suspend[susptNPCSCRIPTS]) |
| 19309 | { | ||
| 19310 | 4 | guys.spr(guys.Count()-1)->run_script(MODE_NORMAL); | |
| 19311 | 4 | ((enemy*)guys.spr(guys.Count()-1))->didScriptThisFrame = true; | |
| 19312 | 4 | } | |
| 19313 | 4 | } | |
| 19314 | 1900 | } | |
| 19315 | 1900 | } | |
| 19316 | } | ||
| 19317 | |||
| 19318 | 475 | state.loaded_enemies = true; | |
| 19319 | 475 | return; | |
| 19320 | } | ||
| 19321 | |||
| 19322 |
1/2✗ Branch 0 not taken.
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|
267900 | if (scr->pattern == pNOSPAWN) |
| 19323 | ✗ | return; | |
| 19324 | |||
| 19325 | // TODO: configure when screen enemies spawn. | ||
| 19326 |
2/2✓ Branch 0 taken 90608 times.
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|
267900 | if (!viewport.intersects_with(region_scr_x*256, region_scr_y*176, 256, 176)) |
| 19327 | 177292 | return; | |
| 19328 | |||
| 19329 |
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✓ Branch 3 taken 36092 times.
|
90608 | if (scr->pattern==pSIDES || scr->pattern==pSIDESR) |
| 19330 | { | ||
| 19331 | 54516 | side_load_enemies(scr); | |
| 19332 | 54516 | return; | |
| 19333 | } | ||
| 19334 | |||
| 19335 | 36092 | state.loaded_enemies = true; | |
| 19336 | |||
| 19337 | // check if it's the dungeon boss and it has been beaten before | ||
| 19338 |
4/4✓ Branch 0 taken 378 times.
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✓ Branch 3 taken 95 times.
|
36092 | if (scr->flags11&efBOSS && game->lvlitems[dlevel]&(1 << li_boss_killed)) |
| 19339 | 95 | return; | |
| 19340 | |||
| 19341 | 35997 | int32_t loadcnt = 10; | |
| 19342 | 35997 | int16_t mi = mapind(cur_map, screen); | |
| 19343 | 35997 | bool beenhere = check_if_recently_visited(); | |
| 19344 | |||
| 19345 | //Okay so this basically checks the last 6 unique screen's you've been in and checks if the current screen is one of them. | ||
| 19346 | 35997 | bool reload = true; | |
| 19347 |
4/4✓ Branch 0 taken 10302 times.
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✓ Branch 3 taken 5271 times.
|
35997 | if (beenhere && game->guys[mi] == 0) //Then, if you have been here, and the number of enemies left on the screen is 0, |
| 19348 | { | ||
| 19349 | 5271 | loadcnt = 0; //It will tell it not to load any enemies, | |
| 19350 | 5271 | reload = false; //both by setting loadcnt to 0 and making the reload if statement not run. | |
| 19351 | 5271 | } | |
| 19352 | |||
| 19353 | 35997 | bool unbeatablereload = true; | |
| 19354 |
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|
35997 | if(reload) //This if statement is only false if this screen is one of the last 6 screens you visited and you left 0 enemies alive. |
| 19355 | { | ||
| 19356 | 30726 | loadcnt = game->guys[mi]; //Otherwise, if this if statement is true, it will try to load the last amount of enemies you left alive. | |
| 19357 | |||
| 19358 |
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|
30726 | if(loadcnt==0 || //Then, if the number of enemies is 0, that means you left 0 enemies alive on a screen but haven't been there in the past 6 screens. |
| 19359 |
1/2✗ Branch 0 not taken.
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|
11007 | (get_qr(qr_NO_LEAVE_ONE_ENEMY_ALIVE_TRICK) && !beenhere)) //Alternatively, if you have the quest rule enabled that always respawns all enemies after a period of time, and you haven't been here in 6 screens. |
| 19360 | 19719 | loadcnt = 10; //That means all enemies need to be respawned. | |
| 19361 |
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|
30726 | if (!beenhere && get_qr(qr_UNBEATABLES_DONT_KEEP_DEAD)) |
| 19362 | { | ||
| 19363 | ✗ | for(int32_t i = 0; i<loadcnt && scr->enemy[i]>0; i++) | |
| 19364 | { | ||
| 19365 | ✗ | if (!(guysbuf[scr->enemy[i]].flags & guy_doesnt_count)) | |
| 19366 | { | ||
| 19367 | ✗ | unbeatablereload = false; | |
| 19368 | ✗ | } | |
| 19369 | ✗ | } | |
| 19370 | ✗ | if (unbeatablereload) | |
| 19371 | { | ||
| 19372 | ✗ | loadcnt = 10; | |
| 19373 | ✗ | } | |
| 19374 | ✗ | } | |
| 19375 | 30726 | } | |
| 19376 | |||
| 19377 |
4/4✓ Branch 0 taken 34536 times.
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|
35997 | if((get_qr(qr_ALWAYSRET)) || (scr->flags3&fENEMIESRETURN)) //If enemies always return is enabled quest-wide or for this screen, |
| 19378 | 1673 | loadcnt = 10; //All enemies also need to be respawned. | |
| 19379 | |||
| 19380 | // do enemies that are always loaded | ||
| 19381 | 35997 | load_default_enemies(scr); | |
| 19382 | 35997 | activate_fireball_statues(scr); | |
| 19383 | |||
| 19384 | 35997 | int32_t pos=zc_oldrand()%9; //This sets up a variable for spawnEnemy to edit so as to spawn the enemies pseudo-randomly. | |
| 19385 | 35997 | int32_t clk=-15,fastguys=0; //clk being negative means the enemy is in it's spawn poof. | |
| 19386 | 35997 | int32_t i=0,guycnt=0; //Lastly, resets guycnt to 0 so spawnEnemy can increment it manually per-enemy. | |
| 19387 |
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|
120755 | for(; i<loadcnt && scr->enemy[i]>0; i++) |
| 19388 | { | ||
| 19389 | 84758 | int32_t preguycount = guys.Count(); //I'm not experienced enough to know if this is an awful hack but it feels like one. | |
| 19390 | 84758 | spawnEnemy(scr, pos, clk, region_scr_x*256, region_scr_y*176, fastguys, i, guycnt, loadcnt); | |
| 19391 |
2/2✓ Branch 0 taken 833 times.
✓ Branch 1 taken 83925 times.
|
84758 | if (guys.Count() > preguycount) |
| 19392 | { | ||
| 19393 |
2/2✓ Branch 0 taken 77968 times.
✓ Branch 1 taken 5957 times.
|
83925 | if (!get_qr(qr_ENEMIES_DONT_SCRIPT_FIRST_FRAME)) |
| 19394 | { | ||
| 19395 |
2/2✓ Branch 0 taken 4 times.
✓ Branch 1 taken 5953 times.
|
5957 | if (!FFCore.system_suspend[susptNPCSCRIPTS]) |
| 19396 | { | ||
| 19397 | 5953 | guys.spr(guys.Count()-1)->run_script(MODE_NORMAL); | |
| 19398 | 5953 | ((enemy*)guys.spr(guys.Count()-1))->didScriptThisFrame = true; | |
| 19399 | 5953 | } | |
| 19400 | 5957 | } | |
| 19401 | 83925 | } | |
| 19402 | |||
| 19403 | 84758 | --clk; //Each additional enemy spawns with a slightly longer spawn poof than the previous. | |
| 19404 | 84758 | } | |
| 19405 | |||
| 19406 | 35997 | game->guys[mi] = guycnt; | |
| 19407 | 15173877 | }); | |
| 19408 | 14793719 | } | |
| 19409 | |||
| 19410 | 233 | void moneysign() | |
| 19411 | { | ||
| 19412 | 466 | auto [dx, dy] = translate_screen_coordinates_to_world(cur_screen); | |
| 19413 | 466 | additem(dx+48,dy+108,iRupy,ipDUMMY); | |
| 19414 | 233 | set_clip_state(pricesdisplaybuf, 0); | |
| 19415 | 233 | textout_ex(pricesdisplaybuf,get_zc_font(font_zfont),"X",64,112,CSET(0)+1,-1); | |
| 19416 | 233 | } | |
| 19417 | |||
| 19418 | 3416 | void putprices(bool sign) | |
| 19419 | { | ||
| 19420 |
2/2✓ Branch 0 taken 32 times.
✓ Branch 1 taken 3384 times.
|
3416 | if(fadeclk > 0) return; |
| 19421 | |||
| 19422 | 3384 | rectfill(pricesdisplaybuf, 72, 112, pricesdisplaybuf->w-1, pricesdisplaybuf->h-1, 0); | |
| 19423 | 3384 | int32_t step=32; | |
| 19424 | 3384 | int32_t x=80; | |
| 19425 | |||
| 19426 |
2/2✓ Branch 0 taken 281 times.
✓ Branch 1 taken 3103 times.
|
3384 | if(prices[2]==0) |
| 19427 | { | ||
| 19428 | 3103 | step<<=1; | |
| 19429 | |||
| 19430 |
2/2✓ Branch 0 taken 3071 times.
✓ Branch 1 taken 32 times.
|
3103 | if(prices[1]==0) |
| 19431 | { | ||
| 19432 | 3071 | x=112; | |
| 19433 | 3071 | } | |
| 19434 | 3103 | } | |
| 19435 | |||
| 19436 |
2/2✓ Branch 0 taken 3384 times.
✓ Branch 1 taken 10152 times.
|
13536 | for(int32_t i=0; i<3; i++) |
| 19437 | { | ||
| 19438 | // Kind of stupid, but it works: 100000 is used to indicate that an item | ||
| 19439 | // has a price of zero rather than there being no item. | ||
| 19440 | // 100000 isn't a valid price, so this doesn't cause problems. | ||
| 19441 |
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✗ Branch 2 not taken.
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|
10152 | if(prices[i]!=0 && prices[i]<100000) |
| 19442 | { | ||
| 19443 | char buf[8]; | ||
| 19444 | 1039 | sprintf(buf,sign?"%+3d":"%3d",prices[i]); | |
| 19445 | |||
| 19446 | 1039 | int32_t l=(int32_t)strlen(buf); | |
| 19447 | 1039 | set_clip_state(pricesdisplaybuf, 0); | |
| 19448 |
2/2✓ Branch 0 taken 27 times.
✓ Branch 1 taken 1012 times.
|
1039 | textout_ex(pricesdisplaybuf,get_zc_font(font_zfont),buf,x-(l>3?(l-3)<<3:0),112,CSET(0)+1,-1); |
| 19449 | 1039 | } | |
| 19450 | |||
| 19451 | 10152 | x+=step; | |
| 19452 | 10152 | } | |
| 19453 | 3416 | } | |
| 19454 | |||
| 19455 | // Setting up special rooms | ||
| 19456 | // Also called when the Letter is used successfully. | ||
| 19457 | 1217 | void setupscreen() | |
| 19458 | { | ||
| 19459 | 1217 | boughtsomething=false; | |
| 19460 | |||
| 19461 | // Either the origin screen, or if in a 0x80 room the screen player came from. | ||
| 19462 |
2/2✓ Branch 0 taken 416 times.
✓ Branch 1 taken 801 times.
|
1217 | mapscr* base_scr = cur_screen >= 128 ? special_warp_return_scr : origin_scr; |
| 19463 | 1217 | mapscr* scr = origin_scr; | |
| 19464 | |||
| 19465 | 1217 | word str=base_scr->str; | |
| 19466 | |||
| 19467 | 2269 | auto [dx, dy] = translate_screen_coordinates_to_world(scr->screen); | |
| 19468 | |||
| 19469 | // Prices are already set to 0 in dowarp() | ||
| 19470 |
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✓ Branch 14 taken 14 times.
|
1217 | switch(base_scr->room) |
| 19471 | { | ||
| 19472 | case rSP_ITEM: // special item | ||
| 19473 | 328 | additem(dx+120,dy+89,base_scr->catchall,ipONETIME2+ipHOLDUP+ipCHECK | ((scr->flags8&fITEMSECRET) ? ipSECRETS : 0)); | |
| 19474 | 164 | break; | |
| 19475 | |||
| 19476 | case rINFO: // pay for info | ||
| 19477 | { | ||
| 19478 | 28 | int32_t count = 0; | |
| 19479 | 28 | int32_t base = 88; | |
| 19480 | 28 | int32_t step = 5; | |
| 19481 | |||
| 19482 | 28 | moneysign(); | |
| 19483 | |||
| 19484 |
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✓ Branch 1 taken 84 times.
|
112 | for(int32_t i=0; i<3; i++) |
| 19485 | { | ||
| 19486 |
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✗ Branch 1 not taken.
|
84 | if(QMisc.info[base_scr->catchall].str[i]) |
| 19487 | { | ||
| 19488 | 84 | ++count; | |
| 19489 | 84 | } | |
| 19490 | else | ||
| 19491 | ✗ | break; | |
| 19492 | 84 | } | |
| 19493 | |||
| 19494 |
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|
28 | if(count) |
| 19495 | { | ||
| 19496 |
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|
28 | if(count==1) |
| 19497 | { | ||
| 19498 | ✗ | base = 88+32; | |
| 19499 | ✗ | } | |
| 19500 | |||
| 19501 |
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|
28 | if(count==2) |
| 19502 | { | ||
| 19503 | ✗ | step = 6; | |
| 19504 | ✗ | } | |
| 19505 | |||
| 19506 |
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|
112 | for(int32_t i=0; i < count; i++) |
| 19507 | { | ||
| 19508 | 84 | additem((i << step)+base, 89, iRupy, ipMONEY + ipDUMMY); | |
| 19509 | 84 | ((item*)items.spr(items.Count()-1))->PriceIndex = i; | |
| 19510 | 84 | prices[i] = -(QMisc.info[base_scr->catchall].price[i]); | |
| 19511 |
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|
84 | if(prices[i]==0) |
| 19512 | ✗ | prices[i]=100000; // So putprices() knows there's an item here and positions the price correctly | |
| 19513 | 84 | int32_t itemid = current_item_id(itype_wealthmedal); | |
| 19514 | |||
| 19515 |
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|
84 | if(itemid>=0 && prices[i]!=100000) |
| 19516 | { | ||
| 19517 | ✗ | if(itemsbuf[itemid].flags & item_flag1) | |
| 19518 | ✗ | prices[i]=((prices[i]*itemsbuf[itemid].misc1)/100); | |
| 19519 | else | ||
| 19520 | ✗ | prices[i]-=itemsbuf[itemid].misc1; | |
| 19521 | ✗ | prices[i]=vbound(prices[i], -99999, 0); | |
| 19522 | ✗ | if(prices[i]==0) | |
| 19523 | ✗ | prices[i]=100000; | |
| 19524 | ✗ | } | |
| 19525 | |||
| 19526 |
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|
84 | if((QMisc.info[base_scr->catchall].price[i])>1 && prices[i]>-1 && prices[i]!=100000) |
| 19527 | ✗ | prices[i]=-1; | |
| 19528 | 84 | } | |
| 19529 | 28 | } | |
| 19530 | |||
| 19531 | 28 | break; | |
| 19532 | } | ||
| 19533 | |||
| 19534 | case rMONEY: // secret money | ||
| 19535 | 88 | additem(dx+120,dy+89,iRupy,ipONETIME+ipDUMMY+ipMONEY); | |
| 19536 | 44 | ((item*)items.spr(items.Count()-1))->PriceIndex = 0; | |
| 19537 | 44 | break; | |
| 19538 | |||
| 19539 | case rGAMBLE: // gambling | ||
| 19540 | 11 | prices[0]=prices[1]=prices[2]=-10; | |
| 19541 | 11 | moneysign(); | |
| 19542 | 22 | additem(dx+88,dy+89,iRupy,ipMONEY+ipDUMMY); | |
| 19543 | 11 | ((item*)items.spr(items.Count()-1))->PriceIndex = 0; | |
| 19544 | 22 | additem(dx+120,dy+89,iRupy,ipMONEY+ipDUMMY); | |
| 19545 | 11 | ((item*)items.spr(items.Count()-1))->PriceIndex = 1; | |
| 19546 | 22 | additem(dx+152,dy+89,iRupy,ipMONEY+ipDUMMY); | |
| 19547 | 11 | ((item*)items.spr(items.Count()-1))->PriceIndex = 2; | |
| 19548 | 11 | break; | |
| 19549 | |||
| 19550 | case rREPAIR: // door repair | ||
| 19551 |
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|
13 | setmapflag(scr, (cur_screen < 128 && get_qr(qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 19552 | // } | ||
| 19553 | 13 | repaircharge=base_scr->catchall; | |
| 19554 | 13 | break; | |
| 19555 | |||
| 19556 | case rMUPGRADE: // upgrade magic | ||
| 19557 | 2 | adjustmagic=true; | |
| 19558 | 2 | break; | |
| 19559 | |||
| 19560 | case rLEARNSLASH: // learn slash attack | ||
| 19561 | 2 | learnslash=true; | |
| 19562 | 2 | break; | |
| 19563 | |||
| 19564 | case rRP_HC: // heart container or red potion | ||
| 19565 | 34 | additem(dx+88,dy+89,iRPotion,ipONETIME2+ipHOLDUP+ipFADE); | |
| 19566 | 17 | ((item*)items.spr(items.Count()-1))->PriceIndex = 0; | |
| 19567 | 34 | additem(dx+152,dy+89,iHeartC,ipONETIME2+ipHOLDUP+ipFADE); | |
| 19568 | 17 | ((item*)items.spr(items.Count()-1))->PriceIndex = 1; | |
| 19569 | 17 | break; | |
| 19570 | |||
| 19571 | case rP_SHOP: // potion shop | ||
| 19572 |
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✓ Branch 1 taken 20 times.
|
32 | if(current_item(itype_letter)<i_letter_used) |
| 19573 | { | ||
| 19574 | 12 | str=0; | |
| 19575 | 12 | break; | |
| 19576 | } | ||
| 19577 | |||
| 19578 | [[fallthrough]]; | ||
| 19579 | case rTAKEONE: // take one | ||
| 19580 | case rSHOP: // shop | ||
| 19581 | { | ||
| 19582 | 194 | int32_t count = 0; | |
| 19583 | 194 | int32_t base = 88; | |
| 19584 | 194 | int32_t step = 5; | |
| 19585 | |||
| 19586 |
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✓ Branch 1 taken 193 times.
|
194 | if(base_scr->room != rTAKEONE) |
| 19587 | 193 | moneysign(); | |
| 19588 | |||
| 19589 | //count and align the stuff | ||
| 19590 |
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|
717 | for(int32_t i=0; i<3; ++i) |
| 19591 | { | ||
| 19592 |
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✓ Branch 1 taken 37 times.
|
560 | if(QMisc.shop[base_scr->catchall].hasitem[count] != 0) |
| 19593 | { | ||
| 19594 | 523 | ++count; | |
| 19595 | 523 | } | |
| 19596 | else | ||
| 19597 | { | ||
| 19598 | 37 | break; | |
| 19599 | } | ||
| 19600 | 523 | } | |
| 19601 | |||
| 19602 |
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|
194 | if(count==1) |
| 19603 | { | ||
| 19604 | 22 | base = 88+32; | |
| 19605 | 22 | } | |
| 19606 | |||
| 19607 |
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|
194 | if(count==2) |
| 19608 | { | ||
| 19609 | 15 | step = 6; | |
| 19610 | 15 | } | |
| 19611 | |||
| 19612 |
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✓ Branch 1 taken 194 times.
|
717 | for(int32_t i=0; i<count; i++) |
| 19613 | { | ||
| 19614 | 1046 | additem(dx+(i<<step)+base, dy+89, QMisc.shop[base_scr->catchall].item[i], ipHOLDUP+ipFADE+(base_scr->room == rTAKEONE ? ipONETIME2 : ipCHECK)); | |
| 19615 | 523 | ((item*)items.spr(items.Count()-1))->PriceIndex = i; | |
| 19616 | |||
| 19617 |
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|
523 | if(base_scr->room != rTAKEONE) |
| 19618 | { | ||
| 19619 | 521 | prices[i] = QMisc.shop[base_scr->catchall].price[i]; | |
| 19620 |
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|
521 | if(prices[i]==0) |
| 19621 | ✗ | prices[i]=100000; // So putprices() knows there's an item here and positions the price correctly | |
| 19622 | 521 | int32_t itemid = current_item_id(itype_wealthmedal); | |
| 19623 | |||
| 19624 |
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|
521 | if(itemid>=0 && prices[i]!=100000) |
| 19625 | { | ||
| 19626 |
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|
9 | if(itemsbuf[itemid].flags & item_flag1) |
| 19627 | 9 | prices[i]=((prices[i]*itemsbuf[itemid].misc1) / 100); | |
| 19628 | else | ||
| 19629 | ✗ | prices[i]+=itemsbuf[itemid].misc1; | |
| 19630 | 9 | prices[i]=vbound(prices[i], 0, 99999); | |
| 19631 |
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|
9 | if(prices[i]==0) |
| 19632 | ✗ | prices[i]=100000; | |
| 19633 | 9 | } | |
| 19634 | |||
| 19635 |
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|
521 | if((QMisc.shop[base_scr->catchall].price[i])>1 && prices[i]<1) |
| 19636 | ✗ | prices[i]=1; | |
| 19637 | 521 | } | |
| 19638 | 523 | } | |
| 19639 | |||
| 19640 | 194 | break; | |
| 19641 | } | ||
| 19642 | case rBOTTLESHOP: // bottle shop | ||
| 19643 | { | ||
| 19644 | 1 | int32_t count = 0; | |
| 19645 | 1 | int32_t base = 88; | |
| 19646 | 1 | int32_t step = 5; | |
| 19647 | |||
| 19648 | 1 | moneysign(); | |
| 19649 | 1 | bottleshoptype const& bst = QMisc.bottle_shop_types[base_scr->catchall]; | |
| 19650 | //count and align the stuff | ||
| 19651 |
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|
4 | for(int32_t i=0; i<3; ++i) |
| 19652 | { | ||
| 19653 |
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|
3 | if(bst.fill[count] != 0) |
| 19654 | { | ||
| 19655 | 3 | ++count; | |
| 19656 | 3 | } | |
| 19657 | else | ||
| 19658 | { | ||
| 19659 | ✗ | break; | |
| 19660 | } | ||
| 19661 | 3 | } | |
| 19662 | |||
| 19663 |
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|
1 | if(count==1) |
| 19664 | { | ||
| 19665 | ✗ | base = 88+32; | |
| 19666 | ✗ | } | |
| 19667 | |||
| 19668 |
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|
1 | if(count==2) |
| 19669 | { | ||
| 19670 | ✗ | step = 6; | |
| 19671 | ✗ | } | |
| 19672 | |||
| 19673 |
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|
4 | for(int32_t i=0; i<count; i++) |
| 19674 | { | ||
| 19675 | 6 | adddummyitem(dx+(i<<step)+base, dy+89, /*Use item 0 as a dummy...*/0, ipHOLDUP+ipFADE+ipCHECK); | |
| 19676 | //{ Setup dummy item | ||
| 19677 | 3 | item* curItem = ((item*)items.spr(items.Count()-1)); | |
| 19678 | 3 | curItem->PriceIndex = i; | |
| 19679 | 3 | newcombo const& cmb = combobuf[bst.comb[i]]; | |
| 19680 |
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|
3 | if(cmb.animflags & AF_EDITOR_ONLY) |
| 19681 | { | ||
| 19682 | ✗ | curItem->yofs = -32768; | |
| 19683 | ✗ | } | |
| 19684 | 3 | curItem->o_tile = cmb.o_tile; | |
| 19685 | 3 | curItem->o_cset = bst.cset[i]; | |
| 19686 | 3 | curItem->cs = curItem->o_cset; | |
| 19687 | 3 | curItem->tile = cmb.o_tile; | |
| 19688 | 3 | curItem->o_speed = cmb.speed; | |
| 19689 | 3 | curItem->o_delay = 0; | |
| 19690 | 3 | curItem->frames = cmb.frames; | |
| 19691 | 3 | curItem->flip = cmb.flip; | |
| 19692 | 3 | curItem->type = itype_bottlefill; //no pickup w/o empty bottle | |
| 19693 | 3 | curItem->pstring = 0; | |
| 19694 | 3 | curItem->pickup = ipHOLDUP+ipFADE+ipCHECK; | |
| 19695 | 3 | curItem->flash = false; | |
| 19696 | 3 | curItem->twohand = false; | |
| 19697 | 3 | curItem->anim = true; | |
| 19698 | 3 | curItem->hit_width=1; | |
| 19699 | 3 | curItem->hyofs=4; | |
| 19700 | 3 | curItem->hit_height=12; | |
| 19701 | 3 | curItem->script=0; | |
| 19702 | 3 | curItem->txsz=1; | |
| 19703 | 3 | curItem->tysz=1; | |
| 19704 | //} | ||
| 19705 | |||
| 19706 | 3 | prices[i] = bst.price[i]; | |
| 19707 |
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|
3 | if(prices[i]==0) |
| 19708 | ✗ | prices[i]=100000; // So putprices() knows there's an item here and positions the price correctly | |
| 19709 | 3 | int32_t itemid = current_item_id(itype_wealthmedal); | |
| 19710 | |||
| 19711 |
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|
3 | if(itemid>=0 && prices[i]!=100000) |
| 19712 | { | ||
| 19713 | ✗ | if(itemsbuf[itemid].flags & item_flag1) | |
| 19714 | ✗ | prices[i]=((prices[i]*itemsbuf[itemid].misc1)/100); | |
| 19715 | else | ||
| 19716 | ✗ | prices[i]+=itemsbuf[itemid].misc1; | |
| 19717 | ✗ | prices[i]=vbound(prices[i], 0, 99999); | |
| 19718 | ✗ | if(prices[i]==0) | |
| 19719 | ✗ | prices[i]=100000; | |
| 19720 | ✗ | } | |
| 19721 | |||
| 19722 |
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|
3 | if((bst.price[i])>1 && prices[i]<1) |
| 19723 | ✗ | prices[i]=1; | |
| 19724 | 3 | } | |
| 19725 | |||
| 19726 | 1 | break; | |
| 19727 | } | ||
| 19728 | |||
| 19729 | case rBOMBS: // more bombs | ||
| 19730 | 38 | additem(dx+120,dy+89,iRupy,ipDUMMY+ipMONEY); | |
| 19731 | 19 | ((item*)items.spr(items.Count()-1))->PriceIndex = 0; | |
| 19732 | 19 | prices[0]=-base_scr->catchall; | |
| 19733 | 19 | break; | |
| 19734 | |||
| 19735 | case rARROWS: // more arrows | ||
| 19736 | ✗ | additem(dx+120,dy+89,iRupy,ipDUMMY+ipMONEY); | |
| 19737 | ✗ | ((item*)items.spr(items.Count()-1))->PriceIndex = 0; | |
| 19738 | ✗ | prices[0]=-base_scr->catchall; | |
| 19739 | ✗ | break; | |
| 19740 | |||
| 19741 | case rSWINDLE: // leave heart container or money | ||
| 19742 | 28 | additem(dx+88,dy+89,iHeartC,ipDUMMY+ipMONEY); | |
| 19743 | 14 | ((item*)items.spr(items.Count()-1))->PriceIndex = 0; | |
| 19744 | 14 | prices[0]=-1; | |
| 19745 | 28 | additem(dx+152,dy+89,iRupy,ipDUMMY+ipMONEY); | |
| 19746 | 14 | ((item*)items.spr(items.Count()-1))->PriceIndex = 1; | |
| 19747 | 14 | prices[1]=-base_scr->catchall; | |
| 19748 | 14 | break; | |
| 19749 | |||
| 19750 | } | ||
| 19751 | |||
| 19752 |
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|
1217 | if(base_scr->room == rBOMBS || base_scr->room == rARROWS) |
| 19753 | { | ||
| 19754 | 19 | int32_t i = (base_scr->room == rSWINDLE ? 1 : 0); | |
| 19755 | 19 | int32_t itemid = current_item_id(itype_wealthmedal); | |
| 19756 | |||
| 19757 |
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|
19 | if(itemid >= 0) |
| 19758 | { | ||
| 19759 | ✗ | if(itemsbuf[itemid].flags & item_flag1) | |
| 19760 | ✗ | prices[i]*=(itemsbuf[itemid].misc1 /100.0); | |
| 19761 | else | ||
| 19762 | ✗ | prices[i]+=itemsbuf[itemid].misc1; | |
| 19763 | ✗ | } | |
| 19764 | |||
| 19765 |
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|
19 | if(base_scr->catchall>1 && prices[i]>-1) |
| 19766 | ✗ | prices[i]=-1; | |
| 19767 | 19 | } | |
| 19768 | |||
| 19769 | 1217 | putprices(false); | |
| 19770 | |||
| 19771 |
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|
1217 | if(str) |
| 19772 | { | ||
| 19773 | 1158 | donewmsg(base_scr, str); | |
| 19774 | 1158 | } | |
| 19775 | else | ||
| 19776 | { | ||
| 19777 | 59 | Hero.unfreeze(); | |
| 19778 | } | ||
| 19779 | 1217 | } | |
| 19780 | |||
| 19781 | enum | ||
| 19782 | { | ||
| 19783 | MNU_CURSOR_TILE, MNU_CURSOR_CSET, | ||
| 19784 | MNU_CURSOR_WID, MNU_CURSOR_HEI, MNU_CURSOR_FLIP, | ||
| 19785 | |||
| 19786 | MNU_CHOSEN, MNU_TIMER, MNU_CAN_CONFIRM, | ||
| 19787 | |||
| 19788 | MNU_DATA_MAX | ||
| 19789 | }; | ||
| 19790 | struct menu_choice | ||
| 19791 | { | ||
| 19792 | int32_t x, y; | ||
| 19793 | int32_t pos; | ||
| 19794 | int32_t upos, dpos, lpos, rpos; | ||
| 19795 | 24 | menu_choice() : x(0), y(0), pos(0), upos(0), dpos(0), lpos(0), rpos(0) | |
| 19796 | 24 | {} | |
| 19797 | 24 | menu_choice(int32_t x, int32_t y, int32_t pos, int32_t upos, | |
| 19798 | int32_t dpos, int32_t lpos, int32_t rpos) | ||
| 19799 | 24 | : x(x), y(y), pos(pos), upos(upos), dpos(dpos), lpos(lpos), rpos(rpos) | |
| 19800 | 24 | {} | |
| 19801 | }; | ||
| 19802 | static int32_t msg_menu_data[MNU_DATA_MAX]; | ||
| 19803 | static bool do_run_menu = false; | ||
| 19804 | bool do_end_str = false; | ||
| 19805 | static bool wait_advance = false; | ||
| 19806 | 430 | static std::map<int32_t, menu_choice> menu_options; | |
| 19807 | 46351 | void clr_msg_data() | |
| 19808 | { | ||
| 19809 | 46351 | do_end_str = false; | |
| 19810 | 46351 | wait_advance = false; | |
| 19811 | 46351 | do_run_menu = false; | |
| 19812 | 46351 | menu_options.clear(); | |
| 19813 | 46351 | memset(msg_menu_data, 0, sizeof(msg_menu_data)); | |
| 19814 | 46351 | } | |
| 19815 | |||
| 19816 | static char namebuf[9] = {0}; | ||
| 19817 | static char* nameptr = NULL; | ||
| 19818 | static int32_t ssc_tile_hei = -1, ssc_tile_hei_buf = -1; | ||
| 19819 | 2123 | bool runMenuCursor() | |
| 19820 | { | ||
| 19821 | 2123 | clear_bitmap(msg_menu_bmp_buf); | |
| 19822 |
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|
2123 | if(!menu_options.size()) |
| 19823 | { | ||
| 19824 | ✗ | msg_menu_data[MNU_CHOSEN] = 0; | |
| 19825 | ✗ | return true; //end menu | |
| 19826 | } | ||
| 19827 | 2123 | int32_t pos = msg_menu_data[MNU_CHOSEN]; | |
| 19828 | //If the cursor is at an invalid pos, find the first pos >= 0... | ||
| 19829 |
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|
2123 | if(menu_options.find(pos) == menu_options.end()) |
| 19830 | { | ||
| 19831 | ✗ | pos = 0; | |
| 19832 | ✗ | while(menu_options.find(pos) == menu_options.end()) | |
| 19833 | ✗ | ++pos; | |
| 19834 | ✗ | } | |
| 19835 | 2123 | menu_choice* ch = &menu_options[pos]; | |
| 19836 | |||
| 19837 | 2123 | bool pressed = true; | |
| 19838 |
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|
2123 | if(getInput(btnUp, INPUT_PRESS)) pos = ch->upos; |
| 19839 |
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|
2119 | else if(getInput(btnDown, INPUT_PRESS)) pos = ch->dpos; |
| 19840 |
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|
2117 | else if(getInput(btnLeft, INPUT_PRESS)) pos = ch->lpos; |
| 19841 |
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|
2108 | else if(getInput(btnRight, INPUT_PRESS)) pos = ch->rpos; |
| 19842 | 2097 | else pressed = false; | |
| 19843 | |||
| 19844 |
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|
2123 | if(pressed) |
| 19845 | 26 | msg_menu_data[MNU_TIMER] = 1; | |
| 19846 | |||
| 19847 | 2123 | bool hold_input = !((msg_menu_data[MNU_TIMER]++) % 20); | |
| 19848 | 2123 | bool held = false; | |
| 19849 |
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|
2123 | if(hold_input) |
| 19850 | { | ||
| 19851 | 95 | held = true; | |
| 19852 |
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|
95 | if(getInput(btnUp)) pos = ch->upos; |
| 19853 |
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|
94 | else if(getInput(btnDown)) pos = ch->dpos; |
| 19854 |
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|
94 | else if(getInput(btnLeft)) pos = ch->lpos; |
| 19855 |
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|
94 | else if(getInput(btnRight)) pos = ch->rpos; |
| 19856 | 94 | else held = false; | |
| 19857 | 95 | } | |
| 19858 | //If the cursor is at an invalid pos, find the first pos >= 0... | ||
| 19859 |
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|
2123 | if(menu_options.find(pos) == menu_options.end()) |
| 19860 | { | ||
| 19861 | ✗ | pos = 0; | |
| 19862 | ✗ | while(menu_options.find(pos) == menu_options.end()) | |
| 19863 | ✗ | ++pos; | |
| 19864 | ✗ | } | |
| 19865 |
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|
2123 | if((pressed || held) && pos != msg_menu_data[MNU_CHOSEN]) |
| 19866 | 27 | sfx(MsgStrings[msgstr].sfx); | |
| 19867 | |||
| 19868 | 2123 | ch = &menu_options[pos]; | |
| 19869 | 4246 | overtileblock16(msg_menu_bmp_buf, msg_menu_data[MNU_CURSOR_TILE], | |
| 19870 | 2123 | ch->x, ch->y, (int32_t)ceil(msg_menu_data[MNU_CURSOR_WID]/16.0), | |
| 19871 | 2123 | (int32_t)ceil(msg_menu_data[MNU_CURSOR_HEI]/16.0), | |
| 19872 | 2123 | msg_menu_data[MNU_CURSOR_CSET], msg_menu_data[MNU_CURSOR_FLIP]); | |
| 19873 | |||
| 19874 | 2123 | msg_menu_data[MNU_CHOSEN] = pos; | |
| 19875 | |||
| 19876 |
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|
2123 | if(!msg_menu_data[MNU_CAN_CONFIRM]) //Prevent instantly accepting when holding A |
| 19877 | { | ||
| 19878 | 616 | getInput(btnA, INPUT_PRESS); //Eat | |
| 19879 |
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|
616 | if(!getInput(btnA)) msg_menu_data[MNU_CAN_CONFIRM] = 1; |
| 19880 | 616 | } | |
| 19881 | |||
| 19882 |
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|
2123 | bool ret = (pressed || held) ? false : getInput(btnA, INPUT_PRESS); |
| 19883 | //Eat inputs | ||
| 19884 | 2123 | getInput(btnUp, INPUT_PRESS); | |
| 19885 | 2123 | getInput(btnDown, INPUT_PRESS); | |
| 19886 | 2123 | getInput(btnLeft, INPUT_PRESS); | |
| 19887 | 2123 | getInput(btnRight, INPUT_PRESS); | |
| 19888 | 2123 | getInput(btnA, INPUT_PRESS); | |
| 19889 | |||
| 19890 |
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|
2123 | if(ret) |
| 19891 | 6 | menu_options.clear(); | |
| 19892 | |||
| 19893 | 2123 | return ret; | |
| 19894 | //false if pos changed this frame; no confirming while moving the cursor! | ||
| 19895 | 2123 | } | |
| 19896 | |||
| 19897 | 923258 | bool bottom_margin_clip() | |
| 19898 | { | ||
| 19899 | 1058359 | return !get_qr(qr_OLD_STRING_EDITOR_MARGINS) | |
| 19900 |
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|
923258 | && cursor_y >= (msg_h + (get_qr(qr_STRING_FRAME_OLD_WIDTH_HEIGHT)?16:0) - msg_margins[down]); |
| 19901 | } | ||
| 19902 | |||
| 19903 | void update_msgstr(); | ||
| 19904 | |||
| 19905 | 3751 | static bool parsemsgcode(const StringCommand& command) | |
| 19906 | { | ||
| 19907 | 3751 | auto& args = command.args; | |
| 19908 | 3751 | int last_arg = 0; | |
| 19909 | |||
| 19910 |
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|
3751 | switch (command.code) |
| 19911 | { | ||
| 19912 | case MSGC_NEWLINE: | ||
| 19913 | { | ||
| 19914 | 1282 | ssc_tile_hei = ssc_tile_hei_buf; | |
| 19915 |
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|
1282 | int32_t thei = zc_max(ssc_tile_hei, text_height(msgfont)); |
| 19916 | 1282 | ssc_tile_hei_buf = -1; | |
| 19917 | 1282 | cursor_y += thei + MsgStrings[msgstr].vspace; | |
| 19918 | 1282 | cursor_x=msg_margins[left]; | |
| 19919 | 1282 | return true; | |
| 19920 | } | ||
| 19921 | |||
| 19922 | case MSGC_COLOUR: | ||
| 19923 | { | ||
| 19924 | 2072 | int32_t cset = args[0]; | |
| 19925 | 2072 | msgcolour = CSET(cset)+(args[1]); | |
| 19926 | 2072 | return true; | |
| 19927 | } | ||
| 19928 | |||
| 19929 | case MSGC_SHDCOLOR: | ||
| 19930 | { | ||
| 19931 | ✗ | int32_t cset = args[0]; | |
| 19932 | ✗ | msg_shdcol = CSET(cset)+args[1]; | |
| 19933 | ✗ | return true; | |
| 19934 | } | ||
| 19935 | case MSGC_SHDTYPE: | ||
| 19936 | { | ||
| 19937 | ✗ | msg_shdtype = args[0]; | |
| 19938 | ✗ | return true; | |
| 19939 | } | ||
| 19940 | |||
| 19941 | case MSGC_SPEED: | ||
| 19942 | { | ||
| 19943 | 64 | msgspeed=args[0]; | |
| 19944 | 64 | return true; | |
| 19945 | } | ||
| 19946 | |||
| 19947 | case MSGC_CTRUP: | ||
| 19948 | { | ||
| 19949 | ✗ | int32_t a1 = args[0]; | |
| 19950 | ✗ | int32_t a2 = args[1]; | |
| 19951 | ✗ | game->change_counter(a2, a1); | |
| 19952 | ✗ | return true; | |
| 19953 | } | ||
| 19954 | |||
| 19955 | case MSGC_CTRDN: | ||
| 19956 | { | ||
| 19957 | 5 | int32_t a1 = args[0]; | |
| 19958 | 5 | int32_t a2 = args[1]; | |
| 19959 | 5 | game->change_counter(-a2, a1); | |
| 19960 | 5 | return true; | |
| 19961 | } | ||
| 19962 | |||
| 19963 | case MSGC_CTRSET: | ||
| 19964 | { | ||
| 19965 | 7 | int32_t a1 = args[0]; | |
| 19966 | 7 | int32_t a2 = args[1]; | |
| 19967 | 7 | game->set_counter(vbound(a2, 0, game->get_maxcounter(a1)), a1); | |
| 19968 | 7 | return true; | |
| 19969 | } | ||
| 19970 | |||
| 19971 | case MSGC_CTRUPPC: | ||
| 19972 | case MSGC_CTRDNPC: | ||
| 19973 | case MSGC_CTRSETPC: | ||
| 19974 | { | ||
| 19975 | 2 | int32_t counter = args[0]; | |
| 19976 | 2 | int32_t amount = args[1]; | |
| 19977 | 2 | amount = int32_t(vbound(amount*0.01, 0.0, 1.0)*game->get_maxcounter(counter)); | |
| 19978 | |||
| 19979 |
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|
2 | if(command.code==MSGC_CTRDNPC) |
| 19980 | ✗ | amount*=-1; | |
| 19981 | |||
| 19982 |
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|
2 | if(command.code==MSGC_CTRSETPC) |
| 19983 | ✗ | game->set_counter(amount, counter); | |
| 19984 | else | ||
| 19985 | 2 | game->change_counter(amount, counter); | |
| 19986 | |||
| 19987 | 2 | return true; | |
| 19988 | } | ||
| 19989 | |||
| 19990 | case MSGC_GIVEITEM: | ||
| 19991 | { | ||
| 19992 | 70 | int32_t itemID = args[0]; | |
| 19993 | |||
| 19994 | 70 | getitem(itemID, true); | |
| 19995 |
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|
70 | if ( !FFCore.doscript(ScriptType::Item, itemID) && (((unsigned)itemID) < 256) ) |
| 19996 | { | ||
| 19997 | 70 | FFCore.reset_script_engine_data(ScriptType::Item, itemID); | |
| 19998 | 70 | FFCore.doscript(ScriptType::Item, itemID) = (itemsbuf[itemID].flags&item_passive_script) > 0; | |
| 19999 | 70 | } | |
| 20000 | 70 | return true; | |
| 20001 | } | ||
| 20002 | |||
| 20003 | case MSGC_COLLECTITEM: | ||
| 20004 | { | ||
| 20005 | 6 | int32_t itemID = args[0]; | |
| 20006 | |||
| 20007 |
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|
6 | if (!items.has_space()) |
| 20008 | { | ||
| 20009 | ✗ | Z_error("SCC: No room to spawn item\n"); | |
| 20010 | ✗ | return true; | |
| 20011 | } | ||
| 20012 | |||
| 20013 | 6 | additem(0, (get_qr(qr_NOITEMOFFSET) ? 1: 0), itemID, ipHOLDUP); | |
| 20014 | 6 | auto* s = (item*)items.spr(items.Count() - 1); | |
| 20015 | 6 | s->screen_spawned = msgscr->screen; | |
| 20016 | 6 | s->set_forcegrab(true); | |
| 20017 | // The item will be collected by Hero::checkItems when the message box closes. However, | ||
| 20018 | // if qr_MSGFREEZE is off, this command will instantly close the message box. It's | ||
| 20019 | // expected that new quests have that QR on. | ||
| 20020 | 6 | return true; | |
| 20021 | } | ||
| 20022 | |||
| 20023 | case MSGC_WARP: | ||
| 20024 | { | ||
| 20025 | 1 | int32_t dmap = args[0]; | |
| 20026 | 1 | int32_t scrn = args[1]; | |
| 20027 | 1 | int32_t dx = args[2]; | |
| 20028 | 1 | int32_t dy = args[3]; | |
| 20029 | 1 | int32_t wfx = args[4]; | |
| 20030 | 1 | int32_t sfx = args[5]; | |
| 20031 |
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|
1 | if(dx >= 65023) dx = -1; |
| 20032 |
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|
1 | if(dy >= 65023) dy = -1; |
| 20033 | 1 | FFCore.warp_player(wtIWARP, dmap, scrn, dx, dy, wfx, sfx, 0, 0); | |
| 20034 | 1 | do_end_str = true; | |
| 20035 | 1 | return true; | |
| 20036 | } | ||
| 20037 | |||
| 20038 | case MSGC_SETSCREEND: | ||
| 20039 | { | ||
| 20040 | ✗ | int32_t dmap = (args[0]<<7); //dmap and screen may be transposed here. | |
| 20041 | ✗ | int32_t screen = args[1]; | |
| 20042 | ✗ | int32_t reg = args[2]; | |
| 20043 | ✗ | int32_t val = args[3]; | |
| 20044 | ✗ | FFCore.set_screen_d(screen + dmap, reg, val); | |
| 20045 | ✗ | return true; | |
| 20046 | } | ||
| 20047 | case MSGC_TAKEITEM: | ||
| 20048 | { | ||
| 20049 | 11 | int32_t itemID = args[0]; | |
| 20050 |
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✓ Branch 1 taken 11 times.
|
11 | if ( FFCore.doscript(ScriptType::Item, itemID) ) |
| 20051 | { | ||
| 20052 | ✗ | FFCore.doscript(ScriptType::Item, itemID) = 4; //Val of 4 means 'clear stack and quit' | |
| 20053 | ✗ | } | |
| 20054 | 11 | takeitem(itemID); | |
| 20055 |
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|
11 | if ( game->forced_bwpn == itemID ) |
| 20056 | { | ||
| 20057 | ✗ | game->forced_bwpn = -1; | |
| 20058 | ✗ | } //not else if! -Z | |
| 20059 |
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|
11 | if ( game->forced_awpn == itemID ) |
| 20060 | { | ||
| 20061 | ✗ | game->forced_awpn = -1; | |
| 20062 | ✗ | } | |
| 20063 |
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|
11 | if ( game->forced_xwpn == itemID ) |
| 20064 | { | ||
| 20065 | ✗ | game->forced_xwpn = -1; | |
| 20066 | ✗ | } //not else if! -Z | |
| 20067 |
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|
11 | if ( game->forced_ywpn == itemID ) |
| 20068 | { | ||
| 20069 | ✗ | game->forced_ywpn = -1; | |
| 20070 | ✗ | } | |
| 20071 | 11 | verifyBothWeapons(); | |
| 20072 | 11 | return true; | |
| 20073 | } | ||
| 20074 | |||
| 20075 | case MSGC_SFX: | ||
| 20076 | { | ||
| 20077 | 23 | sfx(args[0]); | |
| 20078 | 23 | return true; | |
| 20079 | } | ||
| 20080 | |||
| 20081 | case MSGC_MIDI: | ||
| 20082 | { | ||
| 20083 | 7 | int32_t music = args[0]; | |
| 20084 | |||
| 20085 |
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|
7 | if(music==0) |
| 20086 | 1 | music_stop(); | |
| 20087 | else | ||
| 20088 | 6 | jukebox(music+MIDIOFFSET_ZSCRIPT); | |
| 20089 | |||
| 20090 | 7 | return true; | |
| 20091 | } | ||
| 20092 | |||
| 20093 | case MSGC_FONT: | ||
| 20094 | { | ||
| 20095 | ✗ | int fontid = args[0]; | |
| 20096 | ✗ | int oh = text_height(msgfont); | |
| 20097 | ✗ | msgfont = get_zc_font(fontid); | |
| 20098 | ✗ | int nh = text_height(msgfont); | |
| 20099 | ✗ | int mh = std::max(oh,nh); | |
| 20100 | ✗ | if(mh > ssc_tile_hei_buf) | |
| 20101 | ✗ | ssc_tile_hei_buf = mh; | |
| 20102 | ✗ | return true; | |
| 20103 | } | ||
| 20104 | case MSGC_RUN_FRZ_GENSCR: | ||
| 20105 | { | ||
| 20106 | ✗ | word scr_id = args[0]; | |
| 20107 | ✗ | bool force_redraw = args[1]!=0; | |
| 20108 | ✗ | if(force_redraw) | |
| 20109 | { | ||
| 20110 | ✗ | update_msgstr(); | |
| 20111 | ✗ | draw_screen(); | |
| 20112 | ✗ | } | |
| 20113 | ✗ | FFCore.runGenericFrozenEngine(scr_id); | |
| 20114 | ✗ | return true; | |
| 20115 | } | ||
| 20116 | case MSGC_DRAWTILE: | ||
| 20117 | { | ||
| 20118 | ✗ | int32_t tl = args[0]; | |
| 20119 | ✗ | int32_t cs = args[1]; | |
| 20120 | ✗ | int32_t t_wid = args[2]; | |
| 20121 | ✗ | int32_t t_hei = args[3]; | |
| 20122 | ✗ | int32_t fl = args[4]; | |
| 20123 | |||
| 20124 | ✗ | if(cursor_x+MsgStrings[msgstr].hspace + t_wid > msg_w-msg_margins[right]) | |
| 20125 | { | ||
| 20126 | ✗ | ssc_tile_hei = ssc_tile_hei_buf; | |
| 20127 | ✗ | int32_t thei = zc_max(ssc_tile_hei, text_height(msgfont)); | |
| 20128 | ✗ | ssc_tile_hei_buf = -1; | |
| 20129 | ✗ | cursor_y += thei + MsgStrings[msgstr].vspace; | |
| 20130 | ✗ | if(bottom_margin_clip()) return true; | |
| 20131 | ✗ | cursor_x=msg_margins[left]; | |
| 20132 | ✗ | } | |
| 20133 | |||
| 20134 | ✗ | overtileblock16(msg_txt_bmp_buf, tl, cursor_x, cursor_y, (int32_t)ceil(t_wid/16.0), (int32_t)ceil(t_hei/16.0), cs, fl); | |
| 20135 | ✗ | ssc_tile_hei_buf = zc_max(ssc_tile_hei_buf, t_hei); | |
| 20136 | ✗ | cursor_x += MsgStrings[msgstr].hspace + t_wid; | |
| 20137 | ✗ | return true; | |
| 20138 | } | ||
| 20139 | |||
| 20140 | case MSGC_GOTOIFRAND: | ||
| 20141 | { | ||
| 20142 | 1 | int32_t odds = args[0]; | |
| 20143 | |||
| 20144 | 1 | last_arg = 1; | |
| 20145 |
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✓ Branch 2 taken 1 times.
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|
1 | if(!odds || !(zc_oldrand()%odds)) |
| 20146 | 1 | goto switched; | |
| 20147 | |||
| 20148 | ✗ | return true; | |
| 20149 | } | ||
| 20150 | |||
| 20151 | case MSGC_GOTOIFSCREEND: | ||
| 20152 | { | ||
| 20153 | ✗ | int32_t arg = args[0]; | |
| 20154 | ✗ | int32_t d = zc_min(7,arg); | |
| 20155 | ✗ | int32_t s = ((get_currdmap())<<7) + msgscr->screen-(DMaps[get_currdmap()].type==dmOVERW ? 0 : DMaps[get_currdmap()].xoff); | |
| 20156 | ✗ | arg = args[1]; | |
| 20157 | |||
| 20158 | ✗ | if(game->screen_d[s][d] >= arg) | |
| 20159 | { | ||
| 20160 | ✗ | last_arg = 2; | |
| 20161 | ✗ | goto switched; | |
| 20162 | } | ||
| 20163 | |||
| 20164 | ✗ | return true; | |
| 20165 | } | ||
| 20166 | |||
| 20167 | case MSGC_GOTOIFGLOBALSTATE: | ||
| 20168 | { | ||
| 20169 | ✗ | int32_t index = args[0]; | |
| 20170 | ✗ | bool value = args[1]; | |
| 20171 | |||
| 20172 | ✗ | if (unsigned(index) >= NUM_GSWITCHES) | |
| 20173 | { | ||
| 20174 | ✗ | Z_error("SCC: Global state %d is invalid\n", index); | |
| 20175 | ✗ | return true; | |
| 20176 | } | ||
| 20177 | |||
| 20178 | ✗ | bool state = game->gswitch_timers[index] != 0; | |
| 20179 | |||
| 20180 | ✗ | if (state == value) | |
| 20181 | { | ||
| 20182 | ✗ | last_arg = 2; | |
| 20183 | ✗ | goto switched; | |
| 20184 | } | ||
| 20185 | |||
| 20186 | ✗ | return true; | |
| 20187 | } | ||
| 20188 | |||
| 20189 | case MSGC_SETGLOBALSTATE: | ||
| 20190 | { | ||
| 20191 | ✗ | int32_t index = args[0]; | |
| 20192 | ✗ | int32_t value = args[1]; | |
| 20193 | |||
| 20194 | ✗ | if (unsigned(index) >= NUM_GSWITCHES) | |
| 20195 | { | ||
| 20196 | ✗ | Z_error("SCC: Global state %d is invalid\n", index); | |
| 20197 | ✗ | return true; | |
| 20198 | } | ||
| 20199 | |||
| 20200 | ✗ | if (bool(game->gswitch_timers[index]) != bool(value)) | |
| 20201 | ✗ | toggle_gswitches(index, false); | |
| 20202 | ✗ | game->gswitch_timers[index] = value; | |
| 20203 | |||
| 20204 | ✗ | return true; | |
| 20205 | } | ||
| 20206 | |||
| 20207 | case MSGC_GOTOIFSCREENSTATE: | ||
| 20208 | { | ||
| 20209 | ✗ | int32_t flag = args[0]; | |
| 20210 | ✗ | bool value = args[1]; | |
| 20211 | |||
| 20212 | ✗ | if (unsigned(flag) >= mMAXIND) | |
| 20213 | { | ||
| 20214 | ✗ | Z_error("SCC: Screen state %d is invalid\n", flag); | |
| 20215 | ✗ | return true; | |
| 20216 | } | ||
| 20217 | |||
| 20218 | ✗ | bool state = getmapflag(msgscr, 1<<flag); | |
| 20219 | ✗ | if (state == value) | |
| 20220 | { | ||
| 20221 | ✗ | last_arg = 2; | |
| 20222 | ✗ | goto switched; | |
| 20223 | } | ||
| 20224 | |||
| 20225 | ✗ | return true; | |
| 20226 | } | ||
| 20227 | |||
| 20228 | case MSGC_GOTOIFANYSCREENSTATE: | ||
| 20229 | { | ||
| 20230 | ✗ | int32_t map = args[0]; | |
| 20231 | ✗ | int32_t screen = args[1]; | |
| 20232 | ✗ | int32_t flag = args[2]; | |
| 20233 | ✗ | bool value = args[3]; | |
| 20234 | |||
| 20235 | ✗ | if (unsigned(flag)>=mMAXIND) | |
| 20236 | { | ||
| 20237 | ✗ | Z_error("SCC: Screen state %d is invalid\n", flag); | |
| 20238 | ✗ | return true; | |
| 20239 | } | ||
| 20240 | |||
| 20241 | ✗ | if (map < 1 || map > map_count) | |
| 20242 | { | ||
| 20243 | ✗ | Z_error("SCC: Map %d is invalid\n", map); | |
| 20244 | ✗ | return true; | |
| 20245 | } | ||
| 20246 | |||
| 20247 | ✗ | if (unsigned(screen)>=0x80) | |
| 20248 | { | ||
| 20249 | ✗ | Z_error("SCC: Screen %d is invalid\n", screen); | |
| 20250 | ✗ | return true; | |
| 20251 | } | ||
| 20252 | |||
| 20253 | ✗ | int mi = mapind(map, screen); | |
| 20254 | ✗ | bool state = (game->maps[mi] & (1<<flag)) != 0; | |
| 20255 | ✗ | if (state == value) | |
| 20256 | { | ||
| 20257 | ✗ | last_arg = 4; | |
| 20258 | ✗ | goto switched; | |
| 20259 | } | ||
| 20260 | |||
| 20261 | ✗ | return true; | |
| 20262 | } | ||
| 20263 | |||
| 20264 | case MSGC_GOTOIFSCREENEXSTATE: | ||
| 20265 | { | ||
| 20266 | ✗ | int32_t flag = args[0]; | |
| 20267 | ✗ | bool value = args[1]; | |
| 20268 | |||
| 20269 | ✗ | if (unsigned(flag) >= 32) | |
| 20270 | { | ||
| 20271 | ✗ | Z_error("SCC: Screen ExState %d is invalid\n", flag); | |
| 20272 | ✗ | return true; | |
| 20273 | } | ||
| 20274 | |||
| 20275 | ✗ | bool state = getxmapflag(msgscr->screen, 1<<flag); | |
| 20276 | ✗ | if (state == value) | |
| 20277 | { | ||
| 20278 | ✗ | last_arg = 2; | |
| 20279 | ✗ | goto switched; | |
| 20280 | } | ||
| 20281 | |||
| 20282 | ✗ | return true; | |
| 20283 | } | ||
| 20284 | |||
| 20285 | case MSGC_GOTOIFANYSCREENEXSTATE: | ||
| 20286 | { | ||
| 20287 | ✗ | int32_t map = args[0]; | |
| 20288 | ✗ | int32_t screen = args[1]; | |
| 20289 | ✗ | int32_t flag = args[2]; | |
| 20290 | ✗ | bool value = args[3]; | |
| 20291 | |||
| 20292 | ✗ | if (unsigned(flag) >= 32) | |
| 20293 | { | ||
| 20294 | ✗ | Z_error("SCC: Screen ExState %d is invalid\n", flag); | |
| 20295 | ✗ | return true; | |
| 20296 | } | ||
| 20297 | |||
| 20298 | ✗ | if (map < 1 || map > map_count) | |
| 20299 | { | ||
| 20300 | ✗ | Z_error("SCC: Map %d is invalid\n", map); | |
| 20301 | ✗ | return true; | |
| 20302 | } | ||
| 20303 | |||
| 20304 | ✗ | if (unsigned(screen)>=0x80) | |
| 20305 | { | ||
| 20306 | ✗ | Z_error("SCC: Screen %d is invalid\n", screen); | |
| 20307 | ✗ | return true; | |
| 20308 | } | ||
| 20309 | |||
| 20310 | ✗ | bool state = getxmapflag(mapind(map, screen), 1<<flag); | |
| 20311 | ✗ | if (state == value) | |
| 20312 | { | ||
| 20313 | ✗ | last_arg = 4; | |
| 20314 | ✗ | goto switched; | |
| 20315 | } | ||
| 20316 | |||
| 20317 | ✗ | return true; | |
| 20318 | } | ||
| 20319 | |||
| 20320 | case MSGC_GOTOIFLEVELSTATE: | ||
| 20321 | { | ||
| 20322 | ✗ | int32_t level = args[0]; | |
| 20323 | ✗ | int32_t flag = args[1]; | |
| 20324 | ✗ | bool value = args[2]; | |
| 20325 | |||
| 20326 | ✗ | if (level == -1) | |
| 20327 | ✗ | level = dlevel; | |
| 20328 | |||
| 20329 | ✗ | if (unsigned(level) >= game->lvlswitches.size()) | |
| 20330 | { | ||
| 20331 | ✗ | Z_error("SCC: Level %d is invalid\n", level); | |
| 20332 | ✗ | return true; | |
| 20333 | } | ||
| 20334 | |||
| 20335 | ✗ | if (unsigned(flag) >= 32) | |
| 20336 | { | ||
| 20337 | ✗ | Z_error("SCC: Level state %d is invalid\n", flag); | |
| 20338 | ✗ | return true; | |
| 20339 | } | ||
| 20340 | |||
| 20341 | ✗ | bool state = game->lvlswitches[level] & (1<<flag); | |
| 20342 | ✗ | if (state == value) | |
| 20343 | { | ||
| 20344 | ✗ | last_arg = 3; | |
| 20345 | ✗ | goto switched; | |
| 20346 | } | ||
| 20347 | |||
| 20348 | ✗ | return true; | |
| 20349 | } | ||
| 20350 | |||
| 20351 | case MSGC_SETLEVELSTATE: | ||
| 20352 | { | ||
| 20353 | ✗ | int32_t level = args[0]; | |
| 20354 | ✗ | int32_t flag = args[1]; | |
| 20355 | ✗ | bool value = args[2]; | |
| 20356 | |||
| 20357 | ✗ | if (level == -1) | |
| 20358 | ✗ | level = dlevel; | |
| 20359 | |||
| 20360 | ✗ | if (unsigned(level) >= game->lvlswitches.size()) | |
| 20361 | { | ||
| 20362 | ✗ | Z_error("SCC: Level %d is invalid\n", level); | |
| 20363 | ✗ | return true; | |
| 20364 | } | ||
| 20365 | |||
| 20366 | ✗ | if (unsigned(flag) >= 32) | |
| 20367 | { | ||
| 20368 | ✗ | Z_error("SCC: Level state %d is invalid\n", flag); | |
| 20369 | ✗ | return true; | |
| 20370 | } | ||
| 20371 | |||
| 20372 | ✗ | if (level == dlevel) | |
| 20373 | { | ||
| 20374 | ✗ | if (bool(game->lvlswitches[level] & (1<<flag)) != value) | |
| 20375 | ✗ | toggle_switches(1<<flag, false); | |
| 20376 | ✗ | } | |
| 20377 | else | ||
| 20378 | { | ||
| 20379 | ✗ | SETFLAG(game->lvlswitches[level], 1<<flag, value); | |
| 20380 | } | ||
| 20381 | |||
| 20382 | ✗ | return true; | |
| 20383 | } | ||
| 20384 | |||
| 20385 | case MSGC_GOTOIFLEVELITEM: | ||
| 20386 | { | ||
| 20387 | ✗ | int32_t level = args[0]; | |
| 20388 | ✗ | int32_t flag = args[1]; | |
| 20389 | ✗ | bool value = args[2]; | |
| 20390 | |||
| 20391 | ✗ | if (level == -1) | |
| 20392 | ✗ | level = dlevel; | |
| 20393 | |||
| 20394 | ✗ | if (unsigned(level) >= game->lvlitems.size()) | |
| 20395 | { | ||
| 20396 | ✗ | Z_error("SCC: Level %d is invalid\n", level); | |
| 20397 | ✗ | return true; | |
| 20398 | } | ||
| 20399 | |||
| 20400 | ✗ | if (unsigned(flag) >= 16) | |
| 20401 | { | ||
| 20402 | ✗ | Z_error("SCC: Level item %d is invalid\n", flag); | |
| 20403 | ✗ | return true; | |
| 20404 | } | ||
| 20405 | |||
| 20406 | ✗ | bool state = game->lvlitems[level] & (1<<flag); | |
| 20407 | ✗ | if (state == value) | |
| 20408 | { | ||
| 20409 | ✗ | last_arg = 3; | |
| 20410 | ✗ | goto switched; | |
| 20411 | } | ||
| 20412 | |||
| 20413 | ✗ | return true; | |
| 20414 | } | ||
| 20415 | |||
| 20416 | case MSGC_SETLEVELITEM: | ||
| 20417 | { | ||
| 20418 | ✗ | int32_t level = args[0]; | |
| 20419 | ✗ | int32_t flag = args[1]; | |
| 20420 | ✗ | bool value = args[2]; | |
| 20421 | |||
| 20422 | ✗ | if (level == -1) | |
| 20423 | ✗ | level = dlevel; | |
| 20424 | |||
| 20425 | ✗ | if (unsigned(level) >= game->lvlitems.size()) | |
| 20426 | { | ||
| 20427 | ✗ | Z_error("SCC: Level %d is invalid\n", level); | |
| 20428 | ✗ | return true; | |
| 20429 | } | ||
| 20430 | |||
| 20431 | ✗ | if (unsigned(flag) >= 16) | |
| 20432 | { | ||
| 20433 | ✗ | Z_error("SCC: Level item %d is invalid\n", flag); | |
| 20434 | ✗ | return true; | |
| 20435 | } | ||
| 20436 | |||
| 20437 | ✗ | SETFLAG(game->lvlitems[level], 1<<flag, value); | |
| 20438 | |||
| 20439 | ✗ | return true; | |
| 20440 | } | ||
| 20441 | |||
| 20442 | case MSGC_GOTOIFSECRETS: | ||
| 20443 | { | ||
| 20444 | ✗ | if (get_screen_state(msgscr->screen).triggered_secrets) | |
| 20445 | { | ||
| 20446 | ✗ | last_arg = 0; | |
| 20447 | ✗ | goto switched; | |
| 20448 | } | ||
| 20449 | |||
| 20450 | ✗ | return true; | |
| 20451 | } | ||
| 20452 | |||
| 20453 | case MSGC_GOTOIFCREEND: | ||
| 20454 | { | ||
| 20455 | ✗ | int32_t dmap = (args[0]<<7); //dmap and screen may be transposed here. | |
| 20456 | ✗ | int32_t screen = args[1]; | |
| 20457 | ✗ | int32_t reg = args[2]; | |
| 20458 | ✗ | int32_t val = args[3]; | |
| 20459 | ✗ | if ( FFCore.get_screen_d(screen + dmap, reg) >= val ) | |
| 20460 | { | ||
| 20461 | ✗ | last_arg = 4; | |
| 20462 | ✗ | goto switched; | |
| 20463 | } | ||
| 20464 | ✗ | return true; | |
| 20465 | } | ||
| 20466 | |||
| 20467 | case MSGC_GOTOIFITEM: | ||
| 20468 | { | ||
| 20469 | 123 | int32_t it = args[0]; | |
| 20470 | |||
| 20471 |
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✓ Branch 3 taken 35 times.
|
123 | if(unsigned(it)<MAXITEMS && game->item[it]) |
| 20472 | { | ||
| 20473 | 35 | last_arg = 1; | |
| 20474 | 35 | goto switched; | |
| 20475 | } | ||
| 20476 | |||
| 20477 | 88 | return true; | |
| 20478 | } | ||
| 20479 | |||
| 20480 | case MSGC_GOTOIFCTR: | ||
| 20481 | { | ||
| 20482 |
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|
28 | if(game->get_counter(args[0]) >= args[1]) |
| 20483 | { | ||
| 20484 | 14 | last_arg = 2; | |
| 20485 | 14 | goto switched; | |
| 20486 | } | ||
| 20487 | |||
| 20488 | 14 | return true; | |
| 20489 | } | ||
| 20490 | |||
| 20491 | case MSGC_GOTOIFCTRPC: | ||
| 20492 | { | ||
| 20493 | ✗ | int32_t counter = args[0]; | |
| 20494 | ✗ | int32_t amount = (int32_t)((args[1]/100)*game->get_maxcounter(counter)); | |
| 20495 | |||
| 20496 | ✗ | if(game->get_counter(counter)>=amount) | |
| 20497 | { | ||
| 20498 | ✗ | last_arg = 2; | |
| 20499 | ✗ | goto switched; | |
| 20500 | } | ||
| 20501 | |||
| 20502 | ✗ | return true; | |
| 20503 | } | ||
| 20504 | |||
| 20505 | case MSGC_GOTOIFTRICOUNT: | ||
| 20506 | { | ||
| 20507 | ✗ | if(TriforceCount() >= args[0]) | |
| 20508 | { | ||
| 20509 | ✗ | last_arg = 1; | |
| 20510 | ✗ | goto switched; | |
| 20511 | } | ||
| 20512 | |||
| 20513 | ✗ | return true; | |
| 20514 | } | ||
| 20515 | |||
| 20516 | case MSGC_GOTOIFTRI: | ||
| 20517 | { | ||
| 20518 | ✗ | int32_t lev = args[0]; | |
| 20519 | |||
| 20520 | ✗ | if(lev<MAXLEVELS && game->lvlitems[lev]&(1 << li_mcguffin)) | |
| 20521 | { | ||
| 20522 | ✗ | last_arg = 1; | |
| 20523 | ✗ | goto switched; | |
| 20524 | } | ||
| 20525 | |||
| 20526 | ✗ | return true; | |
| 20527 | } | ||
| 20528 | |||
| 20529 | case MSGC_GOTOIFBOTTLE: | ||
| 20530 | { | ||
| 20531 | ✗ | int quant = args[0]; | |
| 20532 | ✗ | int type = args[1]; | |
| 20533 | ✗ | if (game->hasBottle(type, quant)) | |
| 20534 | { | ||
| 20535 | ✗ | last_arg = 2; | |
| 20536 | ✗ | goto switched; | |
| 20537 | } | ||
| 20538 | ✗ | return true; | |
| 20539 | } | ||
| 20540 | case MSGC_CHANGEBOTTLE: | ||
| 20541 | { | ||
| 20542 | ✗ | int quant = args[0]; | |
| 20543 | ✗ | int old_type = args[1]; | |
| 20544 | ✗ | int new_type = args[2]; | |
| 20545 | ✗ | game->fillBottle(new_type, old_type, quant); | |
| 20546 | ✗ | return true; | |
| 20547 | } | ||
| 20548 | |||
| 20549 | case MSGC_CHANGEPORTRAIT: | ||
| 20550 | { | ||
| 20551 | ✗ | prt_tile = args[0]; | |
| 20552 | ✗ | prt_cset = args[1]; | |
| 20553 | ✗ | prt_x = args[2]; | |
| 20554 | ✗ | prt_y = args[3]; | |
| 20555 | ✗ | prt_tw = args[4]; | |
| 20556 | ✗ | prt_th = args[5]; | |
| 20557 | ✗ | msg_prt(); | |
| 20558 | ✗ | return true; | |
| 20559 | } | ||
| 20560 | |||
| 20561 | case MSGC_SETUPMENU: | ||
| 20562 | { | ||
| 20563 | 6 | msg_menu_data[MNU_CURSOR_TILE] = args[0]; | |
| 20564 | 6 | msg_menu_data[MNU_CURSOR_CSET] = args[1]; | |
| 20565 | 6 | msg_menu_data[MNU_CURSOR_WID] = args[2]; | |
| 20566 | 6 | msg_menu_data[MNU_CURSOR_HEI] = args[3]; | |
| 20567 | 6 | msg_menu_data[MNU_CURSOR_FLIP] = args[4]; | |
| 20568 | 6 | return true; | |
| 20569 | } | ||
| 20570 | |||
| 20571 | case MSGC_MENUCHOICE: | ||
| 20572 | { | ||
| 20573 | 24 | int32_t pos = args[0]; | |
| 20574 | 24 | int32_t upos = args[1]; | |
| 20575 | 24 | int32_t dpos = args[2]; | |
| 20576 | 24 | int32_t lpos = args[3]; | |
| 20577 | 24 | int32_t rpos = args[4]; | |
| 20578 |
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✓ Branch 1 taken 2 times.
|
24 | if(cursor_x+MsgStrings[msgstr].hspace + msg_menu_data[MNU_CURSOR_WID] > msg_w-msg_margins[right]) |
| 20579 | { | ||
| 20580 | 2 | ssc_tile_hei = ssc_tile_hei_buf; | |
| 20581 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 2 times.
|
2 | int32_t thei = zc_max(ssc_tile_hei, text_height(msgfont)); |
| 20582 | 2 | ssc_tile_hei_buf = -1; | |
| 20583 | 2 | cursor_y += thei + MsgStrings[msgstr].vspace; | |
| 20584 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 2 times.
|
2 | if(bottom_margin_clip()) break; |
| 20585 | 2 | cursor_x=msg_margins[left]; | |
| 20586 | 2 | } | |
| 20587 | |||
| 20588 | 48 | menu_options[pos] = menu_choice(cursor_x, cursor_y, pos, | |
| 20589 | 24 | upos, dpos, lpos, rpos); | |
| 20590 | |||
| 20591 |
2/2✓ Branch 0 taken 12 times.
✓ Branch 1 taken 12 times.
|
24 | ssc_tile_hei_buf = zc_max(ssc_tile_hei_buf, msg_menu_data[MNU_CURSOR_HEI]); |
| 20592 | 24 | cursor_x += MsgStrings[msgstr].hspace + msg_menu_data[MNU_CURSOR_WID]; | |
| 20593 | 24 | return true; | |
| 20594 | } | ||
| 20595 | |||
| 20596 | case MSGC_RUNMENU: | ||
| 20597 | { | ||
| 20598 | 6 | msg_menu_data[MNU_CHOSEN] = 0; | |
| 20599 | 6 | msg_menu_data[MNU_CAN_CONFIRM] = 0; | |
| 20600 |
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✓ Branch 1 taken 6 times.
|
6 | if(menu_options.size() < 1) |
| 20601 | ✗ | return true; | |
| 20602 | 6 | do_run_menu = true; | |
| 20603 | 6 | return true; | |
| 20604 | } | ||
| 20605 | |||
| 20606 | case MSGC_GOTOMENUCHOICE: | ||
| 20607 | { | ||
| 20608 | 8 | int32_t choice = args[0]; | |
| 20609 |
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✓ Branch 1 taken 2 times.
|
8 | if(msg_menu_data[MNU_CHOSEN] == choice) |
| 20610 | { | ||
| 20611 | 6 | last_arg = 1; | |
| 20612 | 6 | goto switched; | |
| 20613 | } | ||
| 20614 | |||
| 20615 | 2 | return true; | |
| 20616 | } | ||
| 20617 | |||
| 20618 | case MSGC_KILLHERO: | ||
| 20619 | { | ||
| 20620 | ✗ | bool bypass_revive = args[0]; | |
| 20621 | ✗ | Hero.kill(bypass_revive); | |
| 20622 | ✗ | return true; | |
| 20623 | } | ||
| 20624 | case MSGC_ENDSTRING: | ||
| 20625 | { | ||
| 20626 | 3 | do_end_str = true; | |
| 20627 | 3 | return true; | |
| 20628 | } | ||
| 20629 | case MSGC_WAIT_ADVANCE: | ||
| 20630 | { | ||
| 20631 | ✗ | wait_advance = true; | |
| 20632 | ✗ | linkedmsgclk = 51; | |
| 20633 | ✗ | return true; | |
| 20634 | } | ||
| 20635 | case MSGC_DELAY: | ||
| 20636 | case MSGC_FORCE_DELAY: | ||
| 20637 | { | ||
| 20638 | 2 | int frames = args[0]; | |
| 20639 |
1/2✗ Branch 0 not taken.
✓ Branch 1 taken 2 times.
|
2 | if (frames <= 0) |
| 20640 | { | ||
| 20641 | ✗ | Z_error("SCC: frames %d is invalid (must be >0)\n", frames); | |
| 20642 | ✗ | return true; | |
| 20643 | } | ||
| 20644 | |||
| 20645 | 2 | msg_it->set_post_segment_delay(frames, command.code == MSGC_FORCE_DELAY); | |
| 20646 | 2 | return true; | |
| 20647 | } | ||
| 20648 | case MSGC_TRIGSECRETS: | ||
| 20649 | { | ||
| 20650 | ✗ | bool perm = args[0]; | |
| 20651 | ✗ | trigger_secrets_for_screen(TriggerSource::SCC, msgscr, false); | |
| 20652 | ✗ | if(perm) | |
| 20653 | ✗ | setmapflag(msgscr, mSECRET); | |
| 20654 | ✗ | return true; | |
| 20655 | } | ||
| 20656 | case MSGC_TRIG_CMB_COPYCAT: | ||
| 20657 | { | ||
| 20658 | ✗ | int copy_id = args[0]; | |
| 20659 | ✗ | if(copy_id == byte(copy_id)) | |
| 20660 | ✗ | trig_copycat(copy_id); | |
| 20661 | ✗ | return true; | |
| 20662 | } | ||
| 20663 | case MSGC_SETSCREENSTATE: | ||
| 20664 | { | ||
| 20665 | ✗ | int32_t flag = args[0]; | |
| 20666 | ✗ | if(unsigned(flag)>=mMAXIND) | |
| 20667 | { | ||
| 20668 | ✗ | Z_error("SCC 133: State %d is invalid\n", flag); | |
| 20669 | ✗ | return true; | |
| 20670 | } | ||
| 20671 | ✗ | bool state = args[1]; | |
| 20672 | ✗ | if(state) | |
| 20673 | ✗ | setmapflag(msgscr, 1<<flag); | |
| 20674 | else | ||
| 20675 | ✗ | unsetmapflag(msgscr, 1<<flag, true); | |
| 20676 | ✗ | return true; | |
| 20677 | } | ||
| 20678 | case MSGC_SETSCREENSTATER: | ||
| 20679 | { | ||
| 20680 | ✗ | int32_t map = args[0]; | |
| 20681 | ✗ | int32_t scrid = args[1]; | |
| 20682 | ✗ | if(map < 1 || map > map_count) | |
| 20683 | { | ||
| 20684 | ✗ | Z_error("SCC 134: Map %d is invalid\n", map); | |
| 20685 | ✗ | return true; | |
| 20686 | } | ||
| 20687 | ✗ | if(unsigned(scrid)>=0x80) | |
| 20688 | { | ||
| 20689 | ✗ | Z_error("SCC 134: Screen %d is invalid\n", scrid); | |
| 20690 | ✗ | return true; | |
| 20691 | } | ||
| 20692 | |||
| 20693 | ✗ | int32_t flag = args[2]; | |
| 20694 | ✗ | if(unsigned(flag)>=mMAXIND) | |
| 20695 | { | ||
| 20696 | ✗ | Z_error("SCC 134: State %d is invalid\n", flag); | |
| 20697 | ✗ | return true; | |
| 20698 | } | ||
| 20699 | ✗ | bool state = args[3]; | |
| 20700 | ✗ | if(state) | |
| 20701 | ✗ | setmapflag_mi(msgscr, mapind(map,scrid),1<<flag); | |
| 20702 | else | ||
| 20703 | ✗ | unsetmapflag_mi(msgscr, mapind(map,scrid),1<<flag,true); | |
| 20704 | ✗ | return true; | |
| 20705 | } | ||
| 20706 | |||
| 20707 | case MSGC_SETANYSCREENEXSTATE: | ||
| 20708 | { | ||
| 20709 | ✗ | int32_t map = args[0]; | |
| 20710 | ✗ | int32_t screen = args[1]; | |
| 20711 | ✗ | int32_t flag = args[2]; | |
| 20712 | |||
| 20713 | ✗ | if (unsigned(flag) >= 32) | |
| 20714 | { | ||
| 20715 | ✗ | Z_error("SCC: Screen ExState %d is invalid\n", flag); | |
| 20716 | ✗ | return true; | |
| 20717 | } | ||
| 20718 | |||
| 20719 | ✗ | if (map < 1 || map > map_count) | |
| 20720 | { | ||
| 20721 | ✗ | Z_error("SCC: Map %d is invalid\n", map); | |
| 20722 | ✗ | return true; | |
| 20723 | } | ||
| 20724 | |||
| 20725 | ✗ | if (unsigned(screen)>=0x80) | |
| 20726 | { | ||
| 20727 | ✗ | Z_error("SCC: Screen %d is invalid\n", screen); | |
| 20728 | ✗ | return true; | |
| 20729 | } | ||
| 20730 | |||
| 20731 | ✗ | bool state = args[3]; | |
| 20732 | ✗ | if(state) | |
| 20733 | ✗ | setxmapflag(mapind(map, screen), 1<<flag); | |
| 20734 | else | ||
| 20735 | ✗ | unsetxmapflag(mapind(map, screen), 1<<flag); | |
| 20736 | ✗ | return true; | |
| 20737 | } | ||
| 20738 | |||
| 20739 | case MSGC_SETSCREENEXSTATE: | ||
| 20740 | { | ||
| 20741 | ✗ | int32_t flag = args[0]; | |
| 20742 | ✗ | if (unsigned(flag) >= 32) | |
| 20743 | { | ||
| 20744 | ✗ | Z_error("SCC: Screen ExState %d is invalid\n", flag); | |
| 20745 | ✗ | return true; | |
| 20746 | } | ||
| 20747 | |||
| 20748 | ✗ | bool state = args[1]; | |
| 20749 | ✗ | if(state) | |
| 20750 | ✗ | setxmapflag(msgscr->screen, 1<<flag); | |
| 20751 | else | ||
| 20752 | ✗ | unsetxmapflag(msgscr->screen, 1<<flag); | |
| 20753 | ✗ | return true; | |
| 20754 | } | ||
| 20755 | |||
| 20756 | switched: | ||
| 20757 | 56 | int32_t lev = args[last_arg]; | |
| 20758 |
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|
56 | if(lev && get_qr(qr_SCC_GOTO_RESPECTS_CONTFLAG) |
| 20759 |
2/2✓ Branch 0 taken 22 times.
✓ Branch 1 taken 33 times.
|
55 | && (MsgStrings[lev].stringflags & STRINGFLAG_CONT)) |
| 20760 | { | ||
| 20761 | ✗ | setmsg(lev); | |
| 20762 | ✗ | } | |
| 20763 | else | ||
| 20764 | { | ||
| 20765 | 56 | donewmsg(msgscr, lev); | |
| 20766 | 56 | ssc_tile_hei_buf = -1; | |
| 20767 | } | ||
| 20768 | 56 | putprices(false); | |
| 20769 | 56 | return true; | |
| 20770 | } | ||
| 20771 | |||
| 20772 | ✗ | return false; | |
| 20773 | 3751 | } | |
| 20774 | |||
| 20775 | 3761 | static std::string parsemsgcode2(const StringCommand& command) | |
| 20776 | { | ||
| 20777 |
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✓ Branch 1 taken 6 times.
|
3761 | if (command.code == MSGC_NAME) |
| 20778 | { | ||
| 20779 |
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✗ Branch 1 not taken.
|
6 | return game->get_name(); |
| 20780 | } | ||
| 20781 |
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✓ Branch 1 taken 3753 times.
|
3755 | else if (command.code == MSGC_COUNTER) |
| 20782 | { | ||
| 20783 | 2 | return fmt::format("{}", game->get_counter(command.args[0])); | |
| 20784 | } | ||
| 20785 |
2/2✓ Branch 0 taken 2 times.
✓ Branch 1 taken 3751 times.
|
3753 | else if (command.code == MSGC_MAXCOUNTER) |
| 20786 | { | ||
| 20787 | 2 | return fmt::format("{}", game->get_maxcounter(command.args[0])); | |
| 20788 | } | ||
| 20789 | else | ||
| 20790 | { | ||
| 20791 | 3751 | parsemsgcode(command); | |
| 20792 | } | ||
| 20793 | |||
| 20794 |
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✗ Branch 1 not taken.
|
3751 | return ""; |
| 20795 | 3761 | } | |
| 20796 | |||
| 20797 | 292708 | static bool putmsgchar(bool play_sfx) | |
| 20798 | { | ||
| 20799 | DCHECK(msg_it->state == MsgStr::iterator::CHARACTER); | ||
| 20800 | DCHECK(!msg_it->character.empty()); | ||
| 20801 | |||
| 20802 |
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✓ Branch 1 taken 292708 times.
|
292708 | if (bottom_margin_clip()) |
| 20803 | ✗ | return false; | |
| 20804 | |||
| 20805 | // If the current word would overflow the margins, increment cursor to the next line. | ||
| 20806 | 292708 | const char* rem_word = msg_it->remaining_word(); | |
| 20807 | 292708 | int tlength = text_length(msgfont, rem_word) + ((int32_t)strlen(rem_word)*MsgStrings[msgstr].hspace); | |
| 20808 |
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✓ Branch 3 taken 5089 times.
|
298944 | if (cursor_x+tlength > (msg_w-msg_margins[right]) && |
| 20809 |
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|
6443 | ((cursor_x > (msg_w-msg_margins[right]) || !(MsgStrings[msgstr].stringflags & STRINGFLAG_WRAP)) ? true : strcmp(rem_word," ")!=0)) |
| 20810 | { | ||
| 20811 | 6236 | ssc_tile_hei = ssc_tile_hei_buf; | |
| 20812 |
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✗ Branch 1 not taken.
|
6236 | int32_t thei = zc_max(ssc_tile_hei, text_height(msgfont)); |
| 20813 | 6236 | ssc_tile_hei_buf = -1; | |
| 20814 | 6236 | cursor_y += thei + MsgStrings[msgstr].vspace; | |
| 20815 |
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✓ Branch 1 taken 6236 times.
|
6236 | if (bottom_margin_clip()) return false; |
| 20816 | |||
| 20817 | 6236 | cursor_x = msg_margins[left]; | |
| 20818 | 6236 | } | |
| 20819 | |||
| 20820 |
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|
292708 | if (play_sfx) |
| 20821 | 252421 | sfx(MsgStrings[msgstr].sfx); | |
| 20822 | |||
| 20823 | // Print the character (unless it's just a space). | ||
| 20824 |
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✓ Branch 1 taken 226058 times.
|
292708 | if (msg_it->character != " ") |
| 20825 | 226058 | textout_styled_aligned_ex(msg_txt_bmp_buf, msgfont, msg_it->character.c_str(), cursor_x, cursor_y, msg_shdtype, ALIGN_LEFT, msgcolour, msg_shdcol, -1); | |
| 20826 | |||
| 20827 | // Move the cursor. | ||
| 20828 | 292708 | cursor_x += msgfont->vtable->text_length(msgfont, msg_it->character.c_str()); | |
| 20829 |
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✓ Branch 1 taken 226058 times.
|
292708 | if (msg_it->character != " ") |
| 20830 | 226058 | cursor_x += MsgStrings[msgstr].hspace; | |
| 20831 | |||
| 20832 | 292708 | return true; | |
| 20833 | 292708 | } | |
| 20834 | |||
| 20835 | enum msg_tick_result {msg_tick_exit, msg_tick_break, msg_tick_continue}; | ||
| 20836 | |||
| 20837 | static void msg_tick_end(bool disappear = false); | ||
| 20838 | 281768 | static msg_tick_result msg_tick(bool play_sfx, bool burst_mode) | |
| 20839 | { | ||
| 20840 |
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✓ Branch 1 taken 281768 times.
|
281768 | if (msg_it->done()) |
| 20841 | ✗ | return msg_tick_exit; | |
| 20842 | |||
| 20843 |
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|
281768 | if (!do_run_menu) |
| 20844 | { | ||
| 20845 |
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✓ Branch 3 taken 3761 times.
|
283406 | while (msg_it->state == MsgStr::iterator::COMMAND && !do_run_menu) |
| 20846 | { | ||
| 20847 | 3761 | bool one_frame_command_delay = !replay_version_check(41); | |
| 20848 | 3761 | std::string text = parsemsgcode2(msg_it->command); | |
| 20849 |
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✓ Branch 1 taken 3761 times.
|
3761 | if (wait_advance) |
| 20850 | ✗ | break; | |
| 20851 |
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✓ Branch 1 taken 3755 times.
|
3761 | if (do_run_menu) |
| 20852 | { | ||
| 20853 |
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✗ Branch 1 not taken.
✓ Branch 2 taken 6 times.
✗ Branch 3 not taken.
|
6 | msg_it->set_buffer(""); |
| 20854 | 6 | break; | |
| 20855 | } | ||
| 20856 | |||
| 20857 |
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✓ Branch 1 taken 10 times.
|
3755 | if (text.empty()) |
| 20858 | { | ||
| 20859 |
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✗ Branch 1 not taken.
✓ Branch 2 taken 3745 times.
✗ Branch 3 not taken.
|
3745 | msg_it->set_buffer(""); |
| 20860 | // Advance the iterator to run many commands in one frame. | ||
| 20861 |
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|
3745 | if (!one_frame_command_delay) |
| 20862 |
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|
634 | msg_it->next(); |
| 20863 | 3745 | } | |
| 20864 | else | ||
| 20865 | { | ||
| 20866 |
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|
10 | msg_it->set_buffer(text); |
| 20867 |
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|
10 | msg_it->next(); |
| 20868 |
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|
10 | if (one_frame_command_delay) |
| 20869 |
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|
6 | msg_it->set_post_segment_delay(1, false); |
| 20870 | } | ||
| 20871 |
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|
3761 | } |
| 20872 | |||
| 20873 |
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|
279651 | if (msg_it->state == MsgStr::iterator::CHARACTER) |
| 20874 | { | ||
| 20875 |
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|
276261 | if (!putmsgchar(play_sfx)) return msg_tick_break; |
| 20876 | 276261 | } | |
| 20877 | 279651 | } | |
| 20878 | |||
| 20879 | 281768 | bool wait_advance_check_early = !burst_mode; | |
| 20880 | |||
| 20881 |
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|
281768 | if (wait_advance_check_early) |
| 20882 | { | ||
| 20883 |
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|
176164 | if (do_end_str) |
| 20884 | { | ||
| 20885 | 1 | msg_tick_end(); | |
| 20886 | 1 | return msg_tick_exit; | |
| 20887 | } | ||
| 20888 | |||
| 20889 |
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|
176163 | if (wait_advance) |
| 20890 | { | ||
| 20891 | ✗ | msg_it->next(); | |
| 20892 | ✗ | return msg_tick_exit; | |
| 20893 | } | ||
| 20894 | 176163 | } | |
| 20895 | |||
| 20896 |
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|
281767 | if (do_run_menu) |
| 20897 | { | ||
| 20898 |
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|
2123 | if (runMenuCursor()) |
| 20899 | { | ||
| 20900 | 6 | do_run_menu = false; | |
| 20901 |
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|
6 | if (!burst_mode) |
| 20902 | { | ||
| 20903 | 2 | msg_it->next(); | |
| 20904 | 2 | return msg_tick(play_sfx, burst_mode); | |
| 20905 | } | ||
| 20906 | 4 | } | |
| 20907 | 2117 | else return msg_tick_break; | |
| 20908 | 4 | } | |
| 20909 | |||
| 20910 | 279648 | msg_it->next(); | |
| 20911 | |||
| 20912 |
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|
279648 | if (!wait_advance_check_early) |
| 20913 | { | ||
| 20914 |
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|
105027 | if (do_end_str) |
| 20915 | { | ||
| 20916 | 3 | msg_tick_end(); | |
| 20917 | 3 | return msg_tick_exit; | |
| 20918 | } | ||
| 20919 | |||
| 20920 |
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|
105024 | if (wait_advance) |
| 20921 | ✗ | return msg_tick_exit; | |
| 20922 | 105024 | } | |
| 20923 | |||
| 20924 |
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|
279645 | if (msg_it->done() && MsgStrings[msgstr].nextstring) |
| 20925 | { | ||
| 20926 |
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|
2122 | if (MsgStrings[MsgStrings[msgstr].nextstring].stringflags & STRINGFLAG_CONT) |
| 20927 | ✗ | setmsg(MsgStrings[msgstr].nextstring); | |
| 20928 | 2122 | } | |
| 20929 | |||
| 20930 | 279645 | return msg_tick_continue; | |
| 20931 | 281768 | } | |
| 20932 | |||
| 20933 | 179014 | static void msg_tick_end(bool disappear) | |
| 20934 | { | ||
| 20935 |
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|
179014 | if (disappear) |
| 20936 | 1290 | goto disappear; | |
| 20937 | |||
| 20938 | // Done printing the string | ||
| 20939 |
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|
177724 | if (do_end_str || !do_run_menu && (msg_it->done() || bottom_margin_clip()) && !linkedmsgclk) |
| 20940 | { | ||
| 20941 |
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|
4411 | if(!do_end_str) |
| 20942 | { | ||
| 20943 |
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|
4407 | while (msg_it->state == MsgStr::iterator::COMMAND) |
| 20944 | { | ||
| 20945 | ✗ | parsemsgcode2(msg_it->command); | |
| 20946 | ✗ | msg_it->next(); | |
| 20947 | } | ||
| 20948 | 4407 | } | |
| 20949 | |||
| 20950 | // Go to next string, or make it disappear by going to string 0. | ||
| 20951 |
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|
4411 | if(MsgStrings[msgstr].nextstring!=0 || get_qr(qr_MSGDISAPPEAR) || enqueued_str) |
| 20952 | { | ||
| 20953 | 3415 | linkedmsgclk=do_end_str?1:51; | |
| 20954 | 3415 | } | |
| 20955 | |||
| 20956 |
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|
4411 | if(MsgStrings[msgstr].nextstring==0) |
| 20957 | { | ||
| 20958 |
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✓ Branch 1 taken 996 times.
|
2287 | if(!get_qr(qr_MSGDISAPPEAR)) |
| 20959 | 996 | { | |
| 20960 | disappear: | ||
| 20961 | 2286 | msg_active = false; | |
| 20962 | 2286 | Hero.finishedmsg(); | |
| 20963 | 2286 | } | |
| 20964 | |||
| 20965 |
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|
3577 | if(repaircharge) |
| 20966 | { | ||
| 20967 |
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|
13 | game->change_drupy(-(cur_screen >= 128 ? special_warp_return_scr : msgscr)->catchall); |
| 20968 | 13 | repaircharge = 0; | |
| 20969 | 13 | } | |
| 20970 | |||
| 20971 |
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|
3577 | if(adjustmagic) |
| 20972 | { | ||
| 20973 |
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|
2 | if(get_qr(qr_OLD_HALF_MAGIC)) |
| 20974 | { | ||
| 20975 |
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|
2 | if(game->get_magicdrainrate()) |
| 20976 | 2 | game->set_magicdrainrate(1); | |
| 20977 | 2 | } | |
| 20978 | ✗ | else if(game->get_magicdrainrate() > 1) | |
| 20979 | { | ||
| 20980 | ✗ | game->set_magicdrainrate(game->get_magicdrainrate()/2); | |
| 20981 | ✗ | } | |
| 20982 | 2 | adjustmagic = false; | |
| 20983 | 2 | sfx(WAV_SCALE); | |
| 20984 |
2/2✓ Branch 0 taken 1 times.
✓ Branch 1 taken 1 times.
|
2 | setmapflag(msgscr, (cur_screen < 128 && get_qr(qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 20985 | 2 | } | |
| 20986 | |||
| 20987 |
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|
3577 | if(learnslash) |
| 20988 | { | ||
| 20989 | 2 | game->set_canslash(1); | |
| 20990 | 2 | learnslash = false; | |
| 20991 | 2 | sfx(WAV_SCALE); | |
| 20992 |
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|
2 | setmapflag(msgscr, (cur_screen < 128 && get_qr(qr_ITEMPICKUPSETSBELOW)) ? mITEM : mSPECIALITEM); |
| 20993 | 2 | } | |
| 20994 | 3577 | } | |
| 20995 | 5701 | } | |
| 20996 | 179014 | } | |
| 20997 | |||
| 20998 | 6618 | static void msg_consume_spaces() | |
| 20999 | { | ||
| 21000 |
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|
23065 | while (msg_it->character == " ") |
| 21001 | { | ||
| 21002 |
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|
16447 | if (!putmsgchar(false)) break; |
| 21003 | |||
| 21004 | // Advance the iterator. | ||
| 21005 | 16447 | msg_it->next(); | |
| 21006 | |||
| 21007 | // The "Continue From Previous" feature | ||
| 21008 |
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|
16447 | if (msg_it->state == MsgStr::iterator::DONE) |
| 21009 | { | ||
| 21010 | ✗ | if(MsgStrings[msgstr].nextstring) | |
| 21011 | { | ||
| 21012 | ✗ | if(MsgStrings[MsgStrings[msgstr].nextstring].stringflags & STRINGFLAG_CONT) | |
| 21013 | { | ||
| 21014 | ✗ | setmsg(MsgStrings[msgstr].nextstring); | |
| 21015 | ✗ | } | |
| 21016 | ✗ | } | |
| 21017 | ✗ | } | |
| 21018 | } | ||
| 21019 | 6618 | } | |
| 21020 | |||
| 21021 | 15197177 | void putmsg() | |
| 21022 | { | ||
| 21023 |
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✓ Branch 1 taken 14463813 times.
|
15197177 | if(!msgorig) msgorig=msgstr; |
| 21024 | |||
| 21025 |
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|
15197177 | if(wait_advance && linkedmsgclk < 1) |
| 21026 | ✗ | linkedmsgclk = 1; | |
| 21027 |
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✓ Branch 1 taken 313041 times.
|
15197177 | if(linkedmsgclk>0) |
| 21028 | { | ||
| 21029 |
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✓ Branch 1 taken 170501 times.
|
313041 | if(linkedmsgclk==1) |
| 21030 | { | ||
| 21031 |
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✓ Branch 4 taken 136 times.
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|
142540 | if(do_end_str || getInput(btnA) || getInput(btnB)) |
| 21032 | { | ||
| 21033 | 3413 | do_end_str = false; | |
| 21034 | 3413 | linkedmsgclk = 0; | |
| 21035 |
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|
3413 | if(wait_advance) |
| 21036 | { | ||
| 21037 | ✗ | wait_advance = false; | |
| 21038 | ✗ | } | |
| 21039 | else | ||
| 21040 | { | ||
| 21041 |
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✓ Branch 1 taken 1 times.
|
3413 | if (!msgscr) msgscr = hero_scr; |
| 21042 | 3413 | msgstr=MsgStrings[msgstr].nextstring; | |
| 21043 | 3413 | ssc_tile_hei_buf = -1; | |
| 21044 |
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|
3413 | if(!msgstr && enqueued_str) |
| 21045 | { | ||
| 21046 | ✗ | msgstr = enqueued_str; | |
| 21047 | ✗ | enqueued_str = 0; | |
| 21048 | ✗ | } | |
| 21049 |
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|
3413 | if(!msgstr) |
| 21050 | { | ||
| 21051 | 1290 | msgfont=get_zc_font(font_zfont); | |
| 21052 | |||
| 21053 |
2/2✓ Branch 0 taken 4 times.
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|
1290 | if(msgscr->room!=rGRUMBLE) |
| 21054 | 1286 | blockpath=false; | |
| 21055 | |||
| 21056 | 1290 | dismissmsg(); | |
| 21057 | 1290 | msg_tick_end(true); | |
| 21058 | 1290 | return; | |
| 21059 | } | ||
| 21060 | |||
| 21061 | 2123 | donewmsg(msgscr, msgstr); | |
| 21062 | 2123 | putprices(false); | |
| 21063 | } | ||
| 21064 | 2123 | } | |
| 21065 | 141250 | } | |
| 21066 | else | ||
| 21067 | { | ||
| 21068 | 170501 | --linkedmsgclk; | |
| 21069 | } | ||
| 21070 | 311751 | } | |
| 21071 |
1/2✗ Branch 0 not taken.
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|
15195887 | if(wait_advance) return; //Waiting for buttonpress |
| 21072 | |||
| 21073 |
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|
15195887 | if(!do_run_menu && (!msgstr || !msg_it || msg_it->done() || bottom_margin_clip())) |
| 21074 | { | ||
| 21075 |
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|
14917874 | if(!msgstr) |
| 21076 | 14466032 | msgorig=0; | |
| 21077 | |||
| 21078 | 14917874 | msg_active = false; | |
| 21079 | 14917874 | msg_it.reset(); | |
| 21080 | 14917874 | return; | |
| 21081 | } | ||
| 21082 | |||
| 21083 |
1/2✓ Branch 0 taken 278013 times.
✗ Branch 1 not taken.
|
278013 | if (!msg_it) |
| 21084 | ✗ | return; | |
| 21085 | |||
| 21086 | 278013 | msg_onscreen = true; // Now the message is onscreen (see donewmsg()). | |
| 21087 | |||
| 21088 |
2/2✓ Branch 0 taken 273582 times.
✓ Branch 1 taken 4431 times.
|
278013 | if (msg_it->state == MsgStr::iterator::NOT_STARTED) |
| 21089 | { | ||
| 21090 | 4431 | msg_it->next(); | |
| 21091 | 4431 | msg_consume_spaces(); | |
| 21092 | 4431 | } | |
| 21093 | |||
| 21094 | // If the player is holding down the B button, or if msgspeed is 0, process as many characters | ||
| 21095 | // as possible. This skips the character-by-character animation that usually renders a string | ||
| 21096 | // slowly over many frames. | ||
| 21097 |
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✓ Branch 3 taken 576 times.
|
278013 | if ((getInput(btnB) && get_qr(qr_ALLOWMSGBYPASS)) || msgspeed == 0) |
| 21098 | { | ||
| 21099 |
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✓ Branch 1 taken 105611 times.
|
107266 | while (!msg_it->done()) |
| 21100 | { | ||
| 21101 |
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✓ Branch 3 taken 7 times.
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✗ Branch 5 not taken.
|
105611 | if (msgspeed && !(getInput(btnB) && get_qr(qr_ALLOWMSGBYPASS))) |
| 21102 | 7 | goto breakout; // break out if message speed was changed to non-zero | |
| 21103 |
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|
105604 | if (msg_it->get_post_segment_delay() && msg_it->get_post_segment_delay_forced()) |
| 21104 | ✗ | goto breakout; // or if a ForceDelay command was hit. | |
| 21105 | |||
| 21106 | 105604 | auto tick = msg_tick(msg_it->character != " ", true); | |
| 21107 |
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✓ Branch 1 taken 577 times.
|
105604 | if (tick == msg_tick_break) |
| 21108 | 577 | break; | |
| 21109 |
2/2✓ Branch 0 taken 105024 times.
✓ Branch 1 taken 3 times.
|
105027 | if (tick == msg_tick_exit) |
| 21110 | 3 | return; | |
| 21111 | } | ||
| 21112 | |||
| 21113 |
2/2✓ Branch 0 taken 577 times.
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|
2136 | if (!do_run_menu) |
| 21114 | { | ||
| 21115 | 1559 | msgclk = 72; | |
| 21116 | 1559 | } | |
| 21117 | 2136 | } | |
| 21118 | else | ||
| 21119 | 275771 | { | |
| 21120 | breakout: | ||
| 21121 | 275778 | word tempspeed = msgspeed; | |
| 21122 |
2/2✓ Branch 0 taken 70445 times.
✓ Branch 1 taken 205333 times.
|
275778 | bool go_fast = get_qr(qr_ALLOWFASTMSG) && getInput(btnA); |
| 21123 |
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✓ Branch 1 taken 963 times.
|
275778 | if (do_run_menu) |
| 21124 | 963 | tempspeed = 0; | |
| 21125 |
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✓ Branch 3 taken 269 times.
✓ Branch 4 taken 275542 times.
✓ Branch 5 taken 236 times.
|
275778 | if (msg_it->get_post_segment_delay() && msg_it->peek(0).empty()) |
| 21126 | { | ||
| 21127 | 236 | tempspeed = 0; | |
| 21128 | 236 | msg_it->set_post_segment_delay_fast(go_fast); | |
| 21129 | 236 | } | |
| 21130 |
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✓ Branch 3 taken 100193 times.
|
275778 | if ((msgclk++ % (tempspeed+1) < tempspeed) && !go_fast) |
| 21131 | 100193 | return; | |
| 21132 | } | ||
| 21133 | |||
| 21134 | // Process the next msg tick. | ||
| 21135 | // This will either print a single character, or process a single string command (with one | ||
| 21136 | // exception). | ||
| 21137 |
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|
177721 | if (!msg_it->done() && !bottom_margin_clip()) |
| 21138 | { | ||
| 21139 | // This may run an additional tick in the case of a string menu finishing: the first | ||
| 21140 | // tick wraps up the menu, and then a second tick processes the next character or command. | ||
| 21141 | 176162 | auto tick = msg_tick(true, false); | |
| 21142 |
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✓ Branch 1 taken 174622 times.
|
176162 | if (tick == msg_tick_break) |
| 21143 | { | ||
| 21144 | 1540 | msg_tick_end(); | |
| 21145 | 1540 | return; | |
| 21146 | } | ||
| 21147 |
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✓ Branch 1 taken 1 times.
|
174622 | if (tick == msg_tick_exit) |
| 21148 | 1 | return; | |
| 21149 | |||
| 21150 | // If the next two characters are spaces, consume all upcoming spaces now. | ||
| 21151 |
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|
203121 | if (!msg_it->done() && msg_it->peek(0) == " " && msg_it->peek(1) == " ") |
| 21152 | 2187 | msg_consume_spaces(); | |
| 21153 | 174621 | } | |
| 21154 | |||
| 21155 | 176180 | msg_tick_end(); | |
| 21156 | 15197081 | } | |
| 21157 | |||
| 21158 | 140544 | int32_t message_more_y() | |
| 21159 | { | ||
| 21160 | //Is the flag ticked, do we really want a message more y larger than 160? | ||
| 21161 |
5/6✓ Branch 0 taken 28 times.
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|
140544 | int32_t msgy=zc_min((zinit.msg_more_is_offset==0)?zinit.msg_more_y:zinit.msg_more_y+MsgStrings[msgstr].y ,160); |
| 21162 | 140544 | msgy+=playing_field_offset; | |
| 21163 | 140544 | return msgy; | |
| 21164 | } | ||
| 21165 | |||
| 21166 | /*** Collision detection & handling ***/ | ||
| 21167 | |||
| 21168 | 14834120 | void clear_script_one_frame_conditions() | |
| 21169 | { | ||
| 21170 |
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✓ Branch 1 taken 14834120 times.
|
54869881 | for(int32_t j=0; j<guys.Count(); j++) |
| 21171 | { | ||
| 21172 | 40035761 | enemy *e = (enemy*)guys.spr(j); | |
| 21173 |
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✓ Branch 1 taken 40035761 times.
|
720643698 | for ( int32_t q = 0; q < NUM_HIT_TYPES_USED; q++ ) e->hitby[q] = 0; |
| 21174 | 40035761 | } | |
| 21175 | 14834120 | } | |
| 21176 | |||
| 21177 | 6332453 | void check_enemy_lweapon_collision(weapon *w) | |
| 21178 | { | ||
| 21179 |
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✓ Branch 7 taken 4494442 times.
|
6332453 | if(!(w->Dead()) && w->id!=wSword && w->id!=wHammer && w->id!=wWand) |
| 21180 | { | ||
| 21181 |
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18764404 | for(int32_t j=0; j<guys.Count(); j++) |
| 21182 | { | ||
| 21183 | 14286019 | enemy *e = (enemy*)guys.spr(j); | |
| 21184 | |||
| 21185 | 14286019 | bool didhit = e->hit(w); | |
| 21186 | //boomerangs and such that last for more than a frame can write hitby[] for more than one frame, | ||
| 21187 | //because this only checks `if(dying || clk<0 || hclk>0 || superman)` | ||
| 21188 |
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|
14286019 | if(didhit) |
| 21189 | { | ||
| 21190 | // !(e->stunclk) | ||
| 21191 | 228252 | int32_t h = e->takehit(w); | |
| 21192 |
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|
228252 | if (h < 0) // hitby code |
| 21193 | { | ||
| 21194 | 35030 | int indx = Lwpns.find(w); | |
| 21195 |
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|
35030 | if(indx > -1) |
| 21196 | 35030 | e->hitby[HIT_BY_LWEAPON] = indx+1; | |
| 21197 | 35030 | e->hitby[HIT_BY_LWEAPON_UID] = w->getUID(); | |
| 21198 | 35030 | e->hitby[HIT_BY_LWEAPON_TYPE] = w->id; | |
| 21199 |
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|
35030 | if (w->parentitem > -1) e->hitby[HIT_BY_LWEAPON_PARENT_FAMILY] = itemsbuf[w->parentitem].type; |
| 21200 | 2465 | else e->hitby[HIT_BY_LWEAPON_PARENT_FAMILY] = -1; | |
| 21201 | 35030 | e->hitby[HIT_BY_LWEAPON_PARENT_ID] = w->parentitem; | |
| 21202 | 35030 | e->hitby[HIT_BY_LWEAPON_ENGINE_UID] = w->getUID(); | |
| 21203 | //we may need to handle this in special cases. -Z | ||
| 21204 | // arrow item pierce flag, for example -Em | ||
| 21205 | 35030 | } | |
| 21206 | |||
| 21207 |
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|
228252 | if(h < 0) // hit, check if weapon is "out of pierces" |
| 21208 | 35030 | w->hit_pierce(e, h); | |
| 21209 |
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|
193222 | else if(h > 0) // blocked |
| 21210 | 10634 | w->onhit(false, e, h); | |
| 21211 |
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|
228252 | if(abs(h) == 2) |
| 21212 | 2674 | break; // some enemy classes force a weapon hitting them to "wait a frame" | |
| 21213 | 225578 | } | |
| 21214 | |||
| 21215 |
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|
14283345 | if(w->Dead()) |
| 21216 | { | ||
| 21217 | 13383 | break; | |
| 21218 | } | ||
| 21219 | 14269962 | } | |
| 21220 | |||
| 21221 | // Item flags added in 2.55: | ||
| 21222 | // BRang/HShot/Arrows item_flag4 is "Pick up anything" (port of qr_BRANGPICKUP) | ||
| 21223 | // BRang/HShot item_flag5 is "Drags Items" (port of qr_Z3BRANG_HSHOT) | ||
| 21224 | // Arrows item_flag2 is "Picks up items" (inverse port of qr_Z3BRANG_HSHOT) | ||
| 21225 | // -Em | ||
| 21226 |
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|
4494442 | if(w->id == wBrang || w->id == wHookshot || w->id == wArrow) |
| 21227 | { | ||
| 21228 | 565665 | int32_t itype, pitem = w->parentitem; | |
| 21229 |
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|
565665 | switch(w->id) |
| 21230 | { | ||
| 21231 | 462480 | case wBrang: itype = itype_brang; break; | |
| 21232 | 58271 | case wArrow: itype = itype_arrow; break; | |
| 21233 | case wHookshot: | ||
| 21234 | 44914 | itype = (w->family_class == itype_switchhook ? itype_switchhook :itype_hookshot); | |
| 21235 | 44914 | break; | |
| 21236 | } | ||
| 21237 |
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|
565665 | if(pitem < 0) pitem = current_item_id(itype); |
| 21238 |
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|
565665 | if(w->id == wHookshot && w->family_class == itype_switchhook && (itemsbuf[pitem].flags & item_flag9)) |
| 21239 | { //Swap with item | ||
| 21240 | ✗ | for(int32_t j=0; j<items.Count(); j++) | |
| 21241 | { | ||
| 21242 | ✗ | if(items.spr(j)->hit(w)) | |
| 21243 | { | ||
| 21244 | ✗ | item *theItem = ((item*)items.spr(j)); | |
| 21245 | ✗ | bool priced = theItem->PriceIndex >-1; | |
| 21246 | ✗ | bool isKey = itemsbuf[theItem->id].type==itype_key||itemsbuf[theItem->id].type==itype_lkey; | |
| 21247 | ✗ | if(!theItem->fallclk && !theItem->drownclk && ((theItem->pickup & ipTIMER && theItem->clk2 >= game->get_item_spawn_flicker()) | |
| 21248 | ✗ | || (((itemsbuf[w->parentitem].flags & item_flag4)||(theItem->pickup & ipCANGRAB)||((itemsbuf[w->parentitem].flags & item_flag7)&&isKey)) && !priced && !(theItem->pickup & ipDUMMY)))) | |
| 21249 | { | ||
| 21250 | ✗ | if(!Hero.switchhookclk) | |
| 21251 | { | ||
| 21252 | ✗ | hooked_comborpos = rpos_t::None; | |
| 21253 | ✗ | hooked_layerbits = 0; | |
| 21254 | ✗ | switching_object = theItem; | |
| 21255 | ✗ | theItem->switch_hooked = true; | |
| 21256 | ✗ | w->misc = 2; | |
| 21257 | ✗ | w->step = 0; | |
| 21258 | ✗ | theItem->clk2 = game->get_item_timeout_dur() / 2; | |
| 21259 | ✗ | Hero.doSwitchHook(game->get_switchhookstyle()); | |
| 21260 | ✗ | if(QMisc.miscsfx[sfxSWITCHED]) | |
| 21261 | ✗ | sfx(QMisc.miscsfx[sfxSWITCHED],pan(w->x)); | |
| 21262 | ✗ | } | |
| 21263 | ✗ | } | |
| 21264 | ✗ | } | |
| 21265 | ✗ | } | |
| 21266 | ✗ | } | |
| 21267 |
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|
565665 | else if((w->id==wArrow&&itemsbuf[pitem].flags & item_flag2)||(w->id!=wArrow&&!(itemsbuf[pitem].flags & item_flag5)))//An arrow with "Picks up items" or a BRang/HShot without "Drags items" |
| 21268 | { | ||
| 21269 |
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|
463825 | for(int32_t j=0; j<items.Count(); j++) |
| 21270 | { | ||
| 21271 |
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|
88886 | if(items.spr(j)->hit(w)) |
| 21272 | { | ||
| 21273 | 4898 | item *theItem = ((item*)items.spr(j)); | |
| 21274 | 4898 | bool priced = theItem->PriceIndex >-1; | |
| 21275 |
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|
4898 | bool isKey = itemsbuf[theItem->id].type==itype_key||itemsbuf[theItem->id].type==itype_lkey; |
| 21276 |
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|
6963 | if(!theItem->fallclk && !theItem->drownclk && ((theItem->pickup & ipTIMER && theItem->clk2 >= game->get_item_spawn_flicker()) |
| 21277 |
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|
4898 | || (((itemsbuf[pitem].flags & item_flag4)||(theItem->pickup & ipCANGRAB)||((itemsbuf[pitem].flags & item_flag7)&&isKey))&& !priced))) |
| 21278 | { | ||
| 21279 |
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|
5854 | if(itemsbuf[theItem->id].collect_script) |
| 21280 | { | ||
| 21281 | ✗ | ZScriptVersion::RunScript(ScriptType::Item, itemsbuf[theItem->id].collect_script, theItem->id & 0xFFF); | |
| 21282 | ✗ | } | |
| 21283 | |||
| 21284 | 1724 | Hero.checkitems(j); | |
| 21285 | 1724 | } | |
| 21286 | 4898 | } | |
| 21287 | 88886 | } | |
| 21288 | 374939 | } | |
| 21289 |
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|
824062 | else if(w->id!=wArrow) //A BRang/HShot with "Drags Items" |
| 21290 | { | ||
| 21291 |
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|
199831 | for(int32_t j=0; j<items.Count(); j++) |
| 21292 | { | ||
| 21293 |
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|
38285 | if(items.spr(j)->hit(w)) |
| 21294 | { | ||
| 21295 | 8938 | item *theItem = ((item*)items.spr(j)); | |
| 21296 | 8938 | bool priced = theItem->PriceIndex >-1; | |
| 21297 |
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|
8938 | bool isKey = itemsbuf[theItem->id].type==itype_key||itemsbuf[theItem->id].type==itype_lkey; |
| 21298 |
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|
8938 | if(!theItem->fallclk && !theItem->drownclk && ((theItem->pickup & ipTIMER && theItem->clk2 >= game->get_item_spawn_flicker()) |
| 21299 |
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|
8938 | || (((itemsbuf[pitem].flags & item_flag4)||(theItem->pickup & ipCANGRAB)||((itemsbuf[pitem].flags & item_flag7)&&isKey)) && !priced && !(theItem->pickup & ipDUMMY)))) |
| 21300 | { | ||
| 21301 | 7455 | int32_t pickup = theItem->pickup; | |
| 21302 | 7455 | int32_t id2 = theItem->id; | |
| 21303 | 7455 | int32_t pstr = theItem->pstring; | |
| 21304 | 7455 | int32_t pstr_flags = theItem->pickup_string_flags; | |
| 21305 | |||
| 21306 | 7455 | std::vector<int32_t> &ev = FFCore.eventData; | |
| 21307 | 7455 | ev.clear(); | |
| 21308 | 7455 | ev.push_back(id2*10000); | |
| 21309 | 7455 | ev.push_back(pickup*10000); | |
| 21310 | 7455 | ev.push_back(pstr*10000); | |
| 21311 | 7455 | ev.push_back(pstr_flags*10000); | |
| 21312 | 7455 | ev.push_back(0); | |
| 21313 | 7455 | ev.push_back(theItem->getUID()); | |
| 21314 | 7455 | ev.push_back(GENEVT_ICTYPE_RANGED_DRAG*10000); | |
| 21315 | 7455 | ev.push_back(w->getUID()); | |
| 21316 | |||
| 21317 | 7455 | throwGenScriptEvent(GENSCR_EVENT_COLLECT_ITEM); | |
| 21318 | 7455 | bool nullify = ev[4] != 0; | |
| 21319 |
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|
7455 | if(nullify) continue; |
| 21320 |
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|
7455 | if(w->id == wBrang) |
| 21321 | { | ||
| 21322 | 6379 | w->onhit(false); | |
| 21323 | 6379 | } | |
| 21324 | |||
| 21325 |
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|
7455 | if(w->dragging==-1) |
| 21326 | { | ||
| 21327 | 504 | w->dead=1; | |
| 21328 | 504 | theItem->clk2 = game->get_item_timeout_dur() / 2; | |
| 21329 | 504 | w->dragging=j; | |
| 21330 | 504 | theItem->is_dragged = true; | |
| 21331 | 504 | } | |
| 21332 | 7455 | } | |
| 21333 | 8938 | } | |
| 21334 | 38285 | } | |
| 21335 | 161546 | } | |
| 21336 | 565665 | } | |
| 21337 | 4494442 | } | |
| 21338 | 6332453 | } | |
| 21339 | 14831917 | void check_collisions() | |
| 21340 | { | ||
| 21341 |
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|
21164335 | for(uint q = 0; q < Lwpns.Count(); ++q) |
| 21342 | 6332418 | check_enemy_lweapon_collision((weapon*)Lwpns.spr(q)); | |
| 21343 | 14831917 | } | |
| 21344 | |||
| 21345 | 14834120 | void dragging_item() | |
| 21346 | { | ||
| 21347 |
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|
21365246 | for(int32_t i=0; i<Lwpns.Count(); i++) |
| 21348 | { | ||
| 21349 | 6531126 | weapon *w = (weapon*)Lwpns.spr(i); | |
| 21350 | |||
| 21351 |
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|
6531126 | if((w->id == wBrang || w->id==wHookshot)&&itemsbuf[w->parentitem].flags & item_flag5)//item_flag5 is a port for qr_Z3BRANG_HSHOT |
| 21352 | { | ||
| 21353 |
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|
163606 | if(w->dragging>=0 && w->dragging<items.Count()) |
| 21354 | { | ||
| 21355 | 7429 | item* dragItem = (item*)items.spr(w->dragging); | |
| 21356 | 7429 | dragItem->x=w->x; | |
| 21357 | 7429 | dragItem->y=w->y; | |
| 21358 | |||
| 21359 | // Drag the Fairy enemy as well as the Fairy item | ||
| 21360 | 7429 | int32_t id = dragItem->id; | |
| 21361 | |||
| 21362 |
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|
7429 | if(itemsbuf[id].type ==itype_fairy && itemsbuf[id].misc3) |
| 21363 | { | ||
| 21364 | 404 | movefairynew2(w->x,w->y,*dragItem); | |
| 21365 | 404 | } | |
| 21366 | 7429 | } | |
| 21367 | 163606 | } | |
| 21368 | 6531126 | } | |
| 21369 | 14834120 | } | |
| 21370 | |||
| 21371 | 64 | int32_t more_carried_items(int screen) | |
| 21372 | { | ||
| 21373 | 64 | int32_t hasmorecarries = 0; | |
| 21374 | |||
| 21375 |
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|
135 | for(int32_t i=0; i<items.Count(); i++) |
| 21376 | { | ||
| 21377 | 71 | auto spr = (item*)items.spr(i); | |
| 21378 |
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|
71 | if (spr->screen_spawned == screen && (spr->pickup & ipENEMY)) |
| 21379 | { | ||
| 21380 | 64 | hasmorecarries++; | |
| 21381 | 64 | } | |
| 21382 | 71 | } | |
| 21383 | |||
| 21384 | 64 | return hasmorecarries; | |
| 21385 | } | ||
| 21386 | |||
| 21387 | 43413 | static int count_guys_from_screen(int screen) | |
| 21388 | { | ||
| 21389 | 43413 | int count = 0; | |
| 21390 |
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|
288392 | for (int i=0; i < guys.Count(); i++) |
| 21391 | { | ||
| 21392 |
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|
244979 | if (((enemy*)guys.spr(i))->screen_spawned == screen) |
| 21393 | 208441 | count += 1; | |
| 21394 | 244979 | } | |
| 21395 | 43413 | return count; | |
| 21396 | } | ||
| 21397 | |||
| 21398 | // messy code to do the enemy-carrying-the-item thing | ||
| 21399 | 15222048 | static void roaming_item(mapscr* scr) | |
| 21400 | { | ||
| 21401 | 15222048 | int screen = scr->screen; | |
| 21402 | 15222048 | auto& state = get_screen_state(screen); | |
| 21403 |
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|
15222048 | if (!(state.item_state == ScreenItemState::CarriedByEnemy || state.item_state == ScreenItemState::MustGiveToEnemy) || !state.loaded_enemies) |
| 21404 | 15178635 | return; | |
| 21405 | |||
| 21406 | // All enemies already dead upon entering a room? | ||
| 21407 |
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43413 | if (count_guys_from_screen(screen) == 0) |
| 21408 | { | ||
| 21409 | ✗ | return; | |
| 21410 | } | ||
| 21411 | |||
| 21412 | 43413 | int guycarryingitem = -1; | |
| 21413 |
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91422 | for(int32_t j=0; j<guys.Count(); j++) |
| 21414 | { | ||
| 21415 | 91422 | enemy* e = (enemy*)guys.spr(j); | |
| 21416 |
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|
91422 | if (e->screen_spawned == screen && e->itemguy) |
| 21417 | { | ||
| 21418 | 43413 | guycarryingitem=j; | |
| 21419 | 43413 | break; | |
| 21420 | } | ||
| 21421 | 48009 | } | |
| 21422 | |||
| 21423 |
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43413 | if (state.item_state == ScreenItemState::MustGiveToEnemy) |
| 21424 | { | ||
| 21425 |
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|
84 | if(guycarryingitem == -1) //This happens when "default enemies" such as |
| 21426 | { | ||
| 21427 | ✗ | return; //eSHOOTFBALL are alive but enemies from the list | |
| 21428 | } //are not. Defer to HeroClass::checkspecial(). | ||
| 21429 | |||
| 21430 | 84 | int32_t Item=scr->item; | |
| 21431 | |||
| 21432 | 84 | state.item_state = ScreenItemState::None; | |
| 21433 | |||
| 21434 |
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|
84 | if((!getmapflag(screen, mITEM) || (scr->flags9&fITEMRETURN)) && (scr->hasitem != 0)) |
| 21435 | { | ||
| 21436 | 168 | auto [x, y] = translate_screen_coordinates_to_world(screen); | |
| 21437 | 236 | additem(x,y,Item,ipENEMY+ipONETIME+ipBIGRANGE | |
| 21438 |
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|
84 | + (((scr->flags3&fHOLDITEM) || (itemsbuf[Item].type==itype_triforcepiece)) ? ipHOLDUP : 0) |
| 21439 | ); | ||
| 21440 | 84 | ((item*)items.spr(items.Count() - 1))->screen_spawned = screen; | |
| 21441 | 84 | state.item_state = ScreenItemState::CarriedByEnemy; | |
| 21442 | 84 | } | |
| 21443 | else | ||
| 21444 | { | ||
| 21445 | ✗ | return; | |
| 21446 | } | ||
| 21447 | 84 | } | |
| 21448 | |||
| 21449 |
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|
96335 | for(int32_t i=0; i<items.Count(); i++) |
| 21450 | { | ||
| 21451 |
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|
52922 | if(((item*)items.spr(i))->pickup&ipENEMY && ((item*)items.spr(i))->screen_spawned == screen) |
| 21452 | { | ||
| 21453 |
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|
43413 | if(get_qr(qr_HIDECARRIEDITEMS)) |
| 21454 | { | ||
| 21455 | 29118 | items.spr(i)->x = -128; // Awfully inelegant, innit? | |
| 21456 | 29118 | items.spr(i)->y = -128; | |
| 21457 | 29118 | } | |
| 21458 |
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|
14295 | else if(guycarryingitem>=0 && guycarryingitem<guys.Count()) |
| 21459 | { | ||
| 21460 |
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|
14295 | if (!get_qr(qr_BROKEN_ITEM_CARRYING)) |
| 21461 | { | ||
| 21462 | ✗ | if (get_qr(qr_ENEMY_DROPS_USE_HITOFFSETS)) | |
| 21463 | { | ||
| 21464 | ✗ | items.spr(i)->x = guys.spr(guycarryingitem)->x+guys.spr(guycarryingitem)->hxofs+(guys.spr(guycarryingitem)->hit_width/2)-8; | |
| 21465 | ✗ | items.spr(i)->y = guys.spr(guycarryingitem)->y+guys.spr(guycarryingitem)->hyofs+(guys.spr(guycarryingitem)->hit_height/2)-10; | |
| 21466 | ✗ | } | |
| 21467 | else | ||
| 21468 | { | ||
| 21469 | ✗ | if(guys.spr(guycarryingitem)->extend >= 3) | |
| 21470 | { | ||
| 21471 | ✗ | items.spr(i)->x = guys.spr(guycarryingitem)->x+(guys.spr(guycarryingitem)->txsz-1)*8; | |
| 21472 | ✗ | items.spr(i)->y = guys.spr(guycarryingitem)->y-2+(guys.spr(guycarryingitem)->tysz-1)*8; | |
| 21473 | ✗ | } | |
| 21474 | else | ||
| 21475 | { | ||
| 21476 | ✗ | items.spr(i)->x = guys.spr(guycarryingitem)->x; | |
| 21477 | ✗ | items.spr(i)->y = guys.spr(guycarryingitem)->y - 2; | |
| 21478 | } | ||
| 21479 | } | ||
| 21480 | ✗ | items.spr(i)->z = guys.spr(guycarryingitem)->z; | |
| 21481 | ✗ | items.spr(i)->fakez = guys.spr(guycarryingitem)->fakez; | |
| 21482 | ✗ | } | |
| 21483 | else | ||
| 21484 | { | ||
| 21485 | 14295 | items.spr(i)->x = guys.spr(guycarryingitem)->x; | |
| 21486 | 14295 | items.spr(i)->y = guys.spr(guycarryingitem)->y - 2; | |
| 21487 | 14295 | items.spr(i)->fakez = guys.spr(guycarryingitem)->fakez; | |
| 21488 | } | ||
| 21489 | 14295 | } | |
| 21490 | 43413 | } | |
| 21491 | 52922 | } | |
| 21492 | 15222048 | } | |
| 21493 | |||
| 21494 | 14834120 | void roaming_item() | |
| 21495 | { | ||
| 21496 | 30056168 | for_every_base_screen_in_region([&](mapscr* scr, unsigned int region_scr_x, unsigned int region_scr_y) { | |
| 21497 | 15222048 | roaming_item(scr); | |
| 21498 | 15222048 | }); | |
| 21499 | 14834120 | } | |
| 21500 | |||
| 21501 | ✗ | bool enemy::IsBigAnim() | |
| 21502 | { | ||
| 21503 | ✗ | return (anim == a2FRMB || anim == a4FRM8EYEB || anim == a4FRM4EYEB | |
| 21504 | ✗ | || anim == a4FRM8DIRFB || anim == a4FRM4DIRB || anim == a4FRM4DIRFB | |
| 21505 | ✗ | || anim == a4FRM8DIRB); | |
| 21506 | } | ||
| 21507 | 2490371 | int32_t enemy::getFlashingCSet() | |
| 21508 | { | ||
| 21509 | //Special cset for the dying sprite | ||
| 21510 |
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|
2490371 | if(dying) |
| 21511 | { | ||
| 21512 | ✗ | if (!get_qr(qr_HARDCODED_ENEMY_ANIMS) || BSZ || fading == fade_blue_poof) | |
| 21513 | ✗ | return wpnsbuf[spr_death].csets & 15; | |
| 21514 | else | ||
| 21515 | ✗ | return (((clk2 + 5) >> 1) & 3) + 6; | |
| 21516 | } | ||
| 21517 | |||
| 21518 | //Normal cset | ||
| 21519 |
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|
2490371 | if (hclk <= 0) |
| 21520 | { | ||
| 21521 | //Special cset for the flashing animation | ||
| 21522 | ✗ | if (flags & guy_flashing) | |
| 21523 | ✗ | return (frame & 3) + 6; | |
| 21524 | ✗ | return cs; | |
| 21525 | } | ||
| 21526 | |||
| 21527 | //Hurt animations | ||
| 21528 |
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|
2490371 | if(type==eeGANON) |
| 21529 | 3888 | return (((hclk-1)>>1)&3)+6; | |
| 21530 |
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|
2486483 | else if(hclk<33 && !get_qr(qr_ENEMIESFLICKER)) |
| 21531 | 1757882 | return (((hclk-1)>>1)&3)+6; | |
| 21532 | |||
| 21533 | 728601 | return cs; | |
| 21534 | 2490371 | } | |
| 21535 | |||
| 21536 | 83395497 | bool enemy::is_hitflickerframe(bool olddrawing) | |
| 21537 | { | ||
| 21538 |
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|
83395497 | if (type == eeGANON || !hclk || !get_qr(qr_ENEMIESFLICKER)) |
| 21539 | 82509802 | return false; | |
| 21540 | |||
| 21541 |
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|
885695 | if (!olddrawing && !getCanFlicker()) |
| 21542 | ✗ | return false; | |
| 21543 | |||
| 21544 | 885695 | int32_t fr = game->get_spriteflickerspeed(); | |
| 21545 |
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|
885695 | if (fr == 0) |
| 21546 | ✗ | return true; | |
| 21547 | 885695 | return frame % (fr * 2) < fr; | |
| 21548 | 83395497 | } | |
| 21549 | |||
| 21550 | const char *old_guy_string[OLDMAXGUYS] = | ||
| 21551 | { | ||
| 21552 | "(None)","Abei","Ama","Merchant","Moblin","Fire","Fairy","Goriya","Zelda","Abei 2","Empty","","","","","","","","","", | ||
| 21553 | // 020 | ||
| 21554 | "Octorok (L1, Slow)","Octorok (L2, Slow)","Octorok (L1, Fast)","Octorok (L2, Fast)","Tektite (L1)", | ||
| 21555 | // 025 | ||
| 21556 | "Tektite (L2)","Leever (L1)","Leever (L2)","Moblin (L1)","Moblin (L2)", | ||
| 21557 | // 030 | ||
| 21558 | "Lynel (L1)","Lynel (L2)","Peahat (L1)","Zora","Rock", | ||
| 21559 | // 035 | ||
| 21560 | "Ghini (L1, Normal)","Ghini (L1, Phantom)","Armos","Keese (CSet 7)","Keese (CSet 8)", | ||
| 21561 | // 040 | ||
| 21562 | "Keese (CSet 9)","Stalfos (L1)","Gel (L1, Normal)","Zol (L1, Normal)","Rope (L1)", | ||
| 21563 | // 045 | ||
| 21564 | "Goriya (L1)","Goriya (L2)","Trap (4-Way)","Wall Master","Darknut (L1)", | ||
| 21565 | // 050 | ||
| 21566 | "Darknut (L2)","Bubble (Sword, Temporary Disabling)","Vire (Normal)","Like Like","Gibdo", | ||
| 21567 | // 055 | ||
| 21568 | "Pols Voice (Arrow)","Wizzrobe (Teleporting)","Wizzrobe (Floating)","Aquamentus (Facing Left)","Moldorm", | ||
| 21569 | // 060 | ||
| 21570 | "Dodongo","Manhandla (L1)","Gleeok (1 Head)","Gleeok (2 Heads)","Gleeok (3 Heads)", | ||
| 21571 | // 065 | ||
| 21572 | "Gleeok (4 Heads)","Digdogger (1 Kid)","Digdogger (3 Kids)","Digdogger Kid (1)","Digdogger Kid (2)", | ||
| 21573 | // 070 | ||
| 21574 | "Digdogger Kid (3)","Digdogger Kid (4)","Gohma (L1)","Gohma (L2)","Lanmola (L1)", | ||
| 21575 | // 075 | ||
| 21576 | "Lanmola (L2)","Patra (L1, Big Circle)","Patra (L1, Oval)","Ganon","Stalfos (L2)", | ||
| 21577 | // 080 | ||
| 21578 | "Rope (L2)","Bubble (Sword, Permanent Disabling)","Bubble (Sword, Re-enabling)","Shooter (Fireball)","Item Fairy ", | ||
| 21579 | // 085 | ||
| 21580 | "Fire","Octorok (Magic)", "Darknut (Death Knight)", "Gel (L1, Tribble)", "Zol (L1, Tribble)", | ||
| 21581 | // 090 | ||
| 21582 | "Keese (Tribble)", "Vire (Tribble)", "Darknut (Splitting)", "Aquamentus (Facing Right)", "Manhandla (L2)", | ||
| 21583 | // 095 | ||
| 21584 | "Trap (Horizontal, Line of Sight)", "Trap (Vertical, Line of Sight)", "Trap (Horizontal, Constant)", "Trap (Vertical, Constant)", "Wizzrobe (Fire)", | ||
| 21585 | // 100 | ||
| 21586 | "Wizzrobe (Wind)", "Ceiling Master ", "Floor Master ", "Patra (BS Zelda)", "Patra (L2)", | ||
| 21587 | // 105 | ||
| 21588 | "Patra (L3)", "Bat", "Wizzrobe (Bat)", "Wizzrobe (Bat 2) ", "Gleeok (Fire, 1 Head)", | ||
| 21589 | // 110 | ||
| 21590 | "Gleeok (Fire, 2 Heads)", "Gleeok (Fire, 3 Heads)","Gleeok (Fire, 4 Heads)", "Wizzrobe (Mirror)", "Dodongo (BS Zelda)", | ||
| 21591 | // 115 | ||
| 21592 | "Dodongo (Fire) ","Trigger", "Bubble (Item, Temporary Disabling)", "Bubble (Item, Permanent Disabling)", "Bubble (Item, Re-enabling)", | ||
| 21593 | // 120 | ||
| 21594 | "Stalfos (L3)", "Gohma (L3)", "Gohma (L4)", "NPC 1 (Standing) ", "NPC 2 (Standing) ", | ||
| 21595 | // 125 | ||
| 21596 | "NPC 3 (Standing) ", "NPC 4 (Standing) ", "NPC 5 (Standing) ", "NPC 6 (Standing) ", "NPC 1 (Walking) ", | ||
| 21597 | // 130 | ||
| 21598 | "NPC 2 (Walking) ", "NPC 3 (Walking) ", "NPC 4 (Walking) ", "NPC 5 (Walking) ", "NPC 6 (Walking) ", | ||
| 21599 | // 135 | ||
| 21600 | "Boulder", "Goriya (L3)", "Leever (L3)", "Octorok (L3, Slow)", "Octorok (L3, Fast)", | ||
| 21601 | // 140 | ||
| 21602 | "Octorok (L4, Slow)", "Octorok (L4, Fast)", "Trap (8-Way) ", "Trap (Diagonal) ", "Trap (/, Constant) ", | ||
| 21603 | // 145 | ||
| 21604 | "Trap (/, Line of Sight) ", "Trap (\\, Constant) ", "Trap (\\, Line of Sight) ", "Trap (CW, Constant) ", "Trap (CW, Line of Sight) ", | ||
| 21605 | // 150 | ||
| 21606 | "Trap (CCW, Constant) ", "Trap (CCW, Line of Sight) ", "Wizzrobe (Summoner)", "Wizzrobe (Ice) ", "Shooter (Magic)", | ||
| 21607 | // 155 | ||
| 21608 | "Shooter (Rock)", "Shooter (Spear)", "Shooter (Sword)", "Shooter (Fire)", "Shooter (Fire 2)", | ||
| 21609 | // 160 | ||
| 21610 | "Bombchu", "Gel (L2, Normal)", "Zol (L2, Normal)", "Gel (L2, Tribble)", "Zol (L2, Tribble)", | ||
| 21611 | // 165 | ||
| 21612 | "Tektite (L3) ", "Spinning Tile (Combo)", "Spinning Tile (Enemy Sprite)", "Lynel (L3) ", "Peahat (L2) ", | ||
| 21613 | // 170 | ||
| 21614 | "Pols Voice (Magic)", "Pols Voice (Whistle)", "Darknut (Mirror) ", "Ghini (L2, Fire) ", "Ghini (L2, Magic) ", | ||
| 21615 | // 175 | ||
| 21616 | "Grappler Bug (HP) ", "Grappler Bug (MP) " | ||
| 21617 | }; | ||
| 21618 | |||
| 21619 | 16717115 | int32_t enemy::get_dmisc(byte index) | |
| 21620 | { | ||
| 21621 |
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|
16717115 | switch (index) |
| 21622 | { | ||
| 21623 | 14611 | case 0: return dmisc1; | |
| 21624 | 18181 | case 1: return dmisc2; | |
| 21625 | 3236 | case 2: return dmisc3; | |
| 21626 | 7390 | case 3: return dmisc4; | |
| 21627 | 2144 | case 4: return dmisc5; | |
| 21628 | 1799 | case 5: return dmisc6; | |
| 21629 | 1056 | case 6: return dmisc7; | |
| 21630 | 255 | case 7: return dmisc8; | |
| 21631 | 1857 | case 8: return dmisc9; | |
| 21632 | 1822 | case 9: return dmisc10; | |
| 21633 | 8820348 | case 10: return dmisc11; | |
| 21634 | 7597396 | case 11: return dmisc12; | |
| 21635 | ✗ | case 12: return dmisc13; | |
| 21636 | 308 | case 13: return dmisc14; | |
| 21637 | ✗ | case 14: return dmisc15; | |
| 21638 | 40 | case 15: return dmisc16; | |
| 21639 | ✗ | case 16: return dmisc17; | |
| 21640 | 216 | case 17: return dmisc18; | |
| 21641 | ✗ | case 18: return dmisc19; | |
| 21642 | ✗ | case 19: return dmisc20; | |
| 21643 | ✗ | case 20: return dmisc21; | |
| 21644 | ✗ | case 21: return dmisc22; | |
| 21645 | ✗ | case 22: return dmisc23; | |
| 21646 | ✗ | case 23: return dmisc24; | |
| 21647 | 884 | case 24: return dmisc25; | |
| 21648 | 1120 | case 25: return dmisc26; | |
| 21649 | 336 | case 26: return dmisc27; | |
| 21650 | 238061 | case 27: return dmisc28; | |
| 21651 | ✗ | case 28: return dmisc29; | |
| 21652 | ✗ | case 29: return dmisc30; | |
| 21653 | ✗ | case 30: return dmisc31; | |
| 21654 | 6055 | case 31: return dmisc32; | |
| 21655 | } | ||
| 21656 | |||
| 21657 | ✗ | return 0; | |
| 21658 | 16717115 | } | |
| 21659 | |||
| 21660 | 312 | void enemy::set_dmisc(byte index, int32_t value) | |
| 21661 | { | ||
| 21662 |
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|
312 | switch (index) |
| 21663 | { | ||
| 21664 | ✗ | case 0: dmisc1 = value; break; | |
| 21665 | ✗ | case 1: dmisc2 = value; break; | |
| 21666 | ✗ | case 2: dmisc3 = value; break; | |
| 21667 | ✗ | case 3: dmisc4 = value; break; | |
| 21668 | ✗ | case 4: dmisc5 = value; break; | |
| 21669 | ✗ | case 5: dmisc6 = value; break; | |
| 21670 | ✗ | case 6: dmisc7 = value; break; | |
| 21671 | ✗ | case 7: dmisc8 = value; break; | |
| 21672 | ✗ | case 8: dmisc9 = value; break; | |
| 21673 | ✗ | case 9: dmisc10 = value; break; | |
| 21674 | ✗ | case 10: dmisc11 = value; break; | |
| 21675 | ✗ | case 11: dmisc12 = value; break; | |
| 21676 | ✗ | case 12: dmisc13 = value; break; | |
| 21677 | ✗ | case 13: dmisc14 = value; break; | |
| 21678 | ✗ | case 14: dmisc15 = value; break; | |
| 21679 | ✗ | case 15: dmisc16 = value; break; | |
| 21680 | ✗ | case 16: dmisc17 = value; break; | |
| 21681 | ✗ | case 17: dmisc18 = value; break; | |
| 21682 | ✗ | case 18: dmisc19 = value; break; | |
| 21683 | ✗ | case 19: dmisc20 = value; break; | |
| 21684 | ✗ | case 20: dmisc21 = value; break; | |
| 21685 | ✗ | case 21: dmisc22 = value; break; | |
| 21686 | ✗ | case 22: dmisc23 = value; break; | |
| 21687 | ✗ | case 23: dmisc24 = value; break; | |
| 21688 | ✗ | case 24: dmisc25 = value; break; | |
| 21689 | ✗ | case 25: dmisc26 = value; break; | |
| 21690 | 4 | case 26: dmisc27 = value; break; | |
| 21691 | 24 | case 27: dmisc28 = value; break; | |
| 21692 | ✗ | case 28: dmisc28 = value; break; | |
| 21693 | ✗ | case 29: dmisc30 = value; break; | |
| 21694 | ✗ | case 30: dmisc31 = value; break; | |
| 21695 | 284 | case 31: dmisc32 = value; break; | |
| 21696 | } | ||
| 21697 | 312 | } | |
| 21698 |